Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.07 @ 20:02:31 Player: celerysam Result: Destroyed by Y-54 Guardian via exploding Fusion Modulator Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (72) 360 Value Destroyed (2487) 2487 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (66) 66 TOTAL SCORE: 6833 Bonus ------- High Alert Combat Kills 26 Follower Combat Kills 40 Cogmind --------- Core Integrity 0/850 Matter 260/300 Energy 298/300 System Corruption 4% Temperature Cool (81) Movement Core (350) Ox6 Location -6/Factory Parts ------- > --- POWER (2) -------- Angular Momentum Engine > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Improved Trap Scanner > --- WEAPON (4) ------- Heavy Laser > --- INVENTORY (5) ---- Antimatter Reactor Improved Reaction Control System EM Disruption Field Peak State ------------ > --- POWER ------------ Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Improved VSS Leg Improved VSS Leg Improved VSS Leg Improved VSS Leg > --- UTILITY ---------- Advanced Coolant Injector Medium Storage Unit Machine Analyzer Focal Shield Hacking Suite > --- WEAPON ----------- Improved Lightning Gun Heavy Particle Cannon Plasma Cannon Bore Cannon > --- INVENTORY -------- Angular Momentum Engine Antimatter Reactor Improved VSS Leg High-capacity Matter Pod Improved Trap Scanner Improved Reaction Control System EM Disruption Field Drone Bay Gatling Laser Chainsword [Rating: 71] Favorites ----------- Power Antimatter Reactor Engine Light Deuterium Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Heavy Treads Treads Heavy Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Medium Storage Unit Device Advanced Coolant Injector Storage Medium Storage Unit Processor Improved Terrain Scan Processor Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Beamcaster Energy Gun Heavy Beamcaster Energy Cannon Heavy Particle Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Shock Bomb Launcher Special Weapon Remote Datajack Impact Weapon Great Maul Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Slots Evolved 8 | . . 2 2 2 . . . . 2 Power 1 | . . . . 1 . . . . . Propulsion 2 | . . 1 1 . . . . . . Utility 3 | . . 1 . 1 . . . . 1 Weapon 2 | . . . 1 . . . . . 1 Parts Attached 115 | 6 1 16 32 3 5 10 . . 42 Power 19 | 1 . 1 4 1 1 . . . 11 Engine 8 | 1 . 1 . 1 . . . . 5 Core 8 | . . . 4 . . . . . 4 Reactor 3 | . . . . . 1 . . . 2 Propulsion 26 | 2 . 5 10 . 3 . . . 6 Treads 7 | 2 . 1 2 . 2 . . . . Leg 15 | . . 4 6 . 1 . . . 4 Wheel 4 | . . . 2 . . . . . 2 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 29 | 1 . 5 5 1 . 6 . . 11 Device 17 | . . 4 3 1 . 5 . . 4 Storage 8 | 1 . 1 2 . . . . . 4 Processor 2 | . . . . . . 1 . . 1 Hackware 1 | . . . . . . . . . 1 Protection 1 | . . . . . . . . . 1 Artifact . | . . . . . . . . . . Weapon 41 | 2 1 5 13 1 1 4 . . 14 Energy Gun 17 | . . 2 7 . 1 . . . 7 Energy Cannon 5 | . . . 2 . . . . . 3 Ballistic Gun 7 | 2 1 2 1 . . 1 . . . Ballistic Cannon 3 | . . 1 . . . 1 . . 1 Launcher 1 | . . . 1 . . . . . . Special Weapon 1 | . . . . . . 1 . . . Impact Weapon 4 | . . . 2 1 . . . . 1 Slashing Weapon 3 | . . . . . . 1 . . 2 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . 1 . . . 1 . . 1 Corrupted Parts 2 | . . . 2 . . . . . . System Corruption 5 | . . . 5 . . . . . . Parts Lost 42 | . . 4 11 . . . . 8 19 Power 7 | . . 1 2 . . . . 2 2 Propulsion 12 | . . 2 4 . . . . 2 4 Utility 8 | . . . 2 . . . . 2 4 Weapon 15 | . . 1 3 . . . . 2 9 Highest Loss Streak 14 | . . 2 10 . . . . 8 14 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 84 | . 84 91 78 97 92 83 84 80 79 Engine 6 | . 14 10 . 7 7 7 7 6 5 Core 2 | . . . 7 7 1 . . . 4 Reactor 3 | . . . . . 5 7 7 6 1 Treads 8 | . 28 6 1 . 7 15 15 14 . Leg 8 | . . 22 21 30 15 . . . 7 Wheel 2 | . . . 6 . . . . . 6 Device 13 | . . 19 10 23 23 15 15 14 9 Storage 7 | . 14 11 8 7 7 7 7 7 5 Processor 3 | . . . . . . 6 7 6 4 Hackware 1 | . . . . . . . . . 5 Energy Gun 6 | . . 6 12 7 7 7 7 6 5 Energy Cannon 2 | . . . 3 7 7 1 . . 5 Ballistic Gun 5 | . 27 11 2 . . 2 7 6 . Ballistic Cannon 4 | . . 3 . . . 5 7 7 6 Impact Weapon 1 | . . . 3 4 7 . . . 1 Slashing Weapon 1 | . . . . . . 3 . . 2 Naked Turns 36 | . . . 1 . . . . . 35 Heaviest Build 99 | 13 14 24 99 38 51 51 48 48 63 Greatest Support 140 | 40 40 40 40 40 140 140 140 140 60 Greatest Overweight (x) 9 | 3 . . 9 . 1 . . 5 5 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 10 25 10 10 10 10 10 10 Average Capacity 9 | 7 8 8 13 10 10 10 10 10 9 Most Carried 13 | 8 8 10 13 9 10 10 10 10 10 Average Carried 8 | 5 7 8 9 8 9 9 9 10 7 Final Capacity 10 | 8 8 10 10 10 10 10 10 10 5 Final Carried 10 | 6 8 10 10 9 10 10 10 10 3 Class Distribution -------------------- 34% | Mutant 30% | Scavenger-Skirmisher 19% | Scavenger-Mutant 11% | Tank 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Scavenger-Mutant | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Tank | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Matter Collected 2116 | 253 73 470 308 50 50 106 90 . 716 Remotely 365 | . . 265 . 50 50 . . . . Salvage Created 2855 | . 175 513 407 . . 195 143 . 1422 Parts 141 | . 12 34 20 . . 7 6 . 62 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 4 | . . 1 . . . . . . 3 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . 6 . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Combat Hostiles Destroyed 57 | . 8 14 9 . . 2 3 . 21 Melee 5 | . . . 2 . . . . . 3 Guns 28 | . 8 7 5 . . 1 2 . 5 Cannons 23 | . . 7 1 . . 1 1 . 13 Classes Destroyed 13 | . 2 3 2 . . 1 1 . 4 Worker 1 | . . . . . . . . . 1 Builder 3 | . . . . . . . . . 3 Recycler 6 | . . 2 . . . 2 . . 2 Operator 2 | . . . 1 . . . . . 1 Watcher 3 | . . 3 . . . . . . . Swarmer 17 | . 6 7 . . . . . . 4 Grunt 26 | . 2 5 8 . . . 2 . 9 Brawler 1 | . . . . . . . 1 . . Duelist 2 | . . . 1 . . . . . 1 Sentry 4 | . . 2 . . . . . . 2 Specialist 2 | . . . . . . . . . 2 Programmer 4 | . . . . . . 2 . . 2 Heavy 1 | . . . . . . . . . 1 Best Kill Streak 8 | . 6 8 3 . . 2 3 . 6 Combat Bots Only 7 | . 6 7 2 . . 2 3 . 5 Max Kills in Single Turn 3 | . 2 1 1 . . 1 1 . 3 Gunslinging 1 | . 1 . . . . . . . . Exploded . | . . . . . . . . . . Melee 1 | . . . 1 . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Hostile Shots Fired 585 | . 41 87 114 . . 8 12 76 247 Missed 143 | . 10 19 30 . . 4 3 15 62 Damage Taken 6958 | . 289 692 1335 . . 58 154 1054 3376 Core 1452 | . 50 140 185 . . 15 17 132 913 Absorbed by Shields . | . . . . . . . . . . Ignored by Resistances 123 | . . . . . . . . . 123 Core Remaining (%) 77 | 100 80 65 66 . . . . 76 . Volleys Fired 159 | . 16 43 28 . . 6 6 5 55 Largest 4 | . 2 2 3 . . 2 3 3 4 Hottest 295 | . 40 63 140 . . 129 157 157 295 Shots Fired 378 | . 32 85 54 . . 12 18 8 169 Gun 212 | . 32 51 47 . . 6 12 3 61 Cannon 165 | . . 34 6 . . 6 6 5 108 Launcher 1 | . . . 1 . . . . . . Special . | . . . . . . . . . . Kinetic 192 | . 32 76 14 . . 6 12 7 45 Thermal 123 | . . . 29 . . 6 6 1 81 Explosive . | . . . . . . . . . . Electromagnetic 63 | . . 9 11 . . . . . 43 Robot Hit Streak 9 | . 5 7 9 . . 5 8 4 8 Robot Miss Streak 13 | . 4 4 3 . . 3 1 1 13 Penetration Max 1 | . . . . . . . . . 1 Secondary Targets 3 | . 2 . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . Shots Hit Robots 217 | . 20 48 35 . . 8 13 6 87 Core Hits 117 | . 10 23 22 . . 3 6 2 51 Critical Kills 8 | . . . . . . . . . 8 Critical Parts Destroyed 3 | . . . 1 . . . . . 2 Critical Strikes 18 | . . 1 2 . . . 2 . 13 Burn 2 | . . . 1 . . . 1 . . Destroy 11 | . . . . . . . . . 11 Blast 2 | . . 1 . . . . 1 . . Corrupt 2 | . . . . . . . . . 2 Smash 1 | . . . 1 . . . . . . Melee Attacks 22 | . . . 10 . . . . . 12 Impact 11 | . . . 10 . . . . . 1 Slashing 11 | . . . . . . . . . 11 Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 5525 | . 245 838 808 . . 293 362 165 2814 Guns 2429 | . 245 487 413 . . 140 258 59 827 Cannons 2353 | . . 351 125 . . 153 104 106 1514 Explosions 323 | . . . 72 . . . . . 251 Melee 374 | . . . 180 . . . . . 194 Ramming 46 | . . . 18 . . . . . 28 Kinetic 2228 | . 245 786 137 . . 153 226 147 534 Thermal 2132 | . . . 313 . . 140 136 18 1525 Explosive . | . . . . . . . . . . Electromagnetic 745 | . . 52 160 . . . . . 533 Impact 180 | . . . 180 . . . . . . Slashing 194 | . . . . . . . . . 194 Piercing . | . . . . . . . . . . Highest Corruption 7 | . . 3 7 . . . . 5 4 Average Corruption 3 | . . 2 4 . . . . 4 3 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 18 | . . 11 4 . . . . . 3 Message Errors 3 | . . 1 1 . . . . . 1 Matter Fused 4 | . . 3 . . . . . . 1 Heat Flow Errors 4 | . . 3 1 . . . . . . Energy Discharges 2 | . . 1 . . . . . . 1 Data Loss (minor) 2 | . . 2 . . . . . . . Data Loss (major) 2 | . . 1 1 . . . . . . Misfires 1 | . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 155 | . . . 76 . . 50 . . 29 Projectiles 79 | . . . . . . 50 . . 29 Explosions . | . . . . . . . . . . Melee 76 | . . . 76 . . . . . . Knockbacks 13 | . . 4 1 . . . . 2 6 Impact 2 | . . . 1 . . . . . 1 Kinetic 9 | . . 4 . . . . . 2 3 Secondary 2 | . . . . . . . . . 2 Self-Inflicted Damage 235 | . . . . . . . . . 235 Shots 3 | . . . . . . . . . 3 Rammed 3 | . . . . . . . . . 3 Targets Rammed 7 | . . . 2 . . . . . 5 Kicked 4 | . . . 2 . . . . . 2 Crushed . | . . . . . . . . . . Highest Temperature 334 | . . 236 251 . . 312 188 199 334 Average Temperature 101 | . . 51 65 . . 132 106 132 119 Received Heat Transfer 2562 | . 78 192 828 . . . 90 423 951 Effects 3 | . . . . . . . . . 3 Interference 3 | . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 6 | . . 2 2 . . . . . 2 Impact Corruptions 3 | . . . 3 . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 4 | . . . . . . 1 . . 3 Heat Transferred 3535 | . . . 703 . . 185 296 18 2333 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . 1 Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Peak Influence 426 | . 235 426 223 33 11 107 . . 410 Initial 98 | . . 98 68 33 11 7 . . . Average 135 | . 55 235 162 33 11 29 . . 184 Maximum Alert Level 2 | . 1 2 1 . . . . . 2 Low Security (%) 73 | 100 89 47 80 100 100 100 . . 58 Level 1 21 | . 10 30 19 . . . . . 39 Level 2 4 | . . 21 . . . . . . 1 Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 20 | . 1 . 6 . . 2 . 1 10 Investigation 4 | . . . 1 . . 1 . . 2 Extermination 1 | . . . . . . . . . 1 Reinforcement 10 | . 1 . 5 . . . . . 4 Assault 1 | . . . . . . . . 1 . Garrison 4 | . . . . . . 1 . . 3 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 3 | . . . 1 . . . . . 2 Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Distress Signals 7 | . 1 3 1 . . . . . 2 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 113 | . 12 23 20 . . 4 3 15 36 Peak Tracking Total 15 | . 4 6 4 . . 2 3 15 6 Tactical Retreats 7 | . . 1 2 . . 1 . . 3 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Traps Triggered 5 | . . 2 1 1 . . . . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . 1 . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Machines Disabled 15 | . . 3 3 . . . . . 9 Max in Single Turn 4 | . . 1 2 . . . . . 4 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Machines Accessed 13 | . 1 5 . 1 . 2 1 . 3 Terminals 8 | . 1 4 . . . . . . 3 Fabricators 3 | . . . . 1 . 2 . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 31 | . 4 11 . 1 . 4 5 . 6 Successful 18 | . 2 8 . . . 3 5 . . Failed 13 | . 2 3 . 1 . 1 . . 6 Catastrophic 4 | . . 2 . . . . . . 2 Database Lockouts . | . . . . . . . . . . Manual 10 | . . 4 . . . 2 . . 4 Terminals 19 | . 4 9 . . . . . . 6 Fabricators 5 | . . . . 1 . 4 . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 2 | . . 2 . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 13 | . 2 6 . . . . 5 . . Record 9 | . 2 2 . . . . 5 . . Prototype ID Bank 1 | . . 1 . . . . . . . Alert Level 2 | . . 2 . . . . . . . Unreport Threat 1 | . . 1 . . . . . . . Fabricator Hacks 2 | . . . . . . 2 . . . Network Status 1 | . . . . . . 1 . . . Build 1 | . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 2 | . . 2 . . . . . . . Insert Component 1 | . . 1 . . . . . . . Analyze 1 | . . 1 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . 1 . . . Terminals . | . . . . . . . . . . Fabricators 1 | . . . . . . 1 . . . Download 1 | . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 Used 1 | . . . . . . . . . 1 Hacking Detections 7 | . 1 2 . 1 . . . . 3 Full Trace Events 2 | . . . . . . . . . 2 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . Parts Built 2 | . . . . . . 2 . . . Authchips . | . . . . . . . . . . Time 58 | . . . . . . 58 . . . Total Part Build Rating 14 | . . . . . . 14 . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Total Allies 1 | . . . . . 1 . . . . Largest Group 1 | . . . . . 1 1 . . . Highest-Rated Group 31 | . . . . . 31 31 . . . Highest-Rated Ally 31 | . . . . . 31 31 . . . Total Orders . | . . . . . . . . . . Ally Attacks 18 | . . . . . . 18 . . . Total Damage 239 | . . . . . . 239 . . . Kills 1 | . . . . . . 1 . . . Allies Corrupted 1 | . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . 1 1 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Turns Passed 5397 | 98 300 774 510 143 348 550 1252 184 1238 Spaces Moved 3212 | 51 153 477 267 116 212 307 768 108 753 Core 118 | 21 . . 8 . . . . 1 88 Treads 1547 | 30 153 80 . . 102 307 768 107 . Legs 967 | . . 397 158 116 110 . . . 186 Wheels 580 | . . . 101 . . . . . 479 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 120 50 120 120 160 160 160 50 Average Speed 139 | 158 160 126 127 120 154 160 160 161 113 Slowest Speed 750 | 200 160 160 750 120 190 160 160 300 360 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 33 | 5 40 38 27 3 90 8 84 20 24 Regions Visited 9 Branch Regions 2 Pre-discovered Areas 1 | . . . . . . . . 1 . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 . . 1 1 1 . Scrap Searched 2 | . . . . . . . 2 . . Spaces Dug 2 | . . . . . . . . . 2 Terrain Destroyed 91 | . . . 1 . . . . . 90 Melee . | . . . . . . . . . . Projectile 22 | . . . 1 . . . . . 21 AOE 69 | . . . . . . . . . 69 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Total 3765 | 68 178 564 360 121 236 357 778 112 991 Wait 105 | . 1 . . . . 13 3 . 88 Move 3204 | 50 152 476 266 116 211 306 767 107 753 Hop . | . . . . . . . . . . Pick Up 91 | 12 4 13 17 2 9 8 1 . 25 Fast Attach 31 | . . 8 8 . 1 5 . . 9 Attach 44 | 6 . 4 10 3 1 2 . . 18 Detach 1 | . . 1 . . . . . . . Swap 41 | . 1 5 14 . 3 3 . . 15 Drop 61 | . 4 14 5 . 11 14 1 . 12 Fire 159 | . 16 43 28 . . 6 6 5 55 Melee 21 | . . . 10 . . . . . 11 Ram 3 | . . . . . . . . . 3 Kick 4 | . . . 2 . . . . . 2 Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 99 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 354 | -10/Materials | Discovered new exit (range 14) 399 | -10/Materials | Entered another Materials area 399 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 404 | -9/Materials | Discovered new exit (range 14) 664 | -9/Materials | Destroyed 7 combat bots 1155 | -9/Materials | Discovered new exit (range 16) 1173 | -9/Materials | Entered another Materials area 1173 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1485 | -8/Materials | Released all parts (4) 1510 | -8/Materials | Lost 10 parts (2p4n2u2w) 1511 | -8/Materials | Met 7R-MNS 1640 | -8/Materials | Discovered new exit (range 15) 1683 | -8/Materials | Entered Factory 1683 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1684 | -7/Factory | Caught up to 7R-MNS 1758 | -7/Factory | Build established: Scavenger-Mutant 1826 | -7/Factory | Sucked down chute 1826 | -7/Factory | Entered Waste 1826 | -7/Waste | The area was eerily silent 1827 | -7/Waste | Met a frightened Derelict 2026 | -7/Waste | Discovered new exit (range 11) 2174 | -7/Waste | Entered Factory 2174 | -7/Factory | Accompanied by 1 ally 2463 | -7/Factory | Discovered new exit (range 16) 2492 | -7/Factory | Garrison activated, responded to threat 2663 | -7/Factory | Fabricated Adv. Coolant Injector? 2724 | -7/Factory | Entered Lower Caves 2765 | -7/Lower Caves | Learned Research emergency access door positions 2765 | -7/Lower Caves | Learned Research stockpile data 2765 | -7/Lower Caves | Learned Factory garrison access intel 2810 | -7/Lower Caves | Build established: Scavenger-Skirmisher 2876 | -7/Lower Caves | Learned Factory emergency access door positions 3881 | -7/Lower Caves | Discovered new exit (range 14) 3976 | -7/Lower Caves | Entered another Lower Caves area 3977 | -7/Lower Caves | Encountered a Warlord checkpoint 4112 | -7/Lower Caves | Discovered new exit (range 11) 4140 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4160 | -7/Lower Caves | Entered Factory 4160 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4162 | -6/Factory | Loaded intel: 4 garrison access locations 4191 | -6/Factory | Lost 8 parts (2p2n2u2w) 4936 | -6/Factory | Build established: Tank 5287 | -6/Factory | Core integrity fell below 50% 5307 | -6/Factory | Core integrity fell below 20% 5308 | -6/Factory | Released all parts (2) 5313 | -6/Factory | Lost 14 parts (2p3n3u6w) 5398 | -6/Factory | Destroyed by Y-54 Guardian via exploding Fusion Modulator Last Messages --------------- 05304_ Acquired 2 matter. 05306_ Critical hit (Burn: +37). 05308_ Released Hacking Suite. 05308_ Released Med. Storage Unit. 05308_ Extracted 32 matter. 05308_ M-28 Smith repairs G-50 Soldier. 05310_ M-28 Smith repairs Hvy. Laser. 05312_ M-28 Smith repairs Adv. Heat Sink. 05314_ R-10 Processor collects Imp. VSS Leg. 05328_ R-10 Processor inserts Arc Projector into recycling unit. 05331_ System corrupted: Energy discharge (-30). 05333_ K-01 Serf cleans the Subcomponent Replicator. 05334_ R-10 Processor inserts Imp. Cooling System into recycling unit. 05335_ Recycling unit begins recycling process. 05336_ K-01 Serf cleans the Subcomponent Replicator. 05337_ R-10 Processor inserts Hvy. Laser into recycling unit. 05337_ K-01 Serf cleans the Subcomponent Replicator. 05340_ R-10 Processor inserts Weapon Cycler into recycling unit. 05345_ Acquired Hvy. Laser. 05398_ Fusion Modulator explodes. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????######?????###????????????????? | | ???????????????????# ???? #????????????????? | | ???????????????????# ??? #????????????????? | | ???????????????????# #????????????????? | | ???????????????????# """ #????????????????? | | ???????????????????# ![ """ #????????????????? | | ???????????????????# ![ """ #????????????????? | | ???????????????????# [[ #????????????????? | | ???????????????????# #????????????????? | | ???????????+???????# #????????????????? | | #+#####???? ???????# #????????????????? | | #???? #?????## #????????????????? | | #???? #?????# Y @ #????????????????? | | #???? #?????########;#;####????????????????? | | #???# #????????????# #?????????????????????? | | #???# #??###########+##????????????????????? | | ##### #??# #????????????????????? | | #??# #????????????????????? | | #??# #????????????????????? | | """"" #### """ """ #????????????????????? | | """"" + """ """ #????????????????????? | | """ # """ """ #????????????????????? | | # #????????????????????? | | """"" # """ """ #????????????????????? | | """"" # """ """ #????????????????????? | | """ # """ ""? #????????????????????? | | # ? #????????????????????? | | """"" # ???#????????????????????? | | """"" ####+#####????????????????????????? | | """ ??????????????????????????????? | | ???????????????????????????? | | """ ???????????????????????????? | | Y" ???????????????????????????? | | """ ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ########### ????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Coolant Potential 100 Energy Generation 31 Energy Capacity 375 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 110 Jamming Range 12 Armor Coverage 150 Resistance: KI 20 Evasion (%) 55 Recoil Reduction 4 Particle Charging 20 Offensive Hacking 10 Item Schematics ----------------- Imp. Flight Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Adv. Coolant Injector | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Brute Force Omniscient Cartographer Challenges ------------ None Game ------ Seed EfficiencyZioniteWings Manual? 0 Play Time 01:09:09 Cumulative 32.9 hours Start 2024.06.07 @ 18:48:04 End 2024.06.07 @ 20:02:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 57 Rogue 57 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 32 Achievement% 23 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 43d6ceeb-43a3-4c90-acf0-7f0066a58e5b