Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.07 @ 01:03:13 Player: Red Box Result: Destroyed by G8-2LL(R) with Subdweller Beam Cannon Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (31) 155 Value Destroyed (783) 783 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1398 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 275/300 Energy 200/200 System Corruption 0% Temperature Cool (9) Movement Treading (240) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1+1) ------ Subdweller Power Source > --- PROPULSION (2+1) - Light Treads Subdweller Monowheel (+) Subdweller Monowheel > --- UTILITY (2+1) ---- Medium Storage Unit Improved Terrain Scanner (+) Rainbow Chip > --- WEAPON (2+1) ----- Subdweller Beam Cannon (+) Heavy Assault Rifle Subdweller Machine Gun > --- INVENTORY (10) --- Armored Wheel Subdweller Monowheel Large Storage Unit Machine Analyzer Subdweller Laser Makeshift Laser Subdweller Beam Cannon Subdweller Beam Cannon Battle Rifle Makeshift Sword Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Light Treads Subdweller Monowheel Subdweller Monowheel > --- UTILITY ---------- Medium Storage Unit Improved Terrain Scanner Rainbow Chip > --- WEAPON ----------- Subdweller Beam Cannon Heavy Assault Rifle Subdweller Machine Gun > --- INVENTORY -------- Armored Wheel Subdweller Monowheel Large Storage Unit Machine Analyzer Subdweller Laser Makeshift Laser Subdweller Beam Cannon Subdweller Beam Cannon Battle Rifle Makeshift Sword [Rating: 32] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Subdweller Monowheel Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Processor Rainbow Chip Protection Core Shielding Weapon Small Laser Energy Gun Small Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Heavy Assault Rifle Impact Weapon Hammer Slashing Weapon Makeshift Sword Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 34 | 7 15 12 Power 5 | 1 3 1 Engine 5 | 1 3 1 Core . | . . . Reactor . | . . . Propulsion 12 | 2 7 3 Treads 1 | . . 1 Leg 9 | 2 7 . Wheel 2 | . . 2 Hover . | . . . Flight . | . . . Utility 6 | 2 2 2 Device 1 | 1 . . Storage 2 | 1 1 . Processor 1 | . . 1 Hackware . | . . . Protection 2 | . 1 1 Artifact . | . . . Weapon 11 | 2 3 6 Energy Gun 5 | 2 2 1 Energy Cannon 1 | . . 1 Ballistic Gun 3 | . 1 2 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon 1 | . . 1 Slashing Weapon 1 | . . 1 Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 2 | . 1 1 Power 1 | . . 1 Propulsion . | . . . Utility . | . . . Weapon 1 | . 1 . Highest Loss Streak 1 | . 1 1 To Critical Strikes . | . . . Average Backups 8 | 3 8 9 Power . | . . . Propulsion 3 | 2 4 2 Utility 2 | . 2 2 Weapon 2 | . 1 4 Tool/Special . | . . . Unused Backups 15 | . 2 13 Power 1 | . 1 . Propulsion 5 | . 1 4 Utility 2 | . . 2 Weapon 7 | . . 7 Tool/Special . | . . . Average Slot Usage (%) 99 | . 100 98 Engine 13 | . 14 13 Treads 2 | . . 6 Leg 23 | . 28 15 Wheel 2 | . . 6 Device 7 | . 4 12 Storage 13 | . 14 13 Protection 5 | . 9 . Energy Gun 20 | . 25 11 Ballistic Gun 6 | . 2 13 Peak Build Rating 32 | 9 10 32 Average Rating 10 | 5 8 13 On Entrance 6 | . 9 10 Avg Prop Armor Cover (%) 11 | . . 11 Naked Turns . | . . . Heaviest Build 31 | 13 20 31 Greatest Support 40 | 20 20 40 Greatest Overweight (x) 1 | 1 . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 10 10 Average Capacity 9 | 7 8 10 Most Carried 10 | 5 10 10 Average Carried 8 | 3 8 9 Final Capacity 10 | 8 10 10 Final Carried 10 | 5 10 10 Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 684 | 262 212 210 Remotely . | . . . Salvage Created 1048 | 83 641 324 Parts 61 | 8 42 11 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 2 | . . 2 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 21 | . 14 7 Melee 1 | . . 1 Guns 17 | . 13 4 AOE 2 | . 1 1 Classes Destroyed 9 | 2 6 1 Worker 2 | . 2 . Builder 2 | . 2 . Tunneler 1 | 1 . . Recycler 1 | 1 . . Mechanic 1 | . 1 . Watcher 3 | . 3 . Swarmer 4 | . 4 . Grunt 12 | . 10 2 Subdweller 5 | . . 5 Best Kill Streak 4 | 2 4 2 Combat Bots Only 2 | . 2 2 Max Kills in Single Turn 2 | 1 2 1 Gunslinging . | . . . Exploded 1 | . 1 1 Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 115 | . 74 41 Missed 24 | . 12 12 Hits 91 | . 62 29 Projectile 91 | . 62 29 Critical Strikes 1 | . . 1 Damage Taken 1378 | . 692 686 Core 263 | . 116 147 Absorbed by Shields . | . . . Redirected to Shielding 24 | . 24 . Regen/Repaired (Parts) 96 | . 96 . Core Remaining (%) 100 | 100 . . Volleys Fired 87 | 2 64 21 Largest 2 | 2 2 2 Hottest 88 | 80 80 88 Shots Fired 174 | 4 128 42 Gun 174 | 4 128 42 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 27 | . 8 19 Thermal 109 | 4 100 5 Explosive . | . . . Electromagnetic 38 | . 20 18 Robot Hit Streak 9 | 2 8 9 Robot Miss Streak 8 | 1 8 1 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 116 | 3 74 39 Core Hits 53 | 3 36 14 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks 12 | . . 12 Impact 6 | . . 6 Slashing 6 | . . 6 Piercing . | . . . Sneak Attacks 1 | . . 1 Combat Hostiles 1 | . . 1 Follow-up Attacks . | . . . Damage Inflicted 1727 | 33 1002 692 Guns 1376 | 33 885 458 Cannons . | . . . Explosions 206 | . 117 89 Melee 145 | . . 145 Ramming . | . . . Kinetic 289 | . 46 243 Thermal 971 | 33 802 136 Explosive . | . . . Electromagnetic 322 | . 154 168 Impact 145 | . . 145 Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 1 | . . 1 Impact 1 | . . 1 Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 28 | . 28 . Shots 2 | . 2 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 270 | 18 270 . Average Temperature 84 | 12 85 . Received Heat Transfer 411 | . 261 150 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted 1 | . . 1 Combat Hostiles 1 | . . 1 Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 5 | 1 3 1 Heat Transferred 1961 | 75 1725 161 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 3 | . 2 1 Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level 1 | . 1 . Low Security (%) 77 | 100 76 . Level 1 22 | . 23 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 249 | 5 249 . Initial . | . . . Average 88 | 1 92 . Influence Increases 736 | 10 676 50 Destroy 0b10 Robot/C 320 | . 280 40 Destroy 0b10 Robot/NC 50 | 10 40 . Destroy Leader 86 | . 76 10 Trap Triggered on 0b10 30 | . 30 . Successful Hack 49 | . 49 . Select Force Hacks 30 | . 30 . Disable Machine 15 | . 15 . Destroy Structure 6 | . 6 . Lose Combat Pursuer 150 | . 150 . Influence Decreases 736 | 10 445 281 Entered New Map 111 | . . 111 Time Decay 615 | 10 435 170 Lost Part 10 | . 10 . Squads Dispatched 4 | . 4 . Investigation 4 | . 4 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 42 | . 32 10 Peak Tracking Total 5 | . 5 3 Tactical Retreats 7 | . 7 . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 3 | . 2 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed 1 | . 1 . Reprogrammed 6 | . 6 . Reused 3 | . 3 . Traps Extracted . | . . . Installed . | . . . Triggered 3 | . 3 . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 11 | . 10 1 Terminals 8 | . 8 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 46 | . 41 5 Successful 29 | . 24 5 Failed 17 | . 17 . Catastrophic 4 | . 4 . Database Lockouts . | . . . Manual 23 | . 23 . Terminals 32 | . 32 . Fabricators . | . . . Repair Stations 5 | . 5 . Recycling Units 4 | . 4 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 18 | . 13 5 Record 5 | . . 5 Part Schematic 3 | . 3 . Robot Analysis 3 | . 3 . Prototype ID Bank 1 | . 1 . Terminal Index 1 | . 1 . Locate Traps 2 | . 2 . Disarm Traps 1 | . 1 . Reprogram Traps 1 | . 1 . Hauler Manifests 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 4 | . 4 . Scan Component 2 | . 2 . Repair 2 | . 2 . Recycling Unit Hacks 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 6 | . 6 . Terminals 5 | . 5 . Botnet 4 | . 4 . Operators 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Tunnel 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 10 | . 10 . Full Trace Events 2 | . 2 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 3 | . 3 . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired 2 | . 2 . Time 64 | . 64 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 2 | . 2 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 1686 | 22 621 1043 Terrain 1686 | 22 621 1043 Robot Analysis Total 3 | . 3 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 3033 | 86 1834 1113 Spaces Moved 1702 | 52 1116 534 Core 6 | 6 . . Treads 8 | . . 8 Legs 1488 | 46 1116 326 Wheels 200 | . . 200 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 110 Average Speed 124 | 125 120 134 Slowest Speed 240 | 190 120 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 42 | 4 96 28 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . 1 . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 4 | . . 4 Spaces Dug 6 | . . 6 Terrain Destroyed 14 | . 6 8 Melee 6 | . . 6 Projectile . | . . . AOE 8 | . 6 2 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 2431 | 65 1489 877 Wait 521 | . 262 259 Move 1700 | 51 1115 534 Hop . | . . . Pick Up 32 | 5 13 14 Fast Attach 15 | 7 2 6 Attach 9 | . 2 7 Detach 1 | . . 1 Swap 20 | . 14 6 Drop 34 | . 17 17 Fire 87 | 2 64 21 Melee 12 | . . 12 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 1 exit: Rec) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 87 | -11/Scrapyard | Entered Materials 162 | -10/Materials | Discovered new exit (range 15) 307 | -10/Materials | Build established: Mutant 618 | -10/Materials | Discovered new exit (range 8) 1310 | -10/Materials | Discovered new exit (range 7) 1324 | -10/Materials | Discovered new exit (range 9) 1544 | -10/Materials | Repaired Arm. Wheel 1577 | -10/Materials | Repaired Hvy. Assault Rifle 1847 | -10/Materials | Discovered new exit (range 11) 1921 | -10/Materials | Entered Subcaves 2155 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 2185 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 2186 | -10/Subcaves | Shifting Twisted Machinery released Mak. Laser 2357 | -10/Subcaves | Core integrity fell below 50% 2841 | -10/Subcaves | Visited Clippyterm 2844 | -10/Subcaves | Identified exit to Recycling 2844 | -10/Subcaves | Learned Research security intel 2901 | -10/Subcaves | A Subdweller sparked back to life 2901 | -10/Subcaves | A Subdweller sparked back to life 2901 | -10/Subcaves | A Subdweller sparked back to life 2936 | -10/Subcaves | Core integrity fell below 20% 2951 | -10/Subcaves | Found Prototype Processor 2967 | -10/Subcaves | Identified Rainbow Chip 2968 | -10/Subcaves | Attached Rainbow Chip, gained temporary slots: Power, Propulsion, Utility, Weapon 3034 | -10/Subcaves | Destroyed by G8-2LL(R) with Subdweller Beam Cannon Last Messages --------------- 02965_ Subatomizers dissect the Disposable Heat Sink. 02967_ Identified Rainbow Chip. 02968_ Core temporarily expanded with Power slot. 02968_ Core temporarily expanded with Propulsion slot. 02968_ Core temporarily expanded with Utility slot. 02968_ Core temporarily expanded with Weapon slot. 02969_ Acquired Battle Rifle. 02970_ Acquired 20 matter. 02975_ Subatomizers dissect the Disposable Heat Sink. 02983_ Acquired Sub. Monowheel. 02985_ Subatomizers dissect the Disposable Heat Sink. 02985_ Acquired 10 matter. 02988_ Acquired Sub. Beam Cannon. 02996_ Subatomizers dissect the Disposable Heat Sink. 03027_ 3J-JRD(R) destroyed. Map ----- +----------------------------------------------------+ | ?#??# ###"" ##???#????????#???????????????????? | | ????# #???? ??#"??????#????????????????? | | ????# ###??? ???? ?????????????????????? | | ????# "###?? ???? ?????????????????????? | | ?#??## "#???????? ?????????????????????? | | ?????# ### #??????????????????????????????? | | #????# ##?## #????#? ???????????????????????? | | ?????# ###???# ?????????????????????????????? | | ?##### ##???? " ???????????????????????????? | | ## ##??#? """ ? ???????????????????????? | | ##?? ### &???#???????????????????? | | ## #??### % ??????????????????????? | | ## ## #??#???#R#??????????????????????? | | ?##### ###????? ##?????????????????????? | | ??## # ##????# ???????????????????????? | | ?## #?#?? #??#???????????????????? | | ?## #???? ???????#??????????????? | | ?# ## ##???? #??????????????????????? | | ?## #### #### ##????? ??????????????????????? | | ## ##?###???###??????# ?????????? ???????????? | | # ##?#?##??????????# #????"?????????????????? | | " ##??????????????## #??????????????????????? | | = #??####?????????## #??????????????????????? | | " ##?#????????????# #?????#????????????????? | | ####???#???????#???# #????????#??##?????????? | | ## #?#?##?#?#????????# @#?????????? #??????????? | | ?## #?#?#???#?????????## ##??????? ##??????????? | | ?## ##?????##?#?????????# #??????# "#??????????? | | #?# ###???#????#???????## ####??##" ###????????? | | ?## ##?##?#?????????## # ### " #????????? | | ## ^ ###?###?#?#?????# ???????? | | # ^ #?#???????#????## ????????? | | # ^^ #??????##?##???# ### ??????????? | | #" ^ #??#?#?????????## ###???????????? | | #" ###???#?##??#????# ##??????????? | | # ##?##?????#???????# ##???#?????? | | ###????#?#?????????##### ##????????? | | ###????#?#??##????????## ## ????? | | " ##??#???#?????????#???# ## ?????? | | # ##?????#???##?????????## ## ????? | | # ^ #?#????#?????????????## # ### ??????? | | ##?########?????????## #?? ? #???????? | | ^ #??#"""""#???????????## ##????######???? | | #" ^#?##""X""#????#??????# ###### ##??? | | ## #?##" "#???????????# #??? | | ?# ##?#### ###?#????????## #??? | | ?## ####?## ###??????????# ## ##?? | | ??## ### #?????????# ### #### #??? | | ##?# # ###?#?#??###### #?## #?????##??? | | ### ## ##???????# ### ##?# ######????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Evasion (%) 55 Recoil Reduction 1 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Hcp. Battery | -10/Materials | Hacked Hcp. Matter Pod | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Arm. Wheel | 44% | -10/Materials Hvy. Assault Rifle | 65% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HardcellTiamatWand Manual? 0 Play Time 00:27:36 Cumulative 669.5 hours Start 2025.11.07 @ 00:38:02 End 2025.11.07 @ 01:03:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 463 Rogue 463 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 65 Achievement% 36 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 54x42 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 292a7d63-841d-408a-b277-905c3f47966c