Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.19 @ 22:03:08 Player: luka.null Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (94) 470 Value Destroyed (2469) 2469 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (407) 407 TOTAL SCORE: 6606 Bonus ------- High Alert Combat Kills 66 Follower Combat Kills 41 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 267/300 Energy 84/100 System Corruption 4% Temperature Cool (18) Movement Core (700) Ox13 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit Machine Analyzer Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Advanced Treads Advanced Treads YI-UF0's Bottomless Matter Pit (1500) Machine Analyzer Target Analyzer ECM Suite Hacking Suite System Shield Mining Laser Mining Laser Peak State ------------ > --- POWER ------------ Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Potential Leg Potential Leg > --- UTILITY ---------- Scrap Suit High-capacity Storage Unit YI-UF0's Bottomless Matter Pit Experimental Sensor Array > --- WEAPON ----------- Gauss Rifle Ripper > --- INVENTORY -------- Light Deuterium Engine Light Nuclear Core Light Nuclear Core Light Nuclear Core Light Treads Advanced Treads Carbon-fiber Leg Carbon-fiber Leg Improved Heat Sink Machine Analyzer Signal Interpreter Improved Terrain Scan Processor ECM Suite Hardened Light Armor Plating Thief Drone Bay Particle Gun Heavy Particle Cannon Heavy Assault Rifle Mining Laser Mining Laser [Rating: 66] Favorites ----------- Power Light Nuclear Core Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Potential Leg Treads Light Treads Leg Potential Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Scrap Suit Storage High-capacity Storage Unit Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon Ripper Energy Gun Gatling Laser Energy Cannon Beam Cannon Ballistic Gun Gauss Rifle Launcher Heavy Rocket Launcher Special Weapon Mining Laser Impact Weapon Hammer Slashing Weapon Ripper Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power 1 | . . . . . 1 . Propulsion . | . . . . . . . Utility 4 | . . . . . 3 1 Weapon 1 | . . . . . . 1 Parts Attached 67 | 6 15 3 2 1 27 13 Power 17 | 1 2 1 . . 10 3 Engine 7 | 1 2 . . . 4 . Core 10 | . . 1 . . 6 3 Reactor . | . . . . . . . Propulsion 11 | 2 4 1 2 . . 2 Treads 3 | 2 . 1 . . . . Leg 4 | . . . 2 . . 2 Wheel 4 | . 4 . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 20 | 1 4 1 . . 9 5 Device 8 | . . . . . 4 4 Storage 3 | 1 1 . . . 1 . Processor 2 | . . . . . 2 . Hackware . | . . . . . . . Protection 7 | . 3 1 . . 2 1 Artifact . | . . . . . . . Weapon 19 | 2 5 . . 1 8 3 Energy Gun 2 | . . . . . 1 1 Energy Cannon 3 | . 2 . . . 1 . Ballistic Gun 8 | 2 1 . . . 3 2 Ballistic Cannon . | . . . . . . . Launcher 2 | . . . . . 2 . Special Weapon 3 | . 2 . . . 1 . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . 1 . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . . . 3 . Parts Lost 43 | . 6 . . . 13 24 Power 13 | . 1 . . . 6 6 Propulsion 6 | . 2 . . . . 4 Utility 12 | . 1 . . . 5 6 Weapon 12 | . 2 . . . 2 8 Highest Loss Streak 13 | . 4 . . . 4 13 To Critical Strikes . | . . . . . . . Average Backups 16 | . 6 16 19 18 18 18 Power 2 | . 1 3 3 3 3 2 Propulsion 2 | . . 2 2 1 3 3 Utility 5 | . 1 7 10 10 6 6 Weapon 4 | . 3 4 4 4 5 5 Tool/Special . | . . . . . . . Unused Backups 23 | . . 4 . 1 11 7 Power 2 | . . 2 . . . . Propulsion 8 | . . 1 . . 5 2 Utility 10 | . . 1 . 1 3 5 Weapon 3 | . . . . . 3 . Tool/Special . | . . . . . . . Average Slot Usage (%) 94 | . 96 100 100 100 92 96 Engine 7 | . 13 4 . . 9 . Core 8 | . . 9 14 14 8 13 Treads 3 | . 20 8 . . . . Leg 13 | . . . 11 28 18 14 Wheel 3 | . 4 19 16 . . . Device 10 | . . . . . 15 14 Storage 12 | . 14 14 14 14 12 7 Processor 4 | . . . . . 5 15 Protection 7 | . 13 14 14 14 4 6 Energy Cannon 6 | . 6 28 28 23 1 . Ballistic Gun 8 | . 20 . . . 7 13 Slashing Weapon 5 | . . . . 4 8 6 Peak Build Rating 66 | 6 8 17 33 37 66 56 Average Rating 41 | 5 6 13 22 34 55 50 On Entrance 21 | . 6 8 15 33 37 48 Naked Turns . | . . . . . . . Heaviest Build 76 | 12 54 56 56 56 76 74 Greatest Support 60 | 40 40 32 60 60 60 60 Greatest Overweight (x) 17 | . 17 3 1 . 1 13 Average Overweight (x) . | . . 2 . . . 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 Average Capacity 19 | 7 15 20 20 20 20 20 Most Carried 20 | . 11 20 20 20 20 20 Average Carried 16 | . 6 17 20 19 18 18 Final Capacity 20 | 8 20 20 20 20 20 20 Final Carried 20 | . 10 20 20 20 20 10 Class Distribution -------------------- 59% | Mutant 39% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Assassin | -8/Materials Assassin | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Matter Collected 3231 | 229 489 80 . 30 2134 269 Remotely . | . . . . . . . Salvage Created 3750 | . 655 259 . 157 2347 332 Parts 200 | . 34 16 . 17 117 16 Haulers Intercepted . | . . . . . . . Recyclers Shooed 2 | . 2 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 72 | . 11 6 . 7 43 5 Melee 40 | . . . . . 36 4 Guns 13 | . 10 . . . 2 1 Cannons 18 | . . 6 . 7 5 . Classes Destroyed 12 | . 4 . . . 6 2 Worker 2 | . . . . . 1 1 Builder 1 | . . . . . . 1 Recycler 14 | . 4 2 . 1 7 . Operator 1 | . . . . . 1 . Watcher 4 | . 1 . . . 3 . Swarmer 29 | . 3 4 . 7 15 . Grunt 28 | . 8 2 . . 16 2 Brawler 1 | . . . . . 1 . Duelist 1 | . . . . . 1 . Sentry 11 | . . . . . 9 2 Hunter 1 | . . . . . 1 . Programmer 1 | . . . . . . 1 Best Kill Streak 5 | . 3 2 . 4 5 2 Combat Bots Only 5 | . 3 2 . 4 5 2 Max Kills in Single Turn 2 | . 1 1 . 2 2 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee 1 | . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Hostile Shots Fired 830 | . 114 25 . 29 277 385 Missed 211 | . 25 4 . 6 61 115 Hits 619 | . 89 21 . 23 216 270 Melee 5 | . . . . . 5 . Projectile 614 | . 89 21 . 23 211 270 Critical Strikes 12 | . . . . 1 8 3 Damage Taken 6996 | . 1030 224 . 183 2929 2630 Core 1335 | . 187 43 . 10 386 709 Absorbed by Shields 72 | . . . . . . 72 Ignored by Resistances 98 | . . . . . . 98 Regen/Repaired (Parts) 191 | . . . . . 191 . Core Remaining (%) 44 | 100 . . . 4 29 . Volleys Fired 199 | . 73 17 . 11 82 16 Largest 3 | . 2 2 . 2 2 3 Hottest 200 | . 200 120 . 120 200 200 Shots Fired 303 | . 127 31 . 21 94 30 Gun 169 | . 111 . . . 39 19 Cannon 96 | . 12 31 . 21 31 1 Launcher 2 | . . . . . . 2 Special 36 | . 4 . . . 24 8 Kinetic 167 | . 111 . . . 39 17 Thermal 134 | . 16 31 . 21 55 11 Explosive 2 | . . . . . . 2 Electromagnetic . | . . . . . . . Robot Hit Streak 11 | . 11 7 . 4 8 8 Robot Miss Streak 5 | . 4 5 . 4 3 2 Penetration Max 1 | . . . . . 1 1 Secondary Targets 2 | . 2 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 266 | . 85 16 . 9 120 36 Core Hits 119 | . 26 9 . 8 60 16 Critical Kills 1 | . 1 . . . . . Critical Parts Destroyed 4 | . . . . . 4 . Critical Strikes 13 | . 1 . . . 9 3 Meltdown 1 | . 1 . . . . . Destroy 5 | . . . . . 5 . Sever 7 | . . . . . 4 3 Melee Attacks 122 | . . . . . 101 21 Impact . | . . . . . . . Slashing 122 | . . . . . 101 21 Piercing . | . . . . . . . Sneak Attacks 15 | . . . . . 14 1 Combat Hostiles 2 | . . . . . 2 . Follow-up Attacks . | . . . . . . . Damage Inflicted 7120 | . 1103 318 . 174 4215 1310 Guns 1854 | . 981 . . . 528 345 Cannons 1022 | . 122 318 . 174 383 25 Explosions 286 | . . . . . . 286 Melee 3940 | . . . . . 3304 636 Ramming 18 | . . . . . . 18 Kinetic 1798 | . 981 . . . 528 289 Thermal 1078 | . 122 318 . 174 383 81 Explosive 286 | . . . . . . 286 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 3940 | . . . . . 3304 636 Piercing . | . . . . . . . Highest Corruption 4 | . . . . . . 4 Average Corruption 1 | . . . . . . 1 Corruption Purged 2 | . . . . . . 2 Corruption Blocked . | . . . . . . . Effects 14 | . . . . . . 14 Message Errors 1 | . . . . . . 1 Matter Fused 4 | . . . . . . 4 Heat Flow Errors 1 | . . . . . . 1 Energy Discharges 2 | . . . . . . 2 Data Loss (minor) 3 | . . . . . . 3 Data Loss (major) 1 | . . . . . . 1 Misfires 1 | . . . . . . 1 Alerts 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 480 | . . . . . 434 46 Projectiles 1 | . . . . . 1 . Explosions . | . . . . . . . Melee 479 | . . . . . 433 46 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 100 | . . . . . . 100 Shots 2 | . . . . . . 2 Rammed . | . . . . . . . Targets Rammed 3 | . . . . . . 3 Kicked 3 | . . . . . . 3 Crushed . | . . . . . . . Highest Temperature 513 | . 138 466 . 513 361 273 Average Temperature 99 | . 29 147 . 201 88 83 Received Heat Transfer 2425 | . 537 90 . . 1224 574 Effects 17 | . . 3 . 9 5 . Shutdowns 2 | . . 1 . 1 . . Energy Bleed 1 | . . . . . 1 . Interference 7 | . . 1 . 2 4 . Short Circuit 1 | . . . . 1 . . Damage (minor) 2 | . . 1 . 1 . . Damage (major) 4 | . . . . 4 . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . 1 . . . . . Combat Hostiles 1 | . 1 . . . . . Parts Melted 4 | . 2 1 . . 1 . Heat Transferred 2216 | . 259 666 . 370 777 144 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Maximum Alert Level 2 | . . . . . 2 . Low Security (%) 76 | 100 100 100 . 100 62 100 Level 1 16 | . . . . . 26 . Level 2 7 | . . . . . 11 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 531 | . 60 81 . 80 531 185 Initial 185 | . . . . . 7 185 Average 112 | . 8 22 . 39 166 30 Influence Increases 2217 | . 331 265 . 165 1215 241 Destroy 0b10 Robot/C 1500 | . 220 160 . 140 880 100 Destroy 0b10 Robot/NC 115 | . 25 10 . 5 65 10 Destroy Leader 370 | . 62 30 . 20 218 40 Allied During Kill 25 | . . 20 . . 5 . Successful Hack 36 | . 21 . . . 10 5 Disable Machine 75 | . . 30 . . 15 30 Destroy Structure 36 | . 3 . . . 22 11 Lose Combat Pursuer 60 | . . 15 . . . 45 Influence Decreases 2217 | . 331 251 14 145 826 650 Entered New Map 251 | . . . 14 . 13 224 Time Decay 1497 | . 314 239 . 145 503 296 Lost Part 277 | . 17 . . . 130 130 Lost Ally 42 | . . 12 . . 30 . Purge Threat 150 | . . . . . 150 . Squads Dispatched 21 | . 5 1 . . 11 4 Investigation 6 | . 3 1 . . 1 1 Extermination 2 | . . . . . . 2 Reinforcement 6 | . 2 . . . 3 1 Assault . | . . . . . . . Garrison 7 | . . . . . 7 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Distress Signals 3 | . 1 . . . 2 . Communications Jammed 11 | . . . . . . 11 Distress Signals 11 | . . . . . . 11 Times Spotted 118 | . 13 10 . 6 73 16 Peak Tracking Total 9 | . 3 3 . 4 9 7 Tactical Retreats 7 | . . 1 . . 5 1 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Traps Triggered 3 | . 2 . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 6 | . . . . . 6 . Reprogrammed 6 | . 6 . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Machines Disabled 5 | . . 2 . . 1 2 Max in Single Turn 2 | . . 1 . . 1 2 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Machines Accessed 25 | . 8 2 5 . 8 2 Terminals 14 | . 6 . . . 6 2 Fabricators . | . . . . . . . Repair Stations 1 | . . . . . 1 . Recycling Units 3 | . 2 . . . 1 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 110 | . 27 2 50 . 27 4 Successful 85 | . 16 2 50 . 16 1 Failed 25 | . 11 . . . 11 3 Catastrophic 2 | . . . . . 2 . Database Lockouts . | . . . . . . . Manual 16 | . 6 . 2 . 8 . Terminals 45 | . 22 . . . 19 4 Fabricators . | . . . . . . . Repair Stations 7 | . . . . . 7 . Recycling Units 6 | . 5 . . . 1 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 77 | . 13 2 50 . 11 1 Record 51 | . 2 . 49 . . . Prototype ID Bank 1 | . 1 . . . . . Open Door 2 | . . 2 . . . . Open DSF 1 | . . . . . . 1 Alert Level 8 | . 2 . . . 6 . Unreport Threat 1 | . . . . . 1 . Locate Traps 3 | . 2 . . . 1 . Disarm Traps 1 | . . . . . 1 . Reprogram Traps 1 | . 1 . . . . . Zone Layout 6 | . 4 . . . 2 . Patrol Navigation 1 | . 1 . . . . . Proto ID Catalog 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 5 | . . . . . 5 . Scan Component 3 | . . . . . 3 . Repair 2 | . . . . . 2 . Recycling Unit Hacks 3 | . 3 . . . . . Report Inventory 2 | . 2 . . . . . Retrieve Components 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . 1 . Used . | . . . . . . . Hacking Detections 14 | . 5 . . . 7 2 Full Trace Events 7 | . 2 . . . 4 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . . . . . 2 . Time 87 | . . . . . 87 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 10 | . 10 . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Total Allies 3 | . . 3 . . . . Largest Group 3 | . . 3 . . . . Highest-Rated Group 40 | . . 40 . . . . Highest-Rated Ally 16 | . . 16 . . . . Total Orders 3 | . . 3 . . . . FOLLOW 1 | . . 1 . . . . AID 2 | . . 2 . . . . Ally Attacks 65 | . . 31 . . 34 . Total Damage 402 | . . 250 . . 152 . Kills 6 | . . 4 . . 2 . Allies Corrupted 1 | . . . . . 1 . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Active Infowar (turns) 10679 | . . . . . 9170 1509 Sensors 6583 | . . . . . 5287 1296 Machine Analysis 4732 | . . . . . 3223 1509 Jamming 344 | . . . . . . 344 ECM 5262 | . . . . . 4214 1048 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches 10 | . . . . . 10 . Drone Recoveries 7 | . . . . . 7 . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Turns Passed 16813 | 304 2591 955 1150 305 9999 1509 Spaces Moved 6572 | 70 1191 655 1106 299 2548 703 Core 19 | 1 16 . . . . 2 Treads 874 | 69 805 . . . . . Legs 4055 | . . . 507 299 2548 701 Wheels 1624 | . 370 655 599 . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 115 115 90 90 90 170 Average Speed 152 | 158 176 130 103 90 167 177 Slowest Speed 900 | 160 900 145 170 90 170 700 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 60 | 6 100 92 93 45 74 10 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 3 | . . 1 . 2 . . Spaces Dug 22 | . 3 . . . 19 . Terrain Destroyed 37 | . 3 . . . 24 10 Melee . | . . . . . . . Projectile 27 | . 3 . . . 24 . AOE 10 | . . . . . . 10 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Total 12812 | 260 1539 728 1109 315 7980 881 Wait 5716 | 185 245 31 . . 5148 107 Move 6566 | 69 1190 654 1105 298 2547 703 Hop . | . . . . . . . Pick Up 49 | . 7 14 . 2 21 5 Fast Attach 18 | 6 4 1 2 . 3 2 Attach 39 | . 7 . . 1 17 14 Detach 6 | . 4 . . . 2 . Swap 59 | . 8 3 . . 41 7 Drop 35 | . 1 8 2 3 18 3 Fire 199 | . 73 17 . 11 82 16 Melee 122 | . . . . . 101 21 Ram . | . . . . . . . Kick 3 | . . . . . . 3 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / *Min x2 / [*Sub]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 305 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 761 | -10/Materials | Discovered new exit (range 10) 863 | -10/Materials | Discovered new exit (range 8) 911 | -10/Materials | Discovered new exit (range 10) 1027 | -10/Materials | Discovered new exit (range 10) 1156 | -10/Materials | Discovered new exit (range 16) 1397 | -10/Materials | Core integrity fell below 50% 2270 | -10/Materials | Lost 4 parts (2n2w) 2704 | -10/Materials | Discovered new exit (range 8) 2896 | -10/Materials | Entered Mines 2963 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2972 | -10/Mines | Learned Materials stockpile data 2995 | -10/Mines | Assembled infested the area 3089 | -10/Mines | Discovered new exit (range 10) 3141 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 3144 | -10/Mines | Found Scrap Suit 3179 | -10/Mines | Met a Derelict shopkeep closing up shop 3365 | -10/Mines | Found Prototype Storage 3659 | -10/Mines | Core integrity fell below 20% 3699 | -10/Mines | Found the Drone Emporium 3707 | -10/Mines | Found Prototype Device 3843 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3844 | -10/Mines | Discovered new exit (range 5) 3851 | -10/Mines | Entered Exiles 3878 | -10/Exiles | Discovered new exit (range 15) 3893 | -10/Exiles | Met 8R-AWN 3916 | -10/Exiles | Met EX-HEX 3995 | -10/Exiles | Met EX-DEC 4053 | -10/Exiles | Visited The Gauntlet 4257 | -10/Exiles | Discovered new exit (range 14) 4317 | -10/Exiles | Learned location of Zion (-7) 4364 | -10/Exiles | Met EX-BIN 4413 | -10/Exiles | Aligned with FarCom system 4414 | -10/Exiles | Given EX-Vault access code 4487 | -10/Exiles | Opened EX-Vault 4541 | -10/Exiles | Found Potential Leg 4545 | -10/Exiles | Found Potential Leg 4565 | -10/Exiles | Warned to stay clear of 0b10 Research branches 5001 | -10/Exiles | Left Exiles lab with Potential Leg 5001 | -10/Exiles | Entered Mines 5026 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 5028 | -9/Mines | Found Prototype Device 5035 | -9/Mines | Met a Derelict bent on vengeance 5041 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 5283 | -9/Mines | Discovered new exit (range 14) 5306 | -9/Mines | Entered Materials 5306 | -8/Materials | Evolved 4 slots: Power x1, Utility x3 5307 | -8/Materials | Identified Exp. Sensor Array 5308 | -8/Materials | Identified Thief Drone Bay 5314 | -8/Materials | Identified YI-UF0's Bottomless Matter Pit 5395 | -8/Materials | Garrison activated, responded to threat 5537 | -8/Materials | Lost 4 parts (2p2u) 5756 | -8/Materials | Repaired Beam Cannon 5818 | -8/Materials | Repaired Broken Ripper 6150 | -8/Materials | Garrison activated, responded to threat 6181 | -8/Materials | Build established: Assassin 6621 | -8/Materials | Lost 3 parts (2p1w) 11411 | -8/Materials | Garrison activated, responded to threat 11421 | -8/Materials | Core integrity fell below 50% 11699 | -8/Materials | Build established: Mutant 12501 | -8/Materials | Discovered new exit (range 16) 13695 | -8/Materials | Identified exit to Factory 15188 | -8/Materials | Discovered exit to Factory (range 11) 15305 | -8/Materials | Entered Factory 15305 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 15598 | -7/Factory | Build established: Assassin 16533 | -7/Factory | Noticed a derelict Sapper rigging charges 16664 | -7/Factory | Lost 8 parts (3p1n2u2w) 16786 | -7/Factory | Cargo convoy interrupted 16804 | -7/Factory | Core integrity fell below 50% 16811 | -7/Factory | Core integrity fell below 20% 16814 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- [Achievement: Total Silence] 16797_ Hardlight Generator destroyed. 16798_ I-36 Angel distress signal jammed. 16798_ Transmission Jammer destroyed. 16799_ System corrupted: Component data lost. 16800_ Hvy. Rocket Launcher destroyed. 16800_ Hvy. Particle Cannon destroyed. 16802_ U-05 Engineer builds a Wall. 16802_ P-60 Hacker resets I-36 Angel, system corruption cleaned. 16804_ U-05 Engineer lays Concrete. 16807_ P-60 Hacker resets P-60 Hacker, system corruption cleaned. 16808_ U-05 Engineer lays Concrete. 16810_ P-60 Hacker resets P-60 Hacker, system corruption cleaned. 16811_ U-05 Engineer lays Concrete. 16813_ U-05 Engineer destroyed. 16813_ U-05 Engineer lays Concrete. 16814_ System corrupted: Matter fused (-5). 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