Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.08 @ 17:21:32 Player: LightKnight Result: Destroyed by J4-6IW(E) with Overtuned Barrage Gun Performance ------------- Evolutions (0) 0 Regions Visited (5) 1000 Robots Destroyed (19) 95 Value Destroyed (621) 621 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 2136 Bonus ------- Registered with UFD 300 Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 271/275 System Corruption 4% Temperature Cool (2) Movement Walking (120) Location -8/Scraptown Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (2) --- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY (2) ------ Improved Signal Interpreter > --- WEAPON (2) ------- Subdweller Shrapnel Launcher Makeshift Spear > --- INVENTORY (5) ---- 0b10 Decoder Chip [Scout] Improved Melee Analysis Suite Microactuators Ripper DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Experimental Sensor Array Improved Signal Interpreter > --- WEAPON ----------- Subdweller Shrapnel Launcher Makeshift Spear > --- INVENTORY -------- Improved Melee Analysis Suite Improved Melee Analysis Suite Microactuators Ripper Botcube [Rating: 27] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Subdweller Monowheel Leg Aluminum Leg Wheel Subdweller Monowheel Utility Experimental Sensor Array Device Experimental Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Protection Makeshift Light Armor Plating Weapon Makeshift Spear Energy Gun Particle Gun Ballistic Gun Assault Rifle Launcher Subdweller Shrapnel Launcher Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -8 -8 ------- Run | Yrd Mat Min Sub Rec Scr Slots Evolved . | . . . . . . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 47 | 6 3 7 18 4 9 Power 7 | . 1 1 2 1 2 Engine 6 | . 1 1 1 1 2 Core 1 | . . . 1 . . Reactor . | . . . . . . Propulsion 15 | 3 . . 6 2 4 Treads . | . . . . . . Leg 6 | 3 . . . . 3 Wheel 9 | . . . 6 2 1 Hover . | . . . . . . Flight . | . . . . . . Utility 12 | 1 1 2 4 1 3 Device 4 | 1 . 1 1 1 . Storage 1 | . . . . . 1 Processor 3 | . . 1 . . 2 Hackware . | . . . . . . Protection 4 | . 1 . 3 . . Artifact . | . . . . . . Weapon 13 | 2 1 4 6 . . Energy Gun 3 | . . 2 1 . . Energy Cannon . | . . . . . . Ballistic Gun 6 | 2 1 1 2 . . Ballistic Cannon . | . . . . . . Launcher 2 | . . 1 1 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon 2 | . . . 2 . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 4 | . . 1 2 . 1 Power . | . . . . . . Propulsion . | . . . . . . Utility 3 | . . . 2 . 1 Weapon 1 | . . 1 . . . Highest Loss Streak 1 | . . 1 1 . 1 To Critical Strikes . | . . . . . . Average Slot Usage (%) 94 | . 99 99 85 94 99 Engine 12 | . 14 14 10 9 14 Core 1 | . . . 3 . . Leg 11 | . 28 28 3 . 14 Wheel 16 | . . . 24 27 13 Device 8 | . 2 3 1 14 13 Storage 2 | . 14 14 . . . Processor 5 | . . 4 . . 13 Protection 7 | . 10 6 13 14 . Energy Gun 2 | . . 9 5 . . Ballistic Gun 4 | . 28 12 6 . . Launcher 9 | . . 6 3 14 14 Piercing Weapon 11 | . . . 11 14 14 Peak Build Rating 27 | 7 7 16 21 25 27 Average Rating 19 | 5 6 10 17 21 25 On Entrance 13 | 6 7 7 16 20 23 Naked Turns . | . . . . . . Heaviest Build 33 | 12 17 19 33 21 21 Greatest Support 40 | 20 20 20 40 40 26 Greatest Overweight (x) 1 | 1 . . 1 1 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 5 8 Average Capacity 5 | 8 8 8 5 5 5 Most Carried 8 | 7 8 8 8 5 5 Average Carried 5 | 6 7 7 4 4 4 Final Capacity 8 | 8 8 8 5 5 5 Final Carried 8 | 6 8 8 5 5 5 Class Distribution -------------------- 54% | Mutant 27% | Derelict-Mutant 12% | Subdweller-Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Recycling Derelict-Mutant | -8/Scraptown Resources | -11 -10 -10 -10 -8 -8 ----------- Run | Yrd Mat Min Sub Rec Scr Matter Collected 834 | 268 55 135 231 45 100 Remotely 10 | 10 . . . . . Salvage Created 803 | 88 36 82 473 56 68 Parts 48 | 4 9 4 26 1 4 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 21 | . . . 17 . 4 Prevented . | . . . . . . Kills | -11 -10 -10 -10 -8 -8 ------- Run | Yrd Mat Min Sub Rec Scr Combat Hostiles Destroyed 18 | . 3 2 11 1 1 Melee 10 | . . . 8 1 1 Guns 7 | . 3 2 2 . . AOE 1 | . . . 1 . . Classes Destroyed 6 | 1 1 1 1 1 1 Recycler 1 | 1 . . . . . Swarmer 5 | . 3 . 2 . . Grunt 3 | . . 2 1 . . Sentry 1 | . . . . 1 . Specialist 1 | . . . . . 1 Subdweller 8 | . . . 8 . . Best Kill Streak 3 | 1 3 1 2 1 1 Combat Bots Only 3 | . 3 1 2 1 1 Max Kills in Single Turn 1 | 1 1 1 1 1 1 Gunslinging . | . . . . . . Exploded 1 | . . . 1 . . Melee 1 | . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -8 -8 -------- Run | Yrd Mat Min Sub Rec Scr Hostile Shots Fired 169 | . 24 14 111 . 20 Missed 49 | . 11 2 31 . 5 Damage Taken 1682 | . 110 223 1160 . 189 Core 254 | . 8 32 142 . 72 Absorbed by Shields . | . . . . . . Core Remaining (%) 100 | 100 . . . . . Volleys Fired 38 | 2 13 9 14 . . Largest 2 | 2 2 2 2 . . Hottest 90 | 40 40 53 90 . . Shots Fired 67 | 4 26 17 20 . . Gun 64 | 4 26 15 19 . . Cannon . | . . . . . . Launcher 3 | . . 2 1 . . Special . | . . . . . . Kinetic 55 | 4 26 15 10 . . Thermal 9 | . . . 9 . . Explosive 2 | . . 2 . . . Electromagnetic 1 | . . . 1 . . Robot Hit Streak 6 | 4 6 4 5 . . Robot Miss Streak 5 | . 2 2 5 . . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 69 | 4 15 8 40 1 1 Core Hits 30 | 2 7 5 14 1 1 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . 1 . . . . Critical Strikes 5 | . 1 . 3 1 . Destroy 1 | . 1 . . . . Impale 4 | . . . 3 1 . Melee Attacks 80 | . . . 74 2 4 Impact . | . . . . . . Slashing . | . . . . . . Piercing 80 | . . . 74 2 4 Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1631 | 42 160 135 1227 34 33 Guns 453 | 42 160 103 148 . . Cannons . | . . . . . . Explosions 137 | . . 30 107 . . Melee 1039 | . . . 972 34 33 Ramming 2 | . . 2 . . . Kinetic 481 | 42 160 103 176 . . Thermal 79 | . . . 79 . . Explosive 30 | . . 30 . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing 1039 | . . . 972 34 33 Highest Corruption 4 | . . . . . 4 Average Corruption 4 | . . . . . 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 24 | . . . 24 . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee 24 | . . . 24 . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 48 | . . 48 . . . Shots 1 | . . 1 . . . Rammed . | . . . . . . Targets Rammed 2 | . . 1 1 . . Kicked 2 | . . 1 1 . . Crushed . | . . . . . . Highest Temperature 24 | . 12 24 14 . . Average Temperature 7 | . 5 10 7 . . Received Heat Transfer 471 | . . 102 363 . 6 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 100 | . . . 100 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -8 -8 ------- Run | Yrd Mat Min Sub Rec Scr Peak Influence 106 | 5 88 106 . 26 . Initial 34 | . 3 34 . 7 . Average 22 | . 59 36 . 8 . Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 . 100 . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . 1 1 . . . Investigation 1 | . . 1 . . . Extermination . | . . . . . . Reinforcement 1 | . 1 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -8 -8 --------- Run | Yrd Mat Min Sub Rec Scr Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 40 | . 5 2 20 1 12 Peak Tracking Total 8 | . 4 2 4 1 8 Tactical Retreats 4 | . . . 4 . . Traps | -11 -10 -10 -10 -8 -8 ------- Run | Yrd Mat Min Sub Rec Scr Traps Triggered 1 | . . . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 3 | . . . 3 . . Machines | -11 -10 -10 -10 -8 -8 ---------- Run | Yrd Mat Min Sub Rec Scr Machines Disabled 2 | . . 1 . . 1 Max in Single Turn 1 | . . 1 . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -8 -8 --------- Run | Yrd Mat Min Sub Rec Scr Machines Accessed 8 | . 2 1 . 1 4 Terminals 3 | . 2 . . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 30 | . 4 1 . 1 24 Successful 28 | . 2 1 . 1 24 Failed 2 | . 2 . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 5 | . 4 . . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 28 | . 2 1 . 1 24 Record 24 | . . . . . 24 Robot Schematic 1 | . . . . 1 . Robot Analysis 1 | . 1 . . . . Open Door 1 | . . 1 . . . Branch Access Points 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 2 . . 1 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 1 | . . . . 1 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 ------------ Run | Yrd Mat Min Sub Rec Scr Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -8 -8 -------- Run | Yrd Mat Min Sub Rec Scr Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -8 -8 ------- Run | Yrd Mat Min Sub Rec Scr Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 3 | . . . 2 . 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -8 -8 ------------- Run | Yrd Mat Min Sub Rec Scr Turns Passed 5448 | 276 215 582 1625 686 2064 Spaces Moved 4601 | 212 139 445 1118 663 2024 Core . | . . . . . . Treads . | . . . . . . Legs 1734 | 212 139 445 89 . 849 Wheels 2867 | . . . 1029 663 1175 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 80 | 120 120 120 110 80 80 Average Speed 107 | 120 120 120 117 98 99 Slowest Speed 190 | 190 120 120 190 120 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 59 | 6 32 77 48 98 95 Regions Visited 5 Branch Regions 4 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched 15 | . . 1 3 . 11 Spaces Dug 7 | . . . 6 1 . Terrain Destroyed 48 | . . 21 26 1 . Melee 7 | . . . 6 1 . Projectile . | . . . . . . AOE 41 | . . 21 20 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -8 -8 --------- Run | Yrd Mat Min Sub Rec Scr Total 4985 | 229 164 479 1339 696 2078 Wait 112 | 5 . . 77 14 16 Move 4596 | 211 138 444 1117 662 2024 Hop . | . . . . . . Pick Up 39 | . 5 8 12 4 10 Fast Attach 15 | 3 1 1 5 3 2 Attach 10 | 3 . 1 5 1 . Detach 9 | 3 1 1 1 3 . Swap 22 | . 2 5 8 . 7 Drop 57 | 2 4 9 20 7 15 Fire 38 | 2 13 9 14 . . Melee 80 | . . . 74 2 4 Ram . | . . . . . . Kick 2 | . . 1 1 . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous 5 | . . . 5 . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: *Mat / [*Sub]) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 277 | -11/Scrapyard | Entered Materials 344 | -10/Materials | Build established: Mutant 418 | -10/Materials | Identified exit to Mines 492 | -10/Materials | Entered Mines 516 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 715 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 718 | -10/Mines | Found Prototype Device 743 | -10/Mines | Discovered new exit (range 6) 751 | -10/Mines | Identified exit to Materials 938 | -10/Mines | Met a Derelict shopkeep closing up shop 1072 | -10/Mines | Discovered new exit (range 3) 1074 | -10/Mines | Entered Subcaves 1104 | -10/Subcaves | Shifting Twisted Machinery released Mak. Spear 1128 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1443 | -10/Subcaves | Discovered new exit (range 9) 1473 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1854 | -10/Subcaves | Learned location of Recycling (-8) 1869 | -10/Subcaves | Learned Materials terminal intel 1909 | -10/Subcaves | Discovered new exit (range 10) 2014 | -10/Subcaves | Core integrity fell below 50% 2086 | -10/Subcaves | Build established: Subdweller-Mutant 2696 | -10/Subcaves | Discovered new exit (range 2) 2699 | -10/Subcaves | Entered Recycling 2850 | -8/Recycling | Build established: Scavenger-Mutant 2901 | -8/Recycling | Identified Exp. Sensor Array 3041 | -8/Recycling | Discovered new exit (range 5) 3195 | -8/Recycling | Build established: Mutant 3344 | -8/Recycling | Scanned before Scraplab entrance 3377 | -8/Recycling | Entered Scraplab 3384 | -8/Recycling | Discovered new exit (range 2) 3385 | -8/Recycling | Entered Scraptown 3427 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 3611 | -8/Scraptown | Discovered new exit (range 9) 3616 | -8/Scraptown | Identified exit to Factory 3674 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 3676 | -8/Scraptown | Learned location of 1 exit from Factory 3704 | -8/Scraptown | Visited Cyclists 3724 | -8/Scraptown | Visited Comm Corps 3764 | -8/Scraptown | Visited Assassins FH 3846 | -8/Scraptown | Visited Bundlers 3899 | -8/Scraptown | Visited Symbiants 4282 | -8/Scraptown | Visited Awakened 4309 | -8/Scraptown | Visited The Evicted 4347 | -8/Scraptown | Visited UFD Registry 4347 | -8/Scraptown | Registered with UFD as "Bladeranger" 4384 | -8/Scraptown | Visited DA-N13 Charitable Foundation 4386 | -8/Scraptown | Build established: Derelict-Mutant 4390 | -8/Scraptown | Found DCF Scrap (27 items) 4434 | -8/Scraptown | Visited LU-1G1's Boring Crew 4611 | -8/Scraptown | Discovered exit to Factory (range 5) 4673 | -8/Scraptown | Visited Botcube Research 4681 | -8/Scraptown | Found Botcube 4698 | -8/Scraptown | Visited Research Penetration Think Tank 4738 | -8/Scraptown | Visited Infowarlord's Domain 4768 | -8/Scraptown | Visited Derelict Rescue Squad 4778 | -8/Scraptown | Found DRS Beacon 4802 | -8/Scraptown | Visited Scrap Suit Storage 4838 | -8/Scraptown | Visited Curators Association 5137 | -8/Scraptown | Visited Observation Area 5288 | -8/Scraptown | Entered Cyclist Reading Room 5417 | -8/Scraptown | Attacked by Scraptown defenders 5424 | -8/Scraptown | Core integrity fell below 20% 5449 | -8/Scraptown | Destroyed by J4-6IW(E) with Overtuned Barrage Gun Last Messages --------------- 05417_ 0bJail breached. 05417_ ANNOUNCEMENT: Intruder alert! Defend Scraptown! 05420_ X-62 Marksman destroyed. 05423_ Exp. Sensor Array destroyed. 05423_ System corrupted by crushing effect (+4). 05426_ Armor Integrity Analyzer fries itself beyond repair. 05426_ Knocked back. 05427_ Imp. Carbon-fiber Leg fries itself beyond repair. 05428_ Adv. Visual Processing Unit fries itself beyond repair. 05447_ Penetrated by Bolt. 05447_ QS-KCZ(r) follow-up attacks with Ripteeth. 05448_ QS-KCZ(r) destroyed. 05448_ Machine disabled. 05449_ Bolt penetrates L-41 Fighter. 05449_ Bolt penetrates Machine. Map ----- +----------------------------------------------------+ | #???????#" | | #???????#" | | #???#####" | | #???#"""" """""""""""""""""""""""""""" | | #???#"""" """""""""""""""""""""""""""" | | #???#"""" ""###### ################"" | | #???#"""" ""#??? ??????????????#"" | | #???#"""" ""#??? ??????????????#"" | | ###?#"""" ""#?? "" "??????????????#"" | | ""#"#"""" ""#? "" ?????????????###"" | | """"#"""" ""# " ??? " ######### #"" | | ""#######" "" "" | | ###?????#" "" "" | | #########" ""# " ????######### #"" | | ""# "" "???????????###"" | | ""#?? "" "" ????????????#"" | | ""#??? ?????????????#"" | | ""#??? ?????????????#"" | | ""###### ################"" | | """""""""""""""""""""""""""" | | """""""""""""""""""""""""""" | | r | | h | | r | | #""""#" / | | #????#" /%l @ E | | #????#""""""r"" """""""" """"""""""" """""" | | # ####????#######b########### ########### ###### | | # #????????# #?#" "#?# ## | | # #????????#"" #?##"" ""##?## ### | | # #????????#" "#??#!" "!#??#" "## | | # #????????#" """"" "#?##"" ""##?#"! !"## | | # #????????#" "? " "#?#" "#?#"! !"## | | # #????????#" "? " "#?##"" ""##?#"! !"## | | # #????????#" "?? " "#??#!" "$#??#"! "## | | # #????????#" "?? " "#??#"" ""#??####X ### | | # #????????#" """"%*"#?#" """ "?????#" "## | | # #????????#" "#?#### "!" ####????" !"## | | # #????????#"""" """"#????#"###"#???????######## | | # #????????###########????##??###??????????????# | | " #????######################################### | | " #????# ##"""##"""##"""##"""##"""##"|"# | | " #????# """"""" ## ""##|""##" "##"""##""|##" # | | #????# """"""" | | " #????# """"""" | | " #????# """"""" | | " #????# """"""" ##"""##"""##"" ##" "##!! ##"" # | | # #????# ##"""##"""##"""##"""##"""##"""# | | # #????######################################### | | # #????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 21 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 800 Evasion (%) 63 Item Schematics ----------------- None Robot Schematics ------------------ W-25 Informer | -8/Recycling | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReactionGravityNanoactuators Manual? 0 Play Time 01:47:06 Cumulative 92.2 hours Start 2025.01.07 @ 20:11:02 End 2025.01.08 @ 17:21:32 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 76 Rogue 76 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 48 Achievement% 35 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d7a93893-15fc-43dc-9bc4-e613a8e0622c