Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.24 @ 16:01:16 Player: WazdakkaGutsmek Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (96) 480 Value Destroyed (2538) 2538 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (499) 499 TOTAL SCORE: 8757 Bonus ------- High Alert Combat Kills 87 Follower Combat Kills 879 Friendly Fire -467 Cogmind --------- Core Integrity 0/1000 Matter 35/300 Energy 99/100 System Corruption 27% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Medium Treads Improved Medium Treads High-powered Tractor Beam Enhanced Nova Cannon Dirty Datajack (5) Peak State ------------ > --- POWER ------------ Light Neutrino Core Light Quantum Reactor > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Improved Heat Sink Improved Coolant Injector Improved Sensor Array Signal Interpreter Force Field > --- WEAPON ----------- Wave Gun Enhanced Force Rifle Heavy Flak Cannon Enhanced Gauss Cannon > --- INVENTORY -------- Improved Medium Treads Improved Medium Treads High-powered Tractor Beam Enhanced Nova Cannon Dirty Datajack [Rating: 80] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Reinforced Fission Core Reactor Light Quantum Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Hover Unit Aerolev Unit Flight Unit Field Propulsion Drive Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Signal Interpreter Protection Hardened Medium Armor Plating Weapon Minigun Energy Gun Heavy Laser Energy Cannon Particle Cannon Ballistic Gun Minigun Ballistic Cannon Light Cannon Launcher Proton Missile Launcher Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Slots Evolved 10 | . . 2 2 . . 4 . . . . 2 . . Power 2 | . . . . . . 2 . . . . . . . Propulsion 2 | . . 1 . . . . . . . . 1 . . Utility 4 | . . . 2 . . 2 . . . . . . . Weapon 2 | . . 1 . . . . . . . . 1 . . Parts Attached 112 | . 4 26 4 14 2 5 1 5 . 22 5 5 19 Power 13 | . . 2 . 1 . 1 . 1 . 5 1 1 1 Engine 10 | . . 2 . 1 . 1 . 1 . 4 1 . . Core 2 | . . . . . . . . . . 1 . . 1 Reactor 1 | . . . . . . . . . . . . 1 . Propulsion 32 | . 1 10 . 6 . 1 . 2 . 4 2 1 5 Treads 26 | . . 7 . 5 . 1 . 2 . 4 2 1 4 Leg 4 | . 1 3 . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover 1 | . . . . 1 . . . . . . . . . Flight 1 | . . . . . . . . . . . . . 1 Utility 28 | . 1 3 3 3 . 2 1 . . 6 . . 9 Device 17 | . . . 1 1 . 2 1 . . 4 . . 8 Storage 3 | . . 2 1 . . . . . . . . . . Processor 2 | . 1 1 . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . . Protection 6 | . . . 1 2 . . . . . 2 . . 1 Artifact . | . . . . . . . . . . . . . . Weapon 39 | . 2 11 1 4 2 1 . 2 . 7 2 3 4 Energy Gun 6 | . . 1 . 1 . . . . . 2 . 1 1 Energy Cannon 6 | . . 2 . . 1 . . . . 2 . 1 . Ballistic Gun 13 | . . 6 . 3 . 1 . 1 . 2 . . . Ballistic Cannon 5 | . 2 . . . . . . . . . . . 3 Launcher 4 | . . 1 1 . . . . 1 . 1 . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 4 | . . 1 . . 1 . . . . . 1 1 . Unidentified Prototypes 5 | . . 2 . 1 . . . . . . . 1 1 Corrupted Parts 12 | . . 1 . . . . . . . 10 . 1 . System Corruption 66 | . . 2 . . . . . . . 61 . 3 . Parts Lost 30 | . . 6 . . . . . 1 2 8 9 2 2 Power 5 | . . . . . . . . . . 3 1 1 . Propulsion 7 | . . 2 . . . . . . . 1 2 1 1 Utility 6 | . . . . . . . . . 1 2 3 . . Weapon 12 | . . 4 . . . . . 1 1 2 3 . 1 Highest Loss Streak 6 | . . 3 . . . . . 1 2 6 6 2 1 To Critical Strikes 1 | . . . . . . . . . . . . 1 . Average Slot Usage (%) 87 | . 93 87 100 100 97 81 86 88 93 84 63 44 46 Engine 11 | . 14 11 9 9 9 8 13 16 20 13 8 6 . Core 1 | . . . . . . . . . . 4 5 2 2 Treads 19 | . . 11 27 26 27 20 20 20 20 19 17 15 12 Leg 3 | . 28 12 . . . . . . . . . . . Device 8 | . . . 9 11 9 11 13 13 13 12 5 2 10 Storage 7 | . 14 11 9 9 9 6 6 6 6 6 5 . . Processor 7 | . 8 11 9 9 9 6 6 6 6 6 5 5 3 Protection 5 | . . . 9 6 9 6 6 6 6 8 1 . . Energy Gun 3 | . 14 4 . 6 3 . . . . 2 . . 4 Energy Cannon 2 | . . 9 8 . 1 6 6 . . 2 1 . . Ballistic Gun 12 | . . 13 18 20 18 13 13 15 13 4 6 . . Ballistic Cannon 1 | . 13 2 . . . . . . . . . . 2 Peak Build Rating 80 | . 7 19 24 34 33 46 48 52 52 64 63 50 80 Average Rating 35 | . 6 13 23 27 31 38 43 47 51 52 46 32 41 On Entrance 31 | 6 6 7 18 24 33 32 43 43 52 45 63 38 33 Naked Turns 57 | . . . . . . . . . . . . . 57 Heaviest Build 100 | 11 14 38 44 49 51 66 66 74 74 100 100 55 59 Greatest Support 100 | 20 20 60 60 60 60 70 70 76 76 80 80 100 90 Greatest Overweight (x) 10 | . . 10 . 2 . . . . . 1 1 7 7 Average Overweight (x) . | . . . . 1 . . . . . . . . . Largest Inventory Capacity 15 | . 8 15 15 15 15 15 15 15 15 15 15 5 5 Average Capacity 13 | . 8 13 15 15 15 15 15 15 15 15 15 5 5 Most Carried 15 | . 8 12 12 15 15 15 15 15 15 15 11 5 5 Average Carried 12 | . 6 9 10 13 14 14 14 14 15 13 10 4 4 Final Capacity 15 | 8 8 15 15 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | 6 7 12 12 15 14 15 15 15 15 11 8 4 5 Class Distribution -------------------- 24% | Commander-Tank 22% | Tank 12% | Mutant 12% | Scavenger-Mutant 10% | Gunner 7% | Commander-Mutant 3% | Scavenger-Gunner 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Tank | -8/Materials Commander-Tank | -8/Storage Commander-Tank | -8/Recycling Commander-Tank | -6/Factory Commander-Tank | -6/Lower Caves Tank | -6/Lower Caves Tank | -6/Zion Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Resources | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Matter Collected 2567 | 200 168 670 . 326 131 . 124 205 26 524 151 . 42 Remotely . | . . . . . . . . . . . . . . Salvage Created 3806 | . 476 1327 . 551 346 . 181 215 76 574 60 . . Parts 234 | . 26 97 . 29 23 . 6 11 5 36 1 . . Haulers Intercepted 9 | . 2 3 . 4 . . . . . . . . . Recyclers Shooed 4 | . . 3 . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 41 | . . . . . . . 11 13 . 17 . . . Prevented 23 | . . . . . . . 1 4 . 18 . . . Kills | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Combat Hostiles Destroyed 68 | . 5 34 . 4 5 . 2 6 . 11 1 . . Guns 28 | . . 10 . 4 4 . . 5 . 4 1 . . Cannons 32 | . 5 21 . . 1 . 2 . . 3 . . . AOE 5 | . . 3 . . . . . 1 . 1 . . . Classes Destroyed 15 | . 6 2 . . 2 . . . 2 3 . . . Worker 2 | . 1 1 . . . . . . . . . . . Tunneler 1 | . . . . . . . . . 1 . . . . Hauler 9 | . 2 3 . 4 . . . . . . . . . Recycler 5 | . 3 1 . 1 . . . . . . . . . Watcher 5 | . 1 4 . . . . . . . . . . . Swarmer 26 | . 3 13 . . . . 1 4 . 5 . . . Grunt 22 | . 2 12 . 2 . . 2 2 . 2 . . . Brawler 1 | . . . . . . . . . . 1 . . . Duelist 1 | . . 1 . . . . . . . . . . . Sentry 14 | . . 8 . 3 2 . 1 . . . . . . Hunter 3 | . . . . . . . . . . 2 1 . . Behemoth 1 | . . . . . . . . . . 1 . . . Scientist 1 | . . . . . 1 . . . . . . . . Scrapper 3 | . . . . . 3 . . . . . . . . Zionite 3 | . . . . . . . . . 3 . . . . Best Kill Streak 10 | . 10 6 . 2 3 . 1 3 3 3 1 . . Combat Bots Only 4 | . 3 4 . 1 2 . 1 3 . 3 1 . . Max Kills in Single Turn 3 | . 2 3 . 2 2 . 1 2 2 1 1 . . Gunslinging 1 | . . . . . . . . 1 . . . . . Exploded 3 | . . 3 . . . . . 1 . 1 . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Hostile Shots Fired 672 | . 23 173 . 14 17 . 4 43 79 153 58 1 107 Missed 179 | . 6 46 . 4 2 . 3 14 19 33 7 . 45 Damage Taken 7698 | . 141 1353 . 154 378 36 64 249 603 2111 1127 41 1441 Core 1675 | . 27 312 . 19 22 . . 40 23 220 95 . 917 Absorbed by Shields 630 | . . . . . . 12 24 102 216 163 . . 113 Core Remaining (%) 73 | 100 89 22 . . 92 . . . . 66 . . . Volleys Fired 266 | . 35 118 1 21 11 . 8 14 2 45 11 . . Largest 3 | . 2 3 3 3 3 . 3 3 3 3 3 . . Hottest 167 | . 90 133 76 119 119 . 118 118 94 167 145 . . Shots Fired 677 | . 69 295 3 63 33 . 24 41 6 123 19 . 1 Gun 436 | . 37 152 2 63 25 . 16 35 4 87 14 . 1 Cannon 223 | . 32 142 . . 8 . 8 2 . 26 5 . . Launcher 18 | . . 1 1 . . . . 4 2 10 . . . Special . | . . . . . . . . . . . . . . Kinetic 416 | . 32 186 2 45 22 . 16 35 4 60 14 . . Thermal 184 | . 37 86 . 18 3 . . . . 34 5 . 1 Explosive 2 | . . 1 1 . . . . . . . . . . Electromagnetic 75 | . . 22 . . 8 . 8 6 2 29 . . . Robot Hit Streak 17 | . 7 17 . 6 4 . 3 9 1 7 5 . . Robot Miss Streak 9 | . 4 8 . 2 2 . 6 9 1 6 3 . 2 Penetration Max 1 | . . . . . . . . . 1 . . . . Secondary Targets 2 | . . . . . . . . 2 . . . . . Max Gunslinging Chain 1 | . . . . . . . . 1 . . . . . Shots Hit Robots 366 | . 36 134 . 33 30 . 7 27 2 66 29 2 . Core Hits 156 | . 16 64 . 13 10 . 4 11 4 19 13 . 2 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . 2 . . . . . . . . . . . Critical Strikes 7 | . 1 4 . . 1 . . . . . 1 . . Destroy 2 | . . 2 . . . . . . . . . . . Blast 3 | . 1 2 . . . . . . . . . . . Corrupt 1 | . . . . . 1 . . . . . . . . Sever 1 | . . . . . . . . . . . 1 . . Melee Attacks 33 | . . . . . 11 . . . . . 20 2 . Impact . | . . . . . . . . . . . . . . Slashing 7 | . . . . . . . . . . . 7 . . Piercing 15 | . . . . . . . . . . . 13 2 . Sneak Attacks 18 | . . . . . 11 . . . . . 7 . . Combat Hostiles 14 | . . . . . 7 . . . . . 7 . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 6740 | . 536 2270 . 615 431 . 126 599 124 1454 519 2 64 Guns 3426 | . 269 761 . 615 285 . 53 441 87 792 123 . . Cannons 2295 | . 266 1361 . . 93 . 73 21 . 350 131 . . Explosions 662 | . . 148 . . 46 . . 137 19 312 . . . Melee 267 | . . . . . . . . . . . 265 2 . Ramming 90 | . 1 . . . 7 . . . 18 . . . 64 Kinetic 3109 | . 266 1064 . 388 227 . 53 441 87 460 123 . . Thermal 1984 | . 269 862 . 227 104 . . . . 391 131 . . Explosive 148 | . . 148 . . . . . . . . . . . Electromagnetic 1142 | . . 196 . . 93 . 73 158 19 603 . . . Impact . | . . . . . . . . . . . . . . Slashing 225 | . . . . . . . . . . . 225 . . Piercing 42 | . . . . . . . . . . . 40 2 . Highest Corruption 67 | . . 3 . . . . . . . 67 . 18 29 Average Corruption 25 | . . 2 . . . . . . . 45 . 6 20 Corruption Purged 4 | . . . . . . . . . . . . . 4 Corruption Blocked . | . . . . . . . . . . . . . . Effects 131 | . . 17 . . . . . . . 81 . 3 30 Message Errors 27 | . . 2 . . . . . . . 18 . 1 6 Matter Fused 38 | . . 3 . . . . . . . 28 . . 7 Heat Flow Errors 15 | . . 5 . . . . . . . 8 . 1 1 Energy Discharges 15 | . . 2 . . . . . . . 8 . 1 4 Data Loss (minor) 13 | . . 2 . . . . . . . 9 . . 2 Data Loss (major) 5 | . . 2 . . . . . . . 1 . . 2 Misfires 2 | . . . . . . . . . . 1 . . 1 Alerts 3 | . . . . . . . . . . 2 . . 1 Misdirections 7 | . . . . . . . . . . 1 . . 6 Weapon Failures 6 | . . 1 . . . . . . . 5 . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 35 | . . 4 . . . . . . . 31 . . . Projectiles 9 | . . 4 . . . . . . . 5 . . . Explosions 26 | . . . . . . . . . . 26 . . . Melee . | . . . . . . . . . . . . . . Knockbacks 6 | . 2 3 . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . . . . 1 Kinetic 5 | . 2 3 . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 46 | . . . . . . . . . 8 24 . . 14 Shots 4 | . . . . . . . . . 1 3 . . . Rammed 13 | . . . . . 1 . . . 1 . . . 11 Targets Rammed 14 | . 1 . . . 1 . . . 1 . . . 11 Kicked 1 | . 1 . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 435 | . 90 415 . 115 136 . 66 41 24 435 266 194 99 Average Temperature 91 | . 27 119 . 27 59 . 26 18 12 107 142 101 49 Received Heat Transfer 890 | . . 240 . 45 187 . 18 50 . 207 72 . 71 Effects 12 | . . 7 . . . . . . . 5 . . . Shutdowns 1 | . . . . . . . . . . 1 . . . Energy Bleed 6 | . . 5 . . . . . . . 1 . . . Interference 2 | . . . . . . . . . . 2 . . . Matter Decay 1 | . . 1 . . . . . . . . . . . Short Circuit 1 | . . 1 . . . . . . . . . . . Damage (major) 1 | . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . 3 . . . Combat Hostiles 3 | . . . . . . . . . . 3 . . . Parts Fried 5 | . . . . . . . . 1 . 4 . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 5 | . 1 . . 1 1 . . 1 . 1 . . . Heat Transferred 3701 | . 683 1554 . 444 161 . . . . 659 200 . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . 1 . . . . . . . 1 Alert | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Peak Influence 511 | . 191 509 228 511 220 466 . . . . 44 16 106 Initial 466 | . . 1 214 96 185 466 . . . . 44 1 10 Average 186 | . 47 287 217 279 88 466 . . . . 18 6 27 Maximum Alert Level 2 | . . 2 1 2 1 2 . . . . . . . Low Security (%) 58 | . 100 16 . 44 99 . . . . . 100 100 100 Level 1 28 | . . 63 100 34 . . . . . . . . . Level 2 13 | . . 20 . 20 . 100 . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 14 | . 1 4 . 2 . 1 . . . . . . 6 Investigation 5 | . . 3 . . . . . . . . . . 2 Extermination 3 | . . . . . . 1 . . . . . . 2 Reinforcement 6 | . 1 1 . 2 . . . . . . . . 2 Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Distress Signals 6 | . 1 3 . 2 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 147 | . 14 52 . 8 7 . 8 10 9 11 6 6 16 Peak Tracking Total 8 | . 4 5 1 2 4 1 4 3 8 3 2 6 7 Tactical Retreats 5 | . . 1 . . . . . . 2 . . 1 1 Traps | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Traps Triggered 6 | . . 3 . 1 . . . . . . 1 . 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts 7 | . . 7 . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed 1 | . . 1 . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Machines Disabled 7 | . . 3 . 1 3 . . . . . . . . Max in Single Turn 2 | . . 1 . 1 2 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Machines Accessed 28 | . 1 5 1 5 11 1 1 1 . . . . 2 Terminals 18 | . 1 5 1 4 6 . . . . . . . 1 Fabricators 1 | . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . Recycling Units 6 | . . . . 1 5 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . Total Hacks 55 | . 2 14 1 9 22 1 1 1 . . . . 4 Successful 27 | . 2 4 1 5 11 . 1 1 . . . . 2 Failed 28 | . . 10 . 4 11 1 . . . . . . 2 Catastrophic 4 | . . . . . 2 1 . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 40 | . 2 12 . 1 21 . . . . . . . 4 Terminals 43 | . 2 14 1 7 17 . . . . . . . 2 Fabricators 2 | . . . . . . . . . . . . . 2 Repair Stations . | . . . . . . . . . . . . . . Recycling Units 7 | . . . . 2 5 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . Terminal Hacks 8 | . . . 1 4 1 . 1 1 . . . . . Prototype ID Bank 1 | . . . . 1 . . . . . . . . . Open Door 4 | . . . . 2 . . 1 1 . . . . . Branch Access Points 2 | . . . 1 . 1 . . . . . . . . Alert Level 1 | . . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . 1 . . . . . . . . . Retrieve Components 1 | . . . . 1 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 18 | . 2 4 . . 10 . . . . . . . 2 Terminals 12 | . 2 4 . . 5 . . . . . . . 1 Botnet 4 | . 1 1 . . 1 . . . . . . . 1 Skim 8 | . 1 3 . . 4 . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . 1 Overload 1 | . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . Recycling Units 5 | . . . . . 5 . . . . . . . . Tunnel 5 | . . . . . 5 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 18 | . 1 5 . 4 5 1 . . . . . . 2 Full Trace Events 6 | . . 2 . . 4 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . 3 . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . . 15 . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 2 | . . . . 2 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . 1 . . . . . . . . Non-combat 1 | . . . . . 1 . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied 3 | . . . . . 3 . . . . . . . . no_distress 1 | . . . . . 1 . . . . . . . . find_recycling 2 | . . . . . 2 . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . 6 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Total Allies 17 | . . . . 10 6 . . . . . 1 . . Largest Group 11 | . . . . 10 11 10 9 4 2 . 1 . . Highest-Rated Group 198 | . . . . 173 198 182 165 56 25 . 41 . . Highest-Rated Ally 41 | . . . . 29 34 34 34 16 15 . 41 . . Total Orders 7 | . . . . 2 . . . 2 . 3 . . . FOLLOW 1 | . . . . . . . . 1 . . . . . TUNNEL 1 | . . . . . . . . 1 . . . . . EXPLORE 4 | . . . . 2 . . . . . 2 . . . RETURN 1 | . . . . . . . . . . 1 . . . Ally Attacks 168 | . . . . 105 16 . 24 17 4 . 2 . . Total Damage 2662 | . . . . 1355 371 . 480 325 72 . 59 . . Kills 36 | . . . . 18 5 . 8 5 . . . . . Allies Corrupted 1 | . . . . . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . 1 1 . 1 . . . Drone Launches 19 | . . . . 16 . . . . . 3 . . . Drone Recoveries 4 | . . . . 2 . . . . . 2 . . . Exploration | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Turns Passed 12056 | . 435 2157 259 1002 1967 289 846 2027 331 1857 224 120 542 Spaces Moved 6227 | 1 246 1033 155 281 1069 154 484 1178 199 715 69 111 532 Core 331 | . . 2 . . . . . . . . . 76 253 Treads 5055 | . . 556 155 281 1069 154 484 1178 199 715 69 35 160 Legs 722 | 1 246 475 . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 119 | . . . . . . . . . . . . . 119 Fastest Speed 45 | 120 120 120 160 160 170 166 166 163 163 163 163 50 45 Average Speed 167 | 120 120 164 160 274 170 167 166 164 163 218 184 98 89 Slowest Speed 550 | 120 120 550 160 330 170 170 166 166 163 256 246 400 400 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . . . . . 4 Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 47 | 2 35 65 13 78 98 5 72 95 13 95 3 77 16 Regions Visited 13 Branch Regions 6 Pre-discovered Areas 6 | . . . . . 5 . 1 . . . . . . Known Exits Taken 9 | . . 1 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . . Scrap Searched 10 | . . . . . . . 3 3 . 4 . . . Spaces Dug 1 | . . . . . . . . . . 1 . . . Terrain Destroyed 26 | . . 5 8 . . . . . . 12 1 . . Melee . | . . . . . . . . . . . . . . Projectile 13 | . . . . . . . . . . 12 1 . . AOE 13 | . . 5 8 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Total 7339 | . 317 1271 164 470 1192 186 511 1245 201 919 149 127 587 Wait 568 | . 24 59 . 117 98 24 16 44 . 126 41 . 19 Move 6209 | . 245 1032 154 280 1068 153 483 1177 198 714 69 110 526 Hop 2 | . . . . . . . . . . . . . 2 Pick Up 42 | . 3 13 3 9 . 1 1 2 . 4 1 3 2 Fast Attach 46 | . 3 12 . 2 . 3 1 1 . 6 1 3 14 Attach 29 | . . 5 2 1 1 . . 1 . 10 4 2 3 Detach 4 | . . . . . . . . . . 1 1 . 2 Swap 37 | . 1 9 2 11 1 2 . 3 . 6 . . 2 Drop 66 | . 5 16 2 13 1 3 2 3 . 7 1 7 6 Fire 266 | . 35 118 1 21 11 . 8 14 2 45 11 . . Melee 33 | . . . . . 11 . . . . . 20 2 . Ram 3 | . . . . . . . . . . . . . 3 Kick 1 | . 1 . . . . . . . . . . . . Crush 10 | . . . . . 1 . . . 1 . . . 8 Escape Stasis 2 | . . . . 2 . . . . . . . . . Rewire 7 | . . . . 7 . . . . . . . . . Trap 7 | . . 7 . . . . . . . . . . . Miscellaneous 7 | . . . . 7 . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x2 / *Min) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory -5/Waste -5/Factory (discovered 1 exit: *Upp) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 428 | -10/Materials | Discovered new exit (range 4) 436 | -10/Materials | Entered another Materials area 436 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 766 | -9/Materials | Discovered new exit (range 4) 1077 | -9/Materials | Build established: Gunner 1492 | -9/Materials | Identified exit to Materials 1824 | -9/Materials | Core integrity fell below 50% 1871 | -9/Materials | Lost 3 parts (2n1w) 1880 | -9/Materials | Discovered new exit (range 13) 2151 | -9/Materials | Identified exit to Mines 2183 | -9/Materials | Build established: Scavenger-Mutant 2406 | -9/Materials | Discovered exit to Materials (range 16) 2593 | -9/Materials | Entered another Materials area 2593 | -8/Materials | Evolved 2 slots: Utility x2 2752 | -8/Materials | Identified exit to Storage 2828 | -8/Materials | Build established: Tank 2852 | -8/Materials | Entered Storage 2877 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3154 | -8/Storage | Build established: Commander-Tank 3510 | -8/Storage | Discovered new exit (range 41) 3616 | -8/Storage | Lost 14 allies 3846 | -8/Storage | Used back door to open Recycling access 3846 | -8/Storage | Discovered new exit (range 4) 3850 | -8/Storage | Identified exit to Recycling 3854 | -8/Storage | Entered Recycling 3854 | -8/Recycling | Accompanied by 6 allies 4678 | -8/Recycling | Discovered new exit (range 14) 5016 | -8/Recycling | Build established: Commander-Mutant 5550 | -8/Recycling | Scanned before Scraplab entrance 5564 | -8/Recycling | Angered Scraplab inhabitants 5807 | -8/Recycling | Identified exit to Factory 5821 | -8/Recycling | Entered Factory 5821 | -6/Factory | Accompanied by 10 allies 5821 | -6/Factory | Evolved 4 slots: Power x2, Utility x2 5861 | -6/Factory | Build established: Commander-Tank 6083 | -6/Factory | Discovered new exit (range 5) 6094 | -6/Factory | Identified exit to Lower Caves 6110 | -6/Factory | Entered Lower Caves 6110 | -6/Lower Caves | Accompanied by 9 allies 6125 | -6/Lower Caves | Encountered a Warlord checkpoint 6830 | -6/Lower Caves | Lost 4 allies 6901 | -6/Lower Caves | Discovered new exit (range 15) 6950 | -6/Lower Caves | Identified exit to Lower Caves 6956 | -6/Lower Caves | Entered another Lower Caves area 6956 | -6/Lower Caves | Accompanied by 4 allies 7035 | -6/Lower Caves | Discovered new exit (range 14) 7058 | -6/Lower Caves | Identified exit to Factory 7213 | -6/Lower Caves | Learned Factory emergency access door positions 7555 | -6/Lower Caves | Build established: Tank 7583 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7882 | -6/Lower Caves | Discovered new exit (range 10) 7895 | -6/Lower Caves | Identified exit to Zion 8983 | -6/Lower Caves | Entered Zion 8983 | -6/Zion | Accompanied by 2 allies 9096 | -6/Zion | Discovered new exit (range 9) 9234 | -6/Zion | Attacked by Zionites 9234 | -6/Zion | Spotted 5N-0R9(B) 9234 | -6/Zion | Spotted MR-YTB(B) 9296 | -6/Zion | 12-ASH came to Zion's defense 9313 | -6/Zion | Identified exit to Proximity Caves 9314 | -6/Zion | Entered Proximity Caves 9655 | -5/Proximity Caves | System corruption reached 10% 9679 | -5/Proximity Caves | Lost 6 parts (2p2u2w) 9862 | -5/Proximity Caves | Spotted B-75 Beast 9883 | -5/Proximity Caves | Destroyed B-75 Beast 9972 | -5/Proximity Caves | System corruption reached 30% 10258 | -5/Proximity Caves | Build established: Scavenger-Mutant 11103 | -5/Proximity Caves | Build established: Scavenger-Tank 11156 | -5/Proximity Caves | Discovered exit to Factory (range 5) 11171 | -5/Proximity Caves | Entered Factory 11171 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 11172 | -5/Factory | Identified exit to Upper Caves 11197 | -5/Factory | Spotted B-75 Beast 11261 | -5/Factory | Lost 6 parts (1p3u2w) 11395 | -5/Factory | Sucked down chute 11395 | -5/Factory | Entered Waste 11410 | -5/Waste | EMP discharged 11438 | -5/Waste | Spotted C-40 Crusher 11446 | -5/Waste | Spotted C-40 Crusher 11455 | -5/Waste | Spotted C-40 Crusher 11456 | -5/Waste | Spotted C-40 Crusher 11462 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 11475 | -5/Waste | Spotted C-40 Crusher 11479 | -5/Waste | Spotted C-40 Crusher 11497 | -5/Waste | Discovered new exit (range 11) 11510 | -5/Waste | EMP discharged 11510 | -5/Waste | System corruption reached 10% 11510 | -5/Waste | Identified exit to Factory 11515 | -5/Waste | Entered Factory 11752 | -5/Factory | Build established: Mutant 11865 | -5/Factory | Released all parts (14) 11918 | -5/Factory | Core integrity fell below 50% 12006 | -5/Factory | Core integrity fell below 20% 12054 | -5/Factory | Discovered exit to Upper Caves (range 11) 12057 | -5/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 12013_ An alarm sounds. 12013_ ALERT: Alarm triggered, dispatching investigation squad. 12015_ ALERT: Rogue bot located, Programmers report to Factory Zone 9Y. 12020_ Adv. System Restoration Module purges 1% system corruption (26%). 12020_ Adv. System Restoration Module expended. 12023_ SKC93QBYFOUBJ8=GU7=B