Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.14 @ 21:19:02 Player: Smie Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (54) 270 Value Destroyed (1863) 1863 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (781) 781 TOTAL SCORE: 8514 Bonus ------- Follower Combat Kills 391 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -210 Cogmind --------- Core Integrity 1000/1000 Matter 300/300 Energy 315/315 System Corruption 0% Temperature Cool (0) Movement Treading (240) Ox1 Location -5/Factory Parts ------- > --- POWER (1) -------- Neutrino Core > --- PROPULSION (6) --- Light Treads Light Treads Light Treads Medium Treads Aluminum Leg Compact Wheel > --- UTILITY (7) ------ Improved Cooling System Huge Storage Unit Signal Interpreter Targeting Computer Long-range Tractor Beam > --- WEAPON (3) ------- Heavy Flak Cannon Rocket Launcher Rocket Launcher > --- INVENTORY (25) --- Light Deuterium Engine Light Nuclear Core Light Nuclear Core Light Angular Momentum Engine Light Treads Wheel Improved Heat Sink Advanced Heat Sink Improved Cooling System Improved Cooling System Kinecellerator Kinecellerator Light Armor Plating Improved Medium Armor Plating Thermal Defense Suite Shield Generator Tractor Beam Precision Beam Rifle Advanced Beam Rifle Heavy Laser Guided Plasma Cannon High-powered Shotgun Makeshift Shrapnel Gun Heavy Flak Cannon Heavy Flak Cannon Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Light Treads Light Treads Light Treads Medium Treads Medium Treads Aluminum Leg > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Signal Interpreter Targeting Computer Long-range Tractor Beam > --- WEAPON ----------- Makeshift Shrapnel Gun Heavy Flak Cannon Heavy Flak Cannon > --- INVENTORY -------- Light Deuterium Engine Light Nuclear Core Light Nuclear Core Light Angular Momentum Engine Wheel Compact Wheel Compact Wheel Improved Heat Sink Advanced Heat Sink Improved Cooling System Improved Cooling System Kinecellerator Kinecellerator Light Armor Plating Thermal Defense Suite Shield Generator Tractor Beam Precision Beam Rifle Advanced Beam Rifle Heavy Laser Guided Plasma Cannon High-powered Shotgun Heavy Flak Cannon Rocket Launcher Rocket Launcher [Rating: 50] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Neutrino Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Huge Storage Unit Device Improved Cooling System Storage Huge Storage Unit Processor Signal Interpreter Weapon Autogun Energy Gun Small Laser Energy Cannon Guided Plasma Cannon Ballistic Gun Autogun Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Slots Evolved 10 | . . . . . 4 2 . . . . 2 2 Power . | . . . . . . . . . . . . . Propulsion 4 | . . . . . 2 2 . . . . . . Utility 5 | . . . . . 2 . . . . . 1 2 Weapon 1 | . . . . . . . . . . . 1 . Parts Attached 100 | 6 3 15 . . 23 16 7 7 . 5 18 . Power 5 | 1 . 1 . . 1 . . . . 1 1 . Engine 3 | 1 . 1 . . 1 . . . . . . . Core 2 | . . . . . . . . . . 1 1 . Reactor . | . . . . . . . . . . . . . Propulsion 42 | 2 1 5 . . 6 13 2 2 . 2 9 . Treads 29 | 2 . 2 . . . 12 2 2 . 2 7 . Leg 8 | . 1 3 . . 3 . . . . . 1 . Wheel 5 | . . . . . 3 1 . . . . 1 . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 11 | 1 . 2 . . 4 2 1 . . . 1 . Device 7 | . . 1 . . 3 2 . . . . 1 . Storage 2 | 1 . 1 . . . . . . . . . . Processor 2 | . . . . . 1 . 1 . . . . . Hackware . | . . . . . . . . . . . . . Protection . | . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 42 | 2 2 7 . . 12 1 4 5 . 2 7 . Energy Gun 7 | . . 1 . . 5 . . . . . 1 . Energy Cannon 2 | . . . . . . 1 1 . . . . . Ballistic Gun 14 | 2 1 3 . . 3 . 1 2 . 1 1 . Ballistic Cannon 4 | . . . . . . . . 1 . . 3 . Launcher 15 | . 1 3 . . 4 . 2 2 . 1 2 . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . . 1 . Parts Lost 14 | . . 1 . . 1 . 5 2 . 4 1 . Power 2 | . . 1 . . . . . . . 1 . . Propulsion 9 | . . . . . 1 . 2 2 . 3 1 . Utility 1 | . . . . . . . 1 . . . . . Weapon 2 | . . . . . . . 2 . . . . . Highest Loss Streak 3 | . . 1 . . 1 . 3 1 . 2 1 . To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 97 | . 85 92 100 100 98 99 95 99 100 90 99 . Engine 8 | . 14 14 14 14 9 7 7 7 7 1 . . Treads 24 | . 26 8 28 28 . 38 37 37 38 36 31 . Leg 6 | . 1 19 . . 17 . . . . . 6 . Wheel 5 | . . . . . 17 6 7 7 7 . . . Device 11 | . . 7 14 14 17 15 7 7 7 7 13 . Storage 9 | . 14 14 14 14 9 7 7 7 7 7 6 . Processor 7 | . . . . . 9 7 11 15 15 15 13 . Energy Gun 3 | . . 1 14 14 6 . . . . . . . Ballistic Gun 12 | . 27 25 14 14 11 7 6 5 7 6 8 . Ballistic Cannon 2 | . . . . . . . . 7 7 7 7 . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 115 | 13 15 88 88 88 96 105 105 103 96 103 115 . Greatest Support 152 | 40 40 40 40 40 26 152 124 116 108 116 116 . Greatest Overweight (x) 3 | . . 2 2 2 3 1 1 1 . 1 1 . Average Overweight (x) . | . . . 2 2 3 . . . . . . . Largest Inventory Capacity 25 | 8 8 25 25 25 25 25 25 25 25 25 25 . Average Capacity 21 | 7 8 9 25 25 25 25 25 25 25 25 25 . Most Carried 25 | 6 8 10 11 11 25 25 25 25 25 25 25 . Average Carried 18 | 3 7 7 10 11 21 24 24 23 25 23 22 . Final Capacity 25 | 8 8 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 6 8 10 11 11 25 25 23 25 25 23 25 25 Class Distribution -------------------- 89% | Mutant 7% | Skirmisher 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Skirmisher | -6/Factory Skirmisher | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Matter Collected 2093 | 211 . 230 . . 537 109 387 152 . 170 297 . Remotely 297 | . . . . . . . . . . . 297 . Salvage Created 1541 | . 11 122 . . 512 109 167 297 . 193 130 . Parts 75 | . 5 12 . . 35 1 10 7 . 1 4 . Haulers Intercepted 1 | . . . . . 1 . . . . . . . Recyclers Shooed 1 | . . . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 21 | . . . . . . . 10 8 . 3 . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Combat Hostiles Destroyed 47 | . 3 8 . . 12 2 6 10 . 4 2 . Guns 11 | . . 3 . . 4 . 2 1 . 1 . . Cannons 9 | . . . . . . 1 2 5 . . 1 . AOE 26 | . 3 5 . . 8 . 2 4 . 3 1 . Classes Destroyed 12 | . 1 1 . . 6 1 1 1 . . 1 . Worker 1 | . . . . . 1 . . . . . . . Builder 2 | . . . . . 2 . . . . . . . Hauler 1 | . . . . . 1 . . . . . . . Recycler 1 | . . . . . . . . . . . 1 . Mechanic 1 | . . . . . 1 . . . . . . . Swarmer 15 | . 3 6 . . 3 . 1 . . . 2 . Grunt 21 | . . 2 . . 7 . 1 8 . 3 . . Brawler 2 | . . . . . . . . 1 . 1 . . Sentry 4 | . . . . . 2 1 1 . . . . . Hunter 2 | . . . . . 1 . 1 . . . . . Programmer 2 | . . . . . . 1 1 . . . . . Behemoth 2 | . . . . . . . 1 1 . . . . Best Kill Streak 6 | . 3 3 . . 6 1 3 5 . 4 2 . Combat Bots Only 5 | . 3 3 . . 4 1 3 5 . 4 2 . Max Kills in Single Turn 5 | . 3 3 . . 5 1 2 1 . 3 1 . Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . 3 3 . . 3 . 2 1 . 3 1 . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Damage Taken 3106 | . 108 514 . . 371 140 1041 530 . 256 146 . Core 423 | . 21 15 . . 68 6 167 108 . 6 32 . Absorbed by Shields 142 | . . . . . 142 . . . . . . . Regen/Repaired (Parts) 118 | . . . . . 118 . . . . . . . Core Remaining (%) 85 | 100 . . . 85 87 . . . . 59 96 . Volleys Fired 125 | . 5 15 . . 28 11 28 25 . 6 7 . Largest 3 | . 2 2 . . 2 2 2 2 . 2 3 . Hottest 130 | . 50 50 . . 63 120 120 120 . 72 130 . Shots Fired 218 | . 10 26 1 . 56 14 45 37 . 12 17 . Gun 122 | . 8 23 1 . 47 6 20 7 . 4 6 . Cannon 55 | . . . . . . 8 9 23 . 6 9 . Launcher 41 | . 2 3 . . 9 . 16 7 . 2 2 . Special . | . . . . . . . . . . . . . Kinetic 132 | . 8 23 . . 29 6 20 21 . 10 15 . Thermal 45 | . . . 1 . 18 8 9 9 . . . . Explosive 41 | . 2 3 . . 9 . 16 7 . 2 2 . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 23 | . 4 3 . . 11 9 16 23 . 4 6 . Robot Miss Streak 9 | . 5 2 . . 3 2 3 1 . 3 9 . Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 134 | . 5 12 . . 36 12 33 20 . 5 11 . Core Hits 115 | . 4 10 . . 34 2 16 26 . 11 12 . Critical Kills 1 | . . . . . 1 . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . . . . Critical Strikes 5 | . . . . . 2 . . 3 . . . . Destroy 2 | . . . . . 2 . . . . . . . Blast 3 | . . . . . . . . 3 . . . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 6131 | . 218 452 . . 1507 418 1230 1583 . 444 279 . Guns 1038 | . 45 159 . . 325 63 184 93 . 65 104 . Cannons 1470 | . . . . . . 355 348 610 . 43 114 . Explosions 3623 | . 173 293 . . 1182 . 698 880 . 336 61 . Melee . | . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . Kinetic 1294 | . 45 159 . . 183 63 184 334 . 108 218 . Thermal 1214 | . . . . . 142 355 348 369 . . . . Explosive 3623 | . 173 293 . . 1182 . 698 880 . 336 61 . Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 2 | . . 2 2 2 . . 1 1 1 1 . . Average Corruption 1 | . . 2 2 2 . . 1 1 1 1 . . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 24 | . . 9 8 . . . . 6 1 . . . Message Errors 5 | . . . 4 . . . . 1 . . . . Matter Fused 7 | . . 3 2 . . . . 1 1 . . . Heat Flow Errors 4 | . . 1 . . . . . 3 . . . . Energy Discharges 2 | . . 1 1 . . . . . . . . . Data Loss (major) 2 | . . 2 . . . . . . . . . . Misfires 2 | . . 1 1 . . . . . . . . . Alerts 1 | . . . . . . . . 1 . . . . Weapon Failures 1 | . . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 147 | . . 8 . . 34 83 . 22 . . . . Projectiles 83 | . . . . . . 83 . . . . . . Explosions 64 | . . 8 . . 34 . . 22 . . . . Melee . | . . . . . . . . . . . . . Knockbacks 6 | . . . . . . . . 1 . 1 4 . Impact . | . . . . . . . . . . . . . Kinetic 6 | . . . . . . . . 1 . 1 4 . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 160 | . 41 39 . . 31 . . . . . 49 . Shots 5 | . 2 1 . . 1 . . . . . 1 . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 244 | . . 109 . . . 70 104 244 . 3 . . Average Temperature 50 | . . 22 . . . 34 49 81 . 3 . . Received Heat Transfer 747 | . . 129 . . 108 24 189 177 . 120 . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . Parts Melted 8 | . . . . . 3 5 . . . . . . Heat Transferred 2405 | . . . . . 325 640 720 720 . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Peak Influence 323 | . 153 323 . . 313 190 . . . . 281 . Initial 91 | . . 59 . . . 69 . . . . 91 80 Average 126 | . 65 161 . . 148 112 . . . . 134 . Maximum Alert Level 1 | . . 1 . . 1 . . . . . 1 . Low Security (%) 84 | 100 100 90 . 100 70 100 . . . . 73 . Level 1 15 | . . 9 . . 29 . . . . . 26 . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 9 | . 1 . . . 3 1 . . . . 4 . Investigation 1 | . . . . . . . . . . . 1 . Extermination 2 | . . . . . . 1 . . . . 1 . Reinforcement 6 | . 1 . . . 3 . . . . . 2 . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Distress Signals 6 | . 1 . . . 5 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 73 | . 10 11 . . 22 2 6 10 . 7 5 . Peak Tracking Total 5 | . 4 3 . . 5 1 3 5 . 4 2 . Tactical Retreats 1 | . . . . . 1 . . . . . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Traps Triggered 4 | . . . . . . 1 . . . . 3 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Machines Disabled 1 | . . 1 . . . . . . . . . . Max in Single Turn 1 | . . 1 . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Machines Accessed 20 | . 3 . 2 . 6 1 . 1 4 . 3 . Terminals 10 | . 3 . . . 4 1 . . . . 2 . Fabricators 1 | . . . . . . . . . . . 1 . Repair Stations 1 | . . . . . 1 . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 77 | . 9 . 5 . 21 5 . 1 30 . 6 . Successful 57 | . 5 . 5 . 10 3 . 1 30 . 3 . Failed 20 | . 4 . . . 11 2 . . . . 3 . Catastrophic 3 | . 1 . . . 2 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 30 | . 10 . 1 . 13 2 . . . . 4 . Terminals 31 | . 9 . . . 13 5 . . . . 4 . Fabricators 2 | . . . . . . . . . . . 2 . Repair Stations 5 | . . . . . 5 . . . . . . . Recycling Units 3 | . . . . . 3 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 40 | . 1 . 5 . 1 2 . 1 30 . . . Record 15 | . . . 4 . . . . . 11 . . . Part Schematic 11 | . . . . . . . . . 11 . . . Robot Schematic 5 | . . . . . . . . . 5 . . . Robot Analysis 1 | . . . . . . 1 . . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . . Open Door 1 | . . . . . . . . 1 . . . . Branch Access Points 3 | . 1 . . . 1 1 . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . 2 . Load Schematic 1 | . . . . . . . . . . . 1 . Build 1 | . . . . . . . . . . . 1 . Repair Station Hacks 4 | . . . . . 4 . . . . . . . Scan Component 2 | . . . . . 2 . . . . . . . Repair 2 | . . . . . 2 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 11 | . 4 . . . 5 1 . . . . 1 . Terminals 11 | . 4 . . . 5 1 . . . . 1 . Assimilate 2 | . . . . . 2 . . . . . . . Botnet 7 | . 3 . . . 2 1 . . . . 1 . Operators 2 | . 1 . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 12 | . 2 . . . 6 1 . . . . 3 . Full Trace Events 1 | . . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . . . Robots Built 2 | . . . . . . . . . . . 2 . Authchips . | . . . . . . . . . . . . . Time 116 | . . . . . . . . . . . 116 . Total Robot Build Rating 6 | . . . . . . . . . . . 6 . Part Schematics Acquired 11 | . . . . . . . . . 11 . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 2 | . . . . . 2 . . . . . . . Time 70 | . . . . . 70 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Total Allies 6 | . . 3 . . . . . . . 1 2 . Largest Group 3 | . . 3 2 2 2 . . . . 1 2 . Highest-Rated Group 96 | . . 40 32 32 32 . . . . 96 96 . Highest-Rated Ally 96 | . . 16 16 16 16 . . . . 96 96 . Total Orders 1 | . . . . . . . . . . . 1 . FOLLOW 1 | . . . . . . . . . . . 1 . Ally Attacks 60 | . . 5 . . 31 . . . . 9 15 . Total Damage 1102 | . . 74 . . 240 . . . . 229 559 . Kills 14 | . . 3 . . 2 . . . . 3 6 . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Robot Analysis Total 1 | . . . . . . 1 . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . . 1 . 1 . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Turns Passed 5423 | 69 237 726 680 167 1013 487 354 823 120 277 470 . Spaces Moved 2770 | 35 136 463 213 53 559 267 168 451 76 156 193 . Core 1 | 1 . . . . . . . . . . . . Treads 1960 | 34 136 213 213 53 . 267 168 451 76 156 193 . Legs 250 | . . 250 . . . . . . . . . . Wheels 559 | . . . . . 559 . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 120 320 320 135 161 162 160 160 160 160 . Average Speed 169 | 156 160 143 320 320 135 162 162 166 160 163 167 . Slowest Speed 320 | 160 160 320 320 320 135 242 243 240 160 240 240 . Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered 1 | . . 1 . . . . . . . . . . Exploration Rate (%) 38 | 3 29 97 59 16 45 7 32 68 68 36 6 . Regions Visited 12 Branch Regions 7 Pre-discovered Areas 3 | . . . 1 1 . . . . 1 . . . Known Exits Taken 8 | . 1 . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . . . . . Scrap Searched 4 | . . 1 . . . . 1 2 . . . . Spaces Dug 6 | . . 6 . . . . . . . . . . Terrain Destroyed 225 | . 10 23 . . 71 . 38 53 . 8 22 . Melee . | . . . . . . . . . . . . . Projectile 1 | . . . . . . . . . . 1 . . AOE 224 | . 10 23 . . 71 . 38 53 . 7 22 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Total 3300 | 46 145 501 213 52 771 307 206 491 75 166 327 . Wait 209 | . . . . . 112 . 2 . . . 95 . Move 2758 | 34 135 462 212 52 558 266 167 450 75 155 192 . Hop . | . . . . . . . . . . . . . Pick Up 69 | 6 2 4 1 . 32 6 2 7 . . 9 . Fast Attach 24 | 6 . 3 . . 4 2 . . . 1 8 . Attach 21 | . . 1 . . 5 2 4 3 . 2 4 . Detach . | . . . . . . . . . . . . . Swap 55 | . 3 11 . . 14 12 3 4 . 2 6 . Drop 39 | . . 5 . . 18 8 . 2 . . 6 . Fire 125 | . 5 15 . . 28 11 28 25 . 6 7 . Melee . | . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -5/Factory History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 239 | -10/Materials | Identified exit to Mines 300 | -10/Materials | Build established: Mutant 307 | -10/Materials | Entered Mines 467 | -10/Mines | Crushed by falling debris 494 | -10/Mines | Discovered new exit (range 9) 694 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 907 | -10/Mines | Discovered new exit (range 4) 971 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 971 | -10/Mines | Discovered new exit (range 5) 1033 | -10/Mines | Entered Exiles 1033 | -10/Exiles | Accompanied by 2 allies 1107 | -10/Exiles | Met 8R-AWN 1161 | -10/Exiles | Met EX-HEX 1257 | -10/Exiles | Met EX-BIN 1293 | -10/Exiles | Aligned with FarCom system 1296 | -10/Exiles | Given EX-Vault access code 1373 | -10/Exiles | Opened EX-Vault 1395 | -10/Exiles | Found Gui. Plasma Cannon 1466 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1562 | -10/Exiles | Met EX-DEC 1575 | -10/Exiles | Learned location of Zion (-6) 1687 | -10/Exiles | Discovered new exit (range 10) 1713 | -10/Exiles | Left Exiles lab with Gui. Plasma Cannon 1713 | -10/Exiles | Entered Mines 1713 | -9/Mines | Accompanied by 2 allies 1714 | -9/Mines | Learned location of Storage (-9) 1857 | -9/Mines | Discovered new exit (range 8) 1880 | -9/Mines | Entered Materials 1880 | -8/Materials | Accompanied by 2 allies 1880 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2135 | -8/Materials | Discovered new exit (range 16) 2181 | -8/Materials | Identified exit to Factory 2294 | -8/Materials | Repaired Carbon-fiber Leg 2327 | -8/Materials | Repaired Shield Generator 2686 | -8/Materials | Discovered exit to Factory (range 13) 2893 | -8/Materials | Entered Factory 2893 | -7/Factory | Evolved 2 slots: Propulsion x2 3059 | -7/Factory | Identified exit to Lower Caves 3380 | -7/Factory | Entered Lower Caves 3384 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3500 | -7/Lower Caves | Spotted B-75 Beast 3580 | -7/Lower Caves | Destroyed B-75 Beast 3608 | -7/Lower Caves | Lost 3 parts (2n1w) 3700 | -7/Lower Caves | Discovered new exit (range 15) 3727 | -7/Lower Caves | Identified exit to Lower Caves 3728 | -7/Lower Caves | Encountered a Warlord checkpoint 3734 | -7/Lower Caves | Entered another Lower Caves area 3755 | -7/Lower Caves | Spotted B-75 Beast 3776 | -7/Lower Caves | Discovered new exit (range 5) 3781 | -7/Lower Caves | Identified exit to Factory 3839 | -7/Lower Caves | Destroyed B-75 Beast 4507 | -7/Lower Caves | Learned Factory stockpile data 4520 | -7/Lower Caves | Discovered new exit (range 9) 4530 | -7/Lower Caves | Identified exit to Data Miner 4557 | -7/Lower Caves | Entered Data Miner 4557 | -7/Data Miner | Discovered new exit (range 7) 4588 | -7/Data Miner | Met Data Miner 4615 | -7/Data Miner | Learned location of Section 7 (-2) 4615 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4641 | -7/Data Miner | Received God Mode back door access code from Data Miner 4676 | -7/Data Miner | Identified exit to Proximity Caves 4677 | -7/Data Miner | Entered Proximity Caves 4727 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4728 | -6/Proximity Caves | Escorted by Enhanced Grunt 4772 | -6/Proximity Caves | Learned Factory emergency access door positions 4936 | -6/Proximity Caves | Discovered exit to Factory (range 11) 4954 | -6/Proximity Caves | Entered Factory 4954 | -6/Factory | Accompanied by 1 ally 4954 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5202 | -6/Factory | Discovered new exit (range 15) 5271 | -6/Factory | Build established: Skirmisher 5370 | -6/Factory | Fabricated H-55 Commando (x2) 5408 | -6/Factory | Identified exit to Factory 5424 | -6/Factory | Entered another Factory area 5424 | -5/Factory | Accompanied by 2 allies 5424 | -5/Factory | Evolved 2 slots: Utility x2 5424 | -5/Factory | Self-destructed Last Messages --------------- 05397_ S-27 Virus destroyed. 05398_ Acquired 7 matter. 05399_ U-05 Engineer lays Concrete. 05399_ R-10 Processor collects Flexi-carbon Leg. 05400_ U-05 Engineer builds a Wall. 05403_ R-10 Processor collects Gauss Rifle. 05404_ U-05 Engineer lays Concrete. 05406_ U-05 Engineer builds a Wall. 05408_ The unstable cave ceiling collapses. 05408_ R-10 Processor collects Phase Shifter. 05408_ EXIT=IDENTIFIED: FACTORY 05411_ U-05 Engineer builds a Wall. 05415_ U-05 Engineer lays Concrete. 05416_ U-05 Engineer builds a Wall. 05420_ Acquired Imp. Medium Armor Plating. 05421_ U-05 Engineer builds a Wall. PARAMETERS=UTILITY+2 LOCATION=FACTORY GOAL=ESCAPE 05424_ Receiving FarCom transmissions... Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????#???????????????????????????????????? | | ?????????????# ????????????????????????????????? | | ?????????????# #####+####????????????????????? | | ?????????????# h #????????????????????? | | ?????????????# h #????????????????????? | | ?????????????+ @ #????????????????????? | | ?????????????# #????????????????????? | | ?????????????# #????????????????????? | | ?????????????# #########+####????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 6 Particle Charging 15 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Ion Burst Cannon | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Recoil Nullifier | -7/Data Miner | Free Lance | -7/Data Miner | Free Adv. Signal Interpreter | -7/Data Miner | Free Imp. Launcher Guidance Computer | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Robot Schematics ------------------ A-15 Conveyor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free Fabricated ------------ H-55 Commando | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BorePotentialGreatsword Manual? 0 Play Time 01:14:36 Cumulative 69.5 hours Start 2022.06.03 @ 17:48:16 End 2022.06.14 @ 21:19:02 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 49 Rogue 30 Adventurer 16 Explorer 3 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 47 Achievement% 39 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 42e1468f-d1e8-49d2-8424-a6950e6e0bf0