Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.13 @ 00:24:10 Player: Decinym Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (74) 370 Value Destroyed (2512) 2512 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (-592) -592 TOTAL SCORE: 5170 Bonus ------- High Alert Combat Kills 329 Follower Combat Kills 35 Aligned with FarCom 300 Friendly Fire -1256 Cogmind --------- Core Integrity 0/550 Matter 245/300 Energy 233/265 System Corruption 31% Temperature Cool (0) Movement Treading (560) Ox5 Location -8/Storage Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Light Treads > --- UTILITY (4) ------ Improved Heat Sink Huge Storage Unit Reactive Plating Reactive Plating > --- WEAPON (2) ------- Improved Lightning Gun Precision Beam Rifle > --- INVENTORY (25) --- Cooled Ion Engine Heat Sink Large Storage Unit YI-UF0's Bottomless Matter Pit (1500) Active Sensor Suite Reactive Plating Graphene Brace Hacking Suite Improved Lightning Gun Improved Lightning Gun Improved Lightning Gun Improved Lightning Gun Improved Lightning Gun Precision Beam Rifle Advanced Beam Cannon Compact Ion Cannon Enhanced Autogun Assault Cannon Grenade Launcher Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Improved Treads > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Light Armor Plating Reactive Plating > --- WEAPON ----------- Improved Lightning Gun Improved Lightning Gun > --- INVENTORY -------- Improved Ion Engine Cooled Ion Engine Heat Sink Large Storage Unit YI-UF0's Bottomless Matter Pit Active Sensor Suite Reactive Plating Reactive Plating Graphene Brace Hacking Suite Improved Lightning Gun Improved Lightning Gun Improved Lightning Gun Improved Lightning Gun Precision Beam Rifle Precision Beam Rifle Advanced Beam Cannon Enhanced Autogun Assault Cannon Grenade Launcher [Rating: 39] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Hackware System Shield Protection Weapon Shielding Weapon Light Assault Rifle Energy Gun Advanced Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher YI-UF0's Doublenader Build | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Sto Slots Evolved 4 | . . . . . 4 . Power . | . . . . . . . Propulsion 2 | . . . . . 2 . Utility 2 | . . . . . 2 . Weapon . | . . . . . . . Parts Attached 93 | . 1 12 1 2 21 56 Power 8 | . . 2 . 1 2 3 Engine 8 | . . 2 . 1 2 3 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 28 | . . 4 . . 8 16 Treads 15 | . . 2 . . 2 11 Leg 10 | . . 2 . . 3 5 Wheel 3 | . . . . . 3 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 20 | . 1 3 1 . 5 10 Device 3 | . . 1 . . . 2 Storage 5 | . 1 2 1 . . 1 Processor . | . . . . . . . Hackware 1 | . . . . . . 1 Protection 11 | . . . . . 5 6 Artifact . | . . . . . . . Weapon 37 | . . 3 . 1 6 27 Energy Gun 17 | . . . . . 1 16 Energy Cannon 2 | . . . . . . 2 Ballistic Gun 8 | . . 2 . 1 3 2 Ballistic Cannon 3 | . . . . . 2 1 Launcher 7 | . . 1 . . . 6 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 11 | . . 2 . . . 9 Corrupted Parts 4 | . . . . . 2 2 System Corruption 31 | . . . . . 13 18 Parts Lost 30 | . . 3 . . 12 15 Power 4 | . . 1 . . 2 1 Propulsion 17 | . . 1 . . 6 10 Utility 5 | . . . . . 2 3 Weapon 4 | . . 1 . . 2 1 Highest Loss Streak 5 | . . 3 . . 5 5 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 88 | . 88 89 100 100 63 86 Engine 11 | . 14 13 14 14 6 8 Treads 10 | . . 17 . . 3 10 Leg 17 | . 28 10 28 28 14 20 Device 6 | . . 4 14 14 2 4 Storage 12 | . 16 14 14 14 9 9 Protection 4 | . . . . . 6 15 Energy Gun 3 | . . . . . . 13 Ballistic Gun 18 | . 28 26 28 28 10 . Launcher 1 | . . 2 . . . . Naked Turns . | . . . . . . . Heaviest Build 119 | 13 23 93 89 31 68 119 Greatest Support 83 | 20 20 40 30 30 48 83 Greatest Overweight (x) 8 | . 1 4 2 1 6 8 Average Overweight (x) 1 | . . 1 1 . 2 1 Largest Inventory Capacity 25 | . 10 25 25 15 15 25 Average Capacity 20 | . 9 23 21 15 15 19 Most Carried 24 | . 6 18 15 15 15 24 Average Carried 15 | . 5 14 14 15 12 17 Final Capacity 25 | 8 10 25 15 15 15 25 Final Carried 21 | 6 6 15 15 15 14 21 Class Distribution -------------------- 70% | Mutant 29% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Resources | -11 -10 -10 -10 -9 -8 -8 ----------- Run | Scr Mat Min Exi Min Mat Sto Matter Collected 4054 | 200 30 1971 353 54 309 1137 Remotely . | . . . . . . . Salvage Created 2405 | . 30 262 . 47 245 1821 Parts 134 | . 2 19 . 3 16 94 Haulers Intercepted 4 | . . . . . . 4 Recyclers Shooed 2 | . . . . . . 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Sto Combat Hostiles Destroyed 62 | . 2 14 . 1 6 39 Guns 23 | . 2 6 . 1 2 12 Cannons 11 | . . . . . 4 7 AOE 27 | . . 8 . . . 19 Classes Destroyed 14 | . 1 4 . . 2 7 Worker 8 | . . 1 . . . 7 Builder 3 | . . . . . . 3 Hauler 4 | . . . . . . 4 Recycler 2 | . . . . . . 2 Operator 1 | . . . . . . 1 Watcher 1 | . . . . . . 1 Swarmer 6 | . 2 3 . . . 1 Grunt 30 | . . 2 . 1 4 23 Brawler 4 | . . . . . . 4 Duelist 3 | . . . . . 1 2 Sentry 9 | . . . . . . 9 Demolisher 2 | . . 2 . . . . Heavy 1 | . . . . . 1 . Assembled 7 | . . 7 . . . . Best Kill Streak 9 | . 2 7 . 1 4 9 Combat Bots Only 7 | . 2 7 . 1 4 7 Max Kills in Single Turn 4 | . 1 4 . 1 1 4 Gunslinging . | . . . . . . . Exploded 4 | . . 4 . . . 4 Melee . | . . . . . . . Uniques/NPCs Destroyed 1 | . . 1 . . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Exi Min Mat Sto Damage Taken 5005 | . 55 565 . 24 1469 2892 Core 642 | . . 72 . 12 276 282 Absorbed by Shields . | . . . . . . . Redirected to Shielding 22 | . . . . . . 22 Regen/Repaired (Parts) 314 | . . . . . 265 49 Core Remaining (%) 83 | 100 . . . 66 . . Volleys Fired 205 | . 3 39 6 3 27 127 Largest 2 | . 2 2 1 1 2 2 Hottest 122 | . 40 70 20 20 89 122 Shots Fired 305 | . 6 68 6 3 45 177 Gun 224 | . 6 58 6 3 36 115 Cannon 45 | . . . . . 9 36 Launcher 36 | . . 10 . . . 26 Special . | . . . . . . . Kinetic 150 | . 6 58 6 3 39 38 Thermal 95 | . . . . . 6 89 Explosive 36 | . . 10 . . . 26 Electromagnetic 24 | . . . . . . 24 Robot Hit Streak 16 | . 4 9 . 5 10 16 Robot Miss Streak 5 | . . 5 . . 1 3 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 207 | . 4 47 . 3 30 123 Core Hits 164 | . 2 50 . 2 12 98 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 10 | . . . . . 2 8 Burn 5 | . . . . . 1 4 Blast 5 | . . . . . 1 4 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7484 | . 48 962 . 41 759 5674 Guns 2583 | . 45 429 . 37 475 1597 Cannons 1727 | . . . . . 284 1443 Explosions 3103 | . . 486 . . . 2617 Melee . | . . . . . . . Ramming 71 | . 3 47 . 4 . 17 Kinetic 2657 | . 45 429 . 37 684 1462 Thermal 1304 | . . . . . 75 1229 Explosive 3103 | . . 486 . . . 2617 Electromagnetic 349 | . . . . . . 349 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 31 | . . . . . 13 31 Average Corruption 15 | . . . . . 12 16 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 88 | . . . . . 16 72 Message Errors 20 | . . . . . 3 17 Matter Fused 17 | . . . . . 2 15 Heat Flow Errors 7 | . . . . . 1 6 Energy Discharges 7 | . . . . . 2 5 Parts Rejected 5 | . . . . . 3 2 Data Loss (minor) 7 | . . . . . 2 5 Data Loss (major) 10 | . . . . . . 10 Misfires 4 | . . . . . 1 3 Alerts 4 | . . . . . . 4 Misdirections 1 | . . . . . 1 . Weapon Failures 6 | . . . . . 1 5 Overload Shots . | . . . . . . . Overflow Damage 243 | . . . . . . 243 Projectiles 108 | . . . . . . 108 Explosions 135 | . . . . . . 135 Melee . | . . . . . . . Knockbacks 8 | . . . . . 2 6 Impact 1 | . . . . . . 1 Kinetic 7 | . . . . . 2 5 Secondary . | . . . . . . . Self-Inflicted Damage 359 | . . 7 . . . 352 Shots 14 | . . 2 . . . 12 Rammed . | . . . . . . . Targets Rammed 24 | . 1 21 . 1 . 1 Kicked 24 | . 1 21 . 1 . 1 Crushed . | . . . . . . . Highest Temperature 545 | . . 240 . . 305 545 Average Temperature 141 | . . 78 . . 112 152 Received Heat Transfer 1764 | . 12 75 . 12 495 1170 Effects 10 | . . . . . 1 9 Shutdowns 3 | . . . . . . 3 Energy Bleed 4 | . . . . . . 4 Interference 1 | . . . . . 1 . Short Circuit 1 | . . . . . . 1 Damage (minor) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . . . 1 Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Melted 9 | . . . . . . 9 Heat Transferred 3016 | . . . . . 259 2757 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Sto Peak Influence 1041 | . 55 99 . 32 158 1041 Initial 21 | . . 21 . . 12 . Average 163 | . 8 43 . 1 53 424 Maximum Alert Level 3 | . . . . . . 3 Low Security (%) 78 | . 100 100 . 100 100 35 Level 1 4 | . . . . . . 13 Level 2 12 | . . . . . . 37 Level 3 4 | . . . . . . 13 Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 8 | . . . . . 1 7 Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 5 | . . . . . 1 4 Assault 1 | . . . . . . 1 Garrison 2 | . . . . . . 2 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Sto Distress Signals 3 | . . . . . 1 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 83 | . 4 14 . 2 11 52 Peak Tracking Total 9 | . 3 5 9 2 7 7 Tactical Retreats 8 | . 1 . . . 2 5 Traps | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Sto Traps Triggered 4 | . . . . . . 4 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused 2 | . . . . . 2 . Traps Extracted . | . . . . . . . Installed 2 | . . . . . 2 . Triggered 2 | . . . . . 2 . Most Traps Carried 5 | . . 5 5 5 5 3 Machines | -11 -10 -10 -10 -9 -8 -8 ---------- Run | Scr Mat Min Exi Min Mat Sto Machines Disabled 8 | . . . 1 . 1 6 Max in Single Turn 1 | . . . 1 . 1 1 Garrison Access 1 | . . . . . . 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Sto Machines Accessed 7 | . . . 1 . 1 5 Terminals 4 | . . . . . . 4 Fabricators . | . . . . . . . Repair Stations 2 | . . . . . 1 1 Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 19 | . . . 1 . 2 16 Successful 9 | . . . 1 . 2 6 Failed 10 | . . . . . . 10 Catastrophic 2 | . . . . . . 2 Database Lockouts . | . . . . . . . Manual 7 | . . . 1 . . 6 Terminals 10 | . . . . . . 10 Fabricators . | . . . . . . . Repair Stations 8 | . . . . . 2 6 Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 3 | . . . 1 . . 2 Open Door 2 | . . . . . . 2 EX-Prototype ID Bank 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 5 | . . . . . 2 3 Scan Component 3 | . . . . . 1 2 Repair 2 | . . . . . 1 1 Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 1 | . . . . . . 1 Terminals 1 | . . . . . . 1 Botnet 1 | . . . . . . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 5 | . . . . . 1 4 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . . . . . 1 1 Time 70 | . . . . . 26 44 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 ------------ Run | Scr Mat Min Exi Min Mat Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 2 | . . . . . . 2 Machine Destruction 2 | . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Exi Min Mat Sto Total Allies 1 | . . . . 1 . . Largest Group 1 | . . . . 1 . . Highest-Rated Group 31 | . . . . 31 . . Highest-Rated Ally 31 | . . . . 31 . . Total Orders . | . . . . . . . Ally Attacks 5 | . . . . 5 . . Total Damage 84 | . . . . 84 . . Kills 1 | . . . . 1 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Sto Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 ------------- Run | Scr Mat Min Exi Min Mat Sto Turns Passed 5876 | . 102 2380 770 521 434 1669 Spaces Moved 2357 | 1 66 806 390 418 161 515 Core . | . . . . . . . Treads 564 | . . 429 . . 10 125 Legs 1634 | 1 66 377 390 418 60 322 Wheels 159 | . . . . . 91 68 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 100 | 120 120 120 120 120 100 120 Average Speed 211 | 120 130 274 193 121 169 222 Slowest Speed 680 | 120 190 400 260 190 540 680 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 51 | 2 16 98 71 81 16 74 Regions Visited 6 Branch Regions 4 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 1 | . . 1 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 246 | . . 85 . . 7 154 Melee . | . . . . . . . Projectile 18 | . . . . . 7 11 AOE 228 | . . 85 . . . 143 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Sto Total 2925 | . 77 910 399 432 271 836 Wait 144 | . 2 11 1 5 49 76 Move 2351 | . 65 805 389 417 160 515 Hop . | . . . . . . . Pick Up 43 | . 2 16 1 1 5 18 Fast Attach 47 | . 1 1 . . 15 30 Attach 23 | . . 5 . . 6 12 Detach 11 | . . 1 . . 2 8 Swap 23 | . . 6 1 2 . 14 Drop 42 | . 3 5 1 3 5 25 Fire 205 | . 3 39 6 3 27 127 Melee . | . . . . . . . Ram . | . . . . . . . Kick 24 | . 1 21 . 1 . 1 Crush . | . . . . . . . Escape Stasis 10 | . . . . . . 10 Rewire . | . . . . . . . Trap 2 | . . . . . 2 . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -8/Storage History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 96 | -10/Materials | Discovered new exit (range 7) 103 | -10/Materials | Entered Mines 133 | -10/Mines | Discovered new exit (range 11) 202 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 290 | -10/Mines | Destroyed YI-UF0 293 | -10/Mines | Found Prototype Storage 294 | -10/Mines | Identified YI-UF0's Bottomless Matter Pit 298 | -10/Mines | Found Prototype Launcher 331 | -10/Mines | Build established: Mutant 721 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 904 | -10/Mines | Found a hidden stash of uninstalled traps 1387 | -10/Mines | Assembled infested the area 1392 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1411 | -10/Mines | Identified YI-UF0's Doublenader 1448 | -10/Mines | Destroyed 7 combat bots 1787 | -10/Mines | Lost 3 parts (1p1n1w) 2008 | -10/Mines | Discovered new exit (range 6) 2473 | -10/Mines | Discovered new exit (range 5) 2483 | -10/Mines | Entered Exiles 2546 | -10/Exiles | Met 8R-AWN 2590 | -10/Exiles | Met EX-HEX 2671 | -10/Exiles | Met EX-BIN 2832 | -10/Exiles | Met EX-DEC 3095 | -10/Exiles | Aligned with FarCom system 3096 | -10/Exiles | Given EX-Vault access code 3126 | -10/Exiles | Opened EX-Vault 3155 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3223 | -10/Exiles | Attacked by the Exiles 3244 | -10/Exiles | Discovered new exit (range 10) 3253 | -10/Exiles | Entered Mines 3505 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3554 | -9/Mines | Received a Mining Laser from a helpful Derelict 3735 | -9/Mines | Discovered new exit (range 5) 3774 | -9/Mines | Entered Materials 3774 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3775 | -8/Materials | Identified exit to Storage 3837 | -8/Materials | Repaired Huge Storage Unit 3935 | -8/Materials | Lost 4 parts (1p2n1u) 3946 | -8/Materials | System corruption reached 10% 4017 | -8/Materials | Lost 3 parts (1p1n1w) 4079 | -8/Materials | Core integrity fell below 50% 4084 | -8/Materials | Lost 5 parts (3n1u1w) 4089 | -8/Materials | Found Prototype Device 4208 | -8/Materials | Entered Storage 4387 | -8/Storage | Build established: Scavenger-Mutant 4579 | -8/Storage | Repaired Rnf. Deuterium Engine 5015 | -8/Storage | Destroyed 7 combat bots 5045 | -8/Storage | Lost 3 parts (2n1u) 5176 | -8/Storage | Core integrity fell below 20% 5217 | -8/Storage | Lost 5 parts (3n1u1w) 5556 | -8/Storage | System corruption reached 30% 5613 | -8/Storage | Garrison activated, responded to threat 5798 | -8/Storage | Lost 4 parts (1p2n1u) 5877 | -8/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 05831_ U-05 Engineer lays Concrete. 05833_ U-05 Engineer builds a Wall. 05833_ U-05 Engineer lays Concrete. 05834_ K-01 Serf collects debris. 05835_ U-05 Engineer builds a Wall. 05837_ U-05 Engineer lays Concrete. 05838_ K-01 Serf collects debris. 05839_ U-05 Engineer lays Concrete. 05842_ U-05 Engineer builds a Wall. 05843_ K-01 Serf collects debris. 05844_ U-05 Engineer builds a Wall. 05846_ System corrupted: Substantial component data lost. 05848_ K-01 Serf collects debris. 05849_ U-05 Engineer builds a Wall. 05853_ K-01 Serf collects debris. 05854_ U-05 Engineer builds a Wall. 05860_ Acquired 83 matter. 05863_ System corrupted: FCS attempts to trigger Imp. Lightning Gun. 05863_ System corrupted: Imp. Lightning Gun misfires. 05875_ I-25 Savior sends out distress signal. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ??????????? ??????????????????????? | | ??????????? ??????????????????????? | | ???????????# ??????????????????????? | | ???????????# ??????????????????????? | | ???????????# i#?????????????????????? | | ???????????# #?????????????????????? | | ???????????# ^ #?????????????????????? | | ???????????#^ +?????????????????????? | | ???????????# #???????????????????### | | ??????????## a#######?????????????# | | ??????????#T ## ####?????????# " | | ???????????# !##################### " | | ???????????# % / ! # " | | ???????????# = %* = + | | ???????????# # ! | | ???????????# ################ =# ! | | ???????????+ @ # #??#] # !# ! | | ???????????# # #?????# + !%## | | ???????????# ##????????# # % [#*# | | ???????????# #?????????# # # # | | ???????????# #?????????# ! + | | ???????????# #?????????# ! # ### | | ???????????T #?????????# ##T ###? | | ???????????# #?????????# ?## #??? | | ???????????# #?????????#[ ??# #??? | | ???????????" #?????????#####??###??? | | ???????????T +?????????????????????? | | ???????????" #?????????????????????? | | ???????????# #?????????????????????? | | ???????????# ??????????????????????? | | ???????????? ??????????????????????? | | ???????????? ??????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 20 Weapon Shielding 33 Evasion (%) 55 Recoil Reduction 4 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed XenonLinearEdition Manual? 0 Play Time 00:25:48 Cumulative 340.4 hours Start 2022.05.12 @ 23:59:01 End 2022.05.13 @ 00:24:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 373 Rogue 373 Adventurer 0 Explorer 0 Win Type - Total 28 Types 17/3/2/1/2/0/3/0/0 Lore% 88 Gallery% 86 Achievement% 80 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4a53ff7d-c3ac-4e47-a044-0209773c452d