Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.14 @ 15:51:22 Player: Exp. Geonium Core Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (17) 3400 Robots Destroyed (191) 955 Value Destroyed (6090) 6090 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (-761) -761 TOTAL SCORE: 13204 Bonus ------- High Alert Combat Kills 110 Follower Combat Kills 110 Met Data Miner 300 Friendly Fire -1281 Cogmind --------- Core Integrity 562/1150 Matter 18/300 Energy 75/600 System Corruption 12% Temperature Cool (0) Movement Core (400) Ox7 Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (12) ----- Medium Storage Unit Advanced Energy Well Machine Analyzer Advanced Signal Interpreter Improved Target Analyzer Armor Integrity Analyzer Graphene Brace Improved Trap Extractor (0/6) > --- WEAPON (2) ------- KE Penetrator > --- INVENTORY (10) --- Advanced Particle Charger Quantum Capacitor Light Regenerative Plating KE Penetrator Mini Smartbomb Launcher Powered Hammer Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Heavy Siege Treads Improved Heavy Siege Treads > --- UTILITY ---------- Advanced Cooling System Medium Storage Unit Advanced Energy Well Machine Analyzer Advanced Signal Interpreter Improved Target Analyzer Core Analyzer Armor Integrity Analyzer Improved Weapon Cycler Improved Transmission Jammer Light Regenerative Plating Graphene Brace > --- WEAPON ----------- Heavy Disruptor Cannon > --- INVENTORY -------- Improved Treads Improved Heavy Siege Treads Advanced Particle Charger Quantum Capacitor Experimental Thermal Shield Improved Trap Extractor Mini Smartbomb Launcher Powered Hammer [Rating: 117] Favorites ----------- Power Neutrino Core Engine Heavy Ion Engine Power Core Neutrino Core Reactor Heavy Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Antigrav System Utility Core Analyzer Device Advanced Sensor Array Storage High-capacity Storage Unit Processor Core Analyzer Protection Light Regenerative Plating Weapon Powered Hammer Energy Gun Medium Laser Energy Cannon Phase Cannon Ballistic Gun 8R-AWN's Boregun Ballistic Cannon Enhanced Gauss Cannon Launcher Heavy Missile Launcher Impact Weapon Powered Hammer Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Jun Mat Min Mat Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Was Fac Fac Slots Evolved 12 | . . . 2 . 2 2 . . 2 . . . . 2 . . 2 Power . | . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . 1 . . . . . . . . . . . Utility 10 | . . . 1 . 2 1 . . 2 . . . . 2 . . 2 Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 195 | . 7 5 15 25 18 3 . 17 15 18 8 . 10 8 2 11 33 Power 12 | . 1 . . 2 1 . . 1 . . 1 . 1 1 . 1 3 Engine 4 | . 1 . . 2 1 . . . . . . . . . . . . Core 7 | . . . . . . . . 1 . . 1 . 1 1 . 1 2 Reactor 1 | . . . . . . . . . . . . . . . . . 1 Propulsion 48 | . 2 . 5 7 9 1 . 4 1 4 1 . 2 2 . 6 4 Treads 34 | . 2 . 5 4 4 1 . 4 1 2 1 . . 2 . 4 4 Leg 10 | . . . . . 5 . . . . 2 . . 1 . . 2 . Wheel 3 | . . . . 3 . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . 1 . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 77 | . 2 5 5 5 6 2 . 6 7 5 3 . 4 3 2 2 20 Device 41 | . 1 5 2 1 1 1 . 2 5 3 2 . 1 2 1 . 14 Storage 5 | . 1 . . . . . . . . . . . 1 . . . 3 Processor 12 | . . . . . 1 1 . 3 . 2 1 . 1 . . 1 2 Hackware . | . . . . . . . . . . . . . . . . . . Protection 19 | . . . 3 4 4 . . 1 2 . . . 1 1 1 1 1 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 58 | . 2 . 5 11 2 . . 6 7 9 3 . 3 2 . 2 6 Energy Gun 1 | . . . 1 . . . . . . . . . . . . . . Energy Cannon 6 | . . . . . . . . . . . 1 . 2 . . 1 2 Ballistic Gun 27 | . 2 . 3 7 2 . . 2 4 5 . . . 1 . . 1 Ballistic Cannon 1 | . . . . . . . . . . . . . 1 . . . . Launcher 14 | . . . 1 4 . . . 1 1 2 1 . . 1 . . 3 Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon 9 | . . . . . . . . 3 2 2 1 . . . . 1 . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . 1 1 1 1 2 . . . 1 . . . 3 . . . 3 Corrupted Parts 4 | . . 1 . . . . . . . . . . 2 . . . 1 System Corruption 12 | . . 4 . . . . . . . . . . 4 . . . 4 Parts Lost 55 | . . . 4 10 6 . . 5 2 5 3 . 4 2 1 . 13 Power 3 | . . . . 1 1 . . . . . . . . . . . 1 Propulsion 22 | . . . 1 4 3 . . 3 1 1 1 . 3 . 1 . 4 Utility 20 | . . . 2 2 2 . . 2 1 3 . . 1 1 . . 6 Weapon 10 | . . . 1 3 . . . . . 1 2 . . 1 . . 2 Highest Loss Streak 9 | . . . 2 9 4 . . 4 2 5 3 . 3 1 1 . 8 To Critical Strikes 1 | . . . 1 . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 85 99 95 88 86 100 85 91 83 91 93 93 91 85 89 91 89 Engine 4 | . 14 14 11 9 8 7 4 . . . . . . . . . . Core 3 | . . . . . . . . 4 6 6 6 6 6 5 5 5 4 Treads 18 | . 26 28 30 23 9 30 30 29 11 16 13 13 5 3 9 11 17 Leg 3 | . 1 . . . 15 . . . . 6 6 6 9 5 5 8 . Device 9 | . . 13 10 9 4 7 7 7 17 12 20 13 3 2 11 5 15 Storage 5 | . 14 14 11 11 9 7 4 . . . . . 2 5 5 5 6 Processor 19 | . . . . . 8 15 15 27 26 27 33 40 42 35 29 29 27 Protection 5 | . . . 9 11 12 15 12 6 6 7 . . 2 8 10 11 8 Energy Cannon 1 | . . . . . . . . . . . 4 . 3 3 . 4 . Ballistic Gun 9 | . 21 28 21 14 17 15 9 4 1 5 1 . . 1 5 5 3 Launcher 1 | . . . . 5 . . . . 4 1 . 6 . 3 . . . Impact Weapon 2 | . . . . . . . . 6 5 4 5 6 2 . . . 3 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 83 | 12 54 57 60 66 83 65 65 24 26 28 32 30 33 45 37 72 83 Greatest Support 150 | 20 40 40 60 60 62 82 82 90 48 71 76 48 48 53 53 99 150 Greatest Overweight (x) 16 | . 2 1 1 16 5 . . 1 . . . . 1 1 1 2 . Average Overweight (x) . | . . 1 . 1 1 . . . . . . . . . . . . Largest Inventory Capacity 20 | . 20 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 10 Average Capacity 11 | . 19 20 20 20 20 20 14 5 5 5 5 5 5 5 5 5 9 Most Carried 20 | . 17 20 20 20 20 19 19 5 5 5 5 5 5 5 5 5 10 Average Carried 9 | . 11 18 19 18 17 18 14 4 4 3 2 5 4 4 4 4 8 Final Capacity 20 | 8 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 10 Final Carried 20 | 6 17 20 20 14 20 19 5 5 4 3 5 5 5 5 5 5 7 Class Distribution -------------------- 43% | Scavenger-Mutant 29% | Scavenger-Assassin 21% | Mutant 3% | Scavenger-Skirmisher 3% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Scavenger-Assassin | -7/Factory Assassin | -6/Factory Scavenger-Assassin | -6/Lower Caves Scavenger-Assassin | -6/Lower Caves Scavenger-Assassin | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Waste Scavenger-Mutant | -5/Factory Scavenger-Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ----------- Run | Jun Mat Min Mat Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Was Fac Fac Matter Collected 5387 | 200 272 60 557 357 849 . . 930 228 499 117 . 248 138 . 362 570 Remotely 87 | . . . . . 87 . . . . . . . . . . . . Salvage Created 7873 | . 478 123 651 411 849 . 217 1208 202 729 138 . 269 418 . 538 1642 Parts 433 | . 43 10 37 39 48 . 7 66 15 27 8 . 16 13 . 30 74 Haulers Intercepted 4 | . 1 . 1 . . . . 1 . . . . . 1 . . . Recyclers Shooed 5 | . 1 . . . . . . 1 . . . . . . . 1 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 37 | . . . . . . . . . . 16 9 . 12 . . . . Prevented 9 | . . . . . . . . . . 2 3 . 4 . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Jun Mat Min Mat Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Was Fac Fac Combat Hostiles Destroyed 150 | . 7 5 14 34 13 . 1 15 6 10 3 . 4 4 . 9 25 Melee 4 | . . . . 1 . . . . . 1 . . . . . . 2 Guns 85 | . 7 5 10 3 13 . 1 11 3 4 2 . . 1 . 9 16 Cannons 4 | . . . . . . . . . . . . . 4 . . . . AOE 50 | . . . 4 30 . . . 4 3 5 . . . 2 . . 2 Classes Destroyed 20 | . 6 . 2 3 2 . 1 3 . 2 1 . . . . . . Worker 15 | . 3 1 . 1 . . . 5 . . . . . . . . 5 Builder 15 | . 4 . 1 1 2 . . 4 . . . . . . . . 3 Tunneler 4 | . . . . 2 . . . 2 . . . . . . . . . Hauler 4 | . 1 . 1 . . . . 1 . . . . . 1 . . . Recycler 7 | . . . 2 . . . . 3 . . . . . . . . 2 Minesweeper 1 | . . . . . . . . . . 1 . . . . . . . Mechanic 1 | . . . . . . . . 1 . . . . . . . . . Operator 3 | . . . . . 1 . . 1 . . . . . . . . 1 Watcher 6 | . 2 . . . 1 . . 2 . . . . . . . 1 . Swarmer 49 | . 2 3 8 10 . . . 4 4 2 3 . . . . 4 9 Grunt 35 | . 5 2 2 2 8 . . 5 . 4 . . . 3 . . 4 Brawler 1 | . . . . . . . . 1 . . . . . . . . . Duelist 3 | . . . . 1 . . . . . 2 . . . . . . . Sentry 22 | . . . 3 2 4 . . 1 2 1 . . 1 1 . 3 4 Hunter 8 | . . . . . 1 . . . . 1 . . . . . 2 4 Programmer 11 | . . . . . . . . 4 . . . . 3 . . . 4 Compactor 1 | . . . . . . . 1 . . . . . . . . . . Enhanced Grunt 1 | . . . . . . . . . . . . . 1 . . . . Samaritan 1 | . . . . . . . . . . . 1 . . . . . . Assembled 19 | . . . . 19 . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . 1 . . . . . . . Butcher 1 | . . . . . . . . . . 1 . . . . . . . Mutant 1 | . . . . . . . . . . 1 . . . . . . . Best Kill Streak 17 | . 4 3 6 17 4 . 1 9 5 5 2 . 2 3 . 4 9 Combat Bots Only 17 | . 2 3 6 17 3 . 1 6 5 5 2 . 2 3 . 4 5 Max Kills in Single Turn 8 | . 1 2 3 8 2 . 1 3 1 2 1 . 1 2 . 1 3 Gunslinging 1 | . . 1 1 . . . . . . . . . . . . . . Exploded 8 | . . . 3 8 . . . 3 1 2 . . . 2 . . 1 Melee 1 | . . . . 1 . . . . . 1 . . . . . . 1 Uniques/NPCs Destroyed 1 | . . . 1 . . . . . . . . . . . . . . 8R-AWN (-9/Materials) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Jun Mat Min Mat Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Was Fac Fac Damage Taken 12488 | . 172 188 886 1546 1385 . . 1143 313 814 217 . 643 390 39 346 4406 Core 1655 | . 36 . 64 322 237 . . 73 50 77 28 . 128 19 . 33 588 Absorbed by Shields 60 | . . . . . . . . . . . . . . . . . 60 Reduced by Siege Mode 93 | . . . . . . . . . . . . . . . . . 93 Redirected to Shielding 172 | . . . . . 38 . . 63 21 50 . . . . . . . Regen/Repaired (Parts) 296 | . . . . . . . . . . . . . . 18 38 60 180 Core Remaining (%) 70 | 100 . 85 . 3 56 . . 89 . . . . 66 . . 94 . Volleys Fired 508 | . 39 12 53 27 69 . 2 71 13 26 9 . 34 14 11 34 94 Largest 2 | . 2 2 2 2 2 . 1 2 2 2 2 . 2 1 1 1 1 Hottest 142 | . 70 46 46 66 60 . 30 60 60 60 85 . 142 46 33 33 110 Shots Fired 708 | . 78 26 101 37 126 . 2 77 18 41 14 . 35 14 11 34 94 Gun 612 | . 78 26 97 20 126 . 2 73 15 38 12 . . 10 11 34 70 Cannon 48 | . . . . . . . . . . . 2 . 35 . . . 11 Launcher 48 | . . . 4 17 . . . 4 3 3 . . . 4 . . 13 Special . | . . . . . . . . . . . . . . . . . . Kinetic 612 | . 59 26 97 20 126 . 2 73 15 38 12 . 19 10 11 34 70 Thermal 37 | . 19 . . . . . . . . . 2 . 16 . . . . Explosive 38 | . . . 4 17 . . . 4 3 3 . . . . . . 7 Electromagnetic 21 | . . . . . . . . . . . . . . 4 . . 17 Robot Hit Streak 18 | . 4 4 17 5 6 . 1 11 3 6 13 . 9 18 6 5 10 Robot Miss Streak 7 | . 3 2 3 4 7 . 1 3 6 2 1 . 5 1 1 3 5 Penetration Max 2 | . . . . 1 2 . . 2 . 2 . . . . 1 1 1 Secondary Targets 4 | . . 3 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . . . . . . . Shots Hit Robots 457 | . 43 17 77 17 52 . 1 59 7 30 12 . 23 12 9 18 80 Core Hits 309 | . 18 7 29 51 31 . 1 34 9 24 6 . 12 10 4 16 57 Critical Kills 63 | . . . . 3 11 . 1 10 2 7 2 . . 1 . 10 16 Critical Parts Destroyed 77 | . . . . . 25 . . 19 . 8 2 . . 1 . 2 20 Critical Strikes 149 | . 1 . . 3 37 . 1 30 2 16 4 . 3 2 . 12 38 Burn 1 | . 1 . . . . . . . . . . . . . . . . Destroy 134 | . . . . 3 37 . 1 26 2 14 4 . . 2 . 12 33 Blast 3 | . . . . . . . . . . . . . 3 . . . . Corrupt 1 | . . . . . . . . . . . . . . . . . 1 Smash 10 | . . . . . . . . 4 . 2 . . . . . . 4 Melee Attacks 81 | . . . . . . . . 32 10 12 4 . . . . . 23 Impact 81 | . . . . . . . . 32 10 12 4 . . . . . 23 Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 16 | . . . . . . . . 12 . . . . . . . . 4 Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 15009 | . 677 312 1465 2189 1187 . 10 2669 361 1373 220 . 648 435 72 137 3254 Guns 5740 | . 630 274 1187 227 1149 . 10 841 87 527 149 . . 54 72 127 406 Cannons 950 | . . . . . . . . . . . . . 648 . . . 302 Explosions 5399 | . . . 225 1936 . . . 481 274 596 . . . 381 . . 1506 Melee 2704 | . . . . . . . . 1343 . 250 71 . . . . . 1040 Ramming 216 | . 47 38 53 26 38 . . 4 . . . . . . . 10 . Kinetic 5953 | . 475 274 1187 227 1149 . 10 841 87 527 149 . 368 54 72 127 406 Thermal 993 | . 155 . . . . . . . . . . . 280 . . . 558 Explosive 4147 | . . . 225 1936 . . . 481 274 596 . . . . . . 635 Electromagnetic 996 | . . . . . . . . . . . . . . 381 . . 615 Impact 2704 | . . . . . . . . 1343 . 250 71 . . . . . 1040 Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 12 | . 2 6 . 2 . . 5 5 . 1 1 1 8 . . . 12 Average Corruption 3 | . 2 2 . 2 . . 5 5 . 1 1 1 4 . . . 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 122 | . 1 18 . 5 . . 4 40 . 4 6 2 20 . . . 22 Message Errors 33 | . . 4 . 3 . . 1 10 . 1 2 1 6 . . . 5 Matter Fused 24 | . . 6 . 1 . . 1 8 . 1 3 . 1 . . . 3 Heat Flow Errors 15 | . . . . 1 . . . 6 . 1 . . 5 . . . 2 Energy Discharges 17 | . . 1 . . . . 1 5 . 1 . 1 1 . . . 7 Parts Rejected 3 | . . . . . . . . . . . . . 1 . . . 2 Parts Fused 1 | . . . . . . . . . . . . . 1 . . . . Data Loss (minor) 13 | . 1 1 . . . . . 6 . . 1 . 3 . . . 1 Data Loss (major) 7 | . . 2 . . . . . 2 . . . . 1 . . . 2 Misfires 2 | . . 2 . . . . . . . . . . . . . . . Alerts 6 | . . 2 . . . . 1 2 . . . . 1 . . . . Weapon Failures 1 | . . . . . . . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 1463 | . . . . 183 . . . 699 . . 15 . 23 . . . 543 Projectiles 23 | . . . . . . . . . . . . . 23 . . . . Explosions 322 | . . . . 183 . . . . . . . . . . . . 139 Melee 1118 | . . . . . . . . 699 . . 15 . . . . . 404 Knockbacks 19 | . . . 1 . . . . 9 . . . . 4 . . . 5 Impact 15 | . . . 1 . . . . 9 . . . . . . . . 5 Kinetic 4 | . . . . . . . . . . . . . 4 . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 418 | . . . 10 223 . . . 27 25 112 . . . . . . 21 Shots 13 | . . . 1 6 . . . 1 1 3 . . . . . . 1 Rammed 21 | . 7 6 4 3 1 . . . . . . . . . . . . Targets Rammed 37 | . 8 7 5 3 10 . . 2 . . . . . . . 2 . Kicked 11 | . . . . . 9 . . . . . . . . . . 2 . Crushed 5 | . 1 1 1 . . . . 2 . . . . . . . . . Highest Temperature 266 | . 54 42 22 181 47 . . 266 10 110 52 . 254 31 22 61 229 Average Temperature 39 | . 17 22 8 41 12 . . 119 10 32 31 . 60 13 15 27 40 Received Heat Transfer 2121 | . 66 45 171 144 747 . . 90 42 63 . . 27 171 . 9 546 Effects 1 | . . . . . . . . . . . . . 1 . . . . Energy Bleed 1 | . . . . . . . . . . . . . 1 . . . . Siege Activations 2 | . . . . . . . . . . . . . . . . . 2 Total Turns 60 | . . . . . . . . . . . . . . . . . 60 Longest Duration 53 | . . . . . . . . . . . . . . . . . 53 Robots Corrupted 5 | . . . . . . . . . . . . . . 1 . . 4 Combat Hostiles 5 | . . . . . . . . . . . . . . 1 . . 4 Parts Fried 23 | . . . . . . . . 8 . . 1 . . 6 . . 8 Impact Corruptions 40 | . . . . . . . . 22 . . 1 . . . . . 17 Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . . . . . . . . Heat Transferred 1349 | . 518 . . . . . . . . . . . 481 . . . 350 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Jun Mat Min Mat Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Was Fac Fac Peak Influence 818 | . 107 175 421 511 422 132 46 473 250 . . . . 77 15 220 818 Initial 212 | . . 14 68 85 62 132 46 32 212 . . . . . 8 3 42 Average 145 | . 32 54 244 326 280 132 46 122 204 . . . . 46 5 83 177 Maximum Alert Level 3 | . . . 2 2 2 . . 2 1 . . . . . . 1 3 Low Security (%) 63 | . 100 100 17 9 11 100 100 76 17 . . . . 100 100 87 55 Level 1 32 | . . . 81 60 83 . . 18 82 . . . . . . 12 42 Level 2 3 | . . . . 29 5 . . 5 . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . 1 Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 27 | . 3 1 1 . 6 . . 7 1 . . . . 1 . . 7 Investigation 9 | . 2 . 1 . . . . 1 1 . . . . 1 . . 3 Extermination 6 | . . . . . . . . 4 . . . . . . . . 2 Reinforcement 7 | . 1 . . . 3 . . 2 . . . . . . . . 1 Assault 2 | . . 1 . . . . . . . . . . . . . . 1 Garrison 3 | . . . . . 3 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . . . 1 . . 2 Construction Impeded 2 | . . . . . 1 . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Jun Mat Min Mat Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Was Fac Fac Distress Signals 10 | . 2 . 2 . 3 . . . . . . . . . . . 3 Communications Jammed 3 | . . . . . . . . . 1 . . . . . . . 2 Distress Signals 3 | . . . . . . . . . 1 . . . . . . . 2 Times Spotted 227 | . 17 5 17 39 27 . 2 27 4 10 4 . 10 9 6 11 39 Peak Tracking Total 11 | . 3 3 6 9 5 . 2 7 4 7 4 . 5 4 6 4 11 Tactical Retreats 9 | . 1 . . 1 3 . . 3 . . . . . . . . 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Jun Mat Min Mat Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Was Fac Fac Traps Triggered 11 | . 2 . 1 . . 1 . 2 . . . . . 1 . . 4 Indirectly 1 | . . . . . . . . . . . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused 3 | . . . . . . . . . . 1 . . . . . . 2 Traps Extracted 2 | . . . . . . . . . . . . . . 1 . . 1 Installed 6 | . . . . . . . . . . 2 . . . 1 . . 3 Triggered 8 | . . . . . . . . 3 . 1 1 . 1 . . . 2 Most Traps Carried 3 | . . . . . . . . . . 3 2 2 2 2 2 2 2 Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ---------- Run | Jun Mat Min Mat Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Was Fac Fac Machines Disabled 30 | . . 2 . 1 7 . . 4 2 . . . . . . . 14 Max in Single Turn 9 | . . . . 1 2 . . 1 1 . . . . . . . 9 Garrison Access 1 | . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Jun Mat Min Mat Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Was Fac Fac Machines Accessed 25 | . 5 1 1 . . . . 3 2 . 1 4 . 1 . 1 6 Terminals 14 | . 4 . 1 . . . . 2 2 . . . . . . 1 4 Fabricators 3 | . . . . . . . . . . . . . . 1 . . 2 Repair Stations 1 | . . . . . . . . 1 . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Total Hacks 80 | . 15 1 3 . . . . 6 5 . 1 28 . 4 . 4 13 Successful 49 | . 5 1 1 . . . . 1 . . 1 28 . 2 . 3 7 Failed 31 | . 10 . 2 . . . . 5 5 . . . . 2 . 1 6 Catastrophic 6 | . . . . . . . . 2 1 . . . . . . . 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 30 | . 14 . 3 . . . . 5 . . . . . . . 2 6 Terminals 38 | . 13 . 3 . . . . 5 5 . . . . . . 4 8 Fabricators 9 | . . . . . . . . . . . . . . 4 . . 5 Repair Stations 1 | . . . . . . . . 1 . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Terminal Hacks 37 | . 3 1 1 . . . . . . . 1 28 . . . 2 1 Record 11 | . . . . . . . . . . . . 11 . . . . . Part Schematic 9 | . . . . . . . . . . . . 9 . . . . . Robot Schematic 6 | . 1 . . . . . . . . . . 5 . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . . . . Prototype ID Bank 4 | . . . 1 . . . . . . . . 3 . . . . . Open Door 2 | . . 1 . . . . . . . . 1 . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . 1 . Locate Traps 2 | . . . . . . . . . . . . . . . . 1 1 Fabricator Hacks 6 | . . . . . . . . . . . . . . 2 . . 4 Load Schematic 3 | . . . . . . . . . . . . . . 1 . . 2 Build 3 | . . . . . . . . . . . . . . 1 . . 2 Repair Station Hacks 1 | . . . . . . . . 1 . . . . . . . . . Refit 1 | . . . . . . . . 1 . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks 4 | . 1 . . . . . . . . . . . . . . 1 2 Terminals 3 | . . . . . . . . . . . . . . . . 1 2 Botnet 3 | . . . . . . . . . . . . . . . . 1 2 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 16 | . 4 . 1 . . . . 2 1 . . . . 1 . 1 6 Full Trace Events 6 | . . . . . . . . 1 1 . . . . 1 . . 3 Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . 1 . . . . . . . . . . 5 . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . . . . . 9 . . . . . Parts Built 4 | . . . . . . . . . . . . . . 1 . . 3 Authchips . | . . . . . . . . . . . . . . . . . . Time 300 | . . . . . . . . . . . . . . 152 . . 148 Total Part Build Rating 27 | . . . . . . . . . . . . . . 5 . . 22 Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------------ Run | Jun Mat Min Mat Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . 2 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Jun Mat Min Mat Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Was Fac Fac Total Allies 5 | . . 1 . . . . . . . 2 . . 1 . 1 . . Largest Group 2 | . . 1 . . . . . . . 2 . . 1 . 1 . . Highest-Rated Group 96 | . . 31 . . . . . . . 58 . . 96 . 31 . . Highest-Rated Ally 96 | . . 31 . . . . . . . 29 . . 96 . 31 . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 34 | . . 14 . . . . . . . 5 . . 3 . 12 . . Total Damage 554 | . . 213 . . . . . . . 74 . . 53 . 214 . . Kills 4 | . . 4 . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Jun Mat Min Mat Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Was Fac Fac Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . . . . . . . 2 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------------- Run | Jun Mat Min Mat Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Was Fac Fac Turns Passed 13558 | . 1419 1142 436 838 1098 56 113 1583 593 1397 1223 132 854 544 156 541 1433 Spaces Moved 6380 | 1 549 452 147 415 404 34 106 899 319 744 553 81 498 242 79 247 610 Core 349 | . . . . 11 . . 69 269 . . . . . . . . . Treads 4889 | . 492 452 147 312 142 34 37 630 319 744 553 81 151 22 58 105 610 Legs 1042 | 1 57 . . . 254 . . . . . . . 347 220 21 142 . Wheels 100 | . . . . 92 8 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 240 160 110 110 156 50 50 160 160 163 165 120 160 160 160 160 Average Speed 172 | 120 227 240 173 174 205 156 87 134 160 163 164 165 135 187 172 184 164 Slowest Speed 850 | 120 320 240 240 850 260 156 156 240 160 165 165 165 190 190 240 260 180 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 2 67 79 18 76 37 1 72 20 10 75 66 70 62 7 72 8 20 Regions Visited 17 Branch Regions 6 Pre-discovered Areas 2 | . 1 . . . . . . . . . . 1 . . . . . Known Exits Taken 5 | . . . . . . . . 1 1 1 1 1 . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 . . . . . . . 1 . . 1 . Scrap Searched 8 | . . 1 . . . . . . . 3 1 . 3 . . . . Spaces Dug 103 | . . . 15 2 . . . 49 18 16 2 . . . . . 1 Terrain Destroyed 458 | . . . 27 146 37 . . 61 41 34 4 . 15 . . 1 92 Melee 20 | . . . . . . . . 9 10 . . . . . . . 1 Projectile 67 | . . . . 3 35 . . 6 2 3 3 . 15 . . . . AOE 360 | . . . 27 143 . . . 42 28 30 . . . . . . 90 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Jun Mat Min Mat Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Was Fac Fac Total 8124 | . 638 481 238 489 540 38 128 1134 361 854 842 80 640 323 92 310 936 Wait 707 | . 11 . 2 5 13 . 12 101 1 24 261 . 93 54 . 4 126 Move 6365 | . 548 451 146 414 403 34 105 898 318 743 552 80 497 242 78 246 610 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 83 | . 15 3 6 5 17 1 1 3 1 3 4 . 1 1 1 3 18 Fast Attach 77 | . 5 3 3 4 4 . . 9 5 9 2 . 7 5 . 6 15 Attach 44 | . . 1 4 7 11 2 . . 2 1 2 . . . 1 1 12 Detach 12 | . 1 1 1 . 2 . 2 . . . 1 . . . . 1 3 Swap 74 | . 2 1 8 14 3 1 . 8 8 8 4 . 3 3 1 4 6 Drop 109 | . 9 2 10 10 8 . 6 10 3 5 3 . 5 3 . 9 26 Fire 508 | . 39 12 53 27 69 . 2 71 13 26 9 . 34 14 11 34 94 Melee 81 | . . . . . . . . 32 10 12 4 . . . . . 23 Ram 1 | . . . . 1 . . . . . . . . . . . . . Kick 11 | . . . . . 9 . . . . . . . . . . 2 . Crush 25 | . 8 7 5 2 1 . . 2 . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire 21 | . . . . . . . . . . 21 . . . . . . . Trap 6 | . . . . . . . . . . 2 . . . 1 . . 3 Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -8/Materials (discovered 2 exits: [*Fac x2]) -7/Factory -7/Waste -7/Factory -6/Factory (discovered 2 exits: *Low / [*Ext]) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Waste -5/Factory -4/Factory (discovered 2 exits: *Res / [*Arm]) History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 308 | -10/Materials | Build established: Mutant 590 | -10/Materials | Discovered new exit (range 11) 1372 | -10/Materials | Discovered new exit (range 7) 1420 | -10/Materials | Entered Mines 1510 | -10/Mines | Discovered new exit (range 6) 2017 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2021 | -10/Mines | Found Prototype Device 2027 | -10/Mines | Identified Exp. Sensor Array 2222 | -10/Mines | Discovered new exit (range 15) 2240 | -10/Mines | Met a Derelict testing a Signal Generator 2324 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2513 | -10/Mines | Learned Materials garrison access intel 2562 | -10/Mines | Entered Materials 2562 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2726 | -9/Materials | Met 8R-AWN 2731 | -9/Materials | Attacked by 8R-AWN 2784 | -9/Materials | Destroyed 8R-AWN 2795 | -9/Materials | Found Prototype Ballistic Gun 2798 | -9/Materials | Found Prototype Ballistic Gun 2807 | -9/Materials | Found Prototype Protection 2908 | -9/Materials | Discovered new exit (range 12) 2998 | -9/Materials | Entered Mines 3001 | -9/Mines | Build established: Scavenger-Mutant 3010 | -9/Mines | Met a Derelict bent on vengeance 3013 | -9/Mines | Discovered new exit (range 13) 3131 | -9/Mines | Identified 8R-AWN's Boregun (x2) 3162 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3551 | -9/Mines | Assembled infested the area 3602 | -9/Mines | Destroyed 17 combat bots 3604 | -9/Mines | Core integrity fell below 50% 3610 | -9/Mines | Core integrity fell below 20% 3632 | -9/Mines | Lost 9 parts (1p3n2u3w) 3836 | -9/Mines | Entered Materials 3836 | -8/Materials | Evolved 2 slots: Utility x2 3837 | -8/Materials | Loaded intel: 1 garrison access location 3918 | -8/Materials | Garrison activated, responded to threat 3930 | -8/Materials | Identified 8R-AWN's Armor/EX 3939 | -8/Materials | Lost 4 parts (1p1n2u) 4654 | -8/Materials | Discovered new exit (range 16) 4859 | -8/Materials | Discovered new exit (range 16) 4934 | -8/Materials | Entered Factory 4934 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4990 | -7/Factory | Sucked down chute 4990 | -7/Factory | Entered Waste 5005 | -7/Waste | EMP discharged 5044 | -7/Waste | Spotted C-40 Crusher 5058 | -7/Waste | Destroyed C-40 Crusher 5063 | -7/Waste | Spotted C-40 Crusher 5063 | -7/Waste | Spotted C-40 Crusher 5090 | -7/Waste | Spotted C-40 Crusher 5096 | -7/Waste | Discovered new exit (range 15) 5103 | -7/Waste | Identified exit to Factory 5103 | -7/Waste | Entered Factory 5870 | -7/Factory | Build established: Scavenger-Assassin 5997 | -7/Factory | Cargo convoy interrupted 6644 | -7/Factory | Discovered new exit (range 10) 6682 | -7/Factory | Identified exit to Factory 6686 | -7/Factory | Entered another Factory area 6686 | -6/Factory | Evolved 2 slots: Utility x2 6714 | -6/Factory | Lost 4 parts (3n1u) 7027 | -6/Factory | Build established: Assassin 7243 | -6/Factory | Discovered new exit (range 15) 7244 | -6/Factory | Discovered new exit (range 12) 7260 | -6/Factory | Identified exit to Lower Caves 7279 | -6/Factory | Entered Lower Caves 7282 | -6/Lower Caves | Encountered a Warlord checkpoint 7291 | -6/Lower Caves | Learned Factory stockpile data 7689 | -6/Lower Caves | Build established: Scavenger-Assassin 8030 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 8099 | -6/Lower Caves | Lost 5 parts (1n3u1w) 8302 | -6/Lower Caves | Identified exit to Lower Caves 8676 | -6/Lower Caves | Entered another Lower Caves area 8805 | -6/Lower Caves | Build established: Scavenger-Skirmisher 8847 | -6/Lower Caves | Lost 3 parts (1n2w) 9107 | -6/Lower Caves | Build established: Scavenger-Assassin 9224 | -6/Lower Caves | Identified exit to Data Miner 9899 | -6/Lower Caves | Entered Data Miner 9899 | -6/Data Miner | Discovered new exit (range 6) 9931 | -6/Data Miner | Met Data Miner 9979 | -6/Data Miner | Learned location of Section 7 (-2) 9979 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 9995 | -6/Data Miner | Received God Mode back door access code from Data Miner 10030 | -6/Data Miner | Identified exit to Proximity Caves 10031 | -6/Data Miner | Entered Proximity Caves 10161 | -5/Proximity Caves | Escorted by Enhanced Grunt 10418 | -5/Proximity Caves | Lost 3 parts (2n1u) 10484 | -5/Proximity Caves | Found Corrupted Prototype Device 10484 | -5/Proximity Caves | Identified Exp. Thermal Shield 10587 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10653 | -5/Proximity Caves | Build established: Scavenger-Mutant 10881 | -5/Proximity Caves | Discovered new exit (range 3) 10885 | -5/Proximity Caves | Entered Factory 10885 | -5/Factory | Evolved 2 slots: Utility x2 10995 | -5/Factory | Incoming investigation squad redirected 11117 | -5/Factory | Fabricated Lgt. Regenerative Plating (x1) 11429 | -5/Factory | Sucked down chute 11429 | -5/Factory | Entered Waste 11430 | -5/Waste | Met a frightened Derelict 11475 | -5/Waste | Spotted C-40 Crusher 11475 | -5/Waste | Spotted C-40 Crusher 11494 | -5/Waste | Spotted C-40 Crusher 11494 | -5/Waste | Spotted C-40 Crusher 11521 | -5/Waste | Spotted C-40 Crusher 11531 | -5/Waste | Spotted C-40 Crusher 11537 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 11567 | -5/Waste | Discovered new exit (range 10) 11585 | -5/Waste | Entered Factory 11605 | -5/Factory | Found Hvy. Reactive Plating 11898 | -5/Factory | Discovered new exit (range 15) 12126 | -5/Factory | Entered another Factory area 12126 | -4/Factory | Evolved 2 slots: Utility x2 12157 | -4/Factory | Found Quantum Capacitor 12572 | -4/Factory | Discovered new exit (range 6) 12581 | -4/Factory | Identified exit to Research 12686 | -4/Factory | Found Prototype Device 12686 | -4/Factory | Identified Exp. ECM Suite 12832 | -4/Factory | Incoming investigation squad redirected 13075 | -4/Factory | Fabricated Imp. Heavy Siege Treads (x2) 13110 | -4/Factory | Lost 3 parts (2u1w) 13173 | -4/Factory | System corruption reached 10% 13331 | -4/Factory | Fabricated Mni. Smartbomb Launcher (x1) 13482 | -4/Factory | Discovered new exit (range 12) 13551 | -4/Factory | Incoming assault squad redirected 13557 | -4/Factory | Core integrity fell below 50% 13559 | -4/Factory | Self-destructed Last Messages --------------- 13549_ U-05 Engineer lays Concrete. 13550_ U-05 Engineer builds a Wall. 13550_ Penetrated by Slug. 13551_ ALERT: Higher priority target reported, redirecting assault. 13551_ U-05 Engineer lays Concrete. 13551_ G-67 Veteran destroyed. 13551_ Destroyed Unknown Special Weapon. 13551_ U-05 Engineer destroyed. 13552_ U-05 Engineer lays Concrete. 13553_ Slug penetrates Wall. 13554_ U-05 Engineer lays Concrete. 13555_ Y-72 Warden suffers critical hit (Destroy). 13555_ U-05 Engineer lays Concrete. 13556_ Imp. Heavy Siege Treads destroyed. 13556_ U-05 Engineer lays Concrete. 13557_ Slug penetrates Y-72 Warden. 13557_ Y-72 Warden destroyed. 13557_ U-05 Engineer lays Concrete. 13557_ U-05 Engineer builds a Wall. 13557_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ??????????? #??# ![ #??????????? | | ??????????? ###+####??# [[[#??????????? | | ????????????##########??????????# [[ #??????????? | | ????????????????????????????????# #??????????? | | ????????????????????????????????# #??????????? | | ??????????""????????????????????# #??????????? | | ??????????""????????????????????# #??????????? | | ??????????Y"????????????????????####+##??????????? | | ????"""???""???????????????????????# #???????????? | | ??"""""???""???????????????????????# #??????"""""" | | ??"""""????????????????????????????# #??????"""""" | | ???????????????????????????????????# #??????"""""" | | ???????????????????????????????????# #??????"""""" | | ???????????????????????????????????# #???????????? | | ????????????????????????############+#??????"""""" | | ????????????????????????# [ #??????"""""" | | ????????????????????????#! ! #??????"""""" | | ????????????????????????# #??????"""""" | | ????????????????????????# ^ #???????????? | | ??""""""?????"""????????# "" "" #???????????? | | ??""""""?????"""????????# "" "" #########+#?? | | ??""""""??????""????????# """ """ # ?? | | ??""""""?????F""????????# """ """ # ??? | | ?????????????"""????????# "" """ ; "" """?"" | | ????????????????????????# ; "" """ "" | | ????????????????????????#@ "" """ "" | | ????????????????????????# | | ???????????????????????# # # """ """ "" | | ???????????????????????# "" """ "" | | ????????????#######???? "" """ "" | | ???????????? """???? % % | | ???????????? "[[?? ! "" "" | | ????????? [[?? u * ""G"" | | ????????"" """ [[" !%[ # +#######/?? | | ???????" """###hu u# ##### ???????? | | ??????? * #%[%* # #???# """ ??"""? | | ??????? % %/[ % #?#???# """ #?"""? | | ??????? = < !/= #?????# """ #?"""? | | ??????? /= ; #???# #????? | | ??????? #" # # #???# """ #?"""? | | ????????# ??#" ########"##???# """ #?"""? | | ?????????????""" [["?#####??##??????""" #?"""? | | ????????????? [[???????????????????? #????? | | ???????????? "[[????????????????????#####????? | | ???????????? """??????????????????????????????? | | ???????????###+#?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 19 Energy Capacity 815 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 900 Resistance: KI 40 Resistance: EX 90 Resistance: EM 25 Weapon Shielding 66 Weapon Cycling 20 Evasion (%) 55 Targeting Accuracy 8 Launcher Accuracy 30 Target Analysis 6 Core Analysis 9 Armor Integrity Analysis 30 Recoil Reduction 4 Matter Filtering 30 Trap Extractor Capacity 6 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Adv. Power Amplifier | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Imp. Heavy Siege Treads | -6/Data Miner | Free Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked R-10 Processor | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free Fabricated ------------ Lgt. Regenerative Plating | x1 | -5/Factory Imp. Heavy Siege Treads | x2 | -4/Factory Mni. Smartbomb Launcher | x1 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HypercooledThunderCompressor Manual? 0 Play Time 01:41:03 Cumulative 399.0 hours Start 2023.04.12 @ 22:14:47 End 2023.04.14 @ 15:51:22 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 438 Rogue 438 Adventurer 0 Explorer 0 Win Type - Total 12 Types 8/0/3/1/0/0/0/0/0 Lore% 81 Gallery% 89 Achievement% 79 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c2881a4f-cdda-4980-9f2b-4136f2b32fed