Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.16 @ 15:39:12 // AFD2020/Player2 Player: Minty Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (69) 345 Value Destroyed (2868) 2868 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (2190) 2190 TOTAL SCORE: 8923 Bonus ------- Triggered High Security 500 High Alert Combat Kills 900 Follower Combat Kills 1807 Aligned with FarCom 300 Friendly Fire -1317 Cogmind --------- Core Integrity 0/700 Matter 119/300 Energy 92/100 System Corruption 14% Temperature Cool (0) Movement Treading (232) Ox1 Location -7/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Light Treads Advanced Treads > --- UTILITY (5) ------ Improved Cooling System High-capacity Storage Unit Hacking Suite > --- WEAPON (3) ------- Heavy Assault Cannon Advanced Assault Cannon > --- INVENTORY (20) --- Improved Treads Improved Cooling System Improved Cooling System Large Matter Pod (150) Improved Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Weapon Cycler Improved Transmission Jammer Improved Transmission Jammer Improved Shield Generator Trap Reconfigurator Chronowheel AWS/Gauss Remote Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Light Treads Improved Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Weapon Cycler Improved Transmission Jammer Improved Medium Armor Plating > --- WEAPON ----------- AWS/Gauss Gauss Cannon > --- INVENTORY -------- Ion Engine Light Treads Improved Cooling System High-capacity Battery Large Matter Pod Improved Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Improved Transmission Jammer Hacking Suite System Shield Trap Reconfigurator Chronowheel Gatling Laser Improved EM Pulse Cannon Heavy Assault Cannon Advanced Assault Cannon Rocket Launcher Remote Datajack [Rating: 60] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility High-capacity Storage Unit Device Improved Transmission Jammer Storage High-capacity Storage Unit Hackware System Shield Protection Improved Medium Armor Plating Weapon AWS/Gauss Energy Gun Medium Laser Energy Cannon Cooled Particle Cannon Ballistic Gun AWS/Gauss Ballistic Cannon Gauss Cannon Launcher Guided Missile Launcher Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Slots Evolved 6 | . . . . . 4 2 . Power 1 | . . . . . 1 . . Propulsion 1 | . . . . . 1 . . Utility 3 | . . . . . 1 2 . Weapon 1 | . . . . . 1 . . Parts Attached 48 | . 3 1 2 . 11 12 19 Power 4 | . . . . . 3 . 1 Engine 3 | . . . . . 3 . . Core 1 | . . . . . . . 1 Reactor . | . . . . . . . . Propulsion 15 | . 2 1 . . 5 2 5 Treads 11 | . . . . . 5 2 4 Leg 2 | . 2 . . . . . . Wheel 1 | . . . . . . . 1 Hover . | . . . . . . . . Flight 1 | . . 1 . . . . . Utility 15 | . . . 1 . 2 8 4 Device 5 | . . . . . . 4 1 Storage 3 | . . . 1 . 1 1 . Processor . | . . . . . . . . Hackware 4 | . . . . . . 1 3 Protection 3 | . . . . . 1 2 . Artifact . | . . . . . . . . Weapon 14 | . 1 . 1 . 1 2 9 Energy Gun . | . . . . . . . . Energy Cannon 1 | . . . . . . . 1 Ballistic Gun 5 | . 1 . 1 . 1 . 2 Ballistic Cannon 6 | . . . . . . 2 4 Launcher 2 | . . . . . . . 2 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . . . . . . 4 Parts Lost 14 | . . 1 . . 1 2 10 Power 2 | . . . . . . . 2 Propulsion 5 | . . 1 . . 1 . 3 Utility 5 | . . . . . . 2 3 Weapon 2 | . . . . . . . 2 Highest Loss Streak 6 | . . 1 . . 1 2 6 To Critical Strikes 1 | . . . . . . . 1 Average Slot Usage (%) 84 | . 84 81 77 71 73 91 89 Engine 13 | . 14 14 14 14 17 15 7 Core 1 | . . . . . . . 5 Treads 15 | . . . . . 15 23 18 Leg 4 | . 28 19 14 14 . . . Flight 3 | . . 5 14 14 5 . . Device 8 | . . . . . . 13 16 Storage 10 | . 14 14 13 14 12 10 7 Hackware 4 | . . . . . . 5 9 Protection 4 | . . . . . 7 7 3 Energy Gun 1 | . 14 14 7 . . . . Ballistic Gun 8 | . 13 14 14 14 15 6 1 Ballistic Cannon 6 | . . . . . . 7 14 Naked Turns . | . . . . . . . . Heaviest Build 90 | 13 13 13 20 20 43 90 90 Greatest Support 71 | 20 20 20 10 10 63 71 71 Greatest Overweight (x) 11 | . 1 1 1 1 11 1 8 Average Overweight (x) 1 | . . . . 1 . . 4 Largest Inventory Capacity 20 | . 8 8 8 8 8 20 20 Average Capacity 15 | . 8 8 7 8 8 19 20 Most Carried 20 | . 5 3 7 7 8 20 20 Average Carried 13 | . 1 3 4 7 7 17 19 Final Capacity 20 | 8 8 8 8 8 8 20 20 Final Carried 20 | 6 3 3 7 7 8 20 16 Class Distribution -------------------- 40% | Tank 28% | Mutant 7% | Scavenger-Tank 7% | Skirmisher 5% | Hacker-Mutant 4% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Tank | -7/Factory Scavenger-Tank | -7/Storage Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Sto Matter Collected 1759 | 200 23 36 . 32 244 267 957 Remotely . | . . . . . . . . Salvage Created 2445 | . 125 52 . 39 333 881 1015 Parts 113 | . 14 7 . 3 12 41 36 Haulers Intercepted 1 | . . . . . . . 1 Recyclers Shooed 2 | . . . . 1 . 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Combat Hostiles Destroyed 55 | . 5 3 . 2 6 17 22 Guns 31 | . 5 3 . 2 6 14 1 Cannons 14 | . . . . . . 3 11 AOE 10 | . . . . . . . 10 Classes Destroyed 16 | . 3 . . 1 4 2 6 Worker 2 | . . . . . . . 2 Builder 1 | . . . . . . . 1 Tunneler 1 | . . . . . . 1 . Hauler 1 | . . . . . . . 1 Recycler 1 | . . . . . . . 1 Mechanic 4 | . . . . . . . 4 Operator 1 | . . . . . 1 . . Watcher 3 | . 1 . . . . 2 . Swarmer 6 | . 3 3 . . . . . Grunt 32 | . 2 . . 1 3 14 12 Brawler 3 | . . . . . 1 . 2 Protector 2 | . . . . . . . 2 Sentry 7 | . . . . . 1 2 4 Demolisher 1 | . . . . 1 . . . Hunter 3 | . . . . . 1 . 2 Heavy 1 | . . . . . . 1 . Best Kill Streak 13 | . 3 4 . 1 2 7 13 Combat Bots Only 11 | . 3 4 . 1 2 6 11 Max Kills in Single Turn 3 | . 2 2 . 1 2 1 3 Gunslinging 1 | . . 1 . . . . . Exploded 2 | . . . . . . . 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Hostile Shots Fired 368 | . 28 16 . . 20 61 243 Missed 145 | . 13 3 . . 7 23 99 Damage Taken 2797 | . 180 112 . 85 262 470 1688 Core 249 | . 46 24 . . 18 16 145 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 294 | . . . . . 50 . 244 Core Remaining (%) 81 | 100 . . . 48 96 . . Volleys Fired 141 | . 28 8 . . 7 34 64 Largest 3 | . 2 2 . . 1 2 3 Hottest 124 | . 70 70 . . 20 108 124 Shots Fired 347 | . 54 16 . 4 42 107 124 Gun 188 | . 54 16 . 4 42 66 6 Cannon 149 | . . . . . . 41 108 Launcher 10 | . . . . . . . 10 Special . | . . . . . . . . Kinetic 303 | . 28 8 . 4 42 107 114 Thermal 34 | . 26 8 . . . . . Explosive 10 | . . . . . . . 10 Electromagnetic . | . . . . . . . . Robot Hit Streak 23 | . 4 7 . 11 13 23 13 Robot Miss Streak 5 | . 3 1 . . 4 3 5 Penetration Max 1 | . . . . . . . 1 Secondary Targets 1 | . . 1 . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . Autonomous 106 | . . . . 4 35 67 . Shots Hit Robots 219 | . 33 13 . 4 25 75 69 Core Hits 139 | . 8 6 . 3 14 32 76 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 14 | . 1 1 . . . 4 8 Burn 2 | . 1 1 . . . . . Destroy 1 | . . . . . . 1 . Blast 11 | . . . . . . 3 8 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 9046 | . 354 156 . 139 821 2430 5146 Guns 3204 | . 354 156 . 131 803 1706 54 Cannons 3001 | . . . . . . 684 2317 Explosions 2767 | . . . . . . . 2767 Melee . | . . . . . . . . Ramming 74 | . . . . 8 18 40 8 Kinetic 5954 | . 192 67 . 131 803 2390 2371 Thermal 251 | . 162 89 . . . . . Explosive 2767 | . . . . . . . 2767 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 14 | . . . . . . . 14 Average Corruption 2 | . . . . . . . 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 6 | . . . . . . . 6 Matter Fused 1 | . . . . . . . 1 Heat Flow Errors 2 | . . . . . . . 2 Parts Rejected 1 | . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . 2 Overload Shots . | . . . . . . . . Overflow Damage 75 | . . . . . . 3 72 Projectiles 39 | . . . . . . 3 36 Explosions 36 | . . . . . . . 36 Melee . | . . . . . . . . Knockbacks 12 | . . . . . . 2 10 Impact . | . . . . . . . . Kinetic 11 | . . . . . . 2 9 Secondary 1 | . . . . . . . 1 Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed 10 | . . . . . 3 5 2 Targets Rammed 14 | . . . . 3 4 5 2 Kicked 4 | . . . . 3 1 . . Crushed . | . . . . . . . . Highest Temperature 398 | . 150 70 . . 24 104 398 Average Temperature 58 | . 62 32 . . 10 34 72 Received Heat Transfer 808 | . 84 . . . 63 126 535 Effects 2 | . . . . . . . 2 Shutdowns 2 | . . . . . . . 2 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . 1 . . . . . . Heat Transferred 776 | . 527 249 . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Peak Influence 2114 | . 219 264 . 127 449 828 2114 Initial 376 | . . 85 . . 49 115 376 Average 468 | . 62 222 . 52 274 258 1165 Maximum Alert Level 5 | . 1 1 . . 2 3 5 Low Security (%) 38 | . 91 43 . 100 20 50 . Level 1 23 | . 8 56 . . 56 25 6 Level 2 15 | . . . . . 23 14 22 Level 3 6 | . . . . . . 9 9 Level 4 8 | . . . . . . . 34 Level 5 . | . . . . . . . 3 High Security 5 | . . . . . . . 22 Max Security . | . . . . . . . . Squads Dispatched 29 | . 2 . . . 1 9 17 Investigation 7 | . 1 . . . . 2 4 Extermination 2 | . . . . . . 2 . Reinforcement 6 | . 1 . . . 1 2 2 Assault 9 | . . . . . . . 9 Garrison 5 | . . . . . . 3 2 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced 2 | . . . . . . 1 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Distress Signals 2 | . 1 . . . . 1 . Communications Jammed 32 | . . . . . . 26 6 Distress Signals 32 | . . . . . . 26 6 Times Spotted 155 | . 12 5 . 13 13 30 82 Peak Tracking Total 20 | . 4 3 . 9 3 4 20 Tactical Retreats 2 | . . . . . . 1 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Traps Triggered 5 | . 1 . . . . 2 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Sto Machines Disabled 17 | . . . . . 2 6 9 Max in Single Turn 3 | . . . . . 1 1 3 Garrison Access 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Machines Accessed 13 | . 2 . 1 1 1 4 4 Terminals 7 | . 2 . . . . 3 2 Fabricators . | . . . . . . . . Repair Stations 3 | . . . . . 1 . 2 Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Total Hacks 33 | . 5 . 1 1 3 10 13 Successful 14 | . 3 . 1 1 2 2 5 Failed 19 | . 2 . . . 1 8 8 Catastrophic 5 | . . . . . . 3 2 Database Lockouts . | . . . . . . . . Manual 2 | . 1 . 1 . . . . Terminals 18 | . 5 . . . . 7 6 Fabricators . | . . . . . . . . Repair Stations 10 | . . . . . 3 . 7 Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . . . . 3 . Terminal Hacks 7 | . 2 . 1 1 . 2 1 Record 1 | . 1 . . . . . . Prototype ID Bank 1 | . . . . . . 1 . Open Door 2 | . . . . 1 . . 1 Branch Access Points 1 | . . . . . . 1 . Registered Components 1 | . 1 . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 6 | . . . . . 2 . 4 Scan Component 4 | . . . . . 1 . 3 Repair 2 | . . . . . 1 . 1 Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . . Terminals 1 | . 1 . . . . . . Operators 1 | . 1 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . Used 1 | . . . . . . 1 . Hacking Detections 11 | . 2 . . . 1 4 4 Full Trace Events 7 | . 1 . . . . 2 4 Feedback Events 1 | . . . . . . . 1 Corruption 1 | . . . . . . . 1 Feedback Blocked 1 | . . . . . . 1 . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . . . . . 1 . 1 Time 70 | . . . . . 44 . 26 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Sto Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 2 | . . . . . . . 2 Machine Destruction 2 | . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Total Allies 4 | . 1 . . . . 3 . Largest Group 4 | . 1 1 1 1 1 4 4 Highest-Rated Group 193 | . 57 57 57 62 76 193 193 Highest-Rated Ally 105 | . 57 57 57 62 76 100 105 Total Orders . | . . . . . . . . Ally Attacks 140 | . 12 5 . 9 9 28 77 Total Damage 5922 | . 165 39 . 163 360 1444 3751 Kills 70 | . 2 3 . 4 4 20 37 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Sto Turns Passed 3915 | . 219 82 438 234 540 1504 898 Spaces Moved 1577 | 1 105 38 228 114 216 579 296 Core 4 | . . . . . 4 . . Treads 920 | . . . . . 196 579 145 Legs 502 | 1 105 38 228 114 16 . . Wheels 151 | . . . . . . . 151 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 120 | 120 120 120 120 190 160 160 170 Average Speed 209 | 120 120 156 189 190 210 238 216 Slowest Speed 600 | 120 190 190 190 190 600 240 480 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 30 | 2 32 10 61 35 28 25 54 Regions Visited 7 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 147 | . . . . 4 27 21 95 Melee . | . . . . . . . . Projectile 95 | . . . . 4 27 21 43 AOE 52 | . . . . . . . 52 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Total 1945 | . 150 46 234 129 289 667 430 Wait 96 | . 6 . . 13 45 . 32 Move 1570 | . 104 37 227 113 215 578 296 Hop . | . . . . . . . . Pick Up 32 | . 3 . 2 . 3 20 4 Fast Attach 26 | . 3 1 2 . 6 5 9 Attach 10 | . . . . . 2 3 5 Detach 7 | . . . 2 . . 3 2 Swap 12 | . . . . . 3 4 5 Drop 35 | . 6 . 1 . 4 13 11 Fire 141 | . 28 8 . . 7 34 64 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 4 | . . . . 3 1 . . Crush 10 | . . . . . 3 5 2 Escape Stasis 2 | . . . . . . 2 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 4 exits: *Sto x2 / Low x2) -7/Storage (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 209 | -10/Materials | Discovered new exit (range 7) 220 | -10/Materials | Entered Mines 294 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 294 | -10/Mines | Discovered new exit (range 5) 302 | -10/Mines | Entered Exiles 310 | -10/Exiles | Build established: Mutant 354 | -10/Exiles | Met 8R-AWN 382 | -10/Exiles | Met EX-HEX 432 | -10/Exiles | Met EX-BIN 454 | -10/Exiles | Aligned with FarCom system 456 | -10/Exiles | Given EX-Vault access code 502 | -10/Exiles | Opened EX-Vault 517 | -10/Exiles | Found Chronowheel 534 | -10/Exiles | Found AWS/Gauss 543 | -10/Exiles | Found Trap Reconfigurator 584 | -10/Exiles | Warned to stay clear of 0b10 Research branches 646 | -10/Exiles | Met EX-DEC 709 | -10/Exiles | Discovered new exit (range 14) 740 | -10/Exiles | Stole three prototypes: AWS/Gauss, Trap Reconfigurator, Chronowheel 740 | -10/Exiles | Entered Mines 741 | -9/Mines | Assembled infested the area 746 | -9/Mines | Assisted by a Guerilla fighting off Assembled 751 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 942 | -9/Mines | Discovered new exit (range 9) 951 | -9/Mines | Core integrity fell below 50% 974 | -9/Mines | Entered Materials 974 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 1430 | -8/Materials | Discovered new exit (range 16) 1503 | -8/Materials | Repaired Imp. Deuterium Engine 1514 | -8/Materials | Entered Factory 1514 | -7/Factory | Evolved 2 slots: Utility x2 1516 | -7/Factory | FarCom data flow suspended 1819 | -7/Factory | Build established: Tank 2371 | -7/Factory | Garrison activated, responded to threat 2826 | -7/Factory | Identified exit to Storage 2826 | -7/Factory | Identified exit to Lower Caves 3003 | -7/Factory | Allied Derelicts emerged from ambush trap array 3018 | -7/Factory | Entered Storage 3018 | -7/Storage | Accompanied by 3 allies 3346 | -7/Storage | Build established: Scavenger-Tank 3434 | -7/Storage | Core integrity fell below 50% 3452 | -7/Storage | Lost 3 parts (2n1u) 3502 | -7/Storage | Found Prototype Launcher 3502 | -7/Storage | Identified Gui. Missile Launcher 3614 | -7/Storage | Repaired Broken Hvy. Assault Cannon 3642 | -7/Storage | Discovered new exit (range 8) 3710 | -7/Storage | High security lockdown imminent 3790 | -7/Storage | High security lockdown engaged 3858 | -7/Storage | Core integrity fell below 20% 3872 | -7/Storage | System corruption reached 10% 3894 | -7/Storage | Destroyed 11 combat bots 3902 | -7/Storage | Lost 6 parts (2p1n2u1w) 3916 | -7/Storage | Core destroyed Last Messages --------------- 03898_ The unstable cave ceiling collapses. 03910_ ALERT: Assault forces dispatched. 03911_ System corrupted: Matter fused (-6). 03911_ The unstable cave ceiling collapses. 03914_ C-30 ARC bursts open, deploying its payload. 03914_ P-60 Hacker unfolds itself. 03914_ H-55 Commando unfolds itself. 03914_ I-36 Angel unfolds itself. 03914_ C-30 ARC bursts open, deploying its payload. 03914_ G-50 Soldier unfolds itself. 03914_ G-47 Trooper unfolds itself. 03914_ M-28 Smith unfolds itself. 03914_ Penetrated by Slug. 03915_ C-30 ARC bursts open, deploying its payload. 03915_ G-50 Soldier unfolds itself. 03915_ G-47 Trooper unfolds itself. 03915_ C-30 ARC bursts open, deploying its payload. 03915_ P-60 Hacker unfolds itself. 03915_ H-55 Commando unfolds itself. 03915_ P-60 Hacker unfolds itself. 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""" """ #??????????? | | ?????# # """ """ #??????????? | | ?????# % # """ """ #??????????? | | ?????# # #??????????? | | ?????# ## ##########??????????? | | ????? ###???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 28 Energy Capacity 730 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 225 Weapon Cycling 15 Evasion (%) 55 Recoil Reduction 3 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Player 2 | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Sto Slots Evolved 6 | . . . . 4 2 . . Power . | . . . . . . . . Propulsion 3 | . . . . 2 1 . . Utility . | . . . . . . . . Weapon 3 | . . . . 2 1 . . Parts Attached 59 | . 7 . . 3 13 19 17 Parts Lost 12 | . . . . . . 2 10 Damage Taken 2928 | . 22 44 . 184 32 590 2056 Core 634 | . . 15 . 44 . 98 477 Player 2/Cogmind (%) 71 | . . 38 . 100 . 85 76 Absorbed by Shields . | . . . . . . . . Damage Inflicted 5880 | . 165 39 . 163 360 1444 3709 Player 2/Cogmind (%) 39 | . 31 20 . 53 30 37 41 Combat Hostiles Destroyed 55 | . 1 3 . 4 3 13 31 Player 2/Cogmind (%) 50 | . 16 50 . 66 33 43 58 Game ------ Seed SpacefoldAdvancedShearcannon Manual? 0 Play Time 00:24:06 Cumulative 765.6 hours Start 2024.06.16 @ 11:53:47 End 2024.06.16 @ 15:39:12 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 865 Rogue 587 Adventurer 124 Explorer 154 Win Type - Total 29 Types 23/0/4/1/0/0/0/1/0 Lore% 84 Gallery% 92 Achievement% 77 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SHIFT_HUE(360) Steam 1 RUN: 3a174e23-87ca-417f-8f60-57840c767aac