Cogmind - Beta 14 *** ADVENTURER MODE // 2025.03.19 @ 21:24:14 Player: crsstev Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (86) 430 Value Destroyed (2382) 2382 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5432 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 96/300 Energy 57/100 System Corruption 3% Temperature Cool (20) Movement Core (800) Ox15 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit Advanced Targeting Computer Hacking Suite > --- WEAPON (2) ------- Beam Cannon Heavy Assault Rifle > --- INVENTORY (20) --- Improved Ion Engine Improved Ion Engine Improved Ion Engine Airjet Cesium-ion Thruster Cesium-ion Thruster High-capacity Battery (250) Signal Interpreter Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Improved Treads > --- UTILITY ---------- High-capacity Storage Unit Improved Sensor Array Advanced Targeting Computer Shield Generator > --- WEAPON ----------- Heavy Assault Rifle Makeshift Shrapnel Gun > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Improved Ion Engine Improved Ion Engine Light Treads Airjet High-capacity Battery Signal Interpreter Small Laser [Rating: 24] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Weapon Mini Grenade Launcher Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 2 | . . 1 . 1 . Utility 4 | . . 1 . 1 2 Weapon . | . . . . . . Parts Attached 52 | 6 9 11 1 20 5 Power 9 | 1 2 2 . 4 . Engine 8 | 1 2 2 . 3 . Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 15 | 2 4 3 . 6 . Treads 14 | 2 4 3 . 5 . Leg . | . . . . . . Wheel 1 | . . . . 1 . Hover . | . . . . . . Flight . | . . . . . . Utility 15 | 1 2 4 . 6 2 Device 7 | . . 2 . 3 2 Storage 2 | 1 . 1 . . . Processor 5 | . 2 1 . 2 . Hackware 1 | . . . . 1 . Protection . | . . . . . . Artifact . | . . . . . . Weapon 13 | 2 1 2 1 4 3 Energy Gun 3 | 1 . . . 2 . Energy Cannon 3 | . . 1 . . 2 Ballistic Gun 4 | 1 . 1 1 . 1 Ballistic Cannon . | . . . . . . Launcher 3 | . 1 . . 2 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 20 | . 1 4 . 8 7 Power 3 | . . 1 . 1 1 Propulsion 7 | . 1 1 . 4 1 Utility 5 | . . 1 . 1 3 Weapon 5 | . . 1 . 2 2 Highest Loss Streak 6 | . 1 4 . 6 4 To Critical Strikes . | . . . . . . Average Slot Usage (%) 80 | . 84 83 100 79 57 Engine 8 | . 14 10 11 5 5 Core 1 | . . . . 2 . Treads 17 | . 20 20 33 16 . Wheel 3 | . . . . 5 1 Device 8 | . . 4 11 11 14 Storage 9 | . 13 7 11 9 7 Processor 11 | . 9 19 11 10 7 Hackware 2 | . . . . 3 7 Energy Gun 3 | . 14 1 . 1 . Energy Cannon 2 | . . 10 9 . 5 Ballistic Gun 6 | . 9 5 12 5 . Launcher 5 | . 3 3 . 7 5 Peak Build Rating 24 | 6 7 15 16 24 24 Average Rating 14 | 5 5 10 15 19 19 On Entrance 10 | . 6 6 15 16 17 Naked Turns . | . . . . . . Heaviest Build 57 | 14 14 55 55 55 57 Greatest Support 83 | 40 40 60 60 83 12 Greatest Overweight (x) 16 | . 3 15 . 16 13 Average Overweight (x) 1 | . . . . 2 4 Largest Inventory Capacity 20 | 8 8 20 20 20 20 Average Capacity 16 | 7 7 15 20 20 20 Most Carried 15 | 2 5 8 8 15 12 Average Carried 8 | 1 3 4 7 10 9 Final Capacity 20 | 8 5 20 20 20 20 Final Carried 13 | 2 4 7 7 13 8 Class Distribution -------------------- 38% | Scavenger-Mutant 36% | Mutant 24% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 1357 | 205 285 207 6 618 36 Remotely . | . . . . . . Salvage Created 2171 | . 524 508 . 983 156 Parts 151 | . 43 39 . 61 8 Haulers Intercepted 1 | . . . . 1 . Recyclers Shooed 2 | . 1 . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 66 | . 18 15 . 27 6 Guns 35 | . 14 4 . 17 . Cannons 12 | . . 10 . . 2 AOE 19 | . 4 1 . 10 4 Classes Destroyed 14 | . 5 1 . 6 2 Worker 6 | . 5 . . 1 . Builder 2 | . 1 . . . 1 Hauler 1 | . . . . 1 . Recycler 1 | . . . . 1 . Mechanic 1 | . . . . 1 . Operator 1 | . . . . 1 . Watcher 8 | . 2 3 . 2 1 Swarmer 23 | . 9 7 . 7 . Grunt 28 | . 9 3 . 13 3 Brawler 1 | . . . . 1 . Duelist 2 | . . . . 1 1 Sentry 10 | . . 5 . 5 . Hunter 1 | . . . . . 1 Programmer 1 | . . . . . 1 Best Kill Streak 8 | . 8 5 . 5 5 Combat Bots Only 6 | . 6 5 . 5 4 Max Kills in Single Turn 2 | . 2 2 . 2 2 Gunslinging 1 | . 1 . . . . Exploded 2 | . 1 1 . 2 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 597 | . 97 109 . 155 236 Missed 187 | . 20 29 . 52 86 Damage Taken 3703 | . 574 722 . 1125 1282 Core 1174 | . 93 159 . 220 702 Absorbed by Shields 195 | . . . . 195 . Ignored by Resistances 1175 | . 190 216 . 377 392 Core Remaining (%) 70 | 100 62 . 60 60 . Volleys Fired 181 | . 48 43 . 74 16 Largest 2 | . 2 2 . 2 2 Hottest 98 | . 80 98 . 96 90 Shots Fired 311 | . 80 70 . 132 29 Gun 205 | . 71 22 . 110 2 Cannon 59 | . . 43 . . 16 Launcher 47 | . 9 5 . 22 11 Special . | . . . . . . Kinetic 127 | . 23 22 . 80 2 Thermal 137 | . 48 43 . 30 16 Explosive 47 | . 9 5 . 22 11 Electromagnetic . | . . . . . . Robot Hit Streak 23 | . 15 8 . 22 23 Robot Miss Streak 3 | . 2 3 . 2 1 Penetration Max . | . . . . . . Secondary Targets 8 | . 6 . . 2 . Max Gunslinging Chain 1 | . 1 . . 1 . Shots Hit Robots 198 | . 56 36 . 87 19 Core Hits 149 | . 36 20 . 72 21 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . 2 . . 1 . Burn 3 | . 2 . . 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5556 | . 1274 818 . 2553 911 Guns 2236 | . 658 176 . 1380 22 Cannons 775 | . . 558 . . 217 Explosions 2534 | . 610 84 . 1168 672 Melee . | . . . . . . Ramming 11 | . 6 . . 5 . Kinetic 1612 | . 234 176 . 1180 22 Thermal 1399 | . 424 558 . 200 217 Explosive 2534 | . 610 84 . 1168 672 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . . . . . 3 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 1 | . . . . . 1 Misfires 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 86 | . 35 . . 42 9 Projectiles . | . . . . . . Explosions 86 | . 35 . . 42 9 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 192 | . . . . 120 72 Shots 7 | . . . . 4 3 Rammed 3 | . 2 . . 1 . Targets Rammed 3 | . 2 . . 1 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 281 | . 210 281 . 105 78 Average Temperature 65 | . 68 85 . 29 19 Received Heat Transfer 1264 | . 264 231 . 460 309 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 6 | . 3 1 . 2 . Heat Transferred 3396 | . 1406 999 . 547 444 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Peak Influence 299 | . 289 299 98 290 206 Initial 98 | . . 55 98 31 . Average 114 | . 141 138 98 106 104 Maximum Alert Level 1 | . 1 1 . 1 1 Low Security (%) 80 | 100 69 69 100 82 99 Level 1 19 | . 30 30 . 17 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 2 . . 1 3 Investigation 3 | . 2 . . 1 . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 4 | . . 1 . 3 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 94 | . 24 24 . 36 10 Peak Tracking Total 6 | . 6 6 . 5 4 Tactical Retreats 2 | . . . . 2 . Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 8 | . 4 . . 4 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 2 | . . . . 2 . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 7 | . . 3 . 2 2 Max in Single Turn 1 | . . 1 . 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 15 | . 8 3 . 4 . Terminals 12 | . 6 2 . 4 . Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 34 | . 20 8 . 6 . Successful 24 | . 17 2 . 5 . Failed 10 | . 3 6 . 1 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 29 | . 17 6 . 6 . Fabricators . | . . . . . . Repair Stations 2 | . . 2 . . . Recycling Units 3 | . 3 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 21 | . 14 2 . 5 . Record 9 | . 9 . . . . Robot Analysis 1 | . . . . 1 . Prototype ID Bank 3 | . 2 . . 1 . Emergency Access Points 1 | . . 1 . . . Terminal Index 1 | . . . . 1 . Recycling Unit Index 1 | . 1 . . . . Unreport Threat 1 | . . 1 . . . Reprogram Traps 1 | . . . . 1 . Dispatch Records 1 | . 1 . . . . Surveillance Status 1 | . . . . 1 . Hauler Manifests 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 3 | . 3 . . . . Report Inventory 2 | . 2 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 3 2 . 2 . Full Trace Events 2 | . 1 . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 9 | . 9 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Robot Analysis Total 1 | . . . . 1 . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 5035 | 159 960 771 241 2571 333 Spaces Moved 2020 | 63 478 326 150 890 113 Core 306 | 4 64 22 . 103 113 Treads 1714 | 59 414 304 150 787 . Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 100 160 160 200 Average Speed 215 | 153 165 192 160 259 251 Slowest Speed 850 | 160 200 800 160 850 700 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 36 | 5 75 39 39 55 4 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched 1 | . . . 1 . . Spaces Dug 16 | . . . . 16 . Terrain Destroyed 274 | . 37 36 . 123 78 Melee . | . . . . . . Projectile . | . . . . . . AOE 274 | . 37 36 . 123 78 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 2407 | 126 568 400 152 1027 134 Wait 81 | 50 17 . . 14 . Move 2015 | 62 477 325 149 889 113 Hop . | . . . . . . Pick Up 60 | 8 11 16 1 24 . Fast Attach . | . . . . . . Attach 44 | 6 8 9 1 15 5 Detach . | . . . . . . Swap 8 | . 1 2 . 5 . Drop 15 | . 4 5 1 5 . Fire 181 | . 48 43 . 74 16 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 3 | . 2 . . 1 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 160 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 470 | -10/Materials | Discovered new exit (range 3) 750 | -10/Materials | Discovered new exit (range 11) 1080 | -10/Materials | Discovered new exit (range 8) 1118 | -10/Materials | Identified exit to Materials 1120 | -10/Materials | Entered another Materials area 1120 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1363 | -9/Materials | Lost 4 parts (1p1n1u1w) 1780 | -9/Materials | Build established: Scavenger-Mutant 1867 | -9/Materials | Discovered new exit (range 16) 1891 | -9/Materials | Entered Mines 2077 | -9/Mines | Learned Materials stockpile data 2103 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2120 | -9/Mines | Discovered new exit (range 9) 2132 | -9/Mines | Entered Materials 2132 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2947 | -8/Materials | Lost 6 parts (1p2n1u2w) 3167 | -8/Materials | Discovered new exit (range 16) 4084 | -8/Materials | Build established: Hacker-Mutant 4703 | -8/Materials | Entered Factory 4703 | -7/Factory | Evolved 2 slots: Utility x2 4995 | -7/Factory | Core integrity fell below 50% 4998 | -7/Factory | Lost 4 parts (1p1u2w) 5024 | -7/Factory | Core integrity fell below 20% 5036 | -7/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- U-05 Engineer lays Concrete. Beam Cannon destroyed. Y-54 Guardian emerges from the garrison. Mni. Grenade Launcher destroyed. U-05 Engineer lays Concrete. Door malfunctions. U-05 Engineer lays Concrete. Hardlight Generator destroyed. U-05 Engineer lays Concrete. Imp. Ion Engine destroyed. U-05 Engineer lays Concrete. K-01 Serf cleans the Nuclear Reactor. Use the buttons at the bottom right of the parts list, or press c/e/w/q, to visualize various stats related to parts and inventory items. Adv. Weight Redist. System destroyed. Door malfunctions. P-60 Hacker destroyed. System corrupted: FCS attempts to trigger Beam Cannon. System corrupted: Beam Cannon misfires. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?? #?????????????????????????????????????? | | ?## #???????? ????????????????????????????? | | ?## ######### ???????????????????????????? | | ## ???????????????????????????? | | # ???????????????????????????? | | # ????????????????????????????? | | ### ???????????????????????????? | | # ??????????????????????????? | | # """ """??????????????????????????? | | # """ """??????????????????????????? | | """ """ ????????????????????????? | | ????????????????????????? | | """ """ ????????????????????????? | | * ! 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F"## #???????????????????????? | | # #?#" #?# # "## #???????????????????????? | | # #?# #?# + = ""## #???????????????????????? | | # #?# #/###?# # #???????????????????????? | | # #?# #### # # ????????????????????????? | | # ### ! #???????????????????????? | | ? # [% #???????????????????????? | | ? #### #???????????????????????? | | ? ???# ! #???????????????????????? | | ? ???# #+#???????????????????????? | | ? ?? # ???????????????????????? | | ? " " ### ??????????????????????? | | ""G"" #?? ?????????????????????? | | #??? ?????????????????????? | | ! #???#######?????????????????????? | | ########## #???????????????????????????????? | | ?????????### ###???????????????????????????????? | | ??????????? #?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 110 Additional Mass Support 9 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Everything Is Under Control Loot Pinata Made in Tau Ceti IV Challenges ------------ None Game ------ Seed FlightCompositePod Manual? 0 Play Time 00:58:15 Cumulative 3.0 hours Start 2025.03.19 @ 20:08:36 End 2025.03.19 @ 21:24:14 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 4 Rogue 0 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 5 Achievement% 7 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a45c1afe-a8ce-4d6f-8163-911d5763f39c