Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.01.17 @ 15:22:48 Player: SergeMan Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (249) 1245 Value Destroyed (8196) 8196 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (2666) 2666 TOTAL SCORE: 15067 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2166 Cogmind --------- Core Integrity 0/700 Matter 209/300 Energy 290/290 System Corruption 0% Temperature Cool (488) Movement Treading (200) Ox2 Location -7/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (6) ------ High-capacity Storage Unit Long-range Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Medium Reactive Plating System Shield > --- WEAPON (4) ------- Gauss Cannon Gauss Cannon Gauss Cannon > --- INVENTORY (12) --- Improved Deuterium Engine Advanced Treads Improved Cooling System Coolant Injector High-capacity Storage Unit Particle Charger System Backup Module Improved EM Pulse Cannon Improved EM Pulse Cannon Improved EM Pulse Cannon Cooled Particle Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Heavy Siege Treads > --- UTILITY ---------- Coolant Injector High-capacity Storage Unit Advanced Signal Interpreter Medium Reactive Plating System Shield System Backup Module > --- WEAPON ----------- Cooled Pulse Rifle Improved EM Pulse Cannon Cooled Particle Cannon Cooled Particle Cannon > --- INVENTORY -------- Improved Deuterium Engine Advanced Treads Improved Cooling System Coolant Injector High-capacity Storage Unit Long-range Sensor Array Particle Charger Improved Weapon Shielding Improved EM Pulse Cannon Improved EM Pulse Cannon [Rating: 59] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Hover Unit Improved Airjet Flight Unit Improved Cesium-ion Thruster Utility High-capacity Storage Unit Device Coolant Injector Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Medium Reactive Plating Weapon Enhanced Autogun Energy Gun Cooled Pulse Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Improved Light Cannon Launcher Advanced EMP Blaster Impact Weapon Great Maul Build | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion . | . . . . . . Utility 4 | . . 2 . 2 . Weapon 2 | . . . . . 2 Parts Attached 161 | 8 8 28 . 50 67 Power 19 | 1 1 3 . 8 6 Engine 17 | 1 1 3 . 6 6 Core 2 | . . . . 2 . Reactor . | . . . . . . Propulsion 37 | 2 2 7 . 10 16 Treads 32 | 2 2 7 . 9 12 Leg . | . . . . . . Wheel . | . . . . . . Hover 3 | . . . . 1 2 Flight 2 | . . . . . 2 Utility 41 | 2 2 7 . 12 18 Device 20 | 1 1 3 . 4 11 Storage 4 | . . 1 . 1 2 Processor 8 | 1 1 1 . 3 2 Hackware 5 | . . 2 . 3 . Protection 4 | . . . . 1 3 Artifact . | . . . . . . Weapon 64 | 3 3 11 . 20 27 Energy Gun 13 | 2 1 1 . 2 7 Energy Cannon 18 | . . 6 . 1 11 Ballistic Gun 22 | 1 . 1 . 15 5 Ballistic Cannon 9 | . 2 3 . . 4 Launcher 1 | . . . . 1 . Special Weapon . | . . . . . . Impact Weapon 1 | . . . . 1 . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 18 | . . 4 . 6 8 Parts Lost 17 | . 1 . . 7 9 Power 3 | . 1 . . 1 1 Propulsion 3 | . . . . 2 1 Utility 6 | . . . . 4 2 Weapon 5 | . . . . . 5 Highest Loss Streak 2 | . 1 . . 2 2 Average Slot Usage (%) 97 | . 98 98 100 97 96 Engine 8 | . 12 10 11 8 6 Treads 17 | . 27 22 22 17 12 Device 9 | . 16 10 11 6 7 Storage 7 | . . 11 11 9 7 Processor 14 | . 11 11 11 18 14 Hackware 11 | . . 10 11 17 12 Protection 1 | . . . . 1 1 Energy Gun 1 | . 1 . . . 3 Energy Cannon 8 | . . 14 22 . 10 Ballistic Gun 9 | . 1 . . 16 13 Ballistic Cannon 4 | . 24 7 . . 1 Naked Turns . | . . . . . . Heaviest Build 92 | 9 15 54 54 56 92 Greatest Support 70 | 40 40 46 46 46 70 Greatest Overweight (x) 30 | 2 . 1 1 2 30 Average Overweight (x) . | . . . 1 . 1 Largest Inventory Capacity 12 | 4 4 12 12 12 12 Average Capacity 11 | 4 4 12 12 12 12 Most Carried 12 | 2 4 12 12 12 12 Average Carried 10 | 1 3 10 12 11 11 Final Capacity 12 | 4 4 12 12 12 12 Final Carried 12 | 2 4 12 12 12 11 Class Distribution -------------------- 36% | Mutant 28% | Hacker-Gunner 22% | Hacker-Mutant 10% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Gunner | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Mat Min Mat Fac Matter Collected 5202 | 293 383 770 . 1510 2246 Remotely . | . . . . . . Salvage Created 9751 | 131 538 1636 252 2442 4752 Parts 533 | 7 29 94 17 139 247 Haulers Intercepted 21 | . 2 6 . 6 7 Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Combat Hostiles Destroyed 175 | . 12 32 6 43 82 Guns 78 | . 4 . . 38 36 Cannons 88 | . 8 32 6 5 37 AOE 7 | . . . . . 7 Classes Destroyed 17 | 2 5 4 1 2 3 Worker 6 | . 1 . . 1 4 Builder 1 | . . . . . 1 Tunneler 5 | 2 . 1 1 1 . Hauler 21 | . 2 6 . 6 7 Recycler 5 | 1 . 1 . 1 2 Mechanic 2 | . . . . 1 1 Operator 18 | . 2 6 . 4 6 Watcher 17 | . 2 5 . 5 5 Swarmer 28 | . . 4 . 11 13 Grunt 95 | . 12 16 3 21 43 Brawler 2 | . . 1 . . 1 Duelist 5 | . . 1 . . 4 Protector 2 | . . . . . 2 Sentry 32 | . . 10 2 10 10 Hunter 3 | . . . . 1 2 Programmer 7 | . . . . . 7 Assembled 1 | . . . 1 . . Best Kill Streak 7 | 2 3 6 3 5 7 Combat Bots Only 7 | . 2 4 3 4 7 Max Kills in Single Turn 5 | 1 1 2 1 2 5 Gunslinging 1 | . . . . 1 1 Exploded 5 | . . . . . 5 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Min Mat Fac Damage Taken 8006 | . 492 1064 128 2206 4116 Core 1464 | . 119 210 . 420 715 Absorbed by Shields . | . . . . . . Reduced by Siege Mode 89 | . . . . . 89 Core Remaining (%) 55 | 100 52 . 47 23 . Volleys Fired 621 | 13 60 133 11 198 206 Largest 4 | 2 2 2 2 2 4 Hottest 309 | 70 78 150 150 150 309 Shots Fired 1564 | 26 120 264 22 396 736 Gun 847 | 26 46 1 . 350 424 Cannon 717 | . 74 263 22 46 312 Launcher . | . . . . . . Special . | . . . . . . Kinetic 1034 | 13 97 120 . 350 454 Thermal 462 | 13 23 144 22 46 214 Explosive . | . . . . . . Electromagnetic 68 | . . . . . 68 Robot Hit Streak 29 | 9 10 15 5 27 29 Robot Miss Streak 4 | 2 4 4 2 4 4 Penetration Max 1 | . . . . . 1 Secondary Targets 8 | . . . . 3 5 Max Gunslinging Chain 2 | . . . . 1 2 Shots Hit Robots 1028 | 17 64 166 12 295 474 Core Hits 371 | 5 26 54 7 101 178 Critical Hits 19 | . . 6 1 . 12 Critical Kills 7 | . . 3 . . 4 Critical Parts Destroyed 11 | . . 2 1 . 8 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 22062 | 184 1090 3838 350 5130 11470 Guns 9859 | 184 359 . . 4360 4956 Cannons 10795 | . 731 3838 350 750 5126 Explosions 1388 | . . . . . 1388 Melee . | . . . . . . Ramming 20 | . . . . 20 . Kinetic 11439 | 59 838 1513 . 4360 4669 Thermal 9382 | 125 252 2325 350 750 5580 Explosive . | . . . . . . Electromagnetic 1221 | . . . . . 1221 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . . 1 1 . 3 Average Corruption 1 | . . 1 1 . 1 Corruption Purged 6 | . . . . . 6 Effects 48 | . . 13 6 . 29 Message Errors 25 | . . 7 3 . 15 Matter Fused 1 | . . . . . 1 Heat Flow Errors 1 | . . . . . 1 Energy Discharges 7 | . . 2 2 . 3 Data Loss (minor) 5 | . . 2 1 . 2 Targeting Errors 7 | . . . . . 7 Weapon Failures 2 | . . 2 . . . Overload Shots 46 | . . . . . 46 Effects 2 | . . . . . 2 Heat Surge 1 | . . . . . 1 Short Circuit 1 | . . . . . 1 Overflow Damage 667 | . 19 186 . 20 442 Projectiles 433 | . 19 186 . 20 208 Explosions 234 | . . . . . 234 Melee . | . . . . . . Knockbacks 20 | . 2 10 . . 8 Impact . | . . . . . . Kinetic 20 | . 2 10 . . 8 Secondary . | . . . . . . Self-Inflicted Damage 35 | . . . . . 35 Shots 1 | . . . . . 1 Rammed 2 | . . . . 2 . Targets Rammed 2 | . . . . 2 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 539 | 100 303 213 63 82 539 Average Temperature 69 | 40 66 31 27 19 109 Received Heat Transfer 2604 | . 252 414 33 801 1104 Effects 15 | . 1 3 . . 11 Shutdowns 2 | . . . . . 2 Energy Bleed 1 | . . 1 . . . Interference 7 | . . 2 . . 5 Matter Decay 1 | . . . . . 1 Damage (minor) 2 | . 1 . . . 1 Damage (core) 2 | . . . . . 2 Siege Activations 4 | . . . . . 4 Total Turns 61 | . . . . . 61 Longest Duration 32 | . . . . . 32 Robots Corrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Fried 5 | . . . . . 5 Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 16 | . 1 8 . . 7 Heat Transferred 12281 | 370 740 3441 518 1110 6102 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Peak Influence 2706 | 15 150 568 221 432 2706 Initial 221 | . 9 27 221 . 188 Average 447 | 4 58 291 122 283 745 Maximum Alert Level 5 | . . 2 1 2 5 Low Security (%) 35 | 100 100 28 61 24 26 Level 1 34 | . . 45 38 59 23 Level 2 13 | . . 26 . 15 10 Level 3 3 | . . . . . 7 Level 4 8 | . . . . . 19 Level 5 4 | . . . . . 10 High Security . | . . . . . 2 Max Security . | . . . . . . Squads Dispatched 48 | . 4 9 . 6 29 Investigation 14 | . 1 4 . 3 6 Extermination 7 | . . . . . 7 Reinforcement 17 | . 3 5 . 3 6 Assault 9 | . . . . . 9 Garrison 1 | . . . . . 1 Intercept . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced 1 | . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Distress Signals 4 | . 2 1 . 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 292 | . 25 56 8 72 131 Peak Tracking Total 9 | . 4 4 4 6 9 Tactical Retreats 21 | . 1 6 . 6 8 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Traps Triggered 11 | . 2 4 . 2 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 2 | . . . . . 2 Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Mat Min Mat Fac Machines Disabled 19 | . 2 3 . . 14 Max in Single Turn 3 | . 1 1 . . 3 Garrison Access 3 | . . . . 1 2 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns 1 | . . . . . 1 Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Machines Accessed 51 | . 4 11 . 16 20 Terminals 21 | . 1 7 . 9 4 Fabricators 5 | . . . . . 5 Repair Stations 8 | . 1 2 . 2 3 Recycling Units 9 | . 2 1 . 2 4 Scanalyzers 5 | . . 1 . 2 2 Garrison Access 3 | . . . . 1 2 Total Hacks 178 | . 7 34 . 65 72 Successful 116 | . 5 26 . 42 43 Failed 61 | . 2 8 . 22 29 Catastrophic 5 | . . . . 2 3 Database Lockouts 1 | . . . . 1 . Manual 20 | . . . . 18 2 Terminals 67 | . 2 17 . 38 10 Fabricators 20 | . . . . . 20 Repair Stations 31 | . 3 11 . 7 10 Recycling Units 17 | . 2 1 . 4 10 Scanalyzers 38 | . . 5 . 14 19 Garrison Access 5 | . . . . 2 3 Terminal Hacks 32 | . 1 11 . 18 2 Record 2 | . . . . 1 1 Part Schematic 2 | . . . . 2 . Prototype ID Bank 5 | . . 1 . 3 1 Branch Access Points 1 | . . . . 1 . Emergency Access Points 4 | . . 2 . 2 . Repair Station Index 1 | . . . . 1 . Alert Level 3 | . . 1 . 2 . Unreport Threat 3 | . . 1 . 2 . Locate Traps 1 | . . 1 . . . Security Status 1 | . . . . 1 . Recall Investigation 2 | . . 2 . . . Hauler Manifests 1 | . . . . 1 . Registered Components 1 | . . 1 . . . Zone Layout 5 | . 1 2 . 2 . Fabricator Hacks 13 | . . . . . 13 Load Schematic 4 | . . . . . 4 Build 9 | . . . . . 9 Repair Station Hacks 22 | . 2 10 . 6 4 Scan Component 13 | . 1 6 . 3 3 Repair 9 | . 1 4 . 3 1 Recycling Unit Hacks 13 | . 2 1 . 4 6 Report Inventory 11 | . 2 1 . 3 5 Retrieve Components 2 | . . . . 1 1 Scanalyzer 32 | . . 4 . 12 16 Insert Component 14 | . . 2 . 5 7 Analyze 18 | . . 2 . 7 9 Garrison Access Hacks 4 | . . . . 2 2 Seal Access 3 | . . . . 1 2 Coupler Status 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 4 | . . 1 . 1 2 Used . | . . . . . . Hacking Detections 40 | . 4 8 . 12 16 Full Trace Events 14 | . 1 5 . 2 6 Feedback Events 2 | . . . . . 2 Corruption 2 | . . . . . 2 Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 15 | . . 2 . 6 7 Parts Built 6 | . . . . . 6 Matter 884 | . . . . . 884 Time 421 | . . . . . 421 Total Part Build Rating 28 | . . . . . 28 Parts Repaired 9 | . 1 4 . 3 1 Time 331 | . 26 134 . 136 35 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 8 | . . . . 2 6 Parts Scanalyzed 13 | . . 2 . 5 6 Part Schematics Acquired 13 | . . 2 . 4 7 Parts Damaged 1 | . . . . 1 . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Mat Min Mat Fac Turns Passed 18520 | 139 1779 3498 1029 4242 7833 Spaces Moved 8105 | 59 910 1530 540 1916 3150 Core 21 | 7 . . . . 14 Treads 8084 | 52 910 1530 540 1916 3136 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 180 145 165 Average Speed 179 | 152 160 179 180 177 186 Slowest Speed 1550 | 160 160 180 180 210 1550 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 73 | 5 99 97 92 99 51 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched 3 | . . . 3 . . Spaces Dug 1 | . 1 . . . . Terrain Destroyed 148 | . 7 48 6 13 74 Melee . | . . . . . . Projectile 114 | . 7 48 6 13 40 AOE 34 | . . . . . 34 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Total 11067 | 81 1117 2018 575 2511 4765 Wait 1983 | . 128 284 25 279 1267 Move 8100 | 58 909 1529 539 1915 3150 Hop . | . . . . . . Pick Up 69 | 1 6 23 . 21 18 Fast Attach 72 | 8 4 6 . 23 31 Attach 21 | . 1 5 . 4 11 Detach 9 | 1 . 1 . 3 4 Swap 69 | . 3 17 . 23 26 Drop 119 | . 6 20 . 43 50 Fire 621 | 13 60 133 11 198 206 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 2 | . . . . 2 . Escape Stasis 2 | . . . . . 2 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 140 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 633 | -10/Materials | Discovered new exit (range 6) 1013 | -10/Materials | Discovered new exit (range 15) 1029 | -10/Materials | Identified exit to Materials 1174 | -10/Materials | Discovered exit to Materials (range 20) 1658 | -10/Materials | Repaired Lgt. Treads 1752 | -10/Materials | Discovered new exit (range 16) 1779 | -10/Materials | Identified exit to Mines 1919 | -10/Materials | Entered another Materials area 1919 | -9/Materials | Evolved 2 slots: Utility x2 2445 | -9/Materials | Repaired Imp. Ion Engine 2479 | -9/Materials | Repaired Imp. Treads 2756 | -9/Materials | Discovered new exit (range 16) 2781 | -9/Materials | Identified exit to Materials 3821 | -9/Materials | Discovered exit to Materials (range 14) 4181 | -9/Materials | Discovered exit to Materials (range 9) 4455 | -9/Materials | Core integrity fell below 50% 4670 | -9/Materials | Discovered new exit (range 6) 4678 | -9/Materials | Identified exit to Mines 5052 | -9/Materials | Repaired Hvy. Particle Cannon 5086 | -9/Materials | Repaired Cooling System 5417 | -9/Materials | Entered Mines 5486 | -9/Mines | Found a hidden stash of uninstalled traps 5635 | -9/Mines | Learned Materials non-interactive machine intel 5662 | -9/Mines | Discovered exit to Materials (range 5) 5787 | -9/Mines | Excavation squad dispatched 5787 | -9/Mines | A large section of the Mines collapsed 5811 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 5929 | -9/Mines | Discovered exit to Materials (range 12) 6446 | -9/Mines | Entered Materials 6446 | -8/Materials | Evolved 2 slots: Utility x2 6447 | -8/Materials | Loaded intel: 30 non-interactive machine locations 6943 | -8/Materials | Build established: Hacker-Mutant 7708 | -8/Materials | Repaired Adv. Treads 7750 | -8/Materials | Repaired Lgt. Deuterium Engine 7963 | -8/Materials | Central database locked down 8107 | -8/Materials | Repaired Enh. Autogun 8236 | -8/Materials | Core integrity fell below 50% 8480 | -8/Materials | Discovered new exit (range 16) 8533 | -8/Materials | Identified exit to Factory 8859 | -8/Materials | Discovered exit to Factory (range 13) 10131 | -8/Materials | Discovered exit to Factory (range 5) 10688 | -8/Materials | Entered Factory 10688 | -7/Factory | Evolved 2 slots: Weapon x2 10973 | -7/Factory | Build established: Hacker-Gunner 12090 | -7/Factory | Garrison activated, responded to threat 14226 | -7/Factory | Fabricated Adv. Treads (x2) 15088 | -7/Factory | First assault squad dispatched 15283 | -7/Factory | Core integrity fell below 50% 15840 | -7/Factory | Fabricated Hvy. Siege Treads (x2) 15993 | -7/Factory | Fabricated Cld. Particle Cannon (x1) 16009 | -7/Factory | Local fabrication network quarantined 16130 | -7/Factory | Fabricated Cld. Particle Cannon (x1) 16427 | -7/Factory | Discovered new exit (range 16) 16454 | -7/Factory | Identified exit to Factory 16572 | -7/Factory | Build established: Gunner 17113 | -7/Factory | Build established: Tank 17420 | -7/Factory | Build established: Gunner 17732 | -7/Factory | Repaired Cld. Particle Cannon 17781 | -7/Factory | Discovered exit to Factory (range 9) 17992 | -7/Factory | Core integrity fell below 20% 18047 | -7/Factory | Destroyed 7 combat bots 18361 | -7/Factory | High security lockdown imminent 18441 | -7/Factory | High security lockdown engaged 18521 | -7/Factory | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 18498_ M-28 Smith unfolds itself. 18500_ Penetrated by Slug. 18509_ G-50 Soldier suffers critical hit. 18509_ Destroyed Carbon-fiber Leg. 18509_ G-50 Soldier knocked back. 18509_ G-50 Soldier destroyed. 18512_ G-47 Trooper knocked back. 18516_ G-47 Trooper destroyed. 18517_ Penetrated by Slug. 18519_ Power Conduit explodes. 18519_ M-28 Smith destroyed. 18519_ G-47 Trooper destroyed. 18520_ Overheating: System interference. 18520_ Gauss Cannon temporarily disabled. 18520_ Penetrated by Slug. 18520_ Critical hit. 18520_ Gauss Cannon destroyed. 18521_ Power failure, Imp. Deuterium Engine shutdown. 18521_ Overheating: Med. Reactive Plating damaged (-67). 18521_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | [ = =%#%= #[%#??????????? | | ! = **%+=*! #!*#########??? | | ===! =**"[! #= """ #??? | | ##### ! [#! + ""F"" #??? | | ###????## ## " "" "" #??? | | ????????# ## %= * ## #??? | | ????????# ## % =%[## ^ #??? | | ????????# #######+####+###%" =! #??? | | ???????## ## == ##" =! #??? | | ???????# # ## = #??? | | ###???## # ## #??? | | / + =## #??? | | " #???## # [ ## #??? | | " #????# # ## #??? | | " #????####### ## #??? | | " #??????????# ## #??? | | #??????????# ## %% #??? | | " #??????????# + % #??? | | " #??????????# ## % ! #??? | | " #??????????# ## #??? | | " #??????????###############h #??? | | #????????????# #hh #??? | | [ #????????????# """"""""" #%= #??? | | ###????????????# ! [ #??? | | ???????????????# !!] ; #??? | | ???????????????# !!@ ;#?? | | ???????????????# !!] % == #??? | | ???????????????# ! ==*%== #??? | | ???????????????##+#########; %= #??? | | ????????????????# ###"#####; * #??? | | ???????????????## "% #??? | | ???????????????# #??? | | ???????????????# #??? | | ???????????????# #??? | | #############??# #??? | | #??# ####### #??? | | """"""" #??# #?????# #??? | | #??# ####### #??? | | """"""" #??# # # %%#??? | | #??# #"" " # #+###? | | """"""" #??# #"" " # #%%/#? | | #??# #"T " # #== #? | | """"""" #### #"" " # # #? | | + #"" " + #]]]#? | | ##### ## " # #]]]#? | | #######+#####???# ## " # #########]*!#? | | # #???????# ##] " # #???????#=!%#? | | """ # #???????# ## " # #???????##!##? | | """"" # #???????# ## # #???????####?? | | """"" # #???????# ## # #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Coolant Potential 65 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 60 Base Temperature (-) 100 Armor Coverage 450 Resistance: KI 30 Weapon Shielding 66 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Imp. Assault Rifle | -9/Materials | Scanalyzed Imp. Treads | -9/Materials | Scanalyzed Cld. Ion Engine | -8/Materials | Hacked Adv. Treads | -8/Materials | Hacked Enh. Autogun | -8/Materials | Scanalyzed Adv. Beam Cannon | -8/Materials | Scanalyzed Particle Charger | -8/Materials | Scanalyzed System Backup Module | -8/Materials | Scanalyzed Imp. EM Pulse Cannon | -7/Factory | Scanalyzed Kinecellerator | -7/Factory | Scanalyzed Imp. Deuterium Engine | -7/Factory | Scanalyzed Coolant Injector | -7/Factory | Scanalyzed Imp. Cooling System | -7/Factory | Scanalyzed Recoil Stabilizer | -7/Factory | Scanalyzed Cld. Particle Cannon | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Adv. Treads | x2 | -7/Factory Hvy. Siege Treads | x2 | -7/Factory | Preloaded Cld. Particle Cannon | x1 | -7/Factory Cld. Particle Cannon | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MasterSuspensionSpear Manual? 0 Play Time 02:39:36 Cumulative 48.1 hours Start 2022.01.17 @ 12:38:56 End 2022.01.17 @ 15:22:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 36 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 25 Achievement% 20 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9fd2f1ba-c61e-46f9-87c9-588e7b8b237b