Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.21 @ 22:56:35 Player: Orion Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (69) 345 Value Destroyed (2040) 2040 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (154) 154 TOTAL SCORE: 4359 Bonus ------- High Alert Combat Kills 154 Cogmind --------- Core Integrity 0/550 Matter 68/300 Energy 46/100 System Corruption 12% Temperature Cool (36) Movement Core (400) Ox7 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Large Storage Unit Advanced Targeting Computer > --- WEAPON (2) ------- Gauss Rifle > --- INVENTORY (15) --- Light Treads Large Storage Unit Large Matter Pod (0) High-capacity Matter Pod (0) Improved Signal Interpreter Improved Datajack Hammer Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Nuclear Core > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Advanced Targeting Computer Improved Medium Armor Plating Hardlight Generator > --- WEAPON ----------- Gauss Rifle Assault Cannon > --- INVENTORY -------- Light Ion Engine Light Treads Improved Heat Sink Large Storage Unit Large Matter Pod Advanced Targeting Computer Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Hardlight Generator Heavy Assault Rifle Minigun Minigun Heavy Rocket Launcher Heavy Rocket Launcher [Rating: 33] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Hardlight Generator Storage Large Storage Unit Processor Advanced Targeting Computer Protection Improved Medium Armor Plating Weapon Light Assault Rifle Energy Gun Heavy EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Heavy Rocket Launcher Special Weapon Welding Torch Impact Weapon Hammer Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . . 1 Propulsion 1 | . . . 1 . Utility 2 | . . . 1 1 Weapon . | . . . . . Parts Attached 91 | 11 4 . 17 59 Power 12 | 2 . . 3 7 Engine 10 | 2 . . 3 5 Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 19 | 5 . . 6 8 Treads 13 | 2 . . 3 8 Leg 3 | 1 . . 2 . Wheel 3 | 2 . . 1 . Hover . | . . . . . Flight . | . . . . . Utility 20 | 2 1 . 5 12 Device 6 | 1 1 . 1 3 Storage 3 | 1 . . 1 1 Processor 4 | . . . 2 2 Hackware . | . . . . . Protection 7 | . . . 1 6 Artifact . | . . . . . Weapon 40 | 2 3 . 3 32 Energy Gun 6 | . . . 1 5 Energy Cannon . | . . . . . Ballistic Gun 24 | 2 2 . 2 18 Ballistic Cannon 1 | . . . . 1 Launcher 7 | . . . . 7 Special Weapon 1 | . 1 . . . Impact Weapon 1 | . . . . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 31 | . . . 2 29 Power 7 | . . . 1 6 Propulsion 9 | . . . 1 8 Utility 7 | . . . . 7 Weapon 8 | . . . . 8 Highest Loss Streak 13 | . . . 1 13 To Critical Strikes . | . . . . . Average Slot Usage (%) 92 | . 98 100 89 89 Engine 13 | . 14 14 11 14 Treads 22 | . 28 28 16 23 Leg 1 | . . . 6 . Device 9 | . 14 14 7 6 Storage 11 | . 14 14 11 9 Processor 5 | . . . 11 6 Protection 5 | . . . 3 11 Ballistic Gun 19 | . 26 28 21 13 Peak Build Rating 33 | 7 7 7 21 33 Average Rating 16 | 4 6 7 15 25 On Entrance 8 | . 7 7 7 21 Naked Turns . | . . . . . Heaviest Build 65 | 14 14 13 38 65 Greatest Support 69 | 40 40 40 66 69 Greatest Overweight (x) 7 | . . . 3 7 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 Average Capacity 12 | 5 8 8 13 15 Most Carried 15 | 5 8 8 15 15 Average Carried 10 | 2 6 8 12 13 Final Capacity 15 | 8 8 8 15 15 Final Carried 15 | 4 8 8 15 7 Class Distribution -------------------- 92% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 1971 | 266 157 . 545 1003 Remotely 147 | . 147 . . . Salvage Created 2238 | 71 193 . 706 1268 Parts 151 | 4 16 . 44 87 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed 6 | . 1 . 3 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 50 | . 7 . 13 30 Guns 37 | . 7 . 13 17 Cannons 1 | . . . . 1 AOE 12 | . . . . 12 Classes Destroyed 13 | 1 2 . 1 9 Worker 5 | . . . . 5 Builder 2 | . . . . 2 Hauler 1 | . . . . 1 Recycler 6 | 1 . . 3 2 Mechanic 2 | . . . . 2 Operator 1 | . . . . 1 Watcher 2 | . . . . 2 Swarmer 10 | . 3 . 3 4 Grunt 21 | . 4 . 5 12 Brawler 2 | . . . . 2 Duelist 1 | . . . . 1 Sentry 13 | . . . 5 8 Hunter 3 | . . . . 3 Best Kill Streak 10 | 1 3 . 5 10 Combat Bots Only 5 | . 3 . 5 5 Max Kills in Single Turn 3 | 1 1 . 2 3 Gunslinging 1 | . . . 1 1 Exploded 2 | . . . . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 545 | . 31 11 92 411 Missed 132 | . 3 5 15 109 Damage Taken 5452 | . 280 85 749 4338 Core 743 | . 51 45 95 552 Absorbed by Shields 740 | . . . 180 560 Redirected to Shielding 5 | . . . . 5 Core Remaining (%) 79 | 100 . 61 76 . Volleys Fired 171 | 6 30 . 44 91 Largest 2 | 2 2 . 2 2 Hottest 94 | 40 40 . 50 94 Shots Fired 314 | 12 43 . 88 171 Gun 277 | 12 41 . 88 136 Cannon 14 | . . . . 14 Launcher 21 | . . . . 21 Special 2 | . 2 . . . Kinetic 270 | 12 41 . 88 129 Thermal 14 | . 2 . . 12 Explosive 21 | . . . . 21 Electromagnetic 9 | . . . . 9 Robot Hit Streak 16 | 3 6 . 12 16 Robot Miss Streak 5 | 2 5 . 2 5 Penetration Max . | . . . . . Secondary Targets 9 | . 1 . 4 4 Max Gunslinging Chain 1 | . 1 . 1 1 Shots Hit Robots 193 | 7 22 . 66 98 Core Hits 124 | 2 14 . 24 84 Critical Kills 2 | . . . 2 . Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 3 | . . . 3 . Destroy 3 | . . . 3 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5441 | 85 205 3 950 4198 Guns 2701 | 85 204 . 944 1468 Cannons 125 | . . . . 125 Explosions 2600 | . . . . 2600 Melee . | . . . . . Ramming 15 | . 1 3 6 5 Kinetic 2610 | 85 204 . 944 1377 Thermal 150 | . . . . 150 Explosive 2568 | . . . . 2568 Electromagnetic 98 | . . . . 98 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 12 | . . . . 12 Average Corruption 5 | . . . . 5 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 8 | . . . . 8 Message Errors 3 | . . . . 3 Heat Flow Errors 1 | . . . . 1 Energy Discharges 1 | . . . . 1 Data Loss (minor) 2 | . . . . 2 Misdirections 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 114 | . . . . 114 Projectiles . | . . . . . Explosions 114 | . . . . 114 Melee . | . . . . . Knockbacks 4 | . . . . 4 Impact 1 | . . . . 1 Kinetic 3 | . . . . 3 Secondary . | . . . . . Self-Inflicted Damage 235 | . . . . 235 Shots 8 | . . . . 8 Rammed 11 | . 1 1 3 6 Targets Rammed 11 | . 1 1 3 6 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 387 | . 12 9 33 387 Average Temperature 85 | . 6 9 8 104 Received Heat Transfer 2185 | . 108 66 269 1742 Effects 7 | . . . . 7 Shutdowns 3 | . . . . 3 Interference 1 | . . . . 1 Matter Decay 2 | . . . . 2 Short Circuit 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 272 | . . . . 272 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 746 | 5 179 65 285 746 Initial 27 | . 3 5 25 27 Average 161 | 1 70 52 105 298 Maximum Alert Level 3 | . . . 1 3 Low Security (%) 71 | 100 100 100 78 41 Level 1 17 | . . . 21 30 Level 2 9 | . . . . 23 Level 3 1 | . . . . 4 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 16 | . 2 . 2 12 Investigation 2 | . . . 1 1 Extermination . | . . . . . Reinforcement 8 | . 2 . 1 5 Assault . | . . . . . Garrison 6 | . . . . 6 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . . 2 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 8 | . 2 . 1 5 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 89 | . 14 4 20 51 Peak Tracking Total 7 | . 4 2 7 6 Tactical Retreats 3 | . . 2 1 . Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 4 | . . . . 4 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 8 | . . . 4 4 Terminals 5 | . . . 2 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . . . 2 . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 22 | . . . 14 8 Successful 15 | . . . 9 6 Failed 6 | . . . 4 2 Catastrophic 3 | . . . 1 2 Database Lockouts 1 | . . . 1 . Manual . | . . . . . Terminals 15 | . . . 9 6 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 5 | . . . 5 . Scanalyzers . | . . . . . Garrison Access 2 | . . . . 2 Terminal Hacks 11 | . . . 5 6 Record 8 | . . . 4 4 Alert Level 1 | . . . 1 . Investigation Status 1 | . . . . 1 Zone Layout 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 4 | . . . 4 . Process 2 | . . . 2 . Report Inventory 2 | . . . 2 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . . . 4 1 Full Trace Events 2 | . . . 1 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter 237 | . . . 237 . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 3405 | 242 600 372 865 1326 Spaces Moved 1533 | 151 284 221 393 484 Core 19 | 15 . . . 4 Treads 1349 | 82 284 221 282 480 Legs 111 | . . . 111 . Wheels 54 | 54 . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 160 Average Speed 162 | 124 160 160 171 171 Slowest Speed 400 | 160 160 160 330 400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 27 | 7 29 45 25 30 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 189 | . . . . 189 Melee . | . . . . . Projectile 4 | . . . . 4 AOE 185 | . . . . 185 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 2168 | 198 393 239 522 816 Wait 229 | . 65 18 18 128 Move 1529 | 150 283 220 392 484 Hop . | . . . . . Pick Up 88 | 21 7 . 29 31 Fast Attach . | . . . . . Attach 44 | 8 2 . 8 26 Detach 3 | . . . 2 1 Swap 47 | 3 2 . 9 33 Drop 46 | 10 3 . 17 16 Fire 171 | 6 30 . 44 91 Melee . | . . . . . Ram 2 | . . . . 2 Kick . | . . . . . Crush 9 | . 1 1 3 4 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Mat / [*Sto x2]) -8/Materials History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 243 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 580 | -10/Materials | Discovered new exit (range 15) 717 | -10/Materials | Discovered new exit (range 12) 843 | -10/Materials | Entered Mines 947 | -10/Mines | Discovered new exit (range 8) 1215 | -10/Mines | Entered Materials 1215 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1218 | -9/Materials | Discovered new exit (range 14) 1473 | -9/Materials | Central database locked down 1704 | -9/Materials | Discovered new exit (range 15) 2066 | -9/Materials | Discovered new exit (range 10) 2080 | -9/Materials | Entered another Materials area 2080 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2508 | -8/Materials | Garrison activated, responded to threat 3045 | -8/Materials | Crushed by falling debris 3076 | -8/Materials | Lost 5 parts (1p2n2u) 3272 | -8/Materials | System corruption reached 10% 3280 | -8/Materials | Core integrity fell below 50% 3343 | -8/Materials | Core integrity fell below 20% 3352 | -8/Materials | Lost 13 parts (3p3n3u4w) 3406 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03370_ G-47 Trooper destroyed. 03372_ Imp. Treads destroyed. 03374_ System corrupted: Energy discharge (-20). 03377_ K-01 Serf collects debris. 03380_ Acquired 42 matter. 03383_ K-01 Serf collects debris. 03384_ Hvy. EM Pulse Gun destroyed. 03395_ Critical hit (Burn: +37). 03397_ Hvy. Assault Rifle destroyed. 03399_ Minigun destroyed. 03400_ Slug penetrates G-47 Trooper. 03400_ G-47 Trooper destroyed. 03401_ K-01 Serf collects debris. 03402_ Slammed into K-01 Serf. 03403_ Acquired 47 matter. 03405_ 979ARR|6L6LVGS=&EH>R30KNDKMY8U0YM,C/K 03406_ Slammed into K-01 Serf. 03406_ Gauss Rifle broken. 03406_ Destabilizing: Short circuit. 03406_ Critical hit (Burn: +37). 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Oops Troublemaker Unlikely Earthworm Use The Force Challenges ------------ None Game ------ Seed TachyonBeamBox Manual? 0 Play Time 01:12:16 Cumulative 4.0 hours Start 2025.03.21 @ 21:39:07 End 2025.03.21 @ 22:56:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 6 Achievement% 9 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5561ed53-3af8-4bfc-8644-25036e445771