Cogmind - Beta 15 X3 @@@ ROGUE MODE // 2025.04.22 @ 16:51:48 Player: Minty Result: Destroyed by YI-UF0 with YI-UF0's Doublenader Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (30) 150 Value Destroyed (739) 739 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (25) 25 TOTAL SCORE: 1354 Bonus ------- Follower Combat Kills 25 Cogmind --------- Core Integrity 0/250 Matter 280/300 Energy 265/265 System Corruption 0% Temperature Cool (27) Movement Core (350) Ox6 Location -10/Mines Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Small Storage Unit Hacking Suite > --- WEAPON (2) ------- Bore Cannon > --- INVENTORY (8) ---- Improved Ion Engine Flight Unit Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Sensor Drone Bay (20/20) Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Hacking Suite Sensor Drone Bay > --- WEAPON ----------- Shotgun Shotgun > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Improved Flight Unit Improved Flight Unit Small Storage Unit [Rating: 20] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Small Storage Unit Device Sensor Drone Bay Storage Small Storage Unit Hackware Hacking Suite Weapon Shotgun Energy Gun Small Laser Ballistic Gun Shotgun Ballistic Cannon Bore Cannon Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 13 | . 6 7 Power 2 | . 1 1 Engine 2 | . 1 1 Core . | . . . Reactor . | . . . Propulsion 5 | . 2 3 Treads . | . . . Leg 1 | . 1 . Wheel 3 | . . 3 Hover . | . . . Flight 1 | . 1 . Utility 3 | . 1 2 Device 1 | . . 1 Storage 1 | . . 1 Processor . | . . . Hackware 1 | . 1 . Protection . | . . . Artifact . | . . . Weapon 3 | . 2 1 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 2 | . 2 . Ballistic Cannon 1 | . . 1 Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 2 | . 1 1 Parts Lost 5 | . . 5 Power . | . . . Propulsion 3 | . . 3 Utility . | . . . Weapon 2 | . . 2 Highest Loss Streak 4 | . . 4 To Critical Strikes . | . . . Average Backups 7 | . 7 7 Power 1 | . 3 1 Propulsion 5 | . 4 5 Utility . | . . . Weapon . | . . . Tool/Special . | . . . Unused Backups 21 | . 13 8 Power 5 | . 2 3 Propulsion 10 | . 5 5 Utility 1 | . 1 . Weapon 5 | . 5 . Tool/Special . | . . . Average Slot Usage (%) 89 | . 95 88 Engine 14 | . 14 14 Leg 17 | . 28 14 Wheel 2 | . . 2 Storage 13 | . 14 13 Hackware 13 | . 10 14 Ballistic Gun 27 | . 27 27 Peak Build Rating 20 | . 13 20 Average Rating 12 | . 11 13 On Entrance 8 | 6 6 13 Naked Turns . | . . . Heaviest Build 27 | 13 18 27 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | . 8 8 Average Capacity 7 | . 8 7 Most Carried 8 | . 8 8 Average Carried 7 | . 7 7 Final Capacity 8 | 8 8 8 Final Carried 8 | 6 8 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 821 | 200 316 305 Remotely . | . . . Salvage Created 929 | . 497 432 Parts 57 | . 35 22 Haulers Intercepted 1 | . 1 . Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 22 | . 13 9 Guns 20 | . 11 9 AOE 2 | . 2 . Classes Destroyed 7 | . 6 1 Tunneler 2 | . 1 1 Hauler 1 | . 1 . Recycler 2 | . . 2 Operator 2 | . 2 . Watcher 1 | . 1 . Swarmer 6 | . 3 3 Grunt 16 | . 10 6 Best Kill Streak 12 | . 12 3 Combat Bots Only 7 | . 7 3 Max Kills in Single Turn 3 | . 3 2 Gunslinging . | . . . Exploded 2 | . 2 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 83 | . 37 46 Missed 22 | . 9 13 Damage Taken 948 | . 338 610 Core 257 | . 72 185 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 65 | . 39 26 Largest 2 | . 2 2 Hottest 71 | . 46 71 Shots Fired 128 | . 78 50 Gun 125 | . 78 47 Cannon 3 | . . 3 Launcher . | . . . Special . | . . . Kinetic 128 | . 78 50 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 6 | . 6 6 Robot Miss Streak 8 | . 6 8 Penetration Max . | . . . Secondary Targets 5 | . 3 2 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 87 | . 53 34 Core Hits 57 | . 33 24 Critical Kills . | . . . Critical Parts Destroyed 2 | . 1 1 Critical Strikes 2 | . 1 1 Destroy 2 | . 1 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1718 | . 1176 542 Guns 1217 | . 697 520 Cannons 22 | . . 22 Explosions 479 | . 479 . Melee . | . . . Ramming . | . . . Kinetic 1239 | . 697 542 Thermal 479 | . 479 . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 140 | . 140 . Projectiles . | . . . Explosions 140 | . 140 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 49 | . 49 27 Average Temperature 16 | . 21 7 Received Heat Transfer 324 | . 225 99 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 250 | . 250 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level 1 | . 1 . Low Security (%) 90 | . 55 100 Level 1 9 | . 44 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 313 | . 313 183 Initial 113 | . . 113 Average 69 | . 152 47 Influence Increases 658 | . 414 244 Destroy 0b10 Robot/C 460 | . 260 200 Destroy 0b10 Robot/NC 45 | . 25 20 Destroy Leader 84 | . 64 20 Allied During Kill 3 | . . 3 Successful Hack 21 | . 21 . Disable Machine 30 | . 30 . Destroy Structure 15 | . 14 1 Influence Decreases 465 | . 122 343 Time Decay 395 | . 122 273 Lost Part 50 | . . 50 Lost Ally 20 | . . 20 Squads Dispatched 3 | . 3 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 5 | . 2 3 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 29 | . 18 11 Peak Tracking Total 6 | . 6 3 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Objects Rigged 2 | . 2 . Exploded 1 | . 1 . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 2 | . 2 . Max in Single Turn 2 | . 2 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 4 | . 3 1 Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 14 | . 13 1 Successful 8 | . 7 1 Failed 6 | . 6 . Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual 11 | . 11 . Terminals 13 | . 13 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 6 | . 5 1 Open Door 1 | . . 1 Level Access Points 1 | . 1 . Terminal Index 1 | . 1 . Alert Level 1 | . 1 . Locate Traps 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 2 | . 2 . Terminals 2 | . 2 . Botnet 1 | . 1 . Detonate 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . 1 . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events 2 | . 2 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies 3 | . . 3 Largest Group 3 | . . 3 Highest-Rated Group 40 | . . 40 Highest-Rated Ally 16 | . . 16 Total Orders . | . . . Ally Attacks 14 | . . 14 Total Damage 129 | . . 129 Kills 3 | . . 3 Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1542 | . 325 1217 Spaces Moved 368 | 1 155 212 Core . | . . . Treads . | . . . Legs 241 | 1 155 85 Wheels 127 | . . 127 Hover . | . . . Flight . | . . . Fastest Speed 80 | 120 120 80 Average Speed 113 | 120 121 107 Slowest Speed 190 | 120 190 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 29 | 2 33 54 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 27 | . 24 3 Melee . | . . . Projectile 3 | . . 3 AOE 24 | . 24 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1364 | . 213 1151 Wait 894 | . . 894 Move 366 | . 154 212 Hop . | . . . Pick Up 13 | . 7 6 Fast Attach 3 | . 1 2 Attach . | . . . Detach . | . . . Swap 11 | . 5 6 Drop 12 | . 7 5 Fire 65 | . 39 26 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: Mat x3 / *Min) -10/Mines History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 162 | -10/Materials | Destroyed 7 combat bots 209 | -10/Materials | Discovered new exit (range 17) 302 | -10/Materials | Identified exit to Materials 316 | -10/Materials | Build established: Mutant 326 | -10/Materials | Entered Mines 357 | -10/Mines | Found the Drone Emporium 361 | -10/Mines | Found Prototype Device 366 | -10/Mines | Identified Sensor Drone Bay 431 | -10/Mines | Core integrity fell below 50% 497 | -10/Mines | Excavation squad dispatched 497 | -10/Mines | A large section of the Mines collapsed 747 | -10/Mines | Excavation squad dispatched 997 | -10/Mines | Excavation squad dispatched 1247 | -10/Mines | Excavation squad dispatched 1464 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1497 | -10/Mines | Excavation squad dispatched 1533 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1538 | -10/Mines | Core integrity fell below 20% 1543 | -10/Mines | Destroyed by YI-UF0 with YI-UF0's Doublenader Last Messages --------------- 01465_ T-07 Excavator is excavating. 01469_ G-34 Mercenary destroyed. 01473_ T-07 Excavator is excavating. 01483_ Acquired 8 matter. 01497_ ALERT: Derelict activity in mines confirmed. Dispatching additional escorted excavation squad. 01533_ A Bore Cannon has been hastily shoved under some rubble with a note attached: "Boring, it is not. Although I admit enemies do get bored, for sure." 01535_ Shotgun destroyed. 01535_ Acquired Bore Cannon. 01536_ The unstable cave ceiling collapses. 01537_ HV Slug penetrates Wall. 01539_ Shotgun destroyed. 01540_ YI-UF0 suffers critical hit (Destroy). 01540_ Destroyed Adv. Heat Sink. 01541_ The unstable cave ceiling collapses. 01541_ Wheel destroyed. 01542_ HV Slug penetrates Earth. 01543_ Wheel destroyed. Map ----- +----------------------------------------------------+ | "## * #??????????????????????????????????????????? | | ### ##?????????????????????????????????????????? | | ### ## ##????????????????????????????????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | | # ## ##????????????????????????????????????? | | # ## ##?????????????????????????????????????? | | # ### ##??????????????????????????????????????? | | # ?######????????????? ???????????????????????? | | ###?????????????????? ? % ???????????????????????? | | ????????????????????? ?! ??????????????????????? | | ????????????????????? ?= ? ????????????????????? | | ????????????????????# # * ? ?????????????????????? | | ???????????????????? #%[ ????? ? ?????????????? | | ???????????????# ???# | #????!? ?????????????? | | ???????????????# ???? # ???# ? ## ???????????? | | ???????????????# ???? ???? ? ?#??????????? | | ????????????#### ##?## = #??? # ???????????? | | ????????????? #? ??# # ??#?????????? | | ?????????????? ! ? # g# #? ??????????? | | ??????????????# ## #[ ## # ;#??????????? | | ??????????????# #? # # % #???????????? | | ?????????????### #### #???????????? | | ?????????????# ## ##??????????? | | ?????????????# ! #??????????? | | ?????????##?## @ #??????????? | | ?????????# ## = #??????????? | | ?????????# % ##??????????? | | ?????????# #???????????? | | ?????????## # # ## ##???????????? | | ??????????# #########? g ???????????? | | ####??????# #?????????? %= ##??????????? | | ##?????## ##?????????? % ##???????????? | | ##???###%=g=###???????????? *% ???????????? | | #???#!% # ##???????????? ###??????????? | | # ##?##% #???????????? %#????????????? | | ## ### = ###??????????? ????????????? | | ?# ! =%* #####???????? ?????????????? | | ### =[!=! ##??????????????????????? | | #?# =%* #??????????????????????? | | #?## ! ## #??????????????????????? | | ##?### # ## ##??????????????????????? | | #### # # ##???????????????????????? | | %! # ##????????????????????????? | | #### # ###?????????????????????????? | | #??# ## ### ##???????????????????????????? | | #??# ## #?# ### #????????????????????????????? | | ???# #?# #?## ##????????????????????????????? | | ???#### ### #???###?????????????????????????????? | | ?????## #???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BraceTeleporterBlaster Manual? 0 Play Time 00:09:20 Cumulative 994.6 hours Start 2025.04.22 @ 16:45:20 End 2025.04.22 @ 16:51:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1220 Rogue 938 Adventurer 124 Explorer 158 Win Type - Total 43 Types 30/0/8/3/1/0/0/1/0/0 Lore% 90 Gallery% 84 Achievement% 79 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 254085ad-c698-462f-8701-966235b8e216