Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.10.08 @ 22:36:38 Player: soymachine Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (147) 735 Value Destroyed (4732) 4732 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (864) 864 TOTAL SCORE: 12431 Bonus ------- High Alert Combat Kills 135 Follower Combat Kills 868 Friendly Fire -139 Cogmind --------- Core Integrity 95/1300 Matter 95/300 Energy 63/100 System Corruption 6% Temperature Cool (0) Movement Treading (170) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- Armored Heavy Treads > --- UTILITY (10) ----- Advanced Signal Interpreter Advanced Salvage Targeting Computer Improved Core Analyzer > --- WEAPON (2) ------- Gamma Rifle Gamma Rifle > --- INVENTORY (4) ---- Advanced Remote Datajack Great Axe Peak State ------------ > --- POWER ------------ Light Particle Reactor Light Particle Reactor > --- PROPULSION ------- Flexi-carbon Leg Enhanced Flexi-carbon Leg Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Advanced Visual Processing Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Salvage Targeting Computer Improved Core Analyzer Experimental Thermal Shield Hacking Suite Mini Drone Bay > --- WEAPON ----------- Gamma Rifle Railgun > --- INVENTORY -------- Humpback Matter Neutralizer Enhanced Gauss Cannon Tesla Bomb Launcher Micro-nuke Launcher Advanced Remote Datajack Great Axe [Rating: 100] Favorites ----------- Power Fission Core Engine Light Ion Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Myomer Leg Utility Hacking Suite Device Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Weapon Shielding Weapon Flak Gun Energy Gun Improved EM Shotgun Energy Cannon Matter Neutralizer Ballistic Gun Flak Gun Ballistic Cannon Advanced Assault Cannon Launcher Micro-nuke Launcher Slashing Weapon Great Axe Build | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Fac Upp Upp Res Slots Evolved 14 | . . . 2 2 . 2 2 2 2 . . 2 Power 1 | . . . . . . . . 1 . . . . Propulsion 5 | . . . . 1 . 1 1 1 1 . . . Utility 8 | . . . 2 1 . 1 1 . 1 . . 2 Weapon . | . . . . . . . . . . . . . Parts Attached 115 | . 12 2 13 7 12 8 7 9 14 4 1 26 Power 12 | . 1 . 3 1 . 1 1 1 1 1 . 2 Engine 6 | . 1 . 3 . . 1 . 1 . . . . Core 3 | . . . . 1 . . 1 . . 1 . . Reactor 3 | . . . . . . . . . 1 . . 2 Propulsion 25 | . 5 1 1 2 6 2 1 1 4 . . 2 Treads 16 | . 2 1 1 2 6 2 1 . . . . 1 Leg 9 | . 3 . . . . . . 1 4 . . 1 Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 23 | . 1 . 3 . 2 3 1 1 7 1 . 4 Device 8 | . . . 2 . 1 . . . 3 . . 2 Storage 4 | . . . . . . 1 . 1 . 1 . 1 Processor 7 | . 1 . 1 . . . 1 . 3 . . 1 Hackware 2 | . . . . . . 1 . . 1 . . . Protection 2 | . . . . . 1 1 . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 55 | . 5 1 6 4 4 2 4 6 2 2 1 18 Energy Gun 11 | . 2 . 3 1 1 . . . . . . 4 Energy Cannon 10 | . . . . 2 1 . 1 2 1 . 1 2 Ballistic Gun 7 | . 3 1 1 . . 1 . . . . . 1 Ballistic Cannon 8 | . . . . . . 1 1 2 1 . . 3 Launcher 14 | . . . 2 1 2 . 2 2 . 1 . 4 Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . . . . 1 . 4 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 1 . 2 . . . 1 . . 3 Parts Lost 47 | . . 1 5 . 1 2 1 14 1 2 . 20 Power 8 | . . . 2 . . 1 . 2 . 1 . 2 Propulsion 12 | . . . 1 . . . 1 5 . . . 5 Utility 14 | . . . . . 1 1 . 3 1 1 . 7 Weapon 13 | . . 1 2 . . . . 4 . . . 6 Highest Loss Streak 15 | . . 1 3 . 1 2 1 6 1 2 . 15 Average Slot Usage (%) 83 | . 73 99 93 86 99 94 96 55 57 80 78 69 Engine 3 | . 13 14 6 7 . 2 1 1 . . . . Core 2 | . . . . 1 9 3 4 3 . 3 5 2 Treads 17 | . 19 28 20 23 27 28 32 11 . . . . Leg 5 | . 6 . . . . . . 1 12 21 21 15 Device 9 | . . . 22 18 18 10 6 3 5 10 10 13 Storage 6 | . 14 14 11 9 9 7 6 2 . . 5 3 Processor 12 | . . 14 11 9 9 7 9 11 17 19 15 15 Hackware 4 | . . . . . . 6 6 5 9 10 10 6 Protection 3 | . . . . . 8 9 13 4 . . . . Energy Gun 3 | . 14 7 9 9 11 2 . . . . . 3 Ballistic Gun 5 | . 5 20 9 2 . 6 6 . . . . 1 Ballistic Cannon 1 | . . . . . . 4 1 4 3 . . . Launcher 1 | . . . 3 . 3 . 4 . . 4 5 1 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 64 | 10 10 11 19 22 24 43 45 64 35 40 43 59 Greatest Support 103 | 20 40 40 40 60 60 80 100 80 103 103 103 103 Greatest Overweight (x) 6 | . 3 . . . . . . 6 . . . 5 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 12 | . 6 6 6 6 6 10 10 12 4 8 8 8 Average Capacity 6 | . 6 6 6 6 6 6 10 8 4 4 8 7 Most Carried 10 | . 6 6 6 6 6 6 7 10 4 4 6 8 Average Carried 5 | . 3 4 3 5 5 5 6 6 2 4 4 7 Final Capacity 10 | 6 6 6 6 6 6 10 10 4 4 8 8 4 Final Carried 7 | 6 2 6 3 6 6 6 7 3 4 4 6 2 Class Distribution -------------------- 45% | Hacker-Mutant 26% | Scavenger-Mutant 20% | Mutant 6% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Commander-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -3/Research Resources | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 ----------- Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Fac Upp Upp Res Matter Collected 3108 | 200 18 147 262 43 279 338 301 541 250 335 . 394 Remotely . | . . . . . . . . . . . . . Salvage Created 5514 | . 100 341 599 406 512 515 475 663 317 497 . 1089 Parts 269 | . 4 22 38 18 39 27 24 21 14 9 . 53 Haulers Intercepted 1 | . . . . . 1 . . . . . . . Recyclers Shooed 11 | . 1 . 1 . . 1 1 6 . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . . . 5 . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Fac Upp Upp Res Combat Hostiles Destroyed 95 | . . 6 12 7 7 6 13 11 9 10 . 14 Guns 27 | . . 6 8 1 . 3 4 . . . . 5 Cannons 25 | . . . . 2 . 3 1 8 8 . . 3 AOE 42 | . . . 4 4 7 . 8 2 1 10 . 6 Classes Destroyed 15 | . 2 4 2 . 4 1 1 . 1 . . . Worker 16 | . . 1 4 . 4 . . 1 3 . . 3 Builder 10 | . . . . . 2 2 2 2 . . . 2 Tunneler 2 | . . 1 . . . . . . 1 . . . Hauler 1 | . . . . . 1 . . . . . . . Recycler 14 | . 1 . 2 1 2 2 1 2 . . . 3 Mechanic 1 | . . . . . 1 . . . . . . . Operator 1 | . . . 1 . . . . . . . . . Watcher 7 | . 1 . 1 1 . . . . 1 . . 3 Swarmer 37 | . . . 3 . 4 1 10 4 5 5 . 5 Grunt 26 | . . 4 6 5 1 . . 5 . 3 . 2 Brawler 3 | . . . . . 1 2 . . . . . . Duelist 1 | . . . . . . 1 . . . . . . Sentry 16 | . . 2 3 2 1 2 2 . 2 . . 2 Hunter 4 | . . . . . . . . . 2 2 . . Programmer 8 | . . . . . . . 1 2 . . . 5 Packrat 3 | . . . . . . . . . . 3 . . Best Kill Streak 8 | . 1 2 5 3 6 8 5 5 7 5 . 7 Combat Bots Only 5 | . . 2 3 3 4 2 4 4 5 5 . 5 Max Kills in Single Turn 4 | . 1 1 2 2 3 2 2 2 2 4 . 3 Gunslinging . | . . . . . . . . . . . . . Exploded 4 | . . . 2 2 3 . 2 1 1 4 . 3 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -------- Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Fac Upp Upp Res Damage Taken 7944 | . . 347 505 119 225 495 472 1876 624 275 31 2975 Core 2041 | . . 67 61 24 49 62 56 434 64 19 . 1205 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 84 | 100 . 73 84 . 86 91 93 56 . . 92 . Volleys Fired 306 | . 10 27 34 11 23 28 26 58 22 14 . 53 Largest 2 | . 2 2 2 2 2 2 2 2 2 1 . 2 Hottest 162 | . 70 70 105 110 110 76 76 105 162 49 . 151 Shots Fired 519 | . 11 53 65 21 35 55 48 81 44 14 . 92 Gun 256 | . 11 53 58 11 15 32 26 . . . . 50 Cannon 202 | . . . . 8 6 23 14 74 44 . . 33 Launcher 61 | . . . 7 2 14 . 8 7 . 14 . 9 Special . | . . . . . . . . . . . . . Kinetic 277 | . 1 29 27 1 . 51 40 55 22 . . 51 Thermal 151 | . 10 24 31 8 6 . . 19 22 . . 31 Explosive 46 | . . . 7 2 7 . 8 3 . 14 . 5 Electromagnetic 45 | . . . . 10 22 4 . 4 . . . 5 Robot Hit Streak 33 | . 6 27 24 10 23 26 33 22 13 9 . 23 Robot Miss Streak 4 | . 1 2 4 1 3 3 4 1 1 1 . 2 Penetration Max 1 | . . . . . . . . 1 1 . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 429 | . 10 43 54 17 29 48 41 62 34 15 . 76 Core Hits 312 | . 3 17 47 14 34 40 47 21 21 20 . 48 Critical Hits 14 | . . . 1 . . 1 . 2 5 . . 5 Critical Kills 7 | . . . 1 . . . . 1 4 . . 1 Critical Parts Destroyed 4 | . . . . . . . . 1 1 . . 2 Melee Attacks 17 | . . . . . . . . . . 12 . 5 Impact . | . . . . . . . . . . . . . Slashing 17 | . . . . . . . . . . 12 . 5 Piercing . | . . . . . . . . . . . . . Sneak Attacks 6 | . . . . . . . . . . 3 . 3 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 15852 | . 125 451 986 643 1508 1076 1460 2293 1353 2010 . 3947 Guns 4035 | . 123 451 633 163 249 705 563 . . . . 1148 Cannons 5113 | . . . . 140 137 371 170 1937 1239 . . 1119 Explosions 5992 | . . . 353 340 1122 . 727 356 114 1644 . 1336 Melee 702 | . . . . . . . . . . 366 . 336 Ramming 10 | . 2 . . . . . . . . . . 8 Kinetic 5477 | . 9 175 298 . . 1028 733 1321 602 . . 1311 Thermal 3372 | . 114 276 335 215 137 . . 616 751 . . 928 Explosive 4835 | . . . 353 265 613 . 727 108 . 1644 . 1125 Electromagnetic 1456 | . . . . 163 758 48 . 248 . . . 239 Impact . | . . . . . . . . . . . . . Slashing 702 | . . . . . . . . . . 366 . 336 Piercing . | . . . . . . . . . . . . . Highest Corruption 6 | . . . . . . 1 . 5 . . . 6 Average Corruption 3 | . . . . . . 1 . 4 . . . 3 Corruption Purged . | . . . . . . . . . . . . . Effects 20 | . . . . . . 1 . 13 . . . 6 Message Errors 1 | . . . . . . 1 . . . . . . Matter Fused 7 | . . . . . . . . 6 . . . 1 Heat Flow Errors 3 | . . . . . . . . 1 . . . 2 Energy Discharges 2 | . . . . . . . . 2 . . . . Data Loss (minor) 3 | . . . . . . . . 2 . . . 1 Targeting Errors 4 | . . . . . . . . 2 . . . 2 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 766 | . . . 18 4 73 . 11 174 29 176 . 281 Projectiles 254 | . . . . . 22 . 3 159 29 . . 41 Explosions 309 | . . . 18 4 51 . 8 15 . 80 . 133 Melee 203 | . . . . . . . . . . 96 . 107 Knockbacks 32 | . . . . . . 3 2 19 3 . . 5 Impact . | . . . . . . . . . . . . . Kinetic 29 | . . . . . . 3 2 16 3 . . 5 Secondary 3 | . . . . . . . . 3 . . . . Self-Inflicted Damage 421 | . . . 63 . 21 . . 163 69 20 . 85 Shots 14 | . . . 2 . 1 . . 7 1 1 . 2 Rammed 3 | . 2 . . . . . . . . . . 1 Targets Rammed 4 | . 2 . . . . . . . . . . 2 Kicked 1 | . . . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . . . Highest Temperature 238 | . 50 184 7 14 9 3 22 238 123 . . 141 Average Temperature 56 | . 17 66 4 7 5 3 13 84 28 . . 55 Received Heat Transfer 1473 | . . 186 192 81 93 102 114 495 30 63 . 117 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . Parts Fried 3 | . . . . . 2 . . 1 . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 6 | . . 2 . . . 1 . 1 . . . 2 Heat Transferred 4943 | . 333 814 587 322 222 . . 950 679 . . 1036 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . 1 1 . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Fac Upp Upp Res Peak Influence 798 | . 27 115 237 306 798 547 293 224 524 . . 358 Initial 310 | . . 8 1 10 109 310 127 66 61 . . 93 Average 184 | . 10 45 102 125 465 416 164 94 221 . . 162 Maximum Alert Level 3 | . . . 1 1 3 2 1 1 2 . . 1 Low Security (%) 65 | . 100 100 87 67 15 . 67 94 57 . . 66 Level 1 22 | . . . 12 32 25 42 32 5 33 . . 33 Level 2 11 | . . . . . 46 57 . . 9 . . . Level 3 1 | . . . . . 12 . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 25 | . . . 2 2 2 5 4 5 1 . . 4 Investigation 1 | . . . . . . . . 1 . . . . Extermination 7 | . . . . . . 1 1 2 . . . 3 Reinforcement 14 | . . . 2 2 2 1 3 2 1 . . 1 Assault . | . . . . . . . . . . . . . Garrison 3 | . . . . . . 3 . . . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . 1 2 . . . 1 Haulers Reinforced 1 | . . . . . . . . . 1 . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 --------- Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Fac Upp Upp Res Distress Signals 5 | . . . 1 . 3 . 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 193 | . 2 8 21 13 31 16 14 20 15 10 5 38 Peak Tracking Total 9 | . 1 3 5 4 4 4 5 5 5 5 6 9 Tactical Retreats 18 | . . 2 3 1 3 . . 3 2 . . 4 Traps | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Fac Upp Upp Res Traps Triggered 13 | . 4 . 1 . . 1 . 3 . . . 4 Indirectly 4 | . . . . . . . . . . . . 4 Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . . Machines | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 ---------- Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Fac Upp Upp Res Machines Disabled 13 | . . . 1 3 3 . . 1 3 . . 2 Max in Single Turn 2 | . . . 1 1 1 . . 1 2 . . 1 Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 --------- Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Fac Upp Upp Res Machines Accessed 13 | . . 1 . . 2 1 2 . 1 1 1 4 Terminals 9 | . . 1 . . 2 . 2 . . . . 4 Fabricators 2 | . . . . . . 1 . . 1 . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 19 | . . 3 . . 4 1 2 . 1 1 1 6 Successful 14 | . . 3 . . 3 1 . . . 1 1 5 Failed 5 | . . . . . 1 . 2 . 1 . . 1 Catastrophic 2 | . . . . . 1 . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . Manual 6 | . . . . . 2 . 2 . . . . 2 Terminals 15 | . . 3 . . 4 . 2 . . . . 6 Fabricators 2 | . . . . . . 1 . . 1 . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 13 | . . 3 . . 3 . . . . 1 1 5 Record 4 | . . 3 . . 1 . . . . . . . Prototype ID Bank 1 | . . . . . . . . . . . . 1 Open Door 3 | . . . . . 1 . . . . 1 1 . Branch Access Points 1 | . . . . . . . . . . . . 1 Alert Level 1 | . . . . . 1 . . . . . . . Locate Traps 1 | . . . . . . . . . . . . 1 Registered Components 1 | . . . . . . . . . . . . 1 Zone Layout 1 | . . . . . . . . . . . . 1 Fabricator Hacks 1 | . . . . . . 1 . . . . . . Build 1 | . . . . . . 1 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 4 | . . . . . 1 . 1 . 1 . . 1 Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built 2 | . . . . . . 2 . . . . . . Matter 234 | . . . . . . 234 . . . . . . Time 117 | . . . . . . 117 . . . . . . Total Part Build Rating 14 | . . . . . . 14 . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 ------------ Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -------- Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Fac Upp Upp Res Total Allies 11 | . . . . . 11 . . . . . . . Largest Group 11 | . . . . . 11 11 1 . . . . . Highest-Rated Group 272 | . . . . . 272 272 16 . . . . . Highest-Rated Ally 99 | . . . . . 99 99 16 . . . . . Total Orders 6 | . . . . . . . . . 4 2 . . ROAM 2 | . . . . . . . . . 1 1 . . EXPLORE 2 | . . . . . . . . . 1 1 . . RETURN 2 | . . . . . . . . . 2 . . . Ally Attacks 118 | . . . . . 40 71 7 . . . . . Total Damage 2110 | . . . . . 1225 792 93 . . . . . Kills 29 | . . . . . 19 9 1 . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Fac Upp Upp Res Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . . . . 1 . . Drone Launches 5 | . . . . . . . . . 3 2 . . Drone Recoveries 4 | . . . . . . . . . 2 2 . . Exploration | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 ------------- Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Fac Upp Upp Res Turns Passed 7797 | . 182 1061 840 192 561 848 950 786 499 708 163 1007 Spaces Moved 4480 | 1 98 588 369 89 294 464 492 401 395 508 121 660 Core 438 | . 4 . . . . . . 129 168 . . 137 Treads 2527 | . 60 588 369 89 294 464 492 168 . . . 3 Legs 1515 | 1 34 . . . . . . 104 227 508 121 520 Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 120 100 160 160 160 160 160 164 50 50 120 120 50 Average Speed 137 | 120 144 160 160 160 160 161 164 128 90 120 120 106 Slowest Speed 350 | 120 200 160 160 160 160 162 165 350 120 120 120 300 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 32 | 2 28 85 34 10 66 20 20 17 13 81 21 28 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . . . . . . Known Exits Taken 11 | . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . Scrap Searched 2 | . . . . . . . . . . 2 . . Spaces Dug 28 | . . . 11 . . . . 7 . 8 . 2 Terrain Destroyed 515 | . . . 63 15 64 2 57 31 48 160 . 75 Melee 10 | . . . . . . . . . . 8 . 2 Projectile 30 | . . . . 1 . 2 3 10 10 . . 4 AOE 475 | . . . 63 14 64 . 54 21 38 152 . 69 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 --------- Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Fac Upp Upp Res Total 5546 | . 123 661 553 117 351 508 585 589 491 569 138 861 Wait 543 | . . 38 128 5 11 . 56 111 50 32 16 96 Move 4468 | . 97 587 368 88 293 463 491 400 394 507 120 660 Hop . | . . . . . . . . . . . . . Pick Up 57 | . 1 5 7 3 4 3 4 8 10 . 1 11 Fast Attach 26 | . 7 1 . 2 1 5 . . 5 2 . 3 Attach 42 | . 5 . 7 . 1 . 2 6 9 . . 12 Detach 2 | . . . . . . . . . . . . 2 Swap 47 | . . 1 6 5 10 3 5 3 . 2 1 11 Drop 34 | . 1 2 3 3 8 6 1 3 1 . . 6 Fire 306 | . 10 27 34 11 23 28 26 58 22 14 . 53 Melee 17 | . . . . . . . . . . 12 . 5 Ram . | . . . . . . . . . . . . . Kick 2 | . . . . . . . . . . . . 2 Crush 2 | . 2 . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -8/Storage -7/Factory -6/Factory -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 2 exits: Qua x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 96 | -10/Materials | Discovered new exit (range 3) 142 | -10/Materials | Discovered new exit (range 16) 183 | -10/Materials | Identified exit to Mines 183 | -10/Materials | Entered Mines 217 | -10/Mines | Learned location of 1 exit from Materials 317 | -10/Mines | Build established: Mutant 693 | -10/Mines | Discovered new exit (range 10) 870 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 874 | -10/Mines | Found Prototype Device 1242 | -10/Mines | Identified exit to Materials 1244 | -10/Mines | Entered Materials 1244 | -9/Materials | Evolved 2 slots: Utility x2 1244 | -9/Materials | Identified Exp. Sensor Array 1245 | -9/Materials | Identified exit to Mines 1451 | -9/Materials | Lost 3 parts (1p2w) 1543 | -9/Materials | Build established: Scavenger-Mutant 1873 | -9/Materials | Discovered new exit (range 16) 2082 | -9/Materials | Identified exit to Materials 2084 | -9/Materials | Entered another Materials area 2084 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2261 | -8/Materials | Discovered new exit (range 6) 2274 | -8/Materials | Identified exit to Storage 2276 | -8/Materials | Entered Storage 2286 | -8/Storage | Met 01-MTF 2420 | -8/Storage | Learned location of Armory (-4) 2786 | -8/Storage | Discovered new exit (range 13) 2808 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2831 | -8/Storage | Identified exit to Factory 2837 | -8/Storage | Entered Factory 2837 | -7/Factory | Accompanied by 11 allies (01-MTF) 2837 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2842 | -7/Factory | 01-MTF left 3087 | -7/Factory | Build established: Commander-Mutant 3143 | -7/Factory | Garrison activated, responded to threat 3373 | -7/Factory | Fabricated Adv. Coolant Injector? 3504 | -7/Factory | Discovered new exit (range 16) 3624 | -7/Factory | Identified exit to Factory 3679 | -7/Factory | Build established: Scavenger-Mutant 3685 | -7/Factory | Entered another Factory area 3685 | -6/Factory | Accompanied by 1 ally 3685 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4238 | -6/Factory | Build established: Hacker-Mutant 4613 | -6/Factory | Discovered new exit (range 5) 4633 | -6/Factory | Identified exit to Factory 4635 | -6/Factory | Entered another Factory area 4635 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 5016 | -5/Factory | Lost 5 parts (2n2u1w) 5174 | -5/Factory | Lost 6 parts (1p2n1u2w) 5371 | -5/Factory | Spotted B-75 Beast 5390 | -5/Factory | Lost 3 parts (1p1n1w) 5408 | -5/Factory | Discovered new exit (range 12) 5413 | -5/Factory | Identified exit to Factory 5421 | -5/Factory | Entered another Factory area 5421 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5849 | -4/Factory | Discovered new exit (range 11) 5906 | -4/Factory | Identified exit to Upper Caves 5920 | -4/Factory | Entered Upper Caves 6583 | -4/Upper Caves | Discovered new exit (range 12) 6627 | -4/Upper Caves | Identified exit to Upper Caves 6628 | -4/Upper Caves | Entered another Upper Caves area 6629 | -4/Upper Caves | Encountered a Warlord checkpoint 6784 | -4/Upper Caves | Discovered new exit (range 6) 6790 | -4/Upper Caves | Identified exit to Research 6791 | -4/Upper Caves | Entered Research 6791 | -3/Research | Evolved 2 slots: Utility x2 6943 | -3/Research | Identified exit to Quarantine 6993 | -3/Research | Found Prototype Device 6994 | -3/Research | Identified Exp. Thermal Shield 7142 | -3/Research | Found Prototype Launcher 7143 | -3/Research | Identified Tesla Bomb Launcher 7499 | -3/Research | Lost 4 parts (2n1u1w) 7617 | -3/Research | Spotted B-86 Titan 7738 | -3/Research | Core integrity fell below 50% 7746 | -3/Research | Lost 15 parts (2p3n5u5w) 7772 | -3/Research | Core integrity fell below 20% 7781 | -3/Research | Spotted B-86 Titan 7798 | -3/Research | Self-destructed Last Messages --------------- 07730_ Slug penetrates Wall. 07736_ U-05 Engineer lays Concrete. 07740_ U-05 Engineer builds a Wall. 07740_ U-05 Engineer lays Concrete. 07742_ The unstable cave ceiling collapses. 07742_ U-05 Engineer lays Concrete. 07747_ U-05 Engineer builds a Wall. 07751_ Drone sends a signal. 07752_ Slug penetrates Wall. 07758_ Penetrated by Slug. 07758_ Slug penetrates Wall. 07760_ Penetrated by Slug. 07760_ Slug penetrates Wall. 07761_ Penetrated by Slug. 07770_ System corrupted: Heat flow error (+187). 07776_ Adv. Visual Processing Unit destroyed. 07789_ Slug penetrates Wall. 07789_ Acquired Arm. Heavy Treads. 07791_ ALERT: Rogue bot located, Programmers report to Research Zone 8U. 07797_ B-86 Titan activates siege mode. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ###############+######+##################????????? | | #????????? | | #????????? | | ##???????? | | "#???????? | | #+###### ######+#################### #????????? | | ????# #???? ????# #??????# ##???????? | | ????# #???? ????#! ######## "#???????? | | ???# #??? ???# # # #??? | | ??? #??? ???# ! + #?? ?? | | ?? #?? ??# # #????? | | ?? #?? ??# !s # #???????? | | + #? ?# s #### #????????? | | ## #? ?# ! s #??# #????????? | | ## ################s##;;;# !! #????????? | | #? ? k @ sR !! #????????? | | +? ? #????????? | | #######? ? #????????? | | ???????? ?? k #????????? | | ???????? ?? ######+######;BB# #????????? | | ???????? ? ??????????????#BB# #????????? | | ######## ???????????????#### #????????? | | ???????????????????? #????????? | | ????????????????????? ??????????? | | ??????????????????????????????????? | | ""???????????????????????????????????? | | # """ """"?? #?????????????????????????????? | | # "R """" #?????????????????????????????? | | # """ """ #?????????????????????????????? | | # "" #?????????????????????????????? | | # #?????????????????????????????? | | # #???????????????????????????? | | # #???????????????????????????? | | # ##############??????????????????????????????? | | # # #??????????????????????????????? | | # # = #??????????????????????????????? | | # + #??????????????????????????????? | | # # #??????????????????????????????? | | # # #??????????????????????????????? | | # #?#############?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 41 Energy Capacity 390 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 30 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 50 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 66 Evasion (%) 50 Targeting Accuracy 8 Core Analysis 8 Recoil Reduction 5 Salvage Targeting 3 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Adv. Coolant Injector | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CorruptionIonApparatus Manual? 0 Play Time 01:13:48 Cumulative 306.6 hours Start 2021.10.02 @ 00:13:05 End 2021.10.08 @ 22:36:38 Sessions 9 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 237 Rogue 195 Adventurer 42 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0 Lore% 46 Gallery% 73 Achievement% 46 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 06115e33-02fa-41aa-8562-70818094ad46