Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.06 @ 01:21:26 Player: michaelman Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (68) 340 Value Destroyed (1463) 1463 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (25) 25 TOTAL SCORE: 3708 Bonus ------- Follower Combat Kills 25 Cogmind --------- Core Integrity 0/550 Matter 272/300 Energy 240/240 System Corruption 0% Temperature Critical (688) Movement Walking (330) Ox3 Location -8/Materials Parts ------- > --- POWER (2) -------- Nuclear Core > --- PROPULSION (2) --- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (3) ------ High-capacity Storage Unit System Shield > --- WEAPON (4) ------- Beam Cannon Beam Cannon > --- INVENTORY (20) --- Light Ion Engine Light Ion Engine Nuclear Core Nuclear Core Improved Treads Advanced Treads Improved Aluminum Leg Wheel Wheel Wheel Wheel Wheel Large Storage Unit Beam Cannon Grenade Launcher Katana Peak State ------------ > --- POWER ------------ Nuclear Core Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit Structural Scanner System Shield > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Light Cannon > --- INVENTORY -------- Light Ion Engine Light Ion Engine Nuclear Core Improved Treads Improved Aluminum Leg Wheel Wheel Wheel Wheel Wheel Large Storage Unit Beam Cannon Beam Cannon Beam Cannon Light Cannon Katana [Rating: 26] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Backup Propulsion I Flight Unit Flight Unit Utility Heat Sink Device Heat Sink Storage Large Storage Unit Processor Targeting Computer Hackware System Shield Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . 1 . Propulsion . | . . . . . Utility 1 | . . . 1 . Weapon 2 | . . . . 2 Parts Attached 74 | 9 10 2 43 10 Power 18 | 1 4 1 11 1 Engine 15 | 1 4 1 8 1 Core 3 | . . . 3 . Reactor . | . . . . . Propulsion 17 | 4 2 . 9 2 Treads 3 | . . . 3 . Leg 6 | 2 2 . . 2 Wheel 4 | 2 . . 2 . Hover . | . . . . . Flight 4 | . . . 4 . Utility 14 | 2 1 1 9 1 Device 6 | 2 . . 4 . Storage 3 | . . . 2 1 Processor 3 | . 1 1 1 . Hackware 1 | . . . 1 . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 25 | 2 3 . 14 6 Energy Gun 6 | . 1 . 5 . Energy Cannon 3 | . 1 . . 2 Ballistic Gun 10 | 2 . . 6 2 Ballistic Cannon 2 | . . . 1 1 Launcher 3 | . 1 . 1 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . 1 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 21 | . . . 15 6 Power 4 | . . . 3 1 Propulsion 3 | . . . 3 . Utility 5 | . . . 4 1 Weapon 9 | . . . 5 4 Highest Loss Streak 6 | . . . 6 6 To Critical Strikes . | . . . . . Average Slot Usage (%) 94 | . 98 100 92 98 Engine 12 | . 14 14 12 4 Core 5 | . . . 5 13 Treads 5 | . . . 8 . Leg 6 | . 14 28 . 15 Wheel 6 | . 13 . 5 2 Flight 3 | . . . 4 . Device 12 | . 21 14 10 8 Storage 7 | . . . 9 9 Processor 4 | . 5 14 4 . Hackware 2 | . . . 2 9 Protection 2 | . . . 4 . Energy Gun 10 | . 9 14 12 . Energy Cannon 2 | . 4 14 . . Ballistic Gun 8 | . 11 . 6 23 Ballistic Cannon 2 | . . . 1 8 Launcher 1 | . 2 . . 1 Naked Turns . | . . . . . Heaviest Build 69 | 7 11 12 43 69 Greatest Support 46 | 20 20 20 46 30 Greatest Overweight (x) 8 | . . . 8 3 Average Overweight (x) . | . . . 1 2 Largest Inventory Capacity 20 | 5 5 5 15 20 Average Capacity 11 | 5 5 5 13 19 Most Carried 19 | 5 5 5 15 19 Average Carried 7 | 2 4 4 7 16 Final Capacity 20 | 5 5 5 15 20 Final Carried 16 | 5 5 4 15 16 Class Distribution -------------------- 53% | Scavenger-Mutant 35% | Mutant 8% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 1642 | 298 100 126 735 383 Remotely . | . . . . . Salvage Created 2042 | 85 148 38 1204 567 Parts 151 | 6 16 2 94 33 Haulers Intercepted 3 | . . . 3 . Recyclers Shooed 5 | . . . 4 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 43 | 1 5 1 28 8 Guns 29 | 1 5 . 17 6 Cannons 7 | . . 1 4 2 AOE 6 | . . . 6 . Classes Destroyed 12 | 2 3 . 4 3 Worker 2 | . . . 1 1 Builder 5 | . 1 . 3 1 Tunneler 3 | 2 . . 1 . Hauler 3 | . . . 3 . Recycler 3 | . . . 2 1 Operator 1 | . . . . 1 Watcher 8 | . 2 . 5 1 Swarmer 20 | . 3 . 17 . Grunt 12 | 1 2 1 3 5 Brawler 1 | . . . . 1 Sentry 9 | . . . 8 1 Heavy 1 | . . . . 1 Best Kill Streak 5 | 3 3 1 5 4 Combat Bots Only 4 | 1 3 1 4 3 Max Kills in Single Turn 4 | 1 2 1 4 2 Gunslinging . | . . . . . Exploded 3 | . . . 3 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 318 | 1 48 7 188 74 Missed 83 | 1 10 2 51 19 Damage Taken 3574 | . 316 67 1779 1412 Core 1022 | . 115 14 333 560 Absorbed by Shields . | . . . . . Core Remaining (%) 54 | 100 . 48 16 . Volleys Fired 210 | 4 30 5 139 32 Largest 4 | 2 2 2 2 4 Hottest 178 | 40 100 100 112 178 Shots Fired 418 | 8 60 10 234 106 Gun 332 | 8 57 5 197 65 Cannon 77 | . 2 5 29 41 Launcher 9 | . 1 . 8 . Special . | . . . . . Kinetic 248 | 8 54 . 94 92 Thermal 161 | . 5 10 132 14 Explosive 9 | . 1 . 8 . Electromagnetic . | . . . . . Robot Hit Streak 10 | 4 4 5 10 5 Robot Miss Streak 12 | 1 7 1 12 5 Penetration Max . | . . . . . Secondary Targets 2 | . . . 2 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 235 | 5 27 8 137 58 Core Hits 104 | 5 13 3 56 27 Critical Kills 2 | . . . 1 1 Critical Parts Destroyed 2 | . . . 2 . Critical Strikes 9 | . . . 8 1 Burn 5 | . . . 5 . Destroy 4 | . . . 3 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4317 | 51 348 121 2776 1021 Guns 2555 | 51 224 32 1673 575 Cannons 902 | . 17 89 350 446 Explosions 860 | . 107 . 753 . Melee . | . . . . . Ramming . | . . . . . Kinetic 1902 | 51 224 . 745 882 Thermal 1555 | . 17 121 1278 139 Explosive 860 | . 107 . 753 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . 3 3 3 . Average Corruption 2 | . 1 3 2 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 50 | . 9 3 38 . Message Errors 11 | . 2 1 8 . Matter Fused 16 | . 4 1 11 . Heat Flow Errors 3 | . . . 3 . Energy Discharges 6 | . 1 1 4 . Parts Rejected 1 | . 1 . . . Parts Fused 1 | . 1 . . . Data Loss (minor) 3 | . . . 3 . Data Loss (major) 4 | . . . 4 . Misfires 2 | . . . 2 . Alerts 1 | . . . 1 . Weapon Failures 2 | . . . 2 . Overload Shots . | . . . . . Overflow Damage 82 | . . 13 69 . Projectiles 13 | . . 13 . . Explosions 69 | . . . 69 . Melee . | . . . . . Knockbacks 5 | . . . 1 4 Impact . | . . . . . Kinetic 5 | . . . 1 4 Secondary . | . . . . . Self-Inflicted Damage 198 | . . . 198 . Shots 4 | . . . 4 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 670 | . 9 54 445 670 Average Temperature 98 | . 6 25 90 131 Received Heat Transfer 978 | . 18 39 516 405 Effects 18 | . . . 8 10 Shutdowns 3 | . . . 1 2 Energy Bleed 1 | . . . . 1 Interference 4 | . . . 4 . Short Circuit 1 | . . . . 1 Damage (major) 7 | . . . 3 4 Damage (core) 2 | . . . . 2 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Melted 13 | . . . 12 1 Heat Transferred 4195 | . 37 260 3602 296 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 374 | 30 208 122 374 334 Initial 70 | . 19 5 39 70 Average 189 | 8 61 45 248 177 Maximum Alert Level 1 | . 1 . 1 1 Low Security (%) 52 | 100 96 100 31 62 Level 1 47 | . 3 . 68 37 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . . . . 1 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . . . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 5 | . . . 2 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 74 | 1 12 3 43 15 Peak Tracking Total 6 | 1 3 2 6 6 Tactical Retreats 6 | . . . 4 2 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 7 | . 3 . 4 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 5 | . . . 3 2 Max in Single Turn 1 | . . . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 11 | . 3 . 7 1 Terminals 8 | . 2 . 5 1 Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 2 | . 1 . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 19 | . 4 . 14 1 Successful 14 | . 2 . 11 1 Failed 5 | . 2 . 3 . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 14 | . 3 . 10 1 Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 4 | . 1 . 3 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 10 | . 2 . 7 1 Record 1 | . 1 . . . Robot Analysis 1 | . . . 1 . Prototype ID Bank 2 | . 1 . . 1 Emergency Access Points 1 | . . . 1 . Alert Level 3 | . . . 3 . Unreport Threat 1 | . . . 1 . Dispatch Records 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 1 | . . . 1 . Refit 1 | . . . 1 . Recycling Unit Hacks 3 | . . . 3 . Recycle Component 3 | . . . 3 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 1 . 4 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled 3 | . . . 3 . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies 3 | . . 3 . . Largest Group 3 | . . 3 1 . Highest-Rated Group 40 | . . 40 16 . Highest-Rated Ally 16 | . . 16 16 . Total Orders 3 | . . 3 . . ROAM 3 | . . 3 . . Ally Attacks 15 | . . 12 3 . Total Damage 169 | . . 139 30 . Kills 4 | . . 4 . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total 1 | . . . 1 . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 4327 | 97 728 306 2698 498 Spaces Moved 2610 | 88 615 238 1504 165 Core 56 | 17 . . 39 . Treads 537 | . . . 537 . Legs 710 | 4 300 238 45 123 Wheels 982 | 67 315 . 558 42 Hover 110 | . . . 110 . Flight 215 | . . . 215 . Fastest Speed 50 | 50 80 120 50 110 Average Speed 135 | 76 99 120 147 223 Slowest Speed 680 | 120 120 120 680 260 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 40 | 7 53 49 79 15 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 94 | . 7 . 87 . Melee . | . . . . . Projectile . | . . . . . AOE 94 | . 7 . 87 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 3019 | 109 684 249 1759 218 Wait 3 | . 3 . . . Move 2606 | 87 614 237 1503 165 Hop . | . . . . . Pick Up 83 | 8 14 2 51 8 Fast Attach 6 | 4 . 1 1 . Attach 22 | 4 1 . 13 4 Detach 1 | 1 . . . . Swap 46 | 1 9 1 29 6 Drop 42 | . 13 3 23 3 Fire 210 | 4 30 5 139 32 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 61 | -11/Scrapyard | Discovered new exit (range 8) 98 | -11/Scrapyard | Entered Materials 232 | -10/Materials | Discovered new exit (range 15) 301 | -10/Materials | Build established: Mutant 496 | -10/Materials | Discovered new exit (range 16) 774 | -10/Materials | Discovered new exit (range 16) 826 | -10/Materials | Entered Mines 830 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 931 | -10/Mines | Discovered new exit (range 11) 949 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 994 | -10/Mines | Core integrity fell below 50% 1054 | -10/Mines | Discovered new exit (range 10) 1083 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1084 | -10/Mines | Discovered new exit (range 5) 1123 | -10/Mines | Assembled infested the area 1132 | -10/Mines | Entered Materials 1132 | -9/Materials | Accompanied by 1 ally 1132 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1513 | -9/Materials | Lost 6 parts (1p2n1u2w) 1651 | -9/Materials | Discovered new exit (range 7) 1737 | -9/Materials | Core integrity fell below 50% 1803 | -9/Materials | Discovered new exit (range 10) 2048 | -9/Materials | Build established: Scavenger-Mutant 2595 | -9/Materials | Discovered new exit (range 11) 3014 | -9/Materials | Core integrity fell below 20% 3047 | -9/Materials | Lost 3 parts (1p1n1u) 3478 | -9/Materials | Discovered new exit (range 8) 3830 | -9/Materials | Entered another Materials area 3830 | -8/Materials | Evolved 2 slots: Weapon x2 4131 | -8/Materials | Build established: Scavenger-Skirmisher 4299 | -8/Materials | Core integrity fell below 50% 4326 | -8/Materials | Core integrity fell below 20% 4328 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 04319_ Lgt. Nuclear Core melted. 04319_ G-47 Trooper destroyed. 04320_ Overheating: Energy bleed (-63). 04322_ Overheating: System Shield damaged (-6). 04322_ Overheating: Deuterium Engine damaged (-11). 04322_ Overheating: Hcp. Storage Unit damaged (-236). 04322_ Overheating: Beam Cannon damaged (-18). 04325_ Penetrated by Slug. 04325_ Deuterium Engine destroyed. 04325_ Critical hit (Blast). 04325_ H-61 Shepherd destroyed. 04326_ Overheating: Core damaged (-88). 04327_ Overheating: Core damaged (-71). [Achievement: First Step to Greatness] The achievement interface (ESC then open Records) offers an effective way to explore all of your earned achievements as well as seek out new goals for future runs. 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It's Just You Let's See Who's Tougher Loot Pinata Risk Taker Storm Trooper Universal Adapter Challenges ------------ None Game ------ Seed WarpHellfireBlade Manual? 0 Play Time 01:19:40 Cumulative 1.2 hours Start 2024.04.05 @ 23:51:56 End 2024.04.06 @ 01:21:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 3 Achievement% 3 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 99571eff-b547-421e-be1d-5a206d9c7b6a