Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.31 @ 22:58:50 Player: mlys Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (19) 95 Value Destroyed (518) 518 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1513 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 275/300 Energy 31/100 System Corruption 0% Temperature Cool (0) Movement Core (150) Ox2 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Small Storage Unit > --- WEAPON (3) ------- Axe > --- INVENTORY (8) ---- Light Ion Engine Improved Heat Sink Medium Battery (150) Advanced Weight Redist. System Propulsion Shielding Medium Laser Shock Bomb Launcher Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Advanced Weight Redist. System Targeting Computer > --- WEAPON ----------- Axe Axe Axe > --- INVENTORY -------- Light Ion Engine Improved Heat Sink Medium Battery Advanced Weight Redist. System Propulsion Shielding Medium Laser Shock Bomb Launcher Grenade Launcher [Rating: 20] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Small Storage Unit Device Advanced Weight Redist. System Storage Small Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Shock Bomb Launcher Slashing Weapon Axe Special Melee Weapon Datajack Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Parts Attached 28 | 6 8 14 Power 5 | 1 2 2 Engine 3 | 1 2 . Core 2 | . . 2 Reactor . | . . . Propulsion 8 | 2 2 4 Treads 2 | 2 . . Leg 4 | . 2 2 Wheel . | . . . Hover . | . . . Flight 2 | . . 2 Utility 6 | 1 1 4 Device 2 | . . 2 Storage 1 | 1 . . Processor 2 | . 1 1 Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 9 | 2 3 4 Energy Gun 2 | . 2 . Energy Cannon . | . . . Ballistic Gun 2 | 2 . . Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon 3 | . . 3 Piercing Weapon . | . . . Special Melee Weapon 1 | . 1 . Unidentified Prototypes . | . . . Parts Lost 13 | . 4 9 Power 2 | . . 2 Propulsion 2 | . . 2 Utility 3 | . . 3 Weapon 6 | . 4 2 Highest Loss Streak 5 | . 3 5 To Critical Strikes . | . . . Average Backups 5 | 2 5 7 Power . | . 1 1 Propulsion 1 | . 1 . Utility 1 | . 1 4 Weapon 1 | . 1 2 Tool/Special . | . . . Unused Backups 4 | . . 4 Power . | . . . Propulsion . | . . . Utility 3 | . . 3 Weapon 1 | . . 1 Tool/Special . | . . . Average Slot Usage (%) 84 | . 86 80 Engine 10 | . 14 3 Core 1 | . . 5 Treads 15 | . 25 . Leg 6 | . 3 11 Device 2 | . . 6 Storage 12 | . 14 11 Processor 9 | . 8 10 Energy Gun 1 | . 2 . Ballistic Gun 11 | . 19 . Slashing Weapon 10 | . . 28 Peak Build Rating 20 | 6 8 20 Average Rating 9 | 4 6 15 On Entrance 4 | . 6 7 Avg Prop Armor Cover (%) 5 | . . 5 Naked Turns . | . . . Heaviest Build 19 | 10 11 19 Greatest Support 40 | 40 40 29 Greatest Overweight (x) 6 | . . 6 Average Overweight (x) . | . . 1 Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 6 8 8 Most Carried 8 | 4 8 8 Average Carried 5 | 1 5 7 Final Capacity 8 | 8 8 8 Final Carried 8 | 4 6 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 477 | 226 151 100 Remotely . | . . . Salvage Created 616 | . 312 304 Parts 34 | . 11 23 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 16 | . 6 10 Melee 9 | . . 9 Guns 5 | . 5 . AOE 2 | . 1 1 Classes Destroyed 4 | . 2 2 Watcher 3 | . 1 2 Swarmer 6 | . . 6 Grunt 9 | . 6 3 Sentry 1 | . . 1 Best Kill Streak 4 | . 2 4 Combat Bots Only 4 | . 2 4 Max Kills in Single Turn 3 | . 1 3 Gunslinging . | . . . Exploded 1 | . 1 1 Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 247 | . 91 156 Missed 81 | . 37 44 Hits 166 | . 54 112 Projectile 166 | . 54 112 Critical Strikes 3 | . 1 2 Damage Taken 1792 | . 741 1051 Core 519 | . 117 402 Absorbed by Shields . | . . . Core Remaining (%) 76 | 100 53 . Volleys Fired 46 | . 45 1 Largest 2 | . 2 2 Hottest 86 | . 70 86 Shots Fired 64 | . 62 2 Gun 63 | . 62 1 Cannon . | . . . Launcher 1 | . . 1 Special . | . . . Kinetic 47 | . 47 . Thermal 15 | . 14 1 Explosive . | . . . Electromagnetic 2 | . 1 1 Robot Hit Streak 9 | . 9 2 Robot Miss Streak 2 | . 2 . Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 64 | . 47 17 Core Hits 32 | . 20 12 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 2 | . 1 1 Burn 1 | . 1 . Sever 1 | . . 1 Melee Attacks 29 | . 1 28 Impact . | . . . Slashing 28 | . . 28 Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks 8 | . . 8 Damage Inflicted 1132 | . 474 658 Guns 440 | . 427 13 Cannons . | . . . Explosions 107 | . 47 60 Melee 585 | . . 585 Ramming . | . . . Kinetic 302 | . 302 . Thermal 172 | . 159 13 Explosive . | . . . Electromagnetic 73 | . 13 60 Impact . | . . . Slashing 585 | . . 585 Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 15 | . 4 11 Projectiles . | . . . Explosions 4 | . 4 . Melee 11 | . . 11 Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 173 | . 133 40 Shots 4 | . 2 2 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 157 | . 157 12 Average Temperature 44 | . 46 10 Received Heat Transfer 453 | . 303 150 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | . . 1 Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 494 | . 457 37 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 2 | . 1 1 Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 90 | . 70 90 Initial 7 | . . 7 Average 20 | . 17 33 Influence Increases 468 | . 207 261 Destroy 0b10 Robot/C 320 | . 120 200 Destroy 0b10 Robot/NC 15 | . 5 10 Destroy Leader 76 | . 32 44 Successful Hack 4 | . . 4 Disable Machine 30 | . 30 . Destroy Structure 23 | . 20 3 Influence Decreases 441 | . 189 252 Entered New Map 11 | . . 11 Time Decay 290 | . 169 121 Lost Part 100 | . 20 80 Purge Threat 40 | . . 40 Squads Dispatched 2 | . 1 1 Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 1 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 4 | . 2 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 31 | . 15 16 Peak Tracking Total 5 | . 4 5 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed 6 | . . 6 Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 2 | . 2 . Max in Single Turn 2 | . 2 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 1 | . . 1 Terminals 1 | . . 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 4 | . . 4 Successful 3 | . . 3 Failed 1 | . . 1 Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 4 | . . 4 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . . 3 Unreport Threat 1 | . . 1 Locate Traps 1 | . . 1 Disarm Traps 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . . 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked 1 | . 1 . Non-combat . | . . . Combat 1 | . 1 . Robot Hacks Applied 1 | . 1 . parse_system 1 | . 1 . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 360 | . 337 23 Optics 360 | . 337 23 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1006 | 134 547 325 Spaces Moved 511 | 79 275 157 Core 36 | 4 . 32 Treads 312 | 75 237 . Legs 145 | . 38 107 Wheels . | . . . Hover . | . . . Flight 18 | . . 18 Fastest Speed 50 | 50 120 100 Average Speed 154 | 154 154 153 Slowest Speed 350 | 160 160 350 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 19 | 5 39 14 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 30 | . 27 3 Melee . | . . . Projectile . | . . . AOE 30 | . 27 3 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 637 | 88 344 205 Wait 8 | . 5 3 Move 509 | 78 274 157 Hop . | . . . Pick Up 11 | 4 6 1 Fast Attach 18 | 6 2 10 Attach 9 | . 6 3 Detach 5 | . 1 4 Swap 3 | . 1 2 Drop 9 | . 3 6 Fire 46 | . 45 1 Melee 19 | . 1 18 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 135 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 469 | -10/Materials | Lost 3 parts (3w) 653 | -10/Materials | Discovered new exit (range 18) 682 | -10/Materials | Entered another Materials area 682 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 930 | -9/Materials | Lost 4 parts (1p2n1u) 954 | -9/Materials | Core integrity fell below 50% 973 | -9/Materials | Core integrity fell below 20% 1007 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- K-01 Serf collects debris. R-06 Scavenger collects Heat Sink. R-06 Scavenger collects Beam Rifle. K-01 Serf collects debris. Axe destroyed. K-01 Serf collects debris. Lgt. Nuclear Core destroyed. Targeting Computer destroyed. M-13 Machinist repairs K-01 Serf. S-10 Pest destroyed. Chain reaction triggered in Corrupted Lgt. Ion Engine. Visual Processing Unit fried. W-16 Scout destroyed. K-01 Serf collects debris. M-13 Machinist repairs T-07 Excavator. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????? ?????????????????????????????????? | | ????????????? #????????????????????????????????? | | ????????????? #????????????????????????????????? | | ????????????# #????????????????????????????????? | | ????????????# #?########???????????????????????? | | ????????????# #?#!!**!!#???????????????????????? | | ????????????# #?#!!* !!#??????#????????????????? | | ????????????# #?# #????? #????????????????? | | ???????????##a ### #????# ####?????????????? | | ???????????# t m k##### a ##### ???????? | | ???????????# %u %* ??????? | | ???????? + ! u [ uk ??????? | | ????????? # s @ =%* ??????? | | ############ """ # ;;# #####?????????? | | # ## """ T####?#+###?????????????? | | # "" # % "T" """ ##?????? ??????????????? | | # "T # """ %r% #????????? ????????????? | | # "" """ + #???????????#???????????? | | # """ # * #???????????????????????? | | # """ #=%=% ##+#######???????????????????????? | | # % ####### ?????????????????????????????? | | # = #?????# ?????????????????????????????? | | ####+######?????# ????????????????????????????? | | ???# #??????????# "????????????????????????????? | | ???# #??????????# S""???????????????????????????? | | ???# #??????????# "" ???????????????????????????? | | #### #??????????#######??????????????????????????? | | #???????????????????????????????????????????? | | ## #???????????????????????????????????????????? | | ?# #???????????????????????????????????????????? | | ## #???????????????????????????????????????????? | | # +???????????????????????????????????????????? | | # #???????????????????????????????????????????? | | + #???????????????????????????????????????????? | | # #???????????????????????????????????????????? | | # #???????????????????????????????????????????? | | # #???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ExpertElectronGenerator Manual? 0 Play Time 00:12:19 Cumulative 6.1 hours Start 2026.01.31 @ 22:15:03 End 2026.01.31 @ 22:58:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 10 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 62a88e48-ef54-48a3-95db-dee81ca5b5f8