Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.28 @ 02:15:07 Player: Ammie Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (106) 530 Value Destroyed (2426) 2426 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (20) 20 TOTAL SCORE: 4916 Bonus ------- High Alert Combat Kills 20 Cogmind --------- Core Integrity 0/550 Matter 219/300 Energy 65/240 System Corruption 3% Temperature Cool (37) Movement Walking (450) Ox4 Location -8/Materials Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (2) --- VSS Leg > --- UTILITY (6) ------ High-capacity Storage Unit Improved Sensor Array Improved Signal Interpreter Core Analyzer ECM Suite System Shield > --- WEAPON (2) ------- Advanced Beam Cannon > --- INVENTORY (20) --- Micro Nuclear Core Micro Nuclear Core Micro Nuclear Core Micro Nuclear Core VSS Leg VSS Leg VSS Leg VSS Leg Improved Sensor Array Improved Signal Interpreter Advanced Terrain Scan Processor Core Analyzer Hacking Suite System Shield Particle Gun Particle Gun EMP Blaster Grenade Launcher Datajack Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- VSS Leg VSS Leg > --- UTILITY ---------- High-capacity Storage Unit Improved Sensor Array Improved Signal Interpreter Core Analyzer ECM Suite System Shield > --- WEAPON ----------- EM Pulse Cannon EM Pulse Cannon > --- INVENTORY -------- Micro Nuclear Core Micro Nuclear Core Micro Nuclear Core VSS Leg VSS Leg VSS Leg Improved Sensor Array Improved Signal Interpreter Advanced Terrain Scan Processor Core Analyzer Hacking Suite System Shield Particle Gun Particle Gun EM Pulse Cannon Advanced Beam Cannon EMP Blaster Grenade Launcher Datajack [Rating: 36] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg VSS Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Hackware System Shield Weapon Shock Rifle Energy Gun Shock Rifle Energy Cannon Beam Cannon Ballistic Gun Enhanced Autogun Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion . | . . . . . Utility 4 | . . . 2 2 Weapon . | . . . . . Parts Attached 57 | 6 7 4 17 23 Power 7 | 1 . 1 2 3 Engine 5 | 1 . 1 2 1 Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 13 | 2 1 . 5 5 Treads 7 | 2 1 . 4 . Leg 3 | . . . . 3 Wheel 2 | . . . . 2 Hover . | . . . . . Flight 1 | . . . 1 . Utility 16 | 1 4 1 3 7 Device 10 | . 3 1 3 3 Storage 3 | 1 1 . . 1 Processor 2 | . . . . 2 Hackware 1 | . . . . 1 Protection . | . . . . . Artifact . | . . . . . Weapon 21 | 2 2 2 7 8 Energy Gun 12 | 2 . . 6 4 Energy Cannon 6 | . 2 . 1 3 Ballistic Gun 1 | . . . . 1 Ballistic Cannon . | . . . . . Launcher 2 | . . 2 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 7 | . . . 4 3 Parts Lost 26 | . . 2 8 16 Power 3 | . . 1 1 1 Propulsion 8 | . . . 2 6 Utility 6 | . . 1 2 3 Weapon 9 | . . . 3 6 Highest Loss Streak 3 | . . 1 2 3 To Critical Strikes . | . . . . . Average Backups 13 | . 9 12 11 16 Power 1 | . 1 1 1 2 Propulsion 1 | . . 1 2 1 Utility 3 | . 3 5 2 5 Weapon 5 | . 3 4 4 6 Tool/Special . | . . . . . Unused Backups 17 | . . . 2 15 Power 3 | . . . . 3 Propulsion 5 | . . . 1 4 Utility 5 | . . . . 5 Weapon 3 | . . . 1 2 Tool/Special 1 | . . . . 1 Average Slot Usage (%) 96 | . 98 98 99 93 Engine 8 | . 14 13 10 3 Core 2 | . . . . 5 Treads 16 | . 28 28 21 3 Leg 2 | . . . . 5 Wheel 2 | . . . . 6 Device 26 | . 12 12 32 25 Storage 10 | . 14 14 11 9 Processor 4 | . . . . 13 Hackware 1 | . . . . 4 Energy Gun 12 | . 6 . 16 10 Energy Cannon 7 | . 21 15 4 5 Peak Build Rating 36 | 6 10 10 22 36 Average Rating 19 | 4 8 8 17 28 On Entrance 8 | . 6 10 8 20 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 62 | 14 32 32 38 62 Greatest Support 43 | 40 40 40 43 40 Greatest Overweight (x) 18 | . . . 1 18 Average Overweight (x) . | . . . . 2 Largest Inventory Capacity 20 | 8 15 15 15 20 Average Capacity 16 | 6 13 15 15 19 Most Carried 20 | 2 13 13 15 20 Average Carried 13 | 1 10 12 11 16 Final Capacity 20 | 8 15 15 15 20 Final Carried 19 | 2 13 13 12 19 Class Distribution -------------------- 90% | Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 1164 | 197 153 17 553 244 Remotely . | . . . . . Salvage Created 3818 | . 257 131 1700 1730 Parts 201 | . 20 15 72 94 Haulers Intercepted 11 | . 1 . 6 4 Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 66 | . 8 8 26 24 Guns 25 | . . . 14 11 Cannons 26 | . 8 4 9 5 AOE 10 | . . 4 1 5 Classes Destroyed 12 | . 4 . 6 2 Worker 8 | . . . 3 5 Builder 3 | . . . 2 1 Hauler 11 | . 1 . 6 4 Recycler 5 | . . . 2 3 Operator 1 | . . . 1 . Watcher 12 | . 3 . 5 4 Swarmer 23 | . 6 6 8 3 Cutter 3 | . . . . 3 Grunt 27 | . 2 2 9 14 Brawler 2 | . . . 1 1 Sentry 9 | . . . 8 1 Hunter 2 | . . . . 2 Best Kill Streak 6 | . 3 3 5 6 Combat Bots Only 4 | . 3 3 3 4 Max Kills in Single Turn 3 | . 1 2 2 3 Gunslinging 1 | . . . . 1 Exploded 2 | . . 2 1 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 352 | . 46 37 130 139 Missed 102 | . 10 9 39 44 Hits 250 | . 36 28 91 95 Melee 8 | . . . . 8 Projectile 242 | . 36 28 91 87 AOE 4 | . . . . 4 Critical Strikes 6 | . . . 2 4 Damage Taken 3466 | . 396 282 1177 1611 Core 841 | . 62 53 173 553 Absorbed by Shields . | . . . . . Core Remaining (%) 70 | 100 . 54 56 . Volleys Fired 294 | . 32 13 161 88 Largest 2 | . 2 2 2 2 Hottest 131 | . 120 120 118 131 Shots Fired 500 | . 59 26 272 143 Gun 300 | . 7 . 210 83 Cannon 178 | . 52 21 49 56 Launcher 22 | . . 5 13 4 Special . | . . . . . Kinetic . | . . . . . Thermal 280 | . 59 21 193 7 Explosive 22 | . . 5 13 4 Electromagnetic 198 | . . . 66 132 Robot Hit Streak 16 | . 5 3 16 14 Robot Miss Streak 7 | . 4 7 6 2 Penetration Max . | . . . . . Secondary Targets 2 | . . . 1 1 Max Gunslinging Chain 1 | . . . 1 1 Shots Hit Robots 295 | . 24 7 167 97 Core Hits 139 | . 14 9 58 58 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 16 | . . . 14 2 Burn 14 | . . . 13 1 Corrupt 2 | . . . 1 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6248 | . 442 417 2723 2666 Guns 3101 | . 38 . 1964 1099 Cannons 2028 | . 404 69 603 952 Explosions 1118 | . . 348 155 615 Melee . | . . . . . Ramming 1 | . . . 1 . Kinetic . | . . . . . Thermal 2919 | . 442 69 1920 488 Explosive 607 | . . 348 36 223 Electromagnetic 2721 | . . . 766 1955 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . . 1 3 Average Corruption 1 | . . . 1 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . . . . 1 Data Loss (minor) 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 64 | . . 29 35 . Projectiles . | . . . . . Explosions 64 | . . 29 35 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 205 | . . 44 64 97 Shots 8 | . . 2 3 3 Rammed 1 | . . . 1 . Targets Rammed 1 | . . . 1 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 437 | . 437 108 99 217 Average Temperature 72 | . 146 55 24 51 Received Heat Transfer 1149 | . 75 24 420 630 Effects 5 | . 3 . . 2 Shutdowns 1 | . 1 . . . Energy Bleed 2 | . 2 . . . Interference 2 | . . . . 2 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 5 | . . . 1 4 Combat Hostiles 3 | . . . . 3 Parts Fried 13 | . . . 4 9 Impact Corruptions . | . . . . . Robots Melted 5 | . . . 5 . Combat Hostiles 2 | . . . 2 . Parts Melted 20 | . 2 . 18 . Heat Transferred 7593 | . 962 148 5787 696 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 10 | . . . 3 7 Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Maximum Alert Level 2 | . . . 2 2 Low Security (%) 81 | 100 100 100 75 81 Level 1 14 | . . . 16 18 Level 2 4 | . . . 8 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 429 | . 70 161 429 408 Initial 180 | . . . . 180 Average 110 | . 12 71 148 102 Influence Increases 2266 | . 235 221 976 834 Destroy 0b10 Robot/C 1320 | . 160 160 520 480 Destroy 0b10 Robot/NC 200 | . 20 . 95 85 Destroy Leader 336 | . 38 30 162 106 Successful Hack 37 | . . . 32 5 Disable Machine 150 | . 15 . 45 90 Destroy Structure 148 | . 2 31 62 53 Partial Spotted 15 | . . . 15 . Lose Combat Pursuer 60 | . . . 45 15 Influence Decreases 1879 | . 235 221 549 874 Entered New Map 247 | . . . . 247 Time Decay 1397 | . 235 201 484 477 Lost Part 235 | . . 20 65 150 Squads Dispatched 13 | . . . 4 9 Investigation 7 | . . . 2 5 Extermination . | . . . . . Reinforcement 5 | . . . 2 3 Assault 1 | . . . . 1 Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . 1 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 2 | . . . 1 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 103 | . 13 8 38 44 Peak Tracking Total 4 | . 4 3 4 3 Tactical Retreats 10 | . . . 2 8 ECM-based Alert Blocks 11 | . . . . 11 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 4 | . 1 . 2 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 11 | . 2 . 3 6 Max in Single Turn 1 | . 1 . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 17 | . 4 . 9 4 Terminals 14 | . 4 . 8 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 3 | . . . 1 2 Garrison Access . | . . . . . Total Hacks 43 | . 5 . 23 15 Successful 32 | . 3 . 18 11 Failed 11 | . 2 . 5 4 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 25 | . 5 . 16 4 Terminals 31 | . 5 . 18 8 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 12 | . . . 5 7 Garrison Access . | . . . . . Terminal Hacks 6 | . . . 5 1 Patrol Status 1 | . . . 1 . Investigation Status 1 | . . . 1 . Reinforcement Status 1 | . . . 1 . Recall Investigation 1 | . . . 1 . Zone Layout 2 | . . . 1 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 11 | . . . 4 7 Insert Component 5 | . . . 2 3 Analyze 5 | . . . 2 3 Retrieve Study 1 | . . . . 1 Garrison Access Hacks . | . . . . . Unauthorized Hacks 15 | . 3 . 9 3 Terminals 15 | . 3 . 9 3 Assimilate 1 | . . . . 1 Botnet 13 | . 3 . 8 2 Operators 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 10 | . 2 . 6 2 Full Trace Events 4 | . . . 2 2 Feedback Events 1 | . . . 1 . Corruption 1 | . . . 1 . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 5 | . . . 2 3 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 1 | . . . . 1 Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 5 | . . . 2 3 Part Schematics Acquired 5 | . . . 2 3 Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Active Infowar (turns) 9077 | . 719 322 4616 3420 Sensors 8712 | . 414 322 4569 3407 Terrain 2954 | . 305 . 2649 . Seismic 3629 | . . . 1957 1672 ECM 2576 | . . . . 2576 Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 9973 | 70 1226 453 4616 3608 Spaces Moved 3706 | 39 657 248 1488 1274 Core 34 | 2 . . . 32 Treads 2636 | 37 657 248 1488 206 Legs 358 | . . . . 358 Wheels 678 | . . . . 678 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 110 Average Speed 174 | 154 160 160 162 198 Slowest Speed 950 | 160 160 160 240 950 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins 2 | . . . 2 . Cave-ins Triggered . | . . . . . Exploration Rate (%) 54 | 3 87 46 87 51 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 45 | . . 8 37 . Terrain Destroyed 189 | . . 33 101 55 Melee . | . . . . . Projectile . | . . . . . AOE 189 | . . 33 101 55 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 6701 | 46 769 276 3399 2211 Wait 2558 | . 61 11 1692 794 Move 3702 | 38 656 247 1487 1274 Hop . | . . . . . Pick Up 41 | 2 10 . 11 18 Fast Attach 21 | 6 1 1 4 9 Attach 22 | . . 1 10 11 Detach . | . . . . . Swap 47 | . 8 3 24 12 Drop 15 | . 1 . 9 5 Fire 294 | . 32 13 161 88 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 1 | . . . 1 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: *Mat x2 / [*Min x2] / [*Sto x2]) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 477 | -10/Materials | Discovered new exit (range 13) 635 | -10/Materials | Discovered new exit (range 15) 707 | -10/Materials | Discovered new exit (range 15) 953 | -10/Materials | Discovered new exit (range 15) 1297 | -10/Materials | Entered Mines 1362 | -10/Mines | Learned location of Zion (-6) 1370 | -10/Mines | Discovered new exit (range 12) 1500 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1508 | -10/Mines | Discovered new exit (range 11) 1666 | -10/Mines | Assembled infested the area 1671 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1750 | -10/Mines | Entered Materials 1750 | -9/Materials | Evolved 2 slots: Utility x2 1765 | -9/Materials | Discovered new exit (range 16) 3108 | -9/Materials | Discovered new exit (range 15) 3236 | -9/Materials | Discovered new exit (range 11) 3408 | -9/Materials | Discovered new exit (range 14) 4076 | -9/Materials | Discovered new exit (range 14) 5308 | -9/Materials | Discovered new exit (range 16) 6278 | -9/Materials | Build established: Scavenger-Mutant 6366 | -9/Materials | Entered another Materials area 6366 | -8/Materials | Evolved 2 slots: Utility x2 7157 | -8/Materials | Lost 3 parts (1p2n) 7177 | -8/Materials | Build established: Mutant 8246 | -8/Materials | Lost 3 parts (2u1w) 9294 | -8/Materials | Core integrity fell below 50% 9843 | -8/Materials | Discovered new exit (range 10) 9943 | -8/Materials | Core integrity fell below 20% 9966 | -8/Materials | First assault squad dispatched 9974 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 09963_ U-05 Engineer lays Concrete. 09963_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 09964_ U-05 Engineer lays Concrete. 09965_ U-05 Engineer builds a Wall. 09965_ K-01 Serf collects debris. 09965_ Chain reaction triggered in Lgt. Nuclear Core. 09965_ K-01 Serf collects debris. 09965_ U-05 Engineer lays Concrete. 09966_ ALERT: Unidentified disturbance in Zone 1T, assault force dispatched. 09966_ U-05 Engineer lays Concrete. 09967_ VSS Leg destroyed. 09967_ U-05 Engineer lays Concrete. 09969_ K-01 Serf collects debris. 09969_ U-05 Engineer builds a Wall. 09969_ K-01 Serf collects debris. 09970_ O-16 Technician sends out distress signal. 09971_ EM Pulse Cannon destroyed. 09973_ U-05 Engineer builds a Wall. 09974_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????? ?????????????????? | | ?????????????????????????????? ????? ???????????? | | ?????????????????????????????? ????? ???????????? | | ???????????????????????????##+##### ??????????? | | ???????????????????????????# #?????????? | | ???????????????????????????# #?????????? | | ???????????????############# #?????????? | | ???????????????? #?????????? | | ?????????????????? u k #?????????? | | ??????????????H????? ^!!! #?????????? | | ?????????????????????#k #@ # !!! #?????????? | | ????????????????????## #!* !! #?????????? | | ????????????????????#%!= u ! # "??????? | | ????????????????????#= %/%= ^ + "??????? | | ????????????????????# =!%! ^ #?????????? | | ????????????????????# # = a#?????????? | | ###########?????????# #u = #########?? | | = #?????????# # gg= #?? | | #?????????## # # % ! #?? | | """"" #????????? ! != !! C < #?? | | """"" #??????????####### !! #?? | | """"" ###??????????????##+##### [ * #?? | | """"" # ??????????????? ?####+##########?? | | """"" +???????????????#??""k # [[!= ##?????? | | """"" #??????????????????Y" # " % ##?????? | | """"" #?????????????????? # " = ##?????? | | #?????????????????? ? # " ######## | | #????????????????????? # !!% # = # | | #????????????????????? # !!""" # # | | #????????????????????" # =""" # # | | #???????????????????? # """ # # | | !!!#????????????????????" # # # | | !!!#????????????????????" ########+# # | | #??????????????# """ # # #+###### | | #??????????????## #! % + #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 15 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 40 Core Analysis 6 Recoil Reduction 2 Defensive Hacking 10 Item Schematics ----------------- Shock Rifle | -9/Materials | Scanalyzed Imp. Sensor Array | -9/Materials | Scanalyzed System Shield | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Imp. Signal Interpreter | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Shock Rifle | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravmagCompositeTreads Manual? 0 Play Time 00:45:26 Cumulative 79.6 hours Start 2026.06.28 @ 01:28:22 End 2026.06.28 @ 02:15:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 133 Rogue 133 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 31 Achievement% 27 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 38x25 Zoom Use 99% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a13949b0-d66b-4302-935d-30fd5adf4160