Cogmind - Beta 17 *** ADVENTURER MODE // 2026.07.06 @ 09:10:06 Player: Magician Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (43) 215 Value Destroyed (1165) 1165 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3640 Bonus ------- None Cogmind --------- Core Integrity 266/550 Matter 226/300 Energy 0/100 System Corruption 0% Temperature Cool (86) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Advanced Weight Redist. System > --- WEAPON (3) ------- Beam Rifle Hammer > --- INVENTORY (5) ---- Nuclear Core Peak State ------------ > --- POWER ------------ Deuterium Engine Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Advanced Weight Redist. System Core Shielding > --- WEAPON ----------- Light Assault Rifle Shotgun > --- INVENTORY -------- Nuclear Core [Rating: 19] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Core Shielding Device Advanced Weight Redist. System Storage Large Storage Unit Protection Core Shielding Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Hammer Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Slots Evolved 4 | . . 2 . . . 2 Power 1 | . . . . . . 1 Propulsion . | . . . . . . . Utility 2 | . . 1 . . . 1 Weapon 1 | . . 1 . . . . Parts Attached 30 | 6 5 2 2 . 2 13 Power 5 | 1 . 1 . . . 3 Engine 3 | 1 . . . . . 2 Core 2 | . . 1 . . . 1 Reactor . | . . . . . . . Propulsion 4 | 2 . . . . . 2 Treads 2 | 2 . . . . . . Leg 2 | . . . . . . 2 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 6 | 1 2 1 . . . 2 Device 2 | . . . . . . 2 Storage 3 | 1 2 . . . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 1 | . . 1 . . . . Artifact . | . . . . . . . Weapon 15 | 2 3 . 2 . 2 6 Energy Gun 2 | 1 . . . . . 1 Energy Cannon . | . . . . . . . Ballistic Gun 6 | 1 1 . 2 . . 2 Ballistic Cannon 2 | . 1 . . . 1 . Launcher 2 | . . . . . 1 1 Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . . 1 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 2 | . 1 . . . . 1 Unidentified Prototypes . | . . . . . . . Parts Lost 15 | . . . 3 . . 12 Power 3 | . . . . . . 3 Propulsion 4 | . . . 1 . . 3 Utility 2 | . . . 1 . . 1 Weapon 6 | . . . 1 . . 5 Highest Loss Streak 7 | . . . 2 . . 7 To Critical Strikes . | . . . . . . . Average Backups 5 | . 2 6 7 7 7 3 Power 2 | . . 3 4 4 4 1 Propulsion . | . . . . . . . Utility . | . . . . . . . Weapon 1 | . 1 1 2 2 2 1 Tool/Special . | . . . . . . . Unused Backups 4 | 2 . 1 . . . 1 Power 2 | . . 1 . . . 1 Propulsion 2 | 2 . . . . . . Utility . | . . . . . . . Weapon . | . . . . . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 85 | . 90 99 81 77 77 64 Engine 4 | . 14 . . . . 12 Core 7 | . . 10 11 11 11 4 Treads 17 | . 28 22 13 11 11 2 Storage 15 | . 19 22 13 11 11 5 Protection 8 | . . 11 11 11 11 8 Ballistic Gun 20 | . 21 21 20 22 22 11 Ballistic Cannon 7 | . . 11 11 11 9 . Peak Build Rating 19 | 6 7 12 12 10 12 19 Average Rating 10 | 4 6 11 10 10 11 13 On Entrance 8 | . 6 7 12 10 10 12 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns . | . . . . . . . Heaviest Build 47 | 11 29 35 35 33 35 47 Greatest Support 40 | 40 40 40 40 20 20 29 Greatest Overweight (x) 3 | . . . 1 1 1 3 Average Overweight (x) . | . . . . 1 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 13 | 7 8 15 15 15 15 11 Most Carried 8 | 5 6 8 8 7 8 7 Average Carried 5 | . 2 6 7 7 7 2 Final Capacity 15 | 8 15 15 15 15 15 5 Final Carried 8 | . 5 7 7 7 8 1 Class Distribution -------------------- 65% | Tank 34% | Mutant Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -9/Mines Tank | -9/Exiles Tank | -8/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Exi Min Mat Matter Collected 1024 | 264 79 319 38 . . 324 Remotely . | . . . . . . . Salvage Created 1231 | 70 195 398 118 . 91 359 Parts 79 | 2 24 27 10 . 2 14 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . 1 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Combat Hostiles Destroyed 36 | . 9 11 5 . 3 8 Guns 26 | . 9 7 3 . . 7 Cannons 6 | . . 4 2 . . . AOE 4 | . . . . . 3 1 Classes Destroyed 7 | 1 3 2 . . . 1 Worker 2 | . . 2 . . . . Recycler 1 | 1 . . . . . . Watcher 4 | . 1 3 . . . . Swarmer 13 | . 7 3 3 . . . Grunt 19 | . 2 6 2 . 3 6 Brawler 1 | . . . . . . 1 Sentry 3 | . . 2 . . . 1 Best Kill Streak 3 | 1 3 3 3 . 3 3 Combat Bots Only 3 | . 3 3 3 . 3 3 Max Kills in Single Turn 2 | 1 1 2 2 . 2 1 Gunslinging . | . . . . . . . Exploded 2 | . . . . . 2 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Hostile Shots Fired 247 | . 38 48 17 . 26 118 Missed 65 | . 8 19 4 . 6 28 Hits 182 | . 30 29 13 . 20 90 Projectile 182 | . 30 29 13 . 20 90 Critical Strikes 4 | . . . . . . 4 Damage Taken 2034 | . 231 253 100 . 308 1142 Core 394 | . 42 6 12 . 50 284 Absorbed by Shields . | . . . . . . . Redirected to Shielding 51 | . . 1 3 . 9 38 Ignored by Resistances 591 | . 72 75 32 . 86 326 Regen/Repaired (Parts) 5 | . 5 . . . . . Core Remaining (%) 88 | 100 83 . . . 83 . Volleys Fired 147 | 4 36 35 9 3 6 54 Largest 3 | 2 2 3 3 3 3 3 Hottest 79 | 70 40 70 70 70 77 79 Shots Fired 280 | 8 50 105 22 9 12 74 Gun 225 | 8 50 70 13 6 6 72 Cannon 50 | . . 35 9 3 3 . Launcher 5 | . . . . . 3 2 Special . | . . . . . . . Kinetic 268 | 4 50 105 22 9 9 69 Thermal 7 | 4 . . . . . 3 Explosive 5 | . . . . . 3 2 Electromagnetic . | . . . . . . . Robot Hit Streak 33 | 3 11 21 7 . 9 33 Robot Miss Streak 2 | 1 2 2 2 . 1 2 Penetration Max . | . . . . . . . Secondary Targets 2 | . 1 . . . . 1 Max Gunslinging Chain 1 | . 1 . . . . 1 Shots Hit Robots 211 | 6 35 76 15 . 10 69 Core Hits 96 | 2 17 29 9 . 10 29 Critical Kills 1 | . . 1 . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 3 | . . 3 . . . . Destroy 1 | . . 1 . . . . Blast 2 | . . 2 . . . . Melee Attacks 1 | . . . . . . 1 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2830 | 69 282 859 186 . 436 998 Guns 1819 | 69 281 450 84 . 46 889 Cannons 552 | . . 409 102 . 41 . Explosions 458 | . . . . . 349 109 Melee . | . . . . . . . Ramming 1 | . 1 . . . . . Kinetic 2279 | 20 281 859 186 . 87 846 Thermal 92 | 49 . . . . . 43 Explosive 458 | . . . . . 349 109 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 9 | . . 6 2 . 1 . Impact . | . . . . . . . Kinetic 8 | . . 5 2 . 1 . Secondary 1 | . . 1 . . . . Self-Inflicted Damage 79 | . . . . . 43 36 Shots 4 | . . . . . 2 2 Rammed 1 | . 1 . . . . . Targets Rammed 1 | . 1 . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 108 | 80 12 108 85 28 74 99 Average Temperature 26 | 35 6 31 30 16 27 19 Received Heat Transfer 1323 | . 66 168 36 . 180 873 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 259 | 148 . . . . . 111 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 . 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 132 | 5 132 108 79 . 80 83 Initial 19 | . . . 18 . . 19 Average 32 | . 45 44 31 . 6 31 Influence Increases 1099 | 5 274 373 129 . 90 228 Destroy 0b10 Robot/C 720 | . 180 220 100 . 60 160 Destroy 0b10 Robot/NC 35 | 5 5 25 . . . . Destroy Leader 168 | . 32 66 20 . 10 40 Successful Hack 24 | . 12 . . . . 12 Disable Machine 9 | . . . 9 . . . Destroy Structure 38 | . . 2 . . 20 16 Partial Spotted 15 | . . 15 . . . . Lose Combat Pursuer 90 | . 45 45 . . . . Influence Decreases 1096 | 5 274 315 187 . 30 285 Entered New Map 81 | . . . 40 . . 41 Time Decay 806 | 5 180 315 137 . 30 139 Lost Part 115 | . . . 10 . . 105 Purge Threat 94 | . 94 . . . . . Squads Dispatched 9 | . . 4 . . . 5 Investigation 2 | . . 1 . . . 1 Extermination . | . . . . . . . Reinforcement 4 | . . 3 . . . 1 Assault . | . . . . . . . Garrison 3 | . . . . . . 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Distress Signals 4 | . 2 1 . . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 62 | . 16 19 5 . 3 19 Peak Tracking Total 9 | . 4 5 3 . 3 9 Tactical Retreats 6 | . 3 3 . . . . Traps | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Traps Triggered 2 | . 1 1 . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Exi Min Mat Machines Disabled 1 | . . . 1 . . . Max in Single Turn 1 | . . . 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Machines Accessed 7 | . 5 1 . . . 1 Terminals 6 | . 4 1 . . . 1 Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 15 | . 9 3 . . . 3 Successful 11 | . 9 1 . . . 1 Failed 4 | . . 2 . . . 2 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 13 | . 7 3 . . . 3 Fabricators . | . . . . . . . Repair Stations 2 | . 2 . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 9 | . 7 1 . . . 1 Record 2 | . . 1 . . . 1 Prototype ID Bank 2 | . 2 . . . . . Alert Level 1 | . 1 . . . . . Unreport Threat 2 | . 2 . . . . . Locate Traps 1 | . 1 . . . . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . 2 . . . . . Scan Component 1 | . 1 . . . . . Repair 1 | . 1 . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 4 | . 2 1 . . . 1 Full Trace Events 2 | . . 1 . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired 1 | . 1 . . . . . Time 26 | . 26 . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Active Infowar (turns) . | . . . . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Exi Min Mat Turns Passed 2745 | 80 529 835 305 141 551 304 Spaces Moved 1251 | 52 273 444 127 56 213 86 Core 43 | 26 . . . . . 17 Treads 1159 | 26 273 444 127 56 213 20 Legs 49 | . . . . . . 49 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 240 240 50 Average Speed 181 | 105 160 160 217 240 240 175 Slowest Speed 320 | 160 160 160 240 240 240 320 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 24 | 3 50 30 36 8 39 8 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 52 | . . . . . 38 14 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 52 | . . . . . 38 14 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Total 1521 | 71 327 505 140 58 244 176 Wait 35 | . . 12 . . 23 . Move 1245 | 51 272 443 126 55 212 86 Hop . | . . . . . . . Pick Up 38 | 8 9 8 2 . 1 10 Fast Attach . | . . . . . . . Attach 28 | 6 5 2 1 . . 14 Detach 4 | . 3 . . . . 1 Swap 5 | . . 1 1 . 2 1 Drop 17 | 2 1 4 1 . . 9 Fire 147 | 4 36 35 9 3 6 54 Melee 1 | . . . . . . 1 Ram . | . . . . . . . Kick . | . . . . . . . Crush 1 | . 1 . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 81 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 350 | -10/Materials | Discovered new exit (range 4) 510 | -10/Materials | Repaired Datajack 576 | -10/Materials | Discovered new exit (range 3) 610 | -10/Materials | Entered another Materials area 610 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 820 | -9/Materials | Discovered new exit (range 14) 906 | -9/Materials | Build established: Tank 1445 | -9/Materials | Entered Mines 1468 | -9/Mines | Met a Derelict bent on vengeance 1741 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1741 | -9/Mines | Discovered new exit (range 5) 1750 | -9/Mines | Entered Exiles 1791 | -9/Exiles | Discovered new exit (range 14) 1891 | -9/Exiles | Entered Mines 2177 | -8/Mines | Discovered new exit (range 12) 2442 | -8/Mines | Entered Materials 2442 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2536 | -8/Materials | Garrison activated, responded to threat 2625 | -8/Materials | Lost 4 parts (1p3w) 2734 | -8/Materials | Build established: Mutant 2745 | -8/Materials | Core integrity fell below 50% 2746 | -8/Materials | Self-destructed Last Messages --------------- Switching to secondary target: G-47 Trooper. Acquired 53 matter. K-01 Serf collects debris. Shotgun destroyed. Nuclear Core destroyed. Critical hit (Burn: +37). G-47 Trooper destroyed. Aluminum Leg destroyed. Deuterium Engine destroyed. K-01 Serf collects debris. B-36 Bruiser emerges from the garrison. L-31 Rogue emerges from the garrison. R-06 Scavenger collects Aluminum Leg. K-01 Serf collects debris. Critical hit (Burn: +37). K-01 Serf collects debris. Aluminum Leg destroyed. K-01 Serf collects debris. R-06 Scavenger collects Adv. Heat Sink. Hvy. Assault Rifle destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ???????????########??????????????????? | | ???????????# #??????????????????? | | ???????????# """ #??????????????????? | | ???????????# """ ###????????????????? | | ???????????# """ + #????????????????? | | ???????????# # #????????????????? | | ???????????# # #????????????????? | | ???????????######## #????????????????? | | ??????????????????# #????????????????? | | ?????????########## #????????????????? | | ?????????# # #????????#???????? | | ?????????# """"" # ###????? #???????? | | ????????## ""T"" # ###???? #???????? | | ????????## k # #### #???????? | | ????????## g/ #???????? | | ????????## ![# ! #???????? | | ????????## @k %!# #???????? | | ????????## g]* # #???????? | | ????????## # #???????? | | ???????######g##### #???????? | | ???????# ] b ^ #???????? | | ???????#[* r #???????? | | ???????# ] g" [ """" #???????? | | ???????##### "G" """" +???????? | | ???????????# " "% """" #???????? | | ???????????# [ #???????? | | ???????????# % #???????? | | ???????????# """" """" #???????? | | ???????????T """" """"???????????? | | ???????????# """" """????????????? | | ???????????# ?? ??????????????? | | ???????????# k ? ^??????????????? | | ???????????? ""?? "??????????????? | | ???????????? "??? "??????????????? | | ???????????? "??? ???????????????? | | ???????????? ??????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 23 Energy Capacity 450 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Datajack | 50% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- I Have A Map? Challenges ------------ None Game ------ Seed ExoskeletonRiotShockpuncher Manual? 0 Play Time 00:28:08 Cumulative 6.8 hours Start 2026.07.06 @ 08:17:55 End 2026.07.06 @ 09:10:06 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 12 Rogue 0 Adventurer 12 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 12 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5ec32eca-323b-4cab-96d3-59a9354b6a00