Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.04 @ 18:16:16 Player: Nueadkie Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (22) 110 Value Destroyed (458) 458 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1168 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 233/300 Energy 286/290 System Corruption 2% Temperature Cool (0) Movement Rolling (145) Ox3 Location -7/Recycling Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (2) --- Armored Huge Wheel > --- UTILITY (2) ------ Huge Storage Unit Seismic Detector > --- WEAPON (2) ------- Lightning Gun Subdweller Machine Gun > --- INVENTORY (25) --- Light Ion Engine Improved Deuterium Engine Armored Treads Aluminum Leg Aluminum Leg Small Storage Unit Large Storage Unit Humpback Improved Terrain Scanner Improved Terrain Scanner Targeting Computer Advanced Targeting Computer Improved Shield Generator Authchip [Power] Authchip [Propulsion] Authchip [Processor] Authchip [Armor] Authchip [Weapon] Improved Field Recycling Unit (0) Arc Projector Plasma Cannon Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Huge Storage Unit Seismic Detector > --- WEAPON ----------- Lightning Gun Subdweller Machine Gun > --- INVENTORY -------- Light Ion Engine Improved Deuterium Engine Armored Treads Aluminum Leg Aluminum Leg Small Storage Unit Large Storage Unit Humpback Improved Terrain Scanner Improved Terrain Scanner Targeting Computer Advanced Targeting Computer Improved Shield Generator Authchip [Power] Authchip [Propulsion] Authchip [Processor] Authchip [Armor] Authchip [Weapon] Improved Field Recycling Unit Arc Projector Plasma Cannon Datajack [Rating: 26] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 33 | 7 14 4 8 Power 5 | 1 3 . 1 Engine 5 | 1 3 . 1 Core . | . . . . Reactor . | . . . . Propulsion 9 | 2 2 2 3 Treads 1 | . . . 1 Leg 7 | 2 2 2 1 Wheel 1 | . . . 1 Hover . | . . . . Flight . | . . . . Utility 8 | 1 4 . 3 Device 3 | . . . 3 Storage 4 | 1 3 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 11 | 3 5 2 1 Energy Gun 4 | 1 2 . 1 Energy Cannon . | . . . . Ballistic Gun 7 | 2 3 2 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Corrupted Parts 2 | . 2 . . System Corruption 2 | . 2 . . Parts Lost 9 | . 2 7 . Power 2 | . 1 1 . Propulsion 2 | . . 2 . Utility 1 | . . 1 . Weapon 4 | . 1 3 . Highest Loss Streak 6 | . 1 6 . To Critical Strikes . | . . . . Average Slot Usage (%) 89 | . 96 95 74 Engine 10 | . 13 12 4 Leg 24 | . 27 27 14 Wheel 1 | . . . 6 Device 1 | . . . 6 Storage 15 | . 20 14 14 Protection 7 | . 5 12 . Energy Gun 11 | . 7 12 12 Ballistic Gun 15 | . 19 14 14 Peak Build Rating 26 | 6 9 10 26 Average Rating 10 | 5 7 8 16 On Entrance 5 | . 6 9 6 Naked Turns 1 | . 1 . . Heaviest Build 99 | 12 90 90 99 Greatest Support 28 | 20 20 20 28 Greatest Overweight (x) 4 | 2 4 4 4 Average Overweight (x) 2 | . 1 4 3 Largest Inventory Capacity 25 | 8 25 25 25 Average Capacity 22 | 7 15 25 25 Most Carried 23 | 4 11 14 23 Average Carried 11 | 2 6 11 15 Final Capacity 25 | 8 25 25 25 Final Carried 23 | 4 10 9 23 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Resources | -11 -10 -10 -7 ----------- Run | Yrd Mat Sub Rec Matter Collected 663 | 212 344 72 35 Remotely . | . . . . Salvage Created 698 | 106 479 113 . Parts 51 | 14 29 8 . Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 5 | . . 5 . Prevented . | . . . . Kills | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Combat Hostiles Destroyed 11 | . 7 4 . Guns 10 | . 6 4 . AOE 1 | . 1 . . Classes Destroyed 9 | 1 5 3 . Builder 1 | . 1 . . Tunneler 5 | 5 . . . Hauler 1 | . 1 . . Recycler 1 | . 1 . . Turret 2 | . . 2 . Watcher 1 | . 1 . . Swarmer 3 | . . 3 . Grunt 7 | . 7 . . Subdweller 1 | . . 1 . Best Kill Streak 4 | 2 4 3 . Combat Bots Only 3 | . 2 3 . Max Kills in Single Turn 2 | 1 2 1 . Gunslinging . | . . . . Exploded 1 | . 1 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Rec Hostile Shots Fired 157 | . 43 108 6 Missed 54 | . 13 40 1 Damage Taken 1113 | . 479 608 26 Core 250 | . 85 155 10 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 69 | 9 37 23 . Largest 2 | 2 2 2 . Hottest 85 | 60 60 85 . Shots Fired 123 | 18 74 31 . Gun 123 | 18 74 31 . Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 87 | 9 55 23 . Thermal 8 | . . 8 . Explosive . | . . . . Electromagnetic 28 | 9 19 . . Robot Hit Streak 8 | 6 8 5 . Robot Miss Streak 5 | 2 5 2 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 73 | 11 41 21 . Core Hits 35 | 5 20 10 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1108 | 141 709 258 . Guns 902 | 141 503 258 . Cannons . | . . . . Explosions 206 | . 206 . . Melee . | . . . . Ramming . | . . . . Kinetic 625 | 77 335 213 . Thermal 251 | . 206 45 . Explosive . | . . . . Electromagnetic 232 | 64 168 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 2 2 2 Average Corruption 1 | . 1 2 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 30 | . 1 17 12 Message Errors 10 | . 1 5 4 Matter Fused 7 | . . 4 3 Heat Flow Errors 5 | . . 3 2 Energy Discharges 1 | . . 1 . Data Loss (minor) 5 | . . 2 3 Data Loss (major) 2 | . . 2 . Overload Shots . | . . . . Overflow Damage 4 | . 4 . . Projectiles . | . . . . Explosions 4 | . 4 . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 101 | . 101 . . Shots 3 | . 3 . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 218 | . 48 218 148 Average Temperature 35 | . 16 64 82 Received Heat Transfer 516 | . 228 288 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 261 | . 150 111 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . 3 . . Alert | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Peak Influence 127 | 25 127 . 65 Initial 43 | . 16 . 43 Average 45 | 8 69 . 31 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 19 | . 9 9 1 Peak Tracking Total 5 | . 2 5 . Tactical Retreats 1 | . . 1 . Traps | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -7 ---------- Run | Yrd Mat Sub Rec Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Machines Accessed 9 | . 2 . 7 Terminals 6 | . 1 . 5 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 2 | . . . 2 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 23 | . 6 . 17 Successful 9 | . 1 . 8 Failed 14 | . 5 . 9 Catastrophic 3 | . 1 . 2 Database Lockouts . | . . . . Manual 9 | . 3 . 6 Terminals 16 | . 3 . 13 Fabricators . | . . . . Repair Stations 3 | . 3 . . Recycling Units 4 | . . . 4 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 1 . 4 Part Schematic 1 | . . . 1 Robot Analysis 1 | . . . 1 Branch Access Points 2 | . 1 . 1 Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 4 | . . . 4 Report Inventory 2 | . . . 2 Retrieve Components 2 | . . . 2 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 2 . 5 Full Trace Events 2 | . 2 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 4 | . . . 4 Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -7 ------------ Run | Yrd Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Rec Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Robot Analysis Total 1 | . . . 1 Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -7 ------------- Run | Yrd Mat Sub Rec Turns Passed 3141 | 120 677 1528 816 Spaces Moved 1053 | 68 256 367 362 Core 7 | 6 1 . . Treads . | . . . . Legs 789 | 62 255 367 105 Wheels 257 | . . . 257 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 100 400 145 Average Speed 269 | 118 194 400 218 Slowest Speed 400 | 150 400 400 400 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 31 | 4 42 22 57 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 13 | . 13 . . Melee . | . . . . Projectile . | . . . . AOE 13 | . 13 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Total 1243 | 86 368 404 385 Wait 45 | . 44 1 . Move 1050 | 67 255 366 362 Hop . | . . . . Pick Up 27 | 3 8 6 10 Fast Attach 18 | 6 6 . 6 Attach 10 | . 5 4 1 Detach 10 | . 5 . 5 Swap 5 | 1 3 . 1 Drop 9 | . 5 4 . Fire 69 | 9 37 23 . Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min / [*Sub]) -10/Subcaves -7/Recycling History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 121 | -11/Scrapyard | Entered Materials 209 | -10/Materials | Identified exit to Mines 313 | -10/Materials | Build established: Mutant 654 | -10/Materials | Discovered new exit (range 9) 798 | -10/Materials | Entered Subcaves 942 | -10/Subcaves | Learned Materials interactive machine intel 962 | -10/Subcaves | Core integrity fell below 50% 2193 | -10/Subcaves | Core integrity fell below 20% 2218 | -10/Subcaves | Discovered new exit (range 16) 2231 | -10/Subcaves | Lost 6 parts (1p1n1u3w) 2326 | -10/Subcaves | Entered Recycling 3142 | -7/Recycling | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 03030_ System corrupted: Matter fused (-10). 03050_ Connecting with Terminal... >>Analysis(Scrapper) Downloading analysis... Scrapper Tier: 3 For a long time often encountered occupying the fringes of Complex 0b1, scrappers have much more recently started encroaching on the edges of Complex 0b10. They have never been able to meaningfully organize themselves and seem to enjoy little more than tinkering with discarded components, and therefore pose little threat to operations. Scrapper loadouts have continued to evolve as they tweak the components they find, however, so could be a good target for research at some point. 03072_ System corrupted: Heat flow error (+160). 03131_ O H|4D,&NGPF