Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.11 @ 17:01:57 Player: kilohertz Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (152) 760 Value Destroyed (6502) 6502 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (2632) 2632 TOTAL SCORE: 16074 Bonus ------- High Alert Combat Kills 780 Follower Combat Kills 1464 Met Imprinter 300 Was Imprinted 300 Friendly Fire -212 Cogmind --------- Core Integrity 0/1300 Matter 74/300 Energy 100/100 System Corruption 18% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Improved Remote Datajack Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Improved Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads > --- UTILITY ---------- Advanced Cooling System High-capacity Storage Unit Advanced Visual Processing Unit Advanced Sensor Array Advanced Signal Interpreter Improved Targeting Computer Improved Weapon Cycler Hacking Drone Bay > --- WEAPON ----------- Railgun Railgun Railgun Railgun Railgun > --- INVENTORY -------- Light Nuclear Core Micro Nuclear Core Medium Treads Improved Medium Treads Huge Storage Unit High-capacity Matter Pod Improved Sensor Array Improved Signal Interpreter Advanced Transmission Jammer Hardened Medium Armor Plating Improved Medium Armor Plating Shield Generator Minigun Heavy Battle Rifle Hypervelocity Gauss Rifle Railgun Bore Cannon Improved Remote Datajack Phasing Sabre CR-A16's Pointy Stick [Rating: 115] Favorites ----------- Power Micro Nuclear Core Engine Improved Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Improved Gravmag System Utility Improved Targeting Computer Device Advanced Sensor Array Storage Medium Storage Unit Processor Improved Targeting Computer Protection Improved Medium Armor Plating Weapon Gauss Cannon Energy Gun Small Laser Ballistic Gun Railgun Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Gravity Flail Slashing Weapon Phasing Sabre Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Zio Pro Fac Fac Res Slots Evolved 14 | . . 2 . 2 2 2 . . . . 2 2 2 Power 1 | . . . . . . 1 . . . . . . . Propulsion 3 | . . 1 . . . . . . . . 1 . 1 Utility 6 | . . 1 . 1 1 1 . . . . 1 1 . Weapon 4 | . . . . 1 1 . . . . . . 1 1 Parts Attached 270 | 6 27 17 15 31 43 14 5 . 5 4 26 62 15 Power 34 | 1 2 2 4 3 3 2 2 . . 2 5 7 1 Engine 17 | 1 2 2 4 2 3 . . . . 2 1 . . Core 14 | . . . . 1 . 2 2 . . . 4 5 . Reactor 3 | . . . . . . . . . . . . 2 1 Propulsion 69 | 2 8 9 2 8 14 3 . . . . 8 11 4 Treads 34 | 2 2 . . 4 8 3 . . . . 8 6 1 Leg 17 | . 4 6 . . . . . . . . . 4 3 Wheel 17 | . 2 3 2 4 6 . . . . . . . . Hover 1 | . . . . . . . . . . . . 1 . Flight . | . . . . . . . . . . . . . . Utility 83 | 1 8 2 4 10 14 3 . . 5 2 7 25 2 Device 46 | . 1 1 4 3 7 2 . . 4 2 4 16 2 Storage 14 | 1 6 . . . 2 . . . 1 . 2 2 . Processor 7 | . 1 . . 1 2 1 . . . . 1 1 . Hackware . | . . . . . . . . . . . . . . Protection 16 | . . 1 . 6 3 . . . . . . 6 . Artifact . | . . . . . . . . . . . . . . Weapon 84 | 2 9 4 5 10 12 6 3 . . . 6 19 8 Energy Gun 4 | 1 3 . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 35 | 1 5 1 3 4 3 . . . . . 5 12 1 Ballistic Cannon 34 | . 1 2 2 6 9 6 3 . . . . 1 4 Launcher 2 | . . 1 . . . . . . . . . 1 . Special Weapon 1 | . . . . . . . . . . . . . 1 Impact Weapon 1 | . . . . . . . . . . . . 1 . Slashing Weapon 1 | . . . . . . . . . . . . 1 . Piercing Weapon 6 | . . . . . . . . . . . 1 3 2 Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 . . . . . 2 . . 1 . Parts Lost 93 | . 4 5 3 9 8 1 2 . . 1 10 37 13 Power 15 | . 1 . 1 1 2 . 1 . . . 1 6 2 Propulsion 26 | . 1 2 1 2 5 . . . . . 3 7 5 Utility 21 | . . 1 1 2 . . . . . 1 2 12 2 Weapon 31 | . 2 2 . 4 1 1 1 . . . 4 12 4 Highest Loss Streak 15 | . 4 3 2 4 2 1 2 . . 1 5 15 11 To Critical Strikes 1 | . . . . . . . . . . . . 1 . Average Slot Usage (%) 94 | . 92 95 98 97 97 99 94 100 100 99 94 87 26 Engine 4 | . 13 11 10 8 6 6 . . . 1 2 . . Core 5 | . . . . . . 6 7 13 13 11 8 5 3 Treads 13 | . 3 . . 4 14 20 20 20 20 20 19 15 2 Leg 2 | . 19 27 . . . . . . . . . . 1 Wheel 5 | . 5 3 32 21 6 . . . . . . . . Device 11 | . 5 8 9 6 15 13 13 13 13 12 13 14 3 Storage 7 | . 14 11 11 9 7 6 6 6 6 6 5 4 . Processor 15 | . 3 11 11 16 12 19 20 20 20 20 19 14 3 Protection 1 | . . 1 . 3 1 . . . . . . 4 . Ballistic Gun 7 | . 13 14 11 5 10 . . . . . 12 15 . Ballistic Cannon 16 | . 2 4 8 19 19 25 25 26 26 26 9 1 3 Naked Turns 62 | . . . . . . . . . . . . 16 46 Heaviest Build 95 | 13 88 21 29 50 58 65 65 60 80 84 84 95 55 Greatest Support 120 | 40 40 48 48 60 72 84 84 84 84 84 120 115 78 Greatest Overweight (x) 5 | . 5 1 . 2 2 . . . . . 1 5 1 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 10 10 10 15 15 15 15 20 20 25 20 5 Average Capacity 13 | 7 11 10 10 10 11 15 15 15 15 20 20 14 5 Most Carried 20 | 6 9 10 10 10 13 15 15 15 20 20 20 20 5 Average Carried 12 | 2 7 7 9 8 10 14 14 15 15 19 16 11 3 Final Capacity 20 | 8 10 10 10 10 15 15 15 15 20 20 20 5 5 Final Carried 20 | 6 8 7 10 7 13 15 15 15 20 20 15 3 1 Class Distribution -------------------- 51% | Skirmisher 15% | Mutant 7% | Scavenger-Gunner 6% | Scavenger-Skirmisher 6% | Scavenger-Mutant 4% | Assassin Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Storage Skirmisher | -8/Materials Scavenger-Gunner | -7/Factory Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Skirmisher | -6/Zion Skirmisher | -5/Proximity Caves Skirmisher | -5/Factory Assassin | -4/Factory Mutant | -3/Research Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 ----------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Zio Pro Fac Fac Res Matter Collected 7639 | 219 299 552 408 885 1231 202 297 253 148 177 532 2119 317 Remotely 1242 | . . . . . 305 202 297 253 96 89 . . . Salvage Created 6199 | . 356 713 376 749 963 125 126 . . 104 412 2025 250 Parts 327 | . 27 40 20 42 47 2 4 . . 5 29 98 13 Haulers Intercepted 1 | . . . . . 1 . . . . . . . . Recyclers Shooed 4 | . . . 2 1 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . . 3 . . 14 . . . Prevented 7 | . . . . . . . . . . 7 . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Zio Pro Fac Fac Res Combat Hostiles Destroyed 121 | . 9 14 7 16 17 4 5 . . 2 11 29 7 Melee 1 | . . . . 1 . . . . . . . . . Guns 60 | . 9 10 4 8 7 . . . . . 6 16 . Cannons 51 | . . 3 1 7 9 4 5 . . 2 5 8 7 AOE 7 | . . 1 2 . 1 . . . . . . 3 . Classes Destroyed 16 | . 3 4 . 3 2 . . . . 1 1 2 . Worker 9 | . . 1 1 . 1 . . . . . . 6 . Builder 2 | . . . . . . . . . . . 1 1 . Hauler 1 | . . . . . 1 . . . . . . . . Recycler 7 | . . 2 1 . 2 . . . . . . 2 . Mechanic 2 | . . 1 . . . . . . . . 1 . . Drone 1 | . . . . . . . . . . . . 1 . Watcher 10 | . 2 1 . 2 1 . . . . . 1 3 . Swarmer 24 | . 3 . . . . . 3 . . . 5 9 4 Grunt 46 | . 6 9 5 5 5 . 2 . . . 3 8 3 Brawler 2 | . . . . . . . . . . . . 2 . Duelist 1 | . . . . . . . . . . 1 . . . Sentry 22 | . . 5 2 5 5 2 . . . . . 3 . Specialist 2 | . . . . 2 . . . . . . . . . Hunter 9 | . . . . 3 2 1 . . . . . 3 . Programmer 14 | . . . . . 5 1 . . . 1 3 4 . Heavy 1 | . . . . 1 . . . . . . . . . Best Kill Streak 9 | . 3 7 2 4 3 3 3 . . 1 7 9 4 Combat Bots Only 8 | . 3 3 2 4 3 3 3 . . 1 6 8 4 Max Kills in Single Turn 3 | . 2 2 1 1 1 1 1 . . 1 3 3 2 Gunslinging 2 | . 1 1 . . . . . . . . 2 1 . Exploded 3 | . . 1 1 . 1 . . . . . . 3 . Melee 1 | . . . . 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Zio Pro Fac Fac Res Hostile Shots Fired 1627 | . 90 113 21 196 221 57 24 7 . 4 145 527 222 Missed 466 | . 23 29 7 46 73 25 5 1 . 1 30 147 79 Damage Taken 19193 | . 874 1196 264 2281 1745 310 296 94 . 50 1950 7244 2889 Core 3639 | . 189 209 47 343 290 21 47 16 . . 216 942 1319 Absorbed by Shields 657 | . . . . 36 . . . . . . 139 155 327 Redirected to Shielding 164 | . . . . 53 . . . . . . . 111 . Regen/Repaired (Parts) 214 | . 27 77 . 92 . . . . . . 18 . . Core Remaining (%) 55 | 100 24 . 36 37 58 . . . . 90 78 18 . Volleys Fired 444 | . 54 63 20 65 52 8 8 2 . 4 29 110 29 Largest 5 | . 2 2 2 3 4 4 4 4 . 4 4 5 2 Hottest 192 | . 80 70 70 105 192 192 192 192 . 192 192 175 114 Shots Fired 1173 | . 88 118 40 187 161 32 30 8 . 16 100 349 44 Gun 718 | . 87 71 26 94 83 . . . . . 59 294 4 Cannon 439 | . 1 39 10 93 78 32 30 8 . 16 41 52 39 Launcher 15 | . . 8 4 . . . . . . . . 3 . Special 1 | . . . . . . . . . . . . . 1 Kinetic 1136 | . 67 110 36 187 161 32 30 8 . 16 100 346 43 Thermal 13 | . 13 . . . . . . . . . . . . Explosive 15 | . . 8 4 . . . . . . . . 3 . Electromagnetic 8 | . 8 . . . . . . . . . . . . Robot Hit Streak 23 | . 14 18 5 23 13 12 13 5 . 4 11 14 9 Robot Miss Streak 12 | . 3 3 3 12 4 2 3 2 . 3 8 6 4 Penetration Max 2 | . . . . . 1 . . . . . . 2 . Secondary Targets 11 | . 1 1 . 2 . . . . . . 3 4 . Max Gunslinging Chain 2 | . 1 1 . 1 . . . . . . 2 2 . Shots Hit Robots 748 | . 57 82 22 117 103 21 16 5 . 6 61 231 27 Core Hits 314 | . 22 31 16 38 46 7 7 . . 4 32 99 12 Critical Kills 10 | . . . . . . . . . . . 1 9 . Critical Parts Destroyed 19 | . . . . 1 . . . . . . . 18 . Critical Strikes 61 | . . 3 . 1 4 4 3 2 . 1 5 33 5 Destroy 34 | . . . . 1 . . . . . . 1 32 . Blast 26 | . . 3 . . 4 4 3 2 . 1 4 . 5 Smash 1 | . . . . . . . . . . . . 1 . Melee Attacks 16 | . . . . . . . . . . . . 13 3 Impact 9 | . . . . . . . . . . . . 9 . Slashing 1 | . . . . . . . . . . . . 1 . Piercing 6 | . . . . . . . . . . . . 3 3 Sneak Attacks 2 | . . . . . . . . . . . . 2 . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . 1 . Damage Inflicted 16567 | . 526 1263 539 1894 2218 578 465 177 . 225 1503 6202 977 Guns 8549 | . 509 657 183 1009 921 . . . . . 804 4357 109 Cannons 6454 | . 17 464 127 860 1133 578 465 177 . 225 699 876 833 Explosions 990 | . . 142 229 . 162 . . . . . . 457 . Melee 547 | . . . . . . . . . . . . 512 35 Ramming 27 | . . . . 25 2 . . . . . . . . Kinetic 14860 | . 383 1121 310 1869 2054 578 465 177 . 225 1503 5233 942 Thermal 429 | . 78 . . . . . . . . . . 351 . Explosive 477 | . . 142 229 . . . . . . . . 106 . Electromagnetic 227 | . 65 . . . 162 . . . . . . . . Impact 443 | . . . . . . . . . . . . 443 . Slashing 37 | . . . . . . . . . . . . 37 . Piercing 67 | . . . . . . . . . . . . 32 35 Highest Corruption 27 | . 4 . . . 6 1 1 3 3 . 10 27 18 Average Corruption 3 | . 3 . . . 3 1 1 1 3 . 9 6 14 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 131 | . 2 . . . 34 1 4 7 4 . 26 46 7 Message Errors 25 | . . . . . 5 . . 2 . . 8 6 4 Matter Fused 27 | . 1 . . . 9 . 2 1 . . 4 10 . Heat Flow Errors 22 | . . . . . 7 . 1 1 2 . 4 7 . Energy Discharges 10 | . . . . . 4 . . 1 . . 1 3 1 Parts Rejected 3 | . . . . . . . . . . . 2 1 . Parts Fused 1 | . . . . . 1 . . . . . . . . Data Loss (minor) 12 | . . . . . 2 . 1 1 2 . 3 3 . Data Loss (major) 6 | . . . . . 1 . . 1 . . 1 3 . Misfires 8 | . 1 . . . 3 . . . . . 1 3 . Alerts 5 | . . . . . 1 1 . . . . 1 2 . Misdirections 4 | . . . . . . . . . . . . 2 2 Weapon Failures 8 | . . . . . 1 . . . . . 1 6 . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 265 | . . . 12 4 27 6 3 12 . . 27 169 5 Projectiles 92 | . . . . 4 27 6 3 12 . . 27 8 5 Explosions 123 | . . . 12 . . . . . . . . 111 . Melee 50 | . . . . . . . . . . . . 50 . Knockbacks 67 | . . . . 6 12 5 8 2 . 2 8 12 12 Impact . | . . . . . . . . . . . . . . Kinetic 65 | . . . . 6 12 5 8 2 . 2 7 12 11 Secondary 2 | . . . . . . . . . . . 1 . 1 Self-Inflicted Damage 461 | . . 55 106 2 49 . . . . . . 249 . Shots 15 | . . 5 3 . 2 . . . . . . 5 . Rammed 6 | . . . . 3 1 . . . . . . . 2 Targets Rammed 6 | . . . . 3 1 . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 395 | . 77 54 6 200 352 395 361 223 235 232 355 350 248 Average Temperature 90 | . 29 29 3 52 97 153 151 113 119 95 150 84 104 Received Heat Transfer 3023 | . 555 435 60 477 321 30 39 . . 9 257 646 194 Effects 6 | . . . . . . . . 1 . . 2 3 . Energy Bleed 1 | . . . . . . . . 1 . . . . . Interference 5 | . . . . . . . . . . . 2 3 . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . 1 . Impact Corruptions 1 | . . . . . . . . . . . . 1 . Robots Melted 1 | . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . 1 . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred 475 | . 175 . . . . . . . . . . 300 . Parts Sabotaged 4 | . . . . . . . . . . . . 3 1 Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Zio Pro Fac Fac Res Peak Influence 1607 | . 110 305 327 276 291 124 . . . . 249 1607 1022 Initial 843 | . . 3 128 83 115 77 . . . . 18 . 843 Average 218 | . 31 143 136 106 96 72 . . . . 48 619 897 Maximum Alert Level 5 | . . 1 1 1 1 . . . . . 1 5 3 Low Security (%) 72 | 100 100 67 78 82 97 100 . . . . 99 11 . Level 1 12 | . . 32 21 17 2 . . . . . . 31 . Level 2 3 | . . . . . . . . . . . . 19 . Level 3 7 | . . . . . . . . . . . . 16 100 Level 4 3 | . . . . . . . . . . . . 21 . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 39 | . . 2 3 4 8 3 . . . . 2 14 3 Investigation 7 | . . 1 1 1 . 2 . . . . 1 1 . Extermination 11 | . . . . . 4 1 . . . . 1 4 1 Reinforcement 10 | . . 1 2 3 1 . . . . . . 3 . Assault 5 | . . . . . . . . . . . . 3 2 Garrison 6 | . . . . . 3 . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Zio Pro Fac Fac Res Distress Signals 11 | . 1 . 3 2 . . . . . . . 4 1 Communications Jammed 1 | . . . . . . . . . . . 1 . . Distress Signals 1 | . . . . . . . . . . . 1 . . Times Spotted 287 | . 13 17 21 39 25 6 6 2 . 12 16 89 41 Peak Tracking Total 20 | . 4 4 4 5 4 3 3 1 . 4 6 7 20 Tactical Retreats 17 | . . . . 3 4 . 1 1 . . 1 5 2 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Zio Pro Fac Fac Res Traps Triggered 9 | . 2 . 1 1 4 . . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 ---------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Zio Pro Fac Fac Res Machines Disabled 26 | . . 1 1 . 2 2 . . . . . 19 1 Max in Single Turn 4 | . . 1 1 . 2 2 . . . . . 4 1 Garrison Access 1 | . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Zio Pro Fac Fac Res Machines Accessed 39 | . 2 3 12 8 5 3 1 . . . 2 2 1 Terminals 21 | . 1 2 10 4 3 1 . . . . . . . Fabricators 5 | . . . . . 1 1 . . . . 1 1 1 Repair Stations 4 | . 1 1 . 1 . . . . . . 1 . . Recycling Units 4 | . . . 2 1 . 1 . . . . . . . Scanalyzers 2 | . . . . 1 1 . . . . . . . . Garrison Access 2 | . . . . 1 . . . . . . . 1 . Total Hacks 94 | . 4 7 27 28 9 7 1 . . . 4 4 3 Successful 55 | . 3 5 13 18 4 4 1 . . . 4 2 1 Failed 39 | . 1 2 14 10 5 3 . . . . . 2 2 Catastrophic 12 | . . . 5 3 2 1 . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . Manual 54 | . . . 19 15 6 5 . . . . 2 3 4 Terminals 47 | . 1 4 20 14 6 2 . . . . . . . Fabricators 11 | . . . . . 1 2 . . . . 2 3 3 Repair Stations 13 | . 3 3 . 5 . . . . . . 2 . . Recycling Units 12 | . . . 7 2 . 3 . . . . . . . Scanalyzers 8 | . . . . 6 2 . . . . . . . . Garrison Access 2 | . . . . 1 . . . . . . . 1 . Terminal Hacks 20 | . 1 3 8 6 1 . 1 . . . . . . Record 8 | . 1 3 2 2 . . . . . . . . . Robot Analysis 3 | . . . 1 2 . . . . . . . . . Open Door 4 | . . . 3 . . . 1 . . . . . . Unreport Threat 4 | . . . 2 1 1 . . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . . . Fabricator Hacks 7 | . . . . . . 2 . . . . 2 2 1 Load Schematic 4 | . . . . . . 1 . . . . 1 1 1 Build 3 | . . . . . . 1 . . . . 1 1 . Repair Station Hacks 10 | . 2 2 . 4 . . . . . . 2 . . Scan Component 5 | . 1 1 . 2 . . . . . . 1 . . Repair 5 | . 1 1 . 2 . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 7 | . . . . 5 2 . . . . . . . . Insert Component 3 | . . . . 2 1 . . . . . . . . Analyze 4 | . . . . 3 1 . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . . Unauthorized Hacks 10 | . . . 5 2 1 2 . . . . . . . Terminals 5 | . . . 2 2 1 . . . . . . . . Botnet 5 | . . . 2 2 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 5 | . . . 3 . . 2 . . . . . . . Reject 3 | . . . 2 . . 1 . . . . . . . Mask 2 | . . . 1 . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 27 | . . 1 7 6 5 3 . . . . 1 2 2 Full Trace Events 6 | . . 1 1 . . 2 . . . . 1 1 . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . 2 1 . . . . . . . . Parts Built 6 | . . . . . . 2 . . . . 2 2 . Authchips . | . . . . . . . . . . . . . . Time 168 | . . . . . . 84 . . . . 42 42 . Total Part Build Rating 24 | . . . . . . 8 . . . . 8 8 . Parts Repaired 5 | . 1 1 . 2 . . . . . . 1 . . Time 160 | . 26 26 . 58 . . . . . . 50 . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . 2 1 . . . . . . . . Part Schematics Acquired 3 | . . . . 2 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 ------------ Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Zio Pro Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . 1 Non-combat 1 | . . . . . . . . . . . . . 1 Combat . | . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . 1 parse_system 1 | . . . . . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Zio Pro Fac Fac Res Total Allies 22 | . . . 11 . . . . . 4 . . 7 . Largest Group 10 | . . . 10 1 . . . . 4 4 . 4 . Highest-Rated Group 398 | . . . 100 100 . . . . 156 156 . 398 . Highest-Rated Ally 103 | . . . 100 100 . . . . 41 41 . 103 . Zionite Dispatches 1 | . . . . . . . . . . . . 1 . Heavy 1 | . . . . . . . . . . . . 1 . Total Orders 24 | . . . 17 3 . . . . . . 3 1 . ROAM 5 | . . . 3 1 . . . . . . 1 . . FOLLOW 1 | . . . . . . . . . . . 1 . . GUARD 1 | . . . 1 . . . . . . . . . . EXPLORE 15 | . . . 13 2 . . . . . . . . . RETURN 2 | . . . . . . . . . . . 1 1 . Ally Attacks 208 | . . . 93 . . . . . . 35 . 80 . Total Damage 5918 | . . . 1125 . . . . . . 887 . 3906 . Kills 59 | . . . 20 . . . . . . 10 . 29 . Allies Corrupted 1 | . . . . . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Zio Pro Fac Fac Res Robot Analysis Total 3 | . . . 1 2 . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . 1 . 1 1 . . . Drone Launches 23 | . . . 13 2 . . . . . . 1 7 . Drone Recoveries 14 | . . . 9 . . . . . . . 1 4 . Decoded 0b10 Intel 10 | . . . . . . . . . . . 10 . . Traps 10 | . . . . . . . . . . . 10 . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 ------------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Zio Pro Fac Fac Res Turns Passed 15706 | 111 1077 615 1040 1405 2203 832 1325 801 1988 1003 953 1909 444 Spaces Moved 8900 | 59 656 301 814 839 1253 418 736 427 1204 560 379 865 389 Core 179 | 3 . . . . . . . . . . . 31 145 Treads 5535 | 56 39 . . 135 715 418 736 427 1204 560 379 791 75 Legs 792 | . 498 256 . . . . . . . . . 29 9 Wheels 2220 | . 119 45 814 704 538 . . . . . . . . Hover 174 | . . . . . . . . . . . . 14 160 Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 100 93 90 95 150 160 160 160 160 160 50 50 Average Speed 137 | 154 124 120 96 103 132 151 160 160 160 160 160 162 76 Slowest Speed 410 | 160 175 190 100 240 305 160 160 160 160 160 240 410 225 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 46 | 5 74 33 95 66 30 9 63 53 89 83 12 26 15 Regions Visited 13 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 10 | . 1 1 1 . . 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 . . . 1 1 . . . . . . . . Scrap Searched 10 | . . . . . . . 3 1 3 3 . . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 361 | . . 52 17 . 18 7 8 1 . 5 13 225 15 Melee . | . . . . . . . . . . . . . . Projectile 122 | . . . . . 18 7 8 1 . 5 13 55 15 AOE 238 | . . 52 17 . . . . . . . . 169 . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Zio Pro Fac Fac Res Total 11554 | 77 844 432 1036 1231 1700 598 862 540 1266 659 666 1157 486 Wait 1680 | 5 70 46 147 278 308 150 113 112 44 83 213 74 37 Move 8888 | 58 655 300 813 839 1252 417 735 426 1203 559 378 864 389 Hop . | . . . . . . . . . . . . . . Pick Up 128 | 8 21 4 18 7 23 4 1 . 9 4 9 14 6 Fast Attach 50 | 4 2 1 2 6 12 . 1 . . . 3 14 5 Attach 90 | 2 7 7 1 12 6 3 1 . . 2 14 27 8 Detach 17 | . 2 . . 2 . . . . . 1 2 7 3 Swap 130 | . 18 9 12 13 25 11 3 . 5 2 9 21 2 Drop 105 | . 15 2 19 7 21 5 . . 5 4 9 16 2 Fire 444 | . 54 63 20 65 52 8 8 2 . 4 29 110 29 Melee 13 | . . . . . . . . . . . . 10 3 Ram 3 | . . . . 1 . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . Crush 2 | . . . . 1 1 . . . . . . . . Escape Stasis 4 | . . . 4 . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials -9/Storage -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / Upp) -4/Factory -3/Research History --------- Turn | Location | Event 38 | -11/Scrapyard | Discovered new exit (range 15) 112 | -11/Scrapyard | Entered Materials 154 | -10/Materials | Discovered new exit (range 16) 328 | -10/Materials | Build established: Mutant 388 | -10/Materials | Core integrity fell below 50% 444 | -10/Materials | Lost 4 parts (1p1n2w) 522 | -10/Materials | Discovered new exit (range 15) 633 | -10/Materials | Discovered new exit (range 5) 951 | -10/Materials | Identified exit to Mines 1004 | -10/Materials | Repaired Aluminum Leg? 1099 | -10/Materials | Discovered new exit (range 5) 1107 | -10/Materials | Identified exit to Materials 1189 | -10/Materials | Entered another Materials area 1189 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1505 | -9/Materials | Build established: Scavenger-Mutant 1529 | -9/Materials | Repaired Aluminum Leg? 1716 | -9/Materials | Lost 3 parts (1u2w) 1716 | -9/Materials | Discovered new exit (range 4) 1736 | -9/Materials | Identified exit to Storage 1747 | -9/Materials | Core integrity fell below 50% 1804 | -9/Materials | Entered Storage 1883 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1972 | -9/Storage | Discovered new exit (range 42) 2049 | -9/Storage | Lost 5 allies 2147 | -9/Storage | Identified exit to Materials 2433 | -9/Storage | Met 01-MTF 2557 | -9/Storage | Build established: Mutant 2844 | -9/Storage | Entered Materials 2844 | -8/Materials | Accompanied by 2 allies (01-MTF) 2844 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2849 | -8/Materials | 01-MTF left 3210 | -8/Materials | Repaired Arm. Wheel 3239 | -8/Materials | Repaired Lgt. Cannon 3913 | -8/Materials | Core integrity fell below 50% 3951 | -8/Materials | Lost 4 parts (2n2w) 4034 | -8/Materials | Lost 3 parts (2u1w) 4223 | -8/Materials | Discovered new exit (range 17) 4249 | -8/Materials | Entered Factory 4249 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4725 | -7/Factory | Build established: Scavenger-Skirmisher 5237 | -7/Factory | Build established: Scavenger-Gunner 6013 | -7/Factory | Garrison activated, responded to threat 6404 | -7/Factory | Discovered new exit (range 19) 6452 | -7/Factory | Entered another Factory area 6452 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6555 | -6/Factory | Build established: Skirmisher 6692 | -6/Factory | Fabricated Gauss Cannon? 7045 | -6/Factory | Discovered new exit (range 11) 7172 | -6/Factory | Identified exit to Lower Caves 7284 | -6/Factory | Entered Lower Caves 7678 | -6/Lower Caves | Learned Factory emergency access door positions 8593 | -6/Lower Caves | Discovered new exit (range 9) 8607 | -6/Lower Caves | Identified exit to Lower Caves 8609 | -6/Lower Caves | Entered another Lower Caves area 9391 | -6/Lower Caves | Discovered new exit (range 13) 9408 | -6/Lower Caves | Identified exit to Zion 9410 | -6/Lower Caves | Entered Zion 9497 | -6/Zion | Discovered new exit (range 12) 9554 | -6/Zion | Identified exit to Proximity Caves 9585 | -6/Zion | Found CR-A16's Pointy Stick 9618 | -6/Zion | Given the Hacking Drone Bay 9619 | -6/Zion | Found Prototype Device 9620 | -6/Zion | Identified Hacking Drone Bay 9640 | -6/Zion | System corruption cleaned by Quarantine Array 9687 | -6/Zion | Learned location of 2 exits from Factory 10119 | -6/Zion | Given A8's code to call for help 10505 | -6/Zion | Found Prototype Device 10506 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 10862 | -6/Zion | Imprinted 10865 | -6/Zion | Declared Zion's savior 11398 | -6/Zion | Entered Proximity Caves 11398 | -5/Proximity Caves | Accompanied by 4 allies 11406 | -5/Proximity Caves | Spotted B-75 Beast 12229 | -5/Proximity Caves | Lost 3 allies 12342 | -5/Proximity Caves | Learned 8 Factory zone layouts 12380 | -5/Proximity Caves | Discovered new exit (range 10) 12399 | -5/Proximity Caves | Identified exit to Factory 12401 | -5/Proximity Caves | Entered Factory 12401 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12402 | -5/Factory | Identified exit to Factory 12402 | -5/Factory | Identified exit to Upper Caves 12720 | -5/Factory | Repaired Adv. Sensor Array 12778 | -5/Factory | System corruption reached 10% 12823 | -5/Factory | Lost 5 parts (1n1u3w) 12919 | -5/Factory | Lost 5 parts (1p2n1u1w) 13146 | -5/Factory | Fabricated Gauss Cannon? 13354 | -5/Factory | Entered another Factory area 13354 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 13526 | -4/Factory | Garrison activated, responded to threat 13606 | -4/Factory | Destroyed 8 combat bots 13768 | -4/Factory | Allied Derelicts emerged from ambush trap array 13872 | -4/Factory | Lost 3 allies 13886 | -4/Factory | Lost 3 parts (1p1u1w) 13975 | -4/Factory | Lost 6 parts (1p3n2w) 14092 | -4/Factory | Lost 4 parts (1n2u1w) 14294 | -4/Factory | Lost 4 parts (1u3w) 14316 | -4/Factory | Fabricated Gauss Cannon? 14325 | -4/Factory | Zion Heavy squad teleported in 14327 | -4/Factory | Enhanced Grunt warped into view, answering call for help 14328 | -4/Factory | Enhanced Grunt warped into view, answering call for help 14419 | -4/Factory | Found Powered Armor 14459 | -4/Factory | Build established: Assassin 14861 | -4/Factory | Terminal network hard line cut 14895 | -4/Factory | First assault squad dispatched 15145 | -4/Factory | System corruption reached 10% 15186 | -4/Factory | Core integrity fell below 50% 15226 | -4/Factory | Released all parts (2) 15238 | -4/Factory | Lost 15 parts (2p3n7u3w) 15241 | -4/Factory | Discovered new exit (range 4) 15246 | -4/Factory | Identified exit to Research 15262 | -4/Factory | Core integrity fell below 20% 15263 | -4/Factory | Entered Research 15263 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 15472 | -3/Research | Build established: Mutant 15557 | -3/Research | First assault squad dispatched 15618 | -3/Research | System corruption reached 10% 15642 | -3/Research | Core integrity fell below 50% 15661 | -3/Research | Core integrity fell below 20% 15664 | -3/Research | Lost 11 parts (2p4n1u4w) 15707 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 15657_ L-61 Swordsman unfolds itself. 15657_ G-67 Veteran unfolds itself. 15657_ E-15 Imp unfolds itself. 15658_ K-01 Serf collects debris. 15661_ Imp. Signal Interpreter blown off. 15661_ E-15 Imp destroyed. 15662_ K-01 Serf collects debris. 15663_ Critical hit (Burn: +50). 15667_ A>AO4BBM6>J% F JONA %T=OJJDLTEV 15678_ Slammed into U-05 Engineer. 15686_ ALERT: Security rotation in progress. 15688_ Slug penetrates H-77 Assassin. 15688_ H-77 Assassin suffers critical hit (Destroy). [Achievement: Hunted] 15689_ Penetrated by Slug. 15702_ |/Q#51MT0Z1E0D6NSUGZUR#B 15707_ Slammed into S-43 Plague. [Achievement: Just Browsing] [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????? ?????????????????????? | | ??????????????????????????? ???????????????????? | | ???????????????????????????^ ???????????????????? | | ???????????????????????#### ???????????????????? | | ???????????????????????# ???????????????????? | | ???????????????????????# ????????????????????? | | ???????????????????????# !????????????????????? | | ???????????????????????# ????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????????????????? | | ????????????????####+### #######??????????????? | | ????????????????# ???????????????? | | ????????????????# ?????????????????? | | ????????????????# ???????????????????? | | ????????????????# s ?????????????????????? | | ????????????????# ####@#########??????????????? | | ????????????????# # #??????????????? | | ?????????######## # #??????????????? | | ?????????# # """"" #??????????????? | | ?????????# #s """"" #??????????????? | | ?????????# + """"" #??????????????? | | ?????????# # +??????????????? | | ?????????# ######## #??????????????? | | ?????????# #??????# """ #??????????????? | | ?????????# #??????# "Y ! #??????????????? | | ?????????# #??????# """ #??????????????? | | ?????????# #??????#[ #??????????????? | | ?????????# / ????# #??????????????? | | ?????????# # ?###""" """####??????????????? | | ?????????# # #??"""S"""#?????????????????? | | ?????????# #?[[ #??##??#????????????????????? | | ?????????# #??[ #???????????????????????????? | | ?????????# #??? #???????????????????????????? | | ?????????# #???? #???????????????????????????? | | ?????????# #????? #???????????????????????????? | | ?????????# #??????????????????????????????????? | | ?????????# #??????????????????????????????????? | | ?????????# #??????????????????????????????????? | | ########## #??????????????????????????????????? | | ############# #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 37 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 3 Armor Coverage 450 Weapon Shielding 66 Weapon Cycling 30 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 4 Item Schematics ----------------- Imp. Sensor Array | -8/Materials | Scanalyzed Imp. Light Cannon | -8/Materials | Scanalyzed Gauss Cannon | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Gauss Cannon | x2 | -6/Factory Gauss Cannon | x2 | -5/Factory Gauss Cannon | x2 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- Achiever Hunted Just Browsing Knowing Is Half The Battle Respectable Loadout Significant Disruption Challenges ------------ None Game ------ Seed CloakingContainmentSink Manual? 0 Play Time 04:11:00 Cumulative 27.4 hours Start 2024.04.09 @ 20:58:50 End 2024.04.11 @ 17:01:57 Sessions 17 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 36 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 25 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: fbd7bb8c-6823-46a9-9bd6-656a825a89e2