Cogmind - Beta 10.1 @@@ ROGUE MODE // 2021.06.19 @ 03:15:26 // Winter2019/RPGLIKE Player: Farfid Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (874) 4370 Value Destroyed (46381) 46381 Prototype IDs (94) 1880 Alien Tech Used (11) 2200 Bonus (61433) 61433 TOTAL SCORE: 126764 Bonus ------- Triggered High Security 500 High Alert Combat Kills 19539 Follower Combat Kills 751 Met Imprinter 300 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 5890 Used Core Reset Matrix 3000 Hacked Protovariant 500 Met Warlord at Research 2000 Invited to Help at Command 2000 Scanned by Researcher 500 Met Sigix 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Win 3000 Friendly Fire -1347 Cogmind --------- Core Integrity 2479/2500 Matter 425/425 Energy 1079/1100 System Corruption 1% Temperature Cool (21) Movement Flying (12) Location To Fleet Rendezvous Parts ------- > --- POWER (3) -------- Singularity Reactor > --- PROPULSION (7) --- Cooled Q-thruster Cooled Q-thruster Cooled Q-thruster Cooled Q-thruster Cooled Q-thruster Cooled Q-thruster Cooled Q-thruster > --- UTILITY (11) ----- Experimental Power Amplifier Experimental Signal Interpreter Long-range Terrain Scanner Improved Melee Analysis Suite Experimental Melee Analysis Suite Experimental Melee Analysis Suite Experimental Armor Integrity Analyzer Nanoactuators Advanced Reaction Control System EM Dispersion Field Advanced Shield Generator > --- WEAPON (5) ------- Hypervelocity Multirail Tesla Bomb Launcher Sigix Broadsword Force Lance > --- INVENTORY (6) ---- Protomatter-73 Protomatter-58 Experimental Shock Absorption System Improved System Restoration Module Stasis Generator Peak State ------------ > --- POWER ------------ Micro Fission Core Vortex Chain Reactor > --- PROPULSION ------- Cooled Q-thruster Cooled Q-thruster Cooled Q-thruster Cooled Q-thruster Cooled Q-thruster Cooled Q-thruster Cooled Q-thruster > --- UTILITY ---------- Experimental Power Amplifier Experimental Signal Interpreter Long-range Terrain Scanner Advanced Melee Analysis Suite Experimental Melee Analysis Suite Experimental Target Analyzer Experimental Armor Integrity Analyzer Nanoactuators Advanced Transmission Jammer Advanced Reaction Control System Advanced Remote Shield > --- WEAPON ----------- Tesla Bomb Launcher Sigix Broadsword Sigix Broadsword > --- INVENTORY -------- Protomatter Improved Shock Absorption System EM Dispersion Field Advanced Shield Generator Improved System Restoration Module Stasis Generator [Rating: 246] Favorites ----------- Power Vortex Chain Reactor Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Vortex Chain Reactor Propulsion Cooled Aerolev Unit Treads Enhanced Armored Heavy Treads Leg High-density Centrium Leg Wheel Compact Wheel Hover Unit Cooled Aerolev Unit Flight Unit Cooled Q-thruster Utility Advanced Melee Analysis Suite Device Long-range Terrain Scanner Storage Small Battery Processor Advanced Melee Analysis Suite Hackware Improved Hacking Suite Protection Zionite Light Carapace Artifact Stasis Generator Weapon Sigix Broadsword Energy Gun Cooled Pulse Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Hypervelocity Multirail Ballistic Cannon Gauss Cannon Launcher Tesla Bomb Launcher Impact Weapon Core Stripper Slashing Weapon Sigix Broadsword Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Slots Evolved 22 | 3 . 1 . . 2 4 2 3 . . . . . . 1 . . . 2 . 1 . . . 1 . 2 . . . Power 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . Propulsion 6 | 1 . . . . . 1 1 1 . . . . . . . . . . . . 1 . . . . . 1 . . . Utility 10 | 1 . 1 . . 1 2 . 2 . . . . . . 1 . . . 2 . . . . . . . . . . . Weapon 4 | 1 . . . . 1 1 . . . . . . . . . . . . . . . . . . 1 . . . . . Parts Attached 402 | 5 2 5 . . 14 27 12 28 5 1 9 14 4 18 2 10 3 5 20 2 5 23 3 4 31 11 53 14 10 62 Power 47 | 1 . 1 . . 2 3 1 5 1 . 1 3 1 5 . 5 2 3 1 . 1 1 . . 2 . 3 . . 5 Engine 9 | 1 . . . . 1 3 1 1 . . . . . . . 2 . . . . . . . . . . . . . . Core 15 | . . 1 . . 1 . . 3 1 . . . . 2 . 2 1 1 . . . . . . . . 2 . . 1 Reactor 23 | . . . . . . . . 1 . . 1 3 1 3 . 1 1 2 1 . 1 1 . . 2 . 1 . . 4 Propulsion 50 | 2 . . . . 2 5 4 6 . . . 2 . 2 . 2 . . 3 . . 2 . 2 . . 14 . . 4 Treads 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Leg 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Wheel 5 | 2 . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . Hover 29 | . . . . . . 4 4 6 . . . 2 . 2 . 2 . . 3 . . 2 . 2 . . 2 . . . Flight 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . 2 Utility 197 | . 2 1 . . 2 11 2 8 4 . 3 5 1 6 1 3 1 2 12 . 4 14 3 2 17 11 31 10 4 37 Device 151 | . . 1 . . 2 6 1 5 4 . 3 2 1 4 1 3 1 2 10 . 4 12 3 2 12 10 24 9 4 25 Storage 8 | . . . . . . . . . . . . 1 . 1 . . . . . . . 1 . . 1 . 1 . . 3 Processor 26 | . 2 . . . . 5 1 3 . . . . . 1 . . . . 2 . . 1 . . 2 1 5 1 . 2 Hackware 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Protection 5 | . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 . . . . 2 Artifact 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 4 Weapon 108 | 2 . 3 . . 8 8 5 9 . 1 5 4 2 5 1 . . . 4 2 . 6 . . 12 . 5 4 6 16 Energy Gun 11 | 1 . 1 . . . 5 1 . . . . 1 . . . . . . . . . . . . . . . . . 2 Energy Cannon 9 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 5 3 Ballistic Gun 16 | 1 . 2 . . 8 . . . . . . . . . . . . . . . . . . . 1 . . 1 . 3 Ballistic Cannon 4 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . 2 Launcher 20 | . . . . . . . 2 2 . . 2 1 . 2 . . . . . . . 1 . . 3 . 3 1 . 3 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . . 1 . . . . . Slashing Weapon 22 | . . . . . . 1 1 1 . 1 1 2 1 2 . . . . 2 . . . . . 5 . 2 2 1 . Piercing Weapon 23 | . . . . . . . . 6 . . 2 . 1 1 1 . . . 2 1 . 5 . . 1 . . . . 3 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 92 | . . . . . 1 4 . 4 1 . 2 7 . 5 . . 2 . 4 . . 9 . . 15 2 9 6 2 19 Parts Lost 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Utility 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 96 91 100 100 94 90 95 99 96 97 93 93 93 93 94 95 95 95 96 100 100 94 95 95 86 86 87 88 90 90 Engine 1 | . 14 3 . . 3 7 7 2 . . . . . . . . . . . . . . . . . . . . . . Core 3 | . . 8 12 12 8 . . 8 5 5 5 2 . 2 5 5 4 3 4 4 1 . . . . . 1 3 3 1 Reactor 3 | . . . . . . . . . 5 5 5 7 10 7 5 5 5 6 4 4 7 4 4 4 4 4 3 3 3 4 Wheel 3 | . 28 25 25 25 23 9 . . . . . . . . . . . . . . . . . . . . . . . . Hover 15 | . . . . . . 6 21 22 26 26 26 26 26 25 25 25 25 25 23 22 22 25 26 26 25 25 5 . . . Flight 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 26 26 25 Device 21 | . . 3 12 12 14 24 13 19 17 21 21 20 21 21 24 25 25 25 23 27 27 25 26 26 27 24 23 23 23 23 Processor 20 | . 24 25 25 25 15 15 27 22 21 21 21 21 21 21 20 20 20 20 22 22 22 21 21 21 18 20 19 19 19 16 Ballistic Gun 3 | . 14 19 25 25 28 15 . . . . . . . . . . . . . . . . . . . . . . 3 2 Slashing Weapon 6 | . . . . . . 3 10 2 5 7 10 9 10 13 12 10 10 10 9 9 9 8 8 8 7 8 7 6 5 3 Piercing Weapon 4 | . . . . . . . . 19 15 10 4 5 4 1 2 5 5 5 5 9 9 7 8 8 . . . . . 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 106 | 6 6 10 9 9 21 35 40 40 38 34 43 48 49 50 50 51 61 61 55 56 62 70 67 65 82 82 100 91 95 106 Greatest Support 157 | 37 37 37 37 37 37 53 53 76 76 76 76 76 76 76 75 79 75 75 76 76 76 108 108 113 144 113 113 103 103 157 Greatest Overweight (x) 4 | . . . . . . . 1 . . . . . . 4 . . . . . . . . . . . . 2 . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 6 | 1 1 2 2 2 2 2 2 3 4 4 4 4 5 5 5 5 5 5 5 5 5 5 5 6 6 6 6 6 6 6 Average Capacity 4 | 1 1 1 2 2 2 2 2 2 3 4 4 4 4 5 5 5 5 5 5 5 5 5 5 5 6 6 6 6 6 6 Most Carried 6 | . . 1 1 1 2 2 2 3 4 4 4 4 4 5 5 5 5 5 5 5 5 5 5 6 6 6 6 6 5 6 Average Carried 4 | . . . 1 1 1 1 1 2 3 3 3 4 3 4 4 5 5 5 4 4 4 4 4 5 5 5 5 5 5 5 Final Capacity 6 | 1 1 2 2 2 2 2 2 3 4 4 4 4 5 5 5 5 5 5 5 5 5 5 5 6 6 6 6 6 6 6 Final Carried 6 | . . 1 1 1 2 2 2 3 3 4 4 4 4 5 5 5 5 5 5 5 5 5 5 6 6 5 6 5 5 5 Class Distribution -------------------- 39% | Ninja 10% | Mutant 10% | Scout 9% | Generator-Scout 8% | Alien-Ninja 5% | Alien-Scout 3% | Gladiator 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Gunner | -7/Factory Scout | -7/Lower Caves Scout | -6/Factory Ninja | -6/Lower Caves Commander-Ninja | -6/Lower Caves Gladiator | -6/Zion Gladiator | -6/Deep Caves Ninja | -5/Proximity Caves Ninja | -5/Factory Ninja | -5/Upper Caves Scout | -5/Upper Caves Ninja | -5/Zhirov Ninja | -4/Proximity Caves Ninja | -4/Factory Ninja | -4/Upper Caves Ninja | -4/Upper Caves Ninja | -4/Warlord Ninja | -3/Proximity Caves Ninja | -3/Research Ninja | -3/Quarantine Alien-Ninja | -3/Section 7 Alien-Scout | -2/Research Alien-Ninja | -2/Testing Generator-Ninja | -1/Access Generator-Scout | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Matter Collected 10022 | 186 171 170 . 30 971 593 191 296 1857 203 90 120 74 195 38 73 . 140 180 40 28 360 30 40 370 325 530 87 166 2468 Remotely 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 Salvage Created 46814 | . 376 470 . . 1410 994 653 1823 1293 417 998 . 530 3780 529 929 . 1304 2911 444 2088 2784 1203 525 653 1727 2733 701 782 14757 Parts 2023 | . 24 30 . 2 88 60 29 90 49 27 55 13 53 114 37 39 . 82 112 20 92 100 45 25 64 81 121 29 48 494 Haulers Intercepted 31 | . . . . . 1 2 . 3 . . . . . 9 . . . . 8 . . . . 2 . 1 5 . . . Recyclers Shooed 9 | . . 1 . . 2 3 . . . . . . . 2 . . . . . . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 566 | . . . . . . . 21 . 42 19 . . 52 . 37 38 . 79 . 20 95 118 45 . . . . . . . Prevented 46 | . . . . . . . 7 . . . . . . . . . . . . . . 39 . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Combat Hostiles Destroyed 656 | . 8 10 . 4 36 15 14 25 17 8 8 3 17 29 14 20 . 28 27 8 34 41 20 7 11 17 35 10 10 180 Melee 427 | . . . . . . 11 10 25 17 8 8 3 17 29 14 20 . 28 27 8 34 20 20 7 11 17 35 10 10 38 Guns 147 | . 8 10 . 4 36 . 1 . . . . . . . . . . . . . . . . . . . . . . 88 Cannons 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . AOE 34 | . . . . . . . 2 . . . . . . . . . . . . . . 10 . . . . . . . 22 Classes Destroyed 31 | . 1 5 . 1 3 4 1 3 2 . 3 1 1 . . . . . . . . 3 . . 2 . . . . 1 Worker 39 | . . 1 . . 2 1 . 4 . . . . . 7 . . . . 2 . . . . . . 1 1 . 1 19 Builder 9 | . . 1 . . 1 . . 1 . . . . . 4 . . . . 1 . . . . . . 1 . . . . Tunneler 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hauler 31 | . . . . . 1 2 . 3 . . . . . 9 . . . . 8 . . . . 2 . 1 5 . . . Recycler 27 | . . 2 . . 2 3 . 2 . . . . . 8 . . . . 2 . . . . . . 1 1 . . 6 Carrier 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Minesweeper 4 | . . . . . . . . . 3 . . . . . . 1 . . . . . . . . . . . . . . Mechanic 18 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . 1 . . . 15 Operator 6 | . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . 1 . 3 Watcher 37 | . . . . . 2 3 . 2 . . . . . 3 . . . . 4 . . . . 3 . 2 3 . 8 7 Swarmer 110 | . . 3 . 2 11 . 6 4 7 . . . 6 4 5 6 . 11 4 . 9 . 9 5 . . 3 . 5 10 Saboteur 13 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 12 Grunt 212 | . 8 5 . . 16 4 2 10 6 3 . . 4 16 3 6 . 9 9 2 12 14 8 1 . 9 8 6 . 51 Brawler 29 | . . . . . . 1 . 2 1 3 . . . 1 1 . . . . 3 . 7 . . . . 1 . . 9 Duelist 28 | . . . . . . . 4 3 2 . . . . . . . . . 1 1 4 3 . . . . . . . 10 Protector 13 | . . . . . . . . 1 . . . . . . . . . . . . . 3 . . . . . . 1 8 Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Sentry 53 | . . 2 . . 7 3 1 2 1 . . . 1 4 1 2 . 3 5 2 2 . 1 1 . 1 7 . 2 5 Demolisher 6 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 2 . . 1 Specialist 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Hunter 51 | . . . . . 2 4 . 2 . . . . 3 . . 2 . 4 4 . 6 2 2 . . . 6 3 2 9 Programmer 60 | . . . . . . 3 1 . . 1 . . 2 4 3 4 . . 4 . 1 1 . . . 4 4 1 . 27 Behemoth 6 | . . . . . . . . . . . . . 1 . 1 . . 1 . . . 1 . . . . . . . 2 Quarantine Guard 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Lightning 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Investigator 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Striker 16 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . 13 Executioner 22 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 3 . . 16 Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Zionite 19 | . . . . . . . . . . . 19 . . . . . . . . . . . . . . . . . . . Z-Light 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Decomposer 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Packrat 5 | . . . . . . . . . 3 2 . . . . . . . . . . . . . . . . . . . . Tinkerer 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Assembled 3 | . . . . 2 . . . . . . . 1 . . . . . . . . . . . . . . . . . . Thug 3 | . . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Butcher 2 | . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . Martyr 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Mutant 7 | . . . . . . . . . 1 1 5 . . . . . . . . . . . . . . . . . . . Commander 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 42 | . 2 3 . 2 10 4 4 8 5 4 16 1 6 15 8 11 . 13 7 7 13 23 7 8 2 4 6 4 5 42 Combat Bots Only 35 | . 2 3 . 2 9 3 4 5 5 4 4 1 6 7 8 11 . 13 6 7 13 23 7 6 2 3 6 4 4 35 Max Kills in Single Turn 5 | . 1 1 . 2 2 1 1 1 1 1 1 1 1 1 1 1 . 2 1 1 2 4 1 1 1 1 1 1 1 5 Gunslinging 1 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . 1 . . . . . . . . . . . . . . 4 . . . . . . . 3 Melee 2 | . . . . . . 1 1 1 1 1 1 1 1 1 1 1 . 2 1 1 2 2 1 1 1 1 1 1 1 2 Uniques/NPCs Destroyed 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 Imprinter (-6/Zion) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Damage Taken 24270 | . 347 571 . 218 1761 1101 759 1384 331 256 659 514 698 853 478 512 . 723 1029 57 851 1536 314 140 956 1205 1605 305 465 4642 Core 19577 | . 295 468 . 172 1443 893 622 1125 266 212 526 424 565 673 388 414 . 585 827 52 700 1230 262 108 766 979 1279 241 365 3697 Absorbed by Shields 1668 | . . . . . . . . . . . . . . . . . . . . 14 . . . . 166 . . . . 1488 Redirected to Core 16382 | . 178 341 . 156 1068 719 488 890 224 153 457 311 474 629 324 327 . 480 728 19 529 1111 177 108 706 816 1172 227 349 3221 Core Remaining (%) 89 | 100 . . . 86 94 . 39 . . . . . 100 . . . . 100 . . . . 100 . . 77 . 100 . 99 Volleys Fired 534 | . 32 36 . 11 131 19 17 . . . . 1 . . . . . . . . . 18 . . . . . 1 2 266 Largest 4 | . 2 2 . 2 3 4 1 . . . . 1 . . . . . . . . . 1 . . . . . 1 1 1 Hottest 200 | . 60 76 . 40 75 123 60 . . . . 43 . . . . . . . . . 43 . . . . . 46 110 200 Shots Fired 843 | . 64 72 . 22 318 63 16 . . . . 1 . . . . . . . . . 18 . . 1 . . 1 1 266 Gun 742 | . 64 72 . 22 318 52 8 . . . . . . . . . . . . . . . . . . . . . . 206 Cannon 14 | . . . . . . 11 . . . . . . . . . . . . . . . . . . . . . . 1 2 Launcher 87 | . . . . . . . 8 . . . . 1 . . . . . . . . . 18 . . 1 . . 1 . 58 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 679 | . 32 39 . 22 318 62 . . . . . . . . . . . . . . . . . . . . . . . 206 Thermal 76 | . 32 33 . . . 1 8 . . . . . . . . . . . . . . . . . . . . . 1 1 Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 88 | . . . . . . . 8 . . . . 1 . . . . . . . . . 18 . . 1 . . 1 . 59 Robot Hit Streak 69 | . 21 15 . 9 28 21 11 . . . . . . . . . . . . . . 12 . . . . . . . 69 Robot Miss Streak 4 | . 2 2 . 2 4 3 1 . . . . . . . . . . . . . . 2 . . . . . 1 2 3 Penetration Max 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Secondary Targets 8 | . . 1 . 2 5 . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 2147 | . 55 51 . 16 233 104 41 110 60 26 71 11 45 148 33 52 . 67 122 18 75 66 49 22 59 68 115 24 42 364 Core Hits 1327 | . 19 25 . 7 87 35 19 49 31 13 33 4 21 66 16 22 . 35 54 10 44 83 25 13 18 28 46 11 19 494 Critical Hits 466 | . . . . 1 5 . 2 3 2 1 2 1 2 6 1 . . 4 10 . 5 3 5 . 14 20 40 4 17 318 Critical Kills 189 | . . . . 1 3 . 1 1 . . 2 . 1 1 1 . . 4 5 . 3 2 3 . 3 9 16 2 9 122 Critical Parts Destroyed 256 | . . . . . 2 . 1 2 2 1 . 1 1 5 . . . . 5 . 2 . 2 . 11 11 24 2 8 176 Melee Attacks 1970 | . . . . . . 62 34 146 82 37 95 12 60 201 42 68 . 86 165 23 101 75 61 31 80 95 132 41 64 177 Kinetic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1418 | . . . . . . 62 34 13 52 28 70 11 46 183 41 58 . 66 96 9 32 24 24 10 73 95 132 41 64 154 Piercing 551 | . . . . . . . . 133 30 9 25 1 14 18 1 10 . 20 69 14 69 51 37 21 6 . . . . 23 Sneak Attacks 221 | . . . . . . 9 . 15 20 4 5 1 . 47 . 15 . 12 17 1 3 . 14 6 7 8 11 1 5 20 Combat Hostiles 71 | . . . . . . . . 2 5 1 1 1 . 6 . 13 . 12 . . . . 14 . 5 2 3 . 1 5 Follow-up Attacks 370 | . . . . . . . 3 27 15 4 22 2 14 41 10 15 . 23 39 7 25 25 21 7 16 11 24 4 . 15 Damage Inflicted 148935 | . 650 615 . 163 3215 3969 1686 5248 4389 1552 4643 785 2361 12491 1901 4622 . 5175 8925 1079 4271 6641 4281 1949 6321 7272 12960 2764 5214 33793 Guns 9150 | . 650 615 . 163 3215 589 166 . . . . . . . . . . . . . . . . . . . . . . 3752 Cannons 225 | . . . . . . 208 . . . . . . . . . . . . . . . . . . . . . . . 17 Explosions 14941 | . . . . . . . 390 . . . . . . . . . . . . . . 3619 . . . . . 45 . 10887 Melee 124619 | . . . . . . 3172 1130 5248 4389 1552 4643 785 2361 12491 1901 4622 . 5175 8925 1079 4271 3022 4281 1949 6321 7272 12960 2719 5214 19137 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 8459 | . 316 243 . 163 3215 770 . . . . . . . . . . . . . . . . . . . . . . . 3752 Thermal 5012 | . 334 372 . . . 27 166 . . . . . . . . . . . . . . 1593 . . . . . . . 2520 Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 10845 | . . . . . . . 390 . . . . . . . . . . . . . . 2026 . . . . . 45 . 8384 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 100761 | . . . . . . 3172 1130 712 3538 1398 4199 739 2172 12075 1901 4134 . 4627 5536 237 756 774 1240 301 5870 7272 12960 2719 5214 18085 Piercing 23858 | . . . . . . . . 4536 851 154 444 46 189 416 . 488 . 548 3389 842 3515 2248 3041 1648 451 . . . . 1052 Highest Corruption 9 | . . . . . . 9 9 . . . 2 2 3 5 6 6 2 2 1 1 1 2 1 . 7 2 2 5 3 6 Average Corruption 3 | . . . . . . 6 9 . . . 1 2 2 4 5 4 2 2 1 1 1 1 1 . 6 1 1 2 1 2 Corruption Purged 20 | . . . . . . . . . . . . . . . . 4 . . . . . . . . 5 . . . 2 9 Effects 239 | . . . . . . 45 17 . . . 6 8 6 9 7 23 1 9 5 1 5 . 1 . 22 5 12 8 3 46 Message Errors 60 | . . . . . . 6 6 . . . 3 4 4 1 . 7 . 4 . . 1 . . . 4 2 2 1 1 14 Matter Fused 39 | . . . . . . 9 6 . . . . . 1 2 2 4 . . . . . . . . 6 . . . 1 8 Heat Flow Errors 26 | . . . . . . 8 1 . . . 1 . . 1 2 3 . . . . . . . . 3 1 2 2 . 2 Energy Discharges 29 | . . . . . . 2 . . . . . 2 1 1 1 4 1 1 2 1 2 . . . 2 . 1 3 . 5 Data Loss (minor) 34 | . . . . . . 4 . . . . 1 2 . 4 1 2 . 2 3 . 1 . 1 . 1 1 3 . . 8 Data Loss (major) 6 | . . . . . . 2 . . . . . . . . 1 2 . . . . . . . . 1 . . . . . Misfires 4 | . . . . . . 3 . . . . . . . . . . . . . . . . . . 1 . . . . . Targeting Errors 38 | . . . . . . 10 3 . . . 1 . . . . 1 . 2 . . 1 . . . 4 1 4 2 . 9 Weapon Failures 3 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . 1 . Overload Shots 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 16072 | . . . . . . 511 24 362 890 144 875 106 96 2957 48 913 . 430 881 134 247 171 810 223 582 825 1127 213 942 2561 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 346 | . . . . . . . . . . . . . . . . . . . . . . 86 . . . . . . . 260 Melee 15726 | . . . . . . 511 24 362 890 144 875 106 96 2957 48 913 . 430 881 134 247 85 810 223 582 825 1127 213 942 2301 Knockbacks 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 45 | . . . . . . . . . . . . . . . . . . . . . . 12 . . 26 . . . . 7 Shots 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . 1 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 366 | . 3 76 . . 159 261 70 . . . 84 . . 366 249 193 . . . . . . . . 233 221 157 26 . 175 Average Temperature 57 | . 3 29 . . 31 77 37 . . . 45 . . 176 116 89 . . . . . . . . 100 144 85 26 . 71 Received Heat Transfer 3416 | . 213 267 . . 567 204 27 213 93 81 95 108 84 192 75 81 . 108 207 . 87 144 75 42 . 114 108 9 36 186 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 46 | . . . . . . . 1 . . . . . . . . . . . . . . 11 . . . . . . . 34 Combat Hostiles 44 | . . . . . . . 1 . . . . . . . . . . . . . . 11 . . . . . . . 32 Parts Fried 81 | . . . . . . . 1 . 1 . . . . . . . . . . . . 16 . . . . . . . 63 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 8 | . . 4 . . . . . . . . . . . . . . . . . . . 3 . . . . . . . 1 Heat Transferred 5639 | . 750 917 . . . 37 309 . . . . . . . . . . . . . . 1250 . . . . . . . 2376 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 20 | . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . 15 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Peak Influence 5600 | . 130 279 . 50 645 850 . 745 . . . . . 762 . . . . 576 . . . . 562 565 546 989 1099 1366 5600 Initial 873 | . . . . . 19 232 . 347 . . . . . 119 . . . . 258 . . . . 290 315 246 180 555 659 873 Average 1087 | . 36 136 . 42 300 579 . 469 . . . . . 410 . . . . 401 . . . . 389 445 309 596 867 900 3996 Maximum Alert Level 5 | . . 1 . . 2 3 . 3 . . . . . 3 . . . . 2 . . . . 2 2 2 3 3 4 5 Low Security (%) 15 | 100 100 76 . 100 43 . . 14 . . . . . 13 . . . . . . . . . . . 13 3 . . . Level 1 20 | . . 23 . . 18 27 . 18 . . . . . 30 . . . . 48 . . . . 66 25 66 22 . . . Level 2 28 | . . . . . 38 31 . 62 . . . . . 53 . . . . 51 . . . . 33 74 20 31 18 39 . Level 3 10 | . . . . . . 41 . 4 . . . . . 2 . . . . . . . . . . . . 42 81 42 1 Level 4 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 5 Level 5 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 30 High Security 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 63 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 92 | . 2 1 . . 6 8 . 3 . . . . 1 10 . 1 . 1 5 . 1 . 1 1 1 3 1 4 5 37 Investigation 23 | . 1 1 . . 1 2 . 1 . . . . 1 4 . 1 . 1 3 . . . 1 . 1 1 1 . 2 1 Extermination 8 | . . . . . . 2 . . . . . . . 2 . . . . 1 . . . . . . 2 . 1 . . Reinforcement 12 | . 1 . . . 2 2 . . . . . . . 4 . . . . 1 . . . . . . . . 2 . . Assault 45 | . . . . . . 2 . 2 . . . . . . . . . . . . 1 . . . . . . 1 3 36 Garrison 4 | . . . . . 3 . . . . . . . . . . . . . . . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 5 | . . . . . . 1 . . . . . . . 3 . . . . 1 . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Distress Signals 22 | . . 1 . . 2 1 . . . . . . . 2 . . . . 2 . . . . . . 1 1 2 . 10 Communications Jammed 105 | . . . . . . . . 50 . . . . . 2 . . . . . . . . . . . 2 1 . 8 42 Distress Signals 105 | . . . . . . . . 50 . . . . . 2 . . . . . . . . . . . 2 1 . 8 42 Times Spotted 962 | . 12 11 . 6 59 26 26 40 15 8 39 50 20 45 15 20 . 26 36 8 38 58 18 9 11 26 53 18 26 243 Peak Tracking Total 41 | . 3 3 . 3 7 4 7 6 3 4 6 41 5 7 5 3 . 5 4 7 10 17 2 1 2 6 8 4 9 21 Tactical Retreats 68 | . . . . 1 6 3 5 2 . . 1 . 2 6 1 4 . 4 3 . 1 3 3 . 1 3 3 . 4 12 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Traps Triggered 51 | . 1 . . . . 3 . 2 . . . . . 3 . . . . . . . . . 1 1 . . 3 . 37 Indirectly 35 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 35 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 7 | . . . . . . . 1 . . 1 . . . . . . . . . . . 4 . . . . . . . 1 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Machines Disabled 42 | . . . . . 2 . 1 . . 1 . 3 . . 1 1 . . . . . 3 . . 5 8 . 7 4 6 Max in Single Turn 2 | . . . . . 1 . 1 . . 1 . 1 . . 1 1 . . . . . 2 . . 1 1 . 2 1 2 Garrison Access 5 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . 1 . 2 . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Machines Accessed 126 | . 7 1 1 . 5 8 . 11 2 1 1 . 1 7 . 1 4 1 11 1 . 4 1 5 13 14 4 8 10 4 Terminals 92 | . 6 . . . 5 7 . 7 . . . . 1 5 . 1 . 1 8 . . . 1 4 13 12 2 8 7 4 Fabricators 5 | . . . . . . 1 . 2 . . . . . 1 . . . . 1 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . Scanalyzers 4 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . 2 . . . . Garrison Access 7 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . 2 . 3 . Total Hacks 313 | . 20 1 1 . 14 17 . 29 2 1 7 . 5 24 . 6 17 7 31 1 . 6 4 8 32 26 7 16 20 11 Successful 144 | . 9 1 1 . 4 7 . 13 2 1 7 . 3 8 . 6 17 5 15 1 . 6 2 . 11 10 2 4 6 3 Failed 169 | . 11 . . . 10 10 . 16 . . . . 2 16 . . . 2 16 . . . 2 8 21 16 5 12 14 8 Catastrophic 50 | . 2 . . . 2 5 . 4 . . . . 1 5 . . . 1 3 . . . 1 3 9 3 2 4 4 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 86 | . 7 . . . 4 4 . 5 . . 3 . 2 4 . . . 3 5 . . . 2 . 13 14 . 6 10 4 Terminals 232 | . 18 . . . 14 16 . 21 . . . . 5 18 . 6 . 7 21 . . . 4 6 32 21 3 16 13 11 Fabricators 17 | . . . . . . 1 . 5 . . . . . 5 . . . . 6 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 2 . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . . Scanalyzers 10 | . . . . . . . . 2 . . . . . . . . . . 3 . . . . . . 5 . . . . Garrison Access 13 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . 4 . 7 . Terminal Hacks 113 | . 9 1 1 . 4 6 . 9 2 1 7 . 3 3 . 6 17 5 8 1 . 6 2 . 6 7 1 3 3 2 Record 26 | . . . 1 . . . . . . . . . 3 . . 6 5 4 . . . 4 2 . 1 . . . . . Part Schematic 16 | . . . . . . . . 2 . . 7 . . . . . 4 1 1 . . . . . 1 . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Prototype ID Bank 8 | . 2 . . . . 1 . . . . . . . 1 . . 4 . . . . . . . . . . . . . Open Door 13 | . . 1 . . . . . . 2 1 . . . . . . . . . 1 . 2 . . 2 3 . . 1 . Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Branch Access Points 4 | . 1 . . . 1 1 . . . . . . . . . . . . 1 . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Alert Level 5 | . 1 . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 . . 1 . Unreport Threat 14 | . 3 . . . 2 1 . 2 . . . . . 1 . . . . 2 . . . . . . 2 . . 1 . Locate Traps 7 | . . . . . 1 1 . 3 . . . . . . . . . . . . . . . . . . 1 1 . . Transport Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . . . . . . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 5 | . . . . . . 2 . 1 . . . . . . . . . . 1 . . . . . 1 . . . . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Fabricator Hacks 7 | . . . . . . 1 . 2 . . . . . 2 . . . . 2 . . . . . . . . . . . Load Schematic 3 | . . . . . . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . . . Build 4 | . . . . . . 1 . 1 . . . . . 1 . . . . 1 . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Insert Component 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Analyze 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . 1 . 1 . Seal Access 4 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . 1 . 1 . Unauthorized Hacks 18 | . . . . . . . . 1 . . . . . 3 . . . . 2 . . . . . 5 3 . 1 2 1 Terminals 12 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 5 3 . 1 1 1 Track 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Assimilate 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Botnet 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . . 1 1 Disrupt 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Fabricators 4 | . . . . . . . . 1 . . . . . 2 . . . . 1 . . . . . . . . . . . Prioritize 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Haulers 3 | . . . . . . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Tunnel 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Jam 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hacking Detections 100 | . 6 . . . 5 7 . 9 . . . . 1 6 . 1 . 1 10 . . . 1 5 12 10 4 8 10 4 Full Trace Events 22 | . 3 . . . 1 2 . 1 . . . . 1 3 . 1 . 1 3 . . . 1 . 1 1 1 . 1 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . . . . . . 2 . . 7 . . . . . 4 1 2 . . . . . 1 . . . . . Parts Built 5 | . . . . . . 1 . 1 . . . . . 1 . . . . 2 . . . . . . . . . . . Matter 782 | . . . . . . 168 . 190 . . . . . 190 . . . . 234 . . . . . . . . . . . Time 391 | . . . . . . 84 . 95 . . . . . 95 . . . . 117 . . . . . . . . . . . Total Part Build Rating 28 | . . . . . . 4 . 5 . . . . . 5 . . . . 14 . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Programmers 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Robots Rewired 10 | . . . . . . . 2 1 1 4 . . . . . . . . . 2 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Total Allies 19 | . . 1 . . . . 3 4 2 4 . 1 . . . . . . 1 2 . . . . . . . 1 . . Largest Group 5 | . . 1 1 . . . 3 5 2 5 5 3 . . . . . . 1 2 2 . . . . . . 1 1 . Highest-Rated Group 248 | . . 31 31 . . . 161 153 129 217 217 248 . . . . . . 26 94 94 . . . . . . 26 26 . Highest-Rated Ally 118 | . . 31 31 . . . 113 32 99 99 99 118 . . . . . . 26 47 47 . . . . . . 26 26 . Total Orders 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . EXPLORE 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Ally Attacks 173 | . . 8 . . . . . 51 2 3 69 28 . . . . . . . . 12 . . . . . . . . . Total Damage 6168 | . . 127 . . . . . 1197 76 176 1589 2776 . . . . . . . . 227 . . . . . . . . . Kills 61 | . . 3 . . . . . 11 1 1 27 15 . . . . . . . . 3 . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Derelict Logs Recovered 20 | . . 1 . 2 . . 1 . 2 2 1 . 1 . 2 2 . 3 . 2 1 . . . . . . . . . Drone Launches 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Drone Recoveries 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Turns Passed 23188 | 34 462 839 135 277 847 1272 597 1022 1331 690 856 546 451 1089 444 1395 62 467 904 341 587 684 364 174 1235 871 1092 281 384 3455 Spaces Moved 30962 | 28 326 642 136 235 320 1089 821 1230 1985 1246 1372 817 730 1327 869 953 159 704 1143 656 892 779 762 360 1404 1288 2361 610 1121 4597 Core 4 | 2 . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 2293 | 26 326 642 136 235 320 608 . . . . . . . . . . . . . . . . . . . . . . . . Hover 20241 | . . . . . . 481 821 1230 1985 1246 1372 817 730 1325 869 953 159 704 1143 656 892 779 762 360 1404 1288 265 . . . Flight 8424 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2096 610 1121 4597 Fastest Speed 5 | 50 100 100 100 100 100 45 43 34 34 34 34 34 34 32 32 32 32 32 32 32 32 28 33 33 16 33 12 12 12 5 Average Speed 33 | 96 100 100 100 100 100 78 45 38 34 34 34 34 34 33 32 32 32 32 32 32 32 31 33 33 32 33 15 12 12 11 Slowest Speed 250 | 100 100 100 100 100 100 100 106 45 34 34 34 38 34 250 32 36 32 32 38 32 32 33 33 33 33 33 137 12 12 73 Overloaded Moves 79 | . . . . . . . . . . . . . . . . . . . . . . . . . 29 . . . . 50 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 4 . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 66 | 3 60 95 52 62 42 28 75 23 97 97 89 84 89 37 94 91 62 83 34 88 86 76 84 10 86 77 55 82 32 89 Regions Visited 30 Branch Regions 21 Pre-discovered Areas 11 | . . 1 1 . . . . . . . 1 . . 1 1 2 3 . . 1 . . . . . . . . . . Known Exits Taken 25 | . 1 . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 37 | . . 2 . 1 . . 7 . 4 4 2 . 3 . 2 4 . 2 . 2 3 . 1 . . . . . . . Spaces Dug 125 | . . . . . . 2 . 9 5 3 5 . 4 15 . 5 . 1 10 . 2 . . 1 7 5 3 4 10 34 Terrain Destroyed 245 | . . . . . . 3 . 9 5 3 5 . 4 15 . 5 . 1 10 . 2 36 . 1 7 5 3 4 10 117 Melee 102 | . . . . . . 2 . 9 5 3 5 . 4 15 . 5 . 1 10 . 2 . . 1 7 5 3 4 10 11 Projectile 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 AOE 141 | . . . . . . . . . . . . . . . . . . . . . . 36 . . . . . . . 105 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Total 41513 | 32 397 769 135 257 607 1392 992 1674 2581 1485 1678 1072 881 1793 996 1979 168 871 1556 776 1144 1158 846 401 2113 1644 2962 779 1296 7079 Wait 6530 | . 28 51 . 6 63 116 76 182 507 143 201 202 52 251 72 939 3 68 220 90 140 205 32 5 560 212 308 82 88 1628 Move 30918 | 27 325 641 135 234 319 1088 820 1229 1984 1245 1371 816 729 1326 868 952 158 703 1142 655 891 778 761 359 1403 1287 2357 609 1110 4596 Hop 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 4 . Pick Up 103 | . . 2 . . 2 4 1 8 4 6 1 2 4 7 2 2 . 1 9 1 3 2 1 3 5 . 3 2 . 28 Fast Attach 322 | 5 2 3 . . 6 22 6 20 4 1 8 11 2 17 1 6 4 5 12 2 4 17 2 3 25 18 52 10 8 46 Attach 20 | . . . . . 1 1 1 1 . . . . . . 1 . . . 1 . . . . . 4 2 . 2 . 6 Detach 9 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 2 . . . 5 Swap 72 | . . 2 . . 7 4 5 8 1 . 1 3 2 1 . 4 . . 7 . 1 6 1 1 3 . 1 2 2 10 Drop 403 | . . 5 . . 11 26 5 26 8 7 8 14 7 19 2 10 3 6 21 3 7 19 3 6 30 10 52 13 7 75 Fire 534 | . 32 36 . 11 131 19 17 . . . . 1 . . . . . . . . . 18 . . . . . 1 2 266 Melee 1299 | . . . . . . 62 29 98 52 26 55 9 36 123 25 43 . 47 93 11 52 38 28 16 56 70 95 30 59 146 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 67 | . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . 10 2 47 Rewire 78 | . . . . . . . 19 5 1 43 . . . . . . . . . 10 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1153 | . 10 29 . 6 67 42 12 97 20 14 33 14 49 49 25 23 . 41 51 4 46 75 18 8 26 43 93 18 14 226 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves (discovered 2 exits: Low / *Fac) -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves (discovered 2 exits: *Low / *Zio) -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 4 exits: Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 7 exits: *Res x3 / *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 5 exits: Res x2 / Arm / *Qua x2) -3/Quarantine (discovered 2 exits: Res / *Sec) -3/Section 7 -2/Research (discovered 2 exits: *Tes x2) -2/Testing -1/Access -1/Command (discovered 2 exits: *Sur x2) To Fleet Rendezvous History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 2 | -11/Scrapyard | Met Revision 17 14 | -11/Scrapyard | Discovered new exit (range 15) 35 | -11/Scrapyard | Entered Materials 45 | -10/Materials | Identified exit to Mines 236 | -10/Materials | Discovered new exit (range 8) 302 | -10/Materials | Build established: Mutant 497 | -10/Materials | Entered Mines 499 | -10/Mines | Reached level 2 524 | -10/Mines | Upgraded with Utility slot (x1) 547 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 593 | -10/Mines | Learned location of Storage (-7) 709 | -10/Mines | Escorted by a lone wolf Derelict 950 | -10/Mines | Reached level 3 954 | -10/Mines | Discovered new exit (range 6) 1006 | -10/Mines | Discovered new exit (range 11) 1063 | -10/Mines | Met a Derelict shopkeep closing up shop 1225 | -10/Mines | Found a hidden stash of uninstalled traps 1320 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1320 | -10/Mines | Discovered new exit (range 5) 1336 | -10/Mines | Entered Exiles 1336 | -10/Exiles | Accompanied by 1 ally 1361 | -10/Exiles | Met 8R-AWN 1377 | -10/Exiles | Met EX-HEX 1414 | -10/Exiles | Met EX-DEC 1431 | -10/Exiles | Learned location of Zion (-6) 1461 | -10/Exiles | Discovered new exit (range 11) 1471 | -10/Exiles | Entered Mines 1548 | -9/Mines | Assembled infested the area 1553 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1569 | -9/Mines | Discovered new exit (range 14) 1620 | -9/Mines | Learned location of 1 exit from Lower Caves 1657 | -9/Mines | Learned Materials terminal intel 1738 | -9/Mines | Discovered new exit (range 9) 1748 | -9/Mines | Entered Materials 1749 | -8/Materials | Loaded intel: 12 terminal locations 1750 | -8/Materials | Reached level 4 1882 | -8/Materials | Garrison activated, responded to threat 1911 | -8/Materials | Core integrity fell below 50% 1921 | -8/Materials | Reached level 5 2193 | -8/Materials | Reached level 6 2201 | -8/Materials | Upgraded with Weapon slot (x1) 2291 | -8/Materials | Destroyed 9 combat bots 2385 | -8/Materials | Reached level 7 2542 | -8/Materials | Upgraded with Utility slot (x1) 2579 | -8/Materials | Discovered new exit (range 5) 2595 | -8/Materials | Entered Factory 2597 | -7/Factory | Reached level 8 2606 | -7/Factory | Upgraded with Propulsion slot (x1) 2606 | -7/Factory | Upgraded with Utility slot (x1) 2684 | -7/Factory | Upgraded with Weapon slot (x1) 2729 | -7/Factory | Identified exit to Storage 2729 | -7/Factory | Identified exit to Lower Caves 2729 | -7/Factory | Reached level 9 2746 | -7/Factory | Build established: Gunner 2791 | -7/Factory | Fabricated Med. Insulated Plating? 2997 | -7/Factory | Local fabrication network quarantined 3144 | -7/Factory | Upgraded with Utility slot (x1) 3410 | -7/Factory | Reached level 10 3795 | -7/Factory | First assault squad dispatched 3867 | -7/Factory | Entered Lower Caves 3868 | -7/Lower Caves | Encountered a Warlord checkpoint 3868 | -7/Lower Caves | Identified exit to Lower Caves 3887 | -7/Lower Caves | Reached level 11 4222 | -7/Lower Caves | Build established: Scout 4254 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4266 | -7/Lower Caves | Core integrity fell below 50% 4336 | -7/Lower Caves | Reached level 12 4343 | -7/Lower Caves | Learned 8 Factory zone layouts 4381 | -7/Lower Caves | Upgraded with Power slot (x1) 4381 | -7/Lower Caves | Upgraded with Propulsion slot (x1) 4390 | -7/Lower Caves | CL-ANK showed up to help 4396 | -7/Lower Caves | CL-ANK revealed a hidden path 4434 | -7/Lower Caves | Identified exit to Factory 4464 | -7/Lower Caves | Entered Factory 4464 | -6/Factory | Accompanied by 2 allies 4465 | -6/Factory | Core integrity fell below 50% 4466 | -6/Factory | Reached level 13 4482 | -6/Factory | Upgraded with Utility slot (x1) 4575 | -6/Factory | Allied Derelicts emerged from ambush trap array 4601 | -6/Factory | Discovered new exit (range 20) 4656 | -6/Factory | Identified exit to Factory 4670 | -6/Factory | Discovered new exit (range 16) 4688 | -6/Factory | Identified exit to Lower Caves 4732 | -6/Factory | Found Prototype Processor 4732 | -6/Factory | Identified Exp. Signal Interpreter 4761 | -6/Factory | Reached level 14 4765 | -6/Factory | Discovered exit to Lower Caves (range 23) 4772 | -6/Factory | Found Prototype Launcher 4772 | -6/Factory | Identified Rocket Array 4851 | -6/Factory | Discovered exit to Factory (range 19) 4903 | -6/Factory | Reached level 15 4986 | -6/Factory | Upgraded with Utility slot (x1) 5112 | -6/Factory | Fabricated Adv. Melee Analysis Suite (x1) 5164 | -6/Factory | First assault squad dispatched 5287 | -6/Factory | Build established: Ninja 5371 | -6/Factory | Reached level 16 5479 | -6/Factory | Upgraded with Propulsion slot (x1) 5486 | -6/Factory | Entered Lower Caves 5493 | -6/Lower Caves | Encountered a Warlord checkpoint 5498 | -6/Lower Caves | Reached level 17 5590 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 5640 | -6/Lower Caves | Learned Factory garrison access intel 5716 | -6/Lower Caves | Spotted B-75 Beast 5893 | -6/Lower Caves | Allies destroyed B-75 Beast 5937 | -6/Lower Caves | Learned Factory emergency access door positions 5968 | -6/Lower Caves | Discovered new exit (range 8) 5970 | -6/Lower Caves | Identified exit to Lower Caves 6089 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 6094 | -6/Lower Caves | Identified exit to Zion 6175 | -6/Lower Caves | Found Prototype Device 6175 | -6/Lower Caves | Identified Heart of Steel 6481 | -6/Lower Caves | Build established: Scout 6585 | -6/Lower Caves | Heart of Steel transformed into Warbot 6817 | -6/Lower Caves | Entered another Lower Caves area 6817 | -6/Lower Caves | Accompanied by 2 allies (Warbot) 6818 | -6/Lower Caves | Encountered a Warlord checkpoint 6819 | -6/Lower Caves | Reached level 18 6842 | -6/Lower Caves | Learned Factory security intel 6879 | -6/Lower Caves | Discovered exit to Factory (range 9) 6903 | -6/Lower Caves | Build established: Ninja 6907 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7443 | -6/Lower Caves | Build established: Commander-Ninja 7507 | -6/Lower Caves | Entered Zion 7507 | -6/Zion | Accompanied by 5 allies (Warbot) 7522 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 7545 | -6/Zion | Discovered new exit (range 14) 7621 | -6/Zion | Given the Hacking Drone Bay 7651 | -6/Zion | Found Prototype Launcher 7651 | -6/Zion | Identified Gui. Missile Launcher 7675 | -6/Zion | Learned location of Warlord (-4) 7845 | -6/Zion | Attacked by Zionites 8121 | -6/Zion | Opened final containment barrier to the Deep Caves 8137 | -6/Zion | Extracted access codes from Imprinter's data core 8294 | -6/Zion | Discovered new exit (range 5) 8295 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 8296 | -6/Zion | Identified exit to Deep Caves 8363 | -6/Zion | Entered Deep Caves 8363 | -6/Deep Caves | Accompanied by 2 allies (Warbot) 8364 | -6/Deep Caves | Met 5H-AD0 8365 | -6/Deep Caves | Reached level 19 8399 | -6/Deep Caves | Build established: Gladiator 8403 | -6/Deep Caves | Z-Facility disabled 8525 | -6/Deep Caves | Found Prototype Protection 8525 | -6/Deep Caves | Identified Zio. Weapon Casing 8711 | -6/Deep Caves | Spotted as-84173 8806 | -6/Deep Caves | Discovered new exit (range 6) 8809 | -6/Deep Caves | Identified exit to Proximity Caves 8874 | -6/Deep Caves | Exposed GOLEM chamber 8884 | -6/Deep Caves | Triggered Deep Caves wall 8884 | -6/Deep Caves | Spotted AS-94968 8884 | -6/Deep Caves | Spotted AS-03457 8909 | -6/Deep Caves | Entered Proximity Caves 8986 | -5/Proximity Caves | Reached level 20 9066 | -5/Proximity Caves | Spotted B-75 Beast 9094 | -5/Proximity Caves | Destroyed B-75 Beast 9154 | -5/Proximity Caves | Learned location of 1 exit from Factory 9180 | -5/Proximity Caves | Learned location of 1 exit from Factory 9202 | -5/Proximity Caves | Build established: Ninja 9220 | -5/Proximity Caves | Discovered exit to Factory (range 13) 9360 | -5/Proximity Caves | Entered Factory 9361 | -5/Factory | Identified exit to Factory 9362 | -5/Factory | Reached level 21 9364 | -5/Factory | Loaded intel: 4 garrison access locations 9505 | -5/Factory | Discovered new exit (range 20) 9516 | -5/Factory | Identified exit to Upper Caves 9862 | -5/Factory | Reached level 22 9875 | -5/Factory | Spotted B-75 Beast 9876 | -5/Factory | Found Prototype Launcher 9876 | -5/Factory | Identified Scatter Rocket Array 10008 | -5/Factory | Destroyed 7 combat bots 10016 | -5/Factory | Discovered exit to Upper Caves (range 20) 10123 | -5/Factory | Fabricated Adv. Melee Analysis Suite (x1) 10449 | -5/Factory | Entered Upper Caves 10474 | -5/Upper Caves | Destroyed 8 combat bots 10509 | -5/Upper Caves | Upgraded with Utility slot (x1) 10602 | -5/Upper Caves | Learned Factory trap positions 10607 | -5/Upper Caves | Spotted B-75 Beast 10690 | -5/Upper Caves | Destroyed B-75 Beast 10799 | -5/Upper Caves | Reached level 23 10862 | -5/Upper Caves | Discovered new exit (range 17) 10863 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10889 | -5/Upper Caves | Identified exit to Upper Caves 10891 | -5/Upper Caves | Learned location of Armory (-3) 10893 | -5/Upper Caves | Entered another Upper Caves area 10898 | -5/Upper Caves | Discovered exit to Factory (range 9) 10970 | -5/Upper Caves | Attracted the attention of an 0b10 base 11053 | -5/Upper Caves | Learned Extension garrison access intel 11053 | -5/Upper Caves | Learned 8 Factory zone layouts 11055 | -5/Upper Caves | Destroyed 11 combat bots 11162 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11281 | -5/Upper Caves | Learned Factory stockpile data 11645 | -5/Upper Caves | Build established: Scout 12228 | -5/Upper Caves | Discovered new exit (range 13) 12287 | -5/Upper Caves | Identified exit to Zhirov 12288 | -5/Upper Caves | Entered Zhirov 12288 | -5/Zhirov | Discovered new exit (range 3) 12294 | -5/Zhirov | Met Zhirov 12301 | -5/Zhirov | Learned location of Testing (-2) 12301 | -5/Zhirov | Learned location of Command (-1) 12306 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 12312 | -5/Zhirov | Found Alien Artifact 12312 | -5/Zhirov | Identified Integrated Dissipator 12312 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 12349 | -5/Zhirov | Identified exit to Proximity Caves 12350 | -5/Zhirov | Entered Proximity Caves 12352 | -4/Proximity Caves | Reached level 24 12361 | -4/Proximity Caves | Spotted B-86 Titan 12372 | -4/Proximity Caves | Destroyed B-86 Titan 12491 | -4/Proximity Caves | Learned Research security intel 12492 | -4/Proximity Caves | Build established: Ninja 12499 | -4/Proximity Caves | Attracted the attention of an 0b10 base 12601 | -4/Proximity Caves | Destroyed 13 combat bots 12615 | -4/Proximity Caves | Learned Armory garrison access intel 12615 | -4/Proximity Caves | Learned Armory trap positions 12615 | -4/Proximity Caves | Learned location of 1 exit from Research 12699 | -4/Proximity Caves | Learned Research garrison access intel 12785 | -4/Proximity Caves | Discovered exit to Factory (range 11) 12790 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12791 | -4/Proximity Caves | Reached level 25 12817 | -4/Proximity Caves | Entered Factory 12818 | -4/Factory | Identified exit to Research 12819 | -4/Factory | Loaded intel: 73 trap records 13102 | -4/Factory | Upgraded with Utility slot (x1) 13172 | -4/Factory | Identified exit to Upper Caves 13172 | -4/Factory | Identified exit to Extension 13233 | -4/Factory | Discovered exit to Research (range 17) 13504 | -4/Factory | Fabricated Nanoactuators (x2) 13569 | -4/Factory | Reached level 26 13695 | -4/Factory | Upgraded with Utility slot (x1) 13721 | -4/Factory | Entered Upper Caves 13723 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 13767 | -4/Upper Caves | Encountered a Warlord checkpoint 13967 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 13975 | -4/Upper Caves | Discovered new exit (range 24) 14034 | -4/Upper Caves | Destroyed 7 combat bots 14043 | -4/Upper Caves | Identified exit to Upper Caves 14062 | -4/Upper Caves | Entered another Upper Caves area 14062 | -4/Upper Caves | Accompanied by 2 allies 14075 | -4/Upper Caves | Discovered exit to Research (range 9) 14126 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 14143 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 14216 | -4/Upper Caves | Destroyed 13 combat bots 14425 | -4/Upper Caves | Reached level 27 14455 | -4/Upper Caves | Learned 12 Research zone layouts 14471 | -4/Upper Caves | Encountered a Warlord checkpoint 14645 | -4/Upper Caves | Discovered new exit (range 12) 14649 | -4/Upper Caves | Identified exit to Warlord 14649 | -4/Upper Caves | Upgraded with Propulsion slot (x1) 14649 | -4/Upper Caves | Entered Warlord 14660 | -4/Warlord | System corruption cleaned by Quarantine Array 14691 | -4/Warlord | Visited the Vortex Lab 14694 | -4/Warlord | Found Prototype Piercing Weapon 14695 | -4/Warlord | Identified Vortex Lance 14710 | -4/Warlord | Warlord's base attacked by MAIN.C 14715 | -4/Warlord | Learned 4 Quarantine zone layouts 14715 | -4/Warlord | Learned 4 Armory zone layouts 14715 | -4/Warlord | Learned 4 Armory zone layouts 14716 | -4/Warlord | Learned Testing emergency access door positions 14754 | -4/Warlord | Met Warlord 14763 | -4/Warlord | Found Prototype Reactor 14763 | -4/Warlord | Identified Vortex Chain Reactor 14773 | -4/Warlord | Found Prototype Device 14773 | -4/Warlord | Identified Exp. Cloaking Device 14781 | -4/Warlord | Found Prototype Processor 14781 | -4/Warlord | Identified Exp. Armor Integrity Analyzer 14857 | -4/Warlord | Spotted B-86 Titan 14933 | -4/Warlord | Spotted B-90 Cyclops 14955 | -4/Warlord | Destroyed 23 combat bots 14956 | -4/Warlord | Discovered new exit (range 9) 15005 | -4/Warlord | Destroyed B-90 Cyclops 15010 | -4/Warlord | Identified exit to Proximity Caves 15049 | -4/Warlord | Spotted Striker 15060 | -4/Warlord | Warlord forces counterattacked 15064 | -4/Warlord | Destroyed Striker 15116 | -4/Warlord | Spotted Executioner 15118 | -4/Warlord | Spotted Striker 15118 | -4/Warlord | Spotted Striker 15121 | -4/Warlord | Spotted AZ-NXC(g) 15122 | -4/Warlord | Destroyed Executioner 15135 | -4/Warlord | P-70 Sage assimilated allied TM-NGT(l) 15138 | -4/Warlord | Destroyed AZ-NXC(g) 15147 | -4/Warlord | Destroyed Striker 15174 | -4/Warlord | Destroyed 11 combat bots 15211 | -4/Warlord | Found Prototype Device 15211 | -4/Warlord | Identified Adv. Kinecellerator 15243 | -4/Warlord | Opened side exit 15333 | -4/Warlord | Entered Proximity Caves 15335 | -3/Proximity Caves | Reached level 28 15418 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15487 | -3/Proximity Caves | Learned Research security intel 15487 | -3/Proximity Caves | Learned location of 1 exit from Research 15503 | -3/Proximity Caves | Attracted the attention of an 0b10 base 15604 | -3/Proximity Caves | Destroyed 7 combat bots 15637 | -3/Proximity Caves | Discovered exit to Research (range 12) 15697 | -3/Proximity Caves | Entered Research 15698 | -3/Research | Identified exit to Armory 15698 | -3/Research | Identified exit to Quarantine 15699 | -3/Research | Identified exit to Research 15699 | -3/Research | Reached level 29 15702 | -3/Research | Loaded intel: 4 garrison access locations 15765 | -3/Research | Discovered exit to Quarantine (range 11) 15862 | -3/Research | Garrison activated, responded to threat 15871 | -3/Research | Entered Quarantine 15873 | -3/Quarantine | Cryocooling Duct disabled 15873 | -3/Quarantine | Cryocooling Duct disabled 15888 | -3/Quarantine | Ambient heat levels rising (+40) 15888 | -3/Quarantine | Non-combat units ordered to evacuate 15888 | -3/Quarantine | Combat units ordered to evacuate 15893 | -3/Quarantine | Found Alien Impact Weapon 15893 | -3/Quarantine | Identified Core Stripper 15937 | -3/Quarantine | Found Alien Artifact 15937 | -3/Quarantine | Identified Stasis Generator 15988 | -3/Quarantine | Quarantine Guard activated 16001 | -3/Quarantine | Found Alien Slashing Weapon 16001 | -3/Quarantine | Identified Sigix Broadsword 16062 | -3/Quarantine | Found Alien Artifact 16064 | -3/Quarantine | Identified Subatomic Replicator 16064 | -3/Quarantine | Used Subatomic Replicator to replicate Sigix Broadsword 16077 | -3/Quarantine | Met incapacitated Sigix Warrior 16077 | -3/Quarantine | Lockdown squad dispatched 16078 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 16079 | -3/Quarantine | Unlocked Sigix quarantine chamber 16323 | -3/Quarantine | Spotted Quarantine Guard 16323 | -3/Quarantine | Spotted Lightning 16324 | -3/Quarantine | Spotted Lightning 16324 | -3/Quarantine | Spotted Lightning 16325 | -3/Quarantine | Destroyed Lightning 16335 | -3/Quarantine | Destroyed Lightning 16365 | -3/Quarantine | Destroyed Lightning 16369 | -3/Quarantine | Found Prototype Device 16369 | -3/Quarantine | Identified EM Dispersion Field 16377 | -3/Quarantine | Found Prototype Processor 16377 | -3/Quarantine | Identified Exp. Targeting Computer 16401 | -3/Quarantine | Spotted Quarantine Guard 16425 | -3/Quarantine | Spotted Quarantine Guard 16468 | -3/Quarantine | Destroyed Quarantine Guard 16477 | -3/Quarantine | Destroyed Quarantine Guard 16498 | -3/Quarantine | Spotted Quarantine Guard 16514 | -3/Quarantine | Destroyed Quarantine Guard 16517 | -3/Quarantine | Spotted Alpha 7 16523 | -3/Quarantine | Found Alien Launcher 16523 | -3/Quarantine | Identified Sigix Terminator 16529 | -3/Quarantine | Destroyed Alpha 7 16539 | -3/Quarantine | Found Unknown Device 16539 | -3/Quarantine | Identified Antimissile System 16541 | -3/Quarantine | Found Prototype Processor 16541 | -3/Quarantine | Identified Exp. Target Analyzer 16585 | -3/Quarantine | Discovered exit to Research (range 22) 16620 | -3/Quarantine | Spotted Quarantine Guard 16648 | -3/Quarantine | Destroyed Quarantine Guard 16675 | -3/Quarantine | Spotted Quarantine Guard 16685 | -3/Quarantine | Destroyed Quarantine Guard 16734 | -3/Quarantine | Reached level 30 16734 | -3/Quarantine | Destroyed Quarantine Guard 16751 | -3/Quarantine | Upgraded with Weapon slot (x1) 16782 | -3/Quarantine | Found Prototype Ballistic Gun 16782 | -3/Quarantine | Identified Multirail 16862 | -3/Quarantine | Spotted Fortress 16886 | -3/Quarantine | Discovered new exit (range 6) 16886 | -3/Quarantine | Spotted Quarantine Guard 16888 | -3/Quarantine | Identified exit to Section 7 16893 | -3/Quarantine | Destroyed Quarantine Guard 17106 | -3/Quarantine | Entered Section 7 17253 | -3/Section 7 | Found Alien Artifact 17253 | -3/Section 7 | Identified Core Reset Matrix 17253 | -3/Section 7 | Used Core Reset Matrix 17257 | -3/Section 7 | Sensed 20 artifacts in vicinity 17488 | -3/Section 7 | Spotted S7 Guard 17493 | -3/Section 7 | Found Integrated Singularity Reactor 17493 | -3/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+20) 17504 | -3/Section 7 | Spotted Executioner 17505 | -3/Section 7 | Spotted Executioner 17519 | -3/Section 7 | Destroyed Executioner 17530 | -3/Section 7 | Destroyed Executioner 17565 | -3/Section 7 | Build established: Alien-Ninja 17603 | -3/Section 7 | Spotted B-99 Colossus 17618 | -3/Section 7 | Found Integrated Dissipator 17618 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 17633 | -3/Section 7 | Found LRC Matter Compressor 17633 | -3/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 17654 | -3/Section 7 | Found Integrated Dissipator 17654 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 17656 | -3/Section 7 | Found Integrated Dissipator 17656 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 17658 | -3/Section 7 | Found Integrated Dissipator 17658 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 17731 | -3/Section 7 | Found Integrated Reactor 17731 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 17932 | -3/Section 7 | Crushed by falling debris 17947 | -3/Section 7 | Spotted S7 Guard 17951 | -3/Section 7 | Found Integrated Heat Negator 17951 | -3/Section 7 | Installed Integrated Heat Negator, increased core heat dissipation (+40) 17960 | -3/Section 7 | Destroyed S7 Guard 17977 | -3/Section 7 | Entered Research 17977 | -2/Research | Warlord forces began assault on 0b10 17979 | -2/Research | Reached level 31 18087 | -2/Research | Research machine network offline 18339 | -2/Research | Found Prototype Hackware 18339 | -2/Research | Identified Exp. Hacking Suite 18370 | -2/Research | Found Unknown Launcher 18370 | -2/Research | Identified Fusion Bomb Launcher 18385 | -2/Research | Met up with Warlord 18445 | -2/Research | Spotted Striker 18446 | -2/Research | Spotted Striker 18454 | -2/Research | Reached level 32 18513 | -2/Research | Upgraded with Propulsion slot (x1) 18519 | -2/Research | Upgraded with Power slot (x1) 18539 | -2/Research | Borebot progress halted 18562 | -2/Research | Spotted Executioner 18562 | -2/Research | Spotted Executioner 18562 | -2/Research | Destroyed Executioner 18564 | -2/Research | Destroyed Executioner 18596 | -2/Research | Spotted Striker 18606 | -2/Research | Destroyed Striker 18717 | -2/Research | Borebot progress halted 18718 | -2/Research | Discovered new exit (range 13) 18731 | -2/Research | Build established: Alien-Scout 18759 | -2/Research | Spotted Executioner 18759 | -2/Research | Spotted Executioner 18765 | -2/Research | Destroyed Executioner 18770 | -2/Research | Discovered new exit (range 23) 18822 | -2/Research | Borebot progress halted 18869 | -2/Research | Found Prototype Processor 18869 | -2/Research | Identified Exp. Melee Analysis Suite 18872 | -2/Research | Found Prototype Slashing Weapon 18872 | -2/Research | Identified Particle Cleaver 18977 | -2/Research | Warlord invited to help at Command 19068 | -2/Research | Identified exit to Testing 19069 | -2/Research | Entered Testing 19119 | -2/Testing | Spotted PY-5G1ZCRE843 19125 | -2/Testing | Reached level 33 19129 | -2/Testing | Protovariant out of control (PY-5G1ZCRE843) 19129 | -2/Testing | Unleashed a protovariant (PY-5G1ZCRE843) 19132 | -2/Testing | Found Prototype Slashing Weapon 19132 | -2/Testing | Identified Molecular Scythe 19136 | -2/Testing | Found Prototype Device 19136 | -2/Testing | Identified Exp. Shield Generator 19147 | -2/Testing | Spotted Striker 19237 | -2/Testing | Found Prototype Launcher 19237 | -2/Testing | Identified Tesla Bomb Launcher 19313 | -2/Testing | Found Prototype Ballistic Gun 19313 | -2/Testing | Identified Hyp. Multirail 19318 | -2/Testing | Discovered new exit (range 8) 19319 | -2/Testing | Identified exit to Access 19328 | -2/Testing | Found Exp. Melee Analysis Suite 19350 | -2/Testing | Entered Access 19350 | -1/Access | Accompanied by 1 ally 19514 | -1/Access | Found Prototype Slashing Weapon 19514 | -1/Access | Identified Nanosword 19521 | -1/Access | Reached level 34 19597 | -1/Access | Spotted B-99 Colossus 19600 | -1/Access | First assault squad dispatched 19623 | -1/Access | Build established: Generator-Ninja 19731 | -1/Access | Discovered new exit (range 8) 19734 | -1/Access | Identified exit to Command 19734 | -1/Access | Entered Command 19736 | -1/Command | Reached level 35 19737 | -1/Command | Spotted B-99 Colossus 19921 | -1/Command | Phase Generator disabled 19930 | -1/Command | Destroyed 7 combat bots 19984 | -1/Command | First assault squad dispatched 19994 | -1/Command | Identified exit to Surface 20019 | -1/Command | High security lockdown imminent 20099 | -1/Command | High security lockdown engaged 20267 | -1/Command | Reached level 36 20322 | -1/Command | Destroyed 23 combat bots 20359 | -1/Command | Build established: Alien-Ninja 20364 | -1/Command | Spotted Investigator 20364 | -1/Command | Scanned by Researcher 20366 | -1/Command | Destroyed Investigator 20383 | -1/Command | Destroyed Executioner 20410 | -1/Command | Destroyed 12 combat bots 20473 | -1/Command | Spotted Striker 20477 | -1/Command | Destroyed Striker 20487 | -1/Command | Spotted Executioner 20488 | -1/Command | Spotted Executioner 20488 | -1/Command | Spotted Executioner 20493 | -1/Command | Destroyed Executioner 20495 | -1/Command | Destroyed Executioner 20499 | -1/Command | Destroyed Executioner 20506 | -1/Command | Spotted Investigator 20511 | -1/Command | Destroyed Investigator 20520 | -1/Command | Spotted Striker 20534 | -1/Command | Destroyed Striker 20560 | -1/Command | Destroyed 19 combat bots 20694 | -1/Command | Destroyed Striker 20704 | -1/Command | Destroyed Striker 20710 | -1/Command | Reached level 37 20712 | -1/Command | Spotted Striker 20712 | -1/Command | Spotted Striker 20712 | -1/Command | Spotted Executioner 20714 | -1/Command | Spotted Striker 20716 | -1/Command | Spotted Executioner 20716 | -1/Command | Spotted Executioner 20716 | -1/Command | Spotted Executioner 20724 | -1/Command | Destroyed Striker 20725 | -1/Command | Destroyed Striker 20725 | -1/Command | Destroyed Striker 20725 | -1/Command | Destroyed Executioner 20725 | -1/Command | Destroyed Executioner 20725 | -1/Command | Destroyed Executioner 20734 | -1/Command | Destroyed Executioner 20765 | -1/Command | Destroyed 27 combat bots 20859 | -1/Command | Build established: Alien-Scout 20898 | -1/Command | Spotted Striker 20898 | -1/Command | Spotted Executioner 20907 | -1/Command | Destroyed Striker 20911 | -1/Command | Spotted Executioner 20911 | -1/Command | Spotted Executioner 20911 | -1/Command | Spotted Executioner 20913 | -1/Command | Spotted Striker 20913 | -1/Command | Spotted Striker 20914 | -1/Command | Spotted Striker 20915 | -1/Command | Destroyed Executioner 20917 | -1/Command | Spotted Executioner 20917 | -1/Command | Destroyed Executioner 20918 | -1/Command | Spotted Executioner 20920 | -1/Command | Destroyed Executioner 20920 | -1/Command | Destroyed Striker 20921 | -1/Command | Destroyed Executioner 20922 | -1/Command | Destroyed Striker 20924 | -1/Command | Destroyed Striker 20924 | -1/Command | Spotted Executioner 20925 | -1/Command | Destroyed Executioner 20926 | -1/Command | Destroyed Executioner 20941 | -1/Command | Destroyed Executioner 20970 | -1/Command | Spotted Investigator 20972 | -1/Command | Destroyed Investigator 20992 | -1/Command | Destroyed 35 combat bots 21254 | -1/Command | Spotted Executioner 21257 | -1/Command | Spotted Striker 21258 | -1/Command | Spotted Striker 21262 | -1/Command | Destroyed Executioner 21263 | -1/Command | Destroyed Striker 21269 | -1/Command | Destroyed Striker 21304 | -1/Command | Destroyed 12 combat bots 21326 | -1/Command | Build established: Generator-Scout 21863 | -1/Command | Spotted M Guard 21910 | -1/Command | Spotted Combat Programmer 21910 | -1/Command | Spotted Combat Programmer 21912 | -1/Command | Destroyed Combat Programmer 21916 | -1/Command | Destroyed Combat Programmer 21951 | -1/Command | Spotted M Guard 21974 | -1/Command | Destroyed M Guard 21977 | -1/Command | Found Prototype Processor 21977 | -1/Command | Identified Exp. Targeting Computer 22049 | -1/Command | Found Prototype Reactor 22049 | -1/Command | Identified Zero-point Reactor 22107 | -1/Command | Destroyed M Guard 22107 | -1/Command | All MAIN.C guards destroyed 22123 | -1/Command | Found Prototype Protection 22123 | -1/Command | Identified Hvy. Regenerative Plating 22172 | -1/Command | Met MAIN.C 22185 | -1/Command | 0b10 Conduit disabled 22199 | -1/Command | Reached level 38 22199 | -1/Command | Destroyed MAIN.C Shell 22201 | -1/Command | MAIN.C activated Command garrisons 22215 | -1/Command | Destroyed MAIN.C 22225 | -1/Command | Found Prototype Device 22225 | -1/Command | Identified Exp. Shock Absorption System 22235 | -1/Command | Found Prototype Reactor 22235 | -1/Command | Identified Singularity Reactor 22404 | -1/Command | Found Prototype Device 22404 | -1/Command | Identified Beam Splitter 22410 | -1/Command | Found Prototype Device 22410 | -1/Command | Identified Exp. Hardlight Generator 22428 | -1/Command | Found Prototype Energy Cannon 22428 | -1/Command | Identified Imp. Potential Cannon 22685 | -1/Command | Spotted B-99 Colossus 22706 | -1/Command | Spotted Alpha 7 22708 | -1/Command | Destroyed Alpha 7 23063 | -1/Command | Destroyed B-99 Colossus 23120 | -1/Command | Destroyed B-99 Colossus 23189 | *** | Heading to fleet! Last Messages --------------- 23070_ Used Protomatter to restore core integrity (+120, depleted) 23071_ Dropped Protomatter-44. 23076_ Used Protomatter to restore core integrity (+100) 23078_ Used Protomatter to restore part integrity (+23, depleted) 23093_ Slug penetrates Wall. 23093_ H-88 Terminator Unknown Ballistic Gun severed. 23093_ Force Lance follow-up attack on H-88 Terminator. 23095_ H-88 Terminator suffers critical hit. 23095_ H-88 Terminator destroyed. 23099_ Used Protomatter to restore part integrity (+25) 23104_ Acquired Protomatter-58. 23114_ C A%WUFC H|N/HSZRNP1 23120_ Sneak attack on B-99 Colossus. 23120_ B-99 Colossus destroyed. 23137_ G-73 Enforcer destroyed. 23153_ K-01 Serf collects debris. 23154_ Sneak attack on K-01 Serf. 23154_ K-01 Serf destroyed. 23175_ Dropped Stasis Generator. 23181_ Acquired Stasis Generator. Map ----- +----------------------------------------------------+ | +!%# # ## #???#??#? | | #!*################# = #??#????? | | # !# #???#??# !%* "" #???????? | | # # ##?###?# """"#####?### | | # #? #???##?# """"#??#?##?# | | # # "" #####?## "" #???####? | | # # """" #?????## ######### | | ###+###+## + """" ??##??## #?####### | | ## ?## # "" # ? # ######### | | ## ### # ####???# [!* ######### | | ## # #?#?#############+########### | | ## ################ =%[#####?#### | | ## ## #?### ######## [ ########## | | + ## ##### ######## ########## | | # = ## +%= " # ###?###### | | # # ####### # ########## | | # =# ! ##??#?# # ######""?" | | # %+*= ! ####??# # ######"" | | # #[ ###??## +*= ######"""" | | # ## * #??#### #%! ######"""" | | ## #############?##?########= ######" | | ## #? ############### ##?###"" | | ## =# #######?#?##### #?####"" | | = # ! #######???##### ###### | | !*# ## ## ? # #?#### " | | !!/ ## @ ## # ###?## " | | [%# ## #?? # ######"""" | | ==# ! #### ##? ? ?# ######"" | | =%!############## ##? + ##?### | | """#"######## ## # ###### | | = *######### ###### = | | % [%! != ![ | | | #"" ######### =! !!= | | ## ############"######### *! | | ## ######## # ################## " | | ?# #""""""# # ####?########?#### " | | ?# + """# "" + ##?###?########### | | ?# + """# """" # ##?##?#??############# | | ## + """# """" # ###?################## | | ## #""""""# "" # ###################### | | ############ # ###?#############?#### | | #########?## # #?#?################## | | ??#####?##?############### #?##?################# | | ??##??#??###?###?#?#?##### #######??############# | | #?#?##################### #####?############### | | ?#####??##?#######?###### "" ####?################ | | #????#?##?############?## T" ##################### | | ###?#?##?##??##?#?##?#### #?###?###### | | ?????#?#??####?######?############## #######??### | | ?#####?????###?##################### #?#####?#### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 213 Energy Generation 149 Energy Capacity 1100 Matter Stores 448 Matter Capacity 525 Sight Range 17 Robot Scan Range 26 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 16 Power Amplification 40 Armor Coverage 400 Resistance: KI 20 Resistance: TH 20 Resistance: EX 50 Resistance: EM 75 Point Defense Rating 240 Reclamation Efficiency 20 Weapon Cycling 15 Melee Speed Boost 30 Evasion (%) 81 Targeting Accuracy 10 Melee Accuracy 30 Target Analysis 12 Armor Integrity Analysis 90 Recoil Reduction 2 Matter Filtering 30 Energy Filtering 50 Offensive Hacking 22 Defensive Hacking 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Med. Insulated Plating | x1 | -7/Factory | Preloaded Adv. Melee Analysis Suite | x1 | -6/Factory Adv. Melee Analysis Suite | x1 | -5/Factory Nanoactuators | x2 | -4/Factory Alien Tech Used ----------------- Integrated Dissipator Core Stripper Stasis Generator Sigix Broadsword Subatomic Replicator Sigix Terminator Core Reset Matrix Integrated Singularity Reactor LRC Matter Compressor Integrated Reactor Integrated Heat Negator Achievements -------------- Ambidextrous Assassin Gladiator Melee Specialist Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Levels Raised 37 | . . 2 . . 4 3 2 4 1 1 . 1 1 2 1 . . 2 1 . 1 . 1 1 1 . 2 1 1 4 XP Earned 59272 | 3000 1145 2044 200 750 6317 3970 2117 6788 2071 852 324 692 2425 2620 723 637 152 2184 1736 306 1092 1207 1204 904 1096 1022 2911 744 2056 5983 XP Spent 57130 | 2975 . 1475 . . 2910 9045 1600 7350 1300 1600 . 240 2725 . 2600 . . . 6100 . 2000 . 1020 1500 1590 . 3220 960 1520 5400 Upgrades 112 | 11 . 5 . . 6 26 2 6 2 3 . 2 9 . 1 . . . 2 . 3 . 5 1 2 . 4 4 5 13 Power Slot 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . Propulsion Slot 6 | 1 . . . . . 1 1 1 . . . . . . . . . . . . 1 . . . . . 1 . . . Utility Slot 10 | 1 . 1 . . 1 2 . 2 . . . . . . 1 . . . 2 . . . . . . . . . . . Weapon Slot 4 | 1 . . . . 1 1 . . . . . . . . . . . . . . . . . . 1 . . . . . Core Integrity 38 | 1 . 1 . . . 6 . . . . . . 4 . . . . . . . 2 . 4 . . . 2 4 4 10 Heat Dissipation 8 | 1 . . . . 2 . . . . . . 2 2 . . . . . . . . . . . 1 . . . . . Energy Generation 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Mass Support 2 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Inventory Capacity 6 | 1 . 1 . . . . . 1 1 . . . 1 . . . . . . . . . . 1 . . . . . . Sight Range 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Sensor Range 13 | . . . . . . 10 . . 1 . . . 2 . . . . . . . . . . . . . . . . . Terrain Scan Density 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ranged Accuracy 4 | 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 Melee Accuracy 4 | . . . . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . Hack Attack % 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Hack Defense % 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . KI Resistance % 4 | 2 . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . TH Resistance % 4 | 1 . . . . 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Protomatter Created 12411 | . 75 150 . 26 536 334 118 492 502 254 110 107 384 478 243 268 . 513 472 262 468 856 223 113 306 265 1020 267 173 3396 Integrity Restored 23369 | . 211 621 . 79 1494 828 246 2060 350 291 659 251 963 914 479 374 . 866 1030 57 870 1652 314 140 530 960 1886 317 261 4666 Core 19556 | . 175 588 . 79 1494 707 246 1729 266 212 526 197 792 673 388 297 . 702 827 52 700 1230 262 108 443 960 1621 241 225 3816 Parts 3813 | . 36 33 . . . 121 . 331 84 79 133 54 171 241 91 77 . 164 203 5 170 422 52 32 87 . 265 76 36 850 Protomatter Decayed 12142 | . 2 . . 13 38 51 36 47 274 175 106 151 65 177 32 126 . 180 18 199 265 1072 41 49 136 . 2831 216 81 5761 Game ------ Seed SurveybotRocketPerforator Manual? 0 Play Time 06:24:31 Cumulative 432.3 hours Start 2021.06.18 @ 11:14:09 End 2021.06.19 @ 03:15:26 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 160 Rogue 160 Adventurer 0 Explorer 0 Win Type 2 Total 31 Types 24/1/5/1/0/0/0/0/0 Lore% 84 Gallery% 91 Achievement% 78 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 5bcc2dbf-1b41-4b01-95b0-fd6bc4b2231d