Cogmind - Beta 13 *** ADVENTURER MODE // 2024.05.03 @ 02:07:17 Player: Ghosty Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (38) 190 Value Destroyed (922) 922 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2912 Bonus ------- None Cogmind --------- Core Integrity 458/550 Matter 296/300 Energy 275/275 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (4) --- Light Treads Aluminum Leg > --- UTILITY (4) ------ Small Storage Unit Sensor Array Signal Interpreter > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (8) ---- Light Ion Engine Light Ion Engine Light Ion Engine Visual Processing Unit Hardened Light Armor Plating Light Assault Rifle Improved Datajack Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Compact Wheel > --- UTILITY ---------- Small Storage Unit Sensor Array Signal Interpreter Targeting Computer > --- WEAPON ----------- Light Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Ion Engine Visual Processing Unit Hardened Light Armor Plating Light Assault Rifle Light Assault Rifle Improved Datajack [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Targeting Computer Device Sensor Array Storage Small Storage Unit Processor Targeting Computer Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 28 | 7 . 4 13 4 Power 5 | 1 . 1 2 1 Engine 5 | 1 . 1 2 1 Core . | . . . . . Reactor . | . . . . . Propulsion 8 | 2 . . 4 2 Treads 4 | 2 . . 2 . Leg 1 | . . . . 1 Wheel 3 | . . . 2 1 Hover . | . . . . . Flight . | . . . . . Utility 7 | 2 . 1 4 . Device 2 | 1 . . 1 . Storage 1 | 1 . . . . Processor 4 | . . 1 3 . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 8 | 2 . 2 3 1 Energy Gun 2 | 1 . 1 . . Energy Cannon . | . . . . . Ballistic Gun 6 | 1 . 1 3 1 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 13 | . 1 4 3 5 Power 2 | . . 1 1 . Propulsion 3 | . . 1 . 2 Utility 3 | . . 1 1 1 Weapon 5 | . 1 1 1 2 Highest Loss Streak 5 | . 1 4 3 5 To Critical Strikes 2 | . . 1 1 . Average Slot Usage (%) 88 | . 96 79 91 78 Engine 10 | . 14 12 9 9 Treads 18 | . 28 20 15 15 Wheel 2 | . . . 2 4 Device 7 | . 14 7 4 9 Storage 11 | . 14 14 11 9 Processor 15 | . . 2 26 13 Energy Gun 3 | . 11 7 . . Ballistic Gun 17 | . 14 13 20 15 Naked Turns . | . . . . . Heaviest Build 19 | 14 14 13 13 19 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) 5 | 1 . . 3 5 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 Most Carried 8 | 4 7 8 8 8 Average Carried 6 | 2 5 6 7 7 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 4 7 7 8 7 Class Distribution -------------------- 54% | Mutant 45% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 801 | 277 38 41 266 179 Remotely 162 | 114 38 10 . . Salvage Created 1510 | 103 263 89 775 280 Parts 100 | 6 17 13 51 13 Haulers Intercepted . | . . . . . Recyclers Shooed 13 | 1 . . 4 8 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 26 | . 5 6 11 4 Guns 26 | . 5 6 11 4 Classes Destroyed 9 | 2 3 . 3 1 Builder 1 | . 1 . . . Tunneler 1 | 1 . . . . Recycler 6 | 1 1 . 3 1 Operator 2 | . . . 2 . Watcher 2 | . . . 2 . Swarmer 9 | . 3 6 . . Grunt 13 | . 2 . 8 3 Sentry 3 | . . . 3 . Hunter 1 | . . . . 1 Best Kill Streak 7 | 2 6 5 7 3 Combat Bots Only 5 | . 5 5 5 3 Max Kills in Single Turn 1 | 1 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 244 | . 43 55 96 50 Missed 71 | . 9 22 30 10 Damage Taken 1649 | 18 293 197 656 485 Core 445 | . 37 63 253 92 Absorbed by Shields . | . . . . . Ignored by Resistances 497 | 5 93 66 197 136 Core Remaining (%) 65 | 100 . 60 36 . Volleys Fired 209 | 7 40 23 80 59 Largest 2 | 2 2 2 2 2 Hottest 60 | 60 60 60 43 43 Shots Fired 301 | 14 59 29 132 67 Gun 301 | 14 59 29 132 67 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 265 | 7 40 19 132 67 Thermal 10 | . . 10 . . Explosive . | . . . . . Electromagnetic 26 | 7 19 . . . Robot Hit Streak 38 | 7 13 4 22 38 Robot Miss Streak 3 | 1 2 3 2 2 Penetration Max . | . . . . . Secondary Targets 7 | . 3 1 3 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 249 | 12 41 17 116 63 Core Hits 99 | 4 19 6 45 25 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2398 | 174 435 147 963 679 Guns 2335 | 113 435 147 963 677 Cannons . | . . . . . Explosions 61 | 61 . . . . Melee . | . . . . . Ramming 2 | . . . . 2 Kinetic 2014 | 37 255 82 963 677 Thermal 126 | 61 . 65 . . Explosive . | . . . . . Electromagnetic 256 | 76 180 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 19 | 18 . . . 1 Shots 1 | 1 . . . . Rammed 1 | . . . . 1 Targets Rammed 1 | . . . . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 250 | 52 250 20 15 13 Average Temperature 56 | 22 99 14 6 10 Received Heat Transfer 810 | . 222 . 372 216 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | 1 . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 200 | 50 . 150 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | 2 . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 380 | 10 149 148 380 181 Initial 87 | . 5 48 48 87 Average 131 | 3 48 95 198 126 Maximum Alert Level 1 | . . . 1 . Low Security (%) 82 | 100 100 100 62 100 Level 1 17 | . . . 37 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . . . 3 . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 3 | . . . 3 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 3 | . . . 1 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 50 | . 12 6 19 13 Peak Tracking Total 7 | . 7 3 6 7 Tactical Retreats 2 | . . . 2 . Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 2 | . 1 . . 1 Max in Single Turn 1 | . 1 . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 2 | . 1 . 1 . Terminals 2 | . 1 . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 3 | . 2 . 1 . Successful 1 | . . . 1 . Failed 2 | . 2 . . . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 2 | . 2 . . . Terminals 3 | . 2 . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . . . 1 . Surveillance Status 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . 1 . . . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 1591 | 130 288 191 741 241 Spaces Moved 683 | 65 122 83 342 71 Core 17 | 10 . . 5 2 Treads 593 | 55 122 83 306 27 Legs 21 | . . . . 21 Wheels 52 | . . . 31 21 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 100 115 Average Speed 156 | 149 160 160 155 159 Slowest Speed 300 | 160 160 160 200 300 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 16 | 5 23 25 25 5 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 8 | 8 . . . . Melee . | . . . . . Projectile . | . . . . . AOE 8 | 8 . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 941 | 82 164 116 443 136 Wait . | . . . . . Move 679 | 64 121 82 341 71 Hop . | . . . . . Pick Up 14 | 4 3 4 3 . Fast Attach 20 | 7 . 3 8 2 Attach 5 | . . 1 3 1 Detach 2 | . . . 2 . Swap 3 | . . . 2 1 Drop 8 | . . 3 4 1 Fire 209 | 7 40 23 80 59 Melee . | . . . . . Ram 1 | . . . . 1 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 131 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 318 | -10/Materials | Discovered new exit (range 12) 419 | -10/Materials | Entered Mines 462 | -10/Mines | Met a Derelict bent on vengeance 562 | -10/Mines | Lost 4 parts (1p1n1u1w) 588 | -10/Mines | Discovered new exit (range 10) 610 | -10/Mines | Entered Materials 610 | -9/Materials | Evolved 2 slots: Utility x2 894 | -9/Materials | Core integrity fell below 50% 945 | -9/Materials | Lost 3 parts (1p1u1w) 1103 | -9/Materials | Discovered new exit (range 16) 1141 | -9/Materials | Identified exit to Materials 1249 | -9/Materials | Build established: Scavenger-Mutant 1351 | -9/Materials | Entered another Materials area 1351 | -8/Materials | Evolved 2 slots: Propulsion x2 1563 | -8/Materials | Lost 5 parts (2n1u2w) 1592 | -8/Materials | Self-destructed Last Messages --------------- 01517_ Acquired 2 matter. 01520_ Penetrated by Slug. 01520_ Lgt. Assault Rifle destroyed. 01522_ Acquired 1 matter. 01523_ Penetrated by Slug. 01523_ Com. Wheel destroyed. 01526_ Acquired 1 matter. 01529_ Penetrated by Slug. 01531_ Acquired 1 matter. 01532_ Penetrated by Slug. 01532_ Lgt. Treads destroyed. 01534_ H-55 Commando destroyed. 01535_ Acquired 1 matter. 01539_ R-06 Scavenger collects Assault Rifle. 01542_ Acquired Aluminum Leg. 01543_ Acquired 10 matter. 01543_ R-06 Scavenger collects Carbon-fiber Leg. 01549_ Acquired 1 matter. 01583_ W-25 Informer distress signal alerts nearby ally. 01583_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????##????????????????????????????? | | ??????????????????? ????????????????????????????? | | ??????????????????? ????????????????????????????? | | ??????????????????? ????????????????????????????? | | ???????????????????# ????????????????????????????? | | ?????######?????####/######??????????????????????? | | ?????? #?????# ???????????????????????? | | ?????? #?????# ???????????????????????? | | ?????? #?????# ????????????????????????? | | ??????# #?????# ????????????????????????? | | ??????# #?????# ?????????????????????????? | | ??????# #?????? ?????????????????????????? | | ??????# #######? ??????????????????????????? | | ####### # % %#?? ??????????????????????????? | | # # "!%#####g#####+######???????????????? | | ! # # """m/ r ss@ tr ????????? | | + + "" #### ss r????????? | | # # """ #??###/#########+####+???????????? | | * # # """%#??? ??????????????????????????? | | ! # # +?# """??????????????????????????? | | #################?# """??????????????????????????? | | ??????????????????# ""???????????????????????????? | | ??????????????????# ???????????????????????????? | | ??????????????????#??"???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 40 Targeting Accuracy 15 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GuidedQuantumPlating Manual? 0 Play Time 00:14:36 Cumulative 14.8 hours Start 2024.05.03 @ 01:55:10 End 2024.05.03 @ 02:07:17 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 21 Rogue 9 Adventurer 11 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 21 Achievement% 19 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Cog Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a86eb6ec-9f37-4e39-b28e-011fac27bb2e