Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.28 @ 20:59:15 Player: Commkeen Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (40) 200 Value Destroyed (1226) 1226 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3026 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 280/300 Energy 212/240 System Corruption 0% Temperature Cool (27) Movement Treading (385) Ox3 Location -8/Materials Parts ------- > --- POWER (2) -------- Nuclear Core > --- PROPULSION (3) --- Advanced Treads > --- UTILITY (4) ------ Huge Storage Unit Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Light Ion Engine Reinforced Ion Engine Deuterium Engine Deuterium Engine Deuterium Engine Light Deuterium Engine Light Nuclear Core Light Nuclear Core Light Nuclear Core Aluminum Leg Airjet Thermal Generator Large Storage Unit Advanced Visual Processing Unit Sensor Array Signal Interpreter Terrain Scan Processor Actuator Array Actuator Array Reaction Control System Hardlight Generator Peak State ------------ > --- POWER ------------ Deuterium Engine Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Huge Storage Unit Signal Interpreter Improved Terrain Scanner Terrain Scan Processor > --- WEAPON ----------- Beam Rifle Particle Gun > --- INVENTORY -------- Light Ion Engine Reinforced Ion Engine Deuterium Engine Deuterium Engine Deuterium Engine Light Deuterium Engine Nuclear Core Light Nuclear Core Light Nuclear Core Light Nuclear Core Light Treads Aluminum Leg Airjet Thermal Generator Large Storage Unit Advanced Visual Processing Unit Sensor Array Signal Interpreter Terrain Scan Processor Actuator Array Actuator Array Reaction Control System [Rating: 25] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Airjet Utility Huge Storage Unit Device Improved Terrain Scanner Storage Huge Storage Unit Processor Signal Interpreter Weapon Assault Rifle Energy Gun Beam Rifle Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion 1 | . . 1 . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 56 | 6 1 14 35 Power 12 | 1 1 4 6 Engine 10 | 1 1 4 4 Core 2 | . . . 2 Reactor . | . . . . Propulsion 20 | 2 . 3 15 Treads 3 | . . . 3 Leg 16 | 2 . 3 11 Wheel . | . . . . Hover 1 | . . . 1 Flight . | . . . . Utility 9 | 1 . 5 3 Device 3 | . . 1 2 Storage 4 | 1 . 3 . Processor 2 | . . 1 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 15 | 2 . 2 11 Energy Gun 7 | 1 . 1 5 Energy Cannon . | . . . . Ballistic Gun 6 | 1 . 1 4 Ballistic Cannon 1 | . . . 1 Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 33 | . . 3 30 Power 5 | . . 1 4 Propulsion 13 | . . 1 12 Utility 4 | . . 1 3 Weapon 11 | . . . 11 Highest Loss Streak 10 | . . 3 10 To Critical Strikes 1 | . . . 1 Average Slot Usage (%) 92 | . 85 97 90 Engine 16 | . 14 21 15 Leg 26 | . 28 32 23 Device 3 | . . . 6 Storage 12 | . 14 19 9 Processor 11 | . . 1 17 Energy Gun 10 | . 14 11 10 Ballistic Gun 8 | . 14 11 5 Naked Turns . | . . . . Heaviest Build 115 | 11 15 115 105 Greatest Support 42 | 20 20 36 42 Greatest Overweight (x) 29 | 1 . 3 29 Average Overweight (x) 1 | . . . 3 Largest Inventory Capacity 25 | 8 8 25 25 Average Capacity 20 | 6 8 14 25 Most Carried 25 | 1 4 14 25 Average Carried 12 | . 1 8 16 Final Capacity 25 | 8 8 25 25 Final Carried 21 | . 4 14 21 Class Distribution -------------------- 55% | Mutant 44% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1163 | 257 31 271 604 Remotely . | . . . . Salvage Created 1369 | . 31 362 976 Parts 73 | . 1 23 49 Haulers Intercepted 1 | . . 1 . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 31 | . 1 9 21 Guns 24 | . 1 9 14 Cannons 2 | . . . 2 AOE 5 | . . . 5 Classes Destroyed 10 | . 1 4 5 Worker 1 | . . . 1 Tunneler 1 | . . . 1 Hauler 1 | . . 1 . Recycler 3 | . . . 3 Watcher 3 | . . 1 2 Swarmer 8 | . . 4 4 Grunt 16 | . 1 2 13 Brawler 1 | . . . 1 Sentry 5 | . . 3 2 Hunter 1 | . . . 1 Best Kill Streak 12 | . 1 3 12 Combat Bots Only 4 | . 1 3 4 Max Kills in Single Turn 3 | . 1 1 3 Gunslinging 1 | . . . 1 Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 413 | . 8 85 320 Missed 123 | . 2 24 97 Damage Taken 3785 | . 65 737 2983 Core 731 | . 23 152 556 Absorbed by Shields . | . . . . Core Remaining (%) 84 | 100 90 62 . Volleys Fired 151 | . 6 35 110 Largest 2 | . 2 2 2 Hottest 121 | . 60 76 121 Shots Fired 271 | . 12 70 189 Gun 250 | . 12 70 168 Cannon 11 | . . . 11 Launcher 10 | . . . 10 Special . | . . . . Kinetic 108 | . 6 35 67 Thermal 153 | . 6 35 112 Explosive 10 | . . . 10 Electromagnetic . | . . . . Robot Hit Streak 11 | . 6 11 11 Robot Miss Streak 6 | . 4 6 4 Penetration Max . | . . . . Secondary Targets 3 | . . 1 2 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 161 | . 7 41 113 Core Hits 79 | . 2 18 59 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . . . 2 Burn 2 | . . . 2 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2843 | . 84 540 2219 Guns 2066 | . 84 540 1442 Cannons 121 | . . . 121 Explosions 656 | . . . 656 Melee . | . . . . Ramming . | . . . . Kinetic 875 | . 37 270 568 Thermal 1312 | . 47 270 995 Explosive 656 | . . . 656 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 1 | . . . 1 Projectiles . | . . . . Explosions 1 | . . . 1 Melee . | . . . . Knockbacks 3 | . . . 3 Impact . | . . . . Kinetic 2 | . . . 2 Secondary 1 | . . . 1 Self-Inflicted Damage 99 | . . . 99 Shots 3 | . . . 3 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 480 | . 36 222 480 Average Temperature 113 | . 19 53 144 Received Heat Transfer 1362 | . 36 291 1035 Effects 11 | . . . 11 Shutdowns 6 | . . . 6 Interference 2 | . . . 2 Matter Decay 1 | . . . 1 Short Circuit 1 | . . . 1 Damage (minor) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 5 | . . . 5 Heat Transferred 3459 | . 100 658 2701 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 292 | . 50 245 292 Initial 20 | . . 20 9 Average 99 | . 26 72 124 Maximum Alert Level 1 | . . 1 1 Low Security (%) 85 | 100 100 91 80 Level 1 14 | . . 8 19 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 10 | . 2 3 5 Investigation 2 | . 1 1 . Extermination . | . . . . Reinforcement 5 | . 1 2 2 Assault . | . . . . Garrison 3 | . . . 3 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 9 | . 1 3 5 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 63 | . 5 19 39 Peak Tracking Total 6 | . 3 5 6 Tactical Retreats 5 | . . . 5 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . 1 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . . . 2 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 8 | . 2 3 3 Terminals 7 | . 1 3 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 20 | . 3 12 5 Successful 7 | . 3 2 2 Failed 13 | . . 10 3 Catastrophic 5 | . . 3 2 Database Lockouts . | . . . . Manual . | . . . . Terminals 18 | . 1 12 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 1 2 2 Branch Access Points 1 | . . . 1 Locate Traps 1 | . . 1 . Transport Status 1 | . . . 1 Zone Layout 2 | . 1 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . 2 . . Report Inventory 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . . 3 3 Full Trace Events 2 | . . 1 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 3 | . 3 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 3690 | 59 313 1069 2249 Spaces Moved 1400 | 55 243 572 530 Core 33 | 29 . . 4 Treads 20 | . . . 20 Legs 1347 | 26 243 572 506 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 260 Average Speed 221 | 91 120 158 350 Slowest Speed 1500 | 120 120 330 1500 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 33 | 3 33 50 49 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 45 | . . . 45 Melee . | . . . . Projectile . | . . . . AOE 45 | . . . 45 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1709 | 61 252 667 729 Wait 62 | . . 30 32 Move 1397 | 54 242 571 530 Hop . | . . . . Pick Up 34 | 1 3 11 19 Fast Attach 17 | 5 . 3 9 Attach 26 | 1 . 5 20 Detach 4 | . . 2 2 Swap 13 | . 1 6 6 Drop 5 | . . 4 1 Fire 151 | . 6 35 110 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 1 exit: [Fac]) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 262 | -10/Materials | Discovered new exit (range 4) 308 | -10/Materials | Build established: Mutant 373 | -10/Materials | Entered another Materials area 373 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 1061 | -9/Materials | Lost 3 parts (1p1n1u) 1282 | -9/Materials | Discovered new exit (range 13) 1314 | -9/Materials | Identified exit to Materials 1442 | -9/Materials | Entered another Materials area 1442 | -8/Materials | Evolved 2 slots: Utility x2 1584 | -8/Materials | Garrison activated, responded to threat 1624 | -8/Materials | Lost 3 parts (2n1w) 1906 | -8/Materials | Discovered new exit (range 15) 2104 | -8/Materials | Build established: Scavenger-Mutant 2402 | -8/Materials | Lost 10 parts (2p4n1u3w) 3047 | -8/Materials | Core integrity fell below 50% 3656 | -8/Materials | Core integrity fell below 20% 3691 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03437_ Overheating: Signal Interpreter damaged (-3). 03452_ U-05 Engineer builds a Door. 03492_ Acquired Hardlight Generator. 03585_ W-25 Informer sends out distress signal. 03596_ Particle Gun destroyed. 03609_ Aluminum Leg melted. 03609_ G-47 Trooper destroyed. 03615_ Acquired 14 matter. 03615_ K-01 Serf collects debris. 03616_ R-06 Scavenger collects Aluminum Leg. 03619_ R-06 Scavenger collects Imp. Heat Sink. 03622_ R-06 Scavenger collects Particle Gun. 03646_ Deuterium Engine destroyed. 03654_ Beam Rifle destroyed. 03655_ Signal Interpreter destroyed. 03658_ Aluminum Leg destroyed. 03679_ Lgt. Assault Rifle destroyed. 03690_ Lgt. Treads destroyed. 03691_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????#####???????????????????? | | ????????????????????????? #???????????????????? | | ????????????????????????? #???????????????????? | | ????????????????????????? #???????????????????? | | ??????????????????????#### #???????????????????? | | ?????????????????????##! #???????????????????? | | ?????????????????????#! #???????????????????? | | ?????????????????????#! #??????????#######??? | | ?????????????????????#! #?????????# ???? | | ?????????????????????#! @ #?????????# ????? | | ?????????????????????##! #?????????# ?????? | | ??????????????????????#### #?????????+ #?????? | | ?????????????????????????# #?????????# #??#### | | ?????????????????????????#gYg#?????????# #? | | ??????????????? ####### ########### # | | ?????????????? # " | | ?????????????? + "" " | | ?????????????? k # "T " | | ?????????????? ########+############ #?????? | | ??????????????? ????????? ???# # #?????? | | ?????????????????????????? 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""???# ! # ####### | | ?????????????????????????? ?????#""" # #####?? | | ?????????????????????????? ?????#""" # !!#?? | | ??????????????????????????#?????#""" [ # !!#?? | | ????????????????????????????????#""" # !!#?? | | ????????????????????????????????#""" # !!??? | | ????????????????????????????????# # % ]]??? | | ????????????????????????????????#+###### ]]#?? | | ??????????????????????###########%#????# #####?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 23 Energy Capacity 450 Matter Stores 345 Matter Capacity 350 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LayeredPhysicsAutogun Manual? 0 Play Time 00:29:25 Cumulative 27.9 hours Start 2024.03.28 @ 20:28:25 End 2024.03.28 @ 20:59:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 59 Rogue 59 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 32 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d59db3bd-f231-4ab5-a823-25133ea41c3d