Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.15 @ 01:23:25 Player: Sudoku Result: Destroyed by G-67 Veteran with Electrolaser Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (27) 135 Value Destroyed (542) 542 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4737 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 254/300 Energy 149/150 System Corruption 2% Temperature Cool (9) Movement Core (100) Ox1 Location -5/Upper Caves Parts ------- > --- POWER (2) -------- Micro Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Advanced Visual Processing Unit Enhanced Optical Array Advanced Signal Interpreter Hacking Suite System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Light Nuclear Core Energy Well (500) Improved Sensor Array Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit Nuclear Pulse Thruster > --- UTILITY ---------- Medium Storage Unit Advanced Visual Processing Unit Enhanced Optical Array Improved Sensor Array Advanced Signal Interpreter Transmission Jammer Hacking Suite System Shield System Backup Module > --- WEAPON ----------- Grenade Launcher Remote Datajack > --- INVENTORY -------- Micro Nuclear Core Cesium-ion Thruster Energy Well Improved Sensor Array Improved Maneuvering Thrusters Utility Shielding Layered Light Armor Plating [Rating: 59] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Reactor Cold Fusion Reactor Propulsion Improved Flight Unit Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware System Shield Protection Utility Shielding Weapon Advanced Beam Cannon Energy Gun Spread Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Bore Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Ripper Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Slots Evolved 10 | . . 2 2 2 2 2 . Power 1 | . . . . . . 1 . Propulsion 2 | . . 1 . . . 1 . Utility 7 | . . 1 2 2 2 . . Weapon . | . . . . . . . . Parts Attached 87 | 7 12 11 13 12 10 9 13 Power 12 | 1 . 3 1 2 . 4 1 Engine 6 | 1 . 3 1 1 . . . Core 5 | . . . . 1 . 3 1 Reactor 1 | . . . . . . 1 . Propulsion 23 | 2 4 5 4 3 1 1 3 Treads . | . . . . . . . . Leg 13 | 2 4 5 . . . . 2 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 10 | . . . 4 3 1 1 1 Utility 28 | 2 2 2 5 3 7 3 4 Device 8 | . . . 2 1 2 1 2 Storage 7 | 2 2 2 1 . . . . Processor 4 | . . . . 2 1 1 . Hackware 2 | . . . 1 . 1 . . Protection 7 | . . . 1 . 3 1 2 Artifact . | . . . . . . . . Weapon 24 | 2 6 1 3 4 2 1 5 Energy Gun 6 | 1 4 . . . . . 1 Energy Cannon 3 | . 2 1 . . . . . Ballistic Gun 1 | 1 . . . . . . . Ballistic Cannon 2 | . . . . . . . 2 Launcher 6 | . . . 2 2 1 1 . Special Weapon 2 | . . . 1 . 1 . . Impact Weapon . | . . . . . . . . Slashing Weapon 2 | . . . . . . . 2 Piercing Weapon . | . . . . . . . . Special Melee Weapon 2 | . . . . 2 . . . Unidentified Prototypes 6 | . 1 1 1 2 . 1 . Parts Lost 30 | . 1 3 5 . . 5 16 Power 5 | . . 1 2 . . . 2 Propulsion 8 | . . 1 . . . 1 6 Utility 7 | . . . . . . 2 5 Weapon 10 | . 1 1 3 . . 2 3 Highest Loss Streak 9 | . 1 2 3 . . 5 9 Average Slot Usage (%) 91 | . 100 100 89 88 88 94 69 Engine 6 | . 14 11 9 2 . . . Core 2 | . . . . 3 6 11 5 Leg 13 | . 28 33 . . . . . Flight 11 | . . . 26 23 20 23 13 Device 8 | . . . 16 18 16 15 2 Storage 17 | . 28 33 10 7 6 5 4 Processor 6 | . . . . 8 20 17 17 Hackware 4 | . . . 5 7 9 11 11 Protection 3 | . . . 8 7 5 1 6 Energy Gun 4 | . 22 . . . . . . Energy Cannon 5 | . 2 22 1 . . . . Special Melee Weapon 1 | . . . . 5 . . . Naked Turns . | . . . . . . . . Heaviest Build 61 | 16 45 61 18 18 21 26 33 Greatest Support 30 | 20 20 30 18 18 20 26 24 Greatest Overweight (x) 6 | 3 4 2 . 4 1 1 6 Average Overweight (x) . | . 1 1 . . . . . Largest Inventory Capacity 22 | 8 16 22 22 8 8 8 8 Average Capacity 12 | 6 15 21 9 8 8 8 7 Most Carried 22 | 8 16 22 20 8 8 8 8 Average Carried 11 | 4 15 18 8 7 7 7 6 Final Capacity 22 | 8 16 22 8 8 8 8 4 Final Carried 20 | 8 16 20 7 8 8 7 3 Class Distribution -------------------- 28% | Mutant 21% | Hauler-Mutant 13% | Hacker-Scout 12% | Sprinter 10% | Ninja 6% | Scout 5% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Sprinter | -8/Materials Ninja | -7/Factory Hacker-Scout | -6/Factory Hacker-Scout | -5/Factory Hacker-Mutant | -5/Upper Caves Resources | -11 -10 -9 -8 -7 -6 -5 -5 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Matter Collected 1368 | 313 106 339 . 268 . 176 166 Remotely . | . . . . . . . . Salvage Created 927 | 95 125 534 10 . . . 163 Parts 54 | 4 17 27 3 . . . 3 Haulers Intercepted 1 | . . 1 . . . . . Recyclers Shooed 1 | . . 1 . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 8 | . . . . . . . 8 Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Combat Hostiles Destroyed 15 | . 5 9 . . . . 1 Guns 5 | . 5 . . . . . . Cannons 10 | . . 9 . . . . 1 Classes Destroyed 9 | 2 3 3 . . . . 1 Worker 1 | 1 . . . . . . . Hauler 1 | . . 1 . . . . . Recycler 3 | 1 . 2 . . . . . Operator 2 | . . 1 1 . . . . Watcher 5 | . 3 2 . . . . . Swarmer 7 | . 3 4 . . . . . Grunt 6 | . 2 4 . . . . . Sentry 1 | . . 1 . . . . . Programmer 1 | . . . . . . . 1 Best Kill Streak 5 | 1 4 5 1 . . . 1 Combat Bots Only 4 | . 3 4 . . . . 1 Max Kills in Single Turn 1 | 1 1 1 1 . . . 1 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Damage Taken 4316 | . 206 805 501 13 8 470 2313 Core 1247 | . 22 69 147 5 . 58 946 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 90 | 100 91 82 73 99 100 . . Volleys Fired 84 | 8 17 40 3 . . 5 11 Largest 2 | 2 2 2 1 . . 1 2 Hottest 136 | 60 136 136 30 . . 30 117 Shots Fired 133 | 14 33 66 3 . . 5 12 Gun 40 | 14 25 . . . . . 1 Cannon 85 | . 8 66 . . . . 11 Launcher 7 | . . . 3 . . 4 . Special 1 | . . . . . . 1 . Kinetic 19 | 8 . . . . . . 11 Thermal 105 | 6 33 66 . . . . . Explosive 7 | . . . 3 . . 4 . Electromagnetic 1 | . . . . . . . 1 Robot Hit Streak 9 | 3 6 9 3 . . 5 4 Robot Miss Streak 7 | 2 7 7 1 . . . 5 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 79 | 8 26 31 2 . . 5 7 Core Hits 51 | 3 22 15 3 . . 2 6 Critical Hits 10 | . 1 4 . . . . 5 Critical Kills 6 | . 1 2 . . . . 3 Critical Parts Destroyed 4 | . . 2 . . . . 2 Melee Attacks 1 | . . . . . . . 1 Impact . | . . . . . . . . Slashing 1 | . . . . . . . 1 Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 1454 | 118 212 718 100 . . 76 230 Guns 289 | 118 171 . . . . . . Cannons 952 | . 41 718 . . . . 193 Explosions 176 | . . . 100 . . 76 . Melee 37 | . . . . . . . 37 Ramming . | . . . . . . . . Kinetic 269 | 76 . . . . . . 193 Thermal 972 | 42 212 718 . . . . . Explosive 176 | . . . 100 . . 76 . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing 37 | . . . . . . . 37 Piercing . | . . . . . . . . Highest Corruption 5 | . . 5 . 2 . 1 2 Average Corruption 3 | . . 5 . 2 . 1 1 Corruption Purged . | . . . . . . . . Effects 21 | . . 17 . 4 . . . Message Errors 8 | . . 6 . 2 . . . Matter Fused 3 | . . 3 . . . . . Heat Flow Errors 2 | . . 2 . . . . . Energy Discharges 1 | . . . . 1 . . . Data Loss (minor) 2 | . . 1 . 1 . . . Data Loss (major) 1 | . . 1 . . . . . Misfires 1 | . . 1 . . . . . Targeting Errors 2 | . . 2 . . . . . Weapon Failures 1 | . . 1 . . . . . Overload Shots . | . . . . . . . . Overflow Damage 37 | . . 8 . . . . 29 Projectiles 37 | . . 8 . . . . 29 Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 2 | . . . . . . . 2 Impact . | . . . . . . . . Kinetic 2 | . . . . . . . 2 Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 482 | . 327 482 . . . 19 153 Average Temperature 129 | . 141 167 . . . 7 34 Received Heat Transfer 852 | . 36 135 225 . 6 90 360 Effects 11 | . 3 8 . . . . . Shutdowns 2 | . . 2 . . . . . Energy Bleed 3 | . 1 2 . . . . . Interference 4 | . 2 2 . . . . . Matter Decay 2 | . . 2 . . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 3 | . . 3 . . . . . Heat Transferred 1669 | 100 274 1295 . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Peak Influence 228 | 10 168 228 125 49 137 124 . Average Influence 48 | 2 61 85 13 22 35 59 . Maximum Alert Level 1 | . . 1 . . . . . Low Security (%) 97 | 100 100 90 100 100 100 100 . Level 1 2 | . . 9 . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 6 | . 1 1 3 . . 1 . Investigation 2 | . 1 . 1 . . . . Extermination . | . . . . . . . . Reinforcement 4 | . . 1 2 . . 1 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 --------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Distress Signals 5 | . . 1 4 . . . . Communications Jammed 2 | . . . . . . 2 . Distress Signals 2 | . . . . . . 2 . Times Spotted 93 | . 10 18 29 1 4 11 20 Peak Tracking Total 30 | . 4 4 30 1 2 8 11 Tactical Retreats 7 | . . . . 1 1 1 4 Traps | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Traps Triggered 5 | . 2 . 1 . . 2 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Machines Disabled 3 | . . 2 1 . . . . Max in Single Turn 1 | . . 1 1 . . . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 --------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Machines Accessed 39 | . 3 7 6 13 7 3 . Terminals 24 | . 3 6 4 6 4 1 . Fabricators 1 | . . . . 1 . . . Repair Stations 4 | . . . . 2 . 2 . Recycling Units 5 | . . . 1 2 2 . . Scanalyzers 4 | . . 1 1 2 . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 152 | . 9 26 34 49 31 3 . Successful 83 | . 5 13 21 29 13 2 . Failed 69 | . 4 13 13 20 18 1 . Catastrophic 13 | . 2 3 2 4 1 1 . Database Lockouts . | . . . . . . . . Manual 70 | . 6 11 9 23 18 3 . Terminals 106 | . 9 23 21 27 25 1 . Fabricators 4 | . . . . 4 . . . Repair Stations 8 | . . . . 6 . 2 . Recycling Units 15 | . . . 3 8 4 . . Scanalyzers 17 | . . 3 10 4 . . . Garrison Access 2 | . . . . . 2 . . Terminal Hacks 34 | . 2 8 8 10 6 . . Prototype ID Bank 1 | . . . 1 . . . . Level Access Points 3 | . . 1 1 1 . . . Emergency Access Points 6 | . . 1 1 3 1 . . Terminal Index 4 | . . 1 1 1 1 . . Unreport Threat 6 | . . 2 1 2 1 . . Locate Traps 5 | . . 1 2 1 1 . . Security Status 1 | . . . . 1 . . . Hauler Manifests 1 | . . 1 . . . . . Zone Layout 7 | . 2 1 1 1 2 . . Fabricator Hacks 4 | . . . . 4 . . . Load Schematic 2 | . . . . 2 . . . Build 2 | . . . . 2 . . . Repair Station Hacks 1 | . . . . 1 . . . Scan Component 1 | . . . . 1 . . . Recycling Unit Hacks 5 | . . . . 3 2 . . Retrieve Matter 2 | . . . . 1 1 . . Retrieve Components 3 | . . . . 2 1 . . Scanalyzer 14 | . . 3 9 2 . . . Insert Component 6 | . . 1 4 1 . . . Analyze 8 | . . 2 5 1 . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 68 | . 8 6 10 23 16 5 . Terminals 18 | . 3 2 3 6 4 . . Track 8 | . 2 1 2 3 . . . Botnet 5 | . . . . 2 3 . . Operators 5 | . 1 1 1 1 1 . . Fabricators . | . . . . . . . . Repair Stations 3 | . . . . 1 . 2 . Mechanics 3 | . . . . 1 . 2 . Recycling Units 4 | . . . 1 2 1 . . Recyclers 2 | . . . 1 1 . . . Mask 2 | . . . . 1 1 . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 2 | . . 1 1 . . . . Used 2 | . . 1 1 . . . . Hacking Detections 37 | . 3 7 6 13 6 2 . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 6 | . . 1 4 1 . . . Parts Built 3 | . . . . 3 . . . Matter 204 | . . . . 204 . . . Time 102 | . . . . 102 . . . Total Part Build Rating 3 | . . . . 3 . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 2 | . . . . 2 . . . Parts Scanalyzed 6 | . . 1 4 1 . . . Part Schematics Acquired 6 | . . 1 4 1 . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Upp Used RIF Installer . | . . . . . . . . Robots Hacked 1 | . . . . . . 1 . Non-combat . | . . . . . . . . Combat 1 | . . . . . . 1 . Robot Hacks Applied 1 | . . . . . . 1 . parse_system 1 | . . . . . . 1 . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . 1 Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Turns Passed 2789 | 150 571 597 203 523 352 142 251 Spaces Moved 3224 | 85 277 280 267 837 668 391 419 Core 33 | 12 . . . 4 . . 17 Treads . | . . . . . . . . Legs 630 | 73 277 280 . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 2561 | . . . 267 833 668 391 402 Fastest Speed 27 | 50 120 150 29 29 29 27 27 Average Speed 56 | 123 170 154 29 30 29 27 46 Slowest Speed 350 | 200 240 180 29 250 103 99 350 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 22 | . . . 8 . 6 8 . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 31 | 6 44 39 38 19 27 13 68 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 5 | . . 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . Scrap Searched 1 | . . . . . . . 1 Spaces Dug . | . . . . . . . . Terrain Destroyed 11 | . . . 8 . . . 3 Melee . | . . . . . . . . Projectile 3 | . . . . . . . 3 AOE 8 | . . . 8 . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 --------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Total 4033 | 115 346 379 384 1112 820 412 465 Wait 511 | 2 4 32 92 235 128 7 11 Move 3173 | 84 276 279 250 836 655 374 419 Hop 22 | . . . 8 . 6 8 . Pick Up 87 | 14 21 13 4 15 9 4 7 Fast Attach 13 | 1 3 . 1 2 3 3 . Attach 50 | 6 1 6 7 8 6 4 12 Detach 6 | . . . . 2 2 . 2 Swap 24 | . 8 5 5 2 1 2 1 Drop 62 | . 16 4 14 12 10 5 1 Fire 84 | 8 17 40 3 . . 5 11 Melee 1 | . . . . . . . 1 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -5/Factory -5/Upper Caves History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 151 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 382 | -10/Materials | Discovered new exit (range 13) 384 | -10/Materials | Discovered new exit (range 15) 466 | -10/Materials | Discovered new exit (range 15) 527 | -10/Materials | Discovered new exit (range 14) 722 | -10/Materials | Entered another Materials area 722 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 948 | -9/Materials | Discovered new exit (range 14) 1027 | -9/Materials | Build established: Hauler-Mutant 1244 | -9/Materials | Discovered new exit (range 9) 1244 | -9/Materials | Identified exit to Materials 1319 | -9/Materials | Entered another Materials area 1319 | -8/Materials | Evolved 2 slots: Utility x2 1422 | -8/Materials | Identified exit to Factory 1500 | -8/Materials | Lost 3 parts (1p2w) 1522 | -8/Materials | Entered Factory 1522 | -7/Factory | Evolved 2 slots: Utility x2 1578 | -7/Factory | Fabricated Lgt. Ion Engine (x2) 1638 | -7/Factory | Fabricated Grenade Launcher (x1) 1766 | -7/Factory | Identified exit to Factory 1769 | -7/Factory | Found Prototype Launcher 1769 | -7/Factory | Identified Rocket Array 2045 | -7/Factory | Entered another Factory area 2045 | -6/Factory | Evolved 2 slots: Utility x2 2396 | -6/Factory | Discovered new exit (range 3) 2396 | -6/Factory | Identified exit to Factory 2397 | -6/Factory | Entered another Factory area 2397 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 2515 | -5/Factory | Build established: Hacker-Scout 2521 | -5/Factory | Discovered new exit (range 23) 2538 | -5/Factory | Identified exit to Upper Caves 2539 | -5/Factory | Entered Upper Caves 2568 | -5/Upper Caves | Lost 5 parts (1n2u2w) 2602 | -5/Upper Caves | Learned Factory trap positions 2617 | -5/Upper Caves | Encountered a Warlord checkpoint 2648 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 2698 | -5/Upper Caves | Lost 7 parts (2p3n2u) 2715 | -5/Upper Caves | Core integrity fell below 50% 2757 | -5/Upper Caves | Core integrity fell below 20% 2790 | -5/Upper Caves | Destroyed by G-67 Veteran with Electrolaser Last Messages --------------- 02702_ Extracted 85 energy. 02702_ Acquired Energy Well. 02711_ Imp. Flight Unit destroyed. 02715_ Carbon-fiber Leg destroyed. 02718_ Utility Shielding destroyed. 02719_ P-70 Sage suffers critical hit. 02724_ S-27 Virus destroyed. 02748_ Imp. Flight Unit destroyed. 02770_ Hpw. Shock Rifle destroyed. 02774_ HV Slug penetrates P-70 Sage. 02774_ P-70 Sage destroyed. 02777_ Bore Cannon destroyed. 02778_ Mic. Fission Core fries itself beyond repair. 02780_ Slug penetrates Wall. 02780_ Ripper destroyed. 02781_ Imp. Target Analyzer fries itself beyond repair. 02782_ Imp. Maneuvering Thrusters destroyed. 02784_ Med. Storage Unit destroyed. 02784_ Penetrated by Slug. 02785_ Antigrav System fries itself beyond repair. 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Sensor Array | -9/Materials | Scanalyzed Imp. Flight Unit | -8/Materials | Scanalyzed Lgt. Ion Engine | -8/Materials | Scanalyzed Grenade Launcher | -8/Materials | Scanalyzed Hcp. Matter Pod | -8/Materials | Scanalyzed Transmission Jammer | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Lgt. Ion Engine | x2 | -7/Factory Grenade Launcher | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Quantum Hacking Challenges ------------ None Game ------ Seed LinkedHypercooledPod Manual? 0 Play Time 01:56:02 Cumulative 50.4 hours Start 2020.03.14 @ 23:19:18 End 2020.03.15 @ 01:23:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 33 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 15 Gallery% 28 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 97f7d8c5-b7be-4a0b-83f8-9516dbd3ab99