Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.05 @ 02:16:10

Player: Red Box

Result: Destroyed by as-34992 with Assembled Rifle

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (18)      90
Value Destroyed (424)      424
Prototype IDs (2)          40
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 954

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     285/300
Energy                     73/100
System Corruption          0%
Temperature                Cool (0)
Movement                   Rolling (115) Ox1
Location                   -10/Mines

 Parts 
-------
>               --- POWER (1) --------
                    (None)
>               --- PROPULSION (2) ---
        Compact Wheel
        Compact Wheel
>               --- UTILITY (2) ------
                Heat Sink
  High-capacity Storage Unit
>               --- WEAPON (2) -------
                Particle Gun
>               --- INVENTORY (20) ---
                Ion Engine
        Compact Wheel
        Compact Wheel
        Compact Wheel
  High-capacity Storage Unit
       Improved Terrain Scanner
                Targeting Computer
                EM Pulse Gun
                Particle Gun
                Particle Gun
                Particle Gun
                Beam Cannon
       Advanced Beam Cannon
       Advanced Beam Cannon
       Advanced Beam Cannon
       Advanced Beam Cannon
                Hammer

 Peak State 
------------
>               --- POWER ------------
                Ion Engine
>               --- PROPULSION -------
                Wheel
                Wheel
>               --- UTILITY ----------
  High-capacity Storage Unit
       Improved Terrain Scanner
>               --- WEAPON -----------
                EM Pulse Gun
                Hammer
>               --- INVENTORY --------
                Ion Engine
          Light Treads
          Light Treads
        Compact Wheel
        Compact Wheel
        Compact Wheel
        Compact Wheel
        Compact Wheel
                Heat Sink
  High-capacity Storage Unit
                Targeting Computer
                Particle Gun
                Particle Gun
                Particle Gun
                Beam Cannon
       Advanced Beam Cannon
       Advanced Beam Cannon
       Advanced Beam Cannon
       Advanced Beam Cannon
          Light Assault Rifle
[Rating: 12]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Wheel
  Leg                      Aluminum Leg
  Wheel                    Wheel
Utility                    High-capacity Storage Unit
  Device                   Improved Terrain Scanner
  Storage                  High-capacity Storage Unit
Weapon                     Medium Laser
  Energy Gun               Medium Laser
  Impact Weapon            Hammer

 Build                          | -11 -10 -10 
-------                    Run  | Jun Mat Min 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             22   | 7   13  2   
  Power                    2    | 1   1   .   
    Engine                 2    | 1   1   .   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               7    | 2   3   2   
    Treads                 .    | .   .   .   
    Leg                    2    | 2   .   .   
    Wheel                  5    | .   3   2   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  7    | 2   5   .   
    Device                 5    | 1   4   .   
    Storage                2    | 1   1   .   
    Processor              .    | .   .   .   
    Hackware               .    | .   .   .   
    Protection             .    | .   .   .   
    Artifact               .    | .   .   .   
  Weapon                   6    | 2   4   .   
    Energy Gun             5    | 2   3   .   
    Energy Cannon          .    | .   .   .   
    Ballistic Gun          .    | .   .   .   
    Ballistic Cannon       .    | .   .   .   
    Launcher               .    | .   .   .   
    Special Weapon         .    | .   .   .   
    Impact Weapon          1    | .   1   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 4    | .   1   3   
  Power                    1    | .   .   1   
  Propulsion               3    | .   1   2   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
  Highest Loss Streak      3    | .   1   3   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     99   | .   99  95  
  Engine                   13   | .   14  12  
  Leg                      5    | .   5   .   
  Wheel                    22   | .   22  28  
  Device                   14   | .   14  14  
  Storage                  14   | .   14  14  
  Energy Gun               20   | .   20  26  
  Impact Weapon            7    | .   7   .   
Naked Turns                .    | .   .   .   
Heaviest Build             52   | 13  52  52  
  Greatest Support         32   | 20  26  32  
  Greatest Overweight (x)  2    | 2   2   2   
  Average Overweight (x)   1    | .   1   1   
Largest Inventory Capacity 20   | 8   20  20  
  Average Capacity         17   | 6   17  20  
  Most Carried             20   | 8   20  19  
  Average Carried          13   | 4   13  18  
  Final Capacity           20   | 8   20  20  
  Final Carried            19   | 8   19  17  

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Mines

 Resources                      | -11 -10 -10 
-----------                Run  | Jun Mat Min 
Matter Collected           400  | 270 130 .   
  Remotely                 .    | .   .   .   
Salvage Created            634  | 78  514 42  
  Parts                    25   | 4   15  6   
Haulers Intercepted        2    | .   2   .   
Recyclers Shooed           .    | .   .   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      .    | .   .   .   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Jun Mat Min 
Combat Hostiles Destroyed  12   | .   9   3   
  Guns                     11   | .   8   3   
Classes Destroyed          6    | 2   3   1   
  Tunneler                 1    | 1   .   .   
  Hauler                   2    | .   2   .   
  Recycler                 1    | 1   .   .   
  Watcher                  2    | .   2   .   
  Swarmer                  3    | .   .   3   
  Grunt                    9    | .   9   .   
Best Kill Streak           3    | 2   3   3   
  Combat Bots Only         3    | .   3   3   
Max Kills in Single Turn   2    | 1   1   2   
  Gunslinging              1    | .   .   1   
  Exploded                 .    | .   .   .   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11  -10  -10  
--------                   Run  | Jun  Mat  Min  
Damage Taken               800  | .    404  396  
  Core                     260  | .    63   197  
  Absorbed by Shields      .    | .    .    .    
  Regen/Repaired (Parts)   7    | .    7    .    
Core Remaining (%)         100  | 100  .    .    
Volleys Fired              52   | 5    40   7    
  Largest                  2    | 2    2    2    
  Hottest                  130  | 100  100  130  
Shots Fired                103  | 10   80   13   
  Gun                      103  | 10   80   13   
  Cannon                   .    | .    .    .    
  Launcher                 .    | .    .    .    
  Special                  .    | .    .    .    
  Kinetic                  .    | .    .    .    
  Thermal                  103  | 10   80   13   
  Explosive                .    | .    .    .    
  Electromagnetic          .    | .    .    .    
  Robot Hit Streak         19   | 3    19   3    
  Robot Miss Streak        3    | 1    2    3    
  Penetration Max          .    | .    .    .    
  Secondary Targets        2    | .    1    1    
    Max Gunslinging Chain  1    | .    1    1    
Shots Hit Robots           83   | 7    71   5    
  Core Hits                27   | 2    22   3    
  Critical Kills           .    | .    .    .    
  Critical Parts Destroyed .    | .    .    .    
  Critical Strikes         6    | 2    4    .    
    Burn                   6    | 2    4    .    
Melee Attacks              6    | .    6    .    
  Impact                   6    | .    6    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
  Sneak Attacks            1    | .    1    .    
    Combat Hostiles        .    | .    .    .    
  Follow-up Attacks        .    | .    .    .    
Damage Inflicted           1223 | 88   1031 104  
  Guns                     1024 | 88   832  104  
  Cannons                  .    | .    .    .    
  Explosions               .    | .    .    .    
  Melee                    199  | .    199  .    
  Ramming                  .    | .    .    .    
  Kinetic                  .    | .    .    .    
  Thermal                  1024 | 88   832  104  
  Explosive                .    | .    .    .    
  Electromagnetic          .    | .    .    .    
  Impact                   199  | .    199  .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
Highest Corruption         .    | .    .    .    
  Average Corruption       .    | .    .    .    
  Corruption Purged        .    | .    .    .    
  Corruption Blocked       .    | .    .    .    
Overload Shots             .    | .    .    .    
Overflow Damage            23   | .    23   .    
  Projectiles              .    | .    .    .    
  Explosions               .    | .    .    .    
  Melee                    23   | .    23   .    
Knockbacks                 .    | .    .    .    
  Impact                   .    | .    .    .    
  Kinetic                  .    | .    .    .    
  Secondary                .    | .    .    .    
Self-Inflicted Damage      .    | .    .    .    
  Shots                    .    | .    .    .    
  Rammed                   .    | .    .    .    
Targets Rammed             .    | .    .    .    
  Kicked                   .    | .    .    .    
  Crushed                  .    | .    .    .    
Highest Temperature        195  | 156  192  195  
  Average Temperature      69   | 73   65   84   
  Received Heat Transfer   305  | .    225  80   
Siege Activations          .    | .    .    .    
Robots Corrupted           .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Fried              3    | .    3    .    
  Impact Corruptions       4    | .    4    .    
Robots Melted              3    | 1    2    .    
  Combat Hostiles          1    | .    1    .    
  Parts Melted             8    | .    8    .    
  Heat Transferred         3330 | 407  2701 222  
Parts Sabotaged            .    | .    .    .    
Parts Stolen               .    | .    .    .    
Parts Stripped             .    | .    .    .    
Power Chain Reactions      .    | .    .    .    
Missiles Intercepted       .    | .    .    .    

 Alert                          | -11 -10 -10 
-------                    Run  | Jun Mat Min 
Peak Influence             268  | 10  268 70  
  Initial                  6    | .   6   .   
  Average                  47   | 2   49  56  
Maximum Alert Level        1    | .   1   .   
  Low Security (%)         97   | 100 97  100 
  Level 1                  2    | .   2   .   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          .    | .   .   .   
  Investigation            .    | .   .   .   
  Extermination            .    | .   .   .   
  Reinforcement            .    | .   .   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Jun Mat Min 
Distress Signals           .    | .   .   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              24   | .   16  8   
  Peak Tracking Total      6    | .   2   6   
  Tactical Retreats        .    | .   .   .   

 Traps                          | -11 -10 -10 
-------                    Run  | Jun Mat Min 
Traps Triggered            .    | .   .   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -10 
----------                 Run  | Jun Mat Min 
Machines Disabled          .    | .   .   .   
  Max in Single Turn       .    | .   .   .   
Machines Repaired          .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Jun Mat Min 
Machines Accessed          11   | .   11  .   
  Terminals                8    | .   8   .   
  Fabricators              .    | .   .   .   
  Repair Stations          1    | .   1   .   
  Recycling Units          2    | .   2   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                37   | .   37  .   
  Successful               20   | .   20  .   
  Failed                   16   | .   16  .   
    Catastrophic           2    | .   2   .   
  Database Lockouts        1    | .   1   .   
  Manual                   28   | .   28  .   
  Terminals                29   | .   29  .   
  Fabricators              .    | .   .   .   
  Repair Stations          2    | .   2   .   
  Recycling Units          6    | .   6   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             7    | .   7   .   
  Robot Analysis           3    | .   3   .   
  Prototype ID Bank        1    | .   1   .   
  Branch Access Points     1    | .   1   .   
  Unreport Threat          1    | .   1   .   
  Locate Traps             1    | .   1   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       2    | .   2   .   
  Scan Component           1    | .   1   .   
  Repair                   1    | .   1   .   
Recycling Unit Hacks       4    | .   4   .   
  Report Inventory         2    | .   2   .   
  Retrieve Components      2    | .   2   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         7    | .   7   .   
  Terminals                6    | .   6   .   
    Assimilate             2    | .   2   .   
    Botnet                 3    | .   3   .   
    Operators              1    | .   1   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          1    | .   1   .   
    Reject                 1    | .   1   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         11   | .   11  .   
  Full Trace Events        1    | .   1   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             1    | .   1   .   
  Time                     26   | .   26  .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     3    | .   3   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Jun Mat Min 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Jun Mat Min 
Total Allies               1    | .   1   .   
  Largest Group            1    | .   1   1   
  Highest-Rated Group      10   | .   10  10  
  Highest-Rated Ally       10   | .   10  10  
Total Orders               1    | .   .   1   
  STAY                     1    | .   .   1   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Jun Mat Min 
Robot Analysis Total       3    | .   3   .   
Derelict Logs Recovered    .    | .   .   .   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11  -10  -10  
-------------              Run  | Jun  Mat  Min  
Turns Passed               1858 | 87   1701 70   
Spaces Moved               1101 | 44   1020 37   
  Core                     14   | 14   .    .    
  Treads                   .    | .    .    .    
  Legs                     183  | 30   153  .    
  Wheels                   904  | .    867  37   
  Hover                    .    | .    .    .    
  Flight                   .    | .    .    .    
  Fastest Speed            50   | 50   95   110  
  Average Speed            111  | 117  111  110  
  Slowest Speed            190  | 190  190  130  
  Overloaded Moves         .    | .    .    .    
  Propulsion Burnouts      .    | .    .    .    
  Robots Hopped            .    | .    .    .    
  Cave-ins Triggered       .    | .    .    .    
Exploration Rate (%)       38   | 4    98   14   
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     .    | .    .    .    
  Known Exits Taken        1    | .    1    .    
  Unknown Exits Taken      1    | 1    .    .    
Scrap Searched             .    | .    .    .    
Spaces Dug                 .    | .    .    .    
Terrain Destroyed          .    | .    .    .    
  Melee                    .    | .    .    .    
  Projectile               .    | .    .    .    
  AOE                      .    | .    .    .    
Terrain Rammed             .    | .    .    .    
  Walls Destroyed          .    | .    .    .    
  Machines Disabled        .    | .    .    .    

 Actions                        | -11  -10  -10  
---------                  Run  | Jun  Mat  Min  
Total                      1619 | 67   1499 53   
  Wait                     392  | .    385  7    
  Move                     1099 | 43   1019 37   
  Hop                      .    | .    .    .    
  Pick Up                  34   | 11   23   .    
  Fast Attach              5    | 5    .    .    
  Attach                   6    | 2    2    2    
  Detach                   .    | .    .    .    
  Swap                     11   | .    11   .    
  Drop                     14   | 1    13   .    
  Fire                     52   | 5    40   7    
  Melee                    6    | .    6    .    
  Ram                      .    | .    .    .    
  Kick                     .    | .    .    .    
  Crush                    .    | .    .    .    
  Escape Stasis            .    | .    .    .    
  Rewire                   .    | .    .    .    
  Trap                     .    | .    .    .    
  Miscellaneous            .    | .    .    .    

 Route 
-------
-11/Junkyard
-10/Materials (discovered 5 exits: [*Mat x3] / *Min x2)
-10/Mines

 History 
---------
 Turn | Location      | Event
   12 | -11/Junkyard  | Discovered new exit (range 15)
   88 | -11/Junkyard  | Entered Materials
  309 | -10/Materials | Build established: Mutant
  333 | -10/Materials | Discovered new exit (range 7)
  465 | -10/Materials | Discovered new exit (range 13)
  836 | -10/Materials | Central database locked down
  843 | -10/Materials | Identified exit to Mines
  922 | -10/Materials | Discovered new exit (range 15)
 1522 | -10/Materials | Discovered new exit (range 5)
 1736 | -10/Materials | Repaired Targeting Computer
 1789 | -10/Materials | Entered Mines
 1789 | -10/Mines     | Accompanied by 1 ally
 1816 | -10/Mines     | Assembled infested the area
 1817 | -10/Mines     | Met a Derelict bent on vengeance
 1855 | -10/Mines     | Core integrity fell below 50%
 1857 | -10/Mines     | Core integrity fell below 20%
 1859 | -10/Mines     | Destroyed by as-34992 with Assembled Rifle

 Last Messages 
---------------
>>Repair
Repairing Targeting Computer...
  ETC: 26
01728_ K-01 Serf cleans the Fusion Modulator. <x2>
01736_ Repair station completes Targeting Computer repairs.
01736_ Acquired Targeting Computer.
01736_ K-01 Serf cleans the Fusion Modulator.
01745_ Acquired 16 matter.
01745_ K-01 Serf cleans the Fusion Modulator. <x2>
LOCATION=MINES
GOAL=ESCAPE
Something is scanning the area.
01789_ S-10 Pest destroyed. <x2>
01801_ Switching to secondary target: S-10 Pest.
01801_ S-10 Pest destroyed.
01816_ ALERT: Infestation in the mines, dispatching Demolisher response
  squad.
01847_ Particle Gun severed.
01848_ Ion Engine destroyed.
01851_ Wheel destroyed. <x2>

 Map 
-----
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| ???????????????#     ###?????????????????????????? |
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| ???????????????      ????????????????????????????? |
| ??????????????       ????????????????????????????? |
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           35
Energy Generation          10
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Range         16
Terrain Scan Density       10
Evasion (%)                55

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              KineticMatterGun
  Manual?         0
Play Time         00:12:47
  Cumulative      603.5 hours
  Start           2023.04.05 @ 02:03:59
  End             2023.04.05 @ 02:16:10
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          419
  Rogue           419
  Adventurer      0
  Explorer        0
Win Type          -
  Total           1
  Types           1/0/0/0/0/0/0/0/0
Lore%             70
Gallery%          78
Achievement%      58
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        1
Font              16/SmallcapsGlow
Map View          75x55
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: c642f1b5-6bd4-4bc4-91f4-dff37083c951