Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.22 @ 22:02:54 Player: ILikeMonsters1890 Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (112) 560 Value Destroyed (2744) 2744 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (75) 75 TOTAL SCORE: 7479 Bonus ------- High Alert Combat Kills 15 Follower Combat Kills 60 Cogmind --------- Core Integrity 0/850 Matter 250/300 Energy 64/100 System Corruption 3% Temperature Cool (0) Movement Core (450) Ox8 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ Large Storage Unit Enhanced Optical Array Melee Analysis Suite Core Analyzer > --- WEAPON (2) ------- Heavy Mace Great Maul > --- INVENTORY (15) --- Heavy Deuterium Engine Small Storage Unit Enhanced Optical Array Sensor Array Transmission Jammer Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit Enhanced Optical Array Core Analyzer Microactuators Improved Reaction Control System Improved Light Armor Plating > --- WEAPON ----------- Axe Makeshift Sword > --- INVENTORY -------- Heavy Deuterium Engine Heavy Deuterium Engine Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Small Storage Unit Enhanced Optical Array Sensor Array Seismic Detector Melee Analysis Suite Advanced Melee Analysis Suite Transmission Jammer Phase Shifter Heavy Mace Great Maul [Rating: 59] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Hover Unit Backup Propulsion III Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Signal Interpreter Hackware System Shield Protection Layered Light Armor Plating Weapon Axe Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Impact Weapon Hammer Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Slots Evolved 8 | . . . 2 . . . 2 2 2 Power . | . . . . . . . . . . Propulsion 4 | . . . 1 . . . 1 1 1 Utility 4 | . . . 1 . . . 1 1 1 Weapon . | . . . . . . . . . . Parts Attached 139 | 1 10 10 9 18 . 9 11 17 54 Power 17 | . 2 2 . . . . . 4 9 Engine 13 | . . 2 . . . . . 2 9 Core 4 | . 2 . . . . . . 2 . Reactor . | . . . . . . . . . . Propulsion 38 | . 2 4 1 4 . 1 2 2 22 Treads . | . . . . . . . . . . Leg 36 | . 2 4 1 4 . 1 2 1 21 Wheel . | . . . . . . . . . . Hover 2 | . . . . . . . . 1 1 Flight . | . . . . . . . . . . Utility 38 | 1 1 2 4 1 . 4 2 6 17 Device 12 | 1 . . . . . . 2 . 9 Storage 2 | . . 1 . . . 1 . . . Processor 5 | . . 1 . . . . . . 4 Hackware 1 | . . . . . . . . 1 . Protection 18 | . 1 . 4 1 . 3 . 5 4 Artifact . | . . . . . . . . . . Weapon 46 | . 5 2 4 13 . 4 7 5 6 Energy Gun 1 | . . . . . . . 1 . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 4 | . 4 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 17 | . 1 . 2 7 . 2 1 3 1 Special Weapon . | . . . . . . . . . . Impact Weapon 6 | . . 1 . 1 . . 2 . 2 Slashing Weapon 18 | . . 1 2 5 . 2 3 2 3 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . 1 . 2 Parts Lost 48 | . . 2 . 2 . 4 . 9 31 Power 10 | . . 1 . . . . . 3 6 Propulsion 16 | . . . . 1 . 1 . 3 11 Utility 15 | . . 1 . . . 2 . 2 10 Weapon 7 | . . . . 1 . 1 . 1 4 Highest Loss Streak 18 | . . 1 . 1 . 3 . 5 18 To Critical Strikes 1 | . . . . . . . . . 1 Average Slot Usage (%) 95 | . 100 99 100 99 100 99 98 83 92 Engine 6 | . 1 2 11 11 11 11 9 6 5 Core 3 | . 12 11 . . . . . . . Leg 31 | . 28 28 33 33 33 32 34 23 34 Device 6 | . 10 . . . . . 9 7 10 Storage 9 | . 14 14 11 11 11 11 9 7 6 Processor 7 | . . 8 11 11 11 . . . 13 Protection 9 | . 3 4 11 11 11 21 18 14 6 Energy Gun 1 | . 6 . . . . . . . . Ballistic Gun 5 | . 21 19 . . . . . . . Impact Weapon 3 | . . 1 11 10 11 11 6 . . Slashing Weapon 9 | . . 6 10 10 11 9 11 14 12 Naked Turns . | . . . . . . . . . . Heaviest Build 51 | 13 15 31 36 40 38 40 42 43 51 Greatest Support 95 | 20 20 30 40 45 40 40 45 45 95 Greatest Overweight (x) 2 | . . 1 . . . 1 . 2 2 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 15 15 15 Average Capacity 13 | 8 8 14 15 15 15 15 15 15 15 Most Carried 15 | 7 8 15 15 15 13 13 15 15 15 Average Carried 12 | 4 7 11 14 14 13 10 10 14 13 Final Capacity 15 | 8 8 15 15 15 15 15 15 15 15 Final Carried 15 | 5 8 15 15 13 13 10 15 13 5 Class Distribution -------------------- 68% | Scavenger-Mutant 31% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Matter Collected 2021 | 217 190 127 133 382 . 75 200 159 538 Remotely . | . . . . . . . . . . Salvage Created 4301 | 103 653 211 340 66 . 214 585 262 1867 Parts 240 | 7 40 12 25 2 . 15 47 14 78 Haulers Intercepted 7 | . 2 . 1 . . . 2 . 2 Recyclers Shooed 9 | 1 1 . 2 . . . 1 . 4 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 88 | . 11 4 12 9 . 6 8 16 22 Melee 33 | . . 2 4 1 . . 4 1 21 Guns 10 | . 8 2 . . . . . . . AOE 45 | . 3 . 8 8 . 6 4 15 1 Classes Destroyed 15 | 2 5 1 1 2 . . 1 . 3 Worker 6 | . . . 1 1 . . 3 . 1 Builder 5 | . 1 . . 1 . . 2 . 1 Tunneler 6 | 2 . . . . . 2 . 1 1 Hauler 7 | . 2 . 1 . . . 2 . 2 Recycler 11 | 1 2 . . . . 2 2 1 3 Mechanic 3 | . . . . . . . 1 . 2 Watcher 4 | . 1 . 1 . . . 1 . 1 Swarmer 29 | . 3 . 7 . . 6 4 4 5 Grunt 24 | . 8 2 1 . . . . . 13 Duelist 1 | . . . . . . . . . 1 Sentry 11 | . . 2 4 . . . 4 1 . Demolisher 2 | . . . . 2 . . . . . Hunter 1 | . . . . . . . . . 1 Programmer 2 | . . . . . . . . . 2 Assembled 18 | . . . . 7 . . . 11 . Best Kill Streak 11 | 1 3 2 5 4 . 4 10 11 6 Combat Bots Only 11 | . 3 2 5 3 . 3 4 11 4 Max Kills in Single Turn 3 | 1 2 1 3 2 . 2 3 3 1 Gunslinging . | . . . . . . . . . . Exploded 3 | . 2 . 3 2 . 2 2 3 1 Melee 1 | . . 1 1 1 . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Damage Taken 7506 | . 527 404 560 429 . 202 238 825 4321 Core 1264 | . 104 14 141 36 . 16 47 38 868 Absorbed by Shields 279 | . . . . . . . . . 279 Regen/Repaired (Parts) 106 | . . . . . . . 106 . . Core Remaining (%) 77 | 100 . 52 . . . 51 91 94 . Volleys Fired 129 | 7 58 16 9 12 . 6 4 13 4 Largest 2 | 2 2 2 1 2 . 1 1 1 1 Hottest 60 | 60 60 40 30 60 . 30 30 30 30 Shots Fired 212 | 14 114 32 9 16 . 6 4 13 4 Gun 158 | 14 112 32 . . . . . . . Cannon . | . . . . . . . . . . Launcher 54 | . 2 . 9 16 . 6 4 13 4 Special . | . . . . . . . . . . Kinetic 122 | 7 83 32 . . . . . . . Thermal 36 | 7 29 . . . . . . . . Explosive 54 | . 2 . 9 16 . 6 4 13 4 Electromagnetic . | . . . . . . . . . . Robot Hit Streak 10 | 7 10 8 4 6 . 3 4 3 5 Robot Miss Streak 3 | 1 3 2 2 1 . 2 1 2 1 Penetration Max . | . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . Shots Hit Robots 328 | 10 69 27 28 16 . 10 25 16 127 Core Hits 218 | 5 36 10 14 31 . 8 20 42 52 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 2 | . . . . 1 . . . . 1 Critical Strikes 20 | . . . 1 1 . . 2 1 15 Smash 2 | . . . . 1 . . . . 1 Sever 18 | . . . 1 . . . 2 1 14 Melee Attacks 278 | . . 6 36 6 . 6 30 15 179 Impact 13 | . . . 5 2 . . 5 . 1 Slashing 265 | . . 6 31 4 . 6 25 15 178 Piercing . | . . . . . . . . . . Sneak Attacks 40 | . . . 6 1 . 6 7 1 19 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 40 | . . . 4 . . . 3 3 30 Damage Inflicted 12569 | 91 859 388 1513 684 . 794 1423 1487 5330 Guns 854 | 91 586 177 . . . . . . . Cannons . | . . . . . . . . . . Explosions 3375 | . 248 . 566 466 . 385 360 1171 179 Melee 8283 | . . 211 947 218 . 409 1063 316 5119 Ramming 57 | . 25 . . . . . . . 32 Kinetic 602 | 38 387 177 . . . . . . . Thermal 322 | 53 269 . . . . . . . . Explosive 3305 | . 178 . 566 466 . 385 360 1171 179 Electromagnetic . | . . . . . . . . . . Impact 420 | . . . 115 33 . . 213 . 59 Slashing 7863 | . . 211 832 185 . 409 850 316 5060 Piercing . | . . . . . . . . . . Highest Corruption 4 | . . . . . . . . 4 3 Average Corruption 1 | . . . . . . . . 1 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 3 | . . . . . . . . 3 . Matter Fused 1 | . . . . . . . . 1 . Energy Discharges 1 | . . . . . . . . 1 . Data Loss (major) 1 | . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 1117 | . 34 . 122 81 . 167 87 115 511 Projectiles . | . . . . . . . . . . Explosions 205 | . 30 . 36 6 . 45 10 65 13 Melee 912 | . 4 . 86 75 . 122 77 50 498 Knockbacks 1 | . 1 . . . . . . . . Impact 1 | . 1 . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 559 | . . . 156 70 . 70 . 159 104 Shots 21 | . . . 6 3 . 3 . 6 3 Rammed . | . . . . . . . . . . Targets Rammed 9 | . 8 . . . . . . . 1 Kicked 9 | . 8 . . . . . . . 1 Crushed . | . . . . . . . . . . Highest Temperature 132 | 20 132 78 15 9 . 8 . 17 20 Average Temperature 28 | 15 34 34 8 4 . 4 . 8 6 Received Heat Transfer 1867 | . 282 168 105 33 . . 54 142 1083 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 4 | . . . 2 . . . 2 . . Impact Corruptions 6 | . 1 . 1 1 . . 2 . 1 Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 625 | 125 500 . . . . . . . . Parts Sabotaged 3 | . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Peak Influence 430 | 15 347 143 430 375 . 147 246 156 364 Initial 166 | . 9 88 17 166 . . 57 25 2 Average 148 | 8 187 101 288 232 . 71 80 65 134 Maximum Alert Level 2 | . 1 . 2 1 . . 1 . 1 Low Security (%) 71 | 100 54 100 9 54 . 100 94 100 76 Level 1 27 | . 45 . 78 45 . . 5 . 23 Level 2 1 | . . . 12 . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 16 | . 2 . 2 . . . 1 1 10 Investigation 4 | . . . 1 . . . . 1 2 Extermination 2 | . . . . . . . . . 2 Reinforcement 9 | . 2 . 1 . . . 1 . 5 Assault . | . . . . . . . . . . Garrison 1 | . . . . . . . . . 1 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . 1 . . . . . 1 Haulers Reinforced 2 | . . . . . . . . . 2 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Distress Signals 8 | . 2 . 2 . . . 1 . 3 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 158 | . 22 5 14 23 . 6 12 17 59 Peak Tracking Total 11 | . 4 2 5 10 . 3 4 6 11 Tactical Retreats 8 | . . 1 1 . . . . 1 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Traps Triggered 8 | . . . . . . . . 5 3 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Machines Disabled 5 | . 3 . 2 . . . . . . Max in Single Turn 3 | . 3 . 1 . . . . . . Garrison Access 1 | . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . 1 Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Machines Accessed 30 | . 7 . 4 . 2 . 5 7 5 Terminals 20 | . 6 . 4 . . . 4 3 3 Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . . . . . 1 1 . Recycling Units 2 | . 1 . . . . . . 1 . Scanalyzers 1 | . . . . . . . . . 1 Garrison Access 3 | . . . . . . . . 2 1 Total Hacks 98 | . 31 . 16 . 5 . 18 17 11 Successful 54 | . 16 . 10 . 5 . 12 7 4 Failed 44 | . 15 . 6 . . . 6 10 7 Catastrophic 6 | . 3 . . . . . 1 1 1 Database Lockouts . | . . . . . . . . . . Manual 30 | . 9 . 6 . . . 7 8 . Terminals 77 | . 29 . 16 . . . 14 11 7 Fabricators . | . . . . . . . . . . Repair Stations 6 | . . . . . . . 4 2 . Recycling Units 3 | . 2 . . . . . . 1 . Scanalyzers 2 | . . . . . . . . . 2 Garrison Access 5 | . . . . . . . . 3 2 Terminal Hacks 34 | . 11 . 7 . 5 . 6 3 2 Record 5 | . . . . . 5 . . . . Robot Analysis 1 | . 1 . . . . . . . . Prototype ID Bank 6 | . 3 . 1 . . . . 1 1 Open DSF 1 | . . . . . . . . . 1 Level Access Points 2 | . . . 1 . . . 1 . . Branch Access Points 1 | . . . 1 . . . . . . Emergency Access Points 2 | . 1 . . . . . 1 . . Unreport Threat 2 | . . . . . . . 2 . . Locate Traps 3 | . 2 . . . . . 1 . . Dispatch Records 1 | . . . 1 . . . . . . Security Status 2 | . 1 . 1 . . . . . . Patrol Status 1 | . . . 1 . . . . . . Hauler Manifests 1 | . . . . . . . . 1 . Zone Layout 6 | . 3 . 1 . . . 1 1 . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 3 | . . . . . . . 3 . . Scan Component 2 | . . . . . . . 2 . . Repair 1 | . . . . . . . 1 . . Recycling Unit Hacks 1 | . 1 . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . Scanalyzer 2 | . . . . . . . . . 2 Insert Component 1 | . . . . . . . . . 1 Analyze 1 | . . . . . . . . . 1 Garrison Access Hacks 1 | . . . . . . . . 1 . Seal Access 1 | . . . . . . . . 1 . Unauthorized Hacks 13 | . 4 . 3 . . . 3 3 . Terminals 13 | . 4 . 3 . . . 3 3 . Botnet 13 | . 4 . 3 . . . 3 3 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 25 | . 7 . 4 . . . 5 6 3 Full Trace Events 3 | . . . 1 . . . . 1 1 Feedback Events 1 | . . . . . . . . . 1 Corruption 1 | . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . Time 53 | . . . . . . . 53 . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 5 | . 5 . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . 1 Part Schematics Acquired 1 | . . . . . . . . . 1 Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Total Allies 1 | . . . . 1 . . . . . Largest Group 1 | . . . . 1 . . . . . Highest-Rated Group 31 | . . . . 31 . . . . . Highest-Rated Ally 31 | . . . . 31 . . . . . Total Orders . | . . . . . . . . . . Ally Attacks 11 | . . . . 11 . . . . . Total Damage 188 | . . . . 188 . . . . . Kills 3 | . . . . 3 . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Robot Analysis Total 1 | . 1 . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Turns Passed 6206 | 80 986 534 491 611 414 198 475 633 1784 Spaces Moved 3689 | 44 649 256 252 441 346 128 248 330 995 Core . | . . . . . . . . . . Treads . | . . . . . . . . . . Legs 3689 | 44 649 256 252 441 346 128 248 330 995 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 120 | 120 120 120 120 120 120 120 120 120 120 Average Speed 129 | 120 120 169 120 120 120 126 120 165 128 Slowest Speed 260 | 120 120 190 120 120 120 190 120 260 260 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 45 | 4 98 65 37 87 69 24 30 9 28 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . . . Known Exits Taken 6 | . . 1 1 1 1 1 1 . . Unknown Exits Taken 3 | 1 1 . . . . . . 1 . Scrap Searched 5 | . . 3 . 1 . 1 . . . Spaces Dug 10 | . . . 3 . . . . 3 4 Terrain Destroyed 291 | . 31 . 59 60 . 48 24 45 24 Melee 10 | . . . 3 . . . . 3 4 Projectile . | . . . . . . . . . . AOE 281 | . 31 . 56 60 . 48 24 42 20 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Total 4601 | 60 761 329 400 497 345 151 386 383 1289 Wait 280 | . 10 18 90 10 . . 83 5 64 Move 3680 | 43 648 255 251 440 345 127 247 329 995 Hop . | . . . . . . . . . . Pick Up 67 | 4 12 14 5 4 . 2 6 5 15 Fast Attach 34 | 1 3 1 . 2 . . 5 5 17 Attach 40 | . . 2 2 2 . 4 2 6 22 Detach 1 | . . . . . . . 1 . . Swap 65 | . 7 7 7 14 . 5 4 6 15 Drop 68 | 5 15 10 5 7 . 1 7 4 14 Fire 129 | 7 58 16 9 12 . 6 4 13 4 Melee 228 | . . 6 31 6 . 6 27 10 142 Ram . | . . . . . . . . . . Kick 9 | . 8 . . . . . . . 1 Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 1) 81 | -11/Scrapyard | Entered Materials 212 | -10/Materials | Discovered new exit (range 13) 316 | -10/Materials | Build established: Mutant 327 | -10/Materials | Discovered new exit (range 3) 613 | -10/Materials | Discovered new exit (range 6) 931 | -10/Materials | Discovered new exit (range 3) 1067 | -10/Materials | Entered Mines 1195 | -10/Mines | Learned 2 Materials zone layouts 1341 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1472 | -10/Mines | Discovered new exit (range 10) 1483 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1599 | -10/Mines | Identified exit to Materials 1601 | -10/Mines | Entered Materials 1601 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1704 | -9/Materials | Discovered new exit (range 5) 1709 | -9/Materials | Identified exit to Mines 1755 | -9/Materials | Identified exit to Materials 1797 | -9/Materials | Build established: Scavenger-Mutant 2092 | -9/Materials | Entered Mines 2095 | -9/Mines | Received a Mining Laser from a helpful Derelict 2108 | -9/Mines | Met a Derelict bent on vengeance 2249 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2290 | -9/Mines | Assembled infested the area 2295 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2420 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2422 | -9/Mines | Identified exit to Zion 2435 | -9/Mines | Learned Materials emergency access door positions 2459 | -9/Mines | Discovered exit to Materials (range 13) 2620 | -9/Mines | Discovered exit to Materials (range 6) 2698 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2698 | -9/Mines | Discovered new exit (range 5) 2702 | -9/Mines | Identified exit to Exiles 2703 | -9/Mines | Entered Exiles 2720 | -9/Exiles | Discovered new exit (range 15) 2736 | -9/Exiles | Identified exit to Mines 2760 | -9/Exiles | Met 8R-AWN 2779 | -9/Exiles | Met EX-HEX 2823 | -9/Exiles | Met EX-DEC 2883 | -9/Exiles | Learned location of Zion (-7) 2906 | -9/Exiles | Met EX-BIN 3105 | -9/Exiles | Discovered exit to Mines (range 12) 3117 | -9/Exiles | Entered Mines 3154 | -8/Mines | Lost 3 parts (2u1w) 3305 | -8/Mines | Discovered exit to Materials (range 5) 3315 | -8/Mines | Entered Materials 3315 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3390 | -8/Materials | Repaired Broken Carbon-fiber Leg 3695 | -8/Materials | Identified exit to Factory 3790 | -8/Materials | Entered Factory 3790 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4319 | -7/Factory | Discovered new exit (range 15) 4355 | -7/Factory | Assembled infested ambush trap array 4411 | -7/Factory | Destroyed 11 combat bots 4419 | -7/Factory | Lost 5 parts (2p2n1w) 4423 | -7/Factory | Entered another Factory area 4423 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4500 | -6/Factory | Build established: Mutant 4505 | -6/Factory | Identified exit to DSF 4751 | -6/Factory | Garrison activated, responded to threat 4783 | -6/Factory | Lost 3 parts (1p1n1w) 4901 | -6/Factory | Build established: Scavenger-Mutant 5130 | -6/Factory | Spotted B-75 Beast 5364 | -6/Factory | Cargo convoy interrupted 5925 | -6/Factory | Lost 4 parts (1p2n1u) 6171 | -6/Factory | Core integrity fell below 50% 6198 | -6/Factory | Core integrity fell below 20% 6207 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 06198_ Adv. Melee Analysis Suite destroyed. 06198_ Penetrated by Slug. 06198_ Hvy. Deuterium Engine destroyed. 06198_ R-10 Processor collects Carbon-fiber Leg. 06198_ Penetrated by Slug. 06199_ Critical hit (Burn: +37). 06199_ U-05 Engineer builds a Wall. 06200_ Microactuators destroyed. 06200_ Slug penetrates Wall. 06201_ Axe destroyed. 06201_ Slug penetrates Wall. 06201_ Seismic Detector destroyed. 06202_ Slug penetrates Wall. 06204_ Slug penetrates G-50 Soldier. 06205_ X-72 Disruptor suffers critical hit (Smash). 06205_ Destroyed Imp. VSS Leg. 06205_ X-72 Disruptor system corrupted by crushing effect. 06205_ Slug penetrates Wall. 06206_ R-10 Processor collects Cesium-ion Thruster. 06207_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ???????????????? ??????????????????????????????? | | ???????????????? ????????????????????????????? | | ???????????????? #???????????????????????????? | | ???????????????? #???????????????????????????? | | ???????????????# #???????????????????????????? | | ???????????????# #???????????????????????????? | | ???????????????# #???????????????????????????? | | ???????????????+ #????##?????????????????????? | | ???????????????# #??? ??????????????????????? | | ???????????????# #?? ??????????????????????? | | ???????????????# #?? ???????????????????????? | | ???????????????# #?""????????????????????????? | | ???????????????# # "?????????????????????????? | | ???????????????# # ??????????????????????????? | | ??############## +???????????????????????????? | | ### # #???????????????????????????? | | + # ##########??????????????????? | | ### # # ##?????????????????? | | ??# # # ![ +??????????????????? | | ??# # # [[ #??????????????????? | | ??# # # [! #??????????????????? | | ??# + # #??????????????????? | | ??# # # ! #????????#+########? | | # # # #???????? | | # # # #???????? ? | | # # # !%@p #???????? ^ ?? | | # # ###g#x############ """""" ?? | | ############## p!hu "%" """""" "" | | #????????????# !R " """""" "" | | #????????????# """""" "" | | #????????????# | | #????????????# % | | #????????????#########+##### T###% #### # | | #?????????????????# ####?#=% #????? # | | **#?????????????????# """ #????# * #????? ?? | | * #?????????????????# """ #????# #????? ?? | | ###?????????????????#==! 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""" #????# #????? ?? | | #????????????# """ #????# #????? #?? | | #????????????# """ #????# #????# #?? | | +????????????# #????# = #????# #?? | | #????????????##########????#*%| #????# #?? | | #??????????????????????????#!! #????# #?? | | ########??????????????????????????# ! #????# #?? | | ??????????????????????????????????#=% #????# #?? | | ??????????????????????????????????# !^ ^#????# ### | | ?????????????????????????????????## ###### # | | ?????????????????????############## # " | | ?????????????????????# # # " | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Armor Coverage 600 Melee Speed Boost 20 Phase Shifting 5 Evasion (%) 65 Melee Accuracy 13 Core Analysis 6 Defensive Hacking 10 Item Schematics ----------------- Grenade Launcher | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArchitectMetafieldMinigun Manual? 0 Play Time 01:11:12 Cumulative 136.1 hours Start 2023.01.22 @ 20:32:18 End 2023.01.22 @ 22:02:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 132 Rogue 132 Adventurer 0 Explorer 0 Win Type - Total 5 Types 3/0/1/1/0/0/0/0/0 Lore% 74 Gallery% 60 Achievement% 54 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fcd442a5-fef9-4e8f-a52c-05354589e496