Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.04 @ 07:00:31 Player: Remuluson2 Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (209) 1045 Value Destroyed (8128) 8128 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (2366) 2366 TOTAL SCORE: 18239 Bonus ------- High Alert Combat Kills 1066 Entered DSFs 1000 Met Data Miner 300 Cogmind --------- Core Integrity 358/1300 Matter 48/300 Energy 100/100 System Corruption 28% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Advanced Coolant Injector Advanced Reaction Control System Authchip [Device] Authchip [Armor] Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Light Fission Core Micro Fission Core Micro Antimatter Reactor > --- PROPULSION ------- Armored Medium Treads Heavy Treads Heavy Treads Biometal Medium Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System Huge Storage Unit Advanced Signal Interpreter Improved Target Analyzer System Shield Advanced Component Analysis Suite > --- WEAPON ----------- Heavy Dispersion Rifle Heavy Assault Rifle Gauss Rifle KE Penetrator Heavy Flak Cannon > --- INVENTORY -------- Light Deuterium Engine Advanced Heat Sink Advanced Cooling System Improved Coolant Injector Advanced Coolant Injector Large Storage Unit High-capacity Storage Unit Compact Battery Medium Matter Pod Improved Trap Scanner Improved Signal Interpreter Improved Target Analyzer Weapon Cycler Authchip [R/NC] Authchip [Device] Authchip [Device] Authchip [Device] Authchip [Armor] Authchip [Weapon] Authchip [Weapon] Advanced System Restoration Module Field Recycling Unit Wave Gun Quantum Rifle [Rating: 126] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Cesium-ion Thruster Utility Small Storage Unit Device Tractor Beam Storage Small Storage Unit Processor Improved Target Analyzer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Gauss Rifle Energy Gun Heavy Dispersion Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Heavy Flak Cannon Launcher Missile Launcher Special Weapon Advanced Remote Datajack Impact Weapon Hammer Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac DSF Fac Fac DSF Res Slots Evolved 14 | . . 2 2 2 . . . . 2 . 2 2 . 2 Power 2 | . . . . 1 . . . . . . . . . 1 Propulsion 4 | . . 2 . . . . . . 1 . . . . 1 Utility 5 | . . . 1 1 . . . . 1 . 1 1 . . Weapon 3 | . . . 1 . . . . . . . 1 1 . . Parts Attached 215 | 7 3 26 47 . 11 1 . 5 2 16 52 . 11 34 Power 23 | 1 1 2 4 . 3 . . . . 2 5 . . 5 Engine 13 | 1 1 2 3 . 1 . . . . 1 2 . . 2 Core 9 | . . . 1 . 2 . . . . 1 3 . . 2 Reactor 1 | . . . . . . . . . . . . . . 1 Propulsion 60 | 3 . 8 22 . 3 . . 1 . 3 11 . 2 7 Treads 24 | . . 2 5 . 2 . . . . 3 6 . 2 4 Leg 26 | 2 . 4 15 . . . . 1 . . 4 . . . Wheel 7 | 1 . 1 1 . 1 . . . . . 1 . . 2 Hover 2 | . . 1 . . . . . . . . . . . 1 Flight 1 | . . . 1 . . . . . . . . . . . Utility 66 | 1 1 6 6 . 2 . . 1 2 6 21 . 6 14 Device 41 | . . 4 5 . . . . . 1 2 14 . 3 12 Storage 12 | 1 . . 1 . 1 . . 1 . 1 3 . 2 2 Processor 2 | . . . . . . . . . . . 2 . . . Hackware 3 | . 1 . . . . . . . 1 . 1 . . . Protection 8 | . . 2 . . 1 . . . . 3 1 . 1 . Artifact . | . . . . . . . . . . . . . . . Weapon 66 | 2 1 10 15 . 3 1 . 3 . 5 15 . 3 8 Energy Gun 16 | 1 . 3 2 . . . . . . . 3 . 1 6 Energy Cannon 2 | . . . . . . . . . . 1 1 . . . Ballistic Gun 29 | 1 1 3 6 . 2 . . 1 . 4 10 . 1 . Ballistic Cannon 4 | . . . . . . . . 1 . . 1 . 1 1 Launcher 11 | . . 4 5 . . 1 . 1 . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . 1 Impact Weapon 3 | . . . 2 . 1 . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . . . . . 1 . . . . Corrupted Parts 1 | . . . . . . . . . . . 1 . . . System Corruption 2 | . . . . . . . . . . . 2 . . . Parts Lost 87 | . . 8 14 . 6 . . 9 . 4 17 . 4 25 Power 14 | . . . 1 . 2 . . 2 . . 3 . 1 5 Propulsion 34 | . . 5 8 . 2 . . 3 . 2 5 . 1 8 Utility 15 | . . 2 1 . 1 . . 3 . . 4 . . 4 Weapon 24 | . . 1 4 . 1 . . 1 . 2 5 . 2 8 Highest Loss Streak 9 | . . 2 7 . 2 . . 3 . 3 6 . 2 9 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 93 96 95 84 89 100 100 82 48 61 81 78 82 68 Engine 5 | . 14 11 8 . 2 7 7 1 . 3 2 . . 3 Core 4 | . . . . 7 5 7 7 5 . 2 6 10 5 5 Treads 9 | . . 8 6 . 6 15 15 7 . 11 15 10 13 10 Leg 9 | . 28 20 19 30 18 7 7 7 6 1 1 5 1 . Wheel 4 | . . 7 8 . 3 7 7 7 6 1 . . . 2 Device 7 | . . 5 7 7 7 7 7 5 2 1 9 10 11 9 Storage 8 | . 14 . 9 7 12 15 15 14 13 3 6 5 6 6 Processor 2 | . . . . . . . . . . . 3 10 10 8 Hackware 4 | . 7 11 9 7 3 . . . . 2 4 5 5 3 Protection 3 | . . 3 . . 3 7 7 5 . 11 4 . 1 . Energy Gun 2 | . 11 6 2 . . . . . . . 1 . 4 4 Ballistic Gun 12 | . 16 15 10 . 8 15 15 15 13 17 16 15 16 2 Ballistic Cannon 1 | . . . . . . . . 3 6 1 2 5 4 2 Launcher 3 | . . . 10 23 10 6 7 2 . . . . . . Naked Turns 94 | . . . . . . . . . . . . . . 94 Heaviest Build 145 | 10 13 20 29 29 42 46 46 46 20 82 81 76 127 145 Greatest Support 202 | 20 20 30 49 49 49 48 48 48 10 84 163 140 167 202 Greatest Overweight (x) 13 | . . 1 4 . 3 . . 3 1 13 3 . . 7 Average Overweight (x) . | . . . . . . . . 1 1 1 . . . 1 Largest Inventory Capacity 25 | 8 8 8 8 8 8 8 8 8 5 15 20 20 25 25 Average Capacity 11 | 6 8 5 7 8 8 8 8 5 5 9 16 20 24 23 Most Carried 25 | 4 6 5 8 8 8 8 8 8 5 9 17 17 25 25 Average Carried 9 | 1 5 4 6 7 6 7 8 4 4 4 13 17 20 18 Final Capacity 25 | 8 8 5 8 8 8 8 8 5 5 15 20 20 25 5 Final Carried 23 | 4 6 5 8 8 8 8 8 5 4 9 17 17 23 5 Class Distribution -------------------- 32% | Scavenger-Gunner 27% | Scavenger-Mutant 24% | Scavenger-Tank 9% | Mutant 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Data Miner Scavenger-Tank | -6/Proximity Caves Gunner | -6/Factory Scavenger-Tank | -6/DSF Scavenger-Gunner | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/DSF Scavenger-Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac DSF Fac Fac DSF Res Matter Collected 7044 | 210 . 590 1663 . 336 178 . 557 . 380 2018 . 414 698 Remotely 2680 | . . 277 1387 . 336 178 . 447 . . . . . 55 Salvage Created 8925 | . 134 1004 1732 . 272 142 . 670 . 559 2725 . 876 811 Parts 448 | . 10 65 99 . 20 8 . 26 . 29 129 . 40 22 Haulers Intercepted 1 | . . . 1 . . . . . . . . . . . Recyclers Shooed 4 | . . . 1 . . . . . . . 3 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 48 | . . . . . 14 8 . 26 . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac DSF Fac Fac DSF Res Combat Hostiles Destroyed 159 | . 5 21 37 . 14 3 . 14 . 8 35 . 11 11 Melee 4 | . . . 3 . . . . . . . 1 . . . Guns 103 | . 5 21 16 . 6 3 . 10 . 7 21 . 10 4 Cannons 15 | . . . . . . . . . . 1 7 . 1 6 AOE 35 | . . . 18 . 8 . . 4 . . 5 . . . Classes Destroyed 16 | . 3 4 6 . . 1 . . . 1 1 . . . Worker 8 | . . 1 2 . . . . . . . 4 . . 1 Builder 11 | . . . 6 . . . . . . . 4 . . 1 Tunneler 1 | . . . 1 . . . . . . . . . . . Hauler 1 | . . . 1 . . . . . . . . . . . Recycler 17 | . . 3 5 . . . . . . . 6 . . 3 Operator 6 | . 1 1 3 . . . . . . . 1 . . . Watcher 6 | . . 1 3 . . . . . . . 2 . . . Swarmer 39 | . 3 9 7 . 8 . . 4 . 3 5 . . . Grunt 62 | . 2 6 19 . 4 2 . 9 . . 13 . 7 . Brawler 2 | . . . 1 . . . . . . . 1 . . . Duelist 2 | . . . . . . 1 . 1 . . . . . . Sentry 22 | . . 6 7 . 2 . . . . . 4 . . 3 Specialist 5 | . . . 2 . . . . . . . . . 3 . Hunter 9 | . . . . . . . . . . 4 5 . . . Programmer 15 | . . . . . . . . . . . 7 . . 8 Heavy 3 | . . . 1 . . . . . . 1 . . 1 . Best Kill Streak 16 | . 3 4 16 . 7 2 . 4 . 3 9 . 4 3 Combat Bots Only 10 | . 3 4 10 . 7 2 . 4 . 3 7 . 4 3 Max Kills in Single Turn 4 | . 1 1 3 . 3 1 . 2 . 1 4 . 2 2 Gunslinging 1 | . . . . . . . . . . . 1 . 1 . Exploded 4 | . . . 3 . 3 . . 2 . . 4 . . . Melee 1 | . . . 1 . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac DSF Fac Fac DSF Res Hostile Shots Fired 1242 | . 25 122 157 . 78 8 . 87 . 107 269 . 134 255 Missed 334 | . 7 33 53 . 22 4 . 27 . 21 52 . 39 76 Damage Taken 16256 | . 239 1058 1728 . 790 64 . 1010 . 1522 4339 . 1751 3755 Core 2094 | . 61 98 196 . 77 . . 69 . 212 294 . 145 942 Absorbed by Shields 574 | . . . . . . . . . . . . . . 574 Reduced by Siege Mode 380 | . . . . . . . . . . . 207 . 173 . Regen/Repaired (Parts) 56 | . . 56 . . . . . . . . . . . . Core Remaining (%) 78 | 100 75 75 64 . . . . 79 . 75 70 . 87 . Volleys Fired 510 | 2 20 77 103 . 25 9 . 31 . 24 103 . 23 93 Largest 5 | 2 2 2 3 . 3 3 . 3 . 3 4 . 5 5 Hottest 288 | 60 60 79 120 . 108 89 . 101 . 145 288 . 218 279 Shots Fired 1266 | 3 40 152 196 . 44 19 . 85 . 72 380 . 93 182 Gun 1042 | 3 40 152 150 . 22 18 . 75 . 64 314 . 84 120 Cannon 148 | . . . . . . . . 5 . 8 66 . 9 60 Launcher 74 | . . . 46 . 22 1 . 5 . . . . . . Special 2 | . . . . . . . . . . . . . . 2 Kinetic 967 | 2 26 105 142 . 22 18 . 80 . 69 324 . 80 99 Thermal 172 | 1 14 21 8 . . . . . . 3 31 . 13 81 Explosive 74 | . . . 46 . 22 1 . 5 . . . . . . Electromagnetic 51 | . . 26 . . . . . . . . 25 . . . Robot Hit Streak 24 | 3 7 14 11 . 7 8 . 9 . 6 15 . 24 11 Robot Miss Streak 7 | . 4 5 6 . 4 3 . 6 . 5 5 . 7 5 Penetration Max 1 | . . . . . . . . 1 . . 1 . . . Secondary Targets 11 | . 1 4 1 . . . . . . . 2 . 3 . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . 1 . 1 . Shots Hit Robots 807 | 3 24 98 124 . 24 13 . 50 . 37 236 . 70 128 Core Hits 439 | 1 9 41 105 . 28 7 . 29 . 24 104 . 33 58 Critical Kills 14 | . 1 . 1 . . . . . . . 6 . 4 2 Critical Parts Destroyed 16 | . . . . . 1 . . . . 1 4 . 2 8 Critical Strikes 40 | . 1 1 1 . 1 . . . . 1 15 . 8 12 Burn 2 | . . 1 . . . . . . . . . . 1 . Destroy 31 | . 1 . 1 . 1 . . . . 1 11 . 6 10 Blast 6 | . . . . . . . . . . . 3 . 1 2 Corrupt 1 | . . . . . . . . . . . 1 . . . Melee Attacks 6 | . . . 5 . 1 . . . . . . . . . Impact 6 | . . . 5 . 1 . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . 1 . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 21393 | 29 279 1359 4293 . 1133 330 . 1298 . 784 6552 . 1508 3828 Guns 13020 | 29 275 1359 1558 . 169 234 . 919 . 585 4518 . 1347 2027 Cannons 3605 | . . . . . . . . 26 . 199 1432 . 161 1787 Explosions 4559 | . . . 2568 . 964 96 . 353 . . 578 . . . Melee 167 | . . . 167 . . . . . . . . . . . Ramming 42 | . 4 . . . . . . . . . 24 . . 14 Kinetic 13144 | 17 140 862 1491 . 169 234 . 945 . 688 5168 . 1294 2136 Thermal 3326 | 12 135 205 67 . . . . . . 96 919 . 214 1678 Explosive 4118 | . . . 2568 . 964 96 . 353 . . 137 . . . Electromagnetic 596 | . . 292 . . . . . . . . 304 . . . Impact 167 | . . . 167 . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 28 | . . . . . . . . . . . 5 . . 28 Average Corruption 9 | . . . . . . . . . . . 1 . . 17 Corruption Purged 14 | . . . . . . . . . . . 4 . . 10 Corruption Blocked . | . . . . . . . . . . . . . . . Effects 67 | . . . . . . . . . . . 16 . . 51 Message Errors 12 | . . . . . . . . . . . 5 . . 7 Matter Fused 18 | . . . . . . . . . . . 6 . . 12 Heat Flow Errors 6 | . . . . . . . . . . . 1 . . 5 Energy Discharges 6 | . . . . . . . . . . . 1 . . 5 Parts Rejected 4 | . . . . . . . . . . . 1 . . 3 Data Loss (minor) 7 | . . . . . . . . . . . . . . 7 Data Loss (major) 5 | . . . . . . . . . . . 2 . . 3 Misfires 2 | . . . . . . . . . . . . . . 2 Misdirections 2 | . . . . . . . . . . . . . . 2 Weapon Failures 5 | . . . . . . . . . . . . . . 5 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 336 | . . . 66 . 31 . . 1 . . 193 . . 45 Projectiles 135 | . . . . . . . . 1 . . 89 . . 45 Explosions 173 | . . . 38 . 31 . . . . . 104 . . . Melee 28 | . . . 28 . . . . . . . . . . . Knockbacks 41 | . . . . . . . . . . . 6 . 1 34 Impact . | . . . . . . . . . . . . . . . Kinetic 40 | . . . . . . . . . . . 6 . 1 33 Secondary 1 | . . . . . . . . . . . . . . 1 Self-Inflicted Damage 335 | . . . 85 . . . . . . . 249 . . 1 Shots 8 | . . . 4 . . . . . . . 4 . . . Rammed 9 | . . . . . . . . . . . 4 . . 5 Targets Rammed 12 | . 1 . . . . . . . . . 6 . . 5 Kicked 1 | . 1 . . . . . . . . . . . . . Crushed 2 | . . . . . . . . . . . 2 . . . Highest Temperature 401 | 10 183 138 252 . 66 149 . 401 . 104 382 . 194 246 Average Temperature 95 | 7 72 47 50 . 21 75 . 164 . 51 117 . 60 78 Received Heat Transfer 2711 | . 123 270 432 . 63 36 . 240 . . 996 . 469 82 Effects 11 | . . . 2 . . . . 7 . . 2 . . . Shutdowns 2 | . . . . . . . . 2 . . . . . . Energy Bleed 2 | . . . . . . . . . . . 2 . . . Interference 5 | . . . 2 . . . . 3 . . . . . . Matter Decay 1 | . . . . . . . . 1 . . . . . . Damage (minor) 1 | . . . . . . . . 1 . . . . . . Siege Activations 9 | . . . . . . . . . . . 4 . 4 1 Total Turns 165 | . . . . . . . . . . . 112 . 44 9 Longest Duration 42 | . . . . . . . . . . . 42 . 17 9 Robots Corrupted 1 | . . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . . Parts Fried 2 | . . 1 1 . . . . . . . . . . . Impact Corruptions 1 | . . . 1 . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . 1 Parts Melted 6 | . . 1 . . . . . . . 1 1 . . 3 Heat Transferred 4603 | 25 300 592 148 . . . . . . 150 1057 . 407 1924 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac DSF Fac Fac DSF Res Peak Influence 1054 | . 187 423 980 445 . . . . . 160 1054 475 572 396 Initial 475 | . . 78 126 445 . . . . . . 84 475 332 321 Average 352 | . 61 290 557 323 . . . . . 76 413 475 504 221 Maximum Alert Level 3 | . . 2 3 2 . . . . . . 3 2 2 2 Low Security (%) 31 | 100 100 8 9 . . . . . 100 100 40 . . 45 Level 1 34 | . . 85 10 84 . . . . . . 15 . 21 54 Level 2 24 | . . 5 64 15 . . . . . . 21 100 78 . Level 3 8 | . . . 15 . . . . . . . 22 . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Sterilizations 2 | . . . . . . . . . . 1 . . 1 . Squads Dispatched 25 | . . 2 6 . . . . . . 1 9 . 2 5 Investigation 2 | . . . 1 . . . . . . . 1 . . . Extermination 7 | . . . . . . . . . . . 3 . . 4 Reinforcement 14 | . . 2 5 . . . . . . 1 4 . 2 . Assault . | . . . . . . . . . . . . . . . Garrison 2 | . . . . . . . . . . . 1 . . 1 Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 3 | . . . 1 . . . . . . . 2 . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac DSF Fac Fac DSF Res Distress Signals 13 | . . 2 5 . . . . . . . 4 . . 2 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 230 | . 10 33 54 . 14 3 . 16 . 8 45 . 12 35 Peak Tracking Total 13 | . 4 4 8 . 5 3 . 5 . 3 6 . 4 13 Tactical Retreats 15 | . . 4 2 . 1 . . 2 . . 4 . 1 1 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac DSF Fac Fac DSF Res Traps Triggered 7 | . . . 5 . . . . . . . 1 . . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed 6 | . 6 . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . 1 . 1 . . . . Triggered 1 | . . . . . . . . 1 . . . . . . Most Traps Carried 1 | . . . . . . . . 1 1 1 . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac DSF Fac Fac DSF Res Machines Disabled 24 | . . . 4 . 3 . . . . . 16 . 1 . Max in Single Turn 4 | . . . 1 . 3 . . . . . 4 . 1 . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac DSF Fac Fac DSF Res Machines Accessed 29 | . 3 5 5 1 1 1 4 . 1 . 5 1 . 2 Terminals 22 | . 3 4 5 1 1 . . . 1 . 4 1 . 2 Fabricators 1 | . . . . . . . . . . . 1 . . . Repair Stations 1 | . . 1 . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 92 | . 8 13 14 4 2 1 28 . 2 . 16 1 . 3 Successful 69 | . 6 10 8 4 2 1 28 . 1 . 5 1 . 3 Failed 23 | . 2 3 6 . . . . . 1 . 11 . . . Catastrophic 4 | . 1 . 1 . . . . . . . 2 . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 3 | . 1 . 2 . . . . . . . . . . . Terminals 56 | . 8 11 14 4 2 . . . 2 . 11 1 . 3 Fabricators 5 | . . . . . . . . . . . 5 . . . Repair Stations 2 | . . 2 . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 65 | . 6 8 8 4 2 1 28 . 1 . 3 1 . 3 Record 16 | . . . . . 2 . 11 . . . 1 . . 2 Part Schematic 10 | . . . . . . . 10 . . . . . . . Robot Schematic 4 | . . . . . . . 4 . . . . . . . Robot Analysis 1 | . . . 1 . . . . . . . . . . . Prototype ID Bank 7 | . 1 2 1 . . . 3 . . . . . . . Open Door 1 | . . . . . . 1 . . . . . . . . Open DSF 4 | . . . . . . . . . 1 . 1 1 . 1 Terminal Index 2 | . . 1 1 . . . . . . . . . . . Alert Level 1 | . . . . 1 . . . . . . . . . . Unreport Threat 1 | . . . . 1 . . . . . . . . . . Locate Traps 8 | . 2 3 1 1 . . . . . . 1 . . . Reprogram Traps 1 | . 1 . . . . . . . . . . . . . Dispatch Records 3 | . . 1 2 . . . . . . . . . . . Surveillance Status 1 | . 1 . . . . . . . . . . . . . Transport Status 1 | . . . 1 . . . . . . . . . . . Investigation Status 1 | . . . 1 . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . Zone Layout 2 | . . 1 . 1 . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . 2 . . . Load Schematic 1 | . . . . . . . . . . . 1 . . . Build 1 | . . . . . . . . . . . 1 . . . Repair Station Hacks 2 | . . 2 . . . . . . . . . . . . Scan Component 1 | . . 1 . . . . . . . . . . . . Repair 1 | . . 1 . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 3 | . 1 . 1 . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 18 | . 3 4 4 1 . . . . . . 5 . . 1 Full Trace Events 3 | . . 1 1 . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . 4 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . 10 . . . . . . . Parts Built 1 | . . . . . . . . . . . 1 . . . Authchips . | . . . . . . . . . . . . . . . Time 53 | . . . . . . . . . . . 53 . . . Total Part Build Rating 6 | . . . . . . . . . . . 6 . . . Parts Repaired 1 | . . 1 . . . . . . . . . . . . Time 26 | . . 26 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac DSF Fac Fac DSF Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . 3 . . . Programmers 3 | . . . . . . . . . . . 3 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac DSF Fac Fac DSF Res Total Allies 1 | . . . . . . . . 1 . . . . . . Largest Group 1 | . . . . . . . . 1 . . . . . . Highest-Rated Group 96 | . . . . . . . . 96 . . . . . . Highest-Rated Ally 96 | . . . . . . . . 96 . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 6 | . . . . . . . . 6 . . . . . . Total Damage 152 | . . . . . . . . 152 . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . 1 . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac DSF Fac Fac DSF Res Robot Analysis Total 1 | . . . 1 . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . 1 . 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac DSF Fac Fac DSF Res Turns Passed 10039 | 94 237 1338 1568 66 756 718 144 1241 51 329 1621 16 403 1457 Spaces Moved 5382 | 47 143 862 908 60 450 418 88 793 51 107 688 11 177 579 Core 180 | 1 . . 1 . . . . . . 3 . . . 175 Treads 2319 | . . . 240 . 162 418 88 243 . 68 654 11 177 258 Legs 1168 | 42 143 525 167 60 231 . . . . . . . . . Wheels 1715 | 4 . 337 500 . 57 . . 550 51 36 34 . . 146 Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 95 80 105 90 165 165 95 95 95 145 160 160 50 Average Speed 137 | 115 120 110 121 105 133 165 165 140 95 170 159 160 162 151 Slowest Speed 700 | 120 120 190 250 105 180 165 165 250 95 700 160 160 163 490 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 4 32 63 77 2 60 66 73 77 1 86 21 . 84 10 Regions Visited 14 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . 1 . . . . . . . Known Exits Taken 3 | . . . . . . . . . 1 . 1 1 . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . . . . . . Scrap Searched 5 | . . . . . 2 2 . 1 . . . . . . Spaces Dug 1 | . . . . . 1 . . . . . . . . . Terrain Destroyed 544 | . . . 308 . 45 5 . 55 . 5 117 . 2 7 Melee 1 | . . . . . 1 . . . . . . . . . Projectile 48 | . . . . . 1 . . 4 . 5 29 . 2 7 AOE 495 | . . . 308 . 43 5 . 51 . . 88 . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac DSF Fac Fac DSF Res Total 7105 | 81 170 1095 1216 64 561 432 87 864 52 208 1015 10 246 1004 Wait 775 | 22 3 106 98 1 68 1 . 31 . 38 105 . 23 279 Move 5368 | 46 142 861 907 59 449 417 87 792 50 106 687 10 176 579 Hop . | . . . . . . . . . . . . . . . Pick Up 120 | 3 1 7 30 2 6 2 . 3 . 12 37 . 9 8 Fast Attach 84 | 7 1 15 19 . 3 . . 1 1 8 12 . 3 14 Attach 69 | . . 4 11 . 6 . . 3 1 5 20 . 6 13 Detach 11 | 1 . 2 1 . . . . . . 2 1 . 2 2 Swap 62 | . 2 7 17 . 2 1 . 1 . 3 20 . 2 7 Drop 85 | . . 16 25 2 1 2 . 1 . 9 24 . 2 3 Fire 510 | 2 20 77 103 . 25 9 . 31 . 24 103 . 23 93 Melee 6 | . . . 5 . 1 . . . . . . . . . Ram 5 | . . . . . . . . . . . . . . 5 Kick 1 | . 1 . . . . . . . . . . . . . Crush 7 | . . . . . . . . . . . 6 . . 1 Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap 2 | . . . . . . . . 1 . 1 . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/DSF -5/Factory (discovered 2 exits: *Fac / [*Upp]) -4/Factory (discovered 2 exits: Res / DSF) -4/DSF -3/Research History --------- Turn | Location | Event 37 | -11/Scrapyard | Discovered new exit (range 15) 95 | -11/Scrapyard | Entered Materials 266 | -10/Materials | Discovered new exit (range 16) 320 | -10/Materials | Build established: Mutant 332 | -10/Materials | Entered another Materials area 332 | -9/Materials | Evolved 2 slots: Propulsion x2 864 | -9/Materials | Build established: Scavenger-Mutant 894 | -9/Materials | Discovered new exit (range 4) 1254 | -9/Materials | Repaired Ion Engine 1531 | -9/Materials | Discovered new exit (range 5) 1646 | -9/Materials | Discovered new exit (range 10) 1670 | -9/Materials | Entered another Materials area 1670 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2010 | -8/Materials | Discovered new exit (range 3) 3114 | -8/Materials | Build established: Scavenger-Gunner 3140 | -8/Materials | Destroyed 10 combat bots 3146 | -8/Materials | Lost 7 parts (1p4n2w) 3231 | -8/Materials | Discovered new exit (range 7) 3238 | -8/Materials | Entered Factory 3238 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3288 | -7/Factory | Discovered new exit (range 9) 3304 | -7/Factory | Entered Lower Caves 3306 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3499 | -7/Lower Caves | Attracted the attention of an 0b10 base 3540 | -7/Lower Caves | Destroyed 7 combat bots 3766 | -7/Lower Caves | Discovered new exit (range 11) 3969 | -7/Lower Caves | Build established: Scavenger-Mutant 4060 | -7/Lower Caves | Entered another Lower Caves area 4110 | -7/Lower Caves | Discovered new exit (range 15) 4144 | -7/Lower Caves | Learned Factory garrison access intel 4345 | -7/Lower Caves | Encountered a Warlord checkpoint 4399 | -7/Lower Caves | Build established: Scavenger-Tank 4761 | -7/Lower Caves | Discovered new exit (range 10) 4778 | -7/Lower Caves | Entered Data Miner 4778 | -7/Data Miner | Discovered new exit (range 6) 4811 | -7/Data Miner | Met Data Miner 4859 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4859 | -7/Data Miner | Learned location of Section 7 (-2) 4886 | -7/Data Miner | Received God Mode back door access code from Data Miner 4922 | -7/Data Miner | Entered Proximity Caves 5249 | -6/Proximity Caves | Lost 3 parts (1p1n1w) 5603 | -6/Proximity Caves | Learned Factory machine intel 5826 | -6/Proximity Caves | Spotted B-75 Beast 5969 | -6/Proximity Caves | Discovered new exit (range 10) 6133 | -6/Proximity Caves | Learned Factory trap positions 6163 | -6/Proximity Caves | Entered Factory 6163 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6164 | -6/Factory | Loaded intel: 127 trap records 6165 | -6/Factory | Loaded intel: 305 machine locations 6166 | -6/Factory | Loaded intel: 4 garrison access locations 6214 | -6/Factory | Identified exit to DSF 6214 | -6/Factory | Entered DSF 6246 | -6/DSF | Additional patrols routed to DSF 6335 | -6/DSF | Lost 3 parts (2n1w) 6351 | -6/DSF | Found Prototype Device 6351 | -6/DSF | Identified Active Sensor Suite 6492 | -6/DSF | Sterilization system engaged 6492 | -6/DSF | Discovered new exit (range 14) 6512 | -6/DSF | Ambient heat levels rising (+10) 6527 | -6/DSF | Ambient heat levels rising (+10) 6542 | -6/DSF | Ambient heat levels rising (+10) 6543 | -6/DSF | Entered Factory 6543 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 6726 | -5/Factory | Discovered new exit (range 15) 7150 | -5/Factory | Fabricated Imp. Remote Datajack (x1) 7214 | -5/Factory | Lost 6 parts (1p2n1u2w) 7365 | -5/Factory | Build established: Scavenger-Gunner 7635 | -5/Factory | Garrison activated, responded to threat 7725 | -5/Factory | Lost 4 parts (1p1n1u1w) 8058 | -5/Factory | Destroyed 7 combat bots 8128 | -5/Factory | Discovered new exit (range 15) 8157 | -5/Factory | Identified exit to Factory 8164 | -5/Factory | Entered another Factory area 8164 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 8165 | -4/Factory | Identified exit to Research 8177 | -4/Factory | Identified exit to DSF 8180 | -4/Factory | Entered DSF 8237 | -4/DSF | Additional patrols routed to DSF 8382 | -4/DSF | Discovered exit to Research (range 14) 8385 | -4/DSF | Sterilization system engaged 8405 | -4/DSF | Ambient heat levels rising (+10) 8420 | -4/DSF | Ambient heat levels rising (+10) 8435 | -4/DSF | Ambient heat levels rising (+10) 8450 | -4/DSF | Ambient heat levels rising (+10) 8465 | -4/DSF | Ambient heat levels rising (+10) 8480 | -4/DSF | Ambient heat levels rising (+10) 8495 | -4/DSF | Ambient heat levels rising (+10) 8510 | -4/DSF | Ambient heat levels rising (+10) 8525 | -4/DSF | Ambient heat levels rising (+10) 8540 | -4/DSF | Ambient heat levels rising (+10) 8555 | -4/DSF | Ambient heat levels rising (+10) 8570 | -4/DSF | Ambient heat levels rising (+10) 8583 | -4/DSF | Entered Research 8583 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 8830 | -3/Research | Lost 3 parts (2n1w) 8993 | -3/Research | Lost 3 parts (1u2w) 8993 | -3/Research | System corruption reached 10% 9250 | -3/Research | Lost 9 parts (3p1n2u3w) 9515 | -3/Research | Build established: Scavenger-Mutant 9561 | -3/Research | Garrison activated, responded to threat 9726 | -3/Research | Lost 3 parts (2n1w) 9946 | -3/Research | Released all parts (9) 9977 | -3/Research | Lost 7 parts (2p3n1u1w) 9999 | -3/Research | Core integrity fell below 50% 10040 | -3/Research | Self-destructed Last Messages --------------- 09946_ Released Imp. Antigrav System. 09948_ Extracted 1 energy. 09949_ Penetrated by Slug. 09949_ Slug penetrates Terminal. 09952_ K-01 Serf cleans the Terminal. 09952_ Slug penetrates P-80 Master. 09956_ K-01 Serf destroyed. 09957_ System corrupted: Matter fused (-6). 09957_ K-01 Serf cleans the Terminal. 09961_ Acquired 2 matter. 09967_ Acquired 6 matter. 09972_ Acquired 28 matter. 09978_ System corrupted: Matter fused (-8). 10031_ Slammed into K-01 Serf. 10032_ Slammed into P-80 Master. 10036_ C-30 ARC bursts open, deploying its payload. 10036_ B-74 Champion unfolds itself. 10036_ G-67 Veteran unfolds itself. 10037_ K-01 Serf collects debris. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | #?????????????#! ?? #???????????????????????? | | #?????????????# #???????????????????????? | | ############### #???????????????????????? | | # """ #???????????????????????? | | # """ #???????????????????????? | | # """ #???????????????????????? | | # #???????????????????????? | | ############ # ?????????????????????????? | | ??# ??# # ???????????????????????????? | | ??# ??# ###+#############+#??????????????? | | ??# """"??+ ?????????????? | | ??# """" # ?????????????? | | ??# """" # ?????????????? | | ??# """" # ?????????????? | | ### ########/####### ######+??????????????? | | + #??# #?#%#????????????????????? | | ### #??# #?# #????????????????????? | | ??##########??# #?# #????????????????????? | | #######???????# ### #????????????????????? | | #???????# /pw #????????????????????? | | #???????# #g###????????????????????? | | #???????# #p#??????????????????????? | | ! #???????# # #??????????????????????? | | #???????########### #??????????????????????? | | #######?????????????????# #??????????????????????? | | ????????????????????????#@#??????????????????????? | | ????????????????????????#g#??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????#g#??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????#g#??????????????????????? | | ????????????????????????# #??????????????????????? | | #####???????????????????# #??????????????????????? | | #?????????????????#u#??????????????????????? | | #??????????????????u???????????????????????? | | #?????????????????? ???????????????????????? | | #????????????????? ???????????????????????? | | """ #?????????????????? ???????????????????????? | | G""??????????????????????b???????????????????????? | | ????????????????????????? ???????????????????????? | | ####????????????????????? ???????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 127 Coolant Potential 100 Energy Generation 44 Energy Capacity 550 Matter Stores 456 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Armor Coverage 1200 Weapon Cycling 15 Evasion (%) 57 Target Analysis 6 Recoil Reduction 6 Offensive Hacking 10 Defensive Hacking 10 Authchip Count 7 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Imp. Transmission Jammer | -7/Data Miner | Free Hvy. Phase Cannon | -7/Data Miner | Free Force Field | -7/Data Miner | Free Imp. Remote Datajack | -7/Data Miner | Free Robot Schematics ------------------ O-24 Administrator | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free Fabricated ------------ Imp. Remote Datajack | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- 10k Club Dangerous Findings I'm Back, Baby! Remodeling Respectable Loadout The Oracle Challenges ------------ None Game ------ Seed IonicXenonCoupler Manual? 0 Play Time 02:59:05 Cumulative 17.2 hours Start 2024.03.11 @ 22:41:47 End 2024.06.04 @ 07:00:31 Sessions 10 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 21 Achievement% 21 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1a87e4e2-dd4f-4445-9bca-f8e0bb963cb4