Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.04 @ 23:41:24 Player: Abkaal Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (98) 490 Value Destroyed (2747) 2747 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (540) 540 TOTAL SCORE: 7357 Bonus ------- High Alert Combat Kills 40 Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 245/550 Energy 290/290 System Corruption 11% Temperature Cool (20) Movement Walking (330) Ox3 Location -6/Factory Parts ------- > --- POWER (2) -------- Reinforced Deuterium Engine > --- PROPULSION (4) --- Carbon-fiber Leg > --- UTILITY (7) ------ Large Storage Unit Matter Compressor Signal Interpreter Improved Light Armor Plating Hacking Suite > --- WEAPON (2) ------- Shock Rifle Gauss Rifle > --- INVENTORY (15) --- Gravmag System Combat Airjet Nuclear Pulse Thruster Advanced Sensor Array Advanced Terrain Scanner Advanced Targeting Computer ECM Suite High-powered Shock Rifle High-powered Shock Rifle High-powered Shock Rifle Rocket Array Remote Datajack Great Axe Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Armored Treads Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit Matter Compressor Long-range Sensor Array Signal Interpreter Improved Weapon Shielding Improved Light Armor Plating Hacking Suite > --- WEAPON ----------- High-powered Shock Rifle Gauss Rifle > --- INVENTORY -------- Gravmag System Combat Airjet Nuclear Pulse Thruster Advanced Sensor Array Advanced Terrain Scanner Advanced Targeting Computer ECM Suite Improved Light Armor Plating High-powered Shock Rifle High-powered Shock Rifle High-powered Shock Rifle High-powered Shock Rifle Rocket Array Great Axe [Rating: 52] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Flight Unit Utility Hacking Suite Device Long-range Sensor Array Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Light Assault Rifle Energy Gun High-powered Shock Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Slashing Weapon Mining Claw Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Slots Evolved 8 | . . 2 . 2 2 . 2 Power 1 | . . . . . 1 . . Propulsion 2 | . . . . 1 1 . . Utility 5 | . . 2 . 1 . . 2 Weapon . | . . . . . . . . Parts Attached 120 | 7 18 12 5 16 3 7 52 Power 14 | 2 4 . 1 1 1 1 4 Engine 12 | 2 3 . 1 . 1 1 4 Core 2 | . 1 . . 1 . . . Reactor . | . . . . . . . . Propulsion 32 | 2 3 2 1 7 1 1 15 Treads 3 | 2 . . . . . . 1 Leg 13 | . 3 2 1 . . . 7 Wheel 4 | . . . . . . . 4 Hover 2 | . . . . 1 . . 1 Flight 10 | . . . . 6 1 1 2 Utility 33 | 1 4 4 . 5 1 2 16 Device 9 | . . 1 . 2 . 1 5 Storage 4 | 1 . . . 1 . . 2 Processor 3 | . 2 1 . . . . . Hackware 4 | . . 1 . . 1 1 1 Protection 13 | . 2 1 . 2 . . 8 Artifact . | . . . . . . . . Weapon 41 | 2 7 6 3 3 . 3 17 Energy Gun 4 | . . . . . . 1 3 Energy Cannon 5 | . . . 1 1 . . 3 Ballistic Gun 16 | 2 3 4 1 1 . 1 4 Ballistic Cannon 1 | . 1 . . . . . . Launcher 10 | . 2 2 1 1 . . 4 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 3 | . 1 . . . . 1 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon 2 | . . . . . . . 2 Unidentified Prototypes 2 | . . . . 1 . . 1 Corrupted Parts 1 | . . . . . . . 1 System Corruption 1 | . . . . . . . 1 Parts Lost 37 | . 2 . . . 1 4 30 Power 4 | . 1 . . . . . 3 Propulsion 15 | . . . . . . 3 12 Utility 9 | . . . . . . . 9 Weapon 9 | . 1 . . . 1 1 6 Highest Loss Streak 8 | . 2 . . . 1 5 8 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 89 | . 95 99 100 95 92 65 77 Engine 7 | . 12 11 11 2 . 1 3 Treads 8 | . 24 . . . . . 2 Leg 8 | . 3 22 22 . . . 7 Wheel 2 | . . . . . . . 6 Flight 3 | . . . . 26 30 17 2 Device 2 | . . 1 . 8 7 7 5 Storage 10 | . 14 11 11 8 7 4 8 Processor 9 | . 3 21 22 18 11 7 6 Hackware 6 | . . . 11 9 11 17 12 Protection 6 | . 6 8 . . . . 8 Energy Gun 1 | . . . . . . . 3 Energy Cannon 1 | . . . 7 8 7 4 . Ballistic Gun 10 | . 18 19 7 6 . 2 3 Ballistic Cannon 2 | . 7 . . . . . . Launcher 1 | . . 3 7 . 7 . 1 Naked Turns . | . . . . . . . . Heaviest Build 56 | 12 15 23 17 18 18 17 56 Greatest Support 50 | 40 40 26 26 18 22 25 50 Greatest Overweight (x) 4 | . . 1 . 2 . 1 4 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 8 8 15 Average Capacity 9 | 6 8 8 8 7 8 6 11 Most Carried 15 | 6 8 8 8 8 7 8 15 Average Carried 8 | 4 7 7 7 7 6 6 10 Final Capacity 15 | 8 8 8 8 8 8 5 15 Final Carried 13 | 6 8 8 8 8 7 5 13 Class Distribution -------------------- 56% | Mutant 26% | Scavenger-Mutant 10% | Hacker-Mutant 6% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -7/DSF Scavenger-Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -6 ----------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Matter Collected 2307 | 232 463 393 139 222 . . 858 Remotely . | . . . . . . . . Salvage Created 2672 | . 378 651 140 208 . . 1295 Parts 164 | . 24 56 14 14 . . 56 Haulers Intercepted 2 | . 2 . . . . . . Recyclers Shooed 9 | . 1 2 . 1 . . 5 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Combat Hostiles Destroyed 70 | . 12 17 6 8 . . 27 Melee 1 | . 1 . . . . . . Guns 19 | . 3 6 . 1 . . 9 Cannons 11 | . 6 . 2 2 . . 1 AOE 38 | . 2 11 4 5 . . 16 Classes Destroyed 13 | . 5 4 . 1 . . 3 Worker 5 | . . 2 . . . . 3 Builder 8 | . . 5 . . . . 3 Tunneler 1 | . . . . 1 . . . Hauler 2 | . 2 . . . . . . Recycler 2 | . . 1 . . . . 1 Operator 4 | . 1 1 . 1 . . 1 Watcher 6 | . 2 3 . 1 . . . Swarmer 23 | . 3 7 3 6 . . 4 Grunt 41 | . 9 8 3 2 . . 19 Brawler 1 | . . . . . . . 1 Sentry 2 | . . 2 . . . . . Hunter 1 | . . . . . . . 1 Programmer 2 | . . . . . . . 2 Best Kill Streak 16 | . 4 10 3 9 . . 16 Combat Bots Only 14 | . 4 4 3 7 . . 14 Max Kills in Single Turn 8 | . 3 3 3 3 . . 8 Gunslinging . | . . . . . . . . Exploded 7 | . 2 3 3 2 . . 7 Melee 1 | . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Hostile Shots Fired 493 | . 70 52 10 16 9 49 287 Missed 187 | . 20 20 3 10 7 28 99 Damage Taken 5300 | . 603 400 73 120 17 485 3602 Core 1316 | . 94 34 20 29 . 284 855 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 141 | . 42 . . . . . 99 Regen/Repaired (Parts) 136 | . . . . 136 . . . Core Remaining (%) 80 | 100 62 . 86 94 . 59 . Volleys Fired 220 | . 57 37 7 14 . 3 102 Largest 2 | . 2 2 2 2 . 2 2 Hottest 120 | . 55 53 86 89 . 79 120 Shots Fired 372 | . 114 67 14 27 . 4 146 Gun 269 | . 68 57 6 8 . 1 129 Cannon 76 | . 45 . 7 14 . 3 7 Launcher 27 | . 1 10 1 5 . . 10 Special . | . . . . . . . . Kinetic 270 | . 113 57 6 8 . 1 85 Thermal 7 | . . . . . . . 7 Explosive 27 | . 1 10 1 5 . . 10 Electromagnetic 68 | . . . 7 14 . 3 44 Robot Hit Streak 13 | . 9 7 4 5 . 1 13 Robot Miss Streak 9 | . 6 4 1 4 . 2 9 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 245 | . 78 37 9 16 . 1 104 Core Hits 173 | . 33 42 8 14 . . 76 Critical Kills 1 | . . . . . . . 1 Critical Parts Destroyed 2 | . . . . . . . 2 Critical Strikes 7 | . 2 . . . . 1 4 Meltdown 1 | . . . . . . . 1 Destroy 2 | . . . . . . . 2 Blast 2 | . 2 . . . . . . Corrupt 2 | . . . . . . 1 1 Melee Attacks 22 | . 7 . . . . 2 13 Impact . | . . . . . . . . Slashing 14 | . 7 . . . . 2 5 Piercing . | . . . . . . . . Sneak Attacks 2 | . . . . . . . 2 Combat Hostiles 1 | . . . . . . . 1 Follow-up Attacks . | . . . . . . . . Damage Inflicted 8084 | . 1135 1431 330 665 . 20 4503 Guns 2620 | . 361 590 46 45 . . 1578 Cannons 1112 | . 531 . 116 288 . 20 157 Explosions 4104 | . 96 841 168 332 . . 2667 Melee 178 | . 145 . . . . . 33 Ramming 70 | . 2 . . . . . 68 Kinetic 2631 | . 892 590 46 45 . . 1058 Thermal 349 | . . . 48 63 . . 238 Explosive 3912 | . 96 841 120 269 . . 2586 Electromagnetic 944 | . . . 116 288 . 20 520 Impact . | . . . . . . . . Slashing 178 | . 145 . . . . . 33 Piercing . | . . . . . . . . Highest Corruption 11 | . 3 . . . . . 11 Average Corruption 3 | . 2 . . . . . 4 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 14 | . 3 . . . . . 11 Message Errors 2 | . . . . . . . 2 Matter Fused 1 | . . . . . . . 1 Heat Flow Errors 2 | . 1 . . . . . 1 Energy Discharges 3 | . . . . . . . 3 Data Loss (minor) 4 | . 2 . . . . . 2 Misfires 1 | . . . . . . . 1 Alerts 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 116 | . 20 18 3 5 . . 70 Projectiles 21 | . . . 3 5 . . 13 Explosions 75 | . . 18 . . . . 57 Melee 20 | . 20 . . . . . . Knockbacks 9 | . 7 . . . . . 2 Impact 2 | . . . . . . . 2 Kinetic 7 | . 7 . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 414 | . . 46 . 67 . . 301 Shots 11 | . . 2 . 1 . . 8 Rammed 8 | . 1 . . . . . 7 Targets Rammed 16 | . 1 . . . . . 15 Kicked 8 | . . . . . . . 8 Crushed . | . . . . . . . . Highest Temperature 239 | . 239 30 136 98 . . 210 Average Temperature 43 | . 44 10 66 40 . . 55 Received Heat Transfer 1563 | . 282 135 36 . 6 6 1098 Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Fried 1 | . . . . . . . 1 Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . . . 1 Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . . . . . 1 Heat Transferred 550 | . . . 100 50 . . 400 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . . . 1 1 . . 1 Alert | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Peak Influence 460 | . 175 444 326 385 175 138 460 Initial 175 | . . 69 172 126 175 128 69 Average 157 | . 76 201 238 134 175 126 207 Maximum Alert Level 2 | . . 2 1 1 . . 2 Low Security (%) 67 | 100 100 35 41 89 100 100 47 Level 1 31 | . . 58 58 10 . . 51 Level 2 1 | . . 6 . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 15 | . 2 3 . . . 1 9 Investigation 5 | . 1 . . . . . 4 Extermination 2 | . . . . . . . 2 Reinforcement 8 | . 1 3 . . . 1 3 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . 1 . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Distress Signals 4 | . 1 3 . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 133 | . 26 31 5 19 1 7 44 Peak Tracking Total 15 | . 7 7 3 5 2 4 15 Tactical Retreats 11 | . 2 . . 1 . 2 6 Traps | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Traps Triggered 3 | . 2 . . . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 4 | . . . . . . . 4 Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Machines Disabled 8 | . . 1 . 3 . . 4 Max in Single Turn 3 | . . 1 . 1 . . 3 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Machines Accessed 21 | . 2 4 . 4 2 . 9 Terminals 17 | . 2 3 . 3 1 . 8 Fabricators 2 | . . . . . 1 . 1 Repair Stations 1 | . . . . 1 . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . 1 . . . . . Garrison Access . | . . . . . . . . Total Hacks 61 | . 4 14 . 16 2 . 25 Successful 32 | . 1 5 . 11 1 . 14 Failed 28 | . 3 8 . 5 1 . 11 Catastrophic 7 | . 1 5 . . 1 . . Database Lockouts 1 | . . 1 . . . . . Manual 22 | . 2 12 . 4 . . 4 Terminals 46 | . 4 11 . 8 1 . 22 Fabricators 4 | . . . . . 1 . 3 Repair Stations 8 | . . . . 8 . . . Recycling Units . | . . . . . . . . Scanalyzers 3 | . . 3 . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 21 | . 1 2 . 4 1 . 13 Record 5 | . . . . 1 . . 4 Part Schematic 1 | . . . . . . . 1 Robot Analysis 2 | . 1 1 . . . . . Prototype ID Bank 3 | . . 1 . 1 . . 1 Open DSF 4 | . . . . . 1 . 3 Alert Level 2 | . . . . 1 . . 1 Unreport Threat 2 | . . . . 1 . . 1 Disarm Traps 1 | . . . . . . . 1 Registered Prototypes 1 | . . . . . . . 1 Fabricator Hacks 1 | . . . . . . . 1 Build 1 | . . . . . . . 1 Repair Station Hacks 7 | . . . . 7 . . . Scan Component 4 | . . . . 4 . . . Repair 3 | . . . . 3 . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 3 | . . 3 . . . . . Insert Component 1 | . . 1 . . . . . Analyze 2 | . . 2 . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . Used . | . . . . . . . . Hacking Detections 19 | . 2 4 . 4 1 . 8 Full Trace Events 7 | . 1 2 . . . . 4 Feedback Events 1 | . . . . . . . 1 Hackware Fried 1 | . . . . . . . 1 Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . 1 . . . . 1 Parts Built 1 | . . . . . . . 1 Authchips . | . . . . . . . . Time 58 | . . . . . . . 58 Total Part Build Rating 7 | . . . . . . . 7 Parts Repaired 3 | . . . . 3 . . . Time 90 | . . . . 90 . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . Part Schematics Acquired 1 | . . 1 . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 ------------ Run | Yrd Mat Mat Min Mat Fac DSF Fac Used RIF Installer . | . . . . . . . . Robots Hacked 2 | . . . . . . . 2 Non-combat 1 | . . . . . . . 1 Combat 1 | . . . . . . . 1 Robot Hacks Applied 2 | . . . . . . . 2 parse_system 1 | . . . . . . . 1 no_distress 1 | . . . . . . . 1 Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 1 | . . . . . . . 1 Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Total Allies 1 | . . . . . . . 1 Largest Group 1 | . . . . . . . 1 Highest-Rated Group 29 | . . . . . . . 29 Highest-Rated Ally 29 | . . . . . . . 29 Total Orders . | . . . . . . . . Ally Attacks 4 | . . . . . . . 4 Total Damage 39 | . . . . . . . 39 Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Robot Analysis Total 2 | . 1 1 . . . . . Derelict Logs Recovered 2 | . . . 2 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 ------------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Turns Passed 4392 | 73 1419 548 398 297 17 74 1566 Spaces Moved 2921 | 40 748 288 304 345 43 134 1019 Core 40 | 5 . . . 1 . . 34 Treads 664 | 35 601 . . . . . 28 Legs 873 | . 147 288 304 . . . 134 Wheels 425 | . . . . . . . 425 Hover 59 | . . . . . . . 59 Flight 860 | . . . . 344 43 134 339 Fastest Speed 28 | 50 120 120 120 30 28 28 37 Average Speed 103 | 146 152 142 120 32 28 35 86 Slowest Speed 330 | 160 160 190 120 197 28 112 330 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 5 | . . . . . . 1 4 Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 39 | 3 78 37 65 29 1 87 17 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 5 | . 1 1 1 1 1 . . Unknown Exits Taken 1 | 1 . . . . . . . Scrap Searched . | . . . . . . . . Spaces Dug 3 | . . . . . . . 3 Terrain Destroyed 211 | . 6 38 14 57 . . 96 Melee 3 | . . . . . . . 3 Projectile 1 | . . . . . . . 1 AOE 207 | . 6 38 14 57 . . 92 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Total 3908 | 51 916 374 324 505 47 150 1541 Wait 482 | . 60 16 4 110 . 2 290 Move 2904 | 39 747 287 303 344 42 131 1011 Hop 5 | . . . . . . 1 4 Pick Up 64 | 5 10 9 2 7 . 2 29 Fast Attach 53 | 6 6 4 . 9 1 2 25 Attach 37 | . 4 2 . 3 2 4 22 Detach 18 | . 3 . . 3 2 . 10 Swap 30 | 1 8 6 5 4 . 1 5 Drop 57 | . 13 13 3 11 . 2 15 Fire 220 | . 57 37 7 14 . 3 102 Melee 22 | . 7 . . . . 2 13 Ram 5 | . . . . . . . 5 Kick 8 | . . . . . . . 8 Crush 3 | . 1 . . . . . 2 Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/DSF -6/Factory (discovered 1 exit: *Fac) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 74 | -11/Scrapyard | Entered Materials 345 | -10/Materials | Build established: Mutant 545 | -10/Materials | Discovered new exit (range 13) 700 | -10/Materials | Derelicts attacked the area 1132 | -10/Materials | Discovered new exit (range 13) 1355 | -10/Materials | Discovered new exit (range 12) 1392 | -10/Materials | Discovered new exit (range 11) 1492 | -10/Materials | Identified exit to Materials 1493 | -10/Materials | Entered another Materials area 1493 | -9/Materials | Evolved 2 slots: Utility x2 1575 | -9/Materials | Central database locked down 1909 | -9/Materials | Discovered new exit (range 16) 1984 | -9/Materials | Identified exit to Mines 2041 | -9/Materials | Entered Mines 2099 | -9/Mines | Learned 2 Materials zone layouts 2133 | -9/Mines | Learned 4 Materials zone layouts 2223 | -9/Mines | Discovered new exit (range 13) 2235 | -9/Mines | Identified exit to Materials 2378 | -9/Mines | Discovered exit to Materials (range 16) 2388 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2439 | -9/Mines | Entered Materials 2439 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2440 | -8/Materials | Identified exit to Factory 2591 | -8/Materials | Repaired Sml. Storage Unit 2631 | -8/Materials | Repaired Autogun 2664 | -8/Materials | Repaired Lgt. EM Pulse Cannon 2736 | -8/Materials | Entered Factory 2736 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2745 | -7/Factory | Destroyed 7 combat bots 2753 | -7/Factory | Identified exit to DSF 2753 | -7/Factory | Entered DSF 2775 | -7/DSF | Additional patrols routed to DSF 2820 | -7/DSF | Discovered new exit (range 15) 2827 | -7/DSF | Identified exit to Factory 2827 | -7/DSF | Entered Factory 2827 | -6/Factory | Evolved 2 slots: Utility x2 2840 | -6/Factory | Lost 5 parts (3n2w) 2938 | -6/Factory | Discovered new exit (range 13) 2943 | -6/Factory | Identified exit to Factory 3027 | -6/Factory | Build established: Hacker-Mutant 3076 | -6/Factory | Hacking Suite fried by hacking feedback 3214 | -6/Factory | Core integrity fell below 50% 3238 | -6/Factory | Destroyed 14 combat bots 3238 | -6/Factory | Lost 8 parts (3n3u2w) 3363 | -6/Factory | Fabricated Lrn. Sensor Array (x1) 3483 | -6/Factory | Build established: Scavenger-Mutant 3603 | -6/Factory | Found Rocket Array 3909 | -6/Factory | Lost 5 parts (2p2n1u) 3954 | -6/Factory | Lost 4 parts (1p1n1u1w) 4104 | -6/Factory | Core integrity fell below 20% 4343 | -6/Factory | System corruption reached 10% 4393 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 04350_ ALERT: Cargo convoy en route, clear transfer corridor. 04350_ Acquired Rnf. Deuterium Engine. 04358_ Slug penetrates G-50 Soldier. 04361_ Slug penetrates Wall. 04363_ Hpw. Shock Rifle destroyed. 04367_ Slug penetrates G-50 Soldier. 04367_ G-50 Soldier destroyed. 04370_ Acquired 62 matter. 04375_ Acquired Corrupted Carbon-fiber Leg. 04375_ Integrated Corrupted Carbon-fiber Leg (+1). 04377_ Flexi-carbon Leg destroyed. 04378_ System corrupted: FCS attempts to trigger Gauss Rifle. 04378_ System corrupted: Gauss Rifle misfires. 04378_ Slug penetrates Wall. 04381_ Kicked G-50 Soldier. 04383_ Carbon-fiber Leg destroyed. 04385_ Kicked G-50 Soldier out of the way. Map ----- +----------------------------------------------------+ | ?????????????????????# #### #???????? | | ?????????????????????# #???????? | | ?????????????????????# #### #####???????? | | ?????????????????????# ??????# #???????????? | | ??????????????????????????????# ####????????? | | ??????????????????????????????# #????????? | | ??????????????????????????????# #????????? | | ??????????????????????????????# #????????? | | ??????????????????????????????# #????????? | | ??????????????????????????????# #????????? | | ??????????????????????????????# #????????? | | ??????????????????????????????# #????????? | | ???????????????? ?????######??# ##???????? | | ???????????????? ?????# #??# #????????? | | ???????????????? ??? ?# T #### ########## | | ??????????????????????# / | | ??????????????????????# #### | | ??????????????????????# #####/################ | | ??????????????????????# ## # ##???????? | | ??????????????????????# ##" # ##????????? | | ??????????????????????# ## / # #????????? | | ??????????????????????# ## % ############? | | ??????????????????????##/#### ## #? | | ???????????????????????#!#??# # #? | | ???????????????????????#g#### # #? | | ???????????????????????#g@ *+[ # #? | | ???????????????????????###### # #? | | ????????????????????????????########### +? | | ??????????????????????????????#### # # #? | | ????????????????????????????????#### ## #? | | ????????????????????????????????????##??#########? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 23 Energy Capacity 290 Matter Stores 300 Matter Capacity 550 Sight Range 16 Robot Scan Range 18 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 9 Armor Coverage 450 Propulsion Shielding 33 Weapon Shielding 66 Evasion (%) 64 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 30 Item Schematics ----------------- Lgt. EM Pulse Cannon | -9/Materials | Scanalyzed Linear Gravjet | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Lrn. Sensor Array | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- A New Friend Quick And Dirty Challenges ------------ None Game ------ Seed ConstructDimensionalLink Manual? 0 Play Time 01:12:57 Cumulative 19.3 hours Start 2024.04.04 @ 22:30:14 End 2024.04.04 @ 23:41:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 27 Achievement% 18 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 059af634-5429-4fc1-9d82-be8fecccb5dd