Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.12 @ 23:11:12 Player: Lillith Result: Self-destructed Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (17) 85 Value Destroyed (356) 356 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 1561 Bonus ------- Registered with UFD 300 Cogmind --------- Core Integrity 26/250 Matter 240/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Rolling (145) Ox3 Location -7/Scraptown Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Armored Huge Wheel > --- UTILITY (2) ------ Huge Storage Unit > --- WEAPON (2) ------- Junk Cannon > --- INVENTORY (25) --- Light Ion Engine Wheel Compact Wheel Scrap Suit Improved Cooling System Transmission Jammer Improved Power Shielding Hardened Medium Armor Plating System Restoration Module High-powered Tractor Beam Subdweller Laser Subdweller Beam Cannon Heavy Particle Cannon Heavy Assault Rifle Battle Rifle Flak Cannon Heavy Flak Cannon Shock Bomb Launcher Dirty Datajack (20) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Huge Storage Unit > --- WEAPON ----------- Junk Cannon > --- INVENTORY -------- Light Ion Engine Wheel Compact Wheel Scrap Suit Improved Cooling System Transmission Jammer Improved Power Shielding Hardened Medium Armor Plating Scrap Shield System Restoration Module High-powered Tractor Beam Subdweller Laser Subdweller Beam Cannon Heavy Particle Cannon Heavy Assault Rifle Battle Rifle Flak Cannon Heavy Flak Cannon Shock Bomb Launcher Dirty Datajack [Rating: 30] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Power Core Light Nuclear Core Propulsion Compact Wheel Wheel Compact Wheel Utility Huge Storage Unit Device Sensor Array Storage Huge Storage Unit Protection Scrap Shield Weapon Light Assault Rifle Energy Gun Subdweller Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Special Weapon Junk Cannon Build | -11 -10 -10 -7 -7 ------- Run | Yrd Mat Sub Rec Scr Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 35 | 6 6 16 1 6 Power 5 | 1 1 2 . 1 Engine 4 | 1 1 2 . . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 10 | 2 1 6 . 1 Treads . | . . . . . Leg . | . . . . . Wheel 10 | 2 1 6 . 1 Hover . | . . . . . Flight . | . . . . . Utility 8 | 1 3 3 1 . Device 2 | . 2 . . . Storage 4 | 1 1 1 1 . Processor . | . . . . . Hackware . | . . . . . Protection 2 | . . 2 . . Artifact . | . . . . . Weapon 12 | 2 1 5 . 4 Energy Gun 1 | . . 1 . . Energy Cannon 1 | . . . . 1 Ballistic Gun 7 | 2 1 3 . 1 Ballistic Cannon 1 | . . . . 1 Launcher . | . . . . . Special Weapon 2 | . . 1 . 1 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 4 | . 2 2 . . Power . | . . . . . Propulsion 2 | . 1 1 . . Utility 1 | . 1 . . . Weapon 1 | . . 1 . . Highest Loss Streak 2 | . 1 2 . . To Critical Strikes . | . . . . . Average Slot Usage (%) 79 | . 93 80 85 66 Engine 10 | . 14 13 14 4 Core 3 | . . . . 9 Wheel 20 | . 25 21 28 14 Device 2 | . 7 2 . . Storage 11 | . 16 2 9 14 Protection 3 | . . 11 4 . Energy Gun 7 | . . 11 14 8 Ballistic Gun 14 | . 27 15 14 4 Ballistic Cannon 1 | . . . . 3 Special Weapon 2 | . . . . 5 Peak Build Rating 30 | 6 7 15 13 30 Average Rating 14 | 4 6 11 11 23 On Entrance 7 | . 6 7 13 12 Naked Turns . | . . . . . Heaviest Build 99 | 13 93 90 91 99 Greatest Support 40 | 26 26 40 26 28 Greatest Overweight (x) 9 | 1 5 9 3 3 Average Overweight (x) 2 | . 2 2 2 3 Largest Inventory Capacity 25 | 8 25 25 25 25 Average Capacity 18 | 7 21 8 18 25 Most Carried 22 | 4 10 9 11 22 Average Carried 11 | 2 7 5 8 18 Final Capacity 25 | 8 25 5 25 25 Final Carried 20 | 4 8 5 11 20 Class Distribution -------------------- 75% | Mutant 24% | Subdweller-Mutant Dominant Class ---------------- Mutant | -10/Materials Subdweller-Mutant | -10/Subcaves Mutant | -7/Recycling Mutant | -7/Scraptown Resources | -11 -10 -10 -7 -7 ----------- Run | Yrd Mat Sub Rec Scr Matter Collected 786 | 250 143 383 10 . Remotely . | . . . . . Salvage Created 468 | . 249 219 . . Parts 39 | . 25 14 . . Haulers Intercepted 1 | . 1 . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 8 | . . 8 . . Prevented . | . . . . . Kills | -11 -10 -10 -7 -7 ------- Run | Yrd Mat Sub Rec Scr Combat Hostiles Destroyed 15 | . 10 5 . . Guns 15 | . 10 5 . . Classes Destroyed 5 | . 3 2 . . Hauler 1 | . 1 . . . Turret 1 | . . 1 . . Swarmer 9 | . 9 . . . Grunt 1 | . 1 . . . Subdweller 5 | . . 5 . . Best Kill Streak 6 | . 6 2 . . Combat Bots Only 6 | . 6 2 . . Max Kills in Single Turn 1 | . 1 1 . . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -7 -7 -------- Run | Yrd Mat Sub Rec Scr Hostile Shots Fired 106 | . 50 56 . . Missed 34 | . 14 20 . . Damage Taken 959 | . 351 608 . . Core 224 | . 93 131 . . Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 62 | . 32 30 . . Largest 2 | . 2 2 . . Hottest 100 | . 40 100 . . Shots Fired 114 | . 65 49 . . Gun 113 | . 65 48 . . Cannon . | . . . . . Launcher . | . . . . . Special 1 | . . 1 . . Kinetic 99 | . 65 34 . . Thermal 15 | . . 15 . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 22 | . 9 22 . . Robot Miss Streak 3 | . 3 2 . . Penetration Max . | . . . . . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 74 | . 34 40 . . Core Hits 28 | . 13 15 . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . 1 . . Destroy 1 | . . 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 964 | . 372 592 . . Guns 964 | . 372 592 . . Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 714 | . 372 342 . . Thermal 250 | . . 250 . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . 4 4 4 4 Average Corruption 3 | . 3 4 4 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 62 | . 30 28 4 . Message Errors 11 | . 6 4 1 . Matter Fused 19 | . 10 9 . . Heat Flow Errors 11 | . 7 1 3 . Energy Discharges 7 | . 2 5 . . Parts Rejected 1 | . . 1 . . Parts Fused 1 | . . 1 . . Data Loss (minor) 6 | . 2 4 . . Data Loss (major) 3 | . 1 2 . . Misfires 2 | . 1 1 . . Alerts 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 228 | . 206 76 228 . Average Temperature 82 | . 82 15 106 . Received Heat Transfer 243 | . 30 213 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . 2 . . Heat Transferred 300 | . . 300 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -7 -7 ------- Run | Yrd Mat Sub Rec Scr Peak Influence 332 | . 332 . . . Initial . | . . . . . Average 73 | . 89 . . . Maximum Alert Level 1 | . 1 . . . Low Security (%) 85 | 100 82 . 100 . Level 1 14 | . 17 . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . 1 . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -7 -7 --------- Run | Yrd Mat Sub Rec Scr Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 26 | . 18 8 . . Peak Tracking Total 6 | . 6 2 . . Tactical Retreats 4 | . 2 2 . . Traps | -11 -10 -10 -7 -7 ------- Run | Yrd Mat Sub Rec Scr Traps Triggered 4 | . 4 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -7 -7 ---------- Run | Yrd Mat Sub Rec Scr Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -7 -7 --------- Run | Yrd Mat Sub Rec Scr Machines Accessed . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks . | . . . . . Successful . | . . . . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -7 -7 ------------ Run | Yrd Mat Sub Rec Scr Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -7 -7 -------- Run | Yrd Mat Sub Rec Scr Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -7 -7 ------- Run | Yrd Mat Sub Rec Scr Robot Analysis Total . | . . . . . Derelict Logs Recovered 3 | . . . . 3 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -7 -7 ------------- Run | Yrd Mat Sub Rec Scr Turns Passed 5602 | 52 1603 1573 293 2081 Spaces Moved 2948 | 45 457 788 230 1428 Core 143 | 3 . 140 . . Treads . | . . . . . Legs . | . . . . . Wheels 2805 | 42 457 648 230 1428 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 90 105 135 Average Speed 150 | 86 136 180 123 144 Slowest Speed 500 | 95 175 500 135 145 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 49 | 3 76 34 44 89 Regions Visited 4 Branch Regions 3 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 4 | . . 1 . 3 Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -7 -7 --------- Run | Yrd Mat Sub Rec Scr Total 4022 | 54 1378 900 239 1451 Wait 899 | . 873 24 2 . Move 2944 | 44 456 787 229 1428 Hop . | . . . . . Pick Up 34 | 4 7 11 6 6 Fast Attach 24 | 6 4 10 . 4 Attach 7 | . 1 3 1 2 Detach 11 | . 1 2 . 8 Swap 4 | . 1 3 . . Drop 25 | . 3 20 1 1 Fire 62 | . 32 30 . . Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire 2 | . . . . 2 Trap . | . . . . . Miscellaneous 10 | . . 10 . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / [*Min x2] / [*Sub]) -10/Subcaves -7/Recycling (discovered 2 exits: [*Fac] / *Scr) -7/Scraptown (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 53 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 440 | -10/Materials | Discovered new exit (range 8) 578 | -10/Materials | Discovered new exit (range 16) 722 | -10/Materials | Discovered new exit (range 8) 722 | -10/Materials | Discovered new exit (range 15) 1628 | -10/Materials | Discovered new exit (range 10) 1656 | -10/Materials | Entered Subcaves 1916 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1977 | -10/Subcaves | Discovered new exit (range 10) 2199 | -10/Subcaves | Core integrity fell below 50% 2227 | -10/Subcaves | Core integrity fell below 20% 2294 | -10/Subcaves | Build established: Subdweller-Mutant 3229 | -10/Subcaves | Entered Recycling 3230 | -7/Recycling | Joined Warlord attack on 0b10 via Recycling 3310 | -7/Recycling | Discovered new exit (range 5) 3419 | -7/Recycling | Scanned before Scraplab entrance 3506 | -7/Recycling | Entered Scraplab 3517 | -7/Recycling | Discovered new exit (range 4) 3522 | -7/Recycling | Entered Scraptown 3528 | -7/Scraptown | System corruption cleaned by C-Scrubber 3607 | -7/Scraptown | Build established: Mutant 3769 | -7/Scraptown | Visited Awakened 3789 | -7/Scraptown | Visited TADAMA 3817 | -7/Scraptown | Visited Cave Peace 3837 | -7/Scraptown | Visited Red Mages 3928 | -7/Scraptown | Visited Fellowship of the Rings 3994 | -7/Scraptown | Visited SPCMW 4034 | -7/Scraptown | Visited IN-MT5's Study 4085 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 4123 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 4128 | -7/Scraptown | Learned location of 1 exit from Factory 4129 | -7/Scraptown | Learned 8 Factory zone layouts 4130 | -7/Scraptown | Learned Research trap positions 4701 | -7/Scraptown | Visited UFD Registry 4701 | -7/Scraptown | Registered with UFD as "Bulletnade" 4759 | -7/Scraptown | Visited Junk Cannon Lab 4783 | -7/Scraptown | Found Prototype Special Weapon 4783 | -7/Scraptown | Identified Junk Cannon 4822 | -7/Scraptown | Visited Scrap Suit Storage 4841 | -7/Scraptown | Found Scrap Suit 4916 | -7/Scraptown | Visited Chapter 10 4960 | -7/Scraptown | Visited Junk Repository 4997 | -7/Scraptown | Visited Junk Repository 5073 | -7/Scraptown | Delivered Scrap Shield to a Scientist 5218 | -7/Scraptown | Visited Supply Room 5253 | -7/Scraptown | Visited Scrapoid Research Area 5437 | -7/Scraptown | Visited Derelict Rescue Squad 5512 | -7/Scraptown | Discovered new exit (range 3) 5603 | -7/Scraptown | Self-destructed Last Messages --------------- not limited to compatible fragments for repairs! Anyway, if you do find one, let me know. QY-WP6(c): A Scrap Shield! Thank you so much! I'll repay you with a sample of my new tech, promise. 05124_ Multiple signs read "I'm always busy, go away." 05144_ QE-51C(p) is having trouble making adjustments to the mainframe. 05218_ LOCAL NARROWCAST: Supplies. IN-CWL(j): Screw the Great Nut. 05253_ LOCAL NARROWCAST: Scrapoid Research Area. 05290_ LOCAL NARROWCAST: Closed for remodeling. 05308_ 11-O2S(p) closely examines the mainframe. T7-2CK(E): Oh our new Bulletnade, tell me for real, when you first heard the name "Scraptown" you probably thought this place was a junk heap, yeah? I've heard of Zion, now that is a junk heap. Sure we love to make good use of scrap, but we don't want to live in it! Organize, organize, organize. 05437_ LOCAL NARROWCAST: Derelict Rescue Squad. Who you gonna call? 05512_ EXIT=FOUND B7-MUD(E): We are 0bPrime. We are one. 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"#??# ""#x #! # # #????????????? | | ?## ##?### "# # #????????????? | | ?# #?# # # #????????????? | | ?##### ####?###### ##### ## ########????????????? | | ###### ########### ##### ## #########???????????? | | """""" """"""""""" """"" "" "## !#???????????? | | "## !#???????????? | | "## ####???????????? | | "## #???????????? | | "## ! #???????????? | | !#???????????? | | """""""""""""""""""""""" "## ####???????????? | | """""""""""""""""""""""" "## !!????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 800 Evasion (%) 44 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GlidesysUltimateAccelerator Manual? 0 Play Time 00:32:25 Cumulative 12.1 hours Start 2024.08.12 @ 22:31:32 End 2024.08.12 @ 23:11:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 17 Achievement% 17 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c780ef28-2b39-43b6-8b45-7bfdf95b357f