Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.09.14 @ 21:32:26 Player: Jezoensis Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (18) 3600 Robots Destroyed (238) 1190 Value Destroyed (7124) 7124 Prototype IDs (49) 980 Alien Tech Used (0) 0 Bonus (1699) 1699 TOTAL SCORE: 17093 Bonus ------- High Alert Combat Kills 229 Follower Combat Kills 184 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -14 Cogmind --------- Core Integrity 848/1000 Matter 83/300 Energy 153/170 System Corruption 5% Temperature Cool (0) Movement Treading (152) Location -5/Factory Parts ------- > --- POWER (1) -------- Micro Fission Core > --- PROPULSION (5) --- Advanced Treads Advanced Treads Medium Treads Advanced Heavy Siege Treads > --- UTILITY (8) ------ High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Enhanced Optical Array Advanced Terrain Scanner Advanced Terrain Scan Processor Modified TNC Improved Transmission Jammer > --- WEAPON (3) ------- Coil Gun KE Penetrator KE Penetrator > --- INVENTORY (28) --- Fission Core Medium Treads Advanced Cooling System Large Storage Unit Improved Matter Compressor (0) Improved Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scanner Improved Weapon Cycler Improved Weapon Cycler Overload Amplifier Improved Light Armor Plating Thermal Shield Thermal Shield Advanced Shield Generator Force Field Dynamic Insulation System System Restoration Module Improved Field Recycling Unit (200) Heavy Phase Cannon Coil Gun KE Penetrator KE Penetrator Heavy Shock Bomb Launcher Heavy Missile Launcher Plasma Sword Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Advanced Treads Advanced Treads Medium Treads Advanced Heavy Siege Treads > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Enhanced Optical Array Advanced Terrain Scan Processor Modified TNC Improved Transmission Jammer System Restoration Module > --- WEAPON ----------- Heavy Phase Cannon Coil Gun KE Penetrator > --- INVENTORY -------- Fission Core Medium Treads Advanced Heavy Siege Treads Advanced Cooling System Large Storage Unit Improved Matter Compressor Improved Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scanner Advanced Terrain Scanner Improved Weapon Cycler Improved Weapon Cycler Overload Amplifier Improved Light Armor Plating Thermal Shield Thermal Shield Advanced Shield Generator Force Field Dynamic Insulation System Improved Field Recycling Unit KE Penetrator KE Penetrator KE Penetrator Heavy Shock Bomb Launcher Heavy Missile Launcher Plasma Sword [Rating: 92] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Fission Core Propulsion Advanced Treads Treads Advanced Treads Utility High-capacity Storage Unit Device Advanced Terrain Scanner Storage High-capacity Storage Unit Processor Advanced Terrain Scan Processor Hackware Improved System Shield Protection Medium Armor Plating Weapon Improved Assault Rifle Energy Gun EM Shotgun Energy Cannon Heavy Phase Cannon Ballistic Gun Improved Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Impact Mace Slashing Weapon Plasma Sword Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Fac Was Fac Slots Evolved 10 | . . . 2 . . . 2 . . 2 . . . . 2 2 . . Power . | . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . 1 . . . . . . 1 . . . . . 1 . . Utility 6 | . . . 1 . . . 1 . . 1 . . . . 2 1 . . Weapon 1 | . . . . . . . 1 . . . . . . . . . . . Parts Attached 263 | 7 2 1 14 . . 13 48 7 7 38 6 11 . 12 35 25 3 34 Power 10 | 1 . 1 2 . . . 1 . . 2 . . . . 1 1 . 1 Engine 8 | 1 . 1 2 . . . 1 . . 2 . . . . 1 . . . Core 2 | . . . . . . . . . . . . . . . . 1 . 1 Reactor . | . . . . . . . . . . . . . . . . . . . Propulsion 37 | 2 . . 3 . . 1 9 . 2 10 1 . . . 3 2 1 3 Treads 37 | 2 . . 3 . . 1 9 . 2 10 1 . . . 3 2 1 3 Leg . | . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Utility 120 | 2 1 . 6 . . 2 15 6 1 16 3 8 . 5 17 14 2 22 Device 69 | 1 . . 1 . . 1 6 3 . 6 2 5 . 3 13 8 2 18 Storage 14 | 1 1 . 2 . . . 3 . 1 3 . . . . . 1 . 2 Processor 9 | . . . 1 . . . 1 . . 3 . 1 . . 2 1 . . Hackware 4 | . . . . . . . 1 . . . . . . . 1 1 . 1 Protection 24 | . . . 2 . . 1 4 3 . 4 1 2 . 2 1 3 . 1 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 96 | 2 1 . 3 . . 10 23 1 4 10 2 3 . 7 14 8 . 8 Energy Gun 10 | 1 1 . 2 . . 3 2 . 1 . . . . . . . . . Energy Cannon 4 | . . . . . . . . . . . . . . . . 2 . 2 Ballistic Gun 48 | 1 . . 1 . . 2 14 1 2 5 1 2 . 4 6 5 . 4 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 23 | . . . . . . 5 7 . 1 2 . 1 . 3 3 1 . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon 9 | . . . . . . . . . . 3 1 . . . 5 . . . Slashing Weapon 2 | . . . . . . . . . . . . . . . . . . 2 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . 1 . . . . . 1 3 . . . . 2 . . 1 Parts Lost 15 | . . . 2 . . 2 1 . . 3 . . . . 2 3 1 1 Power 2 | . . . . . . . . . . 1 . . . . . 1 . . Propulsion 5 | . . . . . . 1 . . . . . . . . 1 1 1 1 Utility 5 | . . . 1 . . 1 1 . . 1 . . . . . 1 . . Weapon 3 | . . . 1 . . . . . . 1 . . . . 1 . . . Highest Loss Streak 2 | . . . 1 . . 1 1 . . 2 . . . . 1 2 1 1 Average Slot Usage (%) 97 | . 100 100 92 100 100 94 99 100 100 99 100 100 92 99 99 96 93 93 Engine 7 | . 14 14 10 11 11 11 9 9 9 6 7 7 7 7 6 3 . . Treads 27 | . 28 28 27 33 33 32 27 27 27 29 30 30 30 30 25 25 22 22 Device 8 | . 14 14 6 11 11 4 7 7 9 6 6 6 7 6 9 7 11 10 Storage 16 | . 14 14 14 22 22 22 18 18 18 15 15 15 15 15 13 17 17 17 Processor 12 | . . . 5 . . . 7 9 9 14 15 15 15 15 20 17 17 17 Energy Gun 2 | . 14 14 12 11 11 9 4 . . . . . . . . . . . Ballistic Gun 17 | . 14 14 8 11 11 9 21 27 26 20 17 21 15 21 16 14 17 16 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 125 | 12 17 19 53 47 47 53 56 58 68 86 91 95 85 94 92 114 107 125 Greatest Support 152 | 40 40 40 60 60 60 60 60 60 60 88 94 94 94 94 94 146 146 152 Greatest Overweight (x) 1 | 1 . . . . . . . . 1 1 . 1 . . 1 . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 28 | 6 8 8 16 16 16 16 16 16 18 20 20 20 20 20 20 26 26 28 Average Capacity 18 | 5 6 8 11 16 16 16 16 16 16 18 20 20 20 20 20 25 26 26 Most Carried 28 | 3 6 7 14 14 16 16 16 16 18 19 19 19 19 20 20 24 22 28 Average Carried 17 | 1 5 6 9 14 14 15 15 16 16 17 18 18 18 18 19 19 21 25 Final Capacity 28 | 6 8 8 16 16 16 16 16 16 18 20 20 20 20 20 20 26 26 28 Final Carried 26 | 3 6 6 14 14 16 16 16 16 18 19 19 18 19 18 18 21 22 26 Class Distribution -------------------- 26% | Scavenger-Skirmisher 25% | Hauler-Skirmisher 11% | Mutant 10% | Hauler-Assassin 6% | Scavenger-Mutant 6% | Hacker-Skirmisher 4% | Hauler-Mutant 3% | Assassin 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Hauler-Assassin | -7/Lower Caves Hauler-Skirmisher | -7/Lower Caves Hauler-Mutant | -7/Data Miner Hauler-Skirmisher | -6/Proximity Caves Hauler-Assassin | -6/Factory Hauler-Skirmisher | -5/Factory Hauler-Skirmisher | -5/Waste Hauler-Skirmisher | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Fac Was Fac Matter Collected 6608 | 258 97 41 221 . . 233 1070 516 160 687 120 248 . 523 747 675 . 1012 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 10081 | 164 213 192 997 . . 709 1538 647 286 1076 56 181 . 448 1077 1325 . 1172 Parts 553 | 12 15 9 75 . . 51 114 30 18 68 3 5 . 8 45 52 . 48 Haulers Intercepted 15 | . 1 . 3 . . . 5 . 2 2 . . . . 1 1 . . Recyclers Shooed 12 | 1 1 . . . . 2 1 . . 2 . . . . 1 2 . 2 Parts Field Recycled 7 | . . . . . . . . . . . . . . . 7 . . . Retrieved Matter 234 | . . . . . . . . . . . . . . . 234 . . . Parts Self-Destructed 16 | . . . . . . . . . . . 3 5 . 8 . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Fac Was Fac Combat Hostiles Destroyed 141 | . 1 4 19 . . 14 29 15 2 9 1 5 . 10 9 13 . 10 Guns 101 | . 1 4 17 . . 3 13 15 2 7 1 2 . 4 9 13 . 10 AOE 40 | . . . 2 . . 11 16 . . 2 . 3 . 6 . . . . Classes Destroyed 14 | 2 3 . 5 . . 1 2 . . 1 . . . . . . . . Worker 17 | . . . 3 . . 1 1 . 1 5 . . . . 1 1 . 4 Builder 13 | . . . 4 . . 3 1 . . 3 . . . . 1 . . 1 Tunneler 8 | 5 . . . . . 2 1 . . . . . . . . . . . Hauler 15 | . 1 . 3 . . . 5 . 2 2 . . . . 1 1 . . Recycler 20 | 1 1 . . . . 5 1 . . 5 . . . . 2 2 . 3 Operator 6 | . . . . . . . 3 . 3 . . . . . . . . . Watcher 18 | . 2 . . . . . 5 . . 3 . . . . 3 1 . 4 Swarmer 24 | . . . 7 . . 3 7 4 . 1 . . . 1 . . . 1 Grunt 73 | . 1 4 7 . . 9 12 5 2 3 . 5 . 8 6 7 . 4 Brawler 6 | . . . 1 . . 1 . 2 . 1 . . . . . 1 . . Duelist 4 | . . . . . . 1 1 1 . 1 . . . . . . . . Sentry 19 | . . . 4 . . . 8 . . 1 . . . 1 2 1 . 2 Hunter 6 | . . . . . . . 1 3 . 1 1 . . . . . . . Programmer 9 | . . . . . . . . . . 1 . . . . 1 4 . 3 Best Kill Streak 13 | 6 2 2 8 . . 13 9 4 3 9 1 4 . 7 2 6 . 4 Combat Bots Only 9 | . 1 2 7 . . 9 9 4 1 3 1 4 . 7 2 5 . 3 Max Kills in Single Turn 5 | 1 1 2 3 . . 5 5 1 2 3 1 2 . 2 1 2 . 1 Gunslinging 1 | . . 1 . . . . . . . . . . . . . 1 . . Exploded 5 | . . . 1 . . 3 5 . . 1 . 2 . 2 . . . . Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Fac Was Fac Damage Taken 5879 | . 67 84 468 . . 278 877 410 62 713 40 106 . 476 426 1160 24 688 Core 470 | . 8 19 60 . . 26 88 . 25 23 . . . 45 24 120 . 32 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Reduced by Siege Mode 92 | . . . . . . . . . . . . . . . . 18 . 74 Core Remaining (%) 88 | 100 . 89 . . . 78 . . 79 . . . . 90 97 . . . Volleys Fired 425 | 7 18 7 42 . . 23 68 25 10 38 2 9 . 25 42 53 . 56 Largest 3 | 2 2 2 2 . . 2 3 3 3 3 3 3 . 3 3 3 . 3 Hottest 113 | 70 65 65 90 . . 68 113 79 79 86 74 90 . 85 76 98 . 98 Shots Fired 1099 | 14 32 14 84 . . 44 195 75 28 104 6 25 . 66 115 135 1 161 Gun 1036 | 14 32 14 84 . . 23 181 75 27 99 6 22 . 60 115 125 1 158 Cannon 12 | . . . . . . . . . . . . . . . . 9 . 3 Launcher 51 | . . . . . . 21 14 . 1 5 . 3 . 6 . 1 . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 924 | 7 18 7 32 . . 14 158 75 27 99 6 22 . 60 115 125 1 158 Thermal 19 | 7 . . . . . . . . . . . . . . . 9 . 3 Explosive 51 | . . . . . . 21 14 . 1 5 . 3 . 6 . 1 . . Electromagnetic 105 | . 14 7 52 . . 9 23 . . . . . . . . . . . Robot Hit Streak 47 | 10 9 18 45 . . 25 33 38 11 25 4 15 . 36 22 40 . 47 Robot Miss Streak 8 | . 2 1 2 . . 1 2 1 1 1 1 1 . 1 3 3 7 8 Penetration Max 1 | . . . . . . . . 1 1 1 . . . . 1 1 . 1 Secondary Targets 21 | . . 1 3 . . . 2 6 . 1 . . . . 1 3 . 4 Max Gunslinging Chain 1 | . . 1 1 . . . 1 1 . 1 . . . . 1 1 . 1 Shots Hit Robots 838 | 10 22 12 71 . . 25 133 66 18 78 4 20 . 56 87 106 . 130 Core Hits 544 | 7 9 9 45 . . 44 91 31 10 42 2 10 . 40 41 85 . 78 Critical Hits 11 | . . . . . . . 1 2 . 2 . . . . 2 3 . 1 Critical Kills 5 | . . . . . . . 1 . . 1 . . . . . 3 . . Critical Parts Destroyed 6 | . . . . . . . . 2 . 1 . . . . 2 . . 1 Melee Attacks 28 | . . . . . . . . . . 8 3 . . . 13 . . 4 Impact 24 | . . . . . . . . . . 8 3 . . . 13 . . . Slashing 4 | . . . . . . . . . . . . . . . . . . 4 Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . . . . . . 1 . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 21447 | 124 366 182 1412 . . 2048 3622 1085 374 2085 30 749 . 1960 1726 2387 19 3278 Guns 15204 | 124 366 182 1078 . . 289 2081 1085 374 1468 30 312 . 782 1592 2298 19 3124 Cannons 71 | . . . . . . . . . . . . . . . . 71 . . Explosions 5824 | . . . 296 . . 1759 1537 . . 617 . 437 . 1178 . . . . Melee 254 | . . . . . . . . . . . . . . . 132 . . 122 Ramming 94 | . . . 38 . . . 4 . . . . . . . 2 18 . 32 Kinetic 13495 | 36 109 61 299 . . 140 1766 1085 374 1468 30 312 . 782 1592 2298 19 3124 Thermal 810 | 88 . . 296 . . . 355 . . . . . . . . 71 . . Explosive 5173 | . . . . . . 1759 1182 . . 617 . 437 . 1178 . . . . Electromagnetic 1621 | . 257 121 779 . . 149 315 . . . . . . . . . . . Impact 132 | . . . . . . . . . . . . . . . 132 . . . Slashing 122 | . . . . . . . . . . . . . . . . . . 122 Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 12 | . . . . . . . . . . 4 4 4 3 3 . 1 12 11 Average Corruption 4 | . . . . . . . . . . 4 4 3 3 3 . 1 9 6 Corruption Purged 11 | . . . . . . . . . . . . 1 . . . 2 1 7 Effects 120 | . . . . . . . . . . 20 9 12 3 11 . 2 7 56 Message Errors 27 | . . . . . . . . . . 3 4 4 . 4 . 1 1 10 Matter Fused 29 | . . . . . . . . . . 8 3 2 1 1 . . 1 13 Heat Flow Errors 8 | . . . . . . . . . . 1 1 . . . . . 3 3 Energy Discharges 10 | . . . . . . . . . . 3 1 2 1 1 . . . 2 Parts Rejected 2 | . . . . . . . . . . . . . . . . . 1 1 Data Loss (minor) 11 | . . . . . . . . . . 1 . 2 1 2 . 1 . 4 Data Loss (major) 3 | . . . . . . . . . . . . . . . . . . 3 Misfires 5 | . . . . . . . . . . . . . . . . . 1 4 Targeting Errors 20 | . . . . . . . . . . 3 . 1 . 3 . . . 13 Weapon Failures 5 | . . . . . . . . . . 1 . 1 . . . . . 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 321 | . . . 31 . . 16 73 . . 27 . . . 76 92 6 . . Projectiles 6 | . . . . . . . . . . . . . . . . 6 . . Explosions 223 | . . . 31 . . 16 73 . . 27 . . . 76 . . . . Melee 92 | . . . . . . . . . . . . . . . 92 . . . Knockbacks 1 | . . . . . . . . . . . . . . . 1 . . . Impact 1 | . . . . . . . . . . . . . . . 1 . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 341 | . . . 78 . . 38 38 . . 183 . . . . . 4 . . Shots 12 | . . . 4 . . 1 1 . . 5 . . . . . 1 . . Rammed 7 | . . . 2 . . . 1 . . . . . . . . 2 . 2 Targets Rammed 10 | . . . 2 . . . 1 . . . . . . . 1 2 . 4 Kicked . | . . . . . . . . . . . . . . . . . . . Crushed 3 | . . . . . . . . . . . . . . . 1 . . 2 Highest Temperature 307 | 18 48 54 164 . . 27 99 121 6 96 81 44 . 33 72 204 108 307 Average Temperature 39 | 9 13 24 40 . . 10 30 35 2 15 44 17 . 11 18 89 55 84 Received Heat Transfer 2163 | . 33 63 135 . . 153 342 90 36 108 9 90 . 222 219 447 . 216 Effects 1 | . . . . . . . . . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . . . . . . . . . 1 Siege Activations 5 | . . . . . . . . . . . . . . . . 2 . 3 Total Turns 63 | . . . . . . . . . . . . . . . . 19 . 44 Longest Duration 21 | . . . . . . . . . . . . . . . . 13 . 21 Robots Corrupted 1 | . . . 1 . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . 1 . . . . . . . . . . . Impact Corruptions 3 | . . . . . . . . . . . . . . . 3 . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . Heat Transferred 883 | 259 . . 350 . . . 200 . . . . . . . . 74 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . 5 . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Fac Was Fac Peak Influence 721 | 30 131 142 316 2 . 446 570 721 412 203 . . . . 184 352 54 211 Initial 302 | . 16 42 46 2 . . 81 171 302 49 . . . . 102 47 9 26 Average 170 | 12 67 108 151 2 . 242 328 465 271 78 . . . . 72 153 26 83 Maximum Alert Level 3 | . . . 1 . . 2 2 3 2 1 . . . . . 1 . 1 Low Security (%) 70 | 100 100 100 73 100 . 28 21 9 34 99 . . . . 100 66 100 98 Level 1 17 | . . . 26 . . 58 38 16 61 . . . . . . 33 . 1 Level 2 11 | . . . . . . 12 40 68 4 . . . . . . . . . Level 3 . | . . . . . . . . 5 . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 22 | . 1 . 1 . . 1 2 . . 4 . . . 1 4 5 . 3 Investigation 5 | . 1 . 1 . . . 1 . . . . . . . . 2 . . Extermination 8 | . . . . . . . . . . 2 . . . . 2 2 . 2 Reinforcement 7 | . . . . . . 1 1 . . 2 . . . . 2 . . 1 Assault 1 | . . . . . . . . . . . . . . 1 . . . . Garrison 1 | . . . . . . . . . . . . . . . . 1 . . Intercept . | . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . 1 . . . 1 . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . . . 1 . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Fac Was Fac Distress Signals 5 | . . . . . . . 1 . 1 . . . . . 1 1 . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 230 | . 11 4 26 . . 12 43 14 6 19 3 5 . 18 17 24 6 22 Peak Tracking Total 11 | . 3 2 7 . . 3 11 4 5 3 2 4 . 6 4 6 6 4 Tactical Retreats 8 | . 1 . . . . . 2 . . 1 . . . . 3 . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Fac Was Fac Traps Triggered 6 | . 1 . . . . . 1 . . 1 . . . . . 1 . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Fac Was Fac Machines Disabled 19 | . . . 1 . . . 6 . 1 1 . . . 1 . 6 . 3 Max in Single Turn 3 | . . . 1 . . . 3 . 1 1 . . . 1 . 1 . 1 Garrison Access 4 | . . . . . . . . . . 1 . . . . . 1 . 2 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Fac Was Fac Machines Accessed 56 | . 6 . 6 . 1 . 10 . 4 7 1 1 2 . 6 6 . 6 Terminals 43 | . 6 . 6 . . . 8 . 4 6 . . . . 6 4 . 3 Fabricators 2 | . . . . . . . . . . . . . . . . 1 . 1 Repair Stations 1 | . . . . . . . 1 . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . 1 . . 1 . . . . . 1 . 2 Total Hacks 202 | . 25 . 32 . 1 . 30 . 17 23 1 1 16 . 27 21 . 8 Successful 118 | . 11 . 21 . 1 . 13 . 13 16 1 1 16 . 12 7 . 6 Failed 82 | . 14 . 10 . . . 17 . 4 6 . . . . 15 14 . 2 Catastrophic 16 | . . . 1 . . . 6 . 2 2 . . . . 2 2 . 1 Database Lockouts 2 | . . . 1 . . . . . . 1 . . . . . . . . Manual 136 | . 15 . 29 . 1 . 22 . 15 15 . . . . 23 13 . 3 Terminals 171 | . 25 . 32 . . . 27 . 17 22 . . . . 27 17 . 4 Fabricators 5 | . . . . . . . . . . . . . . . . 3 . 2 Repair Stations 2 | . . . . . . . 2 . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . 1 . . 1 . . . . . 1 . 2 Terminal Hacks 77 | . 8 . 13 . 1 . 8 . 8 10 1 1 16 . 7 3 . 1 Part Schematic 12 | . 1 . . . . . 1 . . 1 . . 9 . . . . . Robot Schematic 4 | . . . . . . . . . . . . . 4 . . . . . Robot Analysis 12 | . 3 . 2 . . . 2 . 1 1 . . . . 3 . . . Prototype ID Bank 7 | . 1 . 1 . . . . . 1 1 . . 3 . . . . . Open Door 2 | . . . . . . . . . . . 1 1 . . . . . . Level Access Points 1 | . . . . . . . . . 1 . . . . . . . . . Branch Access Points 4 | . 1 . 1 . . . . . . 1 . . . . . 1 . . Machine Index 1 | . . . . . . . 1 . . . . . . . . . . . Terminal Index 6 | . 1 . . . . . 1 . 1 1 . . . . 1 1 . . Fabricator Index 1 | . . . . . . . . . . . . . . . 1 . . . Alert Level 3 | . . . 2 . . . 1 . . . . . . . . . . . Unreport Threat 7 | . . . 2 . . . 2 . 2 . . . . . . 1 . . Locate Traps 7 | . . . 3 . . . . . 1 2 . . . . . . . 1 Recall Investigation 1 | . 1 . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . 1 . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . 1 . . . Hauler Manifests 1 | . . . . . . . . . 1 . . . . . . . . . Registered Components 1 | . . . . . . . . . . 1 . . . . . . . . Zone Layout 4 | . . . 2 . . . . . . 2 . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . . . . . 1 . 2 Load Schematic 1 | . . . . . . . . . . . . . . . . . . 1 Build 2 | . . . . . . . . . . . . . . . . 1 . 1 Repair Station Hacks 2 | . . . . . . . 2 . . . . . . . . . . . Scan Component 1 | . . . . . . . 1 . . . . . . . . . . . Repair 1 | . . . . . . . 1 . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . . 1 . . 1 . . . . . 1 . 2 Unlock Access 1 | . . . . . . . 1 . . . . . . . . . . . Seal Access 4 | . . . . . . . . . . 1 . . . . . 1 . 2 Unauthorized Hacks 31 | . 3 . 8 . . . 2 . 5 5 . . . . 5 2 . 1 Terminals 31 | . 3 . 8 . . . 2 . 5 5 . . . . 5 2 . 1 Track 9 | . 2 . 3 . . . . . 2 . . . . . 2 . . . Assimilate 1 | . . . . . . . . . . 1 . . . . . . . . Botnet 17 | . 1 . 3 . . . 2 . 2 3 . . . . 3 2 . 1 Disrupt 1 | . . . 1 . . . . . . . . . . . . . . . Operators 3 | . . . 1 . . . . . 1 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 1 . 1 . . . . . . . . . Used 1 | . . . . . . . . . 1 . . . . . . . . . Hacking Detections 44 | . 6 . 6 . . . 9 . 4 6 . . . . 5 5 . 3 Full Trace Events 5 | . 1 . 1 . . . 1 . . . . . . . . 2 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . 4 . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . 1 . . . . . 1 . . 1 . . 9 . . . . . Parts Built 3 | . . . . . . . . . . . . . . . . 2 . 1 Matter 563 | . . . . . . . . . . . . . . . . 278 . 285 Time 221 | . . . . . . . . . . . . . . . . 69 . 152 Total Part Build Rating 23 | . . . . . . . . . . . . . . . . 18 . 5 Parts Repaired 1 | . . . . . . . 1 . . . . . . . . . . . Time 38 | . . . . . . . 38 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Fac Was Fac Used RIF Installer 1 | . . . . . . . . 1 . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . 2 . . Machine Destruction 2 | . . . . . . . . . . . . . . . . 2 . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Fac Was Fac Total Allies 2 | . . . . . . . . . . 1 . . . 1 . . . . Largest Group 1 | . . . . . . . . . . 1 . . . 1 . . . . Highest-Rated Group 94 | . . . . . . . . . . 10 . . . 94 . . . . Highest-Rated Ally 94 | . . . . . . . . . . 10 . . . 94 . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 27 | . . . . . . . . . . . . . . 27 . . . . Total Damage 847 | . . . . . . . . . . . . . . 847 . . . . Kills 5 | . . . . . . . . . . . . . . 5 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . 1 . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Fac Was Fac Robot Analysis Total 12 | . 3 . 2 . . . 2 . 1 1 . . . . 3 . . . Derelict Logs Recovered 5 | . . . . 1 . . . . . . 2 . . 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Fac Was Fac Turns Passed 11582 | 94 399 85 863 37 407 460 1460 735 346 1365 359 513 109 504 1577 818 187 1264 Spaces Moved 6234 | 43 211 38 429 23 253 234 720 399 183 741 227 316 74 275 888 408 117 655 Core 10 | 10 . . . . . . . . . . . . . . . . . . Treads 6224 | 33 211 38 429 23 253 234 720 399 183 741 227 316 74 275 888 408 117 655 Legs . | . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 160 160 145 148 148 148 148 148 148 148 148 Average Speed 153 | 139 160 160 160 160 160 160 160 160 163 152 148 148 148 148 148 148 148 150 Slowest Speed 180 | 160 160 160 160 160 160 160 160 160 180 173 148 168 148 148 170 148 150 170 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . 1 . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 4 50 12 39 12 69 61 75 74 29 29 49 64 73 62 24 16 85 24 Regions Visited 18 Branch Regions 8 Pre-discovered Areas 1 | . . . . . . . . . . . . . . 1 . . . . Known Exits Taken 7 | . 1 . 1 . . . 1 . 1 1 . 1 . . 1 . . . Unknown Exits Taken 8 | 1 . 1 . 1 1 1 . . . . 1 . 1 1 . . . . Scrap Searched 10 | . . 1 . . . 1 . . . . 3 5 . . . . . . Spaces Dug 55 | . . . . . . . . . 8 8 3 . . . 11 21 . 4 Terrain Destroyed 394 | . . . 15 . . 133 86 . 8 24 3 6 . 49 11 24 . 35 Melee 25 | . . . . . . . . . . 8 3 . . . 11 . . 3 Projectile 19 | . . . . . . . . . . 1 . . . 3 . 8 . 7 AOE 350 | . . . 15 . . 133 86 . 8 15 . 6 . 46 . 16 . 25 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Fac Was Fac Total 7292 | 61 242 48 523 23 256 270 887 437 211 881 239 335 74 312 1053 513 129 798 Wait 131 | . 5 2 9 1 . . 9 7 2 10 . . . . 47 5 9 25 Move 6214 | 42 210 37 428 22 252 233 719 397 182 740 226 313 73 274 887 408 116 655 Hop 1 | . . . . . . . . . . . . 1 . . . . . . Pick Up 103 | 5 4 . 15 . 3 1 14 . 4 18 1 . . . 12 13 1 12 Fast Attach 49 | 5 1 . 7 . . 1 7 1 2 16 . . . . 7 . 1 1 Attach 45 | 2 . . 4 . . 1 9 . . 6 1 1 . 2 7 8 . 4 Detach 13 | . . . 2 . . . 1 . . 1 . 1 1 1 1 3 . 2 Swap 170 | . 1 1 3 . . 11 32 6 5 17 5 10 . 10 21 17 2 29 Drop 103 | . 3 1 11 . 1 . 27 1 6 27 1 . . . 15 4 . 6 Fire 425 | 7 18 7 42 . . 23 68 25 10 38 2 9 . 25 42 53 . 56 Melee 28 | . . . . . . . . . . 8 3 . . . 13 . . 4 Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush 10 | . . . 2 . . . 1 . . . . . . . 1 2 . 4 Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials (discovered 2 exits: *Min / *Sto) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -5/Factory (discovered 2 exits: Upp x2) -5/Waste -5/Factory (discovered 2 exits: [*Fac] / *Upp) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 95 | -11/Scrapyard | Entered Materials 180 | -10/Materials | Identified exit to Mines 316 | -10/Materials | Build established: Mutant 494 | -10/Materials | Entered Mines 549 | -10/Mines | Discovered new exit (range 4) 579 | -10/Mines | Entered Materials 579 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1000 | -9/Materials | Destroyed 7 combat bots 1012 | -9/Materials | Discovered new exit (range 10) 1092 | -9/Materials | Identified exit to Mines 1092 | -9/Materials | Identified exit to Storage 1426 | -9/Materials | Central database locked down 1442 | -9/Materials | Entered Mines 1458 | -9/Mines | Learned 2 Materials zone layouts 1471 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1472 | -9/Mines | Discovered new exit (range 5) 1479 | -9/Mines | Entered Exiles 1523 | -9/Exiles | Met 8R-AWN 1547 | -9/Exiles | Met EX-HEX 1588 | -9/Exiles | Met EX-BIN 1607 | -9/Exiles | Aligned with FarCom system 1609 | -9/Exiles | Given EX-Vault access code 1646 | -9/Exiles | Opened EX-Vault 1655 | -9/Exiles | Found Modified TNC 1688 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1692 | -9/Exiles | Build established: Scavenger-Mutant 1781 | -9/Exiles | Met EX-DEC 1873 | -9/Exiles | Discovered new exit (range 10) 1886 | -9/Exiles | Left Exiles lab with Modified TNC 1886 | -9/Exiles | Entered Mines 2059 | -8/Mines | Destroyed 9 combat bots 2338 | -8/Mines | Discovered new exit (range 7) 2346 | -8/Mines | Entered Materials 2346 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2347 | -8/Materials | Identified exit to Factory 2449 | -8/Materials | Repaired Adv. Terrain Scanner? 2702 | -8/Materials | Destroyed 9 combat bots 2817 | -8/Materials | Discovered exit to Factory (range 13) 2902 | -8/Materials | Build established: Scavenger-Skirmisher 3523 | -8/Materials | Discovered exit to Factory (range 9) 3805 | -8/Materials | Identified exit to Garrison 3806 | -8/Materials | Entered Garrison 3866 | -8/Garrison | Triggered checkpoint 4023 | -8/Garrison | Discovered new exit (range 12) 4166 | -8/Garrison | Discovered new exit (range 12) 4222 | -8/Garrison | Triggered checkpoint 4292 | -8/Garrison | Triggered checkpoint 4298 | -8/Garrison | Triggered checkpoint 4511 | -8/Garrison | Discovered new exit (range 10) 4533 | -8/Garrison | Installed Relay Interface Framework 4541 | -8/Garrison | Entered Materials 4887 | -8/Materials | Entered Factory 4887 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5403 | -7/Factory | Found Prototype Launcher 5403 | -7/Factory | Identified Rocket Array 5454 | -7/Factory | Identified exit to Lower Caves 5901 | -7/Factory | Build established: Skirmisher 6219 | -7/Factory | Central database locked down 6252 | -7/Factory | Entered Lower Caves 6574 | -7/Lower Caves | Discovered new exit (range 13) 6583 | -7/Lower Caves | Learned Factory stockpile data 6604 | -7/Lower Caves | Learned Factory non-interactive machine intel 6611 | -7/Lower Caves | Entered another Lower Caves area 6782 | -7/Lower Caves | Spotted B-75 Beast 7041 | -7/Lower Caves | Build established: Hauler-Skirmisher 7084 | -7/Lower Caves | Discovered new exit (range 18) 7121 | -7/Lower Caves | Identified exit to Data Miner 7124 | -7/Lower Caves | Entered Data Miner 7124 | -7/Data Miner | Discovered new exit (range 7) 7144 | -7/Data Miner | Met Data Miner 7199 | -7/Data Miner | Received God Mode back door access code from Data Miner 7233 | -7/Data Miner | Entered Proximity Caves 7305 | -6/Proximity Caves | Escorted by Enhanced Grunt 7483 | -6/Proximity Caves | Learned Factory trap positions 7561 | -6/Proximity Caves | Learned location of Extension (-4) 7644 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 7716 | -6/Proximity Caves | Destroyed 7 combat bots 7717 | -6/Proximity Caves | Discovered new exit (range 11) 7737 | -6/Proximity Caves | Entered Factory 7737 | -6/Factory | Evolved 2 slots: Utility x2 7738 | -6/Factory | Loaded intel: 144 trap records 7740 | -6/Factory | Loaded intel: 215 non-interactive machine locations 7892 | -6/Factory | Found Prototype Launcher 7892 | -6/Factory | Identified Scatter Rocket Array 8041 | -6/Factory | Build established: Hauler-Assassin 8079 | -6/Factory | Discovered new exit (range 9) 8310 | -6/Factory | Identified exit to Factory 9097 | -6/Factory | Build established: Hacker-Skirmisher 9314 | -6/Factory | Entered another Factory area 9314 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9410 | -5/Factory | Incoming investigation squad redirected 9475 | -5/Factory | Fabricated Adv. Heavy Siege Treads (x2) 9853 | -5/Factory | Garrison activated, responded to threat 10061 | -5/Factory | Identified exit to Upper Caves 10132 | -5/Factory | Sucked down chute 10132 | -5/Factory | Entered Waste 10147 | -5/Waste | EMP discharged 10154 | -5/Waste | Spotted C-40 Crusher 10162 | -5/Waste | Spotted C-40 Crusher 10172 | -5/Waste | Spotted C-40 Crusher 10181 | -5/Waste | Spotted C-40 Crusher 10182 | -5/Waste | Spotted C-40 Crusher 10206 | -5/Waste | Build established: Hauler-Skirmisher 10247 | -5/Waste | EMP discharged 10247 | -5/Waste | System corruption reached 10% 10254 | -5/Waste | Spotted C-40 Crusher 10288 | -5/Waste | Discovered new exit (range 22) 10288 | -5/Waste | Crushed by Compactor (1 part destroyed) 10319 | -5/Waste | Entered Factory 10331 | -5/Factory | Discovered exit to Upper Caves (range 12) 10397 | -5/Factory | Spotted B-75 Beast 10973 | -5/Factory | Fabricated Exp. Terrain Scan Processor? 11305 | -5/Factory | Discovered new exit (range 14) 11583 | -5/Factory | Self-destructed Last Messages --------------- 11510_ W-25 Informer distress signal alerts nearby ally. 11519_ ALERT: Rogue bot located, Programmers report to Factory Zone 1T. 11527_ %>##5|MZEOX9QP| AX7&IDEF64PNJ:WO TKE 11537_ Slug penetrates W-25 Informer. 11539_ Slug penetrates G-50 Soldier. 11542_ System corrupted: KE Penetrator targeting data glitched. 11542_ Slug penetrates G-50 Soldier. 11542_ G-50 Soldier suffers critical hit. 11542_ Destroyed Carbon-fiber Leg. 11542_ Slug penetrates Wall. 11542_ Slug penetrates G-50 Soldier. 11542_ Slug penetrates Wall. 11543_ System corrupted: Adv. Heavy Siege Treads rejected. 11545_ Slug penetrates G-50 Soldier. 11545_ Destroyed Hvy. Laser. 11545_ Slug penetrates G-50 Soldier. 11548_ Slug penetrates W-25 Informer. 11548_ Destroyed Imp. Sensor Array. 11553_ R-10 Processor collects Adv. Heavy Siege Treads. 11564_ Acquired Coil Gun. Map ----- +----------------------------------------------------+ | ?????????????????????????????#????################ | | ?????????????????????????????#?###?########## ] | | ????????????????????????????#?#?############# | | ????????????????????????#??####?########?#### """ | | ?????????????????????????####?############### """ | | ??????????????????????#???##?################ """ | | ????????????????????#????####?############### | | ?????????????????????###??######################## | | ?????????????????#?###?########################### | | ?????????????????#?##?##?######################### | | ??????????????#?################################## | | ???????????????###?################# ###### | | ???????????#?##?###?################ ! + | | ??????????????########## #### ###### | | ???????###?#?#?###?#####"""" #### """""" ###### | | ??????##??## ?#?####"""" #### """""" # ## | | ??????##?### """ ##?###"""" #### """""" + + | | ????? ?????? ?T" ?#####"""" #### """""" # ## | | ???????#?#?? ? ######"""" #### ## ### | | ???? #####? ####?#"""" #### ##=### | | ??? ??##?## ###### ############## ### | | ???? ?###?#?###+######## ] ############ = # | | ?? ???## ?? ###########/###############= # | | ?#?##### p =|! =!! + | | ??? ##+######################## # | | ? ? """ # @ ############## !# | | ?? """ #! #################### | | ?###?### """ # #################### | | ?? ?# # ! ! #################### | | ? ? ## g = # #################### | | ? ?# "" w############################### | | ? ? ##""" b ## ##################### | | ? ??? ?#"F g ##""" ###### # | | ##""" %##""" #?#### """""" # | | ? ? ##""" ! #""" =###### """""" / | | ? ?##""" + ###### """""" # | | ? ???## #""" ###### """""" # | | ? ## #""" ##??## # | | ? ###### A #""" ##################### | | ###### # ########### | | ? ## ### #################### | | ####### # ?# #################### | | # #?## ### !##### | | ## ### # """"""""" #?### | | # # # !##### | | ?? # + """"""""" ##### ! | | #+##### # # ##### ### | | ######### ################## ### | | < ### # * #### # | | ######### ### # #### # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 12 EM Shielding 2 Armor Coverage 300 Resistance: KI 20 Resistance: TH 40 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Cycling 20 Evasion (%) 40 Recoil Reduction 5 Offensive Hacking 10 Defensive Hacking 12 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Imp. Utility Shielding | -8/Materials | Hacked Weapon Cycler | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Adv. Heavy Siege Treads | x2 | -5/Factory | Preloaded Exp. Terrain Scan Processor | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GhostBombardmentInitializer Manual? 0 Play Time 02:29:22 Cumulative 269.0 hours Start 2021.09.14 @ 04:16:15 End 2021.09.14 @ 21:32:26 Sessions 7 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 110 Rogue 14 Adventurer 94 Explorer 2 Win Type - Total 15 Types 13/2/0/0/0/0/0/0/0 Lore% 47 Gallery% 76 Achievement% 52 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/TerminusFine Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8171c6ef-c162-47ba-8a7c-0cf2ae96da16