Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.22 @ 15:28:08 Player: Patryk Z Result: Destroyed by AG-43478 with Assembled Focal Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (168) 840 Value Destroyed (5864) 5864 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (3353) 3353 TOTAL SCORE: 14317 Bonus ------- High Alert Combat Kills 186 Follower Combat Kills 197 Entered Garrisons 200 Met Imprinter 300 Was Imprinted 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Acquired ECA 300 Friendly Fire -130 Cogmind --------- Core Integrity 0/700 Matter 126/300 Energy 100/100 System Corruption 0% Temperature Warm (181) Movement Walking (285) Ox2 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- Zionite Light DM Reactor > --- PROPULSION (5) --- Carbon-fiber Leg Zionite Composite Leg I > --- UTILITY (5) ------ Huge Storage Unit Zionite Weapon Casing > --- WEAPON (2) ------- Zionite Laser-S Heavy Missile Launcher > --- INVENTORY (25) --- Heavy Deuterium Engine Heavy Deuterium Engine Heavy Deuterium Engine Armored Wheel Improved Terrain Scan Processor Particle Charger Transmission Jammer Improved Shield Generator High-powered Tractor Beam Gatling Laser Zionite Phaser-S Plasma Cannon Plasma Cannon Plasma Cannon Plasma Cannon Plasma Cutter Heavy Flail Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Light Treads Improved Treads Carbon-fiber Leg Carbon-fiber Leg Zionite Composite Leg I > --- UTILITY ---------- Experimental Heat Sink Huge Storage Unit Zionite Weapon Casing Zionite Heavy Carapace > --- WEAPON ----------- Zionite Laser-S Zionite Phaser-S > --- INVENTORY -------- Heavy Deuterium Engine Heavy Deuterium Engine Heavy Deuterium Engine Armored Wheel High-capacity Matter Pod Improved Terrain Scan Processor Particle Charger Transmission Jammer Zionite Light Carapace Zionite Light Carapace Zionite Heavy Carapace Zionite Heavy Carapace Improved Shield Generator High-powered Tractor Beam Gatling Laser Plasma Cannon Plasma Cannon Plasma Cannon Plasma Cannon Heavy Plasma Cannon Heavy Missile Launcher Plasma Cutter Heavy Flail [Rating: 72] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Huge Storage Unit Device Cooling System Storage Huge Storage Unit Processor Signal Interpreter Protection Hardened Medium Armor Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Assault Rifle Launcher Heavy Missile Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Flail Build | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Dee Slots Evolved 6 | . . . 2 . 2 . . 2 . . . . Power . | . . . . . . . . . . . . . Propulsion 3 | . . . 1 . 1 . . 1 . . . . Utility 3 | . . . 1 . 1 . . 1 . . . . Weapon . | . . . . . . . . . . . . . Parts Attached 103 | 7 11 1 11 5 . 4 8 31 3 . 3 19 Power 9 | 1 1 . 3 . . . . 1 1 . . 2 Engine 6 | 1 . . 2 . . . . 1 1 . . 1 Core 2 | . 1 . 1 . . . . . . . . . Reactor 1 | . . . . . . . . . . . . 1 Propulsion 33 | 2 3 . 3 2 . 1 4 12 . . 1 5 Treads 26 | . 2 . 3 2 . 1 4 12 . . 1 1 Leg 6 | 2 1 . . . . . . . . . . 3 Wheel 1 | . . . . . . . . . . . . 1 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 33 | 2 3 1 3 2 . 1 1 9 1 . . 10 Device 12 | 1 2 1 . . . . . 6 . . . 2 Storage 3 | 1 1 . 1 . . . . . . . . . Processor 1 | . . . . . . . . 1 . . . . Hackware . | . . . . . . . . . . . . . Protection 17 | . . . 2 2 . 1 1 2 1 . . 8 Artifact . | . . . . . . . . . . . . . Weapon 28 | 2 4 . 2 1 . 2 3 9 1 . 2 2 Energy Gun 13 | . 3 . 1 1 . . 1 5 . . . 2 Energy Cannon 4 | . . . . . . . 2 . 1 . 1 . Ballistic Gun 3 | 2 . . 1 . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 4 | . . . . . . 2 . 2 . . . . Special Weapon 1 | . . . . . . . . . . . 1 . Impact Weapon 3 | . 1 . . . . . . 2 . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . 4 . . . 1 2 . . . 8 Parts Lost 31 | . . . 2 1 . . . 3 1 . . 24 Power 2 | . . . 1 . . . . . . . . 1 Propulsion 13 | . . . . . . . . 2 . . . 11 Utility 13 | . . . . . . . . 1 1 . . 11 Weapon 3 | . . . 1 1 . . . . . . . 1 Highest Loss Streak 9 | . . . 1 1 . . . 1 1 . . 9 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 20 | 2 11 18 20 23 21 22 23 23 24 24 24 20 Power 2 | . 1 2 1 2 2 2 2 3 3 3 3 2 Propulsion 2 | 2 2 3 . 2 2 2 3 1 4 4 4 1 Utility 8 | . 3 7 10 11 10 11 10 9 8 8 8 7 Weapon 6 | . 2 6 7 6 6 6 7 7 7 7 7 7 Tool/Special . | . . . . . . . . . . . . . Unused Backups 33 | . 5 1 2 2 . 1 2 10 . . . 10 Power 8 | . 2 . 1 1 . . . 2 . . . 2 Propulsion 3 | . 2 . . . . . . 1 . . . . Utility 11 | . 1 1 1 . . 1 2 1 . . . 4 Weapon 10 | . . . . 1 . . . 6 . . . 3 Tool/Special 1 | . . . . . . . . . . . . 1 Average Slot Usage (%) 96 | . 95 100 99 100 95 100 99 93 100 100 98 86 Engine 6 | . 3 . 8 11 9 9 9 7 7 7 7 3 Core 2 | . 10 14 2 . . . . . . . . . Treads 31 | . 16 28 33 33 36 36 36 37 38 38 38 21 Leg 2 | . 11 . . . . . . . . . . 9 Device 13 | . 9 14 14 11 13 9 17 15 21 15 15 13 Storage 9 | . 14 14 11 11 9 9 9 7 7 7 7 7 Protection 8 | . . . 7 11 9 17 9 7 8 15 15 11 Energy Gun 14 | . 18 28 21 22 18 14 10 13 9 7 6 8 Energy Cannon 1 | . . . . . . . 7 1 4 6 3 3 Ballistic Gun 1 | . 7 . . . . . . . . . . . Peak Build Rating 72 | 7 14 14 19 20 20 22 25 55 56 55 55 72 Average Rating 31 | 5 11 13 18 19 19 21 23 41 54 54 53 56 On Entrance 27 | . 7 14 14 19 19 20 22 25 53 55 55 55 Avg Prop Armor Cover (%) 4 | . . . . . . . . . . . . 4 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 121 | 14 53 53 99 101 100 104 107 116 121 115 115 117 Greatest Support 140 | 20 40 40 60 60 80 80 80 140 140 140 140 134 Greatest Overweight (x) 2 | 1 2 1 1 1 1 1 1 1 . . . 2 Average Overweight (x) . | . . 1 . 1 1 1 1 . . . . 1 Largest Inventory Capacity 25 | 8 20 20 25 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 7 15 20 23 25 25 25 25 25 25 25 25 25 Most Carried 25 | 5 19 20 25 25 23 25 25 25 25 24 25 25 Average Carried 21 | 3 11 19 21 24 22 23 24 23 24 24 24 21 Final Capacity 25 | 8 20 20 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 4 18 20 25 24 22 25 25 25 24 24 25 17 Scrap Suit Usage (%) 15 | . . . . . . . . 71 . . . . Parts Cannibalized 9 | . . . . . . . . 9 . . . . Class Distribution -------------------- 56% | Mutant 43% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Dee Matter Collected 3144 | 326 534 50 150 71 . 208 100 659 343 59 60 584 Remotely 73 | . . . . . . . . . . . . 73 Salvage Created 5455 | 138 522 64 985 115 . 427 657 1678 253 181 . 435 Parts 298 | 13 36 2 68 6 . 26 29 77 19 13 . 9 Haulers Intercepted 12 | . 2 . 4 . . . 2 4 . . . . Recyclers Shooed 1 | . . . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 28 | . . . . . . . . . 15 13 . . Prevented 1 | . . . . . . . . . 1 . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 147 | . 11 2 24 2 . 16 7 40 12 6 . 27 Guns 77 | . 11 2 24 2 . 7 3 22 4 1 . 1 Cannons 11 | . . . . . . . 4 4 1 2 . . AOE 57 | . . . . . . 9 . 12 7 3 . 26 Classes Destroyed 17 | 2 4 . 3 1 . 1 1 3 . . . 2 Worker 2 | . 1 . 1 . . . . . . . . . Builder 3 | . . . . . . . 1 2 . . . . Tunneler 3 | 3 . . . . . . . . . . . . Hauler 12 | . 2 . 4 . . . 2 4 . . . . Recycler 6 | 1 . . 2 1 . . 2 . . . . . Mechanic 1 | . . . . . . . . 1 . . . . Operator 2 | . . . 2 . . . . . . . . . Watcher 10 | . 3 . 3 . . . . 4 . . . . Swarmer 31 | . . . 7 . . 3 . 10 8 3 . . Cutter 3 | . . . . . . 3 . . . . . . Grunt 59 | . 11 2 11 1 . 7 5 16 4 2 . . Duelist 1 | . . . . 1 . . . . . . . . Sentry 16 | . . . 6 . . 3 2 5 . . . . Hunter 2 | . . . . . . . . 1 . 1 . . Programmer 8 | . . . . . . . . 8 . . . . Z-Technician 5 | . . . . . . . . . . . . 5 Z-Light 8 | . . . . . . . . . . . . 8 Assembled 18 | . . . . . . . . . . . . 18 Best Kill Streak 15 | 3 4 2 7 2 . 5 4 5 4 4 . 15 Combat Bots Only 15 | . 4 2 5 1 . 5 2 5 4 4 . 15 Max Kills in Single Turn 6 | 1 1 1 2 1 . 4 1 4 3 2 . 6 Gunslinging 1 | . . . 1 . . . . . . . . . Exploded 6 | . . . . . . 4 . 4 3 2 . 6 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Dee Hostile Shots Fired 627 | . 39 6 63 4 . 38 30 257 35 9 . 146 Missed 175 | . 8 1 15 1 . 11 7 83 10 4 . 35 Hits 452 | . 31 5 48 3 . 27 23 174 25 5 . 111 Melee 7 | . . . . . . 5 . . . . . 2 Projectile 445 | . 31 5 48 3 . 22 23 174 25 5 . 109 Critical Strikes 12 | . 2 . 1 1 . 1 2 4 . 1 . . Actively Blocked 1 | . . . . . . . . . . 1 . . Part Disruptions 1 | . . . . . . . . . . . . 1 Actively Blocked 1 | . . . . . . . . . . . . 1 Damage Taken 8930 | . 389 88 666 63 . 512 361 2224 344 84 . 4199 Core 1031 | . 147 . 79 . . 31 28 178 . . . 568 Absorbed by Shields 84 | . . . . . . . . . 84 . . . Redirected to Shielding 393 | . . . . . . . . . 7 27 . 359 Regen/Repaired (Parts) 284 | . 22 . 27 . . . 37 198 . . . . Core Remaining (%) 77 | 100 . 41 . 80 . . 89 . . . . . Volleys Fired 349 | 14 49 5 61 6 . 20 25 105 14 8 . 42 Largest 2 | 2 2 2 2 2 . 2 2 2 2 2 . 2 Hottest 170 | 40 130 130 130 130 . 130 136 143 170 170 . 170 Shots Fired 641 | 28 98 10 122 15 . 29 50 194 23 13 . 59 Gun 511 | 28 98 10 122 15 . 23 22 164 9 5 . 15 Cannon 78 | . . . . . . . 28 21 9 6 . 14 Launcher 52 | . . . . . . 6 . 9 5 2 . 30 Special . | . . . . . . . . . . . . . Kinetic 82 | 28 54 . . . . . . . . . . . Thermal 507 | . 44 10 122 15 . 23 50 185 18 11 . 29 Explosive 52 | . . . . . . 6 . 9 5 2 . 30 Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 23 | 3 19 7 23 12 . 15 15 17 7 7 . 7 Robot Miss Streak 8 | 2 5 3 8 5 . 6 4 6 5 2 . 5 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 7 | . . . 3 1 . 1 . 2 . . . . Max Gunslinging Chain 1 | . . . 1 1 . 1 . 1 . . . . Shots Hit Robots 485 | 13 72 8 109 14 . 23 37 157 13 9 . 30 Core Hits 515 | 6 60 13 149 21 . 50 24 100 23 10 . 59 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . 1 . . . . Critical Strikes 8 | . . . . . . . 1 7 . . . . Burn 7 | . . . . . . . 1 6 . . . . Smash 1 | . . . . . . . . 1 . . . . Melee Attacks 22 | . 7 . . . . 2 . 9 . . 4 . Impact 22 | . 7 . . . . 2 . 9 . . 4 . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 16161 | 142 922 105 1615 236 . 797 690 4723 837 434 . 5660 Guns 6832 | 142 922 105 1522 236 . 334 320 2755 154 119 . 223 Cannons 1178 | . . . . . . . 370 410 127 97 . 174 Explosions 8094 | . . . 93 . . 463 . 1501 556 218 . 5263 Melee 57 | . . . . . . . . 57 . . . . Ramming . | . . . . . . . . . . . . . Kinetic 508 | 142 366 . . . . . . . . . . . Thermal 9715 | . 556 105 1615 236 . 334 690 3165 281 216 . 2517 Explosive 5881 | . . . . . . 463 . 1501 556 218 . 3143 Electromagnetic . | . . . . . . . . . . . . . Impact 57 | . . . . . . . . 57 . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 13 | . . . 3 3 . . . 13 13 13 13 . Average Corruption 7 | . . . 2 3 . . . 8 13 13 13 . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 165 | . . . 3 29 . . . 86 26 19 2 . Message Errors 40 | . . . 1 7 . . . 18 6 8 . . Matter Fused 32 | . . . 1 4 . . . 17 8 2 . . Heat Flow Errors 20 | . . . . 2 . . . 12 4 2 . . Energy Discharges 23 | . . . . 3 . . . 13 4 1 2 . Parts Rejected 1 | . . . . . . . . 1 . . . . Parts Fused 1 | . . . . 1 . . . . . . . . Data Loss (minor) 20 | . . . . 4 . . . 11 3 2 . . Data Loss (major) 6 | . . . . 2 . . . 2 . 2 . . Misfires 6 | . . . . 3 . . . 3 . . . . Alerts 11 | . . . 1 3 . . . 5 1 1 . . Weapon Failures 5 | . . . . . . . . 4 . 1 . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 733 | . . . 77 . . . . 104 26 12 . 514 Projectiles 19 | . . . . . . . . 12 7 . . . Explosions 657 | . . . 77 . . . . 35 19 12 . 514 Melee 57 | . . . . . . . . 57 . . . . Knockbacks 1 | . . . . . . . . 1 . . . . Impact 1 | . . . . . . . . 1 . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 714 | . . . 113 . . 109 . 13 48 10 . 421 Shots 11 | . . . 1 . . 4 . 1 1 1 . 3 Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 374 | . 201 87 120 166 . 57 36 230 191 223 . 374 Average Temperature 48 | . 41 43 22 45 . 19 14 59 93 106 . 102 Received Heat Transfer 2213 | . 252 42 168 51 . 171 225 492 36 18 . 758 Effects 3 | . . . . . . . . . . . . 3 Interference 3 | . . . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . 2 . . . . Impact Corruptions 2 | . . . . . . . . 2 . . . . Robots Melted 2 | . . . . . . . . 2 . . . . Combat Hostiles 2 | . . . . . . . . 2 . . . . Parts Melted 21 | . 1 . 2 . . . 1 16 . 1 . . Heat Transferred 12707 | . 680 140 1975 290 . 415 1375 6683 550 425 . 174 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Dee Maximum Alert Level 2 | . . . 1 . . 2 1 2 . . . . Low Security (%) 76 | 100 100 100 85 100 100 33 76 43 . . . . Level 1 12 | . . . 14 . . 17 23 25 . . . . Level 2 11 | . . . . . . 48 . 30 . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 594 | 10 143 40 304 111 . 522 254 594 . . . . Initial 254 | . 3 28 . 111 . 2 254 59 . . . . Average 132 | 2 32 3 106 19 . 328 133 269 . . . . Influence Increases 4136 | 20 465 50 782 197 4 522 322 1364 270 140 . . Destroy 0b10 Robot/C 2540 | . 220 40 480 140 . 320 180 800 240 120 . . Destroy 0b10 Robot/NC 200 | 20 30 . 60 5 . . 30 55 . . . . Destroy Leader 584 | . 60 10 124 30 . 20 54 236 30 20 . . Allied During Kill 31 | . . . . 22 . . 9 . . . . . Successful Hack 64 | . 16 . 8 . 4 7 8 21 . . . . Select Force Hacks 120 | . 30 . . . . . . 90 . . . . Disable Machine 75 | . 45 . 15 . . 15 . . . . . . Anti-Garrison Action 100 | . . . . . . 100 . . . . . . Destroy Structure 182 | . 19 . 20 . . 60 11 72 . . . . Partial Spotted 15 | . . . . . . . . 15 . . . . Lose Combat Pursuer 225 | . 45 . 75 . . . 30 75 . . . . Influence Decreases 4136 | 15 397 123 497 482 . 4 712 960 519 245 182 . Entered New Map 1000 | . 2 45 . 174 . 2 268 73 199 55 182 . Time Decay 2729 | 15 395 78 482 298 . . 404 557 310 190 . . Lost Part 65 | . . . 15 10 . . . 30 10 . . . Lost Ally 42 | . . . . . . 2 40 . . . . . Purge Threat 300 | . . . . . . . . 300 . . . . Squads Dispatched 21 | . 3 . 3 . . . 1 14 . . . . Investigation 6 | . 2 . 1 . . . . 3 . . . . Extermination 7 | . . . . . . . . 7 . . . . Reinforcement 7 | . 1 . 2 . . . 1 3 . . . . Assault 1 | . . . . . . . . 1 . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Dee Distress Signals 9 | . 1 . 3 . . . 2 3 . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 192 | . 24 2 36 7 . 15 15 51 12 6 . 24 Peak Tracking Total 12 | . 4 2 5 3 . 5 3 7 4 3 . 12 Tactical Retreats 8 | . 2 . 3 . . . 1 2 . . . . Traps | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Dee Traps Triggered 8 | . 1 . 3 . . 3 . 1 . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Dee Machines Disabled 18 | . 3 . 1 . . 3 . . . . 8 3 Max in Single Turn 2 | . 2 . 1 . . 1 . . . . 1 1 Garrison Relay 2 | . . . . . . 2 . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled 8 | . . . . . . . . . . . 8 . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Dee Machines Accessed 40 | . 9 1 9 . 1 2 5 11 . 1 1 . Terminals 22 | . 6 . 6 . . 2 3 5 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 5 | . 1 . 1 . . . 1 2 . . . . Recycling Units 5 | . 2 . . . . . . 3 . . . . Scanalyzers 4 | . . . 2 . . . 1 1 . . . . Garrison Access 1 | . . . . . 1 . . . . . . . Total Hacks 93 | . 23 1 21 . 2 3 12 25 . 2 4 . Successful 53 | . 11 1 9 . 1 1 9 15 . 2 4 . Failed 39 | . 12 . 11 . 1 2 3 10 . . . . Catastrophic 7 | . 2 . 3 . . 1 . 1 . . . . Database Lockouts 1 | . . . 1 . . . . . . . . . Manual 28 | . 15 . 7 . . . 1 5 . . . . Terminals 48 | . 14 . 13 . . 3 9 9 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 15 | . 4 . 3 . . . 2 6 . . . . Recycling Units 12 | . 5 . . . . . . 7 . . . . Scanalyzers 9 | . . . 5 . . . 1 3 . . . . Garrison Access 2 | . . . . . 2 . . . . . . . Terminal Hacks 28 | . 6 1 4 . . 1 5 5 . 2 4 . Record 2 | . . . . . . . . . . 2 . . Part Schematic 4 | . . . . . . . . . . . 4 . Robot Analysis 5 | . 4 . 1 . . . . . . . . . Prototype ID Bank 2 | . . . . . . . 2 . . . . . Open Door 2 | . . 1 . . . 1 . . . . . . Open DSF 1 | . . . . . . . . 1 . . . . Branch Access Points 2 | . . . 1 . . . . 1 . . . . Alert Level 3 | . . . 1 . . . 1 1 . . . . Unreport Threat 2 | . . . . . . . . 2 . . . . Locate Traps 4 | . 2 . 1 . . . 1 . . . . . Registered Components 1 | . . . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 10 | . 2 . 2 . . . 2 4 . . . . Scan Component 5 | . 1 . 1 . . . 1 2 . . . . Repair 5 | . 1 . 1 . . . 1 2 . . . . Recycling Unit Hacks 4 | . 1 . . . . . . 3 . . . . Report Inventory 3 | . 1 . . . . . . 2 . . . . Retrieve Components 1 | . . . . . . . . 1 . . . . Scanalyzer 3 | . . . 2 . . . 1 . . . . . Retrieve Study 3 | . . . 2 . . . 1 . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . Unlock Access 1 | . . . . . 1 . . . . . . . Unauthorized Hacks 7 | . 2 . 1 . . . 1 3 . . . . Terminals 3 | . 1 . 1 . . . 1 . . . . . Botnet 3 | . 1 . 1 . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 4 | . 1 . . . . . . 3 . . . . Tunnel 4 | . 1 . . . . . . 3 . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . Used 1 | . . . 1 . . . . . . . . . Hacking Detections 29 | . 8 . 7 . 1 2 3 8 . . . . Full Trace Events 2 | . 1 . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . 3 . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 20 | . . . . . . . . . . . 20 . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 3 | . . . 2 . . . 1 . . . . . Parts Repaired 5 | . 1 . 1 . . . 1 2 . . . . Time 172 | . 32 . 32 . . . 32 76 . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 6 | . . . . . . . . 6 . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 9 | . . . . . . 9 . . . . . . Machine Destruction 9 | . . . . . . 9 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . 2 . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Dee Total Allies 14 | . . . . 6 . 2 . . . . 6 . Largest Group 6 | . . . . 5 2 2 2 . . . 6 3 Highest-Rated Group 210 | . . . . 85 24 59 59 . . . 210 98 Highest-Rated Ally 39 | . . . . 31 16 39 39 . . . 39 39 Initial Warlord ECA Mod 2 | . . . . . . . 2 1 1 1 1 . Total Orders . | . . . . . . . . . . . . . Ally Attacks 48 | . . . . 20 . 7 17 . . . . 4 Total Damage 580 | . . . . 260 . 71 249 . . . . . Kills 8 | . . . . 5 . . 3 . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Dee Active Infowar (turns) 3491 | 8 949 733 482 . 15 46 956 302 . . . . Sensors 301 | . . . . . . . . 301 . . . . Seismic 3190 | 8 949 733 482 . 15 46 956 1 . . . . Robot Analysis Total 5 | . 4 . 1 . . . . . . . . . Derelict Logs Recovered 7 | . . 3 . 1 . . . . 1 1 1 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Dee Turns Passed 17381 | 117 2958 851 1604 1859 16 755 975 3784 683 384 1900 1495 Spaces Moved 6901 | 50 869 312 585 668 7 323 367 1487 368 194 1079 592 Core 8 | 8 . . . . . . . . . . . . Treads 6212 | . 450 312 585 668 7 323 367 1487 368 194 1079 372 Legs 681 | 42 419 . . . . . . . . . . 220 Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 120 240 160 200 200 200 200 160 160 160 157 157 Average Speed 191 | 117 194 240 200 200 200 200 200 196 160 160 158 221 Slowest Speed 285 | 190 260 240 240 200 200 200 200 208 160 160 160 285 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 54 | 5 96 63 58 100 2 39 43 43 50 36 92 76 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 8 | . 1 . . 1 . . . 3 1 . 2 . Known Exits Taken 5 | . . . 1 1 1 . . 1 . 1 . . Unknown Exits Taken 6 | 1 1 1 . . . . 1 . 1 . 1 . Scrap Searched 10 | . . 1 . 2 . . . . 4 2 1 . Spaces Dug 83 | . 4 . . . . . . 8 34 11 . 26 Terrain Destroyed 333 | . 18 . 25 . . 44 . 79 55 22 . 90 Melee 12 | . 4 . . . . . . 8 . . . . Projectile 10 | . . . . . . . . . 5 3 . 2 AOE 311 | . 14 . 25 . . 44 . 71 50 19 . 88 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Dee Total 10241 | 83 2031 405 897 1183 9 397 565 2120 436 251 1159 705 Wait 2515 | 2 1056 83 210 495 . 9 146 395 40 48 15 16 Move 6890 | 49 868 311 584 667 7 322 366 1486 367 193 1078 592 Hop . | . . . . . . . . . . . . . Pick Up 101 | 11 24 2 15 3 . 4 5 28 2 . 1 6 Fast Attach 36 | . 2 . 2 2 . . 3 12 2 . 1 12 Attach 48 | 7 2 . 6 1 2 . 1 10 1 . 1 17 Detach 13 | . . . 1 . . . 1 1 1 . 2 7 Swap 91 | . 11 3 8 2 . 11 6 33 5 2 4 6 Drop 97 | . 12 1 10 7 . 2 12 41 4 . 1 7 Fire 349 | 14 49 5 61 6 . 20 25 105 14 8 . 42 Melee 22 | . 7 . . . . 2 . 9 . . 4 . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 6 | . . . . . . 6 . . . . . . Rewire 21 | . . . . . . 21 . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous 52 | . . . . . . . . . . . 52 . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat / [*Exi] / [*Sub]) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Zio) -8/Materials -8/Garrison -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 118 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 898 | -10/Materials | Core integrity fell below 50% 930 | -10/Materials | Discovered new exit (range 9) 1480 | -10/Materials | Discovered new exit (range 7) 1755 | -10/Materials | Discovered new exit (range 16) 1859 | -10/Materials | Discovered new exit (range 14) 2810 | -10/Materials | Discovered new exit (range 13) 3049 | -10/Materials | Repaired Spread Laser 3076 | -10/Materials | Entered Mines 3157 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3157 | -10/Mines | Discovered new exit (range 5) 3345 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 3350 | -10/Mines | Found Scrap Suit 3360 | -10/Mines | Learned location of 1 exit from Materials 3652 | -10/Mines | Learned Materials emergency access door positions 3693 | -10/Mines | Learned Materials terminal intel 3715 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3795 | -10/Mines | Discovered new exit (range 5) 3908 | -10/Mines | Discovered new exit (range 6) 3927 | -10/Mines | Entered Materials 3927 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3928 | -9/Materials | Identified exit to Materials 3930 | -9/Materials | Loaded intel: 12 terminal locations 4053 | -9/Materials | Repaired Spread Laser 4463 | -9/Materials | Discovered exit to Materials (range 8) 5051 | -9/Materials | Identified exit to Mines 5234 | -9/Materials | Central database locked down 5531 | -9/Materials | Entered Mines 6069 | -9/Mines | Build established: Scavenger-Mutant 6537 | -9/Mines | Discovered exit to Materials (range 16) 6543 | -9/Mines | Found a hidden stash of uninstalled traps 6677 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 6899 | -9/Mines | Discovered exit to Materials (range 7) 6902 | -9/Mines | Received a Mining Laser from a helpful Derelict 7183 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 7390 | -9/Mines | Entered Materials 7390 | -8/Materials | Accompanied by 2 allies 7390 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7406 | -8/Materials | Identified exit to Garrison 7406 | -8/Materials | Entered Garrison 7406 | -8/Garrison | Accompanied by 2 allies 7440 | -8/Garrison | Triggered checkpoint 7477 | -8/Garrison | Garrison Relay disabled 7648 | -8/Garrison | Triggered checkpoint 7744 | -8/Garrison | Discovered new exit (range 10) 7786 | -8/Garrison | Triggered checkpoint 7820 | -8/Garrison | Triggered checkpoint 7874 | -8/Garrison | Garrison Relay disabled 8161 | -8/Garrison | Entered Materials 8161 | -8/Materials | Accompanied by 2 allies 8878 | -8/Materials | Repaired Cooling System 8977 | -8/Materials | Discovered new exit (range 8) 9136 | -8/Materials | Entered Factory 9136 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9705 | -7/Factory | Repaired Hrd. Medium Armor Plating 9745 | -7/Factory | Repaired Particle Charger 12053 | -7/Factory | System corruption reached 10% 12190 | -7/Factory | Identified exit to Lower Caves 12713 | -7/Factory | Build established: Mutant 12736 | -7/Factory | First assault squad dispatched 12920 | -7/Factory | Entered Lower Caves 12929 | -7/Lower Caves | Met a Warlord Commander 12930 | -7/Lower Caves | Learned location of Warlord (-5) 12931 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 12932 | -7/Lower Caves | Found Encrypted Comm Array 13592 | -7/Lower Caves | Learned Factory garrison access intel 13592 | -7/Lower Caves | Discovered new exit (range 6) 13603 | -7/Lower Caves | Entered another Lower Caves area 13615 | -7/Lower Caves | Identified exit to Zion 13847 | -7/Lower Caves | Entered a destroyed Warlord outpost 13987 | -7/Lower Caves | Entered Zion 14053 | -7/Zion | System corruption cleaned by Quarantine Array 14185 | -7/Zion | Discovered new exit (range 13) 14318 | -7/Zion | Learned location of 1 exit from Lower Caves 14334 | -7/Zion | Learned Factory garrison access intel 14359 | -7/Zion | Learned location of Armory (-3) 14877 | -7/Zion | Given the Hacking Drone Bay 14968 | -7/Zion | Given A8's code to call for help 15152 | -7/Zion | Discovered new exit (range 3) 15152 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 15419 | -7/Zion | Met Imprinter 15450 | -7/Zion | Imprinted 15452 | -7/Zion | Declared Zion's savior 15821 | -7/Zion | Gained Derelict followers 15887 | -7/Zion | Entered Deep Caves 15887 | -7/Deep Caves | Accompanied by 6 allies 16174 | -7/Deep Caves | Attacked by Z-Imprinter 16180 | -7/Deep Caves | Z-Facility disabled 16232 | -7/Deep Caves | Destroyed Z-Imprinter 16255 | -7/Deep Caves | Found Prototype Protection 16255 | -7/Deep Caves | Identified Zio. Weapon Casing 16259 | -7/Deep Caves | Lost 9 parts (6n3u) 16369 | -7/Deep Caves | Lost 3 parts (2n1u) 16459 | -7/Deep Caves | Core integrity fell below 50% 16505 | -7/Deep Caves | Lost 3 parts (1p1u1w) 16603 | -7/Deep Caves | Found Prototype Protection 16603 | -7/Deep Caves | Identified Zio. Heavy Carapace 16705 | -7/Deep Caves | Found Zio. Weapon Casing 16710 | -7/Deep Caves | Found Zio. Heavy Carapace 16915 | -7/Deep Caves | Found Zio. Heavy Carapace 16919 | -7/Deep Caves | Found Zio. Weapon Casing 17106 | -7/Deep Caves | Build established: Scavenger-Mutant 17336 | -7/Deep Caves | Spotted AG-43478 17342 | -7/Deep Caves | Exposed GOLEM chamber 17343 | -7/Deep Caves | Triggered Deep Caves wall 17378 | -7/Deep Caves | Core integrity fell below 20% 17382 | -7/Deep Caves | Destroyed by AG-43478 with Assembled Focal Cannon Last Messages --------------- 17369_ Zio. Heavy Carapace destroyed. 17369_ Imp. Treads destroyed. 17373_ Dropped Hcp. Matter Pod. 17374_ Extracted 137 matter. 17374_ Zio. Weapon Casing destroyed. 17374_ Knocked back. 17375_ AG-43478 Prototype Device integration complete. 17376_ Destroyed Asb. Hover System. 17377_ Knocked back. 17378_ as-33199 destroyed. 17378_ as-87822 destroyed. 17378_ as-11002 destroyed. 17378_ as-91949 destroyed. 17378_ as-99958 destroyed. 17378_ Destroyed Asb. Hover Unit. 17378_ as-46878 destroyed. 17378_ IC-CI4(b) destroyed. 17378_ Destroyed Carbon-fiber Leg. 17379_ Lgt. Treads+ destroyed. 17382_ Zio. Light Carapace destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????? #??????????????? | | ???????????????????? ???? #?????????????? | | ?????????????????? !! #??? ?????????????? | | ??????????????? % ! #??? ?????????????? | | ????????????? #???# ???????????? | | ??????????? % #???# ???????????? | | ??????????? [ [ #??? #????????????? | | ?????????? % #??? #?????????????? | | ?????????? ##??# #??????????????# | | ????????? ! * #??# #??????????????# | | ????????? l * #??# #??????????????# | | ????????? * #?## #??????????????? | | ???????? ### #???#######????? | | ???????? G % ##?## #????? | | ?????????" % ### ## #????? | | ???????" ### ###### | | ????????" % ! #### ##?# | | ???????" #??### ##??# | | ????????" @ ##????######???######## | | ???????? # ; #?????????????????????# | | ???????? #### ## ## ##?????????????????????# | | ?????????" ?????# ?# ?###??????????????????????# | | ????????? ???????#??# ??????????????????????????? | | ??????????????????????#??????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 27 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 1200 Propulsion Shielding 66 Weapon Shielding 100 Evasion (%) 55 Recoil Reduction 5 Particle Charging 15 Item Schematics ----------------- Flak Gun | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Corruption Screen | -7/Zion | Archive Imp. Plasma Cutter | -7/Zion | Archive Antigrav System | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Imp. Target Analyzer | -7/Zion | Archive Powered Hammer | -7/Zion | Archive Imp. KE Penetrator | -7/Zion | Archive Flamer | -7/Zion | Free Ripper | -7/Zion | Free Bore Cannon | -7/Zion | Free Phasing Sabre | -7/Zion | Free Robot Schematics ------------------ K-01 Serf | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Spread Laser | 72% | -10/Materials Spread Laser | 66% | -9/Materials Cooling System | 26% | -8/Materials Hrd. Medium Armor Plating | 60% | -7/Factory Particle Charger | 36% | -7/Factory Studied --------- Spread Laser | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Pulse Rifle | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Are We The Baddies? Deductive Reasoning I Like You, Cogmind Into The Breach That's One Door That Should Stay Closed Challenges ------------ None Game ------ Seed ArcsightSigixManipulator Manual? 0 Play Time 02:25:45 Cumulative 119.7 hours Start 2025.11.22 @ 12:58:51 End 2025.11.22 @ 15:28:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 56 Rogue 56 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 45 Achievement% 40 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 36/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 22b89b11-9a85-4ed0-a4b3-5eb49457445c