Cogmind - Beta 11 @@@ ROGUE MODE // 2022.05.30 @ 12:03:54 Player: CreepyD Result: Destroyed by H-88 Terminator with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (14) 2800 Robots Destroyed (123) 615 Value Destroyed (4946) 4946 Prototype IDs (20) 400 Alien Tech Used (9) 1800 Bonus (5836) 5836 TOTAL SCORE: 20397 Bonus ------- High Alert Combat Kills 81 Follower Combat Kills 282 Entered DSFs 500 Used Core Reset Matrix 3000 Met Sigix 2000 Friendly Fire -27 Cogmind --------- Core Integrity 0/1450 Matter 275/300 Energy 147/150 System Corruption 37% Temperature Cool (2) Movement Walking (120) Location -2/Quarantine Parts ------- > --- POWER (3) -------- Micro Antimatter Reactor > --- PROPULSION (5) --- Centrium Leg > --- UTILITY (10) ----- Transport Network Coupler Advanced Melee Analysis Suite Advanced Target Analyzer Advanced Target Analyzer Transmission Jammer Layered Heavy Armor Plating > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Advanced Sensor Array Phase Armor Sigix Containment Pod Peak State ------------ > --- POWER ------------ Particle Reactor Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Advanced VSS Leg Enhanced Biometal Leg Centrium Leg > --- UTILITY ---------- Medium Storage Unit Transport Network Coupler Advanced Melee Analysis Suite Advanced Target Analyzer Nanoactuators Advanced Force Booster Transmission Jammer Improved Focal Shield Experimental Force Field Phase Redirector > --- WEAPON ----------- Heavy Gauss Cannon Core Stripper Sigix Broadsword > --- INVENTORY -------- Quantum Reactor Layered Heavy Armor Plating Phase Armor Dimensional Node Initializer High-powered Transdimensional Reconstructor Thunder Hammer [Rating: 194] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Neutrino Core Reactor Micro Antimatter Reactor Propulsion Flexi-carbon Leg Leg Flexi-carbon Leg Wheel Wheel Utility Transmission Jammer Device Transmission Jammer Storage Medium Storage Unit Processor Transport Network Coupler Hackware Improved System Shield Protection Improved Medium Armor Plating Artifact Phase Redirector Weapon Thunder Hammer Energy Gun Improved Medium Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Hypervelocity Gauss Rifle Ballistic Cannon Heavy Gauss Cannon Launcher Mini Grenade Launcher Impact Weapon Thunder Hammer Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -2 -2 ------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Ext Fac Was Fac Res Res Qua Slots Evolved 16 | . . 2 2 2 . 2 2 . 2 . . 2 2 . Power 2 | . . . . . . 1 . . . . . 1 . . Propulsion 3 | . . . 1 . . . . . 1 . . . 1 . Utility 8 | . . . 1 2 . 1 2 . . . . 1 1 . Weapon 3 | . . 2 . . . . . . 1 . . . . . Parts Attached 161 | 8 2 12 10 1 15 14 . 14 11 3 15 4 9 43 Power 24 | 1 . 1 . . 2 3 . 3 . 1 1 . 3 9 Engine 9 | 1 . 1 . . 1 3 . . . 1 1 . 1 . Core 4 | . . . . . 1 . . 3 . . . . . . Reactor 11 | . . . . . . . . . . . . . 2 9 Propulsion 33 | 2 . 3 5 . 2 1 . 4 2 . 3 2 2 7 Treads . | . . . . . . . . . . . . . . . Leg 31 | . . 3 5 . 2 1 . 4 2 . 3 2 2 7 Wheel 2 | 2 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 55 | 2 . 1 3 . 5 6 . 3 4 2 6 2 2 19 Device 30 | 2 . 1 2 . 5 2 . 1 3 2 4 . . 8 Storage 3 | . . . . . . . . . . . . . 1 2 Processor 7 | . . . 1 . . 1 . . 1 . 1 1 . 2 Hackware 3 | . . . . . . 2 . . . . 1 . . . Protection 8 | . . . . . . 1 . 2 . . . 1 1 3 Artifact 4 | . . . . . . . . . . . . . . 4 Weapon 49 | 3 2 7 2 1 6 4 . 4 5 . 5 . 2 8 Energy Gun 19 | 3 2 5 1 1 3 1 . . . . . . . 3 Energy Cannon 2 | . . . . . . . . 1 . . 1 . . . Ballistic Gun 3 | . . 1 . . . 1 . 1 . . . . . . Ballistic Cannon 9 | . . . . . 3 . . . . . 3 . 2 1 Launcher 2 | . . 1 1 . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 9 | . . . . . . . . . 5 . 1 . . 3 Slashing Weapon 5 | . . . . . . 2 . 2 . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . 4 1 . . 2 . . 1 1 2 2 1 5 Corrupted Parts 2 | . . . . . . . . . 1 . 1 . . . System Corruption 15 | . . . . . . . . . 6 . 9 . . . Parts Lost 49 | . 3 3 . . 15 . . 7 1 1 1 . 1 17 Power 3 | . . . . . 2 . . . . . . . . 1 Propulsion 13 | . . 2 . . 3 . . 1 . 1 1 . . 5 Utility 20 | . 1 1 . . 5 . . 3 1 . . . 1 8 Weapon 13 | . 2 . . . 5 . . 3 . . . . . 3 Highest Loss Streak 13 | . 3 2 . . 13 . . 3 1 1 1 . 1 11 To Critical Strikes 1 | . . . . . . . . . . . 1 . . . Average Slot Usage (%) 90 | . 97 82 95 84 61 89 88 84 88 91 96 95 96 87 Engine 5 | . 14 11 9 7 5 11 11 5 . 2 5 4 4 . Core 2 | . . . . . . . . 5 10 5 5 4 1 . Reactor 2 | . . . . . . . . . . . . . 4 11 Leg 16 | . . 5 24 23 14 14 17 16 18 17 18 19 21 19 Wheel 1 | . 28 9 . . . . . . . . . . . . Device 18 | . 26 17 16 15 16 17 11 8 10 23 25 23 19 18 Storage 1 | . . . . . . . . . . . . . 3 3 Processor 7 | . . . 8 7 7 8 5 5 7 10 10 10 8 10 Hackware 4 | . . . . . . 6 11 11 10 6 5 4 4 1 Protection 2 | . . . . . . 5 5 5 7 1 . 3 4 2 Energy Gun 5 | . 27 25 27 23 10 . 5 . . . . . . . Ballistic Gun 1 | . . 4 . . . 5 5 4 5 2 . . . . Ballistic Cannon 2 | . . . . . 5 5 . . . . 3 4 4 3 Launcher 1 | . . 8 9 7 . . . . . . . . . . Impact Weapon 7 | . . . . . . . . . 3 21 21 19 17 7 Slashing Weapon 4 | . . . . . . 12 11 14 8 . . . . 3 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 139 | 11 11 20 20 21 29 71 67 67 68 71 80 87 117 139 Greatest Support 144 | 26 26 26 36 24 24 39 39 65 75 70 80 88 118 144 Greatest Overweight (x) 6 | . . 6 1 . 5 2 1 1 1 1 1 . . 1 Average Overweight (x) . | . . . . . . 1 1 . . . . . . . Largest Inventory Capacity 10 | 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 Average Capacity 6 | 5 5 5 5 5 5 5 5 5 5 5 5 5 9 9 Most Carried 10 | 4 2 5 5 5 5 4 4 5 5 5 5 5 10 10 Average Carried 4 | 1 1 3 4 5 4 1 4 4 4 4 4 4 6 8 Final Capacity 10 | 5 5 5 5 5 5 5 5 5 5 5 5 5 10 5 Final Carried 8 | 1 1 5 5 5 3 4 4 5 5 5 5 4 8 5 Class Distribution -------------------- 37% | Scavenger-Mutant 19% | Mutant 12% | Hacker-Mutant 8% | Skirmisher 7% | Generator-Mutant 6% | Generator-Gladiator 3% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/DSF Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Extension Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Waste Scavenger-Mutant | -4/Factory Generator-Mutant | -3/Research Generator-Mutant | -2/Research Scavenger-Mutant | -2/Quarantine Resources | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -2 -2 ----------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Ext Fac Was Fac Res Res Qua Matter Collected 2523 | 183 102 143 272 . 5 344 . 235 116 . 323 . 203 597 Remotely . | . . . . . . . . . . . . . . . Salvage Created 5900 | 69 277 514 464 . 71 544 . 666 307 . 1402 . 734 852 Parts 222 | 10 15 30 19 . 1 21 . 33 6 . 20 . 14 53 Haulers Intercepted 9 | . 1 3 2 . . . . . 1 . 1 . 1 . Recyclers Shooed 1 | . . . . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -2 -2 ------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Ext Fac Was Fac Res Res Qua Combat Hostiles Destroyed 85 | . 8 8 11 . 2 10 . 10 3 . 14 . 6 13 Melee 31 | . . . . . . 6 . 6 1 . 5 . 2 11 Guns 25 | . 7 8 4 . . 1 . 4 1 . . . . . Cannons 5 | . . . . . 2 3 . . . . . . . . AOE 10 | . 1 . 7 . . . . . . . . . . 2 Classes Destroyed 15 | 1 3 3 1 . 1 1 . . . . 2 . 2 1 Worker 7 | . . 4 1 . . . . 1 . . . . 1 . Builder 1 | . . . . . . . . . . . . . 1 . Tunneler 4 | 3 1 . . . . . . . . . . . . . Hauler 9 | . 1 3 2 . . . . . 1 . 1 . 1 . Recycler 7 | . . 1 1 . . 1 . 1 . . 2 . 1 . Watcher 9 | . . 1 1 . . . . 2 . . 3 . 2 . Swarmer 24 | . 5 4 6 . . 4 . 5 . . . . . . Grunt 26 | . 3 4 2 . . 3 . 3 3 . 8 . . . Brawler 1 | . . . . . . . . . . . 1 . . . Duelist 1 | . . . . . . . . . . . 1 . . . Researcher 1 | . . . . . . . . . . . . . . 1 Sentry 13 | . . . 3 . . 1 . 2 . . 1 . 4 2 Specialist 2 | . . . . . 2 . . . . . . . . . Hunter 4 | . . . . . . . . . . . . . 2 2 Programmer 14 | . . . . . . 2 . . . . 3 . . 9 Best Kill Streak 9 | 2 5 7 9 . 2 4 . 6 4 . 5 . 3 4 Combat Bots Only 6 | . 5 4 5 . 2 4 . 6 3 . 4 . 2 4 Max Kills in Single Turn 4 | 1 1 4 3 . 1 2 . 2 1 . 1 . 1 2 Gunslinging . | . . . . . . . . . . . . . . . Exploded 3 | . 1 . 3 . . . . . . . . . . 2 Melee 1 | . . . . . . 1 . 1 1 . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -2 -2 -------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Ext Fac Was Fac Res Res Qua Damage Taken 11449 | . 211 371 411 . 1817 572 . 671 265 22 595 . 853 5661 Core 2406 | . 41 53 63 . 618 44 . 32 38 . 113 . 63 1341 Absorbed by Shields 2776 | . . . . . 32 482 . 161 . 23 622 . 846 610 Redirected to Core 962 | . . . . . . . . . . . . . . 962 Regen/Repaired (Parts) 678 | . . . 76 . . . . . . . 148 . . 454 Core Remaining (%) 82 | 100 83 86 88 . 11 94 . 96 . . 86 100 . . Volleys Fired 143 | 4 23 20 27 . 10 6 . 22 1 4 6 . 9 11 Largest 4 | 2 2 4 4 . 4 2 . 2 2 1 1 . 1 1 Hottest 209 | 80 90 187 197 . 209 81 . 123 123 33 105 . 61 75 Shots Fired 262 | 8 44 54 59 . 21 14 . 28 2 4 6 . 9 13 Gun 205 | 8 44 50 51 . 11 8 . 27 1 4 . . . 1 Cannon 45 | . . . . . 10 6 . 1 1 . 6 . 9 12 Launcher 12 | . . 4 8 . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 87 | . . 11 . . 10 13 . 22 1 4 5 . 9 12 Thermal 92 | . 4 36 49 . . . . 1 1 . 1 . . . Explosive 12 | . . 4 8 . . . . . . . . . . . Electromagnetic 71 | 8 40 3 2 . 11 1 . 5 . . . . . 1 Robot Hit Streak 9 | 3 6 9 8 . 8 6 . 7 3 1 . . . 2 Robot Miss Streak 5 | 1 3 2 5 . 4 2 . 4 . 1 . . . 5 Penetration Max 2 | . . . . . . 1 . 2 . . . . . . Secondary Targets 2 | . 1 . . . . . . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . 1 . . . . . . Shots Hit Robots 318 | 5 22 32 34 . 15 34 . 53 9 2 37 . 42 33 Core Hits 139 | 3 11 22 23 . 14 18 . 28 2 . 5 . 4 9 Critical Kills 10 | . . 1 . . . 1 . 4 . . 1 . 2 1 Critical Parts Destroyed 31 | . . . . . . 3 . 2 1 . 12 . 8 5 Critical Strikes 57 | . . 2 1 . . 7 . 14 1 . 14 . 11 7 Burn 2 | . . 1 1 . . . . . . . . . . . Destroy 11 | . . 1 . . . 4 . 6 . . . . . . Blast 1 | . . . . . . 1 . . . . . . . . Smash 32 | . . . . . . . . . 1 . 14 . 11 6 Sever 11 | . . . . . . 2 . 8 . . . . . 1 Melee Attacks 295 | . . . . . . 29 . 46 9 . 70 . 59 82 Impact 180 | . . . . . . . . . 3 . 70 . 59 48 Slashing 115 | . . . . . . 29 . 46 6 . . . . 34 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 19 | . . . . . . 5 . 2 2 . 3 . 6 1 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks 54 | . . . . . . 7 . 11 2 . 7 . 15 12 Damage Inflicted 14015 | 66 367 606 1279 . 319 901 . 1441 452 77 2711 . 3008 2788 Guns 1895 | 66 283 441 479 . 61 43 . 395 25 77 . . . 25 Cannons 491 | . . . . . 255 136 . 33 31 . . . . 36 Explosions 1049 | . 84 165 800 . . . . . . . . . . . Melee 10577 | . . . . . . 722 . 1013 396 . 2711 . 3008 2727 Ramming 3 | . . . . . 3 . . . . . . . . . Kinetic 977 | . . 78 . . 255 179 . 327 25 77 . . . 36 Thermal 1094 | . 132 340 558 . . . . 33 31 . . . . . Explosive 857 | . . 165 692 . . . . . . . . . . . Electromagnetic 507 | 66 235 23 29 . 61 . . 68 . . . . . 25 Impact 7262 | . . . . . . . . . 210 . 2711 . 3008 1333 Slashing 3315 | . . . . . . 722 . 1013 186 . . . . 1394 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 37 | . . . . . . 4 . . 6 22 35 . . 37 Average Corruption 19 | . . . . . . 3 . . 6 15 30 . . 12 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked 20 | . . . . . . . . . . . . . . 20 Effects 99 | . . . . . . 5 . . 2 8 48 . . 36 Message Errors 22 | . . . . . . . . . . 3 11 . . 8 Matter Fused 26 | . . . . . . 2 . . 1 1 12 . . 10 Heat Flow Errors 7 | . . . . . . . . . . . 6 . . 1 Energy Discharges 16 | . . . . . . 1 . . . 3 8 . . 4 Parts Rejected 3 | . . . . . . . . . 1 . 1 . . 1 Data Loss (minor) 10 | . . . . . . . . . . . 5 . . 5 Data Loss (major) 2 | . . . . . . . . . . . 2 . . . Misfires 5 | . . . . . . 2 . . . . 1 . . 2 Misdirections 7 | . . . . . . . . . . 1 1 . . 5 Weapon Failures 1 | . . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 3626 | . 12 . 111 . . 8 . 104 140 . 1304 . 1012 935 Projectiles . | . . . . . . . . . . . . . . . Explosions 123 | . 12 . 111 . . . . . . . . . . . Melee 3503 | . . . . . . 8 . 104 140 . 1304 . 1012 935 Knockbacks 30 | . . . . . 3 1 . . . . 11 . 7 8 Impact 26 | . . . . . . . . . . . 11 . 7 8 Kinetic 4 | . . . . . 3 1 . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 73 | . . . 72 . 1 . . . . . . . . . Shots 2 | . . . 2 . . . . . . . . . . . Rammed 3 | . . . . . 3 . . . . . . . . . Targets Rammed 5 | . . . . . 5 . . . . . . . . . Kicked 2 | . . . . . 2 . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 392 | 54 106 392 371 . 63 29 . 124 48 . 259 . 140 190 Average Temperature 79 | 25 41 98 141 . 15 10 . 52 24 . 83 . 62 43 Received Heat Transfer 1177 | . 48 63 135 . 339 151 . 170 39 . 107 . 89 36 Effects 6 | . . 1 2 . . . . . . . 3 . . . Shutdowns 1 | . . 1 . . . . . . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . . . . . Interference 3 | . . . . . . . . . . . 3 . . . Matter Decay 1 | . . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 38 | . 1 . . . . . . . 3 . 22 . 11 1 Impact Corruptions 76 | . . . . . . . . . 3 . 36 . 22 15 Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 4 | . . 1 1 . . . . 1 . . . . . 1 Heat Transferred 2386 | . 248 902 1136 . . . . 50 50 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 3 | . 2 . 1 . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -2 -2 ------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Ext Fac Was Fac Res Res Qua Peak Influence 667 | 15 285 366 667 303 217 237 103 287 56 30 197 114 252 497 Initial 303 | . 9 56 154 303 212 81 88 50 31 19 21 99 63 129 Average 183 | 5 131 164 444 303 197 128 102 161 35 16 113 100 144 325 Maximum Alert Level 2 | . 1 1 2 1 1 1 . 1 . . . . 1 2 Low Security (%) 63 | 100 76 54 9 . 34 84 100 51 100 100 100 100 82 16 Level 1 26 | . 23 45 30 100 65 15 . 48 . . . . 17 50 Level 2 9 | . . . 59 . . . . . . . . . . 32 Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 23 | . 3 . 2 . 3 2 1 . . . 4 1 1 6 Investigation 4 | . 1 . 2 . . 1 . . . . . . . . Extermination 7 | . . . . . . 1 . . . . 2 . 1 3 Reinforcement 11 | . 2 . . . 3 . 1 . . . 2 1 . 2 Assault 1 | . . . . . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -2 -2 --------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Ext Fac Was Fac Res Res Qua Distress Signals 6 | . 2 1 . . . . . 2 . . 1 . . . Communications Jammed 98 | . . . . . . 1 . 19 1 . 1 . 3 73 Distress Signals 87 | . . . . . . 1 . 19 . . . . 3 64 Times Spotted 184 | . 12 11 16 . 14 15 1 22 5 6 21 1 10 50 Peak Tracking Total 10 | . 5 6 4 . 8 4 . 8 3 6 4 1 4 10 Tactical Retreats 21 | . 2 . 3 . 3 2 . 2 . . 2 . 1 6 Traps | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -2 -2 ------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Ext Fac Was Fac Res Res Qua Traps Triggered 6 | . . . . . 3 1 . . 1 . . . . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -2 -2 ---------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Ext Fac Was Fac Res Res Qua Machines Disabled 19 | . . . 2 . . . . . . . 1 . . 16 Max in Single Turn 1 | . . . 1 . . . . . . . 1 . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -2 -2 --------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Ext Fac Was Fac Res Res Qua Machines Accessed 30 | . 3 1 3 1 . 4 . 5 . . 5 1 2 5 Terminals 22 | . 3 1 2 1 . 3 . 5 . . 1 . 1 5 Fabricators 2 | . . . . . . 1 . . . . 1 . . . Repair Stations 3 | . . . 1 . . . . . . . 1 . 1 . Recycling Units 2 | . . . . . . . . . . . 1 1 . . Scanalyzers 1 | . . . . . . . . . . . 1 . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 63 | . 7 2 12 1 . 6 . 12 . . 8 1 7 7 Successful 31 | . 5 1 4 1 . 4 . 4 . . 3 1 3 5 Failed 32 | . 2 1 8 . . 2 . 8 . . 5 . 4 2 Catastrophic 8 | . 1 . 2 . . 2 . . . . 2 . 1 . Database Lockouts . | . . . . . . . . . . . . . . . Manual 10 | . 3 . 7 . . . . . . . . . . . Terminals 43 | . 7 2 7 1 . 4 . 12 . . 1 . 2 7 Fabricators 5 | . . . . . . 2 . . . . 3 . . . Repair Stations 12 | . . . 5 . . . . . . . 2 . 5 . Recycling Units 2 | . . . . . . . . . . . 1 1 . . Scanalyzers 1 | . . . . . . . . . . . 1 . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 19 | . 5 1 . 1 . 2 . 4 . . . . 1 5 Record 4 | . . . . . . . . . . . . . . 4 Part Schematic 1 | . 1 . . . . . . . . . . . . . Robot Schematic 1 | . . . . . . 1 . . . . . . . . Prototype ID Bank 1 | . . 1 . . . . . . . . . . . . Open Door 4 | . . . . . . . . 3 . . . . . 1 Open DSF 2 | . . . . 1 . . . . . . . . 1 . Branch Access Points 1 | . 1 . . . . . . . . . . . . . Alert Level 2 | . 2 . . . . . . . . . . . . . Unreport Threat 2 | . 1 . . . . . . 1 . . . . . . Zone Layout 1 | . . . . . . 1 . . . . . . . . Fabricator Hacks 3 | . . . . . . 2 . . . . 1 . . . Load Schematic 2 | . . . . . . 1 . . . . 1 . . . Build 1 | . . . . . . 1 . . . . . . . . Repair Station Hacks 8 | . . . 4 . . . . . . . 2 . 2 . Scan Component 5 | . . . 2 . . . . . . . 1 . 2 . Repair 3 | . . . 2 . . . . . . . 1 . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . 1 . . Retrieve Components 1 | . . . . . . . . . . . . 1 . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 22 | . 2 1 3 . . 4 . 4 . . 3 1 1 3 Full Trace Events 4 | . 1 . 2 . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . 1 . . . . . . . . Robots Built 2 | . . . . . . 2 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time 76 | . . . . . . 76 . . . . . . . . Total Robot Build Rating 10 | . . . . . . 10 . . . . . . . . Part Schematics Acquired 4 | . 1 . . . . . . . . . . . . 3 Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 3 | . . . 2 . . . . . . . 1 . . . Time 138 | . . . 64 . . . . . . . 74 . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . . . 3 . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -2 -2 ------------ Run | Scr Mat Mat Mat Fac DSF Fac Fac Ext Fac Was Fac Res Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . 3 Programmers 3 | . . . . . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . 6 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -2 -2 -------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Ext Fac Was Fac Res Res Qua Total Allies 11 | . . . . . . 2 . 8 . 1 . . . . Largest Group 7 | . . . . . . . . 7 2 1 . . . . Highest-Rated Group 211 | . . . . . . . . 211 50 46 . . . . Highest-Rated Ally 46 | . . . . . . . . 39 34 46 . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 82 | . . . . . . . . 76 3 3 . . . . Total Damage 1717 | . . . . . . . . 1532 66 119 . . . . Kills 8 | . . . . . . . . 8 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -2 -2 ------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Ext Fac Was Fac Res Res Qua Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -2 -2 ------------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Ext Fac Was Fac Res Res Qua Turns Passed 6103 | 68 242 368 378 41 177 1030 81 582 254 151 977 43 591 1120 Spaces Moved 3151 | 37 151 202 182 44 82 361 45 241 134 99 476 31 394 672 Core 41 | 10 . 9 . . 22 . . . . . . . . . Treads . | . . . . . . . . . . . . . . . Legs 2805 | . . 66 182 44 60 361 45 241 134 99 476 31 394 672 Wheels 305 | 27 151 127 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 90 90 90 50 90 183 120 120 120 120 107 110 108 Average Speed 139 | 79 90 131 105 90 123 235 183 146 152 136 153 111 110 121 Slowest Speed 350 | 90 90 350 180 90 300 270 183 190 190 190 190 120 110 190 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . 1 Exploration Rate (%) 27 | 3 45 25 23 2 88 11 3 40 6 77 21 1 12 62 Regions Visited 14 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 2 | . . . 1 1 . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 . . . 1 1 1 . . 1 1 1 . Scrap Searched . | . . . . . . . . . . . . . . . Spaces Dug 38 | . . . . . . . . 3 . . 14 . 20 1 Terrain Destroyed 158 | . 5 25 80 . . 2 . 4 . . 15 . 20 7 Melee 21 | . . . . . . . . 3 . . 10 . 7 1 Projectile 28 | . . . 1 . . 2 . 1 . . 5 . 13 6 AOE 109 | . 5 25 79 . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -2 -2 --------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Ext Fac Was Fac Res Res Qua Total 4330 | 67 212 263 319 45 130 487 44 378 175 111 660 37 503 899 Wait 452 | 11 35 9 90 . 10 67 . 35 12 . 106 2 33 42 Move 3138 | 36 150 201 181 43 81 360 44 240 134 98 475 30 393 672 Hop . | . . . . . . . . . . . . . . . Pick Up 101 | 8 2 14 4 . . 14 . 6 4 2 2 1 12 32 Fast Attach 63 | . . 1 8 1 12 . . 9 8 1 10 . . 13 Attach 73 | 7 2 5 1 . 2 13 . 4 3 . 1 1 8 26 Detach 10 | . . . . . . 1 . . . . 1 . 1 7 Swap 33 | 1 . 6 1 . 1 1 . 1 . 2 4 3 1 12 Drop 82 | . . 7 7 1 5 4 . 8 6 4 6 . 6 28 Fire 143 | 4 23 20 27 . 10 6 . 22 1 4 6 . 9 11 Melee 206 | . . . . . . 21 . 33 7 . 49 . 40 56 Ram 3 | . . . . . 3 . . . . . . . . . Kick 2 | . . . . . 2 . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 3 | . . . . . 3 . . . . . . . . . Rewire 21 | . . . . . 1 . . 20 . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials -8/Materials -7/Factory -7/DSF -6/Factory -5/Factory -5/Extension -4/Factory -4/Waste -4/Factory -3/Research -2/Research -2/Quarantine History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 109 | -10/Materials | Identified exit to Mines 302 | -10/Materials | Discovered new exit (range 8) 311 | -10/Materials | Entered another Materials area 311 | -9/Materials | Evolved 2 slots: Weapon x2 314 | -9/Materials | Build established: Mutant 317 | -9/Materials | Lost 3 parts (1u2w) 671 | -9/Materials | Discovered new exit (range 5) 679 | -9/Materials | Entered another Materials area 679 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 806 | -8/Materials | Repaired Aluminum Leg 846 | -8/Materials | Repaired Imp. Terrain Scanner 1044 | -8/Materials | Discovered new exit (range 7) 1056 | -8/Materials | Identified exit to Factory 1057 | -8/Materials | Entered Factory 1057 | -7/Factory | Evolved 2 slots: Utility x2 1098 | -7/Factory | Identified exit to DSF 1098 | -7/Factory | Entered DSF 1115 | -7/DSF | Additional patrols routed to DSF 1243 | -7/DSF | Discovered new exit (range 15) 1244 | -7/DSF | Core integrity fell below 50% 1269 | -7/DSF | Core integrity fell below 20% 1272 | -7/DSF | Lost 13 parts (2p3n4u4w) 1273 | -7/DSF | Identified exit to Factory 1275 | -7/DSF | Entered Factory 1275 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 1756 | -6/Factory | Fabricated E-15 Imp? 2294 | -6/Factory | Discovered new exit (range 7) 2296 | -6/Factory | Build established: Hacker-Mutant 2305 | -6/Factory | Entered another Factory area 2305 | -5/Factory | Evolved 2 slots: Utility x2 2377 | -5/Factory | Discovered new exit (range 3) 2386 | -5/Factory | Entered Extension 2804 | -5/Extension | Rescued a captive Derelict 2821 | -5/Extension | Rescued a captive Derelict 2873 | -5/Extension | Spotted B-75 Beast 2881 | -5/Extension | Spotted B-75 Beast 2904 | -5/Extension | Allies destroyed B-75 Beast 2919 | -5/Extension | Lost 3 parts (1n2w) 2933 | -5/Extension | Allies destroyed B-75 Beast 2961 | -5/Extension | Discovered new exit (range 3) 2968 | -5/Extension | Entered Factory 2968 | -4/Factory | Accompanied by 2 allies 2968 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3222 | -4/Factory | Build established: Scavenger-Mutant 3222 | -4/Factory | Sucked down chute 3222 | -4/Factory | Entered Waste 3223 | -4/Waste | Met a frightened Derelict 3237 | -4/Waste | EMP discharged 3237 | -4/Waste | System corruption reached 10% 3249 | -4/Waste | Found Prototype Device 3250 | -4/Waste | Identified Exp. Force Field 3254 | -4/Waste | Found Adv. Force Booster 3263 | -4/Waste | Spotted C-40 Crusher 3277 | -4/Waste | Spotted C-40 Crusher 3284 | -4/Waste | Spotted C-40 Crusher 3286 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3288 | -4/Waste | Spotted C-40 Crusher 3301 | -4/Waste | Spotted C-40 Crusher 3320 | -4/Waste | Found Prototype Processor 3337 | -4/Waste | EMP discharged 3344 | -4/Waste | Spotted C-40 Crusher 3355 | -4/Waste | Discovered new exit (range 16) 3373 | -4/Waste | Entered Factory 3573 | -4/Factory | System corruption reached 30% 3764 | -4/Factory | Repaired Adv. Force Booster 4332 | -4/Factory | Discovered new exit (range 15) 4350 | -4/Factory | Entered Research 4350 | -3/Research | Evolved 2 slots: Power x1, Utility x1 4350 | -3/Research | Identified Spectral Analyzer 4383 | -3/Research | Discovered new exit (range 6) 4393 | -3/Research | Entered another Research area 4393 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 4735 | -2/Research | Spotted B-90 Cyclops 4941 | -2/Research | Build established: Generator-Mutant 4973 | -2/Research | Discovered new exit (range 10) 4984 | -2/Research | Entered Quarantine 5018 | -2/Quarantine | Found Alien Slashing Weapon 5019 | -2/Quarantine | Identified Sigix Broadsword 5120 | -2/Quarantine | Found Alien Artifact 5122 | -2/Quarantine | Identified Phase Armor 5148 | -2/Quarantine | Found Alien Artifact 5150 | -2/Quarantine | Identified Subatomic Replicator 5150 | -2/Quarantine | Used Subatomic Replicator to replicate Exp. Force Field 5210 | -2/Quarantine | Found Alien Artifact 5211 | -2/Quarantine | Identified Terrabomb 5211 | -2/Quarantine | Used Terrabomb 5297 | -2/Quarantine | Cryocooling Duct disabled 5312 | -2/Quarantine | Ambient heat levels rising (+20) 5312 | -2/Quarantine | Non-combat units ordered to evacuate 5334 | -2/Quarantine | Build established: Generator-Gladiator 5339 | -2/Quarantine | Found Alien Artifact 5340 | -2/Quarantine | Identified Core Reset Matrix 5340 | -2/Quarantine | Used Core Reset Matrix 5344 | -2/Quarantine | Detected hypermatrix surge 5344 | -2/Quarantine | Sensed 9 artifacts in vicinity 5355 | -2/Quarantine | Found Phase Redirector 5550 | -2/Quarantine | Found Dimensional Node Initializer 5558 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 5591 | -2/Quarantine | Found Core Stripper 5773 | -2/Quarantine | First assault squad dispatched 5800 | -2/Quarantine | System corruption reached 10% 5824 | -2/Quarantine | Warped through subspace 5854 | -2/Quarantine | Met incapacitated Sigix Warrior 5854 | -2/Quarantine | Lockdown squad dispatched 5909 | -2/Quarantine | Spotted Lightning 5914 | -2/Quarantine | Spotted Lightning 5925 | -2/Quarantine | Spotted Lightning 5965 | -2/Quarantine | Core integrity fell below 50% 5969 | -2/Quarantine | System corruption reached 30% 5969 | -2/Quarantine | Initialized slip node 6000 | -2/Quarantine | Lost 11 parts (1p2n6u2w) 6028 | -2/Quarantine | Core integrity fell below 20% 6103 | -2/Quarantine | Spotted Fortress 6104 | -2/Quarantine | Destroyed by H-88 Terminator with Heavy Machine Gun Last Messages --------------- 06087_ W-44 Eye distress signal jammed. 06088_ Slug penetrates Wall. 06089_ W-44 Eye distress signal jammed. 06090_ Slug penetrates L-61 Swordsman. 06092_ Penetrated by Slug. 06092_ Critical hit (Destroy). 06092_ Penetrated by Slug. 06092_ Adv. Phase Shifter destroyed. 06093_ Penetrated by Slug. 06094_ System corrupted: Matter fused (-5). 06097_ Penetrated by Slug. 06097_ Slug penetrates H-88 Terminator. 06097_ Penetrated by Slug. 06100_ Slug penetrates Wall. 06100_ Slug penetrates H-88 Terminator. 06100_ Penetrated by Slug. 06100_ Penetrated by EMDS Slug. [Achievement: Nope] 06103_ Slug penetrates Wall. 06103_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ######???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | # #???????????????????????????????????????????? | | # #???###############################?????????? | | # ##### *h ????????? | | # =+ h l ????????? | | # + h h @ ????????? | | # + ????????? | | # + ????????? | | ####/##### ?????????? | | ???? ???######################## ?????????? | | ???? ????????????????????????????? "??????????? | | ???? ??????????????????????????????F"??????????? | | ????? ??????????????????????????????????????????? | | ?????! #?????????????????????????????????????????? | | ????? #?????????????????????????????????????????? | | ????? #?????????????????????????????????????????? | | ?????? ??????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 65 Energy Capacity 840 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Power Amplification 30 Armor Coverage 600 Resistance: KI 30 Melee Speed Boost 30 Phase Shifting 15 Evasion (%) 70 Melee Accuracy 8 Target Analysis 12 Force Boost 40 Offensive Hacking 10 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ E-15 Imp | x2 | -6/Factory Alien Tech Used ----------------- Sigix Broadsword Phase Armor Subatomic Replicator Terrabomb Core Reset Matrix Phase Redirector Core Stripper High-powered Transdimensional Reconstructor Dimensional Node Initializer Achievements -------------- Alien Roots False Reunion Nope Subspace Traveler Challenges ------------ None Game ------ Seed UltimateSwarmAutocannon Manual? 0 Play Time 02:05:01 Cumulative 123.1 hours Start 2022.05.27 @ 14:45:08 End 2022.05.30 @ 12:03:54 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 111 Rogue 110 Adventurer 1 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 62 Achievement% 46 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: e3da213e-6bf3-4fd8-a3df-2842ae001d20