Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.08.29 @ 17:38:56 Player: ILikeVoltron Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (48) 240 Value Destroyed (1407) 1407 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3747 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 57/300 Energy 99/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Cooling System Experimental Sensor Array Beam Rifle Heavy Particle Gun Light Assault Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Armored Treads Titanium Leg > --- UTILITY ---------- High-capacity Storage Unit Hardened Medium Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- Heavy Particle Gun Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Thermal Generator Thermal Generator Cooling System Large Matter Pod Structural Scanner Experimental Sensor Array Terrain Scanner Improved Terrain Scanner Improved Terrain Scanner Seismic Detector Beam Rifle Light Assault Rifle Assault Cannon Rocket Launcher Rocket Launcher Mining Claw Mining Claw Mining Claw Mining Claw [Rating: 28] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Thermal Generator Storage High-capacity Storage Unit Protection Hardened Medium Armor Plating Weapon Light Assault Rifle Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 3 | . . . 1 . 2 Utility 1 | . . . 1 . . Weapon . | . . . . . . Parts Attached 62 | . 8 18 7 21 8 Power 5 | . . 3 1 1 . Engine 3 | . . 2 . 1 . Core 2 | . . 1 1 . . Reactor . | . . . . . . Propulsion 22 | . 4 5 1 8 4 Treads 9 | . . 2 . 4 3 Leg 11 | . 4 3 1 2 1 Wheel 2 | . . . . 2 . Hover . | . . . . . . Flight . | . . . . . . Utility 15 | . 3 4 3 4 1 Device 10 | . 2 3 3 1 1 Storage 3 | . 1 1 . 1 . Processor . | . . . . . . Hackware . | . . . . . . Protection 2 | . . . . 2 . Artifact . | . . . . . . Weapon 20 | . 1 6 2 8 3 Energy Gun 7 | . . 3 1 2 1 Energy Cannon 1 | . . 1 . . . Ballistic Gun 4 | . 1 1 . 2 . Ballistic Cannon . | . . . . . . Launcher 5 | . . 1 . 2 2 Special Weapon 3 | . . . 1 2 . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 1 . 1 Parts Lost 30 | . 3 8 . 6 13 Power 3 | . . 1 . 1 1 Propulsion 13 | . 2 3 . 3 5 Utility 6 | . 1 . . 1 4 Weapon 8 | . . 4 . 1 3 Highest Loss Streak 12 | . 1 3 . 4 12 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 95 | . 97 97 100 98 76 Engine 7 | . 14 11 . 1 6 Core 4 | . . 2 11 9 . Treads 9 | . . 14 . 6 25 Leg 19 | . 26 12 33 23 8 Device 12 | . 8 14 22 12 3 Storage 13 | . 19 14 11 11 9 Protection 3 | . . . . 9 9 Energy Gun 11 | . 2 18 11 13 2 Ballistic Gun 9 | . 25 7 6 4 7 Launcher 1 | . . 1 . 1 1 Special Weapon 1 | . . . 5 1 3 Naked Turns 4 | . . . . . 4 Heaviest Build 70 | 10 13 48 57 70 69 Greatest Support 80 | 20 20 40 30 40 80 Greatest Overweight (x) 13 | . 1 4 1 5 13 Average Overweight (x) 1 | . . . 1 2 . Largest Inventory Capacity 20 | . 8 20 20 20 20 Average Capacity 16 | . 8 15 20 20 19 Most Carried 20 | . 8 20 20 20 20 Average Carried 15 | . 7 12 19 19 18 Final Capacity 20 | 8 8 20 20 20 5 Final Carried 20 | 6 8 20 20 20 5 Class Distribution -------------------- 50% | Scavenger-Mutant 49% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Scr Mat Min Mat Sto Mat Matter Collected 1156 | 200 296 205 . 296 159 Remotely . | . . . . . . Salvage Created 1502 | . 356 392 . 473 281 Parts 94 | . 28 20 . 30 16 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Mat Combat Hostiles Destroyed 48 | . 11 12 . 14 11 Melee 1 | . . . . . 1 Guns 36 | . 11 11 . 12 2 Cannons 1 | . . 1 . . . AOE 10 | . . . . 2 8 Classes Destroyed 9 | . 4 1 . 1 3 Worker 1 | . . . . . 1 Builder 1 | . 1 . . . . Mechanic 1 | . . . . . 1 Watcher 1 | . 1 . . . . Swarmer 17 | . 6 2 . 6 3 Grunt 19 | . 5 6 . 1 7 Sentry 7 | . . . . 7 . Hunter 1 | . . . . . 1 Assembled 4 | . . 4 . . . Best Kill Streak 10 | . 4 4 . 6 10 Combat Bots Only 9 | . 4 4 . 6 9 Max Kills in Single Turn 4 | . 1 1 . 2 4 Gunslinging 1 | . . . . 1 . Exploded 4 | . . . . 1 4 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Sto Mat Damage Taken 4466 | . 431 915 . 1114 2006 Core 887 | . 46 122 . 151 568 Absorbed by Shields 246 | . 42 125 . 79 . Core Remaining (%) 64 | 100 . 32 . 62 . Volleys Fired 168 | . 44 39 2 58 25 Largest 2 | . 2 2 1 2 2 Hottest 112 | . 60 100 100 112 78 Shots Fired 293 | . 87 75 2 90 39 Gun 265 | . 87 68 . 84 26 Cannon 5 | . . 5 . . . Launcher 19 | . . 2 . 4 13 Special 4 | . . . 2 2 . Kinetic 157 | . 81 30 . 32 14 Thermal 97 | . 6 23 2 54 12 Explosive 19 | . . 2 . 4 13 Electromagnetic 20 | . . 20 . . . Robot Hit Streak 14 | . 7 11 . 14 9 Robot Miss Streak 7 | . 4 6 . 7 2 Penetration Max . | . . . . . . Secondary Targets 5 | . 1 2 . 2 . Max Gunslinging Chain 1 | . 1 1 . 1 . Shots Hit Robots 179 | . 50 49 . 59 21 Core Hits 102 | . 28 26 . 23 25 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 5 | . . 2 . 3 . Burn 3 | . . . . 3 . Corrupt 2 | . . 2 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3059 | . 399 527 . 881 1252 Guns 1892 | . 399 471 . 747 275 Cannons 51 | . . 51 . . . Explosions 1098 | . . . . 132 966 Melee . | . . . . . . Ramming 18 | . . 5 . 2 11 Kinetic 1010 | . 366 187 . 358 99 Thermal 763 | . 33 165 . 389 176 Explosive 1098 | . . . . 132 966 Electromagnetic 170 | . . 170 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . . . 1 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 19 | . . . . . 19 Projectiles . | . . . . . . Explosions 19 | . . . . . 19 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 71 | . . . . 71 . Shots 2 | . . . . 2 . Rammed 3 | . . 1 . . 2 Targets Rammed 6 | . . 2 . 1 3 Kicked 2 | . . 1 . 1 . Crushed 1 | . . . . . 1 Highest Temperature 561 | . 40 180 16 561 252 Average Temperature 126 | . 13 67 10 179 101 Received Heat Transfer 1348 | . 143 365 . 345 495 Effects 16 | . . . . 15 1 Energy Bleed 1 | . . . . 1 . Interference 3 | . . . . 2 1 Matter Decay 3 | . . . . 3 . Short Circuit 3 | . . . . 3 . Damage (minor) 2 | . . . . 2 . Damage (major) 4 | . . . . 4 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 5 | . . . . 5 . Heat Transferred 1990 | . 75 361 . 1221 333 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Mat Peak Influence 399 | . 292 90 37 301 399 Initial 126 | . . 35 31 15 126 Average 119 | . 155 49 32 154 232 Maximum Alert Level 1 | . 1 . . 1 1 Low Security (%) 78 | . 57 100 100 72 55 Level 1 21 | . 42 . . 27 44 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . 1 . . 1 5 Investigation 2 | . 1 . . 1 . Extermination . | . . . . . . Reinforcement 3 | . . . . . 3 Assault . | . . . . . . Garrison 2 | . . . . . 2 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Sto Mat Distress Signals 3 | . . . . 1 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 62 | . 13 18 . 16 15 Peak Tracking Total 6 | . 5 4 . 6 6 Tactical Retreats 1 | . 1 . . . . Traps | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Mat Traps Triggered 2 | . 1 . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Scr Mat Min Mat Sto Mat Machines Disabled 4 | . . 1 . 2 1 Max in Single Turn 1 | . . 1 . 1 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Sto Mat Machines Accessed 8 | . 1 1 3 2 1 Terminals 6 | . 1 1 1 2 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . 1 . . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 20 | . 3 3 6 6 2 Successful 15 | . 2 1 6 5 1 Failed 5 | . 1 2 . 1 1 Catastrophic 1 | . . . . . 1 Database Lockouts . | . . . . . . Manual 4 | . 2 1 . 1 . Terminals 16 | . 3 3 2 6 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . . . 2 . . Scanalyzers 2 | . . . 2 . . Garrison Access . | . . . . . . Terminal Hacks 8 | . 1 . 2 4 1 Record 1 | . . . . 1 . Part Schematic 1 | . . . . 1 . Robot Analysis 1 | . . . . 1 . Prototype ID Bank 2 | . 1 . 1 . . Locate Traps 2 | . . . 1 . 1 Zone Layout 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . . . 2 . . Report Inventory 1 | . . . 1 . . Retrieve Components 1 | . . . 1 . . Scanalyzer 2 | . . . 2 . . Insert Component 1 | . . . 1 . . Analyze 1 | . . . 1 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 3 | . 1 1 . 1 . Terminals 3 | . 1 1 . 1 . Track 2 | . . 1 . 1 . Botnet 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 1 1 1 1 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . 1 1 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 1 | . . . 1 . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Scr Mat Min Mat Sto Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Sto Mat Total Allies 2 | . . 2 . . . Largest Group 2 | . . 2 . . . Highest-Rated Group 41 | . . 41 . . . Highest-Rated Ally 31 | . . 31 . . . Total Orders . | . . . . . . Ally Attacks 2 | . . 2 . . . Total Damage 42 | . . 42 . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Mat Robot Analysis Total 1 | . . . . 1 . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Scr Mat Min Mat Sto Mat Turns Passed 2457 | . 433 791 218 721 294 Spaces Moved 918 | 1 185 319 93 227 93 Core 5 | . . . . . 5 Treads 290 | . . 163 . 39 88 Legs 577 | 1 185 156 93 142 . Wheels 46 | . . . . 46 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 120 120 120 190 150 50 Average Speed 195 | 120 145 195 190 232 211 Slowest Speed 700 | 120 190 400 190 400 700 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 30 | 2 32 81 12 45 9 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug 9 | . . . 2 1 6 Terrain Destroyed 97 | . . 13 2 35 47 Melee . | . . . . . . Projectile 3 | . . . 2 1 . AOE 94 | . . 13 . 34 47 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Sto Mat Total 1306 | . 280 416 129 330 151 Wait 83 | . 26 16 19 13 9 Move 913 | . 184 318 92 226 93 Hop . | . . . . . . Pick Up 38 | . 9 14 4 5 6 Fast Attach 17 | . 3 9 1 3 1 Attach 17 | . 2 4 3 4 4 Detach 8 | . 1 4 2 1 . Swap 28 | . 3 5 3 14 3 Drop 27 | . 8 4 3 5 7 Fire 168 | . 44 39 2 58 25 Melee . | . . . . . . Ram . | . . . . . . Kick 2 | . . 1 . 1 . Crush 4 | . . 1 . . 3 Escape Stasis . | . . . . . . Rewire 1 | . . 1 . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: Min / *Sto) -9/Storage -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 174 | -10/Materials | Discovered new exit (range 8) 315 | -10/Materials | Build established: Mutant 434 | -10/Materials | Entered Mines 508 | -10/Mines | Assembled infested the area 513 | -10/Mines | Assisted by a Guerilla fighting off Assembled 514 | -10/Mines | Learned Materials machine intel 536 | -10/Mines | Discovered new exit (range 12) 787 | -10/Mines | Core integrity fell below 50% 886 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 891 | -10/Mines | Found Prototype Device 1090 | -10/Mines | Lost 3 parts (1n2w) 1193 | -10/Mines | Discovered new exit (range 12) 1225 | -10/Mines | Entered Materials 1225 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1226 | -9/Materials | Identified exit to Mines 1226 | -9/Materials | Identified Exp. Sensor Array 1227 | -9/Materials | Loaded intel: 53 machine locations 1329 | -9/Materials | Build established: Scavenger-Mutant 1375 | -9/Materials | Discovered new exit (range 6) 1443 | -9/Materials | Entered Storage 2076 | -9/Storage | Lost 4 parts (1p1n1u1w) 2147 | -9/Storage | Discovered new exit (range 7) 2164 | -9/Storage | Entered Materials 2164 | -8/Materials | Evolved 2 slots: Propulsion x2 2336 | -8/Materials | Garrison activated, responded to threat 2380 | -8/Materials | Destroyed 9 combat bots 2424 | -8/Materials | Core integrity fell below 50% 2452 | -8/Materials | Core integrity fell below 20% 2458 | -8/Materials | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 02446_ Recycling unit begins recycling process. 02446_ U-05 Engineer lays Concrete. 02447_ Penetrated by Slug. 02447_ U-05 Engineer lays Concrete. 02447_ R-06 Scavenger collects Wheel. 02448_ U-05 Engineer lays Concrete. 02449_ K-01 Serf collects debris. 02450_ U-05 Engineer lays Concrete. 02451_ R-06 Scavenger collects Wheel. 02452_ K-01 Serf collects debris. 02452_ U-05 Engineer lays Concrete. 02454_ Hcp. Storage Unit destroyed. 02454_ System corrupted by crushing effect (+1). 02454_ R-06 Scavenger collects Lgt. Ion Engine. 02456_ K-01 Serf collects debris. 02456_ U-05 Engineer lays Concrete. 02456_ R-06 Scavenger collects Lrg. Matter Pod. 02457_ U-05 Engineer lays Concrete. 02458_ Acquired 25 matter. 02458_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????? ?????????????????????? | | ?????????????????????# ???????????????????? | | ?????????????????????# # ????????????????? | | ?????????????????????# "G"??????????????? | | ?????????????????????# ######" "##????????????? | | ?????????????????????# ????????????? | | ?????????????????????+ ????????????? | | ?????????????????????# "???????????? | | ?????????????????????# "???????????? | | ?????????????????????# % " "" ??????????? | | ?????????????????????# ??????????? | | ?????????????????????# ?????????? | | ??????????????######## ^ ??????????? | | ??????????????# # "Y???????????? | | ??????????????# *# !/ r """??????????? | | ??????????????# """ u!@b r ????????? | | ??????????????# """ !u!!! ????????? | | ??????????????# """ # ]l//##########???????????? | | ??????????????# / ######???????????????? | | ?????????????######## # #???????????????? | | ?????????????# # h T #???????????????? | | ?????????????# ## # k #???????????????? | | ?????????????#[= ## + #???????????????? | | ?????????????# = ## # #???????????????? | | ?????????????# ## # #???????????????? | | ?????????????# ## ########???????????????? | | ?????????????####+### ! #?????????????????????? | | ?????????????# #?????????????????????? | | ?????????????# #?????????????????????? | | ?????????????# #?????????????????????? | | ?????????????######## #?????????????????????? | | ????????????????????## ####?????????????????????? | | ????????????????????? ?????^^????????????????? | | ???????????????????? ????^^????????????????? | | ??????????????????? ???^^????????????????? | | ??????????????????#######+##????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 14 Energy Capacity 265 Matter Stores 388 Matter Capacity 450 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 55 Recoil Reduction 4 Item Schematics ----------------- Lgt. Nuclear Core | -9/Materials | Scanalyzed Spread Laser | -9/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightBiomechanicalSteel Manual? 0 Play Time 00:34:20 Cumulative 67.0 hours Start 2022.08.29 @ 17:08:21 End 2022.08.29 @ 17:38:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 93 Rogue 89 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 35 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Crisp Map View 113x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c565d7f8-2ce7-4470-91a9-840a541751c0