Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.10 @ 21:35:12 Player: Maxfecteau Result: Destroyed by ZC-15A(R) with Subdweller Laser Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (12) 60 Value Destroyed (208) 208 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 668 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 267/300 Energy 104/250 System Corruption 1% Temperature Cool (15) Movement Treading (480) Ox4 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads > --- UTILITY (2) ------ Huge Storage Unit Utility Shielding > --- WEAPON (2) ------- Medium Laser > --- INVENTORY (25) --- Wheel Improved Terrain Scanner Terrain Scan Processor Medium Laser Small Laser Small Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Compact Wheel > --- UTILITY ---------- Huge Storage Unit Seismic Detector > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Light Treads Wheel Improved Terrain Scanner Terrain Scan Processor Small Laser Small Laser [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Seismic Detector Device Seismic Detector Storage Huge Storage Unit Protection Utility Shielding Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 16 | 7 6 3 Power 2 | . 2 . Engine 2 | . 2 . Core . | . . . Reactor . | . . . Propulsion 5 | 3 1 1 Treads 2 | 1 . 1 Leg . | . . . Wheel 3 | 2 1 . Hover . | . . . Flight . | . . . Utility 5 | 3 1 1 Device 2 | 2 . . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 4 | 1 2 1 Energy Gun 2 | . 1 1 Energy Cannon . | . . . Ballistic Gun 2 | 1 1 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . 1 6 Power 1 | . . 1 Propulsion 3 | . 1 2 Utility 1 | . . 1 Weapon 2 | . . 2 Highest Loss Streak 6 | . 1 6 To Critical Strikes . | . . . Average Backups 7 | 3 7 9 Power . | . . . Propulsion 2 | 1 2 1 Utility 1 | . 1 2 Weapon 2 | . 1 3 Tool/Special . | . . . Unused Backups 3 | . . 3 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 2 | . . 2 Tool/Special . | . . . Average Slot Usage (%) 98 | . 98 96 Engine 13 | . 13 13 Treads 14 | . 14 14 Wheel 13 | . 13 13 Device 13 | . 14 12 Storage 14 | . 14 14 Energy Gun 2 | . 3 . Ballistic Gun 24 | . 23 26 Peak Build Rating 8 | 7 8 8 Average Rating 7 | 4 7 7 On Entrance 4 | . 5 8 Avg Prop Armor Cover (%) 13 | 15 13 13 Naked Turns . | . . . Heaviest Build 89 | 8 89 89 Greatest Support 20 | 20 20 16 Greatest Overweight (x) 5 | . 5 5 Average Overweight (x) 3 | . 4 5 Largest Inventory Capacity 25 | 8 25 25 Average Capacity 22 | 7 24 25 Most Carried 10 | 6 10 10 Average Carried 7 | 3 7 9 Final Capacity 25 | 8 25 25 Final Carried 10 | 6 10 6 Class Distribution -------------------- 55% | Scavenger-Mutant 44% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 424 | 288 136 . Remotely . | . . . Salvage Created 337 | 114 223 . Parts 25 | 8 17 . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 6 | . 6 . Guns 5 | . 5 . AOE 1 | . 1 . Classes Destroyed 7 | 2 5 . Builder 1 | . 1 . Tunneler 1 | 1 . . Recycler 1 | 1 . . Operator 1 | . 1 . Watcher 2 | . 2 . Swarmer 3 | . 3 . Grunt 3 | . 3 . Best Kill Streak 5 | 1 5 . Combat Bots Only 5 | . 5 . Max Kills in Single Turn 2 | 1 2 . Gunslinging . | . . . Exploded 1 | . 1 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 75 | . 54 21 Missed 18 | . 14 4 Hits 57 | . 40 17 Projectile 57 | . 40 17 Critical Strikes 1 | . 1 . Damage Taken 876 | . 445 431 Core 250 | . 162 88 Absorbed by Shields . | . . . Redirected to Shielding 18 | . . 18 Core Remaining (%) 100 | 100 . . Volleys Fired 36 | 6 22 8 Largest 2 | 1 2 2 Hottest 70 | 20 60 70 Shots Fired 61 | 6 44 11 Gun 61 | 6 44 11 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 43 | 6 31 6 Thermal 18 | . 13 5 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 10 | 3 5 10 Robot Miss Streak 6 | 2 6 1 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 34 | 4 20 10 Core Hits 18 | 3 13 2 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | . . 1 Burn 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 605 | 50 444 111 Guns 396 | 50 235 111 Cannons . | . . . Explosions 209 | . 209 . Melee . | . . . Ramming . | . . . Kinetic 249 | 50 149 50 Thermal 356 | . 295 61 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 1 Average Corruption 1 | . 1 1 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 2 | . . 2 Heat Flow Errors 2 | . . 2 Overload Shots . | . . . Overflow Damage 23 | . 23 . Projectiles . | . . . Explosions 23 | . 23 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 62 | . 62 . Shots 1 | . 1 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 203 | . 30 203 Average Temperature 49 | . 18 109 Received Heat Transfer 189 | . 54 135 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 609 | . 350 259 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 115 | 5 115 . Initial . | . . . Average 46 | . 55 . Influence Increases 235 | 10 225 . Destroy 0b10 Robot/C 120 | . 120 . Destroy 0b10 Robot/NC 30 | 10 20 . Destroy Leader 34 | . 34 . Successful Hack 18 | . 18 . Disable Machine 15 | . 15 . Destroy Structure 18 | . 18 . Influence Decreases 235 | 10 217 8 Entered New Map 4 | . . 4 Time Decay 221 | 10 207 4 Lost Part 10 | . 10 . Squads Dispatched 3 | . 3 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 17 | . 15 2 Peak Tracking Total 6 | . 6 2 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 3 | . 3 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 1 | . 1 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 4 | . 4 . Successful 1 | . 1 . Failed 3 | . 3 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 3 | . 3 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Level Access Points 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 680 | 58 472 150 Terrain 33 | 33 . . Seismic 647 | 25 472 150 Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 737 | 92 472 173 Spaces Moved 376 | 72 221 83 Core 26 | 26 . . Treads 7 | 6 1 . Legs . | . . . Wheels 343 | 40 220 83 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 100 175 Average Speed 158 | 86 175 175 Slowest Speed 480 | 160 480 175 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 13 | 4 27 8 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 30 | . 30 . Melee . | . . . Projectile . | . . . AOE 30 | . 30 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 457 | 94 263 100 Wait 13 | . 8 5 Move 374 | 71 220 83 Hop . | . . . Pick Up 14 | 9 5 . Fast Attach 2 | 2 . . Attach 11 | 4 3 4 Detach 1 | 1 . . Swap 5 | 1 4 . Drop 1 | . 1 . Fire 36 | 6 22 8 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Sub]) -10/Subcaves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 6 | -11/Scrapyard | Discovered new exit (range 15) 93 | -11/Scrapyard | Entered Materials 110 | -10/Materials | Identified exit to Materials 300 | -10/Materials | Build established: Mutant 317 | -10/Materials | Core integrity fell below 50% 507 | -10/Materials | Discovered new exit (range 10) 565 | -10/Materials | Entered Subcaves 566 | -10/Subcaves | Approached by a straggling Scientist 605 | -10/Subcaves | Build established: Scavenger-Mutant 621 | -10/Subcaves | Learned location of Zion (-7) 733 | -10/Subcaves | Core integrity fell below 20% 738 | -10/Subcaves | Destroyed by ZC-15A(R) with Subdweller Laser Last Messages --------------- GOAL=ESCAPE 3V-Z2P(c): "Thank the algorithms! I was beginning to lose hope I'd never make it past all the Subs lurking out here." 3V-Z2P(c): "Hey, let me tag along and I can get us both out of this nasty situation. At least I think I can... The group I got separated from was talking about a shortcut back to the UFD." 3V-Z2P(c): "I think it's somewhere east of here" Acquired derelict log, extracted data. World map updated: -7/Zion. 3V-Z2P(c): "I think it's somewhere east of here" System corrupted: Heat flow error (+220). System corrupted: Heat flow error (+239). Ion Engine destroyed. Seismic Detector destroyed. 3V-Z2P(c): "I think it's somewhere northeast of here" Lgt. Assault Rifle destroyed. Lgt. Treads destroyed. Com. Wheel destroyed. Assault Rifle destroyed. PD-808(R) suffers critical hit (Burn). Map ----- +----------------------------------------------------+ | ## ###??????????????????????????????????????? | | ##?# ##?????????????????????????????????????? | | ##### ##????????????????????????????????????? | | # ## #????????????????????????????????????? | | ##????????????????????????????????????? | | ###?????????????????????????????????????? | | ## ## ##???????????????????????????????????????? | | ?## # #???????????????????????????????????????? | | ## ## #???????????????????????????????????????? | | ## #????????????????????????????????????????? | | ## ###??????????????????????????????????????? | | ### # #??????????????????????????????????????? | | #### #??????????????????????????????????????? | | # ##??????????????????????????????????????? | | ## #???????????????????????????????????????? | | ?## ##??????????????????????????????????????? | | #### ###????????????????????????????????????? | | ### ##???????????????????????????????????? | | ## ##??????????????????????????????????? | | #??????????????????????????????????? | | ## ##??????????????????????????????????? | | ?# # # ##???????????????????????????????????? | | ?# ########??????##############????????????????? | | ?# ### ##?????## # # # ## #????????????? | | ?# ####### c #????????????? | | ?# ## @ R #???????????? | | ### #### ## R ###??????????????? | | ###?## ## #??###? #????????????????? | | #?????###### ##??????? #????????????????? | | ???????????# ####???????? ???????????????? | | #???????????#####???????????? #??????????????? | | ????????????????????????????? ##??????????????? | | ?????????????????????????????? #???????????????? | | ?????????????????????????????? #???????????????? | | ??????????????????????????????? ???????????????? | | ??????????????????????????????? #??????????????? | | ???????????????????????????????? ??????????????? | | ????????????????????????????????## ?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Utility Shielding 33 Evasion (%) 50 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ExplosiveMachineBuckler Manual? 0 Play Time 00:26:03 Cumulative 25.5 hours Start 2025.11.10 @ 17:57:03 End 2025.11.10 @ 21:35:12 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 24 Achievement% 25 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d7f265b4-5ea3-4522-ac2b-eb146dea0717