Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.03 @ 12:48:56 Player: Heliostats Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (31) 155 Value Destroyed (830) 830 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (35) 35 TOTAL SCORE: 3120 Bonus ------- High Alert Combat Kills 35 Cogmind --------- Core Integrity 0/550 Matter 155/300 Energy 99/100 System Corruption 31% Temperature Cool (0) Movement Core (100) Ox1 Location -8/Recycling Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Scrap Engine > --- WEAPON (2) ------- Heavy Mace > --- INVENTORY (5) ---- Hardened Light Armor Plating Beam Rifle Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Nuclear Core > --- PROPULSION ------- Airjet Airjet Aerolev Unit Aerolev Unit > --- UTILITY ---------- Signal Interpreter Advanced Targeting Computer Advanced ECM Suite > --- WEAPON ----------- Improved Assault Rifle Enhanced Autogun > --- INVENTORY -------- Beam Rifle Advanced EMP Blaster Improved Grenade Launcher Heavy Mace [Rating: 35] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion VTOL Module Treads Light Treads Leg Aluminum Leg Hover Unit Aerolev Unit Flight Unit VTOL Module Utility Signal Interpreter Device Advanced ECM Suite Processor Signal Interpreter Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Heavy Mace Build | -11 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Sto Rec Slots Evolved 4 | . . . 4 . . Power 1 | . . . 1 . . Propulsion 2 | . . . 2 . . Utility 1 | . . . 1 . . Weapon . | . . . . . . Parts Attached 82 | 7 35 2 12 23 3 Power 10 | 1 2 2 2 3 . Engine 8 | 1 2 2 1 2 . Core 2 | . . . 1 1 . Reactor . | . . . . . . Propulsion 24 | 2 12 . 2 8 . Treads 2 | . . . . 2 . Leg 2 | 2 . . . . . Wheel . | . . . . . . Hover 6 | . . . 2 4 . Flight 14 | . 12 . . 2 . Utility 20 | 2 11 . 3 3 1 Device 11 | 2 5 . 2 1 1 Storage . | . . . . . . Processor 3 | . 2 . 1 . . Hackware . | . . . . . . Protection 6 | . 4 . . 2 . Artifact . | . . . . . . Weapon 28 | 2 10 . 5 9 2 Energy Gun 2 | . . . 1 1 . Energy Cannon . | . . . . . . Ballistic Gun 14 | 2 5 . 2 5 . Ballistic Cannon . | . . . . . . Launcher 2 | . . . . 1 1 Special Weapon 1 | . 1 . . . . Impact Weapon 9 | . 4 . 2 2 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 5 | . . . 1 4 . Parts Lost 23 | . 4 . 5 14 . Power 4 | . 1 . 1 2 . Propulsion 10 | . 1 . 3 6 . Utility 6 | . 2 . . 4 . Weapon 3 | . . . 1 2 . Highest Loss Streak 7 | . 2 . 5 7 . To Critical Strikes . | . . . . . . Average Slot Usage (%) 73 | . 90 78 69 70 19 Engine 7 | . 11 14 8 4 . Core 1 | . . . . 4 . Hover 4 | . . . 1 14 . Flight 16 | . 27 28 16 5 . Device 9 | . 12 . 9 5 9 Processor 9 | . 6 14 17 14 . Protection 3 | . 6 . . 2 . Ballistic Gun 12 | . 18 14 14 8 . Impact Weapon 4 | . 4 7 2 4 9 Naked Turns . | . . . . . . Heaviest Build 23 | 8 9 6 8 23 8 Greatest Support 40 | 20 20 8 18 40 3 Greatest Overweight (x) 3 | . 1 . 1 3 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | 1 5 5 5 5 5 Average Carried 4 | . 4 4 4 4 3 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | 1 5 5 5 3 3 Class Distribution -------------------- 49% | Sprinter 45% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Sprinter | -10/Materials Sprinter | -10/Subcaves Sprinter | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Resources | -11 -10 -10 -8 -8 -8 ----------- Run | Yrd Mat Sub Mat Sto Rec Matter Collected 1131 | 262 449 29 63 328 . Remotely . | . . . . . . Salvage Created 1114 | 91 640 . 83 300 . Parts 72 | 15 27 . 8 22 . Haulers Intercepted 2 | . 2 . . . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Sto Rec Combat Hostiles Destroyed 23 | . 16 . 1 6 . Melee 3 | . 3 . . . . Guns 19 | . 12 . 1 6 . Classes Destroyed 6 | 1 3 . 2 . . Tunneler 4 | 4 . . . . . Hauler 2 | . 2 . . . . Operator 2 | . . . 2 . . Swarmer 5 | . 5 . . . . Grunt 13 | . 11 . . 2 . Sentry 5 | . . . 1 4 . Best Kill Streak 5 | 2 5 . 1 2 . Combat Bots Only 5 | . 5 . 1 2 . Max Kills in Single Turn 1 | 1 1 . 1 1 . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -8 -8 -8 -------- Run | Yrd Mat Sub Mat Sto Rec Hostile Shots Fired 228 | . 110 . 47 69 2 Missed 74 | . 35 . 20 18 1 Damage Taken 2952 | . 784 . 421 1731 16 Core 796 | . 243 . 178 359 16 Absorbed by Shields . | . . . . . . Core Remaining (%) 51 | 100 . 2 . . . Volleys Fired 114 | 11 51 . 9 43 . Largest 2 | 2 2 . 2 2 . Hottest 100 | 40 100 . 43 79 . Shots Fired 172 | 22 83 . 16 51 . Gun 169 | 22 80 . 16 51 . Cannon . | . . . . . . Launcher . | . . . . . . Special 3 | . 3 . . . . Kinetic 165 | 22 80 . 16 47 . Thermal 7 | . 3 . . 4 . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 16 | 2 8 . 3 16 . Robot Miss Streak 4 | 3 4 . 2 2 . Penetration Max . | . . . . . . Secondary Targets 4 | . 3 . . 1 . Max Gunslinging Chain 1 | . 1 . . 1 . Shots Hit Robots 120 | 10 58 . 8 44 . Core Hits 51 | 7 23 . 6 15 . Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . 2 . . . . Critical Strikes 2 | . 2 . . . . Smash 2 | . 2 . . . . Melee Attacks 68 | . 42 . 3 23 . Impact 68 | . 42 . 3 23 . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 2 | . 2 . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1788 | 105 860 . 101 722 . Guns 1285 | 105 417 . 101 662 . Cannons . | . . . . . . Explosions . | . . . . . . Melee 499 | . 443 . . 56 . Ramming 4 | . . . . 4 . Kinetic 1256 | 105 417 . 101 633 . Thermal 29 | . . . . 29 . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact 499 | . 443 . . 56 . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 31 | . . . . 31 31 Average Corruption 25 | . . . . 17 31 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 13 | . . . . 5 8 Message Errors 4 | . . . . 3 1 Matter Fused 2 | . . . . . 2 Heat Flow Errors 4 | . . . . . 4 Energy Discharges 1 | . . . . 1 . Parts Rejected 1 | . . . . . 1 Data Loss (minor) 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 124 | . 124 . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee 124 | . 124 . . . . Knockbacks 1 | . 1 . . . . Impact 1 | . 1 . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 2 | . . . . 2 . Shots . | . . . . . . Rammed 1 | . . . . 1 . Targets Rammed 1 | . . . . 1 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 209 | . 105 . 7 193 209 Average Temperature 38 | . 27 . 3 44 87 Received Heat Transfer 960 | . 348 . 243 369 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 4 | . 4 . . . . Impact Corruptions 6 | . 6 . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 74 | . . . . 74 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Sto Rec Peak Influence 536 | 20 473 . 255 536 136 Initial 126 | . 13 . 98 86 126 Average 215 | 6 257 . 168 302 127 Maximum Alert Level 2 | . 2 . 1 2 . Low Security (%) 48 | 100 30 . 81 17 100 Level 1 42 | . 57 . 18 66 . Level 2 9 | . 12 . . 16 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 13 | . 7 . 2 4 . Investigation 8 | . 6 . . 2 . Extermination . | . . . . . . Reinforcement 5 | . 1 . 2 2 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -8 -8 -8 --------- Run | Yrd Mat Sub Mat Sto Rec Distress Signals 2 | . . . 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 70 | . 30 . 17 22 1 Peak Tracking Total 14 | . 10 . 12 14 . Tactical Retreats 11 | . 3 . 1 7 . Traps | -11 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Sto Rec Traps Triggered 4 | . 3 . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -8 -8 -8 ---------- Run | Yrd Mat Sub Mat Sto Rec Machines Disabled 1 | . . . . 1 . Max in Single Turn 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -8 -8 -8 --------- Run | Yrd Mat Sub Mat Sto Rec Machines Accessed 14 | . 4 . 1 4 5 Terminals 11 | . 3 . 1 4 3 Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 2 | . . . . . 2 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 43 | . 13 . 3 9 18 Successful 19 | . 4 . 1 4 10 Failed 24 | . 9 . 2 5 8 Catastrophic 9 | . 4 . 2 1 2 Database Lockouts . | . . . . . . Manual 13 | . 6 . 3 2 2 Terminals 28 | . 10 . 3 9 6 Fabricators . | . . . . . . Repair Stations 3 | . 3 . . . . Recycling Units 12 | . . . . . 12 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 11 | . 3 . 1 4 3 Part Schematic 1 | . . . . . 1 Open Door 1 | . . . . 1 . Level Access Points 1 | . . . 1 . . Branch Access Points 1 | . . . . 1 . Alert Level 3 | . 1 . . 1 1 Maintenance Status 1 | . 1 . . . . Hauler Manifests 1 | . 1 . . . . Zone Layout 2 | . . . . 1 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 1 | . 1 . . . . Scan Component 1 | . 1 . . . . Recycling Unit Hacks 7 | . . . . . 7 Recycle Component 2 | . . . . . 2 Report Inventory 3 | . . . . . 3 Retrieve Matter 2 | . . . . . 2 Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used 1 | . . . 1 . . Hacking Detections 11 | . 4 . 1 2 4 Full Trace Events 9 | . 4 . . 1 4 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . . 1 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled 2 | . . . . . 2 Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 ------------ Run | Yrd Mat Sub Mat Sto Rec Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -8 -8 -8 -------- Run | Yrd Mat Sub Mat Sto Rec Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Sto Rec Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -8 -8 -8 ------------- Run | Yrd Mat Sub Mat Sto Rec Turns Passed 1680 | 203 658 19 190 440 170 Spaces Moved 1756 | 136 814 38 229 385 154 Core 164 | 6 . . . 4 154 Treads 37 | . . . . 37 . Legs 145 | 130 15 . . . . Wheels . | . . . . . . Hover 305 | . . . 20 285 . Flight 1105 | . 799 38 209 59 . Fastest Speed 32 | 50 32 32 32 32 50 Average Speed 52 | 116 33 32 34 60 99 Slowest Speed 275 | 120 120 32 115 275 150 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 5 | . . . . 5 . Exploration Rate (%) 36 | 6 98 5 19 52 39 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched 1 | . . 1 . . . Spaces Dug 28 | . 8 . 3 17 . Terrain Destroyed 28 | . 8 . 3 17 . Melee 26 | . 6 . 3 17 . Projectile 2 | . 2 . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -8 -8 -8 --------- Run | Yrd Mat Sub Mat Sto Rec Total 2257 | 156 1056 45 319 505 176 Wait 159 | 2 81 . 57 15 4 Move 1750 | 135 813 37 228 383 154 Hop . | . . . . . . Pick Up 27 | 1 11 1 2 3 9 Fast Attach 41 | 7 10 1 9 13 1 Attach 16 | . 5 . 2 7 2 Detach 14 | . 5 2 2 5 . Swap 25 | . 20 1 1 3 . Drop 41 | . 18 3 6 8 6 Fire 114 | 11 51 . 9 43 . Melee 68 | . 42 . 3 23 . Ram 1 | . . . . 1 . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 1 | . . . . 1 . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves -8/Materials (discovered 4 exits: Fac x3 / *Sto) -8/Storage -8/Recycling History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 204 | -11/Scrapyard | Entered Materials 263 | -10/Materials | Discovered new exit (range 9) 305 | -10/Materials | Discovered new exit (range 14) 350 | -10/Materials | Discovered new exit (range 12) 523 | -10/Materials | Core integrity fell below 50% 573 | -10/Materials | Discovered new exit (range 8) 734 | -10/Materials | Core integrity fell below 20% 824 | -10/Materials | Build established: Sprinter 859 | -10/Materials | Discovered new exit (range 3) 862 | -10/Materials | Identified exit to Subcaves 862 | -10/Materials | Entered Subcaves 862 | -10/Subcaves | Discovered new exit (range 16) 881 | -10/Subcaves | Identified exit to Materials 881 | -10/Subcaves | Entered Materials 881 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 989 | -8/Materials | Identified exit to Factory 1032 | -8/Materials | Discovered new exit (range 5) 1070 | -8/Materials | Identified exit to Storage 1071 | -8/Materials | Entered Storage 1097 | -8/Storage | Lost 5 parts (1p3n1w) 1103 | -8/Storage | Identified exit to Recycling 1391 | -8/Storage | Crushed by falling debris 1392 | -8/Storage | Core integrity fell below 50% 1392 | -8/Storage | System corruption reached 10% 1422 | -8/Storage | Lost 3 parts (1n2u) 1484 | -8/Storage | Crushed by falling debris 1498 | -8/Storage | Crushed by falling debris 1498 | -8/Storage | Core integrity fell below 20% 1498 | -8/Storage | System corruption reached 30% 1499 | -8/Storage | Crushed by falling debris 1501 | -8/Storage | Crushed by falling debris 1511 | -8/Storage | Entered Recycling 1516 | -8/Recycling | Found Scrap Engine 1538 | -8/Recycling | Build established: Mutant 1541 | -8/Recycling | Lost 7 parts (1p2n2u2w) 1681 | -8/Recycling | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 01612_ System corrupted: Heat flow error (+167). 01627_ Connecting with Terminal... 01630_ System corrupted: Hvy. Mace rejected. 01630_ Acquired Hvy. Mace. 01646_ System corrupted: Matter fused (-8). 01653_ Connecting with Terminal... >>Alert(Check) Current Alert Level: Low Security 01653_ Connecting with Terminal... >>Layout(Zone) Retrieving Zone 9F layout... Downloaded map data. 01666_ System corrupted: Matter fused (-9). 01668_ Connecting with Terminal... >>Schematic(System Guard) Downloading schematic... System Guard Rating: 5 Schematic downloaded. 01681_ Y-45 Defender springs to life. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????????? | | ?????????????????????????#????????? | | ????????????????????##### #######?? | | ????????????????????# #?? | | ????????????????????+ #?? | | ????????????????????# ##? | | ????????????????????# #? | | ????????????????????# #?? | | ????????????????????+ #?? | | ????????????????????# #?? | | ??????????# ######+####???? | | ?????????? @ #???? | | ??????????????#% %#"Y"### #???? | | ????????????????????????# #???? | | ????????????????????????# #???? | | ??????????????########### ###?? | | ??????????? #?? | | ??????????????????## #?? | | ?+#??######????????# #?? | | ?? #????????# ##? | | ?? ########## T#? | | ????? ##? | | ??????# #### #?? | | ??????# #??# #####T###Y#####+##?? | | ??????# #??# #???###?#### #?? | | ?##???# #??# #??????????# #?? | | ## #### ####+#####??????# #?? | | # # #??????# #?? | | # # #??????# """ #?? | | # # #??????# """ #?? | | + + #??????# """ #?? | | # # #??????# """ #?? | | # # ##?????# #?? | | # + #?????# #?? | | ####### # ##?????# #?? | | ??????# # #??????# #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 150 Evasion (%) 63 Targeting Accuracy 8 Recoil Reduction 2 Item Schematics ----------------- System Guard | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Part-time Excavator \\IAMDERELICT Challenges ------------ None Game ------ Seed Shatter Manual? 1 Play Time 00:38:28 Cumulative 15.4 hours Start 2024.06.03 @ 12:13:04 End 2024.06.03 @ 12:48:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 14 Adventurer 12 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 21 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d9d4bdd4-f065-4c45-b90a-7e4281bbddec