Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.16 @ 10:01:35 Player: AnthonyDPS 2004 Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (4) 20 Value Destroyed (242) 242 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 702 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 272/300 Energy 459/460 System Corruption 0% Temperature Cool (0) Movement Rolling (110) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Compact Wheel Compact Wheel > --- UTILITY (2) ------ Small Storage Unit Large Battery > --- WEAPON (2) ------- Particle Gun Assault Rifle > --- INVENTORY (6) ---- Ion Engine Grenade Launcher Grenade Launcher Welding Torch Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Small Storage Unit Large Battery > --- WEAPON ----------- Particle Gun Assault Rifle > --- INVENTORY -------- Ion Engine Grenade Launcher Grenade Launcher Welding Torch [Rating: 10] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Wheel Compact Wheel Utility Small Storage Unit Storage Small Storage Unit Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Special Weapon Welding Torch Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 14 | 6 4 4 Power 2 | 1 . 1 Engine 1 | 1 . . Core 1 | . . 1 Reactor . | . . . Propulsion 3 | 2 . 1 Treads . | . . . Leg . | . . . Wheel 3 | 2 . 1 Hover . | . . . Flight . | . . . Utility 2 | 1 1 . Device . | . . . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 7 | 2 3 2 Energy Gun 2 | . 1 1 Energy Cannon . | . . . Ballistic Gun 3 | 2 . 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 2 | . 2 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . 1 4 Power 1 | . . 1 Propulsion 1 | . . 1 Utility . | . . . Weapon 3 | . 1 2 Highest Loss Streak 4 | . 1 4 Average Slot Usage (%) 91 | . 92 83 Engine 12 | . 14 4 Wheel 27 | . 28 23 Storage 24 | . 24 28 Energy Gun 2 | . 1 4 Ballistic Gun 13 | . 14 7 Special Weapon 8 | . 8 9 Naked Turns . | . . . Heaviest Build 17 | 10 13 17 Greatest Support 32 | 32 32 32 Greatest Overweight (x) 1 | . . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 6 | 6 6 6 Average Capacity 5 | 5 6 6 Most Carried 6 | 3 6 6 Average Carried 5 | 2 5 5 Final Capacity 6 | 6 6 6 Final Carried 6 | 3 6 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 312 | 179 108 25 Remotely . | . . . Salvage Created 100 | . 54 46 Parts 4 | . 1 3 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 4 | . 2 2 Guns 3 | . 2 1 AOE 1 | . . 1 Classes Destroyed 1 | . 1 . Grunt 4 | . 2 2 Best Kill Streak 2 | . 2 2 Combat Bots Only 2 | . 2 2 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded 1 | . . 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 541 | . 309 232 Core 257 | . 186 71 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 24 | . 19 5 Largest 2 | . 2 1 Hottest 100 | . 100 100 Shots Fired 31 | . 26 5 Gun 26 | . 23 3 Cannon . | . . . Launcher . | . . . Special 5 | . 3 2 Kinetic 19 | . 16 3 Thermal 12 | . 10 2 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 14 | . 14 3 Robot Miss Streak 2 | . 2 1 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 23 | . 19 4 Core Hits 11 | . 7 4 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 342 | . 182 160 Guns 192 | . 158 34 Cannons . | . . . Explosions 102 | . . 102 Melee . | . . . Ramming . | . . . Kinetic 138 | . 104 34 Thermal 204 | . 78 126 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 56 | . . 56 Projectiles . | . . . Explosions 56 | . . 56 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 142 | . . 142 Shots 3 | . . 3 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 103 | . 103 91 Average Temperature 43 | . 43 43 Received Heat Transfer 165 | . 117 48 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 375 | . 175 200 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 167 | . 98 167 Initial 37 | . . 37 Average 49 | . 43 116 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 9 | . 5 4 Peak Tracking Total 3 | . 2 3 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled 8 | . . 8 Max in Single Turn 8 | . . 8 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 1 | . 1 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 4 | . 4 . Successful 3 | . 3 . Failed 1 | . 1 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Prototype ID Bank 1 | . 1 . Emergency Access Points 1 | . 1 . Locate Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 392 | 43 291 58 Spaces Moved 268 | 34 210 24 Core 6 | 6 . . Treads . | . . . Legs . | . . . Wheels 262 | 28 210 24 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 100 100 Average Speed 99 | 91 100 102 Slowest Speed 110 | 100 100 110 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 17 | 4 36 11 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 1 | . 1 . Terrain Destroyed 24 | . 1 23 Melee . | . . . Projectile 1 | . 1 . AOE 23 | . . 23 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 351 | 42 261 48 Wait 36 | . 21 15 Move 266 | 33 209 24 Hop . | . . . Pick Up 8 | 3 5 . Fast Attach 11 | 6 3 2 Attach 2 | . . 2 Detach . | . . . Swap 1 | . 1 . Drop 3 | . 3 . Fire 24 | . 19 5 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 44 | -11/Scrapyard | Entered Materials 185 | -10/Materials | Core integrity fell below 50% 304 | -10/Materials | Build established: Mutant 318 | -10/Materials | Discovered new exit (range 15) 335 | -10/Materials | Entered Mines 341 | -10/Mines | Discovered new exit (range 13) 356 | -10/Mines | Core integrity fell below 20% 381 | -10/Mines | Met a Derelict bent on vengeance 387 | -10/Mines | Lost 4 parts (1p1n2w) 393 | -10/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 00341_ EXIT=FOUND 00355_ Plasma Injector explodes. 00355_ Welding Torch destroyed. 00355_ Destroyed Welding Torch. 00355_ Mining Laser destroyed. 00355_ Destroyed Mining Laser. 00355_ G-34 Mercenary destroyed. 00355_ Plasma Injector explodes. 00355_ Com. Wheel destroyed. 00355_ Destroyed Com. Wheel. 00355_ Plasma Injector explodes. 00356_ Lgt. Ion Engine destroyed. 00365_ U-05 Engineer builds a Wall. 00366_ G-47 Trooper destroyed. 00368_ Acquired 23 matter. 00369_ U-05 Engineer lays Concrete. 00370_ Acquired Lgt. Nuclear Core. 00372_ Acquired 2 matter. 00374_ Acquired Particle Gun. 00376_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ???????????#??????????????????????????????????? | | ???????????# ?????????????????????????????????? | | ???????????# ?????????????#???????????????????? | | ??????????## #######?#### #???????????????????? | | ??????#####" "# #""### ?????????????????????? | | ?????## #@#??????????????????????? | | ?????#" #s#??????????????????????? | | ?????#" sr#???? #???????????????? | | ?????#" # ## ???????????? | | ?????# s < ???????????? | | ?????# #### #???????????????? | | ?????#" #???? ???????????????????? | | ?????# #????? ?????????????????? | | ?????#" #?????? ????????????????? | | ?????#" #???????##???????????????? | | ?????#" #????????????????????????? | | ?????## #????????????????????????? | | ??????# #????????????????????????? | | ??????###"#" ##""#####????????????????????????? | | ????????#?###?###?????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SalvageBiocellPlating Manual? 0 Play Time 00:05:48 Cumulative 18.6 hours Start 2021.06.16 @ 09:56:00 End 2021.06.16 @ 10:01:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 34 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 26 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 033be348-460a-48a3-aa7d-051056fe9a04