Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.05 @ 08:48:22 Player: TerrahLol Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (41) 205 Value Destroyed (1211) 1211 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3056 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 195/300 Energy 86/100 System Corruption 0% Temperature Warning (338) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Signal Interpreter Improved Targeting Computer Melee Analysis Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Improved Ion Engine Improved Ion Engine Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Signal Interpreter Melee Analysis Suite Improved Light Armor Plating > --- WEAPON ----------- Assault Rifle Katana > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Improved Ion Engine Aluminum Leg Improved Targeting Computer Beam Rifle Particle Cannon Ion Cannon [Rating: 21] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Signal Interpreter Device Improved Terrain Scanner Storage Medium Storage Unit Processor Signal Interpreter Protection Improved Light Armor Plating Weapon Particle Cannon Energy Gun Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 52 | 7 10 17 18 Power 7 | 1 1 1 4 Engine 7 | 1 1 1 4 Core . | . . . . Reactor . | . . . . Propulsion 25 | 2 4 13 6 Treads . | . . . . Leg 25 | 2 4 13 6 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 7 | 1 3 . 3 Device 1 | . 1 . . Storage 2 | 1 1 . . Processor 3 | . 1 . 2 Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 13 | 3 2 3 5 Energy Gun 1 | . . . 1 Energy Cannon 3 | . 1 . 2 Ballistic Gun 4 | 2 . 1 1 Ballistic Cannon . | . . . . Launcher 2 | . 1 . 1 Special Weapon 2 | 1 . 1 . Impact Weapon . | . . . . Slashing Weapon 1 | . . 1 . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 27 | . 1 8 18 Power 3 | . . 1 2 Propulsion 15 | . . 6 9 Utility 1 | . . . 1 Weapon 8 | . 1 1 6 Highest Loss Streak 16 | . 1 5 16 To Critical Strikes . | . . . . Average Slot Usage (%) 94 | . 96 96 88 Engine 11 | . 14 10 8 Leg 32 | . 28 41 28 Device 2 | . 5 . . Storage 11 | . 14 11 9 Processor 11 | . 5 11 19 Protection 1 | . . . 5 Energy Cannon 7 | . 8 11 1 Ballistic Gun 3 | . 6 3 . Launcher 5 | . 7 . 6 Special Weapon 2 | . 5 1 . Slashing Weapon 4 | . . 5 7 Peak Build Rating 21 | 6 12 14 21 Average Rating 12 | 5 9 12 17 On Entrance 7 | . 6 10 14 Naked Turns . | . . . . Heaviest Build 29 | 13 24 24 29 Greatest Support 45 | 20 20 40 45 Greatest Overweight (x) 2 | 1 1 2 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 7 8 10 10 Most Carried 10 | 6 8 10 8 Average Carried 7 | 4 7 8 6 Final Capacity 10 | 8 10 10 10 Final Carried 8 | 6 8 8 2 Class Distribution -------------------- 53% | Scavenger-Mutant 46% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 696 | 251 200 190 55 Remotely . | . . . . Salvage Created 1480 | 85 246 568 581 Parts 108 | 7 28 42 31 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 34 | . 6 13 15 Melee 21 | . . 9 12 Guns 2 | . 2 . . Cannons 11 | . 4 4 3 Classes Destroyed 9 | 3 3 3 . Worker 1 | 1 . . . Builder 1 | . 1 . . Tunneler 1 | 1 . . . Recycler 1 | 1 . . . Watcher 3 | . 2 1 . Swarmer 8 | . . 2 6 Grunt 19 | . 6 8 5 Duelist 1 | . . 1 . Sentry 6 | . . 2 4 Best Kill Streak 4 | 2 4 4 4 Combat Bots Only 4 | . 4 3 4 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . . 1 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 345 | . 30 119 196 Missed 82 | . 6 37 39 Damage Taken 3317 | . 303 940 2074 Core 760 | . 31 171 558 Absorbed by Shields . | . . . . Core Remaining (%) 81 | 100 87 57 . Volleys Fired 65 | 14 23 13 15 Largest 2 | 2 2 2 2 Hottest 128 | 120 120 88 128 Shots Fired 106 | 28 30 22 26 Gun 52 | 27 17 5 3 Cannon 43 | . 7 13 23 Launcher 1 | . 1 . . Special 10 | 1 5 4 . Kinetic 49 | 27 17 5 . Thermal 56 | 1 12 17 26 Explosive 1 | . 1 . . Electromagnetic . | . . . . Robot Hit Streak 8 | 4 8 4 8 Robot Miss Streak 3 | 2 2 3 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 133 | 19 22 29 63 Core Hits 52 | 4 14 15 19 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 13 | . . 2 11 Burn 2 | . . . 2 Sever 11 | . . 2 9 Melee Attacks 72 | . . 23 49 Impact . | . . . . Slashing 72 | . . 23 49 Piercing . | . . . . Sneak Attacks 2 | . . . 2 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3291 | 207 419 758 1907 Guns 464 | 183 208 29 44 Cannons 535 | . 63 143 329 Explosions 76 | . 76 . . Melee 2100 | . . 566 1534 Ramming . | . . . . Kinetic 420 | 183 208 29 . Thermal 695 | 24 135 163 373 Explosive 76 | . 76 . . Electromagnetic . | . . . . Impact . | . . . . Slashing 2100 | . . 566 1534 Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 59 | . . . 59 Projectiles 8 | . . . 8 Explosions . | . . . . Melee 51 | . . . 51 Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 549 | 20 114 84 549 Average Temperature 129 | 10 48 30 294 Received Heat Transfer 1371 | . 150 384 837 Effects 10 | . . . 10 Shutdowns 2 | . . . 2 Interference 1 | . . . 1 Matter Decay 2 | . . . 2 Short Circuit 2 | . . . 2 Damage (minor) 2 | . . . 2 Damage (core) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 1458 | 50 261 333 814 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 384 | 15 217 346 384 Initial 89 | . 9 7 89 Average 114 | 3 59 125 201 Maximum Alert Level 1 | . 1 1 1 Low Security (%) 84 | 100 95 81 67 Level 1 15 | . 4 18 32 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 2 3 1 Investigation 2 | . 1 1 . Extermination . | . . . . Reinforcement 4 | . 1 2 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 1 | . . 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 53 | . 9 22 22 Peak Tracking Total 9 | . 4 8 9 Tactical Retreats 5 | . 1 3 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . 2 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 1 | . . 1 . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . 1 . 1 Max in Single Turn 1 | . 1 . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 7 | . 4 1 2 Terminals 4 | . 3 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 1 . 1 Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Total Hacks 13 | . 4 6 3 Successful 6 | . 2 4 . Failed 7 | . 2 2 3 Catastrophic 2 | . . . 2 Database Lockouts . | . . . . Manual . | . . . . Terminals 9 | . 3 6 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 1 . 1 Scanalyzers . | . . . . Garrison Access 2 | . . . 2 Terminal Hacks 6 | . 2 4 . Prototype ID Bank 1 | . . 1 . Branch Access Points 1 | . 1 . . Scanalyzer Index 1 | . . 1 . Alert Level 1 | . 1 . . Disarm Traps 1 | . . 1 . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 4 1 2 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1791 | 129 656 502 504 Spaces Moved 908 | 61 389 252 206 Core 9 | 9 . . . Treads . | . . . . Legs 899 | 52 389 252 206 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 130 | 116 143 121 120 Slowest Speed 260 | 190 190 260 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 25 | 4 60 22 16 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 6 | . 4 . 2 Melee . | . . . . Projectile 2 | . . . 2 AOE 4 | . 4 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1283 | 89 452 382 360 Wait 150 | . 10 75 65 Move 905 | 60 388 251 206 Hop . | . . . . Pick Up 24 | 8 9 3 4 Fast Attach 12 | 4 1 3 4 Attach 21 | 2 2 7 10 Detach . | . . . . Swap 19 | 1 7 7 4 Drop 15 | . 12 . 3 Fire 65 | 14 23 13 15 Melee 72 | . . 23 49 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials -8/Materials History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 130 | -11/Scrapyard | Entered Materials 161 | -10/Materials | Identified exit to Mines 336 | -10/Materials | Build established: Mutant 336 | -10/Materials | Discovered new exit (range 10) 784 | -10/Materials | Identified exit to Materials 786 | -10/Materials | Entered another Materials area 786 | -9/Materials | Evolved 2 slots: Propulsion x2 1015 | -9/Materials | Discovered new exit (range 18) 1084 | -9/Materials | Build established: Scavenger-Mutant 1270 | -9/Materials | Lost 5 parts (5n) 1286 | -9/Materials | Identified exit to Materials 1288 | -9/Materials | Entered another Materials area 1288 | -8/Materials | Evolved 2 slots: Utility x2 1773 | -8/Materials | Core integrity fell below 50% 1787 | -8/Materials | Core integrity fell below 20% 1792 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01775_ G-47 Trooper suffers critical hit (Burn). 01776_ Overheating: Core damaged (-77). 01777_ Imp. Targeting Computer broken. 01777_ Overheating: Short circuit. 01778_ R-06 Scavenger collects Beam Rifle. 01779_ G-47 Trooper suffers critical hit (Burn). 01780_ G-47 Trooper heat spikes uncontrollably. 01780_ G-47 Trooper overheating. 01781_ Power failure, Imp. Ion Engine shutdown. 01781_ Beam Rifle broken. 01781_ Overheating: Short circuit. 01781_ G-47 Trooper overheating. 01782_ G-47 Trooper heat damages core (-6). 01782_ R-06 Scavenger collects Lgt. Ion Engine. 01782_ K-01 Serf collects debris. 01782_ G-47 Trooper overheating. 01785_ K-01 Serf collects debris. 01788_ Broken Beam Rifle destroyed. 01790_ Imp. Ion Engine destroyed. 01790_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????? ???????????????????? | | ??????????????????????????? ??????????????????? | | ??????????????????????????? ??????????????????? | | ??????????????????????????? #??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# " #??????????????????? | | ??????????????????????????#"%"#??????????????????? | | ??????????????????????????# " #??????????????????? | | ??????????????????????????# #??????????????????? | | ????????????????????####### #??????????????????? | | ????????????????????? #??????????????????? | | ??????????????????????? #??????????????????? | | ????????????????????????? #??????????????????? | | ?????????????????########## #??????????????????? | | ????????????????? # #??????????????????? | | ??????????????????""" """g# #??????????????????? | | ??????????????????""" """@#% #??????????????????? | | ????????????????# """ ""gg#% #??????????????????? | | ????????????????# [!sg/%% #??????????????????? | | ????????????????# ""T"" # #??????????????????? | | ????????????????#* """"" #! #??????????????????? | | ????????????????# k =%# #??????????????????? | | ?????????????????#+######## #??????????????????? | | ?????????????????# # #??????????????????? | | ?????????????????# """ # #??????????????????? | | ?????????????????# """ + +??????????????????? | | ?????????????????# """ # #??????????????????? | | ?????????????????# # #??????????????????? | | ?????????????????# """ # #??????????????????? | | ?????????????????# """ # #??????????????????? | | ?????????????????# """ # #??????????????????? | | ?????????????????# # #??????????????????? | | ??????????################# #??????????????????? | | ?????????# / ! T #??# #??????????????????? | | ?????????#! #??# #??????????????????? | | ????????## """ """ #?## ##?????????????????? | | ????????# """"""""" ! #?# #?????????????????? | | ?????????# """"" " #?# #?????????????????? | | ?????????# / #?# +?????????????????? | | ?????????#######+######### #?????????????????? | | ?????????????# # # #?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 6 Melee Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SuperquantumMobileNanosword Manual? 0 Play Time 00:37:02 Cumulative 9.2 hours Start 2025.01.05 @ 07:18:32 End 2025.01.05 @ 08:48:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 14 Achievement% 15 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7bfd1c11-83d1-45b1-ba76-dfd5a8ce447b