Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.09 @ 21:50:44 Player: odium reigns Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (86) 430 Value Destroyed (2646) 2646 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (512) 512 TOTAL SCORE: 7648 Bonus ------- High Alert Combat Kills 12 Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 230/300 Energy 100/100 System Corruption 8% Temperature Cool (1) Movement Flying (55) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved Medium Treads VTOL Module > --- UTILITY (8) ------ (None) > --- WEAPON (4) ------- Powered Hammer > --- INVENTORY (5) ---- Medium Matter Pod (100) Improved Field Recycling Unit (0) Heavy Machine Gun Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Armored Leg Armored Leg Armored Leg Armored Leg > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Active Sensor Suite Advanced Targeting Computer Hardened Heavy Armor Plating > --- WEAPON ----------- Heavy Machine Gun Heavy Machine Gun Great Maul Great Maul > --- INVENTORY -------- Armored Leg Armored Leg Medium Matter Pod Recoil Stabilizer Matter Filter Reaction Control System Graphene Brace Improved Field Recycling Unit [Rating: 84] Favorites ----------- Power Enhanced Nuclear Core Engine Ion Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Leg Armored Leg Wheel Armored Huge Wheel Hover Unit Aerolev Unit Flight Unit VTOL Module Utility Advanced Targeting Computer Device Active Sensor Suite Storage Medium Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Assault Rifle Energy Gun Cooled Pulse Rifle Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Impact Weapon Great Maul Build | -11 -10 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Slots Evolved 10 | . . 2 2 2 2 . 2 Power . | . . . . . . . . Propulsion 2 | . . . . . 1 . 1 Utility 6 | . . . 2 2 1 . 1 Weapon 2 | . . 2 . . . . . Parts Attached 89 | 7 9 9 9 23 1 18 13 Power 14 | 1 2 1 1 4 . 2 3 Engine 6 | 1 1 1 1 1 . . 1 Core 8 | . 1 . . 3 . 2 2 Reactor . | . . . . . . . . Propulsion 27 | 2 4 2 3 4 1 7 4 Treads 9 | 2 . 1 1 3 1 . 1 Leg 14 | . 4 1 . . . 7 2 Wheel 1 | . . . . 1 . . . Hover 2 | . . . 2 . . . . Flight 1 | . . . . . . . 1 Utility 20 | 2 . 1 2 8 . 5 2 Device 11 | 1 . . . 4 . 4 2 Storage 2 | 1 . . . 1 . . . Processor 5 | . . 1 2 2 . . . Hackware . | . . . . . . . . Protection 2 | . . . . 1 . 1 . Artifact . | . . . . . . . . Weapon 28 | 2 3 5 3 7 . 4 4 Energy Gun 4 | . . 1 . 2 . 1 . Energy Cannon . | . . . . . . . . Ballistic Gun 18 | 2 3 4 2 3 . 3 1 Ballistic Cannon 3 | . . . 1 2 . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon 3 | . . . . . . . 3 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 6 | . . 1 2 3 . . . Parts Lost 42 | . 5 . . 9 . 16 12 Power 6 | . 1 . . 1 . 2 2 Propulsion 12 | . 2 . . 2 . 4 4 Utility 12 | . 1 . . 2 . 5 4 Weapon 12 | . 1 . . 4 . 5 2 Highest Loss Streak 9 | . 4 . . 6 . 9 9 To Critical Strikes 1 | . . . . . . 1 . Average Backups 7 | 5 7 7 7 7 8 7 7 Power . | . . . . . 1 . . Propulsion 1 | 1 1 . . 1 . 1 1 Utility 4 | 1 1 5 6 4 5 4 4 Weapon 1 | 1 3 2 1 1 2 . 1 Tool/Special . | . . . . . . . . Unused Backups 28 | . 5 1 6 8 . 4 4 Power 2 | . 1 . . . . 1 . Propulsion 9 | . . 1 . 4 . 3 1 Utility 13 | . 2 . 5 4 . . 2 Weapon 4 | . 2 . 1 . . . 1 Tool/Special . | . . . . . . . . Average Slot Usage (%) 82 | . 95 98 97 78 99 77 60 Engine 3 | . 9 11 9 . . . 1 Core 3 | . 3 . . 6 6 4 . Treads 7 | . 11 1 14 7 20 6 . Leg 7 | . 16 20 2 . . 7 18 Wheel 1 | . . . . 3 . . . Device 8 | . 11 . . 10 13 13 12 Storage 6 | . 14 11 9 4 6 6 3 Processor 14 | . . 9 26 19 20 15 4 Protection 1 | . . . . 2 5 1 3 Energy Gun 3 | . . 9 1 3 6 7 . Ballistic Gun 18 | . 27 33 31 12 20 12 6 Ballistic Cannon 2 | . . . 1 5 . . . Peak Build Rating 84 | 9 11 18 31 63 43 58 84 Average Rating 35 | 7 8 15 24 46 42 39 61 On Entrance 25 | . 9 6 18 31 39 43 58 Naked Turns . | . . . . . . . . Heaviest Build 55 | 15 15 21 32 39 41 45 55 Greatest Support 64 | 40 40 20 40 40 60 60 64 Greatest Overweight (x) 10 | . 1 1 6 1 . 10 1 Average Overweight (x) . | . . . . . . 1 . Largest Inventory Capacity 10 | 8 8 8 8 10 10 10 10 Average Capacity 8 | 7 8 8 8 7 10 10 8 Most Carried 10 | 8 8 8 8 10 9 10 10 Average Carried 7 | 5 7 7 7 7 8 7 7 Final Capacity 10 | 8 8 8 8 10 10 10 5 Final Carried 10 | 8 7 8 8 10 8 10 3 Class Distribution -------------------- 33% | Scavenger-Gunner 30% | Mutant 11% | Gunner 10% | Skirmisher 6% | Scavenger-Mutant 4% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -6/Factory Skirmisher | -6/DSF Scavenger-Assassin | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Matter Collected 2856 | 508 236 142 236 1105 . 512 117 Remotely . | . . . . . . . . Salvage Created 3298 | 274 343 228 403 1199 . 648 203 Parts 187 | 32 12 15 28 61 . 29 10 Haulers Intercepted 4 | . . . 1 3 . . . Recyclers Shooed 4 | . . . 2 2 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Combat Hostiles Destroyed 56 | . 8 3 4 21 . 15 5 Melee 4 | . . . . . . . 4 Guns 39 | . 8 3 3 9 . 15 1 Cannons 13 | . . . 1 12 . . . Classes Destroyed 16 | 3 1 2 4 4 . 2 . Worker 7 | 2 . 1 2 1 . . 1 Builder 2 | . . . 1 1 . . . Tunneler 9 | 9 . . . . . . . Hauler 4 | . . . 1 3 . . . Recycler 7 | 1 . . 1 5 . . . Operator 1 | . . . . 1 . . . Watcher 4 | . . 2 1 1 . . . Swarmer 11 | . . . . . . 8 3 Grunt 19 | . 8 . . 8 . 3 . Sentry 6 | . . 3 1 2 . . . Demolisher 1 | . . . . 1 . . . Specialist 3 | . . . . . . 3 . Hunter 5 | . . . 2 3 . . . Programmer 5 | . . . . 3 . . 2 Heavy 2 | . . . 1 . . 1 . Assembled 4 | . . . . 4 . . . Best Kill Streak 8 | 5 3 2 4 5 . 8 2 Combat Bots Only 8 | . 3 1 1 5 . 8 2 Max Kills in Single Turn 2 | 1 1 1 2 2 . 1 1 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Hostile Shots Fired 925 | . 70 12 24 248 . 180 391 Missed 321 | . 21 2 11 67 . 64 156 Hits 604 | . 49 10 13 181 . 116 235 Melee 25 | . . . . 25 . . . Projectile 579 | . 49 10 13 156 . 116 235 AOE 1 | . . . . 1 . . . Critical Strikes 20 | . 3 . . 2 . 5 10 Actively Blocked 6 | . . . . . . 2 4 Damage Taken 9817 | . 650 154 289 2645 . 2162 3917 Core 2159 | . 101 14 72 687 . 281 1004 Absorbed by Shields 312 | . . . . 184 . 128 . Core Remaining (%) 68 | 100 59 96 86 1 . 66 . Volleys Fired 214 | 20 46 12 15 73 . 37 11 Largest 4 | 2 2 4 4 4 . 4 2 Hottest 127 | 40 40 124 127 125 . 100 60 Shots Fired 579 | 40 91 48 57 222 . 108 13 Gun 494 | 40 91 48 54 140 . 108 13 Cannon 85 | . . . 3 82 . . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 487 | 40 91 36 55 182 . 70 13 Thermal 92 | . . 12 2 40 . 38 . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 28 | 9 13 18 23 23 . 28 4 Robot Miss Streak 5 | 2 4 2 1 5 . 2 4 Penetration Max 1 | . . . . 1 . 1 . Secondary Targets 8 | . 2 . . 1 . 5 . Max Gunslinging Chain 1 | . 1 . . 1 . 1 . Shots Hit Robots 410 | 26 58 36 47 147 . 83 13 Core Hits 169 | 12 22 13 21 67 . 28 6 Critical Kills 1 | 1 . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 Critical Strikes 12 | 1 . 1 . 7 . 2 1 Burn 7 | . . 1 . 4 . 2 . Destroy 1 | 1 . . . . . . . Blast 3 | . . . . 3 . . . Smash 1 | . . . . . . . 1 Melee Attacks 18 | . . . . . . . 18 Impact 18 | . . . . . . . 18 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks 1 | . . . . . . . 1 Damage Inflicted 7527 | 348 572 408 691 3401 . 1637 470 Guns 5411 | 348 562 408 538 1761 . 1637 157 Cannons 1770 | . . . 153 1617 . . . Explosions . | . . . . . . . . Melee 311 | . . . . . . . 311 Ramming 35 | . 10 . . 23 . . 2 Kinetic 5731 | 348 562 237 657 2722 . 1048 157 Thermal 1450 | . . 171 34 656 . 589 . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact 311 | . . . . . . . 311 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 8 | . . . . 8 . . 8 Average Corruption 5 | . . . . 5 . . 6 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 38 | . . . . 25 . . 13 Message Errors 7 | . . . . 3 . . 4 Matter Fused 11 | . . . . 7 . . 4 Heat Flow Errors 7 | . . . . 4 . . 3 Energy Discharges 4 | . . . . 3 . . 1 Data Loss (minor) 3 | . . . . 2 . . 1 Data Loss (major) 1 | . . . . 1 . . . Misfires 1 | . . . . 1 . . . Alerts 1 | . . . . 1 . . . Weapon Failures 3 | . . . . 3 . . . Overload Shots 2 | . . . . 2 . . . Overflow Damage 121 | . . . . 41 . . 80 Projectiles 41 | . . . . 41 . . . Explosions . | . . . . . . . . Melee 80 | . . . . . . . 80 Knockbacks 14 | . . . 1 13 . . . Impact . | . . . . . . . . Kinetic 13 | . . . 1 12 . . . Secondary 1 | . . . . 1 . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed 2 | . . . . 2 . . . Targets Rammed 6 | . 2 . . 2 . . 2 Kicked 4 | . 2 . . . . . 2 Crushed . | . . . . . . . . Highest Temperature 463 | . 39 259 102 463 . 66 308 Average Temperature 79 | . 9 104 21 103 . 30 107 Received Heat Transfer 1992 | . 417 45 9 402 . 181 938 Effects 2 | . . . . 2 . . . Shutdowns 1 | . . . . 1 . . . Energy Bleed 1 | . . . . 1 . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions 3 | . . . . . . . 3 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 5 | . . . . 2 . 3 . Heat Transferred 3343 | . . 444 74 1530 . 1295 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Maximum Alert Level 2 | . . . . 1 . 1 2 Low Security (%) 75 | 100 100 100 100 47 100 75 70 Level 1 23 | . . . . 52 . 24 19 Level 2 1 | . . . . . . . 9 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Sterilizations 1 | . . . . . . 1 . Peak Influence 511 | 10 62 35 70 321 143 262 511 Initial 143 | . . 7 4 23 143 82 137 Average 103 | 2 25 10 18 162 129 154 161 Influence Increases 2353 | 60 212 116 154 726 5 340 740 Destroy 0b10 Robot/C 1040 | . 160 60 80 340 . 300 100 Destroy 0b10 Robot/NC 175 | 60 . 15 30 65 . . 5 Destroy Leader 284 | . 40 34 44 106 . 40 20 Successful Hack 46 | . 12 7 . 22 5 . . Disable Machine 45 | . . . . 45 . . . Destroy Structure 28 | . . . . 18 . . 10 Partial Spotted 15 | . . . . 15 . . . Lose Combat Pursuer 420 | . . . . 15 . . 405 Active Sensor Use 300 | . . . . 100 . . 200 Influence Decreases 1842 | 60 194 123 114 483 181 196 491 Entered New Map 358 | . . 11 7 28 151 36 125 Time Decay 1085 | 60 144 112 107 386 30 . 246 Lost Part 389 | . 50 . . 59 . 160 120 Lost Ally 10 | . . . . 10 . . . Squads Dispatched 24 | . 4 1 1 10 . 2 6 Investigation 6 | . 2 . . 2 . . 2 Extermination 5 | . . . . 3 . . 2 Reinforcement 10 | . 2 1 1 2 . 2 2 Assault . | . . . . . . . . Garrison 3 | . . . . 3 . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . 1 . . . . 1 Haulers Reinforced 1 | . . . . 1 . . . Active Scanning Responses 3 | . . . . 1 . . 2 Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Distress Signals 10 | . 3 1 . 1 . . 5 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 125 | . 17 5 5 37 . 16 45 Peak Tracking Total 18 | . 6 2 2 12 . 6 18 Tactical Retreats 9 | . . . . 1 . . 8 Traps | -11 -10 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Traps Triggered 3 | . 1 . . 1 . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Machines Disabled 3 | . . . . 3 . . . Max in Single Turn 1 | . . . . 1 . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Machines Accessed 12 | . 2 3 1 5 1 . . Terminals 8 | . 2 1 1 3 1 . . Fabricators 1 | . . . . 1 . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 3 | . . 2 . 1 . . . Garrison Access . | . . . . . . . . Total Hacks 34 | . 8 7 5 12 2 . . Successful 17 | . 2 6 2 6 1 . . Failed 17 | . 6 1 3 6 1 . . Catastrophic 3 | . 1 . . 2 . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 23 | . 8 3 5 5 2 . . Fabricators 3 | . . . . 3 . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 8 | . . 4 . 4 . . . Garrison Access . | . . . . . . . . Terminal Hacks 8 | . 2 2 2 1 1 . . Prototype ID Bank 1 | . . 1 . . . . . Open DSF 1 | . . . . . 1 . . Level Access Points 1 | . . . 1 . . . . Dispatch Records 1 | . 1 . . . . . . Maintenance Status 1 | . 1 . . . . . . Recall Investigation 1 | . . . . 1 . . . Zone Layout 2 | . . 1 1 . . . . Fabricator Hacks 3 | . . . . 3 . . . Load Schematic 1 | . . . . 1 . . . Build 2 | . . . . 2 . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 6 | . . 4 . 2 . . . Insert Component 3 | . . 2 . 1 . . . Analyze 3 | . . 2 . 1 . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 10 | . 2 3 . 4 1 . . Full Trace Events 2 | . 1 . . 1 . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built 1 | . . . . 1 . . . Authchips . | . . . . . . . . Time 134 | . . . . 134 . . . Total Robot Build Rating 4 | . . . . 4 . . . Part Schematics Acquired 3 | . . 2 . 1 . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time 73 | . . . . 73 . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 3 | . . 2 . 1 . . . Part Schematics Acquired 3 | . . 2 . 1 . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac DSF Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked 1 | . . . . 1 . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Total Allies 1 | . . . . 1 . . . Largest Group 1 | . . . . 1 . . . Highest-Rated Group 40 | . . . . 40 . . . Highest-Rated Ally 40 | . . . . 40 . . . Initial Warlord ECA Mod 9 | . . . . . . . 9 Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Active Infowar (turns) 2238 | 180 380 . . 1124 70 290 194 Sensors 850 | . . . . 490 70 290 . A.S.S. 828 | . . . . 634 . . 194 Terrain 560 | 180 380 . . . . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Turns Passed 3728 | 265 455 317 422 1281 70 397 521 Spaces Moved 1798 | 122 218 203 193 587 43 114 318 Core 78 | 10 . . 2 . . 13 53 Treads 816 | 112 90 14 181 335 43 41 . Legs 587 | . 128 189 . . . 60 210 Wheels 252 | . . . . 252 . . . Hover 10 | . . . 10 . . . . Flight 55 | . . . . . . . 55 Fastest Speed 50 | 50 120 120 160 100 160 120 50 Average Speed 141 | 150 137 127 172 141 160 186 108 Slowest Speed 550 | 160 190 240 350 250 160 550 190 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 2 | . . . . . . . 2 Potential Cave-ins . | . . . . . . . . Cave-ins Triggered 1 | . . . . 1 . . . Exploration Rate (%) 23 | 7 37 25 22 16 1 69 14 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 3 | . . . 1 1 1 . . Unknown Exits Taken 3 | 1 1 1 . . . . . Scrap Searched . | . . . . . . . . Spaces Dug 5 | . . . . . . . 5 Terrain Destroyed 19 | . . . . 14 . . 5 Melee 5 | . . . . . . . 5 Projectile 14 | . . . . 14 . . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Total 2553 | 163 296 240 252 886 44 224 448 Wait 262 | . 2 3 12 148 . 27 70 Move 1787 | 121 217 202 192 586 42 113 314 Hop 2 | . . . . . . . 2 Pick Up 90 | 15 8 6 8 29 . 18 6 Fast Attach 32 | . 4 3 6 9 . 2 8 Attach 51 | 7 2 3 4 15 2 13 5 Detach 2 | . . 1 . . . . 1 Swap 11 | . 3 3 . . . 4 1 Drop 76 | . 12 7 15 21 . 10 11 Fire 214 | 20 46 12 15 73 . 37 11 Melee 17 | . . . . . . . 17 Ram . | . . . . . . . . Kick 4 | . 2 . . . . . 2 Crush 2 | . . . . 2 . . . Escape Stasis . | . . . . . . . . Rewire 3 | . . . . 3 . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory -6/DSF -5/Factory History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 16) 266 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 525 | -10/Materials | Discovered new exit (range 8) 679 | -10/Materials | Lost 4 parts (1p1n1u1w) 721 | -10/Materials | Entered another Materials area 721 | -9/Materials | Evolved 2 slots: Weapon x2 966 | -9/Materials | Discovered new exit (range 16) 1038 | -9/Materials | Entered another Materials area 1038 | -8/Materials | Evolved 2 slots: Utility x2 1209 | -8/Materials | Identified exit to Factory 1449 | -8/Materials | Found Prototype Device 1460 | -8/Materials | Entered Factory 1460 | -7/Factory | Evolved 2 slots: Utility x2 1465 | -7/Factory | Identified Active Sensor Suite 1486 | -7/Factory | Build established: Scavenger-Gunner 1548 | -7/Factory | Assembled infested ambush trap array 1584 | -7/Factory | Core integrity fell below 50% 1621 | -7/Factory | Lost 6 parts (1p2n1u2w) 1810 | -7/Factory | Fabricated I-36 Angel (x1) 1996 | -7/Factory | Garrison activated, responded to threat 2037 | -7/Factory | Crushed by falling debris 2082 | -7/Factory | Core integrity fell below 20% 2144 | -7/Factory | Garrison activated, responded to threat 2359 | -7/Factory | Garrison activated, responded to threat 2658 | -7/Factory | Discovered new exit (range 4) 2663 | -7/Factory | Identified exit to Lower Caves 2679 | -7/Factory | Discovered new exit (range 14) 2740 | -7/Factory | Identified exit to Factory 2741 | -7/Factory | Entered another Factory area 2741 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2811 | -6/Factory | Identified exit to DSF 2811 | -6/Factory | Entered DSF 2862 | -6/DSF | Additional patrols routed to DSF 2995 | -6/DSF | Lost 9 parts (1p3n3u2w) 3104 | -6/DSF | Sterilization system engaged 3106 | -6/DSF | Found Active Sensor Suite 3124 | -6/DSF | Ambient heat levels rising (+10) 3139 | -6/DSF | Ambient heat levels rising (+10) 3145 | -6/DSF | Lost 7 parts (1p1n2u3w) 3154 | -6/DSF | Ambient heat levels rising (+10) 3155 | -6/DSF | Destroyed 8 combat bots 3159 | -6/DSF | Discovered new exit (range 14) 3169 | -6/DSF | Ambient heat levels rising (+10) 3184 | -6/DSF | Ambient heat levels rising (+10) 3199 | -6/DSF | Ambient heat levels rising (+10) 3208 | -6/DSF | Entered Factory 3208 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3507 | -5/Factory | Spotted B-75 Beast 3547 | -5/Factory | Lost 3 parts (1p2w) 3640 | -5/Factory | Core integrity fell below 50% 3677 | -5/Factory | Lost 9 parts (1p4n4u) 3684 | -5/Factory | Core integrity fell below 20% 3729 | -5/Factory | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 03656_ K-01 Serf cleans the Neutrino Reactor. 03660_ UZKFDZ2VK=KO/GEQB1DWIY5 DOV4 #GX#E 03663_ K-01 Serf destroyed. 03671_ Acquired Powered Hammer. 03672_ Dropped Graphene Brace. 03675_ INEWMNKG1SR:XQ:25MH%OUH0VYMWXNC 03675_ Acquired Imp. Medium Treads. 03676_ Dropped Recoil Stabilizer. 03677_ Dropped Hpw. Shock Rifle. 03679_ S-27 Virus destroyed. 03684_ Slug penetrates Wall. 03688_ S-27 Virus destroyed. 03692_ Acquired VTOL Module. 03692_ Slug penetrates Wall. 03692_ Penetrated by Slug. 03699_ Slug penetrates Wall. 03711_ Penetrated by Slug. 03729_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 7H. 03729_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????????????????# ]" ! ! #??? | | ????????????????????# # #??? | | ????????????????????# # """" #??? | | ????????????????????############## """" #??? | | ?????????????????????????????????# """" #??? | | ?????????????????????????????????# """" [ #??? | | ?????????????????????????????????# """" #??? | | ?????????????????????????????????# """" #??? | | ?????????????????????????????????# """" #??? | | ?????????????????????????????????# #??? | | ?????????????????????????????????# #??? | | ?????????????????????????????????# #??? | | ?????????????????????????????????######"#####/#??? | | ??????????????????????????????????????###???# #??? | | ????????????????????????????????????????????# #??? | | ?????????????????????####????###????????????# #??? | | ?????????????????????# """" #????????????# #?? | | ?????????????????????# """" #????????????# #?? | | ?????????????????????# """" #????????????# #? | | ?????????????????????# """" #????????????# #? | | ?????????????????????# #????????????# # | | ?????????????????????# #????????????# # | | ?????????????????????? = ! ?????????????# / | | ???????????????????????? ???????????????# # | | ?????????????????#########+################## #### | | ?????????? k @ R s #?? | | ??????????Y s #?? | | ?????????? #?? | | ??????????? #######+####+################# #?? | | ???????????????????????????????????????????# #?? | | ???????????????????????????????????????????# #?? | | ???????????????????????????????????????????# #?? | | ???????????????????????????????????????????# #?? | | ???????????????????????????????????????????# #?? | | ???????????????????????????????????????????# #?? | | ??????????????????????????????????????????? ?? | | ??????????????????????????????????????????? ?? | | ??????????????????????????????????????????? ? | | ??????????????????????????????????????????? #? | | ??????????????????????????????????????????? #? | | ????????????????????????????????????????????###??? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 59 Targeting Accuracy 24 Recoil Reduction 4 Item Schematics ----------------- Adv. Targeting Computer | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Enh. Nuclear Core | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ I-36 Angel | x1 | -7/Factory | Preloaded Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed JunkDeliveryArray Manual? 0 Play Time 01:07:04 Cumulative 71.0 hours Start 2025.09.09 @ 20:33:18 End 2025.09.09 @ 21:50:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 53 Rogue 53 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 44 Achievement% 37 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 38x28 Zoom Use 99% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 89f33485-0e96-4620-8c75-9ed16e7ac4b1