Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.03 @ 10:22:39 Player: Ashlemon Result: Smashed by cave-in Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (13) 65 Value Destroyed (355) 355 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (7) 7 TOTAL SCORE: 1727 Bonus ------- Follower Combat Kills 7 Cogmind --------- Core Integrity 0/400 Matter 186/300 Energy 100/100 System Corruption 37% Temperature Cool (0) Movement Treading (320) Ox2 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Armored Wheel > --- UTILITY (4) ------ Medium Storage Unit Large Storage Unit Large Storage Unit > --- WEAPON (2) ------- Light Assault Rifle Datajack > --- INVENTORY (15) --- Flight Unit Light Assault Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Large Storage Unit Seismic Detector Targeting Computer > --- WEAPON ----------- Medium Laser Grenade Launcher > --- INVENTORY -------- Ion Engine Light Ion Engine Armored Wheel Flight Unit Medium Storage Unit Medium Matter Pod Light Armor Plating Small Laser Light Assault Rifle Light Assault Rifle Datajack Heavy Explosive Trap Heavy Explosive Trap Heavy Explosive Trap [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 30 | 6 4 . 6 14 Power 5 | 1 1 . 1 2 Engine 5 | 1 1 . 1 2 Core . | . . . . . Reactor . | . . . . . Propulsion 5 | 2 . . 1 2 Treads 4 | 2 . . 1 1 Leg . | . . . . . Wheel 1 | . . . . 1 Hover . | . . . . . Flight . | . . . . . Utility 11 | 1 3 . 2 5 Device 1 | . 1 . . . Storage 8 | 1 2 . 1 4 Processor 1 | . . . 1 . Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 9 | 2 . . 2 5 Energy Gun 5 | 2 . . 1 2 Energy Cannon . | . . . . . Ballistic Gun 1 | . . . . 1 Ballistic Cannon . | . . . . . Launcher 1 | . . . 1 . Special Weapon 1 | . . . . 1 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . . 1 Unidentified Prototypes . | . . . . . Parts Lost 15 | . . . 3 12 Power 3 | . . . . 3 Propulsion 3 | . . . 1 2 Utility 4 | . . . 1 3 Weapon 5 | . . . 1 4 Highest Loss Streak 6 | . . . 2 6 To Critical Strikes . | . . . . . Average Slot Usage (%) 95 | . 99 100 97 82 Engine 12 | . 14 14 11 9 Treads 23 | . 28 28 20 16 Device 9 | . 13 14 10 . Storage 16 | . 14 14 22 18 Processor 4 | . . . 11 6 Protection 1 | . . . . 7 Energy Gun 19 | . 28 28 17 4 Launcher 2 | . . . 4 7 Special Weapon 1 | . . . . 6 Naked Turns . | . . . . . Heaviest Build 53 | 11 29 29 53 37 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) 6 | . . . 2 6 Average Overweight (x) . | . . . 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 12 | 7 9 15 15 15 Most Carried 15 | 6 11 14 15 15 Average Carried 10 | 4 8 13 13 12 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 6 10 14 15 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 560 | 232 38 22 168 100 Remotely . | . . . . . Salvage Created 289 | . 43 . 231 15 Parts 19 | . 5 . 12 2 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 14 | . 3 . 7 4 Guns 3 | . 3 . . . AOE 11 | . . . 7 4 Classes Destroyed 5 | . 1 . 3 1 Swarmer 6 | . 3 . . 3 Grunt 4 | . . . 4 . Brawler 1 | . . . 1 . Sentry 2 | . . . 2 . Assembled 1 | . . . . 1 Best Kill Streak 4 | . 2 . 4 3 Combat Bots Only 4 | . 2 . 4 3 Max Kills in Single Turn 3 | . 1 . 2 3 Gunslinging . | . . . . . Exploded 3 | . . . 2 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 93 | . 35 . 52 6 Missed 39 | . 12 . 23 4 Damage Taken 1888 | . 243 . 446 1199 Core 481 | . 58 . 96 327 Absorbed by Shields . | . . . . . Core Remaining (%) 88 | 100 . 76 . . Volleys Fired 74 | . 7 . 12 55 Largest 2 | . 2 . 2 2 Hottest 100 | . 90 . 90 100 Shots Fired 95 | . 14 . 24 57 Gun 66 | . 14 . 15 37 Cannon . | . . . . . Launcher 11 | . . . 9 2 Special 18 | . . . . 18 Kinetic 10 | . . . . 10 Thermal 71 | . 14 . 12 45 Explosive 11 | . . . 9 2 Electromagnetic 3 | . . . 3 . Robot Hit Streak 8 | . 2 . 6 8 Robot Miss Streak 5 | . 5 . 1 . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 27 | . 6 . 19 2 Core Hits 19 | . 3 . 12 4 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . 1 . 2 . Burn 3 | . 1 . 2 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1123 | . 71 . 862 190 Guns 219 | . 71 . 148 . Cannons . | . . . . . Explosions 904 | . . . 714 190 Melee . | . . . . . Ramming . | . . . . . Kinetic . | . . . . . Thermal 385 | . 71 . 314 . Explosive 716 | . . . 526 190 Electromagnetic 22 | . . . 22 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 37 | . . . . 37 Average Corruption 21 | . . . . 21 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 9 | . . . . 9 Message Errors 1 | . . . . 1 Matter Fused 4 | . . . . 4 Energy Discharges 2 | . . . . 2 Alerts 1 | . . . . 1 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 91 | . . . 53 38 Projectiles . | . . . . . Explosions 91 | . . . 53 38 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 85 | . . . 72 13 Shots 3 | . . . 2 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 79 | . 72 . 45 79 Average Temperature 23 | . 36 . 19 21 Received Heat Transfer 243 | . 72 . 171 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . 2 . 2 . Heat Transferred 866 | . 248 . 618 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . 1 . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Peak Influence 293 | . 100 17 293 144 Initial 31 | . . 17 6 31 Average 58 | . 47 17 106 82 Maximum Alert Level 1 | . . . 1 . Low Security (%) 92 | 100 100 100 63 100 Level 1 7 | . . . 36 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . 1 . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 26 | . 11 . 9 6 Peak Tracking Total 7 | . 3 . 3 7 Tactical Retreats 3 | . 2 . . 1 Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Most Traps Carried 3 | . . 3 3 3 Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled 2 | . . . 2 . Max in Single Turn 2 | . . . 2 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 3 | . 3 . . . Terminals 2 | . 2 . . . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 3 | . 3 . . . Successful 2 | . 2 . . . Failed 1 | . 1 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 2 | . 2 . . . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . 2 . . . Record 1 | . 1 . . . Alert Level 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . 1 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies 1 | . . . . 1 Largest Group 1 | . . . . 1 Highest-Rated Group 31 | . . . . 31 Highest-Rated Ally 31 | . . . . 31 Total Orders . | . . . . . Ally Attacks 12 | . . . . 12 Total Damage 193 | . . . . 193 Kills 6 | . . . . 6 Allies Corrupted 1 | . . . . 1 Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 1900 | 185 671 243 405 396 Spaces Moved 946 | 117 390 150 146 143 Core 18 | 15 . . . 3 Treads 922 | 102 390 150 146 134 Legs . | . . . . . Wheels 6 | . . . . 6 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 240 120 Average Speed 171 | 145 160 160 246 162 Slowest Speed 350 | 160 160 160 320 350 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 8 | . . . . 8 Exploration Rate (%) 24 | 6 42 32 13 27 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug 15 | . . . . 15 Terrain Destroyed 129 | . . . 90 39 Melee . | . . . . . Projectile 17 | . . . . 17 AOE 112 | . . . 90 22 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 1092 | 128 427 153 168 216 Wait . | . . . . . Move 941 | 116 389 149 145 142 Hop . | . . . . . Pick Up 30 | 6 15 4 4 1 Fast Attach 8 | 6 1 . 1 . Attach 14 | . . . 3 11 Detach . | . . . . . Swap 8 | . 3 . 2 3 Drop 16 | . 12 . 1 3 Fire 74 | . 7 . 12 55 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis 1 | . . . . 1 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 14) 186 | -11/Scrapyard | Entered Materials 333 | -10/Materials | Build established: Mutant 608 | -10/Materials | Discovered new exit (range 13) 611 | -10/Materials | Discovered new exit (range 16) 834 | -10/Materials | Discovered new exit (range 13) 857 | -10/Materials | Entered Mines 897 | -10/Mines | Found a hidden stash of uninstalled traps 1004 | -10/Mines | Discovered new exit (range 5) 1100 | -10/Mines | Entered Materials 1100 | -9/Materials | Evolved 2 slots: Utility x2 1194 | -9/Materials | Discovered new exit (range 16) 1413 | -9/Materials | Discovered new exit (range 15) 1505 | -9/Materials | Entered Mines 1544 | -9/Mines | Received a Mining Laser from a helpful Derelict 1665 | -9/Mines | Assembled infested the area 1749 | -9/Mines | Crushed by falling debris 1780 | -9/Mines | Lost 3 parts (1p2u) 1794 | -9/Mines | Crushed by falling debris 1795 | -9/Mines | Core integrity fell below 50% 1795 | -9/Mines | System corruption reached 10% 1800 | -9/Mines | Crushed by falling debris 1831 | -9/Mines | Lost 6 parts (1p2n1u2w) 1844 | -9/Mines | Crushed by falling debris 1844 | -9/Mines | Core integrity fell below 20% 1856 | -9/Mines | Crushed by falling debris 1863 | -9/Mines | Crushed by falling debris 1880 | -9/Mines | Crushed by falling debris 1880 | -9/Mines | System corruption reached 30% 1902 | -9/Mines | Crushed by falling debris 1902 | -9/Mines | Smashed by cave-in Last Messages --------------- Dropped Heavy Explosive Trap. System corrupted: Matter fused (-5). System corrupted: Sml. Laser failed to cycle. The unstable cave ceiling collapses. Crushed by falling debris. Heavy Explosive Trap crushed. The unstable cave ceiling collapses. Crushed by falling debris. Heavy Explosive Trap crushed. System corrupted: IFF burst signal emitted. The unstable cave ceiling collapses. Crushed by falling debris. Ion Engine destroyed. System corrupted by crushing effect (+5). Sml. Laser destroyed. System corrupted by crushing effect (+5). System corrupted: Matter fused (-8). System corrupted: Matter fused (-10). The unstable cave ceiling collapses. Crushed by falling debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????###?????????????????????????????????? | | ???????????# #?????????????????????????????????? | | ?????????## ????????????????????????????????? | | ??????### ????????????????????????????????? | | ?##### #??????????????????????????????????? | | ## #???????????????????????????????????? | | #????????????????????????????????????? | | # ###??????????????????????????????????????? | | # ##????????????????????????????????????????? | | # ##?????????????????????????????????????????? | | # ##??????????????????????????????????????????? | | # #???????????????????????????????????????????? | | ##??????????????????????????????????????????? | | ##?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #????????????????????????????????????????? | | #?????######?????????????????????????????? | | #### #?????# ??????????????????????????????? | | #???## ##????## ??????????????????????????????? | | #?????##?????# ##?????????????????????????????? | | #????????????# ###????####????????????????????? | | #????????????# % # #########????????????????????? | | #????????????# # #@###????????????????????? | | ?????????????# ###########????????????????????? | | ##???????????## ##??????###?????????????????????? | | #????????????# #???????????????????????????????? | | #???????????## #???????????????????????????????? | | #??###""##### ##??????????????????????????????? | | #### X # #??????????????????????????????? | | ## #??????????????????????????????? | | ##??????????????????????????????? | | ##???????????????????????????????? | | % ##????????????????????????????????? | | #?????????????????????????????????? | | #?????????????????????????????????? | | ### #?????????????????????????????????? | | # #?#% #?????????????????????????????????? | | ## #?# #?????????????????????????????????? | | ?# ? #?????????????????????????????????? | | ?# ##?????????????????????????????????? | | ? ##??????????????????????????????????? | | ##???????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ## ###????????????????????????????????????? | | ? #???#???????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 375 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- System Compromised Challenges ------------ None Game ------ Seed ConcussiveLightInsulator Manual? 0 Play Time 00:18:38 Cumulative 1.7 hours Start 2024.04.03 @ 10:05:40 End 2024.04.03 @ 10:22:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 4 Achievement% 3 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 3501c0be-47b9-49e5-9e80-7450ff42f696