Cogmind - Beta 15 X1 @@@ ROGUE MODE // 2025.01.26 @ 22:56:35 Player: Byrnorthil Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (375) 1875 Value Destroyed (19837) 19837 Prototype IDs (318) 6360 Alien Tech Used (17) 3400 Bonus (53797) 53797 TOTAL SCORE: 94969 Bonus ------- High Alert Combat Kills 3125 Follower Combat Kills 1624 Forged Quantum Companion 2000 Registered with UFD 300 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 148 Used Core Reset Matrix 3000 Acquired SGEMP 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed Architect 15000 Win 3000 Cogmind --------- Core Integrity 786/1600 Matter 230/300 Energy 936/950 System Corruption 0% +Membrane Temperature Cool (28) Movement Hovering (38) Location Near Former Tau Ceti IV Parts ------- > --- POWER (2) -------- Vortex Chain Reactor > --- PROPULSION (8) --- Cooled Antigrav System Combat Antigrav System Combat Antigrav System Experimental Gyrokinetic Inverter Experimental Gyrokinetic Inverter Experimental Gyrokinetic Inverter Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY (13) ----- Large Storage Unit Experimental Terrain Scan Processor Weapon Mount Experimental Core Analyzer Femtoactuators Advanced Force Booster Experimental Reaction Control System Advanced Phase Shifter Improved Utility Shielding Centrium Linked Plating Graphene Brace Advanced Force Field > --- WEAPON (3) ------- Superquantum Companion Sigix Broadsword > --- INVENTORY (15) --- Vortex Chain Reactor Combat Antigrav System Combat Antigrav System Experimental Energy Well (600) Experimental Energy Well (530) Experimental Terrain Scanner Femtoactuators Advanced Reaction Control System Advanced Phase Shifter Centrium Linked Plating Improved Focal Shield Beam Splitter Improved Potential Cannon Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Cooled Antigrav System Cooled Antigrav System Experimental Gyrokinetic Inverter Experimental Gyrokinetic Inverter Experimental Gyrokinetic Inverter Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Large Storage Unit Experimental Terrain Scanner Experimental Terrain Scan Processor Weapon Mount Core Analyzer Femtoactuators Advanced Transmission Jammer Experimental Reaction Control System Advanced Phase Shifter Advanced Cloaking Device Thermal Barrier Experimental Force Field Phase Redirector > --- WEAPON ----------- Superquantum Companion Sigix Broadsword > --- INVENTORY -------- Vortex Chain Reactor Transport Network Coupler Improved Force Booster Improved Focal Shield Experimental EM Disruption Field Advanced Component Analysis Suite Transdimensional Reconstructor Core Regenerator Microwarp Drive Cooled Phase Cannon Vortex Catalyst Activator [Rating: 255] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Power Core Light Fission Core Reactor Vortex Chain Reactor Propulsion Cooled Antigrav System Treads Spiked Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Cooled Antigrav System Flight Unit Flightbrick Utility Experimental Terrain Scan Processor Device Seismic Detector Storage Huge Storage Unit Processor Experimental Terrain Scan Processor Hackware Hacking Suite Protection Improved Medium Armor Plating Artifact Phase Redirector Weapon Subdweller Beam Cannon Energy Gun EM Pulse Gun Energy Cannon Subdweller Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Graviton Cannon Launcher Vortex Catalyst Activator Special Weapon Mining Laser Impact Weapon Power Maul Slashing Weapon Companion Sword Piercing Weapon Vortex Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . . . . 8 . . . . 2 . . . . 2 . . . 2 . 2 . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 6 | . . . . . 3 . . . . . . . . . 1 . . . 1 . . . . 1 . . Utility 10 | . . . . . 5 . . . . 2 . . . . 1 . . . . . 1 . . 1 . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Parts Attached 332 | 10 10 9 2 6 30 . 2 . 1 13 3 . 2 . 52 1 14 1 21 12 14 16 8 56 39 10 Power 26 | 1 1 1 . 1 5 . . . . 3 . . 1 . 7 . . . 2 . . . 1 . 1 2 Engine 7 | 1 1 1 . 1 3 . . . . . . . . . . . . . . . . . . . . . Core 5 | . . . . . 2 . . . . 3 . . . . . . . . . . . . . . . . Reactor 14 | . . . . . . . . . . . . . 1 . 7 . . . 2 . . . 1 . 1 2 Propulsion 85 | 4 1 1 1 2 4 . 1 . . 4 . . . . 25 1 3 . 11 2 3 3 . 10 8 1 Treads 9 | 2 . 1 1 2 . . . . . . . . . . 1 . . . . . . 1 . . 1 . Leg 16 | 2 . . . . . . . . . 1 . . . . 10 . . . 1 1 1 . . . . . Wheel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hover 51 | . . . . . . . . . . 1 . . . . 14 1 2 . 10 1 2 2 . 10 7 1 Flight 8 | . . . . . 4 . 1 . . 2 . . . . . . 1 . . . . . . . . . Utility 170 | 2 4 2 . . 19 . . . . 5 1 . 1 . 18 . 5 . 7 5 11 8 7 46 23 6 Device 105 | 1 2 . . . 10 . . . . 4 1 . 1 . 9 . 1 . 6 4 8 3 6 33 13 3 Storage 12 | 1 2 1 . . 1 . . . . . . . . . 2 . 1 . . . 1 . . . 3 . Processor 23 | . . . . . 5 . . . . 1 . . . . 3 . 2 . . . 1 1 . 8 2 . Hackware 12 | . . . . . 3 . . . . . . . . . 1 . . . . . 1 . 1 4 1 1 Protection 17 | . . 1 . . . . . . . . . . . . 3 . 1 . 1 1 . 3 . 1 4 2 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Weapon 51 | 3 4 5 1 3 2 . 1 . 1 1 2 . . . 2 . 6 1 1 5 . 5 . . 7 1 Energy Gun 11 | 2 3 2 . . . . . . . . . . . . . . 1 . . . . . . . 2 1 Energy Cannon 10 | . . 2 1 . . . . . . . . . . . . . 1 . 1 3 . . . . 2 . Ballistic Gun 3 | 1 . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . Ballistic Cannon 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Launcher 4 | . 1 . . . . . 1 . . . . . . . . . 1 . . . . . . . 1 . Special Weapon 4 | . . 1 . 1 . . . . . . 1 . . . . . 1 . . . . . . . . . Impact Weapon 3 | . . . . 1 1 . . . . . . . . . . . . . . . . 1 . . . . Slashing Weapon 11 | . . . . 1 1 . . . . 1 . . . . 2 . . 1 . . . 3 . . 2 . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Unidentified Prototypes 36 | . . . . 1 1 . . . . 2 . . 3 . 2 . 7 . 1 3 . 11 1 1 . 3 Parts Lost 40 | . 3 2 . . 1 . . . . . . . . . 21 2 . . . . . 1 . 1 9 . Power 6 | . 1 . . . . . . . . . . . . . 4 . . . . . . . . . 1 . Propulsion 15 | . 1 . . . 1 . . . . . . . . . 9 2 . . . . . . . . 2 . Utility 16 | . 1 . . . . . . . . . . . . . 8 . . . . . . 1 . 1 5 . Weapon 3 | . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . Highest Loss Streak 14 | . 2 1 . . 1 . . . . . . . . . 14 1 . . . . . 1 . 1 8 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 14 | 4 11 14 19 19 9 9 9 10 10 9 10 10 10 10 9 10 12 13 13 12 11 11 11 11 14 12 Power 1 | . . 1 1 . 1 1 1 1 1 1 1 1 1 1 . 1 1 2 1 1 1 1 1 1 1 . Propulsion 2 | 1 2 2 5 3 1 2 2 3 2 1 1 1 1 1 1 . 2 3 2 1 1 1 2 1 . 2 Utility 7 | . 4 4 6 9 4 6 6 6 6 6 7 7 7 7 5 7 5 5 7 5 6 5 6 5 9 8 Weapon 2 | . 4 5 5 3 1 . . . . . . . . . . 1 1 2 2 3 2 2 1 2 1 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 134 | 1 2 10 4 21 19 . 1 . 1 6 1 . . . 11 . . . 3 14 5 7 2 4 15 7 Power 22 | . . 2 . . 3 . . . . 1 . . . . 1 . . . 2 2 3 6 . . 2 . Propulsion 29 | . . 2 2 6 2 . 1 . 1 2 . . . . 5 . . . . 1 1 . . 3 3 . Utility 63 | 1 2 3 2 11 9 . . . . 2 1 . . . 5 . . . 1 5 1 1 1 1 10 7 Weapon 17 | . . 3 . 3 3 . . . . 1 . . . . . . . . . 6 . . 1 . . . Tool/Special 3 | . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 99 100 100 99 78 83 83 83 83 84 85 85 84 85 94 95 98 99 91 85 85 82 81 88 89 91 Engine 6 | . 14 14 14 14 2 . . . . . . . . . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . 4 5 5 5 3 4 4 4 4 3 2 3 Treads 11 | . 25 15 27 27 . . . . . . . . . . . . . . . . . . . . . . Hover 9 | . . . . . . . . . . . . . . . 22 26 30 31 29 23 21 21 20 27 29 30 Flight 1 | . . . . . 8 11 11 11 11 10 10 10 10 10 1 . . . . . . . . . . . Device 17 | . 14 11 12 14 14 11 11 11 11 14 15 15 14 15 12 15 20 21 22 27 28 31 34 32 26 25 Storage 8 | . 14 14 14 14 5 5 5 5 5 5 5 5 5 5 4 5 5 5 4 4 4 4 4 3 3 3 Processor 8 | . . . . . 15 22 22 22 22 25 25 25 25 25 28 26 21 21 14 9 10 9 8 7 7 10 Hackware 3 | . . . . . 15 16 16 16 16 15 15 15 15 15 2 . . . . . . . . 1 . . Protection 1 | . . 2 1 . . . . . . . . . . . 2 5 5 5 4 4 4 . . . 7 7 Energy Gun 2 | . 26 20 . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 9 | . . 2 28 24 . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . 1 6 11 11 11 10 10 9 10 9 10 9 10 6 4 4 4 4 6 7 7 6 6 Peak Build Rating 255 | 9 10 19 23 30 104 101 102 102 102 119 120 118 120 120 133 119 133 130 164 177 200 226 224 255 252 253 Average Rating 96 | 7 8 11 19 23 94 100 101 102 101 114 117 117 117 117 112 118 126 129 157 162 185 209 212 245 242 246 On Entrance 116 | . 9 8 19 21 30 101 99 102 102 102 119 117 117 118 118 118 119 133 130 160 167 197 213 224 246 244 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 178 | 15 28 45 105 102 54 28 28 26 26 30 30 30 30 30 45 45 56 70 96 101 95 104 104 113 178 119 Greatest Support 137 | 40 40 40 43 43 36 28 29 29 29 30 30 30 30 30 85 57 70 58 95 104 99 106 104 118 137 121 Greatest Overweight (x) 12 | 2 2 3 4 4 2 . . . . 8 . . . . 12 . . 1 1 1 1 1 . 1 1 1 Average Overweight (x) . | . . 2 1 2 . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 25 15 Average Capacity 17 | 7 12 15 24 25 11 10 10 10 10 10 10 10 10 10 10 10 14 15 15 15 15 15 15 15 18 15 Most Carried 25 | 6 15 15 25 25 24 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 25 15 Average Carried 16 | 4 11 14 22 23 10 10 9 10 9 9 9 10 9 10 9 10 13 14 14 14 14 14 14 14 17 14 Final Capacity 25 | 8 15 15 25 25 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 Final Carried 25 | 5 15 15 25 25 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 14 15 15 Class Distribution -------------------- 35% | Commander-Mutant 10% | Mutant 10% | Hacker-Scout 8% | Alien-Gladiator 5% | Alien-Sprinter 4% | Commander-Scout 3% | Infiltrator-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Commander-Mutant | -8/Recycling Commander-Mutant | -8/Scraptown Hacker-Scout | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Data Miner Hacker-Scout | -5/Proximity Caves Hacker-Ninja | -5/Factory Commander-Scout | -5/Upper Caves Commander-Scout | -5/Upper Caves Hacker-Scout | -5/Zhirov Hacker-Scout | -4/Proximity Caves Scavenger-Ninja | -4/Factory Scavenger-Scout | -4/Upper Caves Commander-Scout | -4/Warlord Scavenger-Scout | -3/Proximity Caves Infiltrator-Ninja | -3/Research Infiltrator-Mutant | -3/Testing Infiltrator-Gladiator | -2/Research Infiltrator-Gladiator | -2/Quarantine Alien-Gladiator | -2/Section 7 Alien-Sprinter | -1/Access Alien-Gladiator | -1/Command Alien-Gladiator | -1/Access_0 Resources | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Matter Collected 8116 | 308 151 325 61 80 418 205 171 . 46 430 107 27 101 40 744 138 222 82 605 441 679 695 469 751 555 265 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 25167 | 122 542 332 508 . 1280 1260 159 . 116 1183 377 569 364 444 2440 154 94 315 1456 472 1695 1433 1283 3399 3776 1394 Parts 1048 | 10 35 20 24 . 52 17 12 . 3 83 14 15 1 19 116 6 1 7 62 28 61 57 69 163 126 47 Haulers Intercepted 15 | . 2 . . . 1 . . . . 2 . . . . 2 . . . . . 3 1 . 4 . . Recyclers Shooed 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 168 | . . 8 . . . 20 36 . 1 . 37 18 1 40 . 4 . 3 . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 256 | . 11 6 4 . 8 4 2 . . 16 1 3 . 9 27 5 1 5 14 6 18 10 17 39 35 15 Melee 199 | . . . . . 8 4 2 . . 16 1 3 . 9 27 5 . . 12 6 14 9 15 35 24 9 Guns 14 | . 10 4 . . . . . . . . . . . . . . . . . . . . . . . . Cannons 11 | . . 1 4 . . . . . . . . . . . . . 1 . 1 . . . . . 4 . AOE 7 | . . . . . . . . . . . . . . . . . . 5 . . . . . . . 2 Classes Destroyed 28 | 1 6 2 1 . 4 . 2 . . 3 2 . . 1 . . . . . 2 . 2 . 1 1 . Worker 20 | . 1 . . . . . . . . 1 . . . . 4 . . . 4 . . 2 1 . 7 . Builder 2 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . Tunneler 9 | 6 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . Hauler 17 | . 2 . . . 3 . . . . 2 . . . . 2 . . . . . 3 1 . 4 . . Recycler 10 | . . . . . 4 . . . . . . . . . 2 . . . 1 . . 1 . 2 . . Minesweeper 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Operator 11 | . 2 . . . . . . . . 1 . . . . 2 . . . . . 1 . 3 2 . . Drone 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Turret 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Watcher 46 | . 2 . . . 4 . . . . 4 . . . . 4 . . . 4 3 4 3 5 8 5 . Swarmer 70 | . 6 1 1 . 3 . 1 . . 3 . . . 4 1 4 . 5 1 . 5 . 9 14 12 . Cutter 8 | . . . . . . . . . . 3 . . . . 2 . . . . . . . . 3 . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Grunt 58 | . 5 . . . 1 2 . . . 2 . . . . 11 . . . 8 1 5 4 4 8 7 . Brawler 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . Duelist 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Sentry 21 | . . . 4 . 1 1 . . . 2 . . . 1 2 . . . 2 . 4 . 1 1 2 . Hunter 14 | . . . . . . . . . . 1 . 2 . 2 . . . . 1 1 2 . . 3 2 . Programmer 44 | . . . . . 2 1 . . . 4 . 1 . 1 11 1 . . 2 1 2 4 2 8 4 . Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Enhanced Sentry 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Enhanced Hunter 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Striker 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Subdweller 5 | . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Scrapoid 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Decomposer 11 | . . . . . . 3 3 . . . 2 3 . . . . . . . . . . . . . . Packrat 5 | . . . . . . 1 . . . . . 3 . . . . . 1 . . . . . . . . Samaritan 5 | . . . . . . . 1 . . . 2 1 . 1 . . . . . . . . . . . . Thief 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 11 | 1 4 2 1 . 6 2 1 . . 7 1 2 . 3 4 4 1 5 11 3 5 3 10 8 10 3 Combat Bots Only 10 | . 3 1 1 . 3 2 1 . . 6 1 2 . 3 4 4 1 5 7 3 4 2 9 6 10 3 Max Kills in Single Turn 5 | 1 1 1 1 . 1 1 1 . . 1 1 1 . 2 2 2 1 5 1 1 2 1 2 2 2 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . . . . . . . . . . . . . . . 5 . . . . . . . 1 Melee 2 | . . . . . 1 1 1 . . 1 1 1 . 2 2 2 . . 1 1 2 1 1 2 1 1 Uniques/NPCs Destroyed 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 4 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Hostile Shots Fired 1628 | . 40 80 2 . 82 17 2 . . 45 4 7 . 32 293 21 19 . 57 22 127 47 54 136 253 288 Missed 762 | . 11 29 . . 31 7 . . . 15 1 2 . 8 94 10 15 . 29 11 58 28 35 77 120 181 Deflected 21 | . . . . . . . . . . . . . . . . . . . 3 . 1 . 1 6 7 3 Damage Taken 14144 | . 388 576 17 . 679 125 62 . . 616 42 111 7 568 4271 183 96 6 512 159 513 454 187 461 2419 1692 Core 2871 | . 10 156 10 . 113 33 . . . 116 . 21 7 147 913 26 . 6 133 42 99 143 30 161 483 222 Absorbed by Shields 3425 | . . . . . 74 . . . . . . . . . . . . . 282 106 643 76 197 388 465 1194 Redirected to Core 140 | . . . . . . . . . . . . . . . . . . . . . . 85 . 55 . . Redirected to Shielding 130 | . . . . . . . . . . . . . . . . . . . . . . . . . . 130 Ignored by Resistances 3535 | . . . . . . . . . . . . . . . . . . . . 37 498 192 81 560 1957 210 Regen/Repaired (Parts) 2843 | . . . . . 96 . . . . 30 . . . . 72 . 74 . 25 . . 76 115 311 381 1663 Core Remaining (%) 63 | 100 . . . 29 . . . . 82 . . . . 70 . . . 17 . 80 . . 81 . . 49 Volleys Fired 253 | 13 44 68 24 1 . . . . . . 1 1 3 . . . 2 2 2 13 2 3 17 2 37 18 Largest 2 | 2 2 2 2 1 . . . . . . 1 1 1 . . . 1 1 1 1 1 1 1 1 1 1 Hottest 200 | 90 90 160 160 . . . . . . . 7 7 7 . . . 7 20 113 120 40 40 40 40 200 200 Shots Fired 342 | 25 88 97 28 1 . . . . . . 1 1 3 . . . 2 2 2 13 2 3 17 2 37 18 Gun 175 | 25 88 55 . . . . . . . . . . . . . . . . . . . . . . 7 . Cannon 120 | . . 12 28 . . . . . . . . . . . . . . . 2 13 2 3 17 2 23 18 Launcher 9 | . . . . . . . . . . . . . . . . . . 2 . . . . . . 7 . Special 38 | . . 30 . 1 . . . . . . 1 1 3 . . . 2 . . . . . . . . . Kinetic 20 | 8 12 . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 200 | 12 38 42 28 . . . . . . . . . . . . . . . 2 13 2 3 17 2 23 18 Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 105 | 5 38 55 . . . . . . . . . . . . . . . . . . . . . . 7 . Entropic 9 | . . . . . . . . . . . . . . . . . . 2 . . . . . . 7 . Robot Hit Streak 30 | 9 7 12 8 9 . . . . . . 10 11 14 . . . 16 17 . . . . . . 29 30 Robot Miss Streak 4 | 1 4 2 3 . . . . . . . . . . . . . . . . . . . . . . 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Autonomous 27 | . . . . . . . . . . . . . . . . . 2 . 5 2 3 3 1 2 8 1 Shots Hit Robots 1117 | 20 51 49 17 1 51 30 12 . 3 46 14 15 9 30 123 8 2 8 41 18 84 44 52 111 175 103 Core Hits 503 | 7 23 17 12 . 21 9 5 . 2 23 3 7 4 12 57 5 1 5 23 10 31 22 22 46 84 52 Critical Kills 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 50 | 2 4 . 1 . . . . . . 1 . . . . 5 . . . 4 3 2 4 . 2 14 8 Burn 4 | 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Destroy 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Corrupt 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 4 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 2 . Sunder 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Melee Attacks 1529 | . . . . . 133 35 25 . 7 100 32 26 7 36 217 13 . 8 90 43 118 64 80 156 221 118 Kinetic 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Impact 12 | . . . . . 12 . . . . . . . . . . . . . . . . . . . . . Slashing 1501 | . . . . . 121 35 25 . 6 100 32 26 7 36 217 13 . 8 90 33 117 60 80 156 221 118 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 12 | . . . . . . . . . . . . . . . . . . . . 10 1 1 . . . . Sneak Attacks 128 | . . . . . 13 4 4 . 1 14 6 6 . 7 18 . . 1 7 1 5 7 6 16 12 . Combat Hostiles 41 | . . . . . 1 . . . . 7 1 1 . 6 7 . . . . 1 2 1 3 6 5 . Follow-up Attacks 64 | . . . . . 4 1 3 . . 10 1 . . 7 26 2 . . . . 2 . 1 5 2 . Damage Inflicted 81307 | 246 770 612 591 . 2814 2101 707 . 139 2699 923 1010 537 1603 6239 389 192 1679 3608 1951 5285 3905 4418 10341 18971 9577 Guns 1612 | 246 656 587 . . . . . . . . . . . . . . . . . . . . . . 123 . Cannons 3421 | . . 25 560 . . . . . . . . . . . . . 192 . 406 168 234 248 96 174 708 610 Explosions 6305 | . 114 . . . . . . . . . . . . . . . . 838 . . . . . . 4592 761 Melee 69938 | . . . . . 2814 2101 707 . 139 2699 923 1010 537 1603 6239 389 . 841 3202 1783 5051 3657 4322 10167 13548 8206 Ramming 31 | . . . 31 . . . . . . . . . . . . . . . . . . . . . . . Kinetic 245 | 55 64 . . . . . . . . . . . . . . . . . . . . 126 . . . . Thermal 2439 | 124 366 25 560 . . . . . . . . . . . . . . . . . . . . . 72 1292 Explosive 94 | . . . . . . . . . . . . . . . . . . . . . . . . . 94 . Electromagnetic 1117 | 67 340 587 . . . . . . . . . . . . . . . . . . . . . . 123 . Impact 44 | . . . . . 44 . . . . . . . . . . . . . . . . . . . . . Slashing 68367 | . . . . . 2770 2101 707 . 139 2699 923 1010 537 1603 6239 389 . 841 3202 720 4873 3371 4322 10167 13548 8206 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 6737 | . . . . . . . . . . . . . . . . . . 838 . 1063 178 160 . . 4498 . Phasic 2233 | . . . . . . . . . . . . . . . . . 192 . 406 168 234 248 96 174 636 79 Highest Corruption 5 | . . . . . 5 5 5 5 5 . . . . . 4 1 1 . 2 2 . 1 1 . . . Average Corruption 3 | . . . . . 5 5 5 5 5 . . . . . 3 1 1 . 2 2 . 1 1 . . . Corruption Purged 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 89 | . . . . . 21 11 13 2 10 . . . . . 12 3 . . 10 7 . . . . . . Message Errors 20 | . . . . . 3 2 4 . 1 . . . . . 5 . . . 1 4 . . . . . . Matter Fused 28 | . . . . . 8 4 2 2 4 . . . . . 4 2 . . 2 . . . . . . . Heat Flow Errors 15 | . . . . . 6 . 1 . 4 . . . . . . . . . 3 1 . . . . . . Energy Discharges 9 | . . . . . 1 2 3 . . . . . . . 1 1 . . 1 . . . . . . . Parts Rejected 2 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . Data Loss (minor) 7 | . . . . . . 2 3 . . . . . . . 1 . . . . 1 . . . . . . Data Loss (major) 6 | . . . . . 2 . . . 1 . . . . . 1 . . . 2 . . . . . . . Alerts 2 | . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . Overload Shots 6 | . . . . . . . . . . . . . . . . . . . . 2 . . . . 4 . Effects 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Heat Surge 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Overflow Damage 9125 | . 102 . . . 473 865 108 . . 147 440 347 67 73 584 8 . 572 435 170 257 311 578 1684 1380 524 Projectiles 359 | . . . . . . . . . . . . . . . . . . . 46 129 . 80 . 7 54 43 Explosions 188 | . 102 . . . . . . . . . . . . . . . . 71 . . . . . . 15 . Melee 8578 | . . . . . 473 865 108 . . 147 440 347 67 73 584 8 . 501 389 41 257 231 578 1677 1311 481 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 67 | . 67 . . . . . . . . . . . . . . . . . . . . . . . . . Shots 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 7 | . 1 . 6 . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 7 | . 1 . 6 . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 337 | 80 210 299 198 . 258 . 163 . 337 . . . . . 9 . . . 156 194 . 127 . 44 302 80 Average Temperature 62 | 31 69 100 67 . 119 . 85 . 136 . . . . . 8 . . . 53 72 . 75 . 8 52 41 Received Heat Transfer 1877 | . 108 585 . . 112 27 . . . 36 . 36 . 63 592 9 9 . 46 . 79 58 12 33 64 8 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 12 | . . 1 . . . . . . . . . . . . 6 . . . . . . . 1 2 2 . Combat Hostiles 11 | . . 1 . . . . . . . . . . . . 5 . . . . . . . 1 2 2 . Robots Corrupted 4 | . 1 2 . . . . . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles 3 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Fried 8 | . 2 3 . . . . . . . . . . . . . . . . . . . . . . 3 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 10 | . 3 . 1 . 1 . . . . 2 . 1 . . 1 . . . . . . . . 1 . . Heat Transferred 3058 | 444 965 37 731 . . . . . . . . . . . . . . . . . . . . . 74 807 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped 213 | . . . . . . . . . . . . . . . . . . . 6 . 27 18 33 22 52 55 Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Maximum Alert Level 5 | . . . 1 . 1 . . . . 2 . . . . 2 . . . 1 . 1 1 2 3 5 . Low Security (%) 41 | 100 100 . 80 . 49 . . . . 65 . . . . 3 . . . 61 100 68 35 7 . . . Level 1 25 | . . . 19 . 50 . . . . 17 . . . . 86 . . . 38 . 31 64 28 . . . Level 2 9 | . . . . . . . . . . 16 . . . . 10 . . . . . . . 63 50 3 . Level 3 5 | . . . . . . . . . . . . . . . . . . . . . . . . 49 9 . Level 4 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 14 . Level 5 14 | . . . . . . . . . . . . . . . . . . . . . . . . . 72 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1541 | 5 128 . 349 . 321 . . . . 593 . . . . 531 . . . 247 195 361 279 690 1053 1541 . Initial 668 | . . . 348 . . . . . . . . . . . 147 . . . 47 134 96 186 144 404 668 . Average 284 | 1 33 . 96 . 175 . . . . 201 . . . . 316 . . . 150 142 158 210 472 714 1112 . Influence Increases 14380 | 30 437 795 324 . 864 135 55 . 5 1089 964 271 6 693 1508 180 20 120 602 411 670 432 937 1320 1629 883 Destroy 0b10 Robot/C 5840 | . 220 60 80 . 340 80 40 . . 400 420 120 . 380 700 100 20 100 280 120 360 200 340 780 700 . Destroy 0b10 Robot/NC 670 | 30 40 . 30 . 70 . . . 5 45 10 5 5 10 80 . . 10 45 15 40 35 50 80 65 . Destroy Leader 1134 | . 58 . . . 112 10 10 . . 102 10 20 . 60 162 20 . 10 48 26 94 38 60 174 120 . Allied During Kill 1030 | . . . 9 . 59 . 5 . . 107 434 126 1 198 91 . . . . . . . . . . . Trap Triggered on 0b10 30 | . . . . . . . . . . . . . . . 30 . . . . . . . . . . . Successful Hack 834 | . 18 . 33 . 83 . . . . 118 . . . . 121 . . . 105 114 50 63 61 58 10 . Select Force Hacks 180 | . 30 . 150 . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 540 | . 45 . 15 . . . . . . . . . . . 75 . . . . 15 . 60 150 15 75 90 Anti-Garrison Action 200 | . . . . . . . . . . . . . . . . . . . . . . . 150 . 50 . Destroy Structure 2002 | . 26 . 7 . 50 . . . . 92 . . . . 174 . . . 94 76 81 36 66 108 399 793 Partial Spotted 435 | . . . . . 15 . . . . 105 . . . . 45 . . . 15 45 45 . 60 60 45 . Lose Combat Pursuer 1485 | . . 735 . . 135 45 . . . 120 90 . . 45 30 60 . . 15 . . . . 45 165 . Influence Decreases 8415 | 30 391 91 642 . 574 222 131 . 5 499 446 318 6 458 1128 250 . 50 410 374 434 360 406 678 512 . Time Decay 7070 | 30 361 71 642 . 504 222 96 . 5 459 326 278 6 318 638 190 . 50 410 374 434 350 386 498 422 . Lost Part 400 | . 30 20 . . 10 . . . . . . . . . 210 20 . . . . . 10 . 10 90 . Lost Ally 795 | . . . . . 60 . 35 . . 40 120 40 . 140 280 40 . . . . . . 20 20 . . Purge Threat 150 | . . . . . . . . . . . . . . . . . . . . . . . . 150 . . Squads Dispatched 70 | . 2 . . . 6 . . . . 9 . . . . 16 . . . 6 1 3 2 3 12 10 . Investigation 25 | . 1 . . . 2 . . . . 5 . . . . 8 . . . 3 . 1 1 . 3 1 . Extermination 20 | . . . . . 2 . . . . 1 . . . . 4 . . . 2 1 2 1 1 3 3 . Reinforcement 17 | . 1 . . . 2 . . . . 3 . . . . 3 . . . 1 . . . . 4 3 . Assault 7 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 2 3 . Garrison 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 5 | . . . . . . . . . . 2 . . . . 3 . . . . . . . . . . . Construction Impeded 3 | . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Stealth | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Distress Signals 28 | . 2 . . . 4 . . . . . . . . . 2 . . . 1 . . . 1 1 17 . Communications Jammed 61 | . . . . . . . . . . . . . . 2 7 . . . 6 1 7 2 9 21 6 . Distress Signals 50 | . . . . . . . . . . . . . . . 6 . . . 6 1 6 2 8 19 2 . Times Spotted 472 | . 17 38 2 . 28 7 11 . . 27 16 6 . 11 55 9 11 . 26 8 27 12 23 51 59 28 Peak Tracking Total 12 | . 4 2 1 . 6 3 4 . . 5 6 4 . 5 12 4 10 . 4 3 4 2 5 7 8 4 Tactical Retreats 31 | . . 6 . . 4 2 1 . . 4 1 . . 1 2 1 . . 1 . . . . 2 6 . Traps | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Traps Triggered 18 | . . . . . 2 . . . . 2 . . . . . . . . 1 . 3 . 1 1 8 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 18 | . . . . . 12 . . . . . . . . . . . . . . . . 6 . . . . Reprogrammed 11 | . . . . . . . . . . . . . . . 11 . . . . . . . . . . . Reused 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Disabled 47 | . 3 3 1 . . . . . . . 4 . . . 5 . . . . 1 . 5 11 1 7 6 Max in Single Turn 2 | . 2 1 1 . . . . . . . 1 . . . . . . . . 1 . 1 1 1 2 1 Garrison Access 12 | . . . . . 4 . . . . 2 . . . . 3 . . . . 1 . 1 1 . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Accessed 208 | . 8 1 11 4 27 . . 3 . 32 2 1 4 . 25 1 6 . 12 15 10 13 13 11 9 . Terminals 114 | . 7 . 6 . 12 . . . . 16 1 . . . 10 . . . 10 10 6 7 12 9 8 . Fabricators 13 | . . . . . 4 . . . . 3 . . . . 4 . . . . 1 1 . . . . . Repair Stations 14 | . . . . . 2 . . . . 4 . . . . 2 . . . 1 . . 2 1 1 1 . Recycling Units 17 | . 1 . 5 . 3 . . . . 3 . . . . 3 . . . . . 1 . . 1 . . Scanalyzers 15 | . . . . . 2 . . . . 3 . . . . 2 . . . 1 3 1 3 . . . . Garrison Access 14 | . . . . . 4 . . . . 3 . . . . 4 . . . . 1 1 1 . . . . Total Hacks 630 | . 26 1 44 9 99 . . 24 . 120 8 1 16 . 94 1 14 . 25 37 20 28 25 20 18 . Successful 371 | . 16 1 24 9 74 . . 24 . 69 8 1 16 . 53 1 14 . 9 17 6 10 11 6 2 . Failed 259 | . 10 . 20 . 25 . . . . 51 . . . . 41 . . . 16 20 14 18 14 14 16 . Catastrophic 46 | . . . 2 . 4 . . . . 6 . . . . 4 . . . 6 5 5 1 3 5 5 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 237 | . 22 . 21 . 37 . . . . 53 2 . . . 43 . 1 . 9 21 4 12 5 3 4 . Terminals 339 | . 20 . 23 . 49 . . . . 59 7 . . . 44 . . . 22 26 13 18 24 17 17 . Fabricators 33 | . . . . . 9 . . . . 9 . . . . 11 . . . . 2 2 . . . . . Repair Stations 40 | . . . . . 5 . . . . 18 . . . . 6 . . . 2 . . 5 1 2 1 . Recycling Units 66 | . 6 . 21 . 10 . . . . 11 . . . . 15 . . . . . 2 . . 1 . . Scanalyzers 57 | . . . . . 19 . . . . 14 . . . . 11 . . . 1 7 1 4 . . . . Garrison Access 28 | . . . . . 7 . . . . 9 . . . . 7 . . . . 2 2 1 . . . . Terminal Hacks 178 | . 5 1 7 9 26 . . 24 . 22 8 1 16 . 10 1 14 . 5 8 2 5 9 4 1 . Record 22 | . . . . 3 . . . 2 . . 7 . 5 . . . 4 . . . . . . 1 . . Part Schematic 22 | . . . 1 . 4 . . 12 . . . . 3 . 2 . . . . . . . . . . . Robot Schematic 7 | . . . . . . . . 7 . . . . . . . . . . . . . . . . . . Robot Analysis 29 | . 3 . 3 4 5 . . . . 10 . . 4 . . . . . . . . . . . . . Prototype ID Bank 31 | . 2 . 3 . 3 . . 3 . 5 . . 4 . 1 . 8 . . 1 . . 1 . . . Open Door 11 | . . . . 1 . . . . . . 1 1 . . . 1 2 . . . . . 5 . . . Branch Access Points 3 | . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Machine Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Terminal Index 3 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . 1 . . Repair Station Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Unreport Threat 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Locate Traps 21 | . . . . . 3 . . . . 3 . . . . . . . . 3 5 1 2 2 1 1 . Disarm Traps 3 | . . . . . 2 . . . . . . . . . . . . . . . . 1 . . . . Reprogram Traps 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Security Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recall Extermination 2 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Hauler Manifests 8 | . . . . . 1 . . . . 1 . . . . 1 . . . 1 1 1 1 1 . . . Registered Components 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 18 | . . . . . 6 . . . . 4 . . . . 6 . . . . 1 1 . . . . . Network Status 5 | . . . . . 1 . . . . 1 . . . . 1 . . . . 1 1 . . . . . Load Schematic 7 | . . . . . 2 . . . . 2 . . . . 3 . . . . . . . . . . . Build 6 | . . . . . 3 . . . . 1 . . . . 2 . . . . . . . . . . . Repair Station Hacks 14 | . . . . . 4 . . . . 5 . . . . 2 . . . 2 . . . . 1 . . Scan Component 8 | . . . . . 2 . . . . 3 . . . . 1 . . . 1 . . . . 1 . . Repair 6 | . . . . . 2 . . . . 2 . . . . 1 . . . 1 . . . . . . . Recycling Unit Hacks 19 | . 1 . 7 . 4 . . . . 4 . . . . 2 . . . . . 1 . . . . . Report Inventory 13 | . 1 . 5 . 2 . . . . 3 . . . . 1 . . . . . 1 . . . . . Retrieve Components 6 | . . . 2 . 2 . . . . 1 . . . . 1 . . . . . . . . . . . Scanalyzer 37 | . . . . . 15 . . . . 13 . . . . 8 . . . . 1 . . . . . . Insert Component 18 | . . . . . 6 . . . . 7 . . . . 4 . . . . 1 . . . . . . Analyze 19 | . . . . . 9 . . . . 6 . . . . 4 . . . . . . . . . . . Garrison Access Hacks 11 | . . . . . 4 . . . . 2 . . . . 3 . . . . 1 . 1 . . . . Seal Access 11 | . . . . . 4 . . . . 2 . . . . 3 . . . . 1 . 1 . . . . Unauthorized Hacks 94 | . 10 . 10 . 15 . . . . 19 . . . . 22 . . . 2 6 2 4 2 1 1 . Terminals 51 | . 6 . 2 . 8 . . . . 8 . . . . 14 . . . 2 4 1 3 2 . 1 . Track 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Assimilate 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . Botnet 19 | . 1 . 2 . 2 . . . . 2 . . . . 2 . . . 2 2 1 2 2 . 1 . Disrupt 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Operators 5 | . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . 1 . . . . Skim 20 | . 5 . . . 5 . . . . 5 . . . . 5 . . . . . . . . . . . Fabricators 6 | . . . . . 1 . . . . 2 . . . . 2 . . . . 1 . . . . . . Report 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Haulers 4 | . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . . . Repair Stations 13 | . . . . . 1 . . . . 5 . . . . 5 . . . . . . 1 . 1 . . Mechanics 4 | . . . . . 1 . . . . 2 . . . . 1 . . . . . . . . . . . Patch 3 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . 1 . . Recycling Units 23 | . 4 . 8 . 5 . . . . 4 . . . . 1 . . . . . 1 . . . . . Monitor 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Reject 6 | . 1 . 1 . 2 . . . . 1 . . . . 1 . . . . . . . . . . . Recyclers 5 | . 1 . 1 . 1 . . . . 1 . . . . . . . . . . 1 . . . . . Mask 5 | . 1 . 1 . 2 . . . . 1 . . . . . . . . . . . . . . . . Tunnel 6 | . 1 . 5 . . . . . . . . . . . . . . . . . . . . . . . Scrapoids 6 | . . . . . . . . . . 3 . . . . 3 . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 10 | . 1 . . . . . . . . 1 . . . . 2 . . . . . 1 . 3 2 . . Used 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . Hacking Detections 158 | . 8 . 9 . 20 . . . . 25 1 . . . 21 . . . 10 14 10 12 9 10 9 . Full Trace Events 21 | . . . 6 . 2 . . . . 2 . . . . 4 . . . 3 . 1 . . 2 1 . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . 7 . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 36 | . . . 1 . 9 . . 12 . 6 . . 3 . 5 . . . . . . . . . . . Parts Built 11 | . . . . . 6 . . . . 1 . . . . 4 . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 431 | . . . . . 176 . . . . 169 . . . . 86 . . . . . . . . . . . Total Part Build Rating 62 | . . . . . 32 . . . . 6 . . . . 24 . . . . . . . . . . . Parts Repaired 6 | . . . . . 2 . . . . 2 . . . . 1 . . . 1 . . . . . . . Time 313 | . . . . . 106 . . . . 58 . . . . 99 . . . 50 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 30 | . . . 13 . 6 . . . . 1 . . . . 10 . . . . . . . . . . . Parts Scanalyzed 16 | . . . . . 6 . . . . 7 . . . . 3 . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . 5 . . . . 6 . . . . 3 . . . . . . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 8 | . . . . . . . . . 1 . 1 1 3 . . . 2 . . . . . . . . . Non-combat 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Combat 5 | . . . . . . . . . . . . . 3 . . . 2 . . . . . . . . . Robot Hacks Applied 6 | . . . . . . . . . 1 . . . 3 . . . 2 . . . . . . . . . parse_system 6 | . . . . . . . . . 1 . . . 3 . . . 2 . . . . . . . . . Manual 2 | . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . 2 . . . . . . . 1 . . . Machine Destruction 3 | . . . . . . . . . . . . . . . 2 . . . . . . . 1 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 23 | . . . 8 . . . 2 . . 2 3 . . . 1 . 5 . . . . . 1 1 . . Allies Hacked 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Total Allies 59 | . . . 8 1 . . 2 . . 17 4 1 . . 19 . 5 . . . . . 1 1 . . Largest Group 17 | . . . 8 8 8 . 2 . . 13 17 11 8 8 10 2 5 . . . . . 1 1 . . Highest-Rated Group 783 | . . . 124 171 171 . 58 . . 611 783 539 414 414 476 94 291 . . . . . 50 25 . . Highest-Rated Ally 85 | . . . 27 62 62 . 29 . . 50 85 85 85 85 85 47 65 . . . . . 50 25 . . Total Orders 12 | . . . . . . . . . . 4 2 . 1 . 5 . . . . . . . . . . . STAY 6 | . . . . . . . . . . 2 1 . 1 . 2 . . . . . . . . . . . ROAM 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . FOLLOW 4 | . . . . . . . . . . 2 1 . . . 1 . . . . . . . . . . . DROP 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Ally Attacks 435 | . . . . . 60 . 8 . . 54 130 27 . 65 84 6 1 . . . . . . . . . Total Damage 10204 | . . . . . 2010 . 95 . . 1304 2420 733 . 1342 2179 115 6 . . . . . . . . . Kills 68 | . . . . . 12 . 1 . . 5 23 4 . 12 11 . . . . . . . . . . . Allies Corrupted 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Allies Melted 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Active Infowar (turns) 35676 | 192 1185 2068 2232 12046 1820 471 644 77 400 1819 723 607 122 711 2273 391 697 352 982 864 1069 706 854 1326 809 236 Optics 10248 | . . . . . 841 471 644 77 400 1819 723 607 122 711 2273 391 697 352 120 . . . . . . . Sensors 10981 | . . . . . 1797 410 598 77 400 1746 723 607 122 711 1975 340 101 352 982 39 . . . 1 . . Terrain 14143 | 192 422 . . . 1004 391 595 77 400 1419 705 607 122 633 1072 319 633 352 819 840 901 505 791 956 152 236 Seismic 19272 | . 763 2068 2232 12046 763 . . . . . . . . . . . . . . 713 617 70 . . . . T.N.C. 1048 | . . . . . . . . . . . . . . . 203 . . . . . 544 210 . 91 . . Cloaking 5300 | . . . . . 28 . . . . 5 . . . . . . . . 668 701 787 599 729 1244 539 . Jamming 6977 | . . . . . . . . . . 161 . . . 7 474 . . . 782 842 1063 667 848 1326 807 . ECM 4 | . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . Robot Analysis Total 29 | . 3 . 3 4 5 . . . . 10 . . 4 . . . . . . . . . . . . . Derelict Logs Recovered 18 | . . 1 . 5 . 1 1 . 1 . 2 3 . 3 . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Turns Passed 40265 | 273 1373 2485 2417 12046 1840 471 644 77 400 1819 723 607 122 711 2273 391 697 352 990 864 1069 793 918 1333 3988 589 Spaces Moved 37191 | 145 792 1610 689 3407 2702 769 1116 117 764 2751 1381 988 144 1212 2500 551 1163 506 1389 1016 1213 1225 1333 2238 4776 694 Core 13 | 9 . . . . . . . . . 3 . . . . 1 . . . . . . . . . . . Treads 4892 | 99 630 105 651 3407 . . . . . . . . . . . . . . . . . . . . . . Legs 207 | 37 7 . . . . . . . . . . . . . 163 . . . . . . . . . . . Wheels 1698 | . 155 1505 38 . . . . . . . . . . . . . . . . . . . . . . . Hover 17948 | . . . . . . . . . . . . . . . 1844 551 1163 506 1389 1016 1213 1225 1333 2238 4776 694 Flight 12433 | . . . . . 2702 769 1116 117 764 2748 1381 988 144 1212 492 . . . . . . . . . . . Fastest Speed 22 | 50 110 110 140 340 34 34 34 34 34 27 34 34 34 34 30 50 46 50 26 33 43 29 30 26 22 33 Average Speed 82 | 145 150 119 318 345 44 34 34 34 34 33 34 34 34 34 53 52 50 50 42 50 50 42 39 33 56 43 Slowest Speed 650 | 160 190 250 340 490 120 34 34 34 34 450 34 34 34 34 650 55 53 110 109 109 109 113 40 91 96 101 Overloaded Moves 207 | . . . . . . . . . . 25 . . . . 67 . . . 15 28 . 42 2 9 9 10 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 96 | . . . . . 31 . . . . 23 9 13 . 13 7 . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 Exploration Rate (%) 73 | 3 91 69 96 92 60 95 91 75 73 76 97 95 61 96 62 79 95 57 44 91 38 94 70 46 93 33 Regions Visited 26 Branch Regions 19 Pre-discovered Areas 22 | . 3 . 5 3 4 1 . 1 . . . 1 3 . 1 . . . . . . . . . . . Known Exits Taken 17 | . 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 . . . . . Unknown Exits Taken 9 | 1 . 1 1 1 . . . . . . . . . . . . . . . 1 . 1 1 1 1 . Scrap Searched 26 | . . 6 . 4 . 3 2 . 2 . 3 3 . 1 . 1 . 1 . . . . . . . . Spaces Dug 650 | . . . . . 48 . 1 . 3 34 7 2 . 3 52 3 . 74 47 36 28 13 21 36 73 169 Terrain Destroyed 931 | . 27 1 7 . 48 . 1 . 3 34 7 2 . 3 52 3 . 105 47 36 28 13 23 36 196 259 Melee 354 | . . . . . 48 . 1 . 3 34 7 2 . 3 52 3 . 1 45 23 26 11 14 34 41 6 Projectile 58 | . . 1 7 . . . . . . . . . . . . . . . 2 13 2 2 9 2 8 12 AOE 519 | . 27 . . . . . . . . . . . . . . . . 104 . . . . . . 147 241 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Total 45305 | 179 884 2013 872 3718 3142 935 1353 153 895 3515 1584 1213 208 1474 3214 640 1268 589 1653 1292 1583 1460 1670 2798 6043 957 Wait 4457 | 5 11 261 20 223 231 125 190 37 121 592 170 214 42 244 382 73 41 64 72 120 128 51 130 190 692 28 Move 36995 | 144 791 1609 688 3406 2644 768 1115 116 763 2706 1366 968 143 1193 2486 550 1162 505 1386 1015 1211 1224 1332 2237 4774 693 Hop 69 | . . . . . 26 . . . . 21 5 6 . 5 6 . . . . . . . . . . . Pick Up 374 | 6 15 19 18 35 39 . 3 . 1 13 1 . 2 . 38 . 9 3 14 21 18 17 14 24 52 12 Fast Attach 168 | 7 2 1 1 1 11 . . . 1 2 . . 3 . 25 1 5 . 9 2 3 13 24 19 27 11 Attach 138 | . 3 3 . 4 14 . . . . 2 . . . . 21 . 3 3 4 3 3 11 13 14 26 11 Detach 86 | . 1 1 . 3 8 . . . . 1 . . . . 11 . 5 . 2 2 1 6 11 12 15 7 Swap 642 | 3 10 29 6 4 18 12 13 . 1 38 9 2 5 4 36 6 17 1 48 51 51 45 25 104 67 37 Drop 419 | 1 6 22 9 40 34 . 4 . 2 12 1 . 4 . 37 . 9 3 24 22 23 27 24 38 55 22 Fire 253 | 13 44 68 24 1 . . . . . . 1 1 3 . . . 2 2 2 13 2 3 17 2 37 18 Melee 1396 | . . . . . 117 30 18 . 6 80 25 22 6 28 167 10 . 8 90 43 116 63 79 151 219 118 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 7 | . 1 . 6 . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 144 | . . . . . . . . . . 36 . . . . . . . . 2 . 27 . . . 79 . Rewire 156 | . . . 100 1 . . 9 . . 12 6 . . . 5 . 15 . . . . . 1 7 . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Subcaves (discovered 2 exits: *Rec / *Scr) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 8 exits: *Fac x4 / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 6 exits: *Res x3 / *Upp x2 / Arm) -4/Upper Caves (discovered 2 exits: *Upp / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: Res / *Tes) -3/Testing -2/Research (discovered 4 exits: *Acc x2 / *Qua x2) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access (discovered 2 exits: [Sur] / *Com) -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 274 | -11/Scrapyard | Entered Materials 275 | -10/Materials | Met a group of wandering Federalists 318 | -10/Materials | Build established: Mutant 447 | -10/Materials | Discovered new exit (range 13) 731 | -10/Materials | Discovered new exit (range 11) 983 | -10/Materials | Discovered new exit (range 14) 1179 | -10/Materials | Discovered new exit (range 12) 1200 | -10/Materials | Identified exit to Materials 1200 | -10/Materials | Identified exit to Mines 1323 | -10/Materials | Learned location of Subcaves (-10) 1341 | -10/Materials | Identified exit to Subcaves 1349 | -10/Materials | Learned location of 2 exits from Mines 1350 | -10/Materials | Learned 2 Mines zone layouts 1413 | -10/Materials | Learned 2 Materials zone layouts 1647 | -10/Materials | Entered Subcaves 1648 | -10/Subcaves | Continued accompanying wandering Federalists (4) 1653 | -10/Subcaves | Learned 2 Materials zone layouts 1841 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 1856 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1900 | -10/Subcaves | Wandering Federalist uncovered a shortcut to Scraptown 2798 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 3023 | -10/Subcaves | Disturbed a concealed Subdweller 3341 | -10/Subcaves | Visited 4L-MR0's lab 3362 | -10/Subcaves | Found Flightbrick 3419 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3738 | -10/Subcaves | Core integrity fell below 50% 3978 | -10/Subcaves | Discovered new exit (range 8) 4132 | -10/Subcaves | Entered Recycling 4543 | -8/Recycling | Build established: Commander-Mutant 6112 | -8/Recycling | Discovered new exit (range 14) 6457 | -8/Recycling | Scanned before Scraplab entrance 6504 | -8/Recycling | Entered Scraplab 6531 | -8/Recycling | Discovered new exit (range 2) 6549 | -8/Recycling | Entered Scraptown 6549 | -8/Scraptown | Accompanied by 7 allies 7065 | -8/Scraptown | Visited Comm Corps 7296 | -8/Scraptown | Visited Shadow of the Wyrm 7348 | -8/Scraptown | Visited Supply Room 7399 | -8/Scraptown | Visited Cyclists 7489 | -8/Scraptown | Visited The Evicted 7537 | -8/Scraptown | Visited TADAMA 7627 | -8/Scraptown | Visited Spacefarers 7817 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 8431 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 8442 | -8/Scraptown | Learned location of Warlord (-4) 8445 | -8/Scraptown | Learned Research terminal intel 8449 | -8/Scraptown | Learned Factory emergency access door positions 8452 | -8/Scraptown | Learned Factory terminal intel 8456 | -8/Scraptown | Learned location of Zion (-7) 8490 | -8/Scraptown | Discovered new exit (range 13) 8770 | -8/Scraptown | Visited UFD Registry 8770 | -8/Scraptown | Registered with UFD as "Gravforce" 8894 | -8/Scraptown | Visited Analyses Database 8977 | -8/Scraptown | Visited Derelict Rescue Squad 9042 | -8/Scraptown | Visited Botcube Research 9118 | -8/Scraptown | Visited Supply Room 9173 | -8/Scraptown | Visited Infowarlord's Domain 9368 | -8/Scraptown | Visited Sword Containment 9782 | -8/Scraptown | Visited Scrap Suit Storage 9831 | -8/Scraptown | Visited LU-1G1's Boring Crew 9969 | -8/Scraptown | Visited Research Penetration Think Tank 10214 | -8/Scraptown | Visited Science Guys 10835 | -8/Scraptown | Entered Cyclist Reading Room 11235 | -8/Scraptown | Found Exp. Terrain Scan Processor 11482 | -8/Scraptown | Found Botcube 11909 | -8/Scraptown | Found Scrap Suit 14925 | -8/Scraptown | Botcube activated 14943 | -8/Scraptown | Botcube completed mutation into treaded form, armed with 1 cannon. 16793 | -8/Scraptown | Found DRS Beacon 17167 | -8/Scraptown | Found Scrap Suit 17172 | -8/Scraptown | Found Scrap Suit 17202 | -8/Scraptown | Found Scrap Suit 18595 | -8/Scraptown | Entered Factory 18595 | -6/Factory | Accompanied by 8 allies 18595 | -6/Factory | Evolved 8 slots: Propulsion x3, Utility x5 18597 | -6/Factory | Loaded intel: 26 terminal locations 18606 | -6/Factory | Attached Flightbrick, gained temporary slots: Utility x3 18758 | -6/Factory | Identified exit to Lower Caves 19009 | -6/Factory | Build established: Hacker-Gladiator 19244 | -6/Factory | Lost 3 allies 19377 | -6/Factory | Fabricated Adv. Terrain Scanner (x2) 19411 | -6/Factory | Repaired Broken Exp. Terrain Scan Processor? 19478 | -6/Factory | Found Powered Armor 19480 | -6/Factory | Repaired Power Maul? 19615 | -6/Factory | Loaded intel: 67 trap records 19687 | -6/Factory | Learned location of 2 exits from Proximity Caves 19751 | -6/Factory | Learned Extension stockpile data 19806 | -6/Factory | Learned 4 Hub_04(d) zone layouts 19853 | -6/Factory | Learned location of Cetus (-5) 19901 | -6/Factory | Build established: Hacker-Scout 19919 | -6/Factory | Learned Factory emergency access door positions 19954 | -6/Factory | Discovered new exit (range 18) 19957 | -6/Factory | Learned 2 Lower Caves zone layouts 20063 | -6/Factory | Learned Extension emergency access door positions 20128 | -6/Factory | Learned location of Upper Caves (-4) 20150 | -6/Factory | Fabricated Microactuators? 20337 | -6/Factory | Discovered new exit (range 9) 20341 | -6/Factory | Identified exit to Factory 20373 | -6/Factory | Fabricated Imp. Cloaking Device? 20435 | -6/Factory | Entered Lower Caves 20436 | -6/Lower Caves | Identified exit to Lower Caves 20498 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 20714 | -6/Lower Caves | Learned location of Extension (-5) 20906 | -6/Lower Caves | Entered another Lower Caves area 20911 | -6/Lower Caves | Spotted B-75 Beast 20932 | -6/Lower Caves | Discovered exit to Factory (range 18) 21109 | -6/Lower Caves | Activated DRS Beacon 21197 | -6/Lower Caves | Learned Factory garrison access intel 21467 | -6/Lower Caves | Encountered a Warlord checkpoint 21517 | -6/Lower Caves | Discovered new exit (range 13) 21549 | -6/Lower Caves | Identified exit to Data Miner 21550 | -6/Lower Caves | Entered Data Miner 21550 | -6/Data Miner | Discovered new exit (range 6) 21555 | -6/Data Miner | Met Data Miner 21564 | -6/Data Miner | Learned location of Section 7 (-2) 21564 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 21570 | -6/Data Miner | Received God Mode back door access code from Data Miner 21627 | -6/Data Miner | Identified exit to Proximity Caves 21627 | -6/Data Miner | Entered Proximity Caves 21990 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 22014 | -5/Proximity Caves | Learned Factory terminal intel 22027 | -5/Proximity Caves | Entered Factory 22027 | -5/Factory | Evolved 2 slots: Utility x2 22029 | -5/Factory | Loaded intel: 27 terminal locations 22030 | -5/Factory | Loaded intel: 4 garrison access locations 22054 | -5/Factory | Spotted B-75 Beast 22241 | -5/Factory | Discovered new exit (range 19) 22257 | -5/Factory | Identified exit to Factory 22305 | -5/Factory | Identified exit to Upper Caves 22305 | -5/Factory | Identified exit to Extension 22690 | -5/Factory | Repaired Imp. Transmission Jammer 22824 | -5/Factory | Repaired Broken Microactuators? 23096 | -5/Factory | Learned Armory stockpile data 23216 | -5/Factory | Learned Quarantine terminal intel 23261 | -5/Factory | Learned Armory trap positions 23299 | -5/Factory | Incoming investigation squad redirected 23320 | -5/Factory | Learned 4 Quarantine zone layouts 23401 | -5/Factory | Learned Testing garrison access intel 23443 | -5/Factory | Build established: Hacker-Ninja 23447 | -5/Factory | Fabricated Cld. Nuclear Pulse Thruster (x1) 23490 | -5/Factory | Scrapoid reinforcements arrived 23495 | -5/Factory | Incoming investigation squad redirected 23506 | -5/Factory | P-70 Sage assimilated allied 05F05-D 23584 | -5/Factory | Scrapoid reinforcements arrived 23704 | -5/Factory | Scrapoids reinforcements arrived? 23846 | -5/Factory | Entered Upper Caves 23846 | -5/Upper Caves | Accompanied by 13 allies 23850 | -5/Upper Caves | Spotted B-75 Beast 23851 | -5/Upper Caves | Befriended a Behemoth using the annoying Tinkerer's hack 23887 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 23892 | -5/Upper Caves | Build established: Commander-Ninja 23944 | -5/Upper Caves | Learned 12 Factory zone layouts 24077 | -5/Upper Caves | Attracted the attention of an 0b10 base 24093 | -5/Upper Caves | Learned Research stockpile data 24093 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 24093 | -5/Upper Caves | Learned location of 2 exits from Lower Caves 24117 | -5/Upper Caves | Lost 4 allies 24173 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 24270 | -5/Upper Caves | Learned Factory trap positions 24329 | -5/Upper Caves | Lost 3 allies 24366 | -5/Upper Caves | Build established: Commander-Scout 24375 | -5/Upper Caves | Discovered new exit (range 18) 24385 | -5/Upper Caves | Identified exit to Upper Caves 24569 | -5/Upper Caves | Entered another Upper Caves area 24569 | -5/Upper Caves | Accompanied by 10 allies 24569 | -5/Upper Caves | Spotted B-75 Beast 24573 | -5/Upper Caves | Befriended a Behemoth using the annoying Tinkerer's hack 24602 | -5/Upper Caves | Discovered exit to Factory (range 14) 24629 | -5/Upper Caves | Learned Factory trap positions 24830 | -5/Upper Caves | Learned Factory stockpile data 24941 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 24991 | -5/Upper Caves | Learned location of Armory (-4) 24999 | -5/Upper Caves | Encountered a Warlord checkpoint 25016 | -5/Upper Caves | Discovered new exit (range 20) 25074 | -5/Upper Caves | Identified exit to Zhirov 25176 | -5/Upper Caves | Entered Zhirov 25176 | -5/Zhirov | Accompanied by 8 allies 25176 | -5/Zhirov | Discovered new exit (range 3) 25177 | -5/Zhirov | Identified exit to Proximity Caves 25183 | -5/Zhirov | Met Zhirov 25195 | -5/Zhirov | Learned location of Command (-1) 25199 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 25204 | -5/Zhirov | Found Alien Artifact 25204 | -5/Zhirov | Identified Integrated Dissipator 25204 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 25241 | -5/Zhirov | Build established: Hacker-Scout 25242 | -5/Zhirov | Found Alien Artifact 25298 | -5/Zhirov | Entered Proximity Caves 25298 | -4/Proximity Caves | Accompanied by 8 allies 25316 | -4/Proximity Caves | Learned Research non-interactive machine intel 25512 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 25534 | -4/Proximity Caves | Learned Research terminal intel 25566 | -4/Proximity Caves | Learned Research stockpile data 25758 | -4/Proximity Caves | Lost 3 allies 25779 | -4/Proximity Caves | Spotted B-86 Titan 25820 | -4/Proximity Caves | Allies destroyed B-86 Titan 25850 | -4/Proximity Caves | Lost 3 allies 26009 | -4/Proximity Caves | Entered Factory 26009 | -4/Factory | Accompanied by 1 ally 26009 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 26010 | -4/Factory | Identified exit to Research 26012 | -4/Factory | Loaded intel: 114 trap records 26058 | -4/Factory | Identified exit to Upper Caves 26058 | -4/Factory | Identified exit to Armory 26430 | -4/Factory | Core integrity fell below 50% 26445 | -4/Factory | Lost 14 parts (2p7n5u) 26475 | -4/Factory | Discovered exit to Research (range 20) 26920 | -4/Factory | Repaired Vibroblade? 27493 | -4/Factory | Incoming investigation squad redirected 27522 | -4/Factory | Fabricated Weapon Mount (x2) 27723 | -4/Factory | Incoming investigation squad redirected 27735 | -4/Factory | Learned Armory fabricator intel 27742 | -4/Factory | Fabricated Lrn. Terrain Scanner (x2) 27781 | -4/Factory | Identified Transdimensional Reconstructor 27814 | -4/Factory | Learned 2 Proximity Caves zone layouts 27873 | -4/Factory | Learned location of 1 exit from Armory 27902 | -4/Factory | Spotted B-86 Titan 27943 | -4/Factory | Learned Research stockpile data 27980 | -4/Factory | Scrapoids reinforcements arrived? 27985 | -4/Factory | Scrapoid reinforcements arrived 28002 | -4/Factory | Incoming investigation squad redirected 28081 | -4/Factory | Lost 3 allies 28110 | -4/Factory | P-70 Sage assimilated allied 04F25-D 28151 | -4/Factory | Lost 6 allies 28229 | -4/Factory | Scrapoids reinforcements arrived? 28259 | -4/Factory | First assault squad dispatched 28282 | -4/Factory | Entered Upper Caves 28282 | -4/Upper Caves | Accompanied by 2 allies 28284 | -4/Upper Caves | Core integrity fell below 20% 28364 | -4/Upper Caves | Forged Quantum Companion 28384 | -4/Upper Caves | Spotted B-86 Titan 28463 | -4/Upper Caves | Discovered new exit (range 22) 28610 | -4/Upper Caves | Learned Research stockpile data 28669 | -4/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 28671 | -4/Upper Caves | Identified exit to Upper Caves 28673 | -4/Upper Caves | Identified exit to Warlord 28673 | -4/Upper Caves | Entered Warlord 28694 | -4/Warlord | System corruption cleaned by Quarantine Array 28805 | -4/Warlord | Opened Warlord's prototype stash 28810 | -4/Warlord | Found Prototype Reactor 28813 | -4/Warlord | Found Prototype Device 28813 | -4/Warlord | Identified Thermal Barrier 28816 | -4/Warlord | Found Prototype Processor 28816 | -4/Warlord | Identified Exp. Target Analyzer 28821 | -4/Warlord | Found Prototype Processor 28821 | -4/Warlord | Identified Exp. Targeting Computer 28903 | -4/Warlord | Rebuked by Warlord 28928 | -4/Warlord | Warlord's base attacked by MAIN.C 28960 | -4/Warlord | Found Prototype Energy Gun 28960 | -4/Warlord | Identified Vortex Rifle 28965 | -4/Warlord | Found Prototype Piercing Weapon 28965 | -4/Warlord | Identified Vortex Lance 28967 | -4/Warlord | Found Vortex Lance 28969 | -4/Warlord | Found Prototype Energy Cannon 28969 | -4/Warlord | Identified Vortex Driver 28976 | -4/Warlord | Found Prototype Launcher 28976 | -4/Warlord | Identified Vortex Catalyst Activator 29041 | -4/Warlord | Build established: Commander-Scout 29278 | -4/Warlord | Warlord forces counterattacked 29322 | -4/Warlord | Opened side exit 29360 | -4/Warlord | Spotted Striker 29360 | -4/Warlord | Spotted B-86 Titan 29360 | -4/Warlord | Spotted B-90 Cyclops 29365 | -4/Warlord | Spotted Executioner 29366 | -4/Warlord | Discovered new exit (range 10) 29370 | -4/Warlord | Identified exit to Proximity Caves 29370 | -4/Warlord | Entered Proximity Caves 29722 | -3/Proximity Caves | Entered Research 29722 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 29724 | -3/Research | Loaded intel: 69 non-interactive machine locations 29724 | -3/Research | Identified Vortex Chain Reactor 29725 | -3/Research | Loaded intel: 22 terminal locations 29751 | -3/Research | Discovered new exit (range 24) 29812 | -3/Research | Spotted B-86 Titan 29902 | -3/Research | Repaired Weapon Mount 30035 | -3/Research | Discovered new exit (range 21) 30119 | -3/Research | Warped through subspace 30172 | -3/Research | Destroyed 7 combat bots 30403 | -3/Research | Found Prototype Device 30426 | -3/Research | Identified Exp. Thermal Shield 30690 | -3/Research | Spotted Executioner 30691 | -3/Research | Cargo convoy interrupted 30711 | -3/Research | Identified exit to Testing 30712 | -3/Research | Entered Testing 30713 | -3/Testing | Loaded intel: 1 garrison access location 30953 | -3/Testing | Spotted Striker 30991 | -3/Testing | Discovered new exit (range 24) 31018 | -3/Testing | Found Prototype Energy Cannon 31026 | -3/Testing | Spotted PD-2RA24ZN9T4 31028 | -3/Testing | Identified Potential Cannon 31049 | -3/Testing | Build established: Infiltrator-Mutant 31105 | -3/Testing | Found Prototype Device 31132 | -3/Testing | Identified Exp. Hardlight Generator 31203 | -3/Testing | Found Prototype Device 31230 | -3/Testing | Identified Exp. Shield Generator 31293 | -3/Testing | Spotted Alpha 7 31314 | -3/Testing | Spotted Striker 31325 | -3/Testing | Destroyed Alpha 7 31327 | -3/Testing | Destroyed Striker 31336 | -3/Testing | Destroyed Striker 31343 | -3/Testing | Found Prototype Ballistic Gun 31343 | -3/Testing | Identified Multirail 31468 | -3/Testing | Stole the SGEMP Prototype 31576 | -3/Testing | Entered Research 31576 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 31577 | -2/Research | Identified exit to Quarantine 31579 | -2/Research | Loaded intel: 22 terminal locations 31840 | -2/Research | Discovered exit to Quarantine (range 16) 31845 | -2/Research | Build established: Infiltrator-Gladiator 31971 | -2/Research | Found Exp. Terrain Scanner 32104 | -2/Research | Discovered new exit (range 25) 32133 | -2/Research | Found Prototype Device 32144 | -2/Research | Found Thermal Barrier 32161 | -2/Research | Identified Exp. Force Field 32241 | -2/Research | Discovered new exit (range 20) 32462 | -2/Research | Found Prototype Device 32503 | -2/Research | Identified Femtoactuators 32645 | -2/Research | Entered Quarantine 32647 | -2/Quarantine | Loaded intel: 16 terminal locations 32714 | -2/Quarantine | Found Alien Artifact 32714 | -2/Quarantine | Identified Phase Redirector 32785 | -2/Quarantine | Discovered new exit (range 23) 32803 | -2/Quarantine | Found Alien Slashing Weapon 32803 | -2/Quarantine | Identified Sigix Broadsword 32854 | -2/Quarantine | Found Alien Artifact 32856 | -2/Quarantine | Identified Subatomic Replicator 32856 | -2/Quarantine | Forged Prototype Slashing Weapon 33195 | -2/Quarantine | Found Alien Impact Weapon 33195 | -2/Quarantine | Identified Core Stripper 33226 | -2/Quarantine | Spotted Fortress 33270 | -2/Quarantine | Destroyed Fortress 33279 | -2/Quarantine | Found Prototype Device 33279 | -2/Quarantine | Identified Exp. EM Disruption Field 33296 | -2/Quarantine | Found Hvy. Insulated Plating 33305 | -2/Quarantine | Found Prototype Protection 33305 | -2/Quarantine | Identified Centrium Heavy Armor Plating 33310 | -2/Quarantine | Found Vortex Chain Reactor 33429 | -2/Quarantine | Discovered new exit (range 6) 33438 | -2/Quarantine | Entered Section 7 33469 | -2/Section 7 | Spotted S7 Guard 33578 | -2/Section 7 | Found Alien Artifact 33665 | -2/Section 7 | Found Alien Artifact 33665 | -2/Section 7 | Identified Core Reset Matrix 33665 | -2/Section 7 | Identified Microwarp Drive 33665 | -2/Section 7 | Used Core Reset Matrix 33669 | -2/Section 7 | Detected hypermatrix surge 33669 | -2/Section 7 | Sensed 22 artifacts in vicinity 33672 | -2/Section 7 | Spotted S7 Guard 33730 | -2/Section 7 | Garrison activated, responded to threat 33733 | -2/Section 7 | Destroyed S7 Guard 33745 | -2/Section 7 | Found Core Membrane 33745 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 33844 | -2/Section 7 | Found Core Regenerator 33907 | -2/Section 7 | Destroyed 9 combat bots 34004 | -2/Section 7 | Build established: Alien-Gladiator 34021 | -2/Section 7 | Found Integrated Mediator 34021 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 34082 | -2/Section 7 | Discovered new exit (range 24) 34101 | -2/Section 7 | Found Integrated Reactor 34101 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 34191 | -2/Section 7 | Spotted B-99 Colossus 34207 | -2/Section 7 | Found Core Expander 34207 | -2/Section 7 | Installed Core Expander, added new Utility slot 34225 | -2/Section 7 | Found LRC Insulator 34225 | -2/Section 7 | Installed LRC Insulator, gained EM resistance (25) 34228 | -2/Section 7 | Found LRC Energy Well 34228 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 34245 | -2/Section 7 | Found Integrated Reactor 34245 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 34247 | -2/Section 7 | Found Integrated Reactor 34247 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 34249 | -2/Section 7 | Found Integrated Reactor 34249 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 34288 | -2/Section 7 | Found Matter Drive 34306 | -2/Section 7 | Found Transdimensional Reconstructor 34356 | -2/Section 7 | Entered Access 34356 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 34695 | -1/Access | Spotted B-99 Colossus 35016 | -1/Access | Discovered new exit (range 26) 35071 | -1/Access | Found Prototype Device 35085 | -1/Access | Identified Femtoactuators 35106 | -1/Access | First assault squad dispatched 35239 | -1/Access | Discovered new exit (range 29) 35318 | -1/Access | Adv. Hacking Suite fried by hacking feedback 35533 | -1/Access | Spotted B-99 Colossus 35689 | -1/Access | Entered Command 35824 | -1/Command | Build established: Alien-Sprinter 35976 | -1/Command | First assault squad dispatched 36010 | -1/Command | Phase Generator disabled 36097 | -1/Command | Discovered new exit (range 22) 36193 | -1/Command | Spotted Combat Programmer 36194 | -1/Command | Spotted Combat Programmer 36196 | -1/Command | Destroyed Combat Programmer 36207 | -1/Command | Destroyed Combat Programmer 36228 | -1/Command | Spotted M Guard 36230 | -1/Command | Spotted M Guard 36245 | -1/Command | Destroyed M Guard 36247 | -1/Command | Destroyed M Guard 36247 | -1/Command | All MAIN.C guards destroyed 36328 | -1/Command | Spotted B-99 Colossus 36697 | -1/Command | Met MAIN.C 36697 | -1/Command | 0b10 Conduit disabled 36723 | -1/Command | Destroyed MAIN.C Shell 36725 | -1/Command | MAIN.C activated Command garrisons 36771 | -1/Command | Destroyed MAIN.C 36772 | -1/Command | Discovered new exit (range 39) 36772 | -1/Command | Discovered new exit (range 94) 36772 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 36773 | -1/Command | Found Exp. Powered Armor 36778 | -1/Command | Used Core Regenerator, restored core integrity (+400) 36781 | -1/Command | Found Beam Splitter 36783 | -1/Command | Found Exp. Powered Armor 36803 | -1/Command | Lost 8 parts (1p2n5u) 36803 | -1/Command | Found Hpw. Disruptor Cannon 36812 | -1/Command | Destroyed 10 combat bots 36857 | -1/Command | Found Hvy. Regenerative Plating 36870 | -1/Command | Found Exp. ECM Suite 36872 | -1/Command | Found Femtoactuators 36873 | -1/Command | Found Exp. System Purifier 36878 | -1/Command | Found Vortex Chain Reactor 36880 | -1/Command | Found Imp. Potential Cannon 37353 | -1/Command | Found Exp. EM Disruption Field 37358 | -1/Command | Found Adv. Force Booster 37583 | -1/Command | Found Exp. Core Analyzer 37586 | -1/Command | Found Exp. Core Analyzer 37644 | -1/Command | Build established: Alien-Gladiator 39017 | -1/Command | Build established: Alien-Mutant 39322 | -1/Command | Build established: Alien-Gladiator 39673 | -1/Command | Warped through subspace to slip node 39673 | -1/Command | Discovered new exit (range 5) 39677 | -1/Command | Entered Access_0 39678 | -1/Access_0 | Sensed 4 artifacts in vicinity 39680 | -1/Access_0 | Met Architect 39689 | -1/Access_0 | Destroyed A8 39696 | -1/Access_0 | Architect warped through subspace 39758 | -1/Access_0 | Architect warped through subspace 39781 | -1/Access_0 | Found Prototype Protection 39782 | -1/Access_0 | Identified Centrium Linked Plating 39803 | -1/Access_0 | Architect warped through subspace 39842 | -1/Access_0 | Subspace Access Node disabled 39850 | -1/Access_0 | Architect warped through subspace 39892 | -1/Access_0 | A6 warped into view 39892 | -1/Access_0 | Architect warped through subspace 39898 | -1/Access_0 | Destroyed A6 39907 | -1/Access_0 | Found Exp. Actuator Array 39936 | -1/Access_0 | Architect warped through subspace 39972 | -1/Access_0 | Found Exp. Shield Generator 39990 | -1/Access_0 | Architect warped through subspace 39999 | -1/Access_0 | Subspace Access Node disabled 40021 | -1/Access_0 | Architect warped through subspace 40042 | -1/Access_0 | A5 warped into view 40058 | -1/Access_0 | Destroyed A5 40064 | -1/Access_0 | Architect warped through subspace 40073 | -1/Access_0 | Found Integrity Redistributor 40073 | -1/Access_0 | Used Integrity Redistributor, redistributed integrity from core (-213) 40103 | -1/Access_0 | Architect warped through subspace 40150 | -1/Access_0 | Architect warped through subspace 40157 | -1/Access_0 | Subspace Access Node disabled 40186 | -1/Access_0 | Architect warped through subspace 40187 | -1/Access_0 | Found Centrium Linked Plating 40219 | -1/Access_0 | Architect warped through subspace 40227 | -1/Access_0 | Subspace Access Node disabled 40259 | -1/Access_0 | Destroyed Architect 40259 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 40260 | -1/Access_0 | Architect triggered a singularity event 40260 | -1/Access_0 | Found Prototype Hackware 40260 | -1/Access_0 | Identified Architect God Chip A 40262 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 40262 | -1/Access_0 | Warped through subspace to slip node 40262 | -1/Access_0 | Discovered new exit (range 8) 40263 | -1/Access_0 | Core integrity fell below 50% 40266 | *** | Escaped singularity! Last Messages --------------- 40259_ Architect: "If I can't win, no one wins!" [Achievement: The Bigger They Are] 40259_ Architect destroyed. 40259_ Acquired data core, extracted unknown sensor trigger ID. 40259_ Discarded Imp. Armor Integrity Analyzer. 40260_ A0_COM: Initiating irreversible singularity event. Goodbye. 40260_ Acquired Prototype Hackware. 40260_ Identified Architect God Chip A. 40261_ A0_COM: 10. 40262_ A0_COM: 9. 40262_ Discarded Architect God Chip A. 40262_ Acquired Hpw. Transdimensional Reconstructor. 40262_ Warped through subspace, drawn to slip node. 40262_ EXIT=FOUND 40263_ A0_COM: 8. 40264_ A0_COM: 7. 40265_ A0_COM: 6. 40266_ A0_COM: 5. [Achievement: Collector] [Achievement: Planet Killer] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 110 Energy Capacity 950 Matter Stores 300 Matter Capacity 700 Sight Range 22 Robot Scan Range 18 Terrain Scan Range 30 Terrain Scan Density 1010 Jamming Range 16 Cloak Strength 4 Power Amplification 30 Additional Mass Support 25 EM Shielding 4 Corruption Containment 12 Armor Coverage 1025 Resistance: KI 25 Resistance: TH 75 Resistance: EM 100 Core Shielding 40 Utility Shielding 66 Melee Speed Boost 50 Phase Shifting 15 Evasion (%) 88 Targeting Accuracy 20 Melee Accuracy 16 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 2 Particle Charging 25 Force Boost 40 Offensive Hacking 22 Defensive Hacking 12 Trap Extractor Capacity 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Adv. Terrain Scanner | x2 | -6/Factory Microactuators | x2 | -6/Factory Imp. Cloaking Device | x2 | -6/Factory | Preloaded Cld. Nuclear Pulse Thruster | x1 | -5/Factory Weapon Mount | x2 | -4/Factory Lrn. Terrain Scanner | x2 | -4/Factory Repaired ---------- Exp. Terrain Scan Processor | 99% | -6/Factory | Broken Power Maul | 38% | -6/Factory Imp. Transmission Jammer | 28% | -5/Factory Microactuators | 70% | -5/Factory | Broken Vibroblade | 10% | -4/Factory Weapon Mount | 50% | -3/Research Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Phase Redirector Sigix Broadsword Subatomic Replicator Core Stripper Core Reset Matrix Core Membrane Integrated Mediator Integrated Reactor Core Expander LRC Insulator LRC Energy Well Matter Drive Core Regenerator Integrity Redistributor High-powered Transdimensional Reconstructor Achievements -------------- Behind The Curtain Collector Max Potential Melee Specialist Planet Killer Production Line Reappropriation Sunderer Superinsulated The Bigger They Are Woof! Challenges ------------ None Game ------ Seed PointChromaticAxe Manual? 0 Play Time 20:44:29 Cumulative 235.1 hours Start 2025.01.23 @ 05:02:37 End 2025.01.26 @ 22:56:35 Sessions 23 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 71 Rogue 71 Adventurer 0 Explorer 0 Win Type 6 Total 4 Types 2/0/1/0/0/0/1/0/0 Lore% 70 Gallery% 79 Achievement% 69 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 1 Fullscreen 2 Font 36/Terminus++ Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b39dcf1a-772a-4beb-b3b6-c121f1d8fbdc