Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.14 @ 13:51:12 Player: TheSkyeDoctor Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (37) 185 Value Destroyed (1044) 1044 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 4629 Bonus ------- Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 180/550 Matter 210/300 Energy 1/100 System Corruption 9% Temperature Cool (9) Movement Walking (400) Ox4 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Aluminum Leg > --- UTILITY (4) ------ High-capacity Storage Unit Actuator Array Hacking Suite > --- WEAPON (3) ------- Longsword +1 > --- INVENTORY (20) --- High-capacity Matter Pod (200) Structural Scanner Machine Analyzer Improved Signal Interpreter Improved Terrain Scanner Seismic Detector Core Shielding Utility Shielding System Shield Beam Rifle Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Light Treads Light Treads Improved Treads > --- UTILITY ---------- High-capacity Storage Unit Structural Scanner Hardened Medium Armor Plating Hacking Suite > --- WEAPON ----------- Precision Beam Rifle Enhanced Autogun Longsword +1 > --- INVENTORY -------- Ion Engine Light Treads Wheel Wheel High-capacity Matter Pod Machine Analyzer Improved Signal Interpreter Improved Terrain Scanner Seismic Detector Actuator Array Core Shielding Utility Shielding Hardened Medium Armor Plating System Shield Beam Rifle Grenade Launcher Rocket Launcher [Rating: 33] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Longsword +1 Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Rocket Launcher Slashing Weapon Longsword +1 Build | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Slots Evolved 4 | . . . . . 4 . . Power . | . . . . . . . . Propulsion 1 | . . . . . 1 . . Utility 2 | . . . . . 2 . . Weapon 1 | . . . . . 1 . . Parts Attached 36 | 8 2 . 1 1 5 13 6 Power 3 | 1 . . . 1 . 1 . Engine 3 | 1 . . . 1 . 1 . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 11 | 3 . . . . 1 4 3 Treads 7 | 2 . . . . 1 4 . Leg 2 | 1 . . . . . . 1 Wheel 2 | . . . . . . . 2 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 11 | 2 1 . 1 . 2 3 2 Device 3 | 1 . . . . . 1 1 Storage 3 | 1 1 . 1 . . . . Processor . | . . . . . . . . Hackware 1 | . . . . . . 1 . Protection 4 | . . . . . 2 1 1 Artifact . | . . . . . . . . Weapon 11 | 2 1 . . . 2 5 1 Energy Gun 4 | . 1 . . . 1 2 . Energy Cannon . | . . . . . . . . Ballistic Gun 4 | 2 . . . . . 2 . Ballistic Cannon . | . . . . . . . . Launcher 2 | . . . . . . 1 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . . . 2 . Parts Lost 19 | . . . . . . 8 11 Power 2 | . . . . . . 1 1 Propulsion 9 | . . . . . . 4 5 Utility 3 | . . . . . . 1 2 Weapon 5 | . . . . . . 2 3 Highest Loss Streak 4 | . . . . . . 2 4 To Critical Strikes . | . . . . . . . . Average Backups 11 | 3 5 7 8 11 9 13 12 Power . | . 1 1 1 1 1 . . Propulsion 2 | 1 2 2 2 2 2 2 1 Utility 5 | . 1 2 3 3 3 7 9 Weapon 2 | . 1 2 2 3 2 2 2 Tool/Special . | . . . . . . . . Unused Backups 7 | . . . . . 1 . 6 Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 6 | . . . . . . . 6 Weapon 1 | . . . . . 1 . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 95 | . 100 100 100 100 98 98 73 Engine 10 | . 14 14 14 14 9 8 1 Treads 25 | . 28 28 28 28 27 26 10 Device 12 | . 14 14 14 14 9 12 9 Storage 11 | . 14 14 14 14 9 9 9 Hackware 2 | . . . . . . 3 9 Protection 5 | . . . . . 17 10 5 Energy Gun 10 | . 10 14 14 14 9 8 8 Ballistic Gun 10 | . 17 14 14 14 9 8 4 Slashing Weapon 5 | . . . . . 8 9 9 Peak Build Rating 33 | 7 7 8 8 10 22 33 32 Average Rating 18 | 5 7 7 8 9 21 26 26 On Entrance 11 | . 7 7 8 8 10 22 30 Avg Prop Armor Cover (%) . | . . . . . . . . Naked Turns . | . . . . . . . . Heaviest Build 69 | 14 30 30 50 55 63 69 66 Greatest Support 63 | 40 40 40 40 40 60 63 60 Greatest Overweight (x) 15 | . . . 1 1 1 1 15 Average Overweight (x) . | . . . . 1 1 . 3 Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 Average Capacity 18 | 7 12 15 15 20 20 20 20 Most Carried 17 | 5 7 8 10 12 11 17 15 Average Carried 11 | 3 5 7 8 11 9 13 12 Final Capacity 20 | 8 15 15 20 20 20 20 20 Final Carried 15 | 5 6 8 9 12 9 15 10 Class Distribution -------------------- 76% | Mutant 23% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Sto Gar Matter Collected 718 | 286 . 84 . 26 50 221 51 Remotely . | . . . . . . . . Salvage Created 1339 | 44 . 96 . 101 . 893 205 Parts 91 | 10 . 12 . 5 . 51 13 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | 1 . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Combat Hostiles Destroyed 33 | . . 6 . 2 . 20 5 Melee 10 | . . . . . . 9 1 Guns 17 | . . 6 . 2 . 9 . AOE 6 | . . . . . . 2 4 Classes Destroyed 7 | 1 . 1 . 2 . 2 1 Tunneler 2 | 2 . . . . . . . Recycler 2 | . . . . . . 2 . Swarmer 14 | . . 6 . . . 8 . Grunt 8 | . . . . 1 . 4 3 Brawler 2 | . . . . 1 . . 1 Sentry 8 | . . . . . . 8 . Programmer 1 | . . . . . . . 1 Best Kill Streak 5 | 2 . 3 . 2 . 5 3 Combat Bots Only 5 | . . 3 . 2 . 5 3 Max Kills in Single Turn 2 | 1 . 1 . 1 . 2 1 Gunslinging 1 | . . . . . . 1 . Exploded 1 | . . . . . . 1 1 Melee 1 | . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Sto Gar Hostile Shots Fired 299 | . . 33 . 2 1 148 115 Missed 78 | . . 11 . . . 32 35 Hits 221 | . . 22 . 2 1 116 80 Projectile 221 | . . 22 . 2 1 116 80 Critical Strikes 7 | . . 1 . . 1 3 2 Part Disruptions 1 | . . . . . . . 1 Damage Taken 3078 | . . 177 . 20 14 1548 1319 Core 427 | . . 47 . 10 . 130 240 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 88 | 100 . . . 77 . . . Volleys Fired 71 | 7 . 14 . 2 . 36 12 Largest 2 | 2 . 2 . 2 . 2 2 Hottest 94 | 40 . 70 . 70 . 86 94 Shots Fired 118 | 14 . 25 . 4 . 60 15 Gun 106 | 14 . 25 . 4 . 57 6 Cannon . | . . . . . . . . Launcher 12 | . . . . . . 3 9 Special . | . . . . . . . . Kinetic 59 | 14 . 14 . 2 . 28 1 Thermal 47 | . . 11 . 2 . 29 5 Explosive 12 | . . . . . . 3 9 Electromagnetic . | . . . . . . . . Robot Hit Streak 9 | 6 . 9 . 5 . 9 3 Robot Miss Streak 4 | 1 . 4 . . . 2 1 Penetration Max . | . . . . . . . . Secondary Targets 3 | . . 2 . . . 1 . Max Gunslinging Chain 1 | . . 1 . . . 1 . Shots Hit Robots 118 | 11 . 12 . 4 . 76 15 Core Hits 52 | 2 . 6 . 4 . 29 11 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 4 | . . . . . . 4 . Sever 4 | . . . . . . 4 . Melee Attacks 66 | . . . . . 3 57 6 Impact . | . . . . . . . . Slashing 66 | . . . . . 3 57 6 Piercing . | . . . . . . . . Sneak Attacks 5 | . . . . . . 5 . Combat Hostiles 2 | . . . . . . 2 . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3574 | 121 . 166 . 46 . 2618 623 Guns 1043 | 121 . 166 . 46 . 637 73 Cannons . | . . . . . . . . Explosions 439 | . . . . . . 136 303 Melee 2092 | . . . . . . 1845 247 Ramming . | . . . . . . . . Kinetic 469 | 121 . 65 . 22 . 261 . Thermal 574 | . . 101 . 24 . 376 73 Explosive 439 | . . . . . . 136 303 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing 2092 | . . . . . . 1845 247 Piercing . | . . . . . . . . Highest Corruption 9 | . . . . . . . 9 Average Corruption 8 | . . . . . . . 8 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 9 | . . . . . . . 9 Message Errors 3 | . . . . . . . 3 Matter Fused 2 | . . . . . . . 2 Energy Discharges 1 | . . . . . . . 1 Parts Rejected 1 | . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . 1 Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 123 | . . . . . . 117 6 Projectiles . | . . . . . . . . Explosions 6 | . . . . . . . 6 Melee 117 | . . . . . . 117 . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 103 | . . . . . . . 103 Shots 3 | . . . . . . . 3 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 331 | . . 45 . 30 8 331 53 Average Temperature 77 | . . 21 . 18 8 95 30 Received Heat Transfer 786 | . . . . 12 27 477 270 Effects 2 | . . . . . . 2 . Interference 2 | . . . . . . 2 . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . . . . . . 2 . Heat Transferred 1313 | . . 296 . 74 . 814 129 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Maximum Alert Level 1 | . . . . . . . 1 Low Security (%) 98 | 100 100 100 . 100 100 100 93 Level 1 1 | . . . . . . . 6 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 238 | 5 . 62 . 50 1 183 238 Initial 116 | . . . . . . . 116 Average 68 | . . 14 . 8 . 93 156 Influence Increases 1132 | 10 . 140 . 50 3 717 212 Destroy 0b10 Robot/C 660 | . . 120 . 40 . 400 100 Destroy 0b10 Robot/NC 20 | 10 . . . . . 10 . Destroy Leader 170 | . . 20 . 10 . 130 10 Successful Hack 10 | . . . . . . 10 . Disable Machine 30 | . . . . . . 30 . Anti-Garrison Action 50 | . . . . . . . 50 Destroy Structure 72 | . . . . . 3 32 37 Lose Combat Pursuer 120 | . . . . . . 105 15 Influence Decreases 914 | 10 . 126 14 50 2 539 173 Entered New Map 78 | . . . 14 . . 1 63 Time Decay 646 | 10 . 126 . 50 2 458 . Lost Part 190 | . . . . . . 80 110 Squads Dispatched 3 | . . . . . . 3 . Investigation . | . . . . . . . . Extermination . | . . . . . . . . Reinforcement 2 | . . . . . . 2 . Assault . | . . . . . . . . Garrison 1 | . . . . . . 1 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Gar Distress Signals 4 | . . . . . 1 3 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 42 | . . 6 . 1 2 25 8 Peak Tracking Total 5 | . . 2 . 1 2 5 3 Tactical Retreats 6 | . . . . . . 5 1 Traps | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Traps Triggered 1 | . . . . . . 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Sto Gar Machines Disabled 2 | . . . . . . 2 . Max in Single Turn 1 | . . . . . . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Gar Machines Accessed 6 | . . . 1 . . 4 1 Terminals 3 | . . . . . . 2 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . . . 1 . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Total Hacks 14 | . . . 1 . . 9 4 Successful 7 | . . . 1 . . 6 . Failed 7 | . . . . . . 3 4 Catastrophic 1 | . . . . . . . 1 Database Lockouts . | . . . . . . . . Manual 8 | . . . 1 . . 7 . Terminals 11 | . . . . . . 7 4 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . . . 1 . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Terminal Hacks 1 | . . . 1 . . . . Proto ID Catalog 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 1 | . . . . . . 1 . Retrieve Components 1 | . . . . . . 1 . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . Unlock Access 1 | . . . . . . 1 . Unauthorized Hacks 4 | . . . . . . 4 . Terminals 4 | . . . . . . 4 . Assimilate 2 | . . . . . . 2 . Botnet 2 | . . . . . . 2 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 2 | . . . . . . 1 1 Full Trace Events 1 | . . . . . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 2 | . . . . . . 2 . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Sto Gar Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 4 | . . . . . . . 4 Programmers 4 | . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Sto Gar Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Active Infowar (turns) 3172 | 54 99 548 463 357 178 1468 5 Structural 1277 | . . . . . . 1272 5 Seismic 2529 | 54 99 548 463 357 178 830 . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Sto Gar Turns Passed 3735 | 125 99 548 463 357 178 1468 497 Spaces Moved 1554 | 62 59 316 274 145 69 450 179 Core 11 | 10 . . . . . . 1 Treads 1433 | 52 59 316 274 145 69 450 68 Legs . | . . . . . . . . Wheels 110 | . . . . . . . 110 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 240 240 160 140 Average Speed 198 | 142 160 160 168 240 240 238 191 Slowest Speed 800 | 160 160 160 240 240 240 240 800 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 34 | 3 12 61 69 42 12 66 12 Regions Visited 7 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . . . . 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 2 | . . 2 . . . . . Spaces Dug 12 | . . . . . 3 9 . Terrain Destroyed 93 | . . . . . 3 40 50 Melee 12 | . . . . . 3 9 . Projectile . | . . . . . . . . AOE 81 | . . . . . . 31 50 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Gar Total 2026 | 83 64 334 276 151 80 728 310 Wait 268 | . . 3 . . . 159 106 Move 1547 | 61 58 315 273 144 68 449 179 Hop . | . . . . . . . . Pick Up 24 | 5 1 2 1 3 2 10 . Fast Attach 13 | 8 1 . . . . 3 1 Attach 16 | . . . . . 4 7 5 Detach 4 | 1 1 . . . . 2 . Swap 9 | . 1 . 1 1 1 4 1 Drop 8 | 1 2 . 1 1 2 1 . Fire 71 | 7 . 14 . 2 . 36 12 Melee 66 | . . . . . 3 57 6 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -8/Storage (discovered 2 exits: [*Fac] / Gar) -8/Garrison History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 126 | -11/Scrapyard | Entered Materials 126 | -10/Materials | Discovered new exit (range 8) 225 | -10/Materials | Entered Mines 305 | -10/Mines | Build established: Mutant 558 | -10/Mines | Discovered new exit (range 2) 565 | -10/Mines | Discovered new exit (range 8) 762 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 764 | -10/Mines | Discovered new exit (range 5) 773 | -10/Mines | Entered Exiles 810 | -10/Exiles | Met 8R-AWN 841 | -10/Exiles | Met EX-HEX 882 | -10/Exiles | Met EX-BIN 903 | -10/Exiles | Aligned with FarCom system 905 | -10/Exiles | Given EX-Vault access code 948 | -10/Exiles | Opened EX-Vault 962 | -10/Exiles | Found Longsword +1 997 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1038 | -10/Exiles | Met EX-DEC 1212 | -10/Exiles | Discovered new exit (range 11) 1236 | -10/Exiles | Left Exiles lab with Longsword +1 1236 | -10/Exiles | Entered Mines 1330 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1564 | -9/Mines | Discovered new exit (range 9) 1593 | -9/Mines | Entered Materials 1593 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1594 | -8/Materials | Identified exit to Storage 1771 | -8/Materials | Entered Storage 1890 | -8/Storage | Build established: Scavenger-Mutant 2764 | -8/Storage | Discovered new exit (range 9) 2910 | -8/Storage | Build established: Mutant 3148 | -8/Storage | Garrison activated, responded to threat 3237 | -8/Storage | Identified exit to Garrison 3239 | -8/Storage | Entered Garrison 3379 | -8/Garrison | Lost 3 parts (1p1n1u) 3542 | -8/Garrison | Lost 4 parts (2n1u1w) 3699 | -8/Garrison | Triggered checkpoint 3711 | -8/Garrison | Core integrity fell below 50% 3736 | -8/Garrison | Self-destructed Last Messages --------------- 03618_ System corrupted: Energy discharge (-11). 03663_ System corrupted: Matter fused (-6). 03671_ Acquired 27 matter. 03672_ Acquired 15 matter. 03696_ System corrupted: Rocket Launcher failed to launch. 03699_ G-47 Trooper destroyed. 03699_ Beams of light sweep through the air. An alarm sounds. 03702_ System corrupted: Prc. Beam Rifle rejected. 03702_ B-36 Bruiser destroyed. 03708_ Rocket Launcher destroyed. 03710_ The unstable cave ceiling collapses. 03720_ G-47 Trooper destroyed. 03723_ The unstable cave ceiling collapses. 03723_ Grenade Launcher destroyed. 03726_ Wheel destroyed. 03732_ The unstable cave ceiling collapses. 03735_ Acquired Aluminum Leg. 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Y # # #????????????????????? | | ?????????? # ???## ## # #????????????????????? | | ???????????????????####### #????????????????????? | | ?????????????????????????# #????????????????????? | | ?????????????????????????# ######???????????????? | | ?????????????????????????# ##"T"#???????????????? | | ?????????????????????????# "#???????????????? | | ?????????????????????????# ######???????????????? | | ?????????????????????????# #????????????????????? | | ?????????????????????????# #????????????????????? | | ?????????????????????????# #????????????????????? | | ?????????????????????????# #????????????????????? | | ?????????????????????????# #????????????????????? | | ?????????????????????????# #????????????????????? | | ?????????????????????????# #????????????????????? | | ?????????????????????????# #????????????????????? | | ?????????????????????????# #???????#####????????? | | ?????????????????????????# #???????# #????????? | | ?????????????????????????# ######### ########## | | ?????????????????????????# | | ?????????????????????????# | | ?????????????????????????####################### | | ???????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Core Shielding 20 Evasion (%) 50 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ZipRingShockpuncher Manual? 0 Play Time 00:20:35 Cumulative 66.1 hours Start 2026.03.14 @ 12:56:57 End 2026.03.14 @ 13:51:12 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 152 Rogue 152 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 43 Achievement% 34 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 10d3ccc2-7ea9-41ee-aea6-c035a156b1e8