Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.19 @ 19:52:44 Player: Barra97 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (44) 220 Value Destroyed (1424) 1424 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3244 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 314/350 Energy 138/160 System Corruption 8% Temperature Cool (52) Movement Rolling (100) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Compact Wheel Compact Wheel > --- UTILITY (5) ------ Medium Storage Unit Small Matter Pod Advanced Targeting Computer Hardlight Generator > --- WEAPON (2) ------- Small Laser Beam Rifle > --- INVENTORY (10) --- Wheel Compact Wheel Heat Sink Heat Sink Recoil Stabilizer Hardened Medium Armor Plating Improved Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Small Matter Pod Advanced Targeting Computer Hardened Medium Armor Plating > --- WEAPON ----------- Field Laser Heavy Particle Cannon > --- INVENTORY -------- Light Deuterium Engine Compact Wheel Compact Wheel Heat Sink Heat Sink Recoil Stabilizer Hardened Medium Armor Plating Hardlight Generator Rocket Launcher Improved Datajack [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Airjet Flight Unit Flight Unit Utility Small Matter Pod Device Heat Sink Storage Small Matter Pod Processor Advanced Targeting Computer Protection Hardened Light Armor Plating Weapon Shotgun Energy Gun Small Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Shotgun Launcher Rocket Launcher Impact Weapon Hammer Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 3 | . . 2 1 Weapon . | . . . . Parts Attached 67 | 6 13 13 35 Power 9 | 1 3 1 4 Engine 7 | 1 3 1 2 Core 2 | . . . 2 Reactor . | . . . . Propulsion 22 | 2 3 5 12 Treads 5 | . . 4 1 Leg 4 | 2 . . 2 Wheel 4 | . 2 . 2 Hover 1 | . . . 1 Flight 8 | . 1 1 6 Utility 15 | 1 2 4 8 Device 8 | . 2 2 4 Storage 3 | 1 . 1 1 Processor 2 | . . . 2 Hackware . | . . . . Protection 2 | . . 1 1 Artifact . | . . . . Weapon 21 | 2 5 3 11 Energy Gun 11 | . 2 2 7 Energy Cannon 2 | . . . 2 Ballistic Gun 6 | 2 3 1 . Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 31 | . 7 5 19 Power 6 | . 2 1 3 Propulsion 11 | . 3 1 7 Utility 5 | . . 2 3 Weapon 9 | . 2 1 6 Highest Loss Streak 12 | . 5 2 12 To Critical Strikes . | . . . . Average Slot Usage (%) 84 | . 85 87 80 Engine 6 | . 12 9 . Core 1 | . . . 3 Treads 6 | . . 13 4 Leg 3 | . 5 . 5 Wheel 3 | . 13 . 1 Flight 4 | . . 4 6 Device 8 | . 11 7 7 Storage 18 | . 14 22 18 Processor 4 | . . . 9 Protection 5 | . . 9 5 Energy Gun 7 | . 5 6 8 Energy Cannon 3 | . . . 7 Ballistic Gun 9 | . 21 14 . Naked Turns . | . . . . Heaviest Build 34 | 11 17 25 34 Greatest Support 43 | 20 26 43 40 Greatest Overweight (x) 11 | . 5 5 11 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 10 | 8 8 8 10 Average Capacity 8 | 6 8 8 9 Most Carried 10 | 4 7 8 10 Average Carried 5 | 2 4 5 6 Final Capacity 10 | 8 8 8 10 Final Carried 8 | 4 7 8 7 Class Distribution -------------------- 62% | Mutant 37% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1185 | 190 314 368 313 Remotely . | . . . . Salvage Created 1752 | . 401 674 677 Parts 88 | . 21 39 28 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 40 | . 11 16 13 Guns 33 | . 11 16 6 Cannons 6 | . . . 6 AOE 1 | . . . 1 Classes Destroyed 8 | . 2 2 4 Worker 1 | . . . 1 Builder 1 | . . . 1 Recycler 2 | . . . 2 Swarmer 7 | . 3 . 4 Grunt 25 | . 8 11 6 Duelist 1 | . . 1 . Sentry 6 | . . 4 2 Hunter 1 | . . . 1 Best Kill Streak 5 | . 5 4 4 Combat Bots Only 5 | . 5 4 3 Max Kills in Single Turn 2 | . 1 1 2 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 3926 | . 832 958 2136 Core 858 | . 208 99 551 Absorbed by Shields 8 | . . . 8 Regen/Repaired (Parts) 55 | . . 36 19 Core Remaining (%) 63 | 100 16 75 . Volleys Fired 149 | . 41 46 62 Largest 2 | . 2 2 2 Hottest 138 | . 60 80 138 Shots Fired 275 | . 79 86 110 Gun 228 | . 79 86 63 Cannon 44 | . . . 44 Launcher 3 | . . . 3 Special . | . . . . Kinetic 127 | . 73 54 . Thermal 145 | . 6 32 107 Explosive 3 | . . . 3 Electromagnetic . | . . . . Robot Hit Streak 24 | . 14 8 24 Robot Miss Streak 6 | . 5 4 6 Penetration Max . | . . . . Secondary Targets 3 | . 2 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 175 | . 53 65 57 Core Hits 90 | . 22 36 32 Critical Kills . | . . . . Critical Parts Destroyed 2 | . 2 . . Critical Strikes 4 | . 2 . 2 Burn 2 | . . . 2 Destroy 2 | . 2 . . Melee Attacks 4 | . . . 4 Impact 4 | . . . 4 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2828 | . 548 931 1349 Guns 1986 | . 548 921 517 Cannons 527 | . . . 527 Explosions 297 | . . . 297 Melee . | . . . . Ramming 18 | . . 10 8 Kinetic 1188 | . 482 706 . Thermal 1325 | . 66 215 1044 Explosive 297 | . . . 297 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 8 | . . . 8 Average Corruption 5 | . . . 5 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 27 | . . . 27 Message Errors 5 | . . . 5 Matter Fused 7 | . . . 7 Heat Flow Errors 2 | . . . 2 Energy Discharges 6 | . . . 6 Parts Rejected 1 | . . . 1 Data Loss (minor) 2 | . . . 2 Data Loss (major) 1 | . . . 1 Misfires 1 | . . . 1 Weapon Failures 2 | . . . 2 Overload Shots . | . . . . Overflow Damage 5 | . . . 5 Projectiles 5 | . . . 5 Explosions . | . . . . Melee . | . . . . Knockbacks 1 | . . 1 . Impact 1 | . . 1 . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 4 | . . . 4 Shots . | . . . . Rammed 2 | . . 1 1 Targets Rammed 3 | 1 . 1 1 Kicked 1 | 1 . . . Crushed . | . . . . Highest Temperature 305 | . 26 18 305 Average Temperature 65 | . 11 6 82 Received Heat Transfer 1764 | . 411 378 975 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 5 | . 1 . 4 Heat Transferred 2872 | . 150 475 2247 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 295 | . 267 295 207 Initial 124 | . . 27 124 Average 128 | . 129 140 125 Maximum Alert Level 1 | . 1 1 1 Low Security (%) 79 | 100 73 60 97 Level 1 20 | . 26 39 2 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 9 | . 2 5 2 Investigation 5 | . 1 4 . Extermination . | . . . . Reinforcement 3 | . 1 1 1 Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 6 | . 1 1 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 71 | . 16 24 31 Peak Tracking Total 7 | . 5 4 7 Tactical Retreats 3 | . . 2 1 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 3 | . 3 . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 7 | . 2 3 2 Terminals 4 | . 2 2 . Fabricators . | . . . . Repair Stations 2 | . . 1 1 Recycling Units 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 20 | . 6 11 3 Successful 13 | . 4 6 3 Failed 7 | . 2 5 . Catastrophic 2 | . . 2 . Database Lockouts . | . . . . Manual 3 | . . 3 . Terminals 14 | . 6 8 . Fabricators . | . . . . Repair Stations 5 | . . 3 2 Recycling Units 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 7 | . 4 3 . Record 4 | . 1 3 . Scanalyzer Index 1 | . 1 . . Reprogram Traps 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 5 | . . 3 2 Scan Component 3 | . . 2 1 Repair 2 | . . 1 1 Recycling Unit Hacks 1 | . . . 1 Retrieve Components 1 | . . . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 2 3 2 Full Trace Events 4 | . 1 3 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . . 1 1 Time 64 | . . 38 26 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 3 | . . . 3 Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 2747 | 73 530 998 1146 Spaces Moved 1117 | 54 292 318 453 Core 90 | 11 55 4 20 Treads 380 | . . 233 147 Legs 235 | 43 56 . 136 Wheels 226 | . 181 . 45 Hover 1 | . . . 1 Flight 185 | . . 81 104 Fastest Speed 50 | 50 90 150 100 Average Speed 177 | 105 127 231 181 Slowest Speed 680 | 120 300 440 680 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 33 | 4 55 31 44 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 27 | . . . 27 Melee . | . . . . Projectile 13 | . . . 13 AOE 14 | . . . 14 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1593 | 66 379 493 655 Wait 197 | 2 22 98 75 Move 1114 | 53 291 317 453 Hop . | . . . . Pick Up 32 | 4 5 10 13 Fast Attach 34 | 6 7 5 16 Attach 17 | . 2 3 12 Detach 8 | . 3 1 4 Swap 16 | . 4 5 7 Drop 19 | . 4 7 8 Fire 149 | . 41 46 62 Melee 4 | . . . 4 Ram 1 | . . . 1 Kick 1 | 1 . . . Crush 1 | . . 1 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials -8/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 74 | -11/Scrapyard | Entered Materials 280 | -10/Materials | Discovered new exit (range 13) 313 | -10/Materials | Build established: Mutant 320 | -10/Materials | Discovered new exit (range 14) 363 | -10/Materials | Core integrity fell below 50% 411 | -10/Materials | Discovered new exit (range 4) 451 | -10/Materials | Core integrity fell below 20% 491 | -10/Materials | Lost 5 parts (1p2n2w) 542 | -10/Materials | Discovered new exit (range 10) 604 | -10/Materials | Entered another Materials area 604 | -9/Materials | Evolved 2 slots: Utility x2 1382 | -9/Materials | Repaired Imp. Heat Sink 1574 | -9/Materials | Build established: Scavenger-Mutant 1578 | -9/Materials | Discovered new exit (range 16) 1602 | -9/Materials | Entered another Materials area 1602 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2488 | -8/Materials | Garrison activated, responded to threat 2554 | -8/Materials | Repaired Flight Unit 2559 | -8/Materials | Core integrity fell below 50% 2608 | -8/Materials | Core integrity fell below 20% 2669 | -8/Materials | Lost 12 parts (2p3n2u5w) 2748 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02671_ K-01 Serf collects debris. 02671_ Acquired 68 matter. 02678_ Acquired Lgt. Nuclear Core. 02679_ K-01 Serf collects debris. 02682_ Acquired Wheel. 02683_ K-01 Serf collects debris. 02691_ R-06 Scavenger collects Lgt. Ion Engine. 02693_ U,YXFRJAF/2J2:B1D:/>VG /FT4JO