Cogmind - Beta 11.1 --- EXPLORER MODE // 2022.05.29 @ 21:16:01 // Winter2019/RPGLIKE Player: Grimbling Result: Destroyed by Tracker with Immobilizer Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (478) 2390 Value Destroyed (27567) 27567 Prototype IDs (69) 1380 Alien Tech Used (3) 600 Bonus (9814) 9814 TOTAL SCORE: 50851 Bonus ------- High Alert Combat Kills 2032 Follower Combat Kills 664 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 220 Found Hidden Lab 3000 Hacked Protovariant 500 Scanned by Researcher 500 Pursued by Intercept 2000 Friendly Fire -402 Cogmind --------- Core Integrity 0/1500 Matter 197/1150 Energy 184/800 System Corruption 29% Temperature Cool (8) Movement Walking (120) Location -1/Access Parts ------- > --- POWER (2) -------- Improved Quantum Reactor Improved Quantum Reactor > --- PROPULSION (4) --- Centrium Leg High-density Centrium Leg High-density Centrium Leg High-density Centrium Leg > --- UTILITY (9) ------ Experimental Cooling System Matter Compressor Target Analyzer Recoil Nullifier SHELL Armor Beam Splitter Advanced Force Field > --- WEAPON (3) ------- Hypervelocity Railgun Hypervelocity Railgun Enhanced Force Lance > --- INVENTORY (5) ---- Hypervelocity Railgun Compact Mass Driver Heavy Hardcell Cannon Compact Linear Accelerator Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Centrium Leg High-density Centrium Leg High-density Centrium Leg High-density Centrium Leg > --- UTILITY ---------- Experimental Cooling System Matter Compressor Target Analyzer Recoil Nullifier Experimental Reaction Control System SHELL Armor Quantum Router > --- WEAPON ----------- Helical Railgun Compact Mass Driver Compact Linear Accelerator > --- INVENTORY -------- Beam Splitter Hypervelocity EM Gauss Rifle Heavy Hardcell Cannon Enhanced Force Lance [Rating: 163] Favorites ----------- Power Vortex Chain Reactor Engine Heavy Ion Engine Power Core Light Fission Core Reactor Vortex Chain Reactor Propulsion High-density Centrium Leg Leg High-density Centrium Leg Utility Matter Compressor Device Recoil Nullifier Storage Matter Compressor Processor Target Analyzer Hackware Quantum Router Protection Hardened Medium Armor Plating Weapon Linear Accelerator Energy Gun Hypervelocity EM Gauss Rifle Ballistic Gun KE Penetrator Ballistic Cannon Linear Accelerator Special Weapon Guided Remote Datajack Impact Weapon Gravity Flail Piercing Weapon Enhanced Force Lance Build | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Was Fac Fac Upp War Pro Fac Arm Lab Res Tes Res Acc Slots Evolved 14 | . 4 . . 1 1 1 1 . 2 . . 1 . . . . . . 2 . . 1 . Power 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Propulsion 3 | . 1 . . . . 1 1 . . . . . . . . . . . . . . . . Utility 8 | . 2 . . 1 1 . . . . . . 1 . . . . . . 2 . . 1 . Weapon 2 | . 1 . . . . . . . 1 . . . . . . . . . . . . . . Parts Attached 188 | 5 7 12 4 8 5 3 . . 3 11 9 19 5 1 7 1 6 11 14 8 22 12 15 Power 13 | 1 1 2 . . . . . . 1 1 . 1 . . 1 . . . . . . . 5 Engine 6 | 1 1 2 . . . . . . 1 . . 1 . . . . . . . . . . . Core 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Reactor 6 | . . . . . . . . . . . . . . . 1 . . . . . . . 5 Propulsion 29 | 1 1 1 1 . . 2 . . . 4 1 4 1 . 2 . 1 2 . . 6 1 1 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . Leg 29 | 1 1 1 1 . . 2 . . . 4 1 4 1 . 2 . 1 2 . . 6 1 1 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Utility 81 | 1 4 2 1 4 3 1 . . . 4 5 6 2 . 4 1 5 6 6 8 11 5 2 Device 46 | . 3 1 . 3 1 . . . . 1 2 2 2 . 2 . 2 5 2 6 7 5 2 Storage 5 | . . . . 1 . . . . . 1 . 1 . . 1 . 1 . . . . . . Processor 3 | . . . . . . . . . . . . . . . 1 . . . . 1 1 . . Hackware 5 | . . . . . . . . . . . . 1 . . . . . . 2 . 2 . . Protection 22 | 1 1 1 1 . 2 1 . . . 2 3 2 . . . 1 2 1 2 1 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 65 | 2 1 7 2 4 2 . . . 2 2 3 8 2 1 . . . 3 8 . 5 6 7 Energy Gun 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 30 | 2 1 5 2 3 . . . . 2 2 . 4 2 1 . . . . . . . 3 3 Ballistic Cannon 28 | . . 2 . 1 2 . . . . . 3 4 . . . . . 3 4 . 5 3 1 Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 4 | . . . . . . . . . . . . . . . . . . . 2 . . . 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 42 | . . 1 . 1 . . . . . . 3 3 1 . 4 . . 4 9 . 11 3 2 Parts Lost 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . Utility 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 90 98 100 99 96 94 91 91 85 92 99 98 100 100 94 93 92 92 91 94 86 82 86 Engine 4 | . 11 11 12 11 10 9 8 8 7 7 7 6 6 6 1 . . . . . . . . Core 1 | . . . . . . . . . . 1 7 6 6 6 1 . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . 4 6 6 6 5 5 5 5 8 Leg 24 | . 20 24 25 22 20 22 25 25 21 27 28 26 26 26 26 26 26 26 25 23 22 22 21 Device 22 | . 22 25 25 32 34 27 25 25 21 21 21 19 22 26 25 26 26 26 25 23 13 13 21 Storage 5 | . . . . 8 10 9 8 8 7 7 7 6 6 6 6 6 5 6 5 5 5 5 5 Processor 1 | . . . . . . . . . . . . . . . . . . . . 4 5 5 5 Hackware 1 | . . . . . . . . . . . . 4 3 . . . . . 1 5 7 4 . Protection 5 | . 12 12 12 2 2 9 8 8 7 6 6 6 6 6 6 6 6 5 6 5 5 5 5 Ballistic Gun 9 | . 22 21 8 20 3 . . . 7 17 15 9 15 20 20 20 20 . . . . . 2 Ballistic Cannon 10 | . . 3 16 1 16 18 16 16 13 3 4 10 4 . . . . 18 14 17 16 16 13 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 113 | 6 16 21 21 25 41 41 41 41 53 47 59 59 51 49 69 69 72 96 103 103 102 100 113 Greatest Support 146 | 10 30 30 37 37 37 52 52 52 52 85 90 91 92 92 116 116 132 135 128 128 146 146 146 Greatest Overweight (x) 1 | 1 . . . . 1 . . . 1 . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | . 2 3 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 4 | . 1 2 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 2 3 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | . 1 2 3 4 4 5 5 5 4 4 4 4 4 5 5 4 4 4 4 4 4 4 4 Final Capacity 5 | . 2 3 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 2 2 5 5 5 5 5 5 5 5 5 5 5 5 5 4 5 5 5 5 5 5 5 Class Distribution -------------------- 33% | Hacker-Gunner 31% | Hacker-Tank 19% | Hacker-Skirmisher 7% | Hacker-Mutant 3% | Wizard-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Skirmisher | -8/Materials Hacker-Skirmisher | -8/Storage Hacker-Skirmisher | -7/Factory Hacker-Skirmisher | -7/Lower Caves Hacker-Skirmisher | -7/Lower Caves Hacker-Skirmisher | -7/Data Miner Hacker-Tank | -6/Proximity Caves Hacker-Tank | -6/Factory Hacker-Tank | -6/Waste Hacker-Tank | -6/Factory Hacker-Tank | -5/Factory Hacker-Tank | -5/Upper Caves Hacker-Tank | -5/Warlord Hacker-Tank | -4/Proximity Caves Hacker-Gunner | -4/Factory Hacker-Gunner | -4/Armory Hacker-Mutant | -4/Lab Hacker-Gunner | -3/Research Hacker-Gunner | -3/Testing Hacker-Gunner | -2/Research Hacker-Gunner | -1/Access Resources | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Was Fac Fac Upp War Pro Fac Arm Lab Res Tes Res Acc Matter Collected 19790 | 250 389 317 219 933 149 315 69 . 149 673 123 2193 386 330 122 173 675 2381 223 1317 3638 2396 2370 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 16170 | . 363 356 123 1287 79 209 46 . 110 862 341 1970 481 64 . 460 1813 1838 105 876 2190 999 1598 Parts 853 | . 10 36 14 76 15 11 . . 10 27 1 114 40 1 1 24 107 105 5 38 105 41 72 Haulers Intercepted 13 | . 1 2 . 6 . . . . . . . 3 . . . . . . . . 1 . . Recyclers Shooed 14 | . . 1 . 1 1 . . . . 2 . 6 . . . . 2 . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Was Fac Fac Upp War Pro Fac Arm Lab Res Tes Res Acc Combat Hostiles Destroyed 389 | . 6 9 7 19 6 6 4 . 6 11 . 38 12 2 1 7 30 59 1 21 53 46 45 Melee 4 | . . . . . . . . . . . . . . . . . . . 1 . . . 3 Guns 111 | . 6 9 2 17 1 . . . 2 7 . 15 9 2 . 7 28 5 . . . . 1 Cannons 270 | . . . 5 1 5 6 4 . 4 4 . 23 3 . . . . 54 . 21 53 46 41 AOE 4 | . . . . 1 . . . . . . . . . . 1 . 2 . . . . . . Classes Destroyed 25 | . 4 4 1 2 1 . 1 . . . . 4 . . 1 . . 4 . . 1 1 1 Worker 22 | . . . . 3 . . . . . . . 5 . . . . 1 . . 4 8 . 1 Builder 13 | . . . . 1 . . . . . . . 3 1 . . . 3 . . 1 2 . 2 Hauler 13 | . 1 2 . 6 . . . . . . . 3 . . . . . . . . 1 . . Recycler 6 | . 1 . . 1 . . . . . 1 . 1 . . . . . . . . 2 . . Carrier 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Mechanic 4 | . . . . . . . . . . . . 1 . . . . 1 . . . 2 . . Operator 4 | . . 1 . . . . . . . 1 . . 1 . . . . 1 . . . . . Watcher 21 | . . 1 1 2 . . . . . . . 5 1 . . . 3 3 . . 3 1 1 Swarmer 64 | . 2 2 2 2 . . . . 3 2 . 6 4 2 . 2 7 8 . 5 1 10 6 Saboteur 5 | . . . . . . . . . . . . . . . . . . 5 . . . . . Grunt 111 | . 4 2 1 5 3 4 2 . 1 7 . 13 2 . . 3 12 10 . 4 23 5 10 Brawler 18 | . . . . . . . 1 . . . . 3 . . . . 1 11 . . 2 . . Duelist 4 | . . 1 1 . . . . . 1 . . . . . . . . . . . . . 1 Protector 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Researcher 5 | . . . . . . . . . . . . . . . . . . . . . 5 . . Sentry 48 | . . 4 2 11 2 1 1 . . 2 . 5 1 . . . 2 6 . 3 1 4 3 Demolisher 7 | . . . . . . . . . . . . . . . . . . 2 . . . 5 . Specialist 7 | . . . . . . . . . . . . 4 . . . . . 3 . . . . . Hunter 38 | . . . 1 1 . 1 . . 1 . . 1 3 . . 2 4 4 . 3 10 5 2 Programmer 36 | . . . . . 1 . . . . . . 3 2 . . . 3 8 . 4 8 3 4 Heavy 3 | . . . . . . . . . . . . 2 . . . . . . . . . . 1 Q-Series 6 | . . . . . . . . . . . . . . . . . . . . . . . 6 Behemoth 5 | . . . . . . . . . . . . 1 . . . . 1 1 . . . 1 1 Tracker 14 | . . . . . . . . . . . . . . . . . . . . 1 4 3 6 Combat Programmer 11 | . . . . . . . . . . . . . . . . . . . . 1 4 1 5 Striker 8 | . . . . . . . . . . . . . . . 1 . . . . . . 7 . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Protovariant X 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 12 | . 4 3 4 5 4 3 2 . 3 3 . 11 8 2 1 5 11 6 1 7 10 12 10 Combat Bots Only 12 | . 4 3 4 3 4 3 2 . 3 3 . 7 6 2 1 5 9 6 1 5 8 12 7 Max Kills in Single Turn 3 | . 1 2 1 2 1 1 1 . 1 1 . 2 1 2 1 1 3 3 1 2 2 2 2 Gunslinging 2 | . . 1 . 1 . . . . . . . . . 1 . . 2 1 . . . . . Exploded 2 | . . . . 1 . . . . . . . . . . 1 . 2 . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . A5 (-4/Lab) Combat | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Was Fac Fac Upp War Pro Fac Arm Lab Res Tes Res Acc Damage Taken 18349 | . 242 276 146 351 52 79 28 . 97 196 . 1138 441 11 767 224 996 1323 660 679 2759 3727 4157 Core 11758 | . 180 196 102 260 34 53 14 . 69 130 . 815 325 6 541 148 708 950 479 453 1658 2264 2373 Absorbed by Shields 3129 | . . . . 96 109 136 78 . 44 126 . . . . . . . 13 . . . . 2527 Redirected to Core 10238 | . 132 147 82 222 29 41 11 . 69 118 . 704 280 6 407 120 640 861 412 406 1548 1811 2192 Redirected to Shielding 61 | . 16 . . . . 6 . . . . . . . . . 32 7 . . . . . . Regen/Repaired (Parts) 2708 | . . . . . . . . . . . . . . . . . . . . . 562 1110 1036 Core Remaining (%) 83 | 100 91 100 . 94 . . . . 98 . . 100 . . . 37 . . 72 . 82 56 . Volleys Fired 1009 | . 30 39 22 80 12 12 15 . 12 27 6 115 33 1 5 14 56 110 11 39 132 111 127 Largest 3 | . 2 2 2 2 2 2 2 . 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 Hottest 202 | . 40 46 78 69 96 96 96 . 121 101 83 171 100 93 96 96 96 198 198 198 202 202 202 Shots Fired 2761 | . 60 72 45 160 24 24 30 . 36 81 18 334 99 3 15 42 168 328 36 118 385 313 370 Gun 888 | . 60 72 6 148 2 . . . 12 69 18 141 79 3 15 42 168 18 . . . . 35 Cannon 1873 | . . . 39 12 22 24 30 . 24 12 . 193 20 . . . . 310 36 118 385 313 335 Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2761 | . 60 72 45 160 24 24 30 . 36 81 18 334 99 3 15 42 168 328 36 118 385 313 370 Thermal . | . . . . . . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 76 | . 18 29 37 40 46 31 45 . 14 30 11 34 56 2 17 35 35 76 35 39 45 64 56 Robot Miss Streak 2 | . 1 1 1 2 1 . 1 . 1 1 1 2 1 1 . 1 1 2 . 1 2 1 2 Penetration Max 1 | . . . . . . . . . . 1 . 1 1 . 1 1 1 . . . . 1 1 Secondary Targets 20 | . 1 3 . 2 . . . . . . . . . 1 . 2 9 2 . . . . . Max Gunslinging Chain 2 | . 1 1 . 1 . . . . . . . . . 1 . 1 2 1 . . . . . Shots Hit Robots 2168 | . 53 62 40 112 19 21 26 . 27 67 17 260 77 2 15 40 141 238 17 87 277 255 315 Core Hits 859 | . 16 25 14 50 9 8 6 . 12 29 3 103 25 2 7 19 71 98 6 33 122 84 117 Critical Kills 8 | . 1 . . . . . . . . 1 . 6 . . . . . . . . . . . Critical Parts Destroyed 34 | . . . . . . . . . . . . 12 6 . . 2 7 . . . . . 7 Critical Strikes 196 | . 1 . 1 1 7 2 2 . 1 2 1 31 7 . . 2 8 18 2 6 33 34 37 Destroy 48 | . 1 . . . . . . . . 1 1 18 6 . . 2 8 . . . . . 11 Blast 144 | . . . 1 1 7 2 2 . 1 1 . 13 1 . . . . 18 . 6 33 34 24 Impale 4 | . . . . . . . . . . . . . . . . . . . 2 . . . 2 Melee Attacks 41 | . . . . . . . . . . . . . . . . . . . 29 . . . 12 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing 41 | . . . . . . . . . . . . . . . . . . . 29 . . . 12 Sneak Attacks 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 83333 | . 677 920 765 2496 630 568 798 . 581 1468 358 7736 1978 55 682 1007 5711 12806 1156 5061 13762 11151 12967 Guns 18059 | . 668 909 135 1945 38 . . . 168 1175 358 3125 1532 55 668 1007 5443 562 . . . . 271 Cannons 62357 | . . . 630 229 562 568 798 . 413 271 . 4575 446 . . . . 12222 41 4833 13481 11151 12137 Explosions 776 | . . . . 292 30 . . . . . . . . . . . 251 . . . 203 . . Melee 1617 | . . . . . . . . . . . . . . . . . . . 1115 . . . 502 Ramming 524 | . 9 11 . 30 . . . . . 22 . 36 . . 14 . 17 22 . 228 78 . 57 Kinetic 80416 | . 668 909 765 2174 600 568 798 . 581 1446 358 7700 1978 55 668 1007 5443 12784 41 4833 13481 11151 12408 Thermal 281 | . . . . . 30 . . . . . . . . . . . 251 . . . . . . Explosive 495 | . . . . 292 . . . . . . . . . . . . . . . . 203 . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing 1617 | . . . . . . . . . . . . . . . . . . . 1115 . . . 502 Highest Corruption 28 | . . . 1 2 . . . . . 1 1 9 1 1 1 . 2 3 8 4 10 3 28 Average Corruption 4 | . . . 1 1 . . . . . 1 1 4 1 1 1 . 1 2 5 3 5 2 10 Corruption Purged 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . Corruption Blocked 18 | . . . . . . . . . . . . . . . . . . . . . . 18 . Effects 248 | . . . 2 . . . . . . 1 1 52 3 5 . . 3 26 12 5 58 18 62 Message Errors 53 | . . . . . . . . . . . . 12 . 2 . . 3 4 1 . 13 4 14 Matter Fused 60 | . . . . . . . . . . . 1 14 . 1 . . . 4 3 1 20 6 10 Heat Flow Errors 25 | . . . . . . . . . . . . 5 2 . . . . 2 3 . 5 3 5 Energy Discharges 25 | . . . 1 . . . . . . . . 5 . 1 . . . 5 . 2 1 3 7 Parts Rejected 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Data Loss (minor) 24 | . . . . . . . . . . 1 . 2 . 1 . . . 2 1 1 5 2 9 Data Loss (major) 17 | . . . . . . . . . . . . 3 . . . . . 2 . . 5 . 7 Misfires 16 | . . . 1 . . . . . . . . 5 . . . . . . 3 1 3 . 3 Alerts 10 | . . . . . . . . . . . . 1 1 . . . . 5 1 . 2 . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 16 | . . . . . . . . . . . . 4 . . . . . 2 . . 4 . 6 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2342 | . . . 19 . 3 9 11 . 16 4 . 146 46 . . . . 393 123 377 507 312 376 Projectiles 2169 | . . . 19 . 3 9 11 . 16 4 . 146 46 . . . . 386 . 354 507 312 356 Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . Melee 173 | . . . . . . . . . . . . . . . . . . 7 123 23 . . 20 Knockbacks 384 | . 1 . 13 1 1 1 3 . 4 1 . 47 2 . . . . 30 1 24 99 55 101 Impact 3 | . 1 . . 1 . . . . . . . . . . . . . . . 1 . . . Kinetic 357 | . . . 13 . 1 1 3 . 4 1 . 41 2 . . . . 29 1 21 92 52 96 Secondary 24 | . . . . . . . . . . . . 6 . . . . . 1 . 2 7 3 5 Self-Inflicted Damage 49 | . . . . 16 . . . . . . . . . . . . 33 . . . . . . Shots 3 | . . . . 1 . . . . . . . . . . . . 2 . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 52 | . 3 5 . 8 . . . . . 2 . 6 . . 3 . 4 1 . 10 7 . 3 Kicked 52 | . 3 5 . 8 . . . . . 2 . 6 . . 3 . 4 1 . 10 7 . 3 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 411 | . . . . 3 . . . . 139 53 22 411 277 . . . . 165 159 . 223 166 144 Average Temperature 69 | . . . . 3 . . . . 58 17 16 83 44 . . . . 107 84 . 98 103 70 Received Heat Transfer 2571 | . 210 102 90 150 46 51 25 . 21 80 . 363 63 . 114 60 247 222 . 126 340 261 . Effects 5 | . . . . . . . . . . . . 3 2 . . . . . . . . . . Shutdowns 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Interference 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 8 | . . . . . . . . . . . . 1 . . . . . 1 . 2 1 1 2 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Heat Transferred 200 | . . . . . 50 . . . . . . . . . . . 150 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Was Fac Fac Upp War Pro Fac Arm Lab Res Tes Res Acc Peak Influence 1213 | . 133 123 265 272 268 . . . . 409 14 350 392 . . . 876 1213 . 452 486 668 550 Initial 212 | . . 7 35 . . . . . . 86 14 . 126 . . . . 212 . . 190 78 193 Average 219 | . 20 65 137 84 101 . . . . 237 8 108 235 . . . 313 755 . 120 247 226 201 Maximum Alert Level 4 | . . . 1 1 1 . . . . 2 . 1 1 . . . 3 4 . 2 2 2 2 Low Security (%) 62 | 100 100 100 75 86 74 . . . . 46 100 83 50 . . . 54 . . 77 37 57 63 Level 1 23 | . . . 25 13 25 . . . . 52 . 16 49 . . . 21 9 . 16 48 33 31 Level 2 7 | . . . . . . . . . . 1 . . . . . . 4 34 . 5 13 9 5 Level 3 5 | . . . . . . . . . . . . . . . . . 19 41 . . . . . Level 4 1 | . . . . . . . . . . . . . . . . . . 14 . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 89 | . 1 2 . 1 1 . . . . 3 . 12 2 . . . 3 6 . 4 24 7 23 Investigation 12 | . 1 1 . . . . . . . 1 . 2 1 . . . 1 1 . . . . 4 Extermination 17 | . . . . . . . . . . . . 3 . . . . 1 3 . 2 3 . 5 Reinforcement 26 | . . 1 . 1 1 . . . . 2 . 6 1 . . . 1 1 . . 9 1 2 Assault 4 | . . . . . . . . . . . . . . . . . . 1 . . 3 . . Garrison 3 | . . . . . . . . . . . . 1 . . . . . . . . 2 . . Intercept 27 | . . . . . . . . . . . . . . . . . . . . 2 7 6 12 Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 6 | . . . . . . . . . . 1 . . 1 . . . . 1 . . 1 . 2 Construction Impeded 4 | . . . . . . . . . . . . . . . . . 1 . . . 2 . 1 Haulers Reinforced 4 | . . . . . . . . . . . . 1 . . . . . . . . 2 . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Was Fac Fac Upp War Pro Fac Arm Lab Res Tes Res Acc Distress Signals 29 | . 1 2 2 1 . . . . . 1 . 1 2 . 3 . 4 2 . 1 2 4 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 548 | . 11 13 9 23 6 6 4 . 7 14 . 58 15 2 23 8 43 73 1 21 73 68 70 Peak Tracking Total 13 | . 5 4 3 3 1 3 3 . 3 3 . 6 4 2 10 3 9 6 1 4 10 7 13 Tactical Retreats 22 | . . 1 . 1 . . . . . 1 . 4 . . 3 . 2 . . . 5 3 2 Traps | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Was Fac Fac Upp War Pro Fac Arm Lab Res Tes Res Acc Traps Triggered 21 | . . . 2 4 . . . . . 5 . 2 1 . . . . . . . 2 . 5 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered 16 | . . . . . . . . . . . . . . . 16 . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Was Fac Fac Upp War Pro Fac Arm Lab Res Tes Res Acc Machines Disabled 81 | . . . . 6 1 . . . . 1 . 15 . . . . 20 11 2 2 21 . 2 Max in Single Turn 5 | . . . . 2 1 . . . . 1 . 4 . . . . 5 2 1 1 2 . 1 Garrison Access 7 | . . . 1 1 1 . . . . . . 1 . . . . 1 . . . 1 1 . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Was Fac Fac Upp War Pro Fac Arm Lab Res Tes Res Acc Machines Accessed 86 | . 7 4 2 8 2 . . 4 . 2 . 13 1 . 8 . 6 7 . 3 8 2 9 Terminals 50 | . 5 3 1 7 1 . . . . 2 . 8 . . . . 1 5 . 2 6 1 8 Fabricators 10 | . . . . . . . . . . . . 3 . . . . 3 2 . . 2 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 2 . . . . . . . . . . . 1 . . . 1 . . 1 . . 1 Scanalyzers 2 | . . 1 . . . . . . . . . 1 . . . . . . . . . . . Garrison Access 6 | . . . 1 1 1 . . . . . . 1 . . . . 1 . . . . 1 . Total Hacks 270 | . 22 16 6 21 2 . . 29 . 5 . 30 3 . 13 . 20 25 . 8 46 4 20 Successful 173 | . 16 10 3 13 2 . . 29 . 2 . 23 2 . 13 . 12 12 . 5 24 2 5 Failed 97 | . 6 6 3 8 . . . . . 3 . 7 1 . . . 8 13 . 3 22 2 15 Catastrophic 16 | . . 1 . 2 . . . . . . . 3 . . . . . 2 . 1 2 1 4 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 158 | . 16 10 5 16 1 . . . . 2 . 20 1 . 1 . 12 20 . 6 34 1 13 Terminals 159 | . 18 14 5 18 1 . . . . 5 . 14 . . . . 5 16 . 6 36 2 19 Fabricators 40 | . . . . . . . . . . . . 12 . . . . 9 9 . . 10 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 13 | . 4 . . . . . . . . . . . 3 . . . 3 . . 2 . . 1 Scanalyzers 5 | . . 2 . . . . . . . . . 3 . . . . . . . . . . . Garrison Access 11 | . . . 1 3 1 . . . . . . 1 . . . . 3 . . . . 2 . Terminal Hacks 92 | . 8 5 2 6 . . . 29 . 2 . 3 . . 13 . 4 3 . 2 13 1 1 Record 26 | . . . . . . . . 11 . . . 1 . . 13 . . . . . . 1 . Part Schematic 12 | . . . . . . . . 11 . . . . . . . . . . . . 1 . . Robot Schematic 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . Robot Analysis 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Prototype ID Bank 9 | . 3 . . 1 . . . 3 . . . . . . . . 1 . . . 1 . . Open Door 2 | . . . . 1 . . . . . . . . . . . . . . . . 1 . . Branch Access Points 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . Unreport Threat 26 | . 3 3 2 3 . . . . . 1 . 1 . . . . 2 3 . 2 5 . 1 Reprogram Traps 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Recall Investigation 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . Recall Assault 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Zone Layout 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Protovariant Controls 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Fabricator Hacks 9 | . . . . . . . . . . . . 5 . . . . 1 1 . . 2 . . Load Schematic 4 | . . . . . . . . . . . . 2 . . . . . 1 . . 1 . . Build 5 | . . . . . . . . . . . . 3 . . . . 1 . . . 1 . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 7 | . 3 . . . . . . . . . . . 1 . . . 1 . . 1 . . 1 Retrieve Matter 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 Retrieve Components 5 | . 3 . . . . . . . . . . . 1 . . . 1 . . . . . . Scanalyzer 5 | . . 2 . . . . . . . . . 3 . . . . . . . . . . . Insert Component 2 | . . 1 . . . . . . . . . 1 . . . . . . . . . . . Analyze 3 | . . 1 . . . . . . . . . 2 . . . . . . . . . . . Garrison Access Hacks 6 | . . . 1 1 1 . . . . . . 1 . . . . 1 . . . . 1 . Seal Access 6 | . . . 1 1 1 . . . . . . 1 . . . . 1 . . . . 1 . Unauthorized Hacks 54 | . 5 3 . 6 1 . . . . . . 11 1 . . . 5 8 . 2 9 . 3 Terminals 36 | . 5 3 . 6 1 . . . . . . 6 . . . . 1 4 . 2 5 . 3 Assimilate 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Botnet 35 | . 5 3 . 6 1 . . . . . . 5 . . . . 1 4 . 2 5 . 3 Fabricators 16 | . . . . . . . . . . . . 5 . . . . 3 4 . . 4 . . Liberate 9 | . . . . . . . . . . . . 3 . . . . 2 2 . . 2 . . Fabnet 7 | . . . . . . . . . . . . 2 . . . . 1 2 . . 2 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . . 1 . . . 1 . . . . . . Recyclers 2 | . . . . . . . . . . . . . 1 . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . 1 . . . . . . . . . . . . . . . 1 . . . . . Used 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Hacking Detections 60 | . 6 2 1 6 . . . . . 2 . 10 1 . . . 4 7 . 3 7 2 9 Full Trace Events 12 | . 2 1 . . . . . . . 1 . 2 . . . . 1 1 . . . . 4 Feedback Events 3 | . . . . . . . . . . . . 1 . . . . . . . . . . 2 Corruption 3 | . . . . . . . . . . . . 1 . . . . . . . . . . 2 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 13 | . . . . . . . . 4 . . . . . . . . . . . . 9 . . Robots Built 14 | . . . . . . . . . . . . 10 . . . . . . . . 4 . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time 478 | . . . . . . . . . . . . 344 . . . . . . . . 134 . . Total Robot Build Rating 58 | . . . . . . . . . . . . 42 . . . . . . . . 16 . . Part Schematics Acquired 24 | . . 1 . . . . . 11 . . . 1 . . . . . . . . 11 . . Parts Built 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time 222 | . . . . . . . . . . . . . . . . . 222 . . . . . . Total Part Build Rating 9 | . . . . . . . . . . . . . . . . . 9 . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter 226 | . . . . . . . . . . . . . . . . . . . . . . . 226 Retrieved Components 20 | . 10 . . . . . . . . . . . . . . . 10 . . . . . . Parts Scanalyzed 2 | . . 1 . . . . . . . . . 1 . . . . . . . . . . . Part Schematics Acquired 2 | . . 1 . . . . . . . . . 1 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Was Fac Fac Upp War Pro Fac Arm Lab Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 24 | . . . . . . . . . . . . . 1 1 4 . 1 . . 2 3 11 1 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat 24 | . . . . . . . . . . . . . 1 1 4 . 1 . . 2 3 11 1 Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . . . . . . . . . 2 . . . 1 2 . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Programmers 4 | . . . . . . . . . . . . . . . . . 2 . . . . 2 . Fabnet Peak Effective % 9 | . . . . . . . . . . . . . 3 3 3 1 1 1 1 9 9 9 2 Autooverrided 24 | . . . . . . . . . . . . . 1 1 4 . 1 . . 2 3 11 1 Robots Rewired 5 | . . . . . . . . . . . . . . . . . . 5 . . . . . Allies Hacked 3 | . . . . . . . . . . . . . . . . . . . . . 2 1 . Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Was Fac Fac Upp War Pro Fac Arm Lab Res Tes Res Acc Total Allies 59 | . . . . 1 . . . . 1 . . 13 1 1 4 . 1 15 . 2 7 12 1 Largest Group 12 | . . . . 1 1 . . . 1 1 . 5 1 1 1 . 1 12 1 1 4 2 1 Highest-Rated Group 541 | . . . . 100 100 . . . 96 96 . 90 29 12 47 . 47 541 65 82 82 164 58 Highest-Rated Ally 100 | . . . . 100 100 . . . 96 96 . 41 29 12 47 . 47 65 65 82 82 82 58 Total Orders 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . AID 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Ally Attacks 265 | . . . . 4 . . . . 12 10 . 50 3 . 5 . 4 72 . 4 73 28 . Total Damage 5366 | . . . . 119 . . . . 335 295 . 778 18 . 41 . 140 1871 . 142 882 745 . Kills 25 | . . . . 1 . . . . 1 2 . 4 . . . . . 15 . . 2 . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Was Fac Fac Upp War Pro Fac Arm Lab Res Tes Res Acc Robot Analysis Total 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . 1 . . . . . . 2 . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Was Fac Fac Upp War Pro Fac Arm Lab Res Tes Res Acc Turns Passed 21732 | 80 682 750 376 1653 610 455 323 111 294 547 668 2362 567 715 1000 444 1208 1690 454 754 2201 1648 2140 Spaces Moved 14481 | 69 466 485 219 1125 415 328 219 91 188 349 506 1547 353 589 864 359 638 1109 289 562 1454 1013 1244 Core 16 | 16 . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . Legs 14465 | 53 466 485 219 1125 415 328 219 91 188 349 506 1547 353 589 864 359 638 1109 289 562 1454 1013 1244 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 125 125 123 123 123 123 122 122 120 120 120 110 110 110 100 100 100 100 115 120 Average Speed 116 | 106 120 120 123 125 125 124 123 123 126 122 122 121 120 120 111 110 110 105 100 100 109 116 120 Slowest Speed 195 | 120 120 120 125 125 195 125 123 123 193 123 122 123 120 120 120 110 110 110 100 100 120 120 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 48 | 4 55 40 18 95 9 60 42 73 36 11 95 38 10 63 89 65 19 71 97 16 95 34 32 Regions Visited 23 Branch Regions 11 Pre-discovered Areas 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . Known Exits Taken 20 | 1 1 1 1 1 1 1 1 1 1 . . 1 1 . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Scrap Searched 9 | . . . . . . 2 . . . . . . . 4 . 3 . . . . . . . Spaces Dug 17 | . . . . . . . . . . . . . . . . . . 4 4 . 7 2 . Terrain Destroyed 710 | . . . 1 19 30 6 8 . 15 . . 85 9 2 . 5 242 73 5 21 75 62 52 Melee 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . Projectile 405 | . . . 1 3 4 6 8 . 15 . . 46 9 2 . 5 58 55 1 21 57 62 52 AOE 301 | . . . . 16 26 . . . . . . 39 . . . . 184 18 . . 18 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Was Fac Fac Upp War Pro Fac Arm Lab Res Tes Res Acc Total 17162 | 74 529 585 280 1264 483 352 242 90 222 418 547 1770 422 595 886 376 1019 1387 366 666 1766 1243 1580 Wait 592 | . 5 4 25 14 36 3 7 . 11 23 1 11 3 . . . 233 52 10 17 31 12 94 Move 14460 | 68 465 484 218 1124 414 327 218 90 187 349 505 1547 352 588 863 358 637 1108 288 561 1453 1012 1244 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 36 | . 6 6 2 4 2 . . . . 1 1 5 . . . . 2 3 1 1 1 1 . Fast Attach 152 | 4 7 8 2 6 3 1 . . 2 9 8 11 3 1 6 . 4 11 13 8 20 11 14 Attach 12 | . . . . 1 1 . . . 1 . . 5 1 . . 1 . . 1 . . 1 . Detach 22 | . . . 1 1 2 . . . 1 . 2 2 1 . 1 . 1 . 2 . 3 3 2 Swap 27 | 1 . 4 2 1 1 2 . . . 2 1 3 1 . 1 . 2 . 3 . 2 . 1 Drop 157 | 1 7 17 3 10 4 1 . . 1 5 10 12 3 1 7 . 6 14 8 9 20 8 10 Fire 1009 | . 30 39 22 80 12 12 15 . 12 27 6 115 33 1 5 14 56 110 11 39 132 111 127 Melee 41 | . . . . . . . . . . . . . . . . . . . 29 . . . 12 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . Kick 51 | . 3 5 . 8 . . . . . 2 . 5 . . 3 . 4 1 . 10 7 . 3 Crush . | . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . Rewire 18 | . . . . . . . . . . . . . . . . . . 17 . . 1 . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 585 | . 6 18 5 15 8 6 2 . 7 . 13 54 25 4 . 3 74 71 . 21 96 84 73 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 6 exits: *Fac x4 / Low x2) -5/Factory -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Res / Upp x2 / *Arm) -4/Armory (discovered 2 exits: *Res / *Lab) -4/Lab -3/Research -3/Testing -2/Research -1/Access History --------- Turn | Location | Event 44 | -11/Scrapyard | Identified exit to Materials 44 | -11/Scrapyard | Discovered exit to Materials (range 16) 81 | -11/Scrapyard | Entered Materials 83 | -10/Materials | Upgraded with Propulsion slot (x1) 83 | -10/Materials | Upgraded with Utility slot (x2) 83 | -10/Materials | Upgraded with Weapon slot (x1) 314 | -10/Materials | Build established: Hacker-Mutant 592 | -10/Materials | Identified exit to Materials 592 | -10/Materials | Discovered exit to Materials (range 8) 740 | -10/Materials | Discovered exit to Materials (range 6) 763 | -10/Materials | Entered another Materials area 765 | -9/Materials | Reached level 2 765 | -9/Materials | Reached level 3 949 | -9/Materials | Reached level 4 1234 | -9/Materials | Identified exit to Materials 1234 | -9/Materials | Discovered exit to Materials (range 17) 1481 | -9/Materials | Build established: Hacker-Skirmisher 1513 | -9/Materials | Entered another Materials area 1515 | -8/Materials | Reached level 5 1515 | -8/Materials | Reached level 6 1608 | -8/Materials | Reached level 7 1706 | -8/Materials | Identified exit to Storage 1706 | -8/Materials | Discovered exit to Storage (range 13) 1889 | -8/Materials | Entered Storage 1889 | -8/Storage | Upgraded with Utility slot (x1) 1891 | -8/Storage | Reached level 8 2507 | -8/Storage | Reached level 9 3028 | -8/Storage | Reached level 10 3085 | -8/Storage | Met 01-MTF 3118 | -8/Storage | Identified exit to Factory 3118 | -8/Storage | Discovered exit to Factory (range 20) 3256 | -8/Storage | Identified exit to Recycling 3256 | -8/Storage | Discovered exit to Recycling (range 9) 3542 | -8/Storage | Entered Factory 3542 | -7/Factory | Accompanied by 1 ally (01-MTF) 3544 | -7/Factory | Reached level 11 3544 | -7/Factory | Upgraded with Utility slot (x1) 3548 | -7/Factory | 01-MTF left 3690 | -7/Factory | Identified exit to Factory 3690 | -7/Factory | Discovered exit to Factory (range 16) 3891 | -7/Factory | Identified exit to Lower Caves 3891 | -7/Factory | Discovered exit to Lower Caves (range 9) 4152 | -7/Factory | Entered Lower Caves 4154 | -7/Lower Caves | Reached level 12 4154 | -7/Lower Caves | Upgraded with Propulsion slot (x1) 4468 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4597 | -7/Lower Caves | Identified exit to Lower Caves 4597 | -7/Lower Caves | Discovered exit to Lower Caves (range 8) 4607 | -7/Lower Caves | Entered another Lower Caves area 4609 | -7/Lower Caves | Reached level 13 4617 | -7/Lower Caves | Upgraded with Propulsion slot (x1) 4747 | -7/Lower Caves | Encountered a Warlord checkpoint 4772 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4824 | -7/Lower Caves | Identified exit to Data Miner 4824 | -7/Lower Caves | Discovered exit to Data Miner (range 14) 4930 | -7/Lower Caves | Entered Data Miner 4930 | -7/Data Miner | Identified exit to Proximity Caves 4930 | -7/Data Miner | Discovered exit to Proximity Caves (range 6) 4949 | -7/Data Miner | Met Data Miner 4980 | -7/Data Miner | Learned location of Section 7 (-2) 4980 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5010 | -7/Data Miner | Received God Mode back door access code from Data Miner 5041 | -7/Data Miner | Entered Proximity Caves 5043 | -6/Proximity Caves | Reached level 14 5050 | -6/Proximity Caves | Upgraded with Power slot (x1) 5050 | -6/Proximity Caves | Upgraded with Weapon slot (x1) 5059 | -6/Proximity Caves | Escorted by Enhanced Grunt 5288 | -6/Proximity Caves | Discovered exit to Factory (range 15) 5306 | -6/Proximity Caves | Reached level 15 5335 | -6/Proximity Caves | Entered Factory 5335 | -6/Factory | Accompanied by 1 ally 5337 | -6/Factory | Reached level 16 5359 | -6/Factory | Build established: Hacker-Tank 5404 | -6/Factory | Incoming investigation squad redirected 5739 | -6/Factory | Reached level 17 5828 | -6/Factory | Identified exit to Factory 5828 | -6/Factory | Discovered exit to Factory (range 16) 5882 | -6/Factory | Sucked down chute 5882 | -6/Factory | Entered Waste 5882 | -6/Waste | The area was eerily silent 6063 | -6/Waste | Identified exit to Factory 6063 | -6/Waste | Discovered exit to Factory (range 14) 6080 | -6/Waste | Found Prototype Device 6080 | -6/Waste | Identified Exp. Focal Shield 6550 | -6/Waste | Entered Factory 7020 | -6/Factory | Reached level 18 7041 | -6/Factory | Destroyed 7 combat bots 7167 | -6/Factory | Upgraded with Utility slot (x1) 7254 | -6/Factory | Fabricated S-27 Virus? 7367 | -6/Factory | Discovered exit to Factory (range 15) 7604 | -6/Factory | Fabricated S-27 Virus? 7673 | -6/Factory | Discovered exit to Factory (range 15) 7794 | -6/Factory | Identified exit to Lower Caves 7960 | -6/Factory | Fabricated H-66 Slayer? 7973 | -6/Factory | Discovered exit to Factory (range 19) 8251 | -6/Factory | Spotted B-75 Beast 8293 | -6/Factory | Destroyed B-75 Beast 8516 | -6/Factory | Cargo convoy interrupted 8607 | -6/Factory | Garrison activated, responded to threat 8695 | -6/Factory | Reached level 19 8834 | -6/Factory | Discovered exit to Factory (range 12) 8912 | -6/Factory | Entered another Factory area 8913 | -5/Factory | Identified exit to Upper Caves 8914 | -5/Factory | Reached level 20 9477 | -5/Factory | Incoming investigation squad redirected 9479 | -5/Factory | Entered Upper Caves 9481 | -5/Upper Caves | Reached level 21 9547 | -5/Upper Caves | Learned Factory trap positions 10188 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 10194 | -5/Upper Caves | Entered Warlord 10256 | -5/Warlord | Identified exit to Proximity Caves 10256 | -5/Warlord | Discovered exit to Proximity Caves (range 8) 10289 | -5/Warlord | System corruption cleaned by Quarantine Array 10370 | -5/Warlord | Met Warlord 10382 | -5/Warlord | Opened Warlord's prototype stash 10395 | -5/Warlord | Warlord's base attacked by MAIN.C 10399 | -5/Warlord | Found Prototype Processor 10399 | -5/Warlord | Identified Spectral Analyzer 10411 | -5/Warlord | Found Prototype Device 10411 | -5/Warlord | Identified Exp. Cloaking Device 10415 | -5/Warlord | Found Prototype Reactor 10415 | -5/Warlord | Identified Vortex Chain Reactor 10745 | -5/Warlord | Warlord forces counterattacked 11017 | -5/Warlord | Learned location of Armory (-4) 11017 | -5/Warlord | Learned Quarantine stockpile data 11017 | -5/Warlord | Learned 4 Armory zone layouts 11017 | -5/Warlord | Learned 4 Command zone layouts 11017 | -5/Warlord | Learned 4 Command zone layouts 11019 | -5/Warlord | Learned Factory recycling unit intel 11019 | -5/Warlord | Learned Factory scanalyzer intel 11019 | -5/Warlord | Learned Research repair station intel 11065 | -5/Warlord | Spotted Executioner 11070 | -5/Warlord | Warlord base infiltrated, sounded retreat 11075 | -5/Warlord | Spotted Executioner 11092 | -5/Warlord | Spotted Striker 11103 | -5/Warlord | Spotted Executioner 11132 | -5/Warlord | Destroyed Striker 11168 | -5/Warlord | Core integrity fell below 50% 11194 | -5/Warlord | Entered Proximity Caves 11196 | -4/Proximity Caves | Reached level 22 11603 | -4/Proximity Caves | Identified exit to Factory 11603 | -4/Proximity Caves | Discovered exit to Factory (range 19) 11638 | -4/Proximity Caves | Entered Factory 11639 | -4/Factory | Identified exit to Armory 11639 | -4/Factory | Core integrity fell below 50% 11640 | -4/Factory | Loaded intel: 109 trap records 11640 | -4/Factory | Reached level 23 11641 | -4/Factory | Loaded intel: 6 recycling unit locations 11642 | -4/Factory | Loaded intel: 4 scanalyzer locations 11970 | -4/Factory | Fabricated Hdn. Centrium Leg (x1) 12121 | -4/Factory | Reached level 24 12173 | -4/Factory | Identified exit to Upper Caves 12230 | -4/Factory | Spotted B-86 Titan 12275 | -4/Factory | Destroyed B-86 Titan 12452 | -4/Factory | Build established: Hacker-Gunner 12466 | -4/Factory | Identified exit to Research 12466 | -4/Factory | Discovered exit to Research (range 18) 12628 | -4/Factory | Destroyed 9 combat bots 12645 | -4/Factory | Reached level 25 12846 | -4/Factory | Entered Armory 13107 | -4/Armory | Energy Cycler disabled 13133 | -4/Armory | Spotted B-86 Titan 13190 | -4/Armory | Destroyed B-86 Titan 13304 | -4/Armory | Assisted by bots powering up and referring to "LRC-V3" 13520 | -4/Armory | Reached level 26 13594 | -4/Armory | Build established: Commander-Gunner 13643 | -4/Armory | Incoming investigation squad redirected 14079 | -4/Armory | Found Enh. Force Lance 14133 | -4/Armory | First assault squad dispatched 14180 | -4/Armory | Discovered exit to Research (range 5) 14194 | -4/Armory | Build established: Hacker-Gunner 14363 | -4/Armory | Reached level 27 14529 | -4/Armory | Identified exit to Lab 14529 | -4/Armory | Discovered exit to Lab (range 3) 14536 | -4/Armory | Entered Lab 14536 | -4/Lab | Accompanied by 1 ally 14536 | -4/Lab | Discovered exit to Research (range 9) 14549 | -4/Lab | Unable to decrypt terminal 14633 | -4/Lab | Unable to decrypt terminal 14706 | -4/Lab | Detected for breach 14707 | -4/Lab | Gained access to the hidden lab's interior 14721 | -4/Lab | Confronted by A5 14772 | -4/Lab | Destroyed A5 14789 | -4/Lab | Found Prototype Hackware 14789 | -4/Lab | Identified Exp. System Shield 14825 | -4/Lab | Found Alien Artifact 14825 | -4/Lab | Identified Transdimensional Reconstructor 14825 | -4/Lab | Warped through subspace 14860 | -4/Lab | Found Alien Artifact 14860 | -4/Lab | Identified Integrated Reactor 14860 | -4/Lab | Installed Integrated Reactor, increased core energy generation (+10) 14871 | -4/Lab | Found Alien Artifact 14871 | -4/Lab | Identified Core Regenerator 14871 | -4/Lab | Used Core Regenerator, restored core integrity (+250) 14885 | -4/Lab | Upgraded with Utility slot (x2) 14907 | -4/Lab | Found Prototype Protection 14907 | -4/Lab | Identified Exp. Powered Armor 14917 | -4/Lab | Found Prototype Hackware 14917 | -4/Lab | Identified Quantum Router 14924 | -4/Lab | Found Prototype Energy Gun 14924 | -4/Lab | Identified Hyp. EM Gauss Rifle 14952 | -4/Lab | Found Prototype Special Weapon 14952 | -4/Lab | Identified Gui. Remote Datajack 14990 | -4/Lab | Entered Research 14991 | -3/Research | Identified exit to Testing 14992 | -3/Research | Loaded intel: 4 repair station locations 14992 | -3/Research | Reached level 28 15337 | -3/Research | Intercept squad dispatched 15367 | -3/Research | Spotted Tracker 15374 | -3/Research | Destroyed Tracker 15430 | -3/Research | Local machine network offline 15431 | -3/Research | Spotted Combat Programmer 15440 | -3/Research | Destroyed Combat Programmer 15744 | -3/Research | Entered Testing 15746 | -3/Testing | Reached level 29 15810 | -3/Testing | Found Prototype Hackware 15810 | -3/Testing | Identified Ghost Barrier 15881 | -3/Testing | Spotted PX-8M9QD59I0I 15910 | -3/Testing | Fabricated S-27 Virus? 15930 | -3/Testing | Destroyed PX-8M9QD59I0I 16031 | -3/Testing | Scanned by Researcher 16100 | -3/Testing | Build established: Wizard-Gunner 16204 | -3/Testing | Found Prototype Hackware 16204 | -3/Testing | Identified System Mapper 16244 | -3/Testing | First assault squad dispatched 16274 | -3/Testing | Protovariant out of control (PX-CEXREKFLO6) 16274 | -3/Testing | Unleashed a protovariant (PX-CEXREKFLO6) 16339 | -3/Testing | Destroyed 8 combat bots 16353 | -3/Testing | Incoming assault squad redirected 16557 | -3/Testing | Reached level 30 16574 | -3/Testing | Found Prototype Protection 16574 | -3/Testing | Identified SHELL Armor 16631 | -3/Testing | Intercept squad dispatched 16638 | -3/Testing | Spotted Tracker 16642 | -3/Testing | Destroyed Tracker 16652 | -3/Testing | Spotted Combat Programmer 16660 | -3/Testing | Destroyed Combat Programmer 16861 | -3/Testing | Build established: Hacker-Gunner 16880 | -3/Testing | Identified exit to Research 16880 | -3/Testing | Discovered exit to Research (range 19) 17101 | -3/Testing | Intercept squad dispatched 17107 | -3/Testing | Spotted Tracker 17111 | -3/Testing | Destroyed Tracker 17116 | -3/Testing | Spotted Combat Programmer 17120 | -3/Testing | Destroyed Combat Programmer 17370 | -3/Testing | Local machine network offline 17415 | -3/Testing | Spotted Striker 17499 | -3/Testing | Spotted Striker 17512 | -3/Testing | Intercept squad dispatched 17521 | -3/Testing | Spotted Tracker 17522 | -3/Testing | Spotted Tracker 17524 | -3/Testing | Destroyed Tracker 17534 | -3/Testing | Destroyed Tracker 17544 | -3/Testing | Spotted Combat Programmer 17546 | -3/Testing | Spotted Combat Programmer 17566 | -3/Testing | Destroyed Combat Programmer 17583 | -3/Testing | Destroyed Combat Programmer 17683 | -3/Testing | System corruption reached 10% 17945 | -3/Testing | Entered Research 17945 | -2/Research | Warlord forces began assault on 0b10 17947 | -2/Research | Reached level 31 18055 | -2/Research | Research machine network offline 18347 | -2/Research | Spotted B-90 Cyclops 18382 | -2/Research | Destroyed B-90 Cyclops 18551 | -2/Research | Borebot progress halted 18715 | -2/Research | Borebot progress halted 18790 | -2/Research | Spotted Tracker 18790 | -2/Research | Spotted Tracker 18791 | -2/Research | Spotted Tracker 18794 | -2/Research | Destroyed Tracker 18804 | -2/Research | Destroyed Tracker 18814 | -2/Research | Destroyed Tracker 18831 | -2/Research | Spotted Combat Programmer 18846 | -2/Research | Destroyed Combat Programmer 18877 | -2/Research | Upgraded with Utility slot (x1) 18954 | -2/Research | Spotted Executioner 18995 | -2/Research | Found Prototype Device 18995 | -2/Research | Identified Beam Splitter 19034 | -2/Research | Spotted Striker 19034 | -2/Research | Spotted Executioner 19043 | -2/Research | Spotted Striker 19049 | -2/Research | Destroyed Striker 19095 | -2/Research | Destroyed 7 combat bots 19130 | -2/Research | Spotted Striker 19144 | -2/Research | Destroyed Striker 19239 | -2/Research | Spotted Executioner 19241 | -2/Research | Spotted Striker 19281 | -2/Research | Destroyed Striker 19295 | -2/Research | Destroyed Executioner 19404 | -2/Research | Spotted Striker 19414 | -2/Research | Reached level 32 19414 | -2/Research | Destroyed Striker 19419 | -2/Research | Spotted Striker 19433 | -2/Research | Destroyed Striker 19435 | -2/Research | Spotted Striker 19452 | -2/Research | Destroyed Striker 19506 | -2/Research | Destroyed 12 combat bots 19518 | -2/Research | Spotted Executioner 19523 | -2/Research | Spotted Striker 19530 | -2/Research | Destroyed Striker 19543 | -2/Research | Destroyed Executioner 19560 | -2/Research | Identified exit to Access 19560 | -2/Research | Discovered exit to Access (range 13) 19585 | -2/Research | Spotted Striker 19593 | -2/Research | Entered Access 19595 | -1/Access | Reached level 33 19942 | -1/Access | Destroyed 7 combat bots 20209 | -1/Access | Spotted B-99 Colossus 20259 | -1/Access | Incoming investigation squad redirected 20340 | -1/Access | Reached level 34 20340 | -1/Access | Destroyed B-99 Colossus 20606 | -1/Access | Intercept squad dispatched 20640 | -1/Access | Spotted Tracker 20640 | -1/Access | Spotted Tracker 20643 | -1/Access | Destroyed Tracker 20650 | -1/Access | Destroyed Tracker 20693 | -1/Access | Spotted Combat Programmer 20696 | -1/Access | Destroyed Combat Programmer 20715 | -1/Access | Spotted Combat Programmer 20719 | -1/Access | System corruption reached 10% 20726 | -1/Access | Destroyed Combat Programmer 20935 | -1/Access | Incoming investigation squad redirected 21071 | -1/Access | Intercept squad dispatched 21102 | -1/Access | Spotted Tracker 21102 | -1/Access | Spotted Tracker 21104 | -1/Access | Spotted Tracker 21105 | -1/Access | Destroyed Tracker 21114 | -1/Access | Spotted Combat Programmer 21118 | -1/Access | Destroyed Tracker 21125 | -1/Access | Destroyed Tracker 21165 | -1/Access | Spotted Combat Programmer 21166 | -1/Access | Spotted Combat Programmer 21170 | -1/Access | Destroyed Combat Programmer 21187 | -1/Access | Destroyed Combat Programmer 21203 | -1/Access | Destroyed Combat Programmer 21406 | -1/Access | Spotted B-99 Colossus 21630 | -1/Access | Intercept squad dispatched 21642 | -1/Access | Spotted Tracker 21643 | -1/Access | Spotted Tracker 21645 | -1/Access | Spotted Tracker 21647 | -1/Access | Spotted Tracker 21659 | -1/Access | Spotted Combat Programmer 21687 | -1/Access | Spotted Combat Programmer 21688 | -1/Access | Core integrity fell below 50% 21690 | -1/Access | Spotted Combat Programmer 21691 | -1/Access | Spotted Combat Programmer 21712 | -1/Access | Core integrity fell below 20% 21730 | -1/Access | Destroyed Tracker 21733 | -1/Access | Destroyed by Tracker with Immobilizer Last Messages --------------- 21717_ Door malfunctions. 21717_ EMDS Slug penetrates Wall. 21718_ Penetrated by EMDS Slug. 21718_ Xenon Bombardment Thruster tumbles out of recycling unit. 21719_ EMDS Slug penetrates Wall. 21719_ Penetrated by EMDS Slug. 21720_ EMDS Slug penetrates Wall. 21721_ Penetrated by EMDS Slug. 21723_ EMDS Slug penetrates Wall. 21724_ Penetrated by EMDS Slug. 21726_ R-10 Processor collects Prototype Device. 21726_ EMDS Slug penetrates Wall. 21727_ Penetrated by EMDS Slug. 21727_ Door malfunctions. 21727_ Penetrated by EMDS Slug. 21729_ EMDS Slug penetrates Wall. 21730_ HV Slug penetrates Tracker. 21730_ Tracker destroyed. 21730_ EMDS Slug penetrates Wall. 21732_ Penetrated by EMDS Slug. Map ----- +----------------------------------------------------+ | ???????????# ###########? #? ????????????????? | | ???????????# # * #? #?? ????????????????? | | ???????????# # #? ?????????????????????? | | ???????????# # ! #????????????????????????? | | ???????????# # #????????????????????????? | | ???????????# # #????????????????????????? | | ???????????# # #????????????????????????? | | ???????????# # #????????????????????????? | | ??????????## # ] #????????????????????????? | | ??????????##? # #????????????????????????? | | ??????????## # " #????????????????????????? | | ???????????# # "#????????????????????????? | | ???????????# # "#????????????????????????? | | ???????????# # %% ""#????????????????????????? | | ??#????????# #% %]% " #????????????????????????? | | ??# ??????# # % % % %#????????????????????????? | | ??# ?????# #[%% % |%%#???#????????????????????? | | ??# " ????# ###/######## #????????????????????? | | ??#""" # ^ % #????????????????????? | | ??# """ ! # #????????????????????? | | ??# " # [ ########????????????????????? | | ??# + = #???????????????????????????? | | ??# # ?= #???????????????????????????? | | ??# # #???????????????????????????? | | ??########## = =pp [############## ??? | | ########### %g p !%! @ / ??? | | ? ! p s !############## """"???????? | | ! ####+##???????????????????????????? | | #######/### # ??????????????????????????????? | | ?# ###### ?????????????????????????????? | | ?# #?????] ?????????????????????????????? | | ?# #????? " ????????????????????????????? | | ?# #????? """????????????????????????????? | | ?# #????? "?????????????????????????????? | | ?# #????# ?????????????????????????????? | | ?# #????# ?????????????????????????????? | | ?# #????# ?????????????????????????????? | | ?# #????#####?????????????????????????????? | | ?##########??????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 154 Energy Generation 80 Energy Capacity 900 Matter Stores 1050 Matter Capacity 1150 Sight Range 28 Robot Scan Range 30 Terrain Scan Range 16 Terrain Scan Density 610 Cloak Strength 4 Armor Coverage 900 Resistance: KI 65 Resistance: TH 100 Resistance: EX 55 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 33 Weapon Shielding 66 Evasion (%) 62 Target Analysis 5 Recoil Reduction 10 Energy Filtering 50 Particle Charging 30 Kinecelleration 40 Offensive Hacking 40 Defensive Hacking 45 Item Schematics ----------------- Lrg. Matter Pod | -9/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Exp. Utility Shielding | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Imp. Component Analysis Suite | -7/Data Miner | Free Hvy. Phase Cannon | -7/Data Miner | Free Imp. Medium Treads | -7/Data Miner | Free Imp. Shock Absorption System | -7/Data Miner | Free Nanoactuators | -7/Data Miner | Free Bore Cannon | -6/Factory | Scanalyzed Imp. Lightning Gun | -3/Testing | Archive Exp. Melee Analysis Suite | -3/Testing | Archive Prc. Energy Filter | -3/Testing | Archive Centrium Heavy Armor Plating | -3/Testing | Archive Linear Accelerator | -3/Testing | Hacked Exp. Cooling System | -3/Testing | Archive Imp. Matter Compressor | -3/Testing | Archive Exp. Targeting Computer | -3/Testing | Archive Cld. Nuclear Pulse Thruster | -3/Testing | Archive Hdn. Centrium Wheel | -3/Testing | Archive Enh. Force Rifle | -3/Testing | Archive Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free S-43 Plague | -3/Testing | Archive C-55 Analyst | -3/Testing | Archive A-15 Conveyor | -3/Testing | Archive G-67 Veteran | -3/Testing | Archive L-61 Swordsman | -3/Testing | Archive A-27 Freighter | -3/Testing | Archive W-44 Eye | -3/Testing | Archive Y-64 Sentinel | -3/Testing | Archive K-01 Serf | -3/Testing | Archive Fabricated ------------ S-27 Virus | x4 | -6/Factory S-27 Virus | x4 | -6/Factory H-66 Slayer | x2 | -6/Factory | Preloaded Hdn. Centrium Leg | x1 | -4/Factory | Preloaded S-27 Virus | x4 | -3/Testing Alien Tech Used ----------------- Transdimensional Reconstructor Integrated Reactor Core Regenerator Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Was Fac Fac Upp War Pro Fac Arm Lab Res Tes Res Acc Levels Raised 33 | . . 3 3 3 1 1 1 . 2 2 . 2 1 1 . 1 3 2 . 1 2 2 2 XP Earned 56744 | 6000 845 4775 4321 4126 2350 1200 950 650 1918 3134 139 2863 2562 469 587 1850 3407 3049 754 2017 2126 2820 3832 XP Spent 53655 | . 5985 4060 3405 6000 1400 1425 1625 . 1300 2700 . 5050 1550 1430 . . 2900 . 6000 1450 . 4600 2775 Upgrades 120 | . 23 14 7 19 1 3 3 . 2 2 . 6 4 7 . . 3 . 13 4 . 3 6 Power Slot 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Propulsion Slot 3 | . 1 . . . . 1 1 . . . . . . . . . . . . . . . . Utility Slot 8 | . 2 . . 1 1 . . . . . . 1 . . . . . . 2 . . 1 . Weapon Slot 2 | . 1 . . . . . . . 1 . . . . . . . . . . . . . . Core Integrity 18 | . . 2 1 5 . . . . . . . . . . . . . . 10 . . . . Heat Dissipation 10 | . 4 . . . . . . . . . . . . 6 . . . . . . . . . Energy Generation 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . Energy Storage 4 | . . . . 2 . . 2 . . . . . . . . . . . . . . . . Matter Storage 12 | . . . . 4 . 2 . . . . . . 4 . . . . . . . . . 2 Mass Support 4 | . 2 . . . . . . . . 2 . . . . . . . . . . . . . Inventory Capacity 5 | . 2 1 2 . . . . . . . . . . . . . . . . . . . . Sight Range 6 | . . 2 . 2 . . . . . . . . . . . . . . . . . 2 . Sensor Range 15 | . 7 3 . 1 . . . . . . . . . . . . . . . 4 . . . Terrain Scan Density 6 | . 2 . 3 1 . . . . . . . . . . . . . . . . . . . Ranged Accuracy 7 | . 2 . 1 1 . . . . . . . 2 . . . . 1 . . . . . . KI Resistance % 4 | . . 1 . . . . . . . . . 3 . . . . . . . . . . . TH Resistance % 4 | . . 1 . . . . . . . . . . . 1 . . . . . . . . 2 EX Resistance % 4 | . . 1 . . . . . . . . . . . . . . . . 1 . . . 2 KI Damage % 4 | . . . . 2 . . . . . . . . . . . . 2 . . . . . . Protomatter Created 5976 | . 43 196 50 269 137 36 43 . 122 54 . 634 170 . 50 101 698 947 . 153 1124 595 554 Integrity Restored 12264 | . 129 344 102 277 116 97 18 . 100 . 290 1098 499 57 . 66 1630 1372 . 459 2125 1869 1616 Core 10044 | . 129 247 102 204 90 52 9 . 63 . 142 815 325 6 . 66 1261 876 . 459 1804 1869 1525 Parts 2220 | . . 97 . 73 26 45 9 . 37 . 148 283 174 51 . . 369 496 . . 321 . 91 Protomatter Decayed 9931 | . . 77 . 171 91 . 36 . 84 144 198 249 . . 1427 79 209 973 . . 490 5283 420 Game ------ Seed LatentSegregatorShifter Manual? 0 Play Time 03:36:13 Cumulative 186.4 hours Start 2022.05.29 @ 15:09:21 End 2022.05.29 @ 21:16:01 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode Winter2019/RPGLIKE Game No. 59 Rogue 0 Adventurer 1 Explorer 58 Win Type - Total 12 Types 6/0/3/3/0/0/0/0/0 Lore% 81 Gallery% 83 Achievement% 68 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/Terminus Map View 76x50 Tactical HUD 1 Map Filters BRIGHTNESS(150) Filters NONE Steam 1 RUN: 7f1d3141-8e66-43e6-886a-321b35650baa