Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.30 @ 04:27:03

Player: cptwinky

Result: Destroyed by H-66 Slayer with Gauss Rifle

 Performance 
-------------
Evolutions (5)             2500
Regions Visited (15)       3000
Robots Destroyed (187)     935
Value Destroyed (8778)     8778
Prototype IDs (57)         1140
Alien Tech Used (0)        0
Bonus (8869)               8869
              TOTAL SCORE: 25222

 Bonus
-------
High Alert Combat Kills    1309
Follower Combat Kills      2208
Entered Garrisons          400
Used RIF Installer         1500
Network Hubs Disabled      400
Delivered SUBCON Basin     2000
Registered with UFD        300
Built Enhanced Grunts      300
A7 Reached Mainframe       300
Met R17 at Cetus           500
Friendly Fire              -348

 Cogmind 
---------
Core Integrity             0/1000
Matter                     9/300
Energy                     364/370
System Corruption          42%
Temperature                Cool (64)
Movement                   Treading (160)
Location                   -5/Factory

 Parts 
-------
>               --- POWER (2) --------
                Angular Momentum Engine
          Light Neutrino Core
>               --- PROPULSION (4) ---
                Centrium Heavy Treads
>               --- UTILITY (9) ------
       Improved Coolant Injector
       Advanced Signal Interpreter
                Surveybot 17 Chip
       Advanced Targeting Computer
       Improved Medium Armor Plating
       Improved Hacking Suite
                Relay Coupler [Swarmer] (31)
                Relay Coupler [Swarmer] (26)
                A0-MCA's Component Scanner
>               --- WEAPON (2) -------
  Hypervelocity Gauss Cannon
          Heavy Flail
>               --- INVENTORY (5) ----
                Deep Structural Scanner
   Experimental Terrain Scanner
     Long-range Missile Launcher
                Multitool
                Powered Hammer

 Peak State 
------------
>               --- POWER ------------
                Neutrino Core
         Cooled Fission Core
>               --- PROPULSION -------
                Centrium Heavy Treads
                Centrium Heavy Treads
>               --- UTILITY ----------
       Advanced Heat Sink
                Huge Storage Unit
       Advanced Particle Charger
                Transmission Jammer
                Centrium Medium Armor Plating
                Centrium Medium Armor Plating
                EM Disruption Field
                A0-MCA's Component Scanner
                Tech Extrapolator
>               --- WEAPON -----------
         Cooled Particle Cannon
          Heavy Phase Cannon
>               --- INVENTORY --------
         Cooled Fission Core
                Centrium Heavy Treads
       Advanced Cooling System
       Improved Energy Well
  High-capacity Matter Pod
                Deep Structural Scanner
   Experimental Terrain Scanner
                Surveybot 17 Chip
       Advanced Targeting Computer
       Improved Particle Charger
       Improved Weapon Cycler
       Improved Medium Armor Plating
                Centrium Medium Armor Plating
       Improved Focal Shield
     Long-range Tractor Beam
       Advanced Trap Extractor
     Long-range Missile Launcher
       Advanced Datajack
       Improved Remote Datajack
       Improved Plasma Cutter
                Multitool
                Powered Hammer
[Rating: 128]

 Favorites 
-----------
Power                      Reinforced Deuterium Engine
  Engine                   Reinforced Deuterium Engine
  Power Core               Micro Nuclear Core
  Reactor                  Quantum Reactor
Propulsion                 Light Treads
  Treads                   Light Treads
  Leg                      Myomer Leg
  Wheel                    Armored Huge Wheel
Utility                    Large Storage Unit
  Device                   Advanced Heat Sink
  Storage                  Large Storage Unit
  Processor                Tech Extrapolator
  Hackware                 Relay Coupler [NC]
  Protection               Centrium Medium Armor Plating
Weapon                     Beamcaster
  Energy Gun               Beamcaster
  Energy Cannon            Cooled Particle Cannon
  Ballistic Gun            Improved Heavy Machine Gun
  Ballistic Cannon         Battle Cannon
  Launcher                 Long-range Missile Launcher
  Special Weapon           Plasma Cutter
  Impact Weapon            Powered Hammer
  Special Melee Weapon     Advanced Datajack

 Build                          | -11 -10 -10 -8  -8  -6  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  
-------                    Run  | Yrd Mat Sub Rec Scr Fac Gar Fac Ext Cet Arc Hub Gar Fac Was Fac 
Slots Evolved              10   | .   .   .   .   .   8   .   .   .   .   .   .   .   2   .   .   
  Power                    1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Propulsion               2    | .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   
  Utility                  7    | .   .   .   .   .   5   .   .   .   .   .   .   .   2   .   .   
  Weapon                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Attached             261  | 6   14  14  6   10  7   17  12  43  11  5   4   7   47  7   51  
  Power                    27   | 1   1   .   2   1   1   .   2   4   3   .   .   2   2   1   7   
    Engine                 11   | 1   1   .   2   .   .   .   1   1   1   .   .   2   .   .   2   
    Core                   12   | .   .   .   .   1   .   .   .   3   .   .   .   .   2   1   5   
    Reactor                4    | .   .   .   .   .   1   .   1   .   2   .   .   .   .   .   .   
  Propulsion               32   | 2   .   3   2   2   2   3   .   6   2   .   .   .   2   .   8   
    Treads                 21   | 2   .   3   2   1   2   3   .   1   2   .   .   .   2   .   3   
    Leg                    7    | .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   3   
    Wheel                  4    | .   .   .   .   1   .   .   .   1   .   .   .   .   .   .   2   
    Hover                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Flight                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Utility                  96   | 1   2   3   1   3   4   5   5   11  2   3   2   1   25  4   24  
    Device                 40   | .   .   1   .   .   .   3   3   5   .   3   1   1   14  4   5   
    Storage                6    | 1   1   .   .   1   .   .   1   .   .   .   .   .   1   .   1   
    Processor              9    | .   .   1   .   1   2   .   .   .   .   .   .   .   2   .   3   
    Hackware               10   | .   1   1   .   .   1   .   1   .   .   .   .   .   2   .   4   
    Protection             31   | .   .   .   1   1   1   2   .   6   2   .   1   .   6   .   11  
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   106  | 2   11  8   1   4   .   9   5   22  4   2   2   4   18  2   12  
    Energy Gun             26   | 1   4   3   .   3   .   5   3   4   .   .   .   .   .   1   2   
    Energy Cannon          17   | .   .   1   1   .   .   .   1   .   .   .   2   2   10  .   .   
    Ballistic Gun          20   | 1   4   1   .   1   .   .   .   9   3   1   .   .   .   .   .   
    Ballistic Cannon       7    | .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   5   
    Launcher               9    | .   .   .   .   .   .   2   .   .   .   .   .   1   3   .   3   
    Special Weapon         3    | .   .   .   .   .   .   .   .   2   1   .   .   .   .   .   .   
    Impact Weapon          11   | .   3   1   .   .   .   2   1   .   .   .   .   1   .   1   2   
    Slashing Weapon        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Special Melee Weapon   13   | .   .   .   .   .   .   .   .   7   .   1   .   .   5   .   .   
  Unidentified Prototypes  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Corrupted Parts          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
    System Corruption      10   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   10  
Parts Lost                 46   | .   .   8   1   .   .   1   .   5   .   .   1   .   8   .   22  
  Power                    6    | .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   4   
  Propulsion               12   | .   .   2   1   .   .   .   .   1   .   .   .   .   1   .   7   
  Utility                  20   | .   .   2   .   .   .   1   .   3   .   .   1   .   3   .   10  
  Weapon                   8    | .   .   3   .   .   .   .   .   .   .   .   .   .   4   .   1   
  Highest Loss Streak      6    | .   .   3   1   .   .   1   .   1   .   .   1   .   3   .   6   
  To Critical Strikes      1    | .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
Average Slot Usage (%)     89   | .   99  92  86  92  76  84  83  88  96  85  86  86  87  87  83  
  Engine                   6    | .   14  12  8   1   .   .   .   4   4   .   .   6   7   .   2   
  Core                     4    | .   .   .   .   12  6   6   5   6   1   .   .   .   3   11  7   
  Reactor                  1    | .   .   .   .   .   2   6   6   .   6   13  13  5   .   .   .   
  Treads                   15   | .   28  27  26  13  13  11  6   4   3   13  13  13  11  11  5   
  Wheel                    2    | .   .   .   .   6   6   6   6   4   .   .   .   .   .   .   3   
  Device                   6    | .   .   6   .   .   .   4   9   5   6   5   9   17  16  20  8   
  Storage                  9    | .   14  12  14  14  6   6   6   6   6   6   6   6   5   1   3   
  Processor                10   | .   .   3   .   6   17  20  20  20  20  20  20  15  12  23  19  
  Hackware                 2    | .   13  1   .   .   3   .   .   6   6   6   1   .   4   .   2   
  Protection               6    | .   .   .   13  7   6   7   6   5   6   6   7   6   11  6   10  
  Energy Gun               9    | .   13  11  .   23  13  12  12  7   .   .   .   .   .   4   2   
  Energy Cannon            3    | .   .   1   19  .   .   .   .   .   .   .   11  12  10  1   .   
  Ballistic Gun            3    | .   13  3   .   4   .   .   .   4   12  12  1   .   .   .   .   
  Ballistic Cannon         1    | .   .   9   2   .   .   .   .   .   .   .   .   .   .   .   .   
  Impact Weapon            1    | .   1   1   .   .   .   .   .   .   .   .   .   .   .   3   5   
Peak Build Rating          128  | 6   12  48  30  35  73  82  86  85  112 113 116 112 128 123 120 
  Average Rating           59   | 5   10  18  21  27  64  73  83  80  97  112 112 106 117 117 82  
  On Entrance              67   | .   6   12  25  12  35  73  81  82  85  112 113 112 103 113 117 
Naked Turns                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Heaviest Build             146  | 11  31  38  45  43  64  67  52  68  79  79  89  83  146 140 135 
  Greatest Support         160  | 40  40  60  40  40  28  28  28  100 160 160 160 160 160 80  160 
  Greatest Overweight (x)  25   | .   .   .   1   14  2   2   1   2   .   25  .   .   1   1   11  
  Average Overweight (x)   .    | .   .   .   .   .   1   1   1   .   .   6   .   .   .   .   3   
Largest Inventory Capacity 25   | 8   15  15  15  15  15  15  15  15  15  15  15  15  25  25  25  
  Average Capacity         16   | 7   13  15  15  15  15  15  15  15  15  15  15  15  23  9   20  
  Most Carried             25   | 7   15  15  15  15  15  15  15  15  15  15  15  15  25  19  20  
  Average Carried          14   | 4   11  13  11  14  13  14  14  14  14  14  14  14  19  7   11  
  Final Capacity           25   | 8   15  15  15  15  15  15  15  15  15  15  15  15  25  5   5   
  Final Carried            19   | 7   15  15  10  15  15  14  15  15  15  15  15  15  19  5   5   

 Class Distribution 
--------------------
 35% | Mutant
 27% | Commander-Mutant
 27% | Scavenger-Mutant
  5% | Gunner

 Dominant Class 
----------------
             Mutant | -10/Materials
             Mutant | -10/Subcaves
   Commander-Mutant | -8/Recycling
   Commander-Mutant | -8/Scraptown
   Commander-Mutant | -6/Factory
             Mutant | -6/Garrison
             Mutant | -6/Factory
             Mutant | -6/Extension
   Scavenger-Mutant | -6/Cetus
   Scavenger-Mutant | -6/Archives
   Scavenger-Mutant | -6/Hub_04(d)
   Scavenger-Mutant | -6/Garrison
   Scavenger-Mutant | -5/Factory
 Infiltrator-Mutant | -5/Waste
             Mutant | -5/Factory

 Resources                      | -11  -10  -10  -8   -8   -6   -6   -6   -6   -6   -6   -6   -6   -5   -5   -5   
-----------                Run  | Yrd  Mat  Sub  Rec  Scr  Fac  Gar  Fac  Ext  Cet  Arc  Hub  Gar  Fac  Was  Fac  
Matter Collected           4867 | 213  294  506  212  310  .    347  162  776  219  348  30   85   546  .    819  
  Remotely                 .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Salvage Created            8324 | 28   332  320  353  .    .    469  24   1250 191  290  .    734  2439 .    1894 
  Parts                    368  | 2    12   24   23   .    .    15   5    45   5    19   .    32   108  .    78   
Haulers Intercepted        2    | .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
Recyclers Shooed           6    | .    1    .    .    .    .    .    .    1    .    .    .    .    3    .    1    
Parts Field Recycled       .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      2    | .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Prevented                .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Kills                          | -11 -10 -10 -8  -8  -6  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  
-------                    Run  | Yrd Mat Sub Rec Scr Fac Gar Fac Ext Cet Arc Hub Gar Fac Was Fac 
Combat Hostiles Destroyed  153  | .   8   9   8   .   .   15  .   15  2   1   .   13  43  .   39  
  Melee                    17   | .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   14  
  Guns                     31   | .   .   6   .   .   .   7   .   14  2   1   .   .   .   .   1   
  Cannons                  51   | .   .   3   8   .   .   .   .   .   .   .   .   10  25  .   5   
  AOE                      29   | .   .   .   .   .   .   8   .   .   .   .   .   2   12  .   7   
Classes Destroyed          20   | 1   3   2   3   .   .   3   1   4   .   .   .   .   2   .   1   
  Worker                   6    | .   .   .   .   .   .   .   .   1   .   .   .   .   2   .   3   
  Builder                  4    | .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   
  Tunneler                 1    | 1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hauler                   2    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Recycler                 4    | .   .   .   .   .   .   .   .   1   .   .   .   .   2   .   1   
  Mechanic                 2    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   
  Operator                 9    | .   1   .   .   .   .   .   .   1   .   6   .   .   .   .   1   
  Watcher                  6    | .   .   .   .   .   .   .   1   2   1   .   .   .   1   .   1   
  Swarmer                  23   | .   .   3   .   .   .   .   .   .   .   .   .   2   9   .   9   
  Saboteur                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Grunt                    70   | .   8   .   1   .   .   9   .   10  .   .   .   6   17  .   19  
  Brawler                  4    | .   .   .   .   .   .   1   .   .   .   .   .   2   .   .   1   
  Protector                1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Sentry                   21   | .   .   .   5   .   .   2   .   4   .   1   .   2   4   .   3   
  Hunter                   7    | .   .   .   .   .   .   1   .   .   .   .   .   .   5   .   1   
  Programmer               14   | .   .   .   1   .   .   .   .   .   .   .   .   .   8   .   5   
  Behemoth                 2    | .   .   .   .   .   .   .   .   1   .   .   .   1   .   .   .   
  Cetus Guard              2    | .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   
  Subdweller               6    | .   .   6   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Assembled                2    | .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   
  Butcher                  1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Guerrilla                1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
Best Kill Streak           13   | 1   3   3   5   .   .   6   1   3   2   2   .   5   13  .   5   
  Combat Bots Only         13   | .   3   3   5   .   .   6   .   2   2   1   .   5   13  .   4   
Max Kills in Single Turn   5    | 1   1   1   1   .   .   3   1   1   2   1   .   2   5   .   3   
  Gunslinging              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 5    | .   .   .   .   .   .   3   .   .   .   .   .   2   5   .   3   
  Melee                    1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Combat                          | -11  -10  -10  -8   -8   -6   -6   -6   -6   -6   -6   -6   -6   -5   -5   -5   
--------                   Run   | Yrd  Mat  Sub  Rec  Scr  Fac  Gar  Fac  Ext  Cet  Arc  Hub  Gar  Fac  Was  Fac  
Hostile Shots Fired        1379  | .    41   45   24   .    .    160  .    238  6    7    8    109  280  .    461  
  Missed                   393   | .    15   14   5    .    .    56   .    70   3    .    3    28   64   .    135  
Damage Taken               15753 | .    345  747  301  .    9    1183 .    1947 126  164  185  1209 3877 .    5660 
  Core                     1493  | .    70   65   55   .    .    103  .    118  .    .    48   30   347  .    657  
  Absorbed by Shields      646   | .    .    .    3    .    3    148  .    .    39   .    .    .    .    .    453  
  Reduced by Siege Mode    559   | .    .    .    .    .    .    .    .    268  .    .    .    61   230  .    .    
  Ignored by Resistances   318   | .    .    .    .    .    .    .    .    34   .    .    .    .    284  .    .    
  Regen/Repaired (Parts)   1574  | .    .    .    .    .    .    .    .    .    .    .    .    .    777  .    797  
Core Remaining (%)         62    | 100  .    .    .    24   .    .    .    .    .    .    .    64   .    .    .    
Volleys Fired              551   | 4    5    64   19   .    1    59   4    102  14   58   1    43   121  3    53   
  Largest                  2     | 2    2    2    2    .    2    2    2    2    2    2    2    2    2    1    2    
  Hottest                  150   | 60   60   90   140  .    150  150  150  150  50   50   60   60   120  65   80   
Shots Fired                897   | 8    10   92   28   .    2    102  5    204  28   65   2    78   212  3    58   
  Gun                      477   | 8    10   50   .    .    2    91   2    204  28   65   .    .    .    3    14   
  Cannon                   392   | .    .    42   28   .    .    .    3    .    .    .    2    77   207  .    33   
  Launcher                 28    | .    .    .    .    .    .    11   .    .    .    .    .    1    5    .    11   
  Special                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  219   | 4    8    21   11   .    .    .    .    49   28   65   .    .    .    .    33   
  Thermal                  606   | 4    2    27   17   .    2    91   5    155  .    .    2    77   207  3    14   
  Explosive                28    | .    .    .    .    .    .    11   .    .    .    .    .    1    5    .    11   
  Electromagnetic          44    | .    .    44   .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robot Hit Streak         49    | 3    6    23   10   .    2    8    3    15   8    10   1    25   49   .    9    
  Robot Miss Streak        6     | 1    3    3    3    .    .    4    .    3    3    4    1    2    2    .    6    
  Penetration Max          1     | .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    1    
  Secondary Targets        5     | .    .    1    .    .    .    1    .    3    .    .    .    .    .    .    .    
    Max Gunslinging Chain  1     | .    .    1    .    .    .    1    .    1    .    .    .    .    .    .    .    
Shots Hit Robots           746   | 6    36   47   16   .    2    63   2    174  18   39   1    60   162  .    120  
  Core Hits                333   | 2    7    24   7    .    1    36   1    57   14   17   .    27   80   .    60   
  Critical Kills           15    | .    .    .    .    .    .    .    .    .    .    2    .    .    4    .    9    
  Critical Parts Destroyed 29    | .    4    .    .    .    .    .    .    2    .    5    .    .    .    .    18   
  Critical Strikes         63    | .    4    .    2    .    .    3    .    15   .    8    .    .    4    .    27   
    Burn                   16    | .    .    .    .    .    .    3    .    13   .    .    .    .    .    .    .    
    Meltdown               4     | .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    .    
    Destroy                21    | .    .    .    .    .    .    .    .    2    .    8    .    .    .    .    11   
    Blast                  2     | .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    
    Smash                  20    | .    4    .    .    .    .    .    .    .    .    .    .    .    .    .    16   
Melee Attacks              240   | .    43   8    .    .    .    6    1    25   .    1    .    1    8    3    144  
  Impact                   206   | .    43   8    .    .    .    6    1    .    .    .    .    1    .    3    144  
  Slashing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Sneak Attacks            39    | .    2    .    .    .    .    .    .    25   .    1    .    .    8    .    3    
    Combat Hostiles        3     | .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
  Follow-up Attacks        10    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    10   
Damage Inflicted           25307 | 77   1087 817  463  .    51   2616 46   3432 499  1090 33   2046 7491 .    5559 
  Guns                     7187  | 74   67   613  .    .    51   1258 46   3422 499  1090 .    .    .    .    67   
  Cannons                  8265  | .    .    71   459  .    .    .    .    .    .    .    27   1834 5515 .    359  
  Explosions               5156  | .    .    133  .    .    .    1358 .    .    .    .    .    212  1842 .    1611 
  Melee                    4534  | .    1012 .    .    .    .    .    .    .    .    .    .    .    .    .    3522 
  Ramming                  165   | 3    8    .    4    .    .    .    .    10   .    .    6    .    134  .    .    
  Kinetic                  3172  | 43   55   137  170  .    .    .    .    819  499  1090 .    .    .    .    359  
  Thermal                  11866 | 31   12   133  289  .    51   1258 46   2603 .    .    27   1834 5515 .    67   
  Explosive                4727  | .    .    .    .    .    .    1358 .    .    .    .    .    212  1842 .    1315 
  Electromagnetic          843   | .    .    547  .    .    .    .    .    .    .    .    .    .    .    .    296  
  Impact                   4534  | .    1012 .    .    .    .    .    .    .    .    .    .    .    .    .    3522 
  Slashing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Corruption         42    | .    .    3    3    .    .    .    7    2    2    2    .    .    12   11   42   
  Average Corruption       9     | .    .    3    3    .    .    .    3    2    2    1    .    .    4    8    27   
  Corruption Purged        7     | .    .    .    .    .    .    .    5    .    .    2    .    .    .    .    .    
  Corruption Blocked       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Effects                  226   | .    .    .    17   .    .    .    4    26   6    2    .    .    54   6    111  
    Message Errors         55    | .    .    .    3    .    .    .    3    7    2    .    .    .    9    4    27   
    Matter Fused           46    | .    .    .    8    .    .    .    .    5    1    .    .    .    13   1    18   
    Heat Flow Errors       29    | .    .    .    1    .    .    .    1    2    .    1    .    .    10   1    13   
    Energy Discharges      19    | .    .    .    1    .    .    .    .    4    2    1    .    .    6    .    5    
    Parts Rejected         8     | .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    5    
    Parts Fused            2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    
    Data Loss (minor)      29    | .    .    .    3    .    .    .    .    2    1    .    .    .    8    .    15   
    Data Loss (major)      9     | .    .    .    .    .    .    .    .    2    .    .    .    .    3    .    4    
    Misfires               8     | .    .    .    .    .    .    .    .    1    .    .    .    .    1    .    6    
    Alerts                 6     | .    .    .    1    .    .    .    .    .    .    .    .    .    1    .    4    
    Misdirections          5     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    5    
    Weapon Failures        10    | .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    7    
Overload Shots             2     | .    .    .    .    .    .    .    1    .    .    .    .    .    1    .    .    
Overflow Damage            1483  | .    253  8    .    .    .    .    .    .    .    .    .    15   187  .    1020 
  Projectiles              181   | .    .    8    .    .    .    .    .    .    .    .    .    15   158  .    .    
  Explosions               27    | .    .    .    .    .    .    .    .    .    .    .    .    .    27   .    .    
  Melee                    1275  | .    253  .    .    .    .    .    .    .    .    .    .    .    2    .    1020 
Knockbacks                 35    | .    11   .    .    .    .    .    .    .    .    .    .    .    3    .    21   
  Impact                   28    | .    8    .    .    .    .    .    .    .    .    .    .    .    3    .    17   
  Kinetic                  3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    
  Secondary                4     | .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
Self-Inflicted Damage      309   | .    .    16   .    .    .    40   .    .    .    .    .    .    132  .    121  
  Shots                    7     | .    .    1    .    .    .    1    .    .    .    .    .    .    3    .    2    
  Rammed                   17    | 1    3    .    1    .    .    .    .    1    .    .    2    .    9    .    .    
Targets Rammed             18    | 1    3    .    1    .    .    .    .    1    .    .    2    .    10   .    .    
  Kicked                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crushed                  1     | .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    
Highest Temperature        460   | .    .    8    393  .    117  362  178  460  .    199  .    22   304  167  323  
  Average Temperature      98    | .    .    8    156  .    61   132  55   74   .    105  .    7    81   103  88   
  Received Heat Transfer   3743  | .    192  60   135  .    9    350  .    693  .    9    39   384  867  .    1005 
  Effects                  9     | .    .    .    1    .    .    6    .    1    .    .    .    .    .    .    1    
    Shutdowns              1     | .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    
    Interference           6     | .    .    .    .    .    .    6    .    .    .    .    .    .    .    .    .    
    Short Circuit          1     | .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    
    Damage (minor)         1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
Siege Activations          22    | .    .    .    .    .    .    .    .    7    .    .    1    6    8    .    .    
  Total Turns              663   | .    .    .    .    .    .    .    .    242  .    .    2    80   339  .    .    
  Longest Duration         135   | .    .    .    .    .    .    .    .    63   .    .    2    21   135  .    .    
Robots Corrupted           16    | .    5    .    .    .    .    .    .    .    .    .    .    .    .    .    11   
  Combat Hostiles          16    | .    5    .    .    .    .    .    .    .    .    .    .    .    .    .    11   
  Parts Fried              17    | .    1    2    .    .    .    .    .    .    .    .    .    .    2    .    12   
  Impact Corruptions       48    | .    13   .    .    .    .    .    .    .    .    .    .    .    1    .    34   
Robots Melted              9     | .    .    .    .    .    .    .    .    1    .    .    .    1    7    .    .    
  Combat Hostiles          8     | .    .    .    .    .    .    .    .    1    .    .    .    1    6    .    .    
  Parts Melted             47    | .    1    .    .    .    .    5    .    10   .    .    .    4    26   .    1    
  Heat Transferred         17162 | 75   25   150  379  .    74   2442 74   5402 .    .    37   2294 6025 .    185  
Parts Sabotaged            1     | .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    
Parts Stolen               .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stripped             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Power Chain Reactions      3     | .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    1    

 Alert                          | -11  -10  -10  -8   -8   -6   -6   -6   -6   -6   -6   -6   -6   -5   -5   -5   
-------                    Run  | Yrd  Mat  Sub  Rec  Scr  Fac  Gar  Fac  Ext  Cet  Arc  Hub  Gar  Fac  Was  Fac  
Peak Influence             1245 | 5    177  .    122  .    52   549  335  418  458  472  567  942  1245 447  954  
  Initial                  494  | .    3    .    16   .    .    36   283  7    233  183  3    347  494  428  312  
  Average                  306  | 1    65   .    51   .    9    272  259  181  343  247  223  753  460  432  428  
Maximum Alert Level        4    | .    .    .    .    .    .    2    1    2    2    2    2    3    4    2    3    
  Low Security (%)         43   | 100  100  .    100  .    100  33   8    62   .    38   42   .    32   .    4    
  Level 1                  26   | .    .    .    .    .    .    36   91   32   63   48   40   5    25   .    38   
  Level 2                  18   | .    .    .    .    .    .    30   .    5    36   13   17   20   19   100  49   
  Level 3                  8    | .    .    .    .    .    .    .    .    .    .    .    .    73   12   .    7    
  Level 4                  2    | .    .    .    .    .    .    .    .    .    .    .    .    .    10   .    .    
  Level 5                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  High Security            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Max Security             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Squads Dispatched          35   | .    1    .    .    .    2    .    .    3    .    .    4    .    15   .    10   
  Investigation            13   | .    1    .    .    .    1    .    .    1    .    .    2    .    4    .    4    
  Extermination            9    | .    .    .    .    .    1    .    .    .    .    .    .    .    5    .    3    
  Reinforcement            8    | .    .    .    .    .    .    .    .    2    .    .    2    .    3    .    1    
  Assault                  5    | .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    2    
  Garrison                 .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Intercept                .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Searches Triggered         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Construction Impeded       2    | .    .    .    .    .    .    .    .    1    .    .    .    .    1    .    .    
Haulers Reinforced         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Active Scanning Responses  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Cargo Convoy Interrupts    .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Stealth                        | -11 -10 -10 -8  -8  -6  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  
---------                  Run  | Yrd Mat Sub Rec Scr Fac Gar Fac Ext Cet Arc Hub Gar Fac Was Fac 
Distress Signals           7    | .   2   .   .   .   .   2   .   1   1   .   1   .   .   .   .   
Communications Jammed      50   | .   .   .   .   .   .   .   .   .   .   .   32  .   14  .   4   
  Distress Signals         50   | .   .   .   .   .   .   .   .   .   .   .   32  .   14  .   4   
Times Spotted              314  | .   25  11  6   .   1   26  1   43  9   32  16  18  67  3   56  
  Peak Tracking Total      13   | .   5   5   4   .   1   9   1   5   5   1   6   4   13  3   5   
  Tactical Retreats        14   | .   2   1   .   .   .   1   .   5   .   .   .   .   .   1   4   

 Traps                          | -11 -10 -10 -8  -8  -6  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  
-------                    Run  | Yrd Mat Sub Rec Scr Fac Gar Fac Ext Cet Arc Hub Gar Fac Was Fac 
Traps Triggered            13   | .   .   .   .   .   .   6   2   1   .   .   .   1   2   .   1   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         7    | .   .   .   .   .   .   .   .   7   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             2    | .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Machines                       | -11 -10 -10 -8  -8  -6  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  
----------                 Run  | Yrd Mat Sub Rec Scr Fac Gar Fac Ext Cet Arc Hub Gar Fac Was Fac 
Machines Disabled          41   | .   .   1   1   .   .   .   .   5   1   4   3   3   16  .   7   
  Max in Single Turn       4    | .   .   1   1   .   .   .   .   1   1   1   .   1   2   .   4   
  Garrison Access          2    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   
  Garrison Relay           1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Network Hub              2    | .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   
Machines Repaired          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Dismantled        4    | .   .   .   .   .   .   .   .   3   1   .   .   .   .   .   .   
Machines Sabotaged         1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -8  -8  -6  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  
---------                  Run  | Yrd Mat Sub Rec Scr Fac Gar Fac Ext Cet Arc Hub Gar Fac Was Fac 
Machines Accessed          80   | .   6   4   7   2   5   .   6   21  1   .   2   3   14  .   9   
  Terminals                50   | .   5   .   6   .   1   .   3   20  1   .   1   3   6   .   4   
  Fabricators              3    | .   .   .   .   .   1   .   .   .   .   .   .   .   2   .   .   
  Repair Stations          7    | .   .   .   .   .   1   .   1   .   .   .   .   .   2   .   3   
  Recycling Units          6    | .   1   .   1   .   1   .   .   1   .   .   .   .   2   .   .   
  Scanalyzers              3    | .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   1   
  Garrison Access          5    | .   .   .   .   .   1   .   1   .   .   .   1   .   1   .   1   
Total Hacks                236  | .   18  8   16  23  15  .   18  35  2   .   6   11  45  .   39  
  Successful               121  | .   11  8   6   23  4   .   11  21  .   .   2   1   24  .   10  
  Failed                   115  | .   7   .   10  .   11  .   7   14  2   .   4   10  21  .   29  
    Catastrophic           37   | .   .   .   4   .   3   .   1   4   .   .   1   5   8   .   11  
  Database Lockouts        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   75   | .   15  .   11  .   11  .   4   9   1   .   5   .   13  .   6   
  Terminals                129  | .   16  .   15  .   3   .   9   33  2   .   2   11  21  .   17  
  Fabricators              9    | .   .   .   .   .   2   .   .   .   .   .   .   .   7   .   .   
  Repair Stations          29   | .   .   .   .   .   1   .   3   .   .   .   .   .   9   .   16  
  Recycling Units          12   | .   2   .   1   .   2   .   .   2   .   .   .   .   5   .   .   
  Scanalyzers              10   | .   .   .   .   .   .   .   4   .   .   .   .   .   1   .   5   
  Garrison Access          16   | .   .   .   .   .   7   .   2   .   .   .   4   .   2   .   1   
Terminal Hacks             69   | .   3   8   5   23  .   .   4   15  .   .   .   1   6   .   4   
  Record                   21   | .   .   5   .   16  .   .   .   .   .   .   .   .   .   .   .   
  Part Schematic           2    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   
  Robot Analysis           11   | .   2   .   2   7   .   .   .   .   .   .   .   .   .   .   .   
  Prototype ID Bank        3    | .   .   .   2   .   .   .   .   1   .   .   .   .   .   .   .   
  Open Door                11   | .   .   1   .   .   .   .   .   9   .   .   .   1   .   .   .   
  Branch Access Points     2    | .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   
  Terminal Index           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Unreport Threat          5    | .   .   .   .   .   .   .   1   1   .   .   .   .   2   .   1   
  Locate Traps             8    | .   1   .   .   .   .   .   2   3   .   .   .   .   1   .   1   
  Zone Layout              3    | .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   1   
  Derelict Proto ID Bank   1    | .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Release Object           1    | .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fabricator Hacks           6    | .   .   .   .   .   1   .   .   .   .   .   .   .   5   .   .   
  Network Status           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Load Schematic           2    | .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   
  Build                    3    | .   .   .   .   .   1   .   .   .   .   .   .   .   2   .   .   
Repair Station Hacks       8    | .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   4   
  Scan Component           6    | .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   3   
  Repair                   2    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   
Recycling Unit Hacks       4    | .   1   .   1   .   .   .   .   .   .   .   .   .   2   .   .   
  Retrieve Components      4    | .   1   .   1   .   .   .   .   .   .   .   .   .   2   .   .   
Scanalyzer                 5    | .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   1   
  Insert Component         3    | .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   1   
  Analyze                  2    | .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   
Garrison Access Hacks      6    | .   .   .   .   .   1   .   2   .   .   .   1   .   1   .   1   
  Unlock Access            3    | .   .   .   .   .   1   .   .   .   .   .   1   .   1   .   .   
  Seal Access              2    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   
  Coupler Status           1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
Unauthorized Hacks         23   | .   7   .   .   .   2   .   1   6   .   .   1   .   6   .   .   
  Terminals                15   | .   6   .   .   .   1   .   1   5   .   .   1   .   1   .   .   
    Track                  2    | .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   
    Botnet                 6    | .   1   .   .   .   1   .   1   2   .   .   .   .   1   .   .   
    Disrupt                1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
    Skim                   5    | .   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Sabotage               1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Fabricators              2    | .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   
    Liberate               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
    Haulers                1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Repair Stations          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
    Patch                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Recycling Units          4    | .   1   .   .   .   1   .   .   1   .   .   .   .   1   .   .   
    Reject                 3    | .   .   .   .   .   1   .   .   1   .   .   .   .   1   .   .   
    Tunnel                 1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
    Broadcast              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
Data Cores Recovered       1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Used                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacking Detections         54   | .   5   .   5   .   5   .   4   12  1   .   2   2   11  .   7   
  Full Trace Events        8    | .   .   .   .   .   1   .   .   1   .   .   .   .   3   .   3   
  Feedback Events          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   49   | .   .   .   1   17  1   7   2   5   1   2   1   .   6   2   4   
  Parts Built              4    | .   .   .   .   .   2   .   .   .   .   .   .   .   2   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   215  | .   .   .   .   .   128 .   .   .   .   .   .   .   87  .   .   
  Total Part Build Rating  19   | .   .   .   .   .   16  .   .   .   .   .   .   .   3   .   .   
Parts Repaired             2    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   
  Time                     176  | .   .   .   .   .   .   .   .   .   .   .   .   .   108 .   68  
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     31   | .   9   .   9   .   .   .   .   .   .   .   .   .   13  .   .   
Parts Scanalyzed           3    | .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   1   
  Part Schematics Acquired 2    | .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   
  Parts Damaged            1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   

 Bothacking                     | -11 -10 -10 -8  -8  -6  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  
------------               Run  | Yrd Mat Sub Rec Scr Fac Gar Fac Ext Cet Arc Hub Gar Fac Was Fac 
Used RIF Installer         3    | .   .   .   .   .   .   2   .   .   .   .   .   1   .   .   .   
  Watcher Feeds            1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Alert ID Control         1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
Robots Hacked              9    | .   .   .   .   .   .   .   .   1   .   1   .   .   7   .   .   
  Non-combat               9    | .   .   .   .   .   .   .   .   1   .   1   .   .   7   .   .   
  Combat                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Hacks Applied        10   | .   .   .   .   .   .   .   .   1   .   1   .   .   8   .   .   
  find_chute               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  drop_inventory           4    | .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   
  ignore_parts             1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  purge_threat             1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  overload_power           1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  formatsys_low            2    | .   .   .   .   .   .   .   .   .   .   1   .   .   1   .   .   
Relay Couplers Released    8    | .   .   .   .   .   .   .   1   .   .   .   .   5   .   .   2   
  Machine Destruction      8    | .   .   .   .   .   .   .   1   .   .   .   .   5   .   .   2   
  Attached                 4    | .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   2   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Rewired             20   | .   .   .   10  .   .   .   .   10  .   .   .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                         | -11  -10  -10  -8   -8   -6   -6   -6   -6   -6   -6   -6   -6   -5   -5   -5   
--------                   Run  | Yrd  Mat  Sub  Rec  Scr  Fac  Gar  Fac  Ext  Cet  Arc  Hub  Gar  Fac  Was  Fac  
Total Allies               46   | .    .    .    10   .    .    .    .    25   5    1    .    2    3    .    .    
  Largest Group            10   | .    .    .    10   10   10   9    .    9    9    7    6    2    2    .    .    
  Highest-Rated Group      659  | .    .    .    153  155  155  137  .    394  659  659  525  96   89   .    .    
  Highest-Rated Ally       159  | .    .    .    27   27   27   27   .    159  159  159  96   96   51   .    .    
Total Orders               12   | .    .    .    .    4    .    6    .    .    .    2    .    .    .    .    .    
  STAY                     7    | .    .    .    .    1    .    5    .    .    .    1    .    .    .    .    .    
  FOLLOW                   4    | .    .    .    .    2    .    1    .    .    .    1    .    .    .    .    .    
  COLLECT                  1    | .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    
Ally Attacks               319  | .    .    .    4    .    6    31   .    120  45   20   45   34   14   .    .    
  Total Damage             8509 | .    .    .    87   .    61   607  .    2587 1103 828  1622 1242 372  .    .    
  Kills                    58   | .    .    .    2    .    2    7    .    17   9    3    9    6    3    .    .    
Allies Corrupted           2    | .    .    .    .    .    .    1    .    .    .    .    1    .    .    .    .    
Allies Melted              .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Intel                          | -11 -10 -10 -8  -8  -6  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  
-------                    Run  | Yrd Mat Sub Rec Scr Fac Gar Fac Ext Cet Arc Hub Gar Fac Was Fac 
Robot Analysis Total       11   | .   2   .   2   7   .   .   .   .   .   .   .   .   .   .   .   
Derelict Logs Recovered    2    | .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   
Drone Launches             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Exploration                     | -11  -10  -10  -8   -8   -6   -6   -6   -6   -6   -6   -6   -6   -5   -5   -5   
-------------              Run   | Yrd  Mat  Sub  Rec  Scr  Fac  Gar  Fac  Ext  Cet  Arc  Hub  Gar  Fac  Was  Fac  
Turns Passed               22211 | 114  1277 4107 1406 4001 346  896  406  1822 314  1275 162  1016 2785 184  2100 
Spaces Moved               10852 | 53   497  2057 637  2733 249  436  315  848  159  190  83   494  1248 90   763  
  Core                     55    | 1    .    .    .    3    .    .    .    .    .    51   .    .    .    .    .    
  Treads                   6794  | 52   497  2057 637  1067 .    .    .    .    46   139  83   494  1248 90   384  
  Legs                     319   | .    .    .    .    .    .    .    .    176  113  .    .    .    .    .    30   
  Wheels                   3684  | .    .    .    .    1663 249  436  315  672  .    .    .    .    .    .    349  
  Hover                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Flight                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Fastest Speed            50    | 50   160  160  160  115  115  115  115  115  120  160  160  160  160  160  140  
  Average Speed            157   | 157  160  160  189  142  120  125  115  117  131  466  160  160  160  168  188  
  Slowest Speed            1300  | 160  160  160  240  750  130  130  115  130  160  1300 160  160  240  240  540  
  Overloaded Moves         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Propulsion Burnouts      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Cave-ins Triggered       1     | .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    
Exploration Rate (%)       52    | 4    48   67   83   93   10   60   13   82   72   86   14   68   40   80   25   
  Regions Visited          15
    Branch Regions         7
  Pre-discovered Areas     9     | .    2    2    .    5    .    .    .    .    .    .    .    .    .    .    .    
  Known Exits Taken        7     | .    1    1    1    1    1    .    1    .    .    .    1    .    .    .    .    
  Unknown Exits Taken      4     | 1    .    .    .    .    .    .    .    1    1    1    .    .    .    .    .    
Scrap Searched             10    | .    .    3    .    7    .    .    .    .    .    .    .    .    .    .    .    
Spaces Dug                 76    | .    1    23   .    .    .    6    3    .    .    .    .    17   12   6    8    
Terrain Destroyed          391   | .    1    42   2    .    .    60   3    .    1    14   1    17   141  6    103  
  Melee                    21    | .    1    3    .    .    .    5    .    .    .    .    .    1    .    3    8    
  Projectile               79    | .    .    21   2    .    .    1    3    .    1    14   1    .    33   3    .    
  AOE                      291   | .    .    18   .    .    .    54   .    .    .    .    .    16   108  .    95   
Terrain Rammed             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Actions                         | -11  -10  -10  -8   -8   -6   -6   -6   -6   -6   -6   -6   -6   -5   -5   -5   
---------                  Run   | Yrd  Mat  Sub  Rec  Scr  Fac  Gar  Fac  Ext  Cet  Arc  Hub  Gar  Fac  Was  Fac  
Total                      14666 | 72   889  2775 807  2852 291  667  348  1421 226  520  109  638  1802 118  1131 
  Wait                     2257  | 2    309  590  28   64   28   95   7    326  19   257  17   89   341  .    85   
  Move                     10840 | 52   496  2056 636  2732 249  435  314  847  158  189  83   493  1248 89   763  
  Hop                      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Pick Up                  127   | 7    11   18   10   22   5    1    5    9    3    3    .    1    17   .    15   
  Fast Attach              91    | 6    3    2    5    4    3    5    2    12   6    2    3    3    5    2    28   
  Attach                   42    | .    .    7    .    1    4    1    1    4    .    .    1    .    10   .    13   
  Detach                   28    | .    2    .    .    1    .    2    .    2    .    1    1    1    4    1    13   
  Swap                     128   | .    11   5    1    5    .    11   9    27   5    3    .    4    32   5    10   
  Drop                     144   | .    6    24   5    23   1    8    5    12   13   5    2    3    5    15   17   
  Fire                     551   | 4    5    64   19   .    1    59   4    102  14   58   1    43   121  3    53   
  Melee                    230   | .    43   8    .    .    .    6    1    25   .    1    .    1    8    3    134  
  Ram                      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kick                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crush                    17    | 1    3    .    1    .    .    .    .    1    .    .    1    .    10   .    .    
  Escape Stasis            53    | .    .    1    .    .    .    44   .    8    .    .    .    .    .    .    .    
  Rewire                   118   | .    .    .    102  .    .    .    .    14   .    1    .    .    1    .    .    
  Trap                     7     | .    .    .    .    .    .    .    .    7    .    .    .    .    .    .    .    
  Miscellaneous            33    | .    .    .    .    .    .    .    .    25   8    .    .    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 3 exits: Mat / [*Min] / *Sub)
-10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec)
-8/Recycling (discovered 2 exits: *Fac / *Scr)
-8/Scraptown (discovered 2 exits: *Fac x2)
-6/Factory
-6/Garrison (discovered 2 exits: *Fac x2)
-6/Factory (discovered 4 exits: Low x2 / *Ext x2)
-6/Extension (discovered 2 exits: *Fac / *Cet)
-6/Cetus (discovered 2 exits: *Fac / *Arc)
-6/Archives (discovered 3 exits: *Fac / *Hub x2)
-6/Hub_04(d) (discovered 5 exits: *Fac x4 / Gar)
-6/Garrison (discovered 3 exits: *Fac x3)
-5/Factory (discovered 4 exits: [*Fac] / *Upp x2 / Gar)
-5/Waste
-5/Factory (discovered 1 exit: *Upp)

 History 
---------
  Turn | Location      | Event
    16 | -11/Scrapyard | Discovered new exit (range 16)
   115 | -11/Scrapyard | Entered Materials
   313 | -10/Materials | Build established: Mutant
   511 | -10/Materials | Discovered new exit (range 11)
   639 | -10/Materials | Identified exit to Subcaves
   681 | -10/Materials | Learned location of 1 exit from Recycling
   712 | -10/Materials | Learned location of Mines (-10)
   733 | -10/Materials | Learned 4 Recycling zone layouts
   766 | -10/Materials | Loaded intel: 8 terminal locations
   810 | -10/Materials | Identified exit to Materials
  1392 | -10/Materials | Entered Subcaves
  1992 | -10/Subcaves  | Visited Clippyterm
  1997 | -10/Subcaves  | Learned location of Deep Caves (-7)
  1997 | -10/Subcaves  | Learned Factory stockpile data
  2532 | -10/Subcaves  | Identified exit to Recycling
  2602 | -10/Subcaves  | Discovered new exit (range 15)
  2608 | -10/Subcaves  | Shifting Twisted Machinery released Sub. Laser
  2621 | -10/Subcaves  | A swath of the cavern ceiling suddenly collapsed
  2813 | -10/Subcaves  | Shifting Twisted Machinery released Sub. Shrapnel Launcher
  2939 | -10/Subcaves  | A swath of the cavern ceiling suddenly collapsed
  3289 | -10/Subcaves  | Discovered new exit (range 16)
  3429 | -10/Subcaves  | Lost 3 parts (1u2w)
  3889 | -10/Subcaves  | Learned location of Zion (-7)
  3889 | -10/Subcaves  | Met a Zionite searching for "candidates"
  3968 | -10/Subcaves  | Visited 4L-MR0's lab
  3987 | -10/Subcaves  | Found Rainbow Chip
  3989 | -10/Subcaves  | Attached Rainbow Chip, gained temporary slots: Power, Propulsion, Utility, Weapon
  4290 | -10/Subcaves  | Build established: Gunner
  5218 | -10/Subcaves  | Found SUBCON Basin
  5498 | -10/Subcaves  | Crushed by falling debris
  5499 | -10/Subcaves  | Core integrity fell below 50%
  5499 | -10/Subcaves  | Entered Recycling
  5500 | -8/Recycling  | Identified exit to Scraptown
  5501 | -8/Recycling  | Identified exit to Factory
  5942 | -8/Recycling  | Build established: Commander-Mutant
  6336 | -8/Recycling  | Scanned before Scraplab entrance
  6359 | -8/Recycling  | Entered Scraplab
  6905 | -8/Recycling  | Entered Scraptown
  6905 | -8/Scraptown  | Accompanied by 10 allies
  6905 | -8/Scraptown  | System corruption cleaned by C-Scrubber
  7392 | -8/Scraptown  | Scanned Subdweller tech in exchange for log data
  7397 | -8/Scraptown  | Learned location of Testing (-3)
  7414 | -8/Scraptown  | Discovered exit to Factory (range 11)
  7522 | -8/Scraptown  | Visited SPCMW
  7554 | -8/Scraptown  | Visited Assassins FH
  7602 | -8/Scraptown  | Visited Cyclists
  7674 | -8/Scraptown  | Visited Shadow of the Wyrm
  7698 | -8/Scraptown  | Visited Cave Peace
  7722 | -8/Scraptown  | Visited Science Testing Area
  7776 | -8/Scraptown  | Visited Fellowship of the Rings
  7918 | -8/Scraptown  | Visited UFD Registry
  7918 | -8/Scraptown  | Registered with UFD as "Powerspreader"
  7980 | -8/Scraptown  | Visited Cartography Club
  8020 | -8/Scraptown  | Visited Analyses Database
  8062 | -8/Scraptown  | Visited A0-MCA Data Center
  8071 | -8/Scraptown  | Given an A rating by A0-MCA
  8105 | -8/Scraptown  | Visited Junk Repository
  8143 | -8/Scraptown  | Visited Supply Room
  8211 | -8/Scraptown  | Visited Research Penetration Think Tank
  8266 | -8/Scraptown  | Visited Chapter 10
  8335 | -8/Scraptown  | Visited Curators Association
  8412 | -8/Scraptown  | Visited DA-N13 Charitable Foundation
  8434 | -8/Scraptown  | Found DCF Scrap (27 items)
  9016 | -8/Scraptown  | Found Surveybot 17 Chip
  9081 | -8/Scraptown  | Learned location of Cetus (-6)
  9081 | -8/Scraptown  | Learned location of Armory (-4)
  9081 | -8/Scraptown  | Learned 12 Research zone layouts
  9081 | -8/Scraptown  | Learned 4 Mines zone layouts
  9081 | -8/Scraptown  | Learned 4 Recycling zone layouts
  9081 | -8/Scraptown  | Learned 8 Lower Caves zone layouts
  9081 | -8/Scraptown  | Learned 12 Lower Caves zone layouts
  9081 | -8/Scraptown  | Learned 24 Proximity Caves zone layouts
  9081 | -8/Scraptown  | Learned 4 Hub_04(d) zone layouts
  9081 | -8/Scraptown  | Learned Research emergency access door positions
  9081 | -8/Scraptown  | Learned location of 1 exit from Research
  9081 | -8/Scraptown  | Learned location of 1 exit from Proximity Caves
  9110 | -8/Scraptown  | Found Deep Structural Scanner
  9179 | -8/Scraptown  | Found A0-MCA's Component Scanner
  9369 | -8/Scraptown  | Discovered exit to Factory (range 5)
  9517 | -8/Scraptown  | Visited Infowarlord's Domain
  9533 | -8/Scraptown  | Found Exp. Terrain Scanner
 10117 | -8/Scraptown  | Guru changed UFD alias to "Hardmachine"
 10218 | -8/Scraptown  | Entered Cyclist Reading Room
 10345 | -8/Scraptown  | Tech Extrapolator generated special schematic: Machine Rigger
 10906 | -8/Scraptown  | Entered Factory
 10906 | -6/Factory    | Accompanied by 10 allies
 10906 | -6/Factory    | Evolved 8 slots: Power x1, Propulsion x2, Utility x5
 11110 | -6/Factory    | Fabricated Mic. Antimatter Reactor (x2)
 11252 | -6/Factory    | Identified exit to Garrison
 11252 | -6/Factory    | Entered Garrison
 11252 | -6/Garrison   | Accompanied by 9 allies
 11304 | -6/Garrison   | Installed Relay Interface Framework
 11354 | -6/Garrison   | Expanded RIF knowledge: Alert ID Control
 11475 | -6/Garrison   | Triggered checkpoint
 11498 | -6/Garrison   | Triggered checkpoint
 11529 | -6/Garrison   | Lost 3 allies
 11545 | -6/Garrison   | Triggered checkpoint
 11546 | -6/Garrison   | Triggered checkpoint
 11814 | -6/Garrison   | Discovered new exit (range 8)
 11922 | -6/Garrison   | Tech Extrapolator generated special schematic: Energy Deflector
 12026 | -6/Garrison   | Assembled breached garrison interior
 12091 | -6/Garrison   | Discovered new exit (range 13)
 12148 | -6/Garrison   | Entered Factory
 12155 | -6/Factory    | Identified exit to Lower Caves
 12155 | -6/Factory    | Identified exit to Extension
 12282 | -6/Factory    | Build established: Mutant
 12554 | -6/Factory    | Entered Extension
 13090 | -6/Extension  | Spotted B-75 Beast
 13238 | -6/Extension  | Rescued a captive Derelict
 13443 | -6/Extension  | Rescued a captive Derelict
 13444 | -6/Extension  | Rescued a captive Derelict
 13637 | -6/Extension  | Allies destroyed B-75 Beast
 13648 | -6/Extension  | Spotted B-75 Beast
 13682 | -6/Extension  | Destroyed B-75 Beast
 13703 | -6/Extension  | Lost 3 allies
 13772 | -6/Extension  | Rescued a captive Derelict
 13839 | -6/Extension  | Rescued a captive Derelict
 13840 | -6/Extension  | Rescued a captive Derelict
 13926 | -6/Extension  | Rescued a captive Derelict
 13945 | -6/Extension  | Rescued a captive Derelict
 13949 | -6/Extension  | Rescued a captive Derelict
 13961 | -6/Extension  | Rescued a captive Derelict
 14106 | -6/Extension  | Rescued a captive Derelict
 14107 | -6/Extension  | Rescued a captive Derelict
 14133 | -6/Extension  | Lost 7 allies
 14148 | -6/Extension  | Rescued A7
 14243 | -6/Extension  | Rescued a captive Derelict
 14306 | -6/Extension  | Rescued a captive Derelict
 14337 | -6/Extension  | Discovered new exit (range 10)
 14338 | -6/Extension  | Discovered new exit (range 6)
 14376 | -6/Extension  | Entered Cetus
 14376 | -6/Cetus      | Accompanied by 9 allies (A7)
 14381 | -6/Cetus      | Acquired a Cetus Manufacturing Module code from A7
 14392 | -6/Cetus      | Spotted Cetus Guard
 14392 | -6/Cetus      | Spotted Cetus Guard
 14392 | -6/Cetus      | Spotted Cetus Guard
 14392 | -6/Cetus      | Spotted Cetus Guard
 14408 | -6/Cetus      | Allies destroyed Cetus Guard
 14417 | -6/Cetus      | Allies destroyed Cetus Guard
 14423 | -6/Cetus      | Destroyed Cetus Guard
 14426 | -6/Cetus      | Destroyed Cetus Guard
 14457 | -6/Cetus      | Lost 7 allies
 14488 | -6/Cetus      | Started Cetus Manufacturing Module
 14513 | -6/Cetus      | Manufactured an Enhanced Grunt
 14522 | -6/Cetus      | Escorted A7 to Cetus Mainframe
 14531 | -6/Cetus      | Discovered new exit (range 21)
 14538 | -6/Cetus      | Manufactured an Enhanced Grunt
 14559 | -6/Cetus      | Spotted Cetus Guard
 14560 | -6/Cetus      | Spotted Cetus Guard
 14561 | -6/Cetus      | Spotted Cetus Guard
 14563 | -6/Cetus      | Manufactured an Enhanced Grunt
 14570 | -6/Cetus      | Allies destroyed Cetus Guard
 14570 | -6/Cetus      | Spotted Cetus Guard
 14574 | -6/Cetus      | Allies destroyed Cetus Guard
 14576 | -6/Cetus      | Allies destroyed Cetus Guard
 14583 | -6/Cetus      | Allies destroyed Cetus Guard
 14583 | -6/Cetus      | Discovered new exit (range 22)
 14588 | -6/Cetus      | Manufactured an Enhanced Grunt
 14601 | -6/Cetus      | Met Revision 17
 14613 | -6/Cetus      | Manufactured an Enhanced Grunt
 14690 | -6/Cetus      | Entered Archives
 14690 | -6/Archives   | Accompanied by 7 allies (A7)
 14695 | -6/Archives   | Received a hacking code to weaken MAIN.C
 14735 | -6/Archives   | Build established: Scavenger-Mutant
 14765 | -6/Archives   | Discovered new exit (range 22)
 14770 | -6/Archives   | Discovered new exit (range 20)
 14906 | -6/Archives   | Discovered new exit (range 19)
 15083 | -6/Archives   | Unable to access archive contents
 15965 | -6/Archives   | Entered Hub_04(d)
 15965 | -6/Hub_04(d)  | Accompanied by 6 allies
 15965 | -6/Hub_04(d)  | Discovered new exit (range 11)
 15966 | -6/Hub_04(d)  | Identified exit to Factory
 16079 | -6/Hub_04(d)  | Tech Extrapolator generated special schematic: Active Sensor Spoofer
 16109 | -6/Hub_04(d)  | Identified exit to Garrison
 16119 | -6/Hub_04(d)  | Network Hub disabled
 16119 | -6/Hub_04(d)  | Network Hub disabled
 16120 | -6/Hub_04(d)  | Spotted Lightning
 16120 | -6/Hub_04(d)  | Spotted Lightning
 16120 | -6/Hub_04(d)  | Spotted Lightning
 16127 | -6/Hub_04(d)  | Entered Garrison
 16127 | -6/Garrison   | Accompanied by 1 ally
 16157 | -6/Garrison   | Lost 4 allies
 16160 | -6/Garrison   | Triggered checkpoint
 16226 | -6/Garrison   | Garrison Relay disabled
 16313 | -6/Garrison   | Spotted B-75 Beast
 16366 | -6/Garrison   | Destroyed B-75 Beast
 16398 | -6/Garrison   | Triggered checkpoint
 16447 | -6/Garrison   | Triggered checkpoint
 16543 | -6/Garrison   | Discovered exit to Factory (range 8)
 16564 | -6/Garrison   | Expanded RIF knowledge: Watcher Feeds
 16836 | -6/Garrison   | Discovered exit to Factory (range 10)
 16849 | -6/Garrison   | Rescued a captive Derelict
 16851 | -6/Garrison   | Rescued a captive Derelict
 16941 | -6/Garrison   | Triggered checkpoint
 16989 | -6/Garrison   | Triggered checkpoint
 17091 | -6/Garrison   | Discovered exit to Factory (range 11)
 17143 | -6/Garrison   | Entered Factory
 17143 | -5/Factory    | Accompanied by 2 allies
 17143 | -5/Factory    | Evolved 2 slots: Utility x2
 17144 | -5/Factory    | Identified exit to Upper Caves
 17550 | -5/Factory    | Fabricated Huge Storage Unit?
 18077 | -5/Factory    | Repaired Centrium Medium Armor Plating?
 18098 | -5/Factory    | Fabricated Multitool?
 18437 | -5/Factory    | Discovered new exit (range 12)
 18447 | -5/Factory    | Identified exit to Garrison
 19453 | -5/Factory    | System corruption reached 10%
 19534 | -5/Factory    | Destroyed 13 combat bots
 19543 | -5/Factory    | First assault squad dispatched
 19686 | -5/Factory    | Destroyed 8 combat bots
 19686 | -5/Factory    | Lost 3 parts (2u1w)
 19928 | -5/Factory    | Sucked down chute
 19928 | -5/Factory    | Entered Waste
 19943 | -5/Waste      | EMP discharged
 19989 | -5/Waste      | Spotted C-40 Crusher
 20033 | -5/Waste      | Spotted C-40 Crusher
 20043 | -5/Waste      | EMP discharged
 20070 | -5/Waste      | Spotted C-40 Crusher
 20070 | -5/Waste      | Spotted C-40 Crusher
 20097 | -5/Waste      | Discovered new exit (range 10)
 20112 | -5/Waste      | Entered Factory
 20247 | -5/Factory    | Build established: Infiltrator-Mutant
 20314 | -5/Factory    | Discovered exit to Upper Caves (range 11)
 20600 | -5/Factory    | Core integrity fell below 50%
 20605 | -5/Factory    | Lost 3 parts (1p1n1w)
 20623 | -5/Factory    | Build established: Mutant
 21002 | -5/Factory    | Lost 4 parts (1p2n1u)
 21246 | -5/Factory    | Build established: Scavenger-Mutant
 21442 | -5/Factory    | System corruption reached 30%
 21505 | -5/Factory    | Core integrity fell below 20%
 21513 | -5/Factory    | Lost 5 parts (2p1n2u)
 21563 | -5/Factory    | Build established: Mutant
 21592 | -5/Factory    | Lost 6 parts (2n4u)
 21639 | -5/Factory    | First assault squad dispatched
 21810 | -5/Factory    | Repaired Broken Centrium Heavy Treads?
 22212 | -5/Factory    | Destroyed by H-66 Slayer with Gauss Rifle

 Last Messages 
---------------
22192_ R-10 Processor collects Com. Wheel.
22193_ U-05 Engineer lays Concrete. <x2>
22195_ R-10 Processor collects Field Recycling Unit.
22196_ K-01 Serf cleans the Construction Platform.
22196_ U-05 Engineer lays Concrete.
22198_ R-10 Processor collects Wheel.
22199_ U-05 Engineer builds a Wall.
22204_ G-50 Soldier destroyed.
22206_ System corrupted: FCS attempts to trigger Hyp.
  Gauss Cannon.
22206_ System corrupted: Hyp. Gauss Cannon misfires.
22206_ HV Slug penetrates Wall.
22208_ System corrupted: Hyp. Gauss Cannon jammed.
22209_ Penetrated by Slug.
22211_ K-01 Serf collects debris.
22212_ ALERT: Significant disruption in Zone 8N, assault
  force dispatched.
22212_ HV Slug penetrates K-01 Serf.
22212_ K-01 Serf suffers critical hit (Destroy).
22212_ K-01 Serf destroyed.

 Map 
-----
+----------------------------------------------------+
|         ===                    #?????????????????? |
|         ===                    +?????????????????? |
|         ==          !          #?????????????????? |
|    """             !! %        #?????????????????? |
|    """             !]          #?????????????????? |
|    """                     #####?????????????????? |
|                            #?????????????????????? |
|    """ """              #  #??????????   ????????? |
|    """ """  !/%         ####?????????    ????????? |
|    """ """   !           # #????????      ???????? |
|            %  !        %#[ #???????       ???????? |
|                       % ###########      *???????? |
| ########+##"#  ####     =!!%=*  /! =   %!%[??????? |
| ??????????     ???#      =!=/!  /! %       ??????? |
| ????????       ???#       !!%   !           ?????? |
| ????????       ???#                         ?????? |
| ????????       ???#                    ""????????? |
| ???????        ???#                    ""????????? |
| ??????????     ???#                    ""????????? |
| ????????????   ############  ^         ""????????? |
| ???????????????#       ???#            ""????????? |
| ???????????????#        ??#                ??????? |
| ???????????    #        ?##  """" """" """"??????? |
| ????????????  %h         #   """" """" ""????????? |
| ???????????????#        *#   """" """????????????? |
| ???????????????#       =%@   """" """????????????? |
| ???????????????#      %  #   """" ""?????????????? |
| ???????????????#        %#   """"????????????????? |
| ???????????????#        ?#   """"????????????????? |
| ???????????????#        ?#       ????????????????? |
| ???????????????#       ??#        ???????????????? |
| ???????????????#       ??#         ??????????????? |
| ???????????????#      ???#          ?????????????? |
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| ???????????????#     ????#          ?????????????? |
| ???????????????#     ?????######### #????????????? |
| ???????????????#+###????????????????#????????????? |
| ???????????????? ????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           90
Coolant Potential          80
Energy Generation          45
Energy Capacity            1110
Matter Stores              300
Matter Capacity            300
Sight Range                22
Terrain Scan Density       1210
Jamming Range              14
Corruption Containment     8
Armor Coverage             900
Resistance: KI             30
Resistance: EM             25
Evasion (%)                55
Targeting Accuracy         8
Melee Accuracy             5
Recoil Reduction           4
Particle Charging          25
Offensive Hacking          12
Defensive Hacking          10
Relay Coupler Types        1
Relay Coupler Value        57

 Item Schematics 
-----------------
              Huge Storage Unit | -8/Recycling | Hacked
                       Mak. Leg | -8/Scraptown | Extrapolated
             Structural Scanner | -8/Scraptown | Extrapolated
       Mak. Light Armor Plating | -8/Scraptown | Extrapolated
                    Spk. Treads | -8/Scraptown | Extrapolated
              Mak. Trap Scanner | -8/Scraptown | Extrapolated
           Mak. Terrain Scanner | -8/Scraptown | Extrapolated
    0b10 Decoder Chip [Generic] | -8/Scraptown | Extrapolated
      0b10 Decoder Chip [Scout] | -8/Scraptown | Extrapolated
 0b10 Decoder Chip [Skirmisher] | -8/Scraptown | Extrapolated
        Mak. Targeting Computer | -8/Scraptown | Extrapolated
    Tactical Coordination Suite | -8/Scraptown | Extrapolated
      Mak. Medium Armor Plating | -8/Scraptown | Extrapolated
            Mak. Ablative Armor | -8/Scraptown | Extrapolated
                 Machine Rigger | -8/Scraptown | Extrapolated
             Mak. System Shield | -8/Scraptown | Extrapolated
                   Battle Rifle | -8/Scraptown | Extrapolated
                    Barrage Gun | -8/Scraptown | Extrapolated
             Spk. Medium Treads | -6/Factory   | Extrapolated
                Hvy. Beamcaster | -6/Garrison  | Extrapolated
              Mak. Shrapnel Gun | -6/Garrison  | Extrapolated
           Mak. Coolant Network | -6/Garrison  | Extrapolated
                     Mak. Laser | -6/Garrison  | Extrapolated
                     Beamcaster | -6/Garrison  | Extrapolated
               Energy Deflector | -6/Garrison  | Extrapolated
                      Multitool | -6/Garrison  | Extrapolated
                Arm. Huge Wheel | -6/Factory   | Scanalyzed
        Mic. Antimatter Reactor | -6/Factory   | Scanalyzed
              Hvy. Battle Rifle | -6/Extension | Extrapolated
           Mak. Thermal Plating | -6/Extension | Extrapolated
                    Slug Cannon | -6/Extension | Extrapolated
            Mak. Core Shielding | -6/Extension | Extrapolated
             Mak. Hacking Suite | -6/Extension | Extrapolated
              Mak. Sensor Array | -6/Cetus     | Extrapolated
                 Mak. ECM Suite | -6/Archives  | Extrapolated
 Mak. System Restoration Module | -6/Archives  | Extrapolated
          Active Sensor Spoofer | -6/Hub_04(d) | Extrapolated
    Mak. Terrain Scan Processor | -5/Factory   | Extrapolated
                    Bore Cannon | -5/Factory   | Extrapolated
           Mak. Kinetic Plating | -5/Factory   | Extrapolated
                       Humpback | -5/Factory   | Extrapolated
           Mak. Power Shielding | -5/Factory   | Extrapolated
              Mak. Power Source | -5/Factory   | Extrapolated
              Spk. Heavy Treads | -5/Waste     | Extrapolated
      Mak. Propulsion Shielding | -5/Waste     | Extrapolated
              Mapping Drone Bay | -5/Factory   | Extrapolated
       Mak. Transmission Jammer | -5/Factory   | Extrapolated
                     Mak. Spear | -5/Factory   | Extrapolated
               Hyp. Mass Driver | -5/Factory   | Hacked

 Robot Schematics 
------------------
None

 Fabricated
------------
 Mic. Antimatter Reactor | x2 | -6/Factory | Preloaded
       Huge Storage Unit | x1 | -5/Factory 
               Multitool | x1 | -5/Factory 

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              RecyclingCorruptionRifle
  Manual?         0
Play Time         02:13:32
  Cumulative      1658.1 hours
  Start           2024.08.29 @ 04:30:44
  End             2024.08.30 @ 04:27:03
Sessions          3
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          1131
  Rogue           1127
  Adventurer      4
  Explorer        0
Win Type          -
  Total           209
  Types           156/11/15/9/2/1/3/8/4
Lore%             97
Gallery%          97
Achievement%      98
Wizard Run        0

 Options 
---------
Layout            2
ASCII             0
Keyboard          1
Movement          Vi
Keybinds          0
Fullscreen        0
Font              24/Terminus
Map View          59x48
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 2cd00019-e843-441b-9fa9-6fb3a7205a14