Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.18 @ 20:14:27 Player: aliser Result: Destroyed by H-77 Assassin with High-powered Shotgun Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (120) 600 Value Destroyed (4115) 4115 Prototype IDs (9) 180 Alien Tech Used (2) 400 Bonus (2800) 2800 TOTAL SCORE: 14395 Bonus ------- Entered DSFs 500 Acquired ECA 300 Met Sigix 2000 Cogmind --------- Core Integrity 0/1300 Matter 178/300 Energy 100/100 System Corruption 7% Temperature Cool (1) Movement Flying (80) Location -3/Section 7 Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Armored Heavy Treads Nuclear Pulse Array > --- UTILITY (11) ----- Advanced Point Defense System > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- High-capacity Storage Unit Encrypted Comm Array Core Stripper Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Myomer Leg Antigrav System Antigrav System Antigrav System > --- UTILITY ---------- Experimental Coolant Injector Medium Storage Unit Compact Battery Advanced Sensor Array Advanced Signal Interpreter Transmission Jammer Improved Propulsion Shielding Advanced Hacking Suite Improved System Shield Advanced Component Analysis Suite Improved Corruption Screen > --- WEAPON ----------- Core Stripper > --- INVENTORY -------- Compact Wheel Field Propulsion Array High-capacity Storage Unit Matter Compressor Encrypted Comm Array Improved Focal Shield Disruptor Cannon [Rating: 118] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Wheel Hover Unit Antigrav System Flight Unit VTOL Module Utility High-capacity Storage Unit Device Transmission Jammer Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Improved System Shield Protection Hardened Heavy Armor Plating Weapon Cooled Particle Cannon Energy Gun Lightning Gun Energy Cannon Cooled Particle Cannon Ballistic Gun Autogun Ballistic Cannon Heavy Assault Cannon Launcher Long-range Missile Launcher Special Weapon Mining Laser Impact Weapon Power Maul Slashing Weapon Great Axe Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Upp Upp Fac Res Qua Sec Slots Evolved 14 | . . 2 . 2 2 . 2 2 . . 2 2 . . Power 1 | . . . . . . . 1 . . . . . . . Propulsion 3 | . . 2 . . . . . 1 . . . . . . Utility 9 | . . . . 2 1 . 1 1 . . 2 2 . . Weapon 1 | . . . . . 1 . . . . . . . . . Parts Attached 190 | 6 7 15 . 36 6 20 31 17 10 5 29 1 5 2 Power 21 | 1 1 . . 5 . 3 5 3 . . 3 . . . Engine 12 | 1 1 . . 4 . 1 4 . . . 1 . . . Core 7 | . . . . 1 . 2 1 3 . . . . . . Reactor 2 | . . . . . . . . . . . 2 . . . Propulsion 53 | 2 3 9 . 11 1 7 1 5 3 . 9 . 1 1 Treads 18 | 2 . 2 . 7 . 4 1 1 . . . . . 1 Leg 15 | . 3 1 . 3 1 3 . . 1 . 3 . . . Wheel 9 | . . 2 . . . . . 4 2 . 1 . . . Hover 4 | . . . . . . . . . . . 4 . . . Flight 7 | . . 4 . 1 . . . . . . 1 . 1 . Utility 63 | 1 2 2 . 8 1 7 15 7 2 1 13 1 2 1 Device 29 | . . . . 5 1 2 6 3 1 1 6 1 2 1 Storage 10 | 1 1 1 . 1 . 1 . 3 . . 2 . . . Processor 11 | . 1 . . 1 . 2 4 . 1 . 2 . . . Hackware 4 | . . . . . . . 2 . . . 2 . . . Protection 9 | . . 1 . 1 . 2 3 1 . . 1 . . . Artifact . | . . . . . . . . . . . . . . . Weapon 53 | 2 1 4 . 12 4 3 10 2 5 4 4 . 2 . Energy Gun 19 | 1 . 1 . 3 . 2 7 1 1 1 1 . 1 . Energy Cannon 7 | . . 1 . 1 . . 2 . 2 1 . . . . Ballistic Gun 13 | 1 . 1 . 4 2 1 . . . 2 2 . . . Ballistic Cannon 1 | . . . . 1 . . . . . . . . . . Launcher 1 | . . . . . . . . 1 . . . . . . Special Weapon 3 | . . . . 2 . . . . 1 . . . . . Impact Weapon 4 | . . . . . 1 . 1 . . . 1 . 1 . Slashing Weapon 4 | . 1 . . 1 1 . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . 1 . . . . . . . . . . . . Unidentified Prototypes 11 | . . 1 . 2 2 . 2 . . . . . 4 . Corrupted Parts 4 | . . . . . . . . . 1 1 2 . . . System Corruption 16 | . . . . . . . . . 1 4 11 . . . Parts Lost 99 | . 5 2 . 15 1 17 5 6 9 14 15 . 10 . Power 15 | . 1 1 . 2 1 3 1 . 2 . 3 . 1 . Propulsion 37 | . 2 . . 7 . 5 1 5 4 3 4 . 6 . Utility 25 | . . . . 3 . 5 3 1 1 6 3 . 3 . Weapon 22 | . 2 1 . 3 . 4 . . 2 5 5 . . . Highest Loss Streak 13 | . 5 2 . 10 1 12 3 2 7 13 13 . 6 . To Critical Strikes 3 | . . . . . . . . 1 . . 2 . . . Average Backups 14 | 2 3 7 8 8 9 10 18 18 18 14 8 8 7 3 Power . | . . . . . 1 . . . . . . . . . Propulsion . | . . . 3 1 . . 1 . . . . 2 1 . Utility 9 | . . 3 2 3 5 5 11 13 13 11 6 4 3 1 Weapon 2 | 1 1 1 2 . 2 2 4 4 3 1 . . 1 1 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 34 | . . 5 . 4 1 2 7 4 1 . 4 1 4 1 Power 2 | . . . . 1 . . 1 . . . . . . . Propulsion 3 | . . . . 1 . . 1 . . . . . . 1 Utility 22 | . . 3 . 1 1 2 3 3 1 . 4 1 3 . Weapon 7 | . . 2 . 1 . . 2 1 . . . . 1 . Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 72 | . 87 89 88 79 83 67 92 94 62 23 39 91 56 11 Engine 4 | . 13 10 . 5 6 2 11 . . . 2 4 1 . Core 1 | . . . . . . 2 . 10 2 . . . . . Treads 12 | . 17 5 . 15 23 8 26 19 . . . . . 3 Leg 2 | . 9 20 . 5 7 8 . . 3 . 1 4 2 . Wheel 2 | . . 6 . . . . . 5 8 . 2 . . . Hover 1 | . . . . . . . . . . . 6 19 11 . Flight 1 | . . 10 44 11 . . . . . . . . . 4 Device 9 | . . . . 6 14 10 10 16 14 . 5 16 11 2 Storage 7 | . 14 11 11 8 7 6 6 5 9 11 6 9 6 . Processor 5 | . 9 8 . 4 . 6 8 10 2 . 1 9 6 . Protection 4 | . . 2 11 7 7 4 5 4 4 . . 4 2 . Energy Gun 4 | . 8 . 11 3 . 6 8 1 4 . 1 2 . . Energy Cannon 3 | . . . . . . . 4 9 4 . 1 . . . Ballistic Gun 2 | . 8 3 . 2 6 2 . . . 10 3 . . . Impact Weapon 1 | . . . . . . . 2 5 1 . 2 4 2 . Slashing Weapon 1 | . 5 10 . . . 4 3 . 1 . . . . . Peak Build Rating 118 | 6 8 16 14 35 45 46 66 72 63 54 97 104 118 39 Average Rating 46 | 3 6 11 14 25 41 35 60 65 50 16 36 99 68 34 On Entrance 37 | . 6 7 14 14 33 43 43 61 60 55 16 94 97 15 Naked Turns 37 | . . . . . . . . . 1 . . . 36 . Heaviest Build 136 | 13 14 17 12 62 67 102 106 136 130 92 70 47 41 4 Greatest Support 104 | 40 40 40 16 104 60 80 82 102 52 10 50 44 44 13 Greatest Overweight (x) 19 | . . 3 . 6 3 14 1 8 12 19 16 1 4 . Average Overweight (x) 1 | . . . . . 1 1 . . 3 16 1 . . . Largest Inventory Capacity 25 | 8 8 8 8 10 10 20 20 25 25 20 20 10 10 5 Average Capacity 17 | 7 8 8 8 8 10 18 20 21 21 20 13 10 8 5 Most Carried 23 | 4 7 8 8 10 10 20 20 22 23 19 15 10 10 5 Average Carried 15 | 2 3 7 8 8 9 10 19 20 19 14 8 9 8 4 Final Capacity 25 | 8 8 8 8 10 10 20 20 25 20 20 10 10 5 5 Final Carried 22 | 2 7 8 8 10 9 20 19 22 19 15 10 10 5 4 Class Distribution -------------------- 57% | Mutant 21% | Scavenger-Mutant 10% | Assassin 3% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Mutant | -7/DSF Mutant | -6/Factory Assassin | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -4/Factory Scavenger-Mutant | -3/Research Scavenger-Mutant | -3/Quarantine Mutant | -3/Section 7 Resources | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -3 -3 ----------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Upp Upp Fac Res Qua Sec Matter Collected 3887 | 158 253 184 . 563 89 359 830 579 291 176 375 22 8 . Remotely . | . . . . . . . . . . . . . . . Salvage Created 5741 | . 607 295 . 582 115 473 1468 1014 621 174 362 22 8 . Parts 270 | . 32 14 . 43 4 13 66 47 23 10 16 2 . . Haulers Intercepted 5 | . . 1 . 2 . . 1 1 . . . . . . Recyclers Shooed 6 | . 1 1 . . . . . 4 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 24 | . . . . . . . . . 14 10 . . . . Prevented 2 | . . . . . . . . . 1 1 . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Upp Upp Fac Res Qua Sec Combat Hostiles Destroyed 81 | . 10 2 . 9 3 10 17 12 8 7 3 . . . Melee 11 | . 3 2 . 2 . 3 1 . . . . . . . Guns 31 | . 7 . . 2 2 7 4 1 2 4 2 . . . Cannons 30 | . . . . 5 1 . 8 11 2 2 1 . . . AOE 2 | . . . . . . . . . 2 . . . . . Classes Destroyed 17 | . 4 4 . 5 . 2 . . 1 . . . 1 . Worker 10 | . . 1 . 1 . . 3 2 . . 2 1 . . Builder 6 | . . . . 1 . . 3 2 . . . . . . Tunneler 1 | . . . . 1 . . . . . . . . . . Hauler 5 | . . 1 . 2 . . 1 1 . . . . . . Recycler 12 | . 3 1 . 1 1 . 3 2 . . 1 . . . Mechanic 1 | . . 1 . . . . . . . . . . . . Operator 1 | . . . . . . . . . . . . . 1 . Watcher 3 | . 2 . . . . . . 1 . . . . . . Swarmer 25 | . 5 . . . 3 . 3 4 3 7 . . . . Grunt 21 | . 5 1 . 4 . 3 4 . 4 . . . . . Brawler 2 | . . . . . . 1 1 . . . . . . . Sentry 3 | . . 1 . 1 . . 1 . . . . . . . Specialist 4 | . . . . 2 . 2 . . . . . . . . Hunter 10 | . . . . 1 . 2 3 2 . . 2 . . . Programmer 13 | . . . . . . 1 5 6 . . 1 . . . Heavy 2 | . . . . 1 . 1 . . . . . . . . Behemoth 1 | . . . . . . . . . 1 . . . . . Best Kill Streak 7 | . 7 1 . 5 3 4 4 5 7 3 2 1 1 . Combat Bots Only 7 | . 5 1 . 4 3 4 4 4 7 3 1 . . . Max Kills in Single Turn 2 | . 2 1 . 1 1 1 1 1 2 1 1 1 1 . Gunslinging . | . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . 2 . . . . . Melee 1 | . 1 1 . 1 . 1 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -3 -3 -------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Upp Upp Fac Res Qua Sec Hostile Shots Fired 1433 | . 101 55 3 228 29 204 155 103 94 168 139 8 113 33 Missed 409 | . 24 20 3 76 10 41 45 18 27 38 46 4 42 15 Hits 1024 | . 77 35 . 152 19 163 110 85 67 130 93 4 71 18 Melee 7 | . . 1 . . . 4 2 . . . . . . . Projectile 1017 | . 77 34 . 152 19 159 108 85 67 130 93 4 71 18 AOE 1 | . . . . . . . . . . . 1 . . . Critical Strikes 42 | . 1 2 . 4 . 7 7 3 1 2 4 1 10 . Actively Blocked 6 | . . . . . . 6 . . . . . . . . Part Disruptions 2 | . . . . . . . 1 . . . . 1 . . Damage Taken 17025 | . 776 427 . 2647 145 3072 1840 1529 1102 1682 1509 99 1860 337 Core 3553 | . 200 108 . 508 . 511 166 71 74 342 278 . 1182 113 Absorbed by Shields 358 | . . . . . 76 . 36 36 66 144 . . . . Redirected to Shielding 102 | . . . . . . . . . . . . 33 69 . Ignored by Resistances 96 | . . . . . . . . . . 96 . . . . Regen/Repaired (Parts) 52 | . . 52 . . . . . . . . . . . . Core Remaining (%) 54 | 100 20 . 73 7 . 27 80 . . 51 75 . . . Volleys Fired 341 | . 33 7 . 55 12 33 69 54 20 27 31 . . . Largest 3 | . 2 1 . 2 2 2 2 2 2 2 3 . . . Hottest 180 | . 60 23 . 156 75 150 160 180 162 171 173 . . . Shots Fired 582 | . 55 7 . 78 19 59 140 108 43 32 41 . . . Gun 359 | . 55 7 . 58 7 52 79 26 22 19 34 . . . Cannon 218 | . . . . 16 12 7 61 82 20 13 7 . . . Launcher 1 | . . . . . . . . . 1 . . . . . Special 4 | . . . . 4 . . . . . . . . . . Kinetic 158 | . 33 7 . 43 19 27 . . . 12 17 . . . Thermal 374 | . 22 . . 35 . 32 108 108 36 16 17 . . . Explosive 1 | . . . . . . . . . 1 . . . . . Electromagnetic 49 | . . . . . . . 32 . 6 4 7 . . . Robot Hit Streak 15 | . 6 6 . 7 2 7 15 12 7 3 8 . . . Robot Miss Streak 6 | . 3 1 . 5 4 5 6 5 2 4 3 . . . Penetration Max 1 | . . . . 1 . . . . . . . . . . Secondary Targets 4 | . 2 . . . . 1 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . 1 1 . . . . . . . Shots Hit Robots 410 | . 37 20 . 52 5 50 97 62 40 17 28 1 1 . Core Hits 179 | . 19 7 . 23 4 22 41 29 14 8 11 1 . . Critical Kills 8 | . . . . 1 . . 1 . 2 1 3 . . . Critical Parts Destroyed 5 | . 1 . . . . 1 . . . . 2 . 1 . Critical Strikes 31 | . 1 . . 7 1 4 6 . 3 3 5 . 1 . Burn 6 | . . . . 1 . 2 1 . 1 1 . . . . Meltdown 4 | . . . . . . . 1 . 2 1 . . . . Destroy 8 | . 1 . . 2 . 1 . . . . 4 . . . Blast 5 | . . . . 4 1 . . . . . . . . . Corrupt 3 | . . . . . . . 3 . . . . . . . Smash 2 | . . . . . . . . . . . 1 . 1 . Sever 3 | . . . . . . 1 1 . . 1 . . . . Melee Attacks 196 | . 13 39 . 5 1 10 60 27 18 2 3 13 5 . Impact 80 | . . . . . . . 30 27 2 . 3 13 5 . Slashing 116 | . 13 39 . 5 1 10 30 . 16 2 . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 20 | . 2 5 . . 1 . 8 1 . . 2 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 12583 | . 578 545 . 1398 236 1386 2959 2185 1902 500 746 92 56 . Guns 4685 | . 369 90 . 590 89 859 1149 507 346 203 483 . . . Cannons 4217 | . . . . 698 53 193 974 1554 373 270 102 . . . Explosions 334 | . . . . . . . 55 . 279 . . . . . Melee 3346 | . 209 455 . 110 94 334 781 124 904 27 161 92 55 . Ramming 1 | . . . . . . . . . . . . . 1 . Kinetic 2241 | . 219 90 . 987 142 531 . . . 95 177 . . . Thermal 6132 | . 150 . . 301 . 521 1875 2061 613 305 306 . . . Explosive 279 | . . . . . . . . . 279 . . . . . Electromagnetic 584 | . . . . . . . 303 . 106 73 102 . . . Impact 578 | . . . . . . . 146 124 . . 161 92 55 . Slashing 2768 | . 209 455 . 110 94 334 635 . 904 27 . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 14 | . . 2 2 . . 5 14 5 6 10 13 . 7 7 Average Corruption 6 | . . 2 2 . . 5 5 2 5 9 12 . 5 7 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked 8 | . . . . . . . . . . . 2 1 5 . Effects 224 | . . . . . . 6 65 22 42 65 13 . 3 8 Message Errors 45 | . . . . . . 2 10 6 10 13 2 . 2 . Matter Fused 54 | . . . . . . 2 16 6 8 16 3 . 1 2 Heat Flow Errors 29 | . . . . . . . 10 1 6 8 3 . . 1 Energy Discharges 27 | . . . . . . . 7 3 6 8 2 . . 1 Parts Rejected 1 | . . . . . . . . . . . 1 . . . Parts Fused 7 | . . . . . . . 4 1 . 1 1 . . . Data Loss (minor) 32 | . . . . . . 1 11 3 3 12 . . . 2 Data Loss (major) 13 | . . . . . . . 3 . 5 3 . . . 2 Misfires 9 | . . . . . . . 2 1 4 2 . . . . Alerts 5 | . . . . . . . 2 . . 2 1 . . . Weapon Failures 2 | . . . . . . 1 . 1 . . . . . . Overload Shots 11 | . . . . . . . . 11 . . . . . . Effects 1 | . . . . . . . . 1 . . . . . . Short Circuit 1 | . . . . . . . . 1 . . . . . . Overflow Damage 1172 | . 16 23 . 11 69 28 198 138 601 . 33 . 55 . Projectiles 97 | . . . . 11 . . 32 54 . . . . . . Explosions 13 | . . . . . . . 10 . 3 . . . . . Melee 1062 | . 16 23 . . 69 28 156 84 598 . 33 . 55 . Knockbacks 10 | . . . . 5 . 3 . 1 . . 1 . . . Impact 2 | . . . . . . . . 1 . . 1 . . . Kinetic 8 | . . . . 5 . 3 . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 67 | . . . . . . . . . 67 . . . . . Shots 1 | . . . . . . . . . 1 . . . . . Rammed 1 | . . . . . . . . . . . . . 1 . Targets Rammed 1 | . . . . . . . . . . . . . 1 . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 553 | . 102 9 . 200 137 393 553 440 350 356 264 . . 232 Average Temperature 104 | . 64 3 . 41 44 112 137 126 119 109 90 . . 124 Received Heat Transfer 2371 | . 297 162 . 585 6 603 285 . 259 . 12 9 135 18 Effects 21 | . . . . . . 1 11 5 1 3 . . . . Shutdowns 6 | . . . . . . 1 3 1 1 . . . . . Energy Bleed 6 | . . . . . . . 4 2 . . . . . . Interference 4 | . . . . . . . . 1 . 3 . . . . Matter Decay 2 | . . . . . . . 2 . . . . . . . Damage (minor) 2 | . . . . . . . 1 1 . . . . . . Damage (major) 1 | . . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . . . 3 1 . . 1 . 1 . Combat Hostiles 2 | . . . . . . . 2 . . . . . . . Parts Fried 13 | . . . . . . . 11 . . . 1 . 1 . Impact Corruptions 12 | . . . . . . . 3 4 . . 1 . 4 . Robots Melted 5 | . . . . . . . 2 . 2 1 . . . . Combat Hostiles 5 | . . . . . . . 2 . 2 1 . . . . Parts Melted 26 | . . . . 2 . 4 9 7 2 1 1 . . . Heat Transferred 9960 | . 350 . . 814 . 1350 3096 2496 925 559 370 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Upp Upp Fac Res Qua Sec Maximum Alert Level 1 | . . . . . . . 1 . . . . . . . Low Security (%) 95 | 100 100 100 100 100 100 100 87 100 . . 100 100 100 100 Level 1 4 | . . . . . . . 12 . . . . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . 1 . . . . . . . . Peak Influence 224 | . 132 133 34 109 82 160 224 166 . . 30 45 85 70 Initial 102 | . . 41 34 13 12 3 84 102 . . 14 . 20 23 Average 49 | . 91 24 34 30 28 52 63 65 . . 3 3 29 23 Influence Increases 3538 | . 299 247 . 339 128 284 648 517 170 350 91 123 223 119 Destroy 0b10 Robot/C 1620 | . 200 40 . 180 60 200 340 240 160 140 60 . . . Destroy 0b10 Robot/NC 195 | . 25 20 . 30 5 . 50 40 . . 15 5 5 . Destroy Leader 356 | . 44 12 . 54 10 50 102 64 10 . 10 . . . Successful Hack 145 | . 13 2 . 8 11 . 18 22 . . 6 49 2 14 Disable Machine 210 | . 15 . . 30 15 . 60 75 . . . . 15 . Destroy Structure 202 | . 2 8 . 7 12 4 63 76 . . . 24 6 . Partial Spotted 60 | . . 30 . 15 . . . . . . . 15 . . Lose Combat Pursuer 750 | . . 135 . 15 15 30 15 . . 210 . 30 195 105 Influence Decreases 3488 | . 200 257 55 345 151 129 597 570 328 326 115 86 218 111 Entered New Map 442 | . . 58 55 21 16 2 76 109 59 . 10 . 17 19 Time Decay 2429 | . 150 179 . 254 125 . 481 401 199 256 85 86 121 92 Lost Part 617 | . 50 20 . 70 10 127 40 60 70 70 20 . 80 . Squads Dispatched 29 | . 3 . . 2 . 2 8 4 . . 3 1 3 3 Investigation 9 | . 3 . . . . . 1 . . . 2 . 1 2 Extermination 12 | . . . . . . . 5 3 . . 1 1 1 1 Reinforcement 7 | . . . . 2 . 2 1 1 . . . . 1 . Assault . | . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Upp Upp Fac Res Qua Sec Distress Signals 7 | . 1 3 . 1 . . . 1 . . . . 1 . Communications Jammed 57 | . . . . . . . 2 55 . . . . . . Distress Signals 57 | . . . . . . . 2 55 . . . . . . Times Spotted 175 | . 17 23 3 17 4 13 19 16 8 12 8 4 24 7 Peak Tracking Total 16 | . 4 13 3 8 4 5 4 4 6 8 2 1 16 6 Tactical Retreats 33 | . . 3 . 1 1 1 1 . . 14 . 2 6 4 Traps | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Upp Upp Fac Res Qua Sec Traps Triggered 8 | . 1 . . . . 2 3 . . . . . 2 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -3 -3 ---------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Upp Upp Fac Res Qua Sec Machines Disabled 14 | . 1 . . 2 1 . 4 5 . . . . 1 . Max in Single Turn 1 | . 1 . . 1 1 . 1 1 . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Upp Upp Fac Res Qua Sec Machines Accessed 38 | . 4 5 . 1 2 . 8 2 . . 3 2 6 5 Terminals 30 | . 4 4 . 1 2 . 4 2 . . 1 2 6 4 Fabricators 1 | . . . . . . . 1 . . . . . . . Repair Stations 2 | . . 1 . . . . . . . . 1 . . . Recycling Units 1 | . . . . . . . . . . . 1 . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . Garrison Access 3 | . . . . . . . 2 . . . . . . 1 Total Hacks 87 | . 11 12 . 5 5 . 19 4 . . 7 5 11 8 Successful 38 | . 3 5 . 1 2 . 10 2 . . 3 3 4 5 Failed 49 | . 8 7 . 4 3 . 9 2 . . 4 2 7 3 Catastrophic 17 | . 3 2 . 1 1 . 3 1 . . 1 . 2 3 Database Lockouts . | . . . . . . . . . . . . . . . Manual 46 | . 11 8 . 5 4 . 5 2 . . 3 1 5 2 Terminals 68 | . 11 8 . 5 5 . 9 4 . . 3 5 11 7 Fabricators 4 | . . . . . . . 4 . . . . . . . Repair Stations 7 | . . 4 . . . . . . . . 3 . . . Recycling Units 1 | . . . . . . . . . . . 1 . . . Scanalyzers 4 | . . . . . . . 4 . . . . . . . Garrison Access 3 | . . . . . . . 2 . . . . . . 1 Terminal Hacks 26 | . 3 1 . 1 2 . 3 2 . . 2 3 4 5 Record 7 | . . . . . . . . 1 . . . 2 3 1 Open Door 2 | . . . . . . . . . . . . . 1 1 Open DSF 2 | . . . . . 1 . 1 . . . . . . . Branch Access Points 6 | . 1 1 . 1 . . 1 . . . 1 1 . . Terminal Index 5 | . 1 . . . 1 . 1 1 . . 1 . . . Recall Investigation 1 | . 1 . . . . . . . . . . . . . Activate Exoskeleton 3 | . . . . . . . . . . . . . . 3 Fabricator Hacks 3 | . . . . . . . 3 . . . . . . . Network Status 1 | . . . . . . . 1 . . . . . . . Load Schematic 1 | . . . . . . . 1 . . . . . . . Build 1 | . . . . . . . 1 . . . . . . . Repair Station Hacks 5 | . . 4 . . . . . . . . 1 . . . Scan Component 2 | . . 2 . . . . . . . . . . . . Repair 2 | . . 2 . . . . . . . . . . . . Refit 1 | . . . . . . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . 4 . . . . . . . Insert Component 2 | . . . . . . . 2 . . . . . . . Analyze 2 | . . . . . . . 2 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 33 | . 4 5 . 1 1 . 7 2 . . 2 2 5 4 Full Trace Events 9 | . 2 2 . . . . . . . . 2 . 1 2 Feedback Events 1 | . . . . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 2 . . . . . . . Parts Built 1 | . . . . . . . 1 . . . . . . . Authchips 1 | . . . . . . . 1 . . . . . . . Time 42 | . . . . . . . 42 . . . . . . . Total Part Build Rating 4 | . . . . . . . 4 . . . . . . . Parts Repaired 2 | . . 2 . . . . . . . . . . . . Time 52 | . . 52 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 2 . . . . . . . Part Schematics Acquired 2 | . . . . . . . 2 . . . . . . . Parts Damaged 1 | . . . . . . . 1 . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -3 -3 ------------ Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Upp Upp Fac Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -3 -3 -------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Upp Upp Fac Res Qua Sec Total Allies . | . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . Initial Warlord ECA Mod 55 | . . . . . . . 9 8 8 8 7 5 5 5 Warlord Squad Rendezvous 1 | . . . . . . . . . . . 1 . . . Geek 1 | . . . . . . . . . . . 1 . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Upp Upp Fac Res Qua Sec Active Infowar (turns) 8678 | . 240 544 . 364 303 80 3089 2004 1155 . 191 503 205 . Optics 784 | . 240 544 . . . . . . . . . . . . Sensors 5957 | . . . . 63 . . 2506 1808 821 . 51 503 205 . Terrain 3087 | . . . . 301 . . . 1639 1147 . . . . . Jamming 6258 | . . . . . 303 80 2704 2004 325 . 140 497 205 . Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -3 -3 ------------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Upp Upp Fac Res Qua Sec Turns Passed 14209 | 57 327 700 14 1025 308 575 3959 2004 1612 1944 569 503 334 278 Spaces Moved 5565 | 30 128 545 52 384 92 160 1228 705 570 215 284 323 502 347 Core 309 | 2 . . . 6 . 12 . . 2 212 8 . 67 . Treads 2056 | 28 65 43 . 104 92 67 1228 429 . . . . . . Legs 546 | . 63 140 . 51 . 81 . . 170 . 41 . . . Wheels 858 | . . 47 . . . . . 276 398 3 134 . . . Hover 688 | . . . . . . . . . . . 101 323 264 . Flight 1108 | . . 315 52 223 . . . . . . . . 171 347 Fastest Speed 26 | 50 120 26 26 26 246 120 163 105 50 215 53 58 40 40 Average Speed 177 | 152 140 67 26 136 262 236 221 157 216 847 133 88 54 79 Slowest Speed 1000 | 160 160 275 26 540 410 750 250 465 540 1000 850 122 250 80 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 25 | . . 17 . 3 . . . . . . . . 2 3 Potential Cave-ins 2 | . . . . . . . . . 2 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . 1 . Exploration Rate (%) 28 | 3 23 39 23 29 4 87 19 18 58 21 6 6 56 37 Regions Visited 14 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . . 1 . . . . . Known Exits Taken 7 | . . 1 . . 1 . 1 1 1 . 1 1 . . Unknown Exits Taken 6 | 1 1 . 1 1 . . . . . 1 . . 1 . Scrap Searched 2 | . . . . . . . . . 2 . . . . . Spaces Dug 119 | . 2 8 . 4 8 3 45 26 8 . . 12 3 . Terrain Destroyed 175 | . 2 8 . 7 12 4 60 37 27 3 . 12 3 . Melee 100 | . 2 8 . . . . 45 26 4 . . 12 3 . Projectile 49 | . . . . 7 12 4 6 11 6 3 . . . . AOE 26 | . . . . . . . 9 . 17 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Upp Upp Fac Res Qua Sec Total 8909 | 39 192 778 51 783 133 268 2204 1437 877 313 424 514 549 347 Wait 2303 | . 7 155 . 250 11 11 747 595 223 58 54 167 25 . Move 5503 | 29 127 512 51 377 91 159 1227 704 569 214 283 322 497 341 Hop 23 | . . 15 . 3 . . . . . . . . 2 3 Pick Up 126 | 4 5 12 . 19 4 15 23 13 20 . 8 3 . . Fast Attach 136 | 4 3 12 . 28 4 19 11 8 9 2 25 2 7 2 Attach 66 | 2 2 4 . 9 3 4 10 5 8 6 8 2 3 . Detach 25 | . . 3 . 5 . 2 4 1 . 2 4 1 3 . Swap 67 | . 2 2 . 4 1 2 28 17 8 2 1 . . . Drop 112 | . . 17 . 28 6 3 25 13 2 . 7 4 6 1 Fire 341 | . 33 7 . 55 12 33 69 54 20 27 31 . . . Melee 196 | . 13 39 . 5 1 10 60 27 18 2 3 13 5 . Ram 1 | . . . . . . . . . . . . . 1 . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 10 | . . . . . . 10 . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / Min x2) -9/Materials -9/Mines -8/Materials -7/Factory (discovered 2 exits: [*Low] / DSF) -7/DSF -6/Factory (discovered 5 exits: *Fac / Low x2 / Ext x2) -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 4 exits: *Res / Upp x2 / Arm) -3/Research (discovered 3 exits: *Res / *Qua x2) -3/Quarantine (discovered 2 exits: *Sec / [*Frg]) -3/Section 7 History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 235 | -10/Materials | Identified exit to Mines 251 | -10/Materials | Core integrity fell below 50% 305 | -10/Materials | Lost 5 parts (1p2n2w) 328 | -10/Materials | Discovered new exit (range 4) 385 | -10/Materials | Entered another Materials area 385 | -9/Materials | Evolved 2 slots: Propulsion x2 464 | -9/Materials | Repaired Aluminum Leg 491 | -9/Materials | Repaired Aluminum Leg 550 | -9/Materials | Build established: Scavenger-Mutant 997 | -9/Materials | Identified exit to Mines 1085 | -9/Materials | Entered Mines 1096 | -9/Mines | Discovered new exit (range 9) 1099 | -9/Mines | Entered Materials 1099 | -8/Materials | Evolved 2 slots: Utility x2 1710 | -8/Materials | Core integrity fell below 50% 1718 | -8/Materials | Core integrity fell below 20% 1751 | -8/Materials | Lost 10 parts (1p4n2u3w) 2073 | -8/Materials | Discovered new exit (range 8) 2124 | -8/Materials | Entered Factory 2124 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2173 | -7/Factory | Discovered new exit (range 9) 2430 | -7/Factory | Identified exit to DSF 2432 | -7/Factory | Build established: Scavenger-Tank 2432 | -7/Factory | Entered DSF 2489 | -7/DSF | Additional patrols routed to DSF 2625 | -7/DSF | Core integrity fell below 50% 2658 | -7/DSF | Lost 12 parts (1p4n4u3w) 2892 | -7/DSF | Sterilization system engaged 2911 | -7/DSF | Lost 3 parts (1p1n1u) 2912 | -7/DSF | Ambient heat levels rising (+10) 2916 | -7/DSF | Discovered new exit (range 16) 2927 | -7/DSF | Ambient heat levels rising (+10) 2942 | -7/DSF | Ambient heat levels rising (+10) 2957 | -7/DSF | Ambient heat levels rising (+10) 2972 | -7/DSF | Ambient heat levels rising (+10) 2987 | -7/DSF | Ambient heat levels rising (+10) 3002 | -7/DSF | Ambient heat levels rising (+10) 3007 | -7/DSF | Entered Factory 3007 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3309 | -6/Factory | Build established: Mutant 3348 | -6/Factory | Garrison activated, responded to threat 3569 | -6/Factory | Discovered new exit (range 9) 4051 | -6/Factory | Identified exit to Factory 5429 | -6/Factory | Identified exit to Lower Caves 5429 | -6/Factory | Identified exit to Extension 6258 | -6/Factory | System corruption reached 10% 6291 | -6/Factory | Lost 3 parts (1p1n1u) 6419 | -6/Factory | Fabricated Hrd. Heavy Armor Plating (x1) 6966 | -6/Factory | Entered another Factory area 6966 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7264 | -5/Factory | Build established: Assassin 8957 | -5/Factory | Discovered new exit (range 5) 8969 | -5/Factory | Identified exit to Upper Caves 8970 | -5/Factory | Entered Upper Caves 8971 | -5/Upper Caves | Encountered a Warlord checkpoint 8976 | -5/Upper Caves | Met a Warlord Commander 8977 | -5/Upper Caves | Learned location of Warlord (-4) 8978 | -5/Upper Caves | Warlord Commander delivered Encrypted Comm Array 8982 | -5/Upper Caves | Found Encrypted Comm Array 9081 | -5/Upper Caves | Build established: Scavenger-Assassin 9300 | -5/Upper Caves | Spotted B-75 Beast 9385 | -5/Upper Caves | Destroyed B-75 Beast 9463 | -5/Upper Caves | Identified exit to Upper Caves 9483 | -5/Upper Caves | Attracted the attention of an 0b10 base 9528 | -5/Upper Caves | Released all parts (9) 9546 | -5/Upper Caves | Lost 7 parts (1p3n1u2w) 9547 | -5/Upper Caves | Destroyed 7 combat bots 9775 | -5/Upper Caves | Build established: Mutant 10582 | -5/Upper Caves | Entered another Upper Caves area 10671 | -5/Upper Caves | Lost 13 parts (3n6u4w) 10746 | -5/Upper Caves | System corruption reached 10% 10937 | -5/Upper Caves | Discovered new exit (range 8) 12526 | -5/Upper Caves | Entered Factory 12526 | -4/Factory | Evolved 2 slots: Utility x2 12527 | -4/Factory | Identified exit to Armory 12705 | -4/Factory | System corruption reached 10% 12778 | -4/Factory | Lost 13 parts (3p3n2u5w) 12795 | -4/Factory | Joined by Warlord Geek squad 13071 | -4/Factory | Discovered new exit (range 5) 13076 | -4/Factory | Identified exit to Research 13080 | -4/Factory | Identified exit to Upper Caves 13095 | -4/Factory | Entered Research 13095 | -3/Research | Evolved 2 slots: Utility x2 13238 | -3/Research | Build established: Scavenger-Mutant 13474 | -3/Research | Discovered new exit (range 4) 13476 | -3/Research | Identified exit to Research 13589 | -3/Research | Identified exit to Quarantine 13598 | -3/Research | Entered Quarantine 13755 | -3/Quarantine | Found Alien Impact Weapon 13755 | -3/Quarantine | Identified Core Stripper 13796 | -3/Quarantine | Met incapacitated Sigix Warrior 13796 | -3/Quarantine | Lockdown squad dispatched 13798 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 13799 | -3/Quarantine | Unlocked Sigix quarantine chamber 13827 | -3/Quarantine | Spotted Lightning 13828 | -3/Quarantine | Spotted Lightning 13828 | -3/Quarantine | Spotted Lightning 13835 | -3/Quarantine | Released all parts (9) 13853 | -3/Quarantine | Core integrity fell below 50% 13862 | -3/Quarantine | Core integrity fell below 20% 13866 | -3/Quarantine | Lost 6 parts (5n1u) 13891 | -3/Quarantine | Found Alien Artifact 13891 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 13891 | -3/Quarantine | Warped through subspace 13902 | -3/Quarantine | Spotted Fortress 13929 | -3/Quarantine | Discovered new exit (range 5) 13929 | -3/Quarantine | Discovered new exit (range 6) 13932 | -3/Quarantine | Entered Section 7 13960 | -3/Section 7 | Spotted B-86 Titan 14087 | -3/Section 7 | Spotted Executioner 14106 | -3/Section 7 | Build established: Mutant 14210 | -3/Section 7 | Spotted Executioner 14210 | -3/Section 7 | Destroyed by H-77 Assassin with High-powered Shotgun Last Messages --------------- 14066_ Identified Adv. Point Defense System. 14079_ System corrupted: Component data lost. 14081_ Connecting with Door Terminal... >>Open(Door) Sealed Heavy Doors opened. 14091_ ALERT: Potential suspicious activity detected, Programmers report to Section 7 Zone 6N. 14115_ System corrupted: Energy discharge (-30). 14115_ Connecting with Power Cell Monitoring... 14155_ System corrupted: Matter fused (-5). 14172_ Penetrated by Slug. 14194_ Connecting with Exoskeleton Controls... 14198_ ALERT: Suspicious activity at Terminal 7007. Dispatching Investigation squad. 14205_ Slug penetrates Reinforced Barrier. 14206_ System corrupted: Component data lost. 14206_ Penetrated by Slug. 14206_ Slug penetrates Reinforced Barrier. 14208_ Penetrated by Slug. 14208_ Slug penetrates Machine. Map ----- +----------------------------------------------------+ | ???? ????????????????????????????? | | ??? ? ????????????????????????? | | ?? ????????????????????????? | | ?? ????????????????????????? | | ?? ?????????????????????????? | | """""???? "?????????????????????????? | | "??????? "?????? ??????????????????? | | """"""????? ""???? ??????????????????? | | "???? """" ?????????????????? | | """"""""????" ?????????????????? | | "??????" ???????????????? | | """"""""""""" ?????????????? | | ??????????? | | "????????? | | #??????? | | """"""""" """"" #??????? | | ????????"" "?" E??????? | | """""""""" " "?"c ???????? | | "?"?" ???????? | | " """"" ""????????? | | " ""????????? | | """ """????????? | | " """"???????? | | """???????? | | """???????? | | h @ """???????? | | """"???????? | | """"""" """????????? | | """"""""" ###h """"""" ""????????? | | """""""""""""#?# """"""" "?????????? | | ##############?####+++#########????????????? | | ???????????????#""" """#?????????????????? | | ???????????????#""" """#?????????????????? | | ???????????????#""" """#?????????????????? | | ???????????????#""" """#?????????????????? | | ???????????????#""" """#?????????????????? | | ???????????????#""" """#?????????????????? | | ???????????????#"" ""#?????????????????? | | ???????????????#" "#?????????????????? | | ???????????????#" "#?????????????????? | | ???????????????#" "#?????????????????? | | ???????????????#"" T"#?????????????????? | | ???????????????#" """ "#?????????????????? | | ???????????????#" " " "#?????????????????? | | ???????????????#" "#" "#?????????????????? | | ???????????????#"""###"""#?????????????????? | | ???????????????####??#####?????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Coolant Potential 120 Energy Generation 32 Energy Capacity 570 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 85 Jamming Range 12 Corruption Block 13 Armor Coverage 825 Resistance: KI 25 Resistance: TH 10 Propulsion Shielding 66 Phase Shifting 5 Evasion (%) 64 Targeting Accuracy 5 Target Analysis 5 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 5 Particle Charging 20 Force Boost 30 Offensive Hacking 14 Defensive Hacking 12 Authchip Count 6 Item Schematics ----------------- Hrd. Heavy Armor Plating | -6/Factory | Scanalyzed Med. Treads | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hrd. Heavy Armor Plating | x1 | -6/Factory | Authchip Repaired ---------- Aluminum Leg | 71% | -9/Materials Aluminum Leg | 71% | -9/Materials Alien Tech Used ----------------- Core Stripper High-powered Transdimensional Reconstructor Achievements -------------- Cya! False Reunion Nope Subspace Traveler Challenges ------------ None Game ------ Seed ShieldGaussFilter Manual? 0 Play Time 02:29:46 Cumulative 57.2 hours Start 2025.10.18 @ 17:38:19 End 2025.10.18 @ 20:14:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 49 Rogue 49 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 40 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f13df7db-6db9-45f8-a917-22d1561a3fc8