Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.06 @ 18:03:23 Player: Kaeinara Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (43) 215 Value Destroyed (1593) 1593 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (503) 503 TOTAL SCORE: 6071 Bonus ------- Follower Combat Kills 203 Met Data Miner 300 Cogmind --------- Core Integrity 0/700 Matter 63/300 Energy 100/100 System Corruption 16% Temperature Cool (0) Movement Core (350) Ox6 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Large Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Improved Terrain Scan Processor Target Analyzer Target Analyzer Core Analyzer Advanced ECM Suite Hacking Suite Ion Cannon Minigun Missile Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Large Storage Unit Core Analyzer Weapon Cycler Powered Armor Dynamic Insulation System > --- WEAPON ----------- Minigun Flak Gun Gauss Cannon > --- INVENTORY -------- Micro Nuclear Core Carbon-fiber Leg Titanium Leg Light Armored Exoskeleton Improved Terrain Scan Processor Target Analyzer Core Analyzer Advanced ECM Suite Powered Armor Hacking Suite Ion Cannon Minigun Missile Launcher Missile Launcher [Rating: 53] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Weapon Cycler Storage Large Storage Unit Processor Targeting Computer Protection Powered Armor Weapon Minigun Energy Gun Small Laser Energy Cannon Ion Cannon Ballistic Gun Minigun Ballistic Cannon Gauss Cannon Launcher Missile Launcher Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Slots Evolved 6 | . . . 2 . 2 2 . . . . Power . | . . . . . . . . . . . Propulsion 2 | . . . 2 . . . . . . . Utility 3 | . . . . . 2 1 . . . . Weapon 1 | . . . . . . 1 . . . . Parts Attached 56 | 6 8 . 6 . 14 18 1 2 . 1 Power 10 | 1 1 . 1 . 4 2 . 1 . . Engine 6 | 1 1 . 1 . 2 1 . . . . Core 4 | . . . . . 2 1 . 1 . . Reactor . | . . . . . . . . . . . Propulsion 15 | 2 2 . 1 . 3 6 . . . 1 Treads . | . . . . . . . . . . . Leg 15 | 2 2 . 1 . 3 6 . . . 1 Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 17 | 1 3 . 1 . 5 7 . . . . Device 8 | . 2 . . . 3 3 . . . . Storage 2 | 1 1 . . . . . . . . . Processor 4 | . . . 1 . 2 1 . . . . Hackware . | . . . . . . . . . . . Protection 3 | . . . . . . 3 . . . . Artifact . | . . . . . . . . . . . Weapon 14 | 2 2 . 3 . 2 3 1 1 . . Energy Gun 3 | 1 2 . . . . . . . . . Energy Cannon 3 | . . . 2 . 1 . . . . . Ballistic Gun 5 | 1 . . 1 . 1 1 . 1 . . Ballistic Cannon 1 | . . . . . . 1 . . . . Launcher 2 | . . . . . . 1 1 . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . . . . Parts Lost 20 | . . . . . . 4 . 4 . 12 Power 3 | . . . . . . 1 . 1 . 1 Propulsion 6 | . . . . . . . . 1 . 5 Utility 7 | . . . . . . 3 . . . 4 Weapon 4 | . . . . . . . . 2 . 2 Highest Loss Streak 5 | . . . . . . 4 . 4 . 5 To Critical Strikes 1 | . . . . . . . . . . 1 Average Backups 12 | 2 8 12 14 12 14 14 14 13 14 11 Power . | . . 1 1 1 1 . 1 . . . Propulsion 2 | 1 4 6 3 1 1 2 3 3 4 2 Utility 5 | . 1 3 4 5 4 6 6 7 7 6 Weapon 3 | . . 1 3 4 6 4 4 3 3 3 Tool/Special . | . . . . . . . . . . . Unused Backups 19 | . . . 4 . 3 7 . . . 5 Power . | . . . . . . . . . . . Propulsion 7 | . . . 4 . . 3 . . . . Utility 8 | . . . . . 1 2 . . . 5 Weapon 3 | . . . . . 2 1 . . . . Tool/Special 1 | . . . . . . 1 . . . . Average Slot Usage (%) 92 | . 96 100 99 100 99 98 91 78 76 40 Engine 7 | . 13 14 11 11 2 6 7 1 . . Core 1 | . . . . . 6 . . 5 7 3 Leg 28 | . 26 28 43 44 36 29 22 16 15 14 Device 10 | . 12 14 2 . 8 12 15 15 15 1 Storage 9 | . 14 14 11 11 9 7 7 7 7 7 Processor 8 | . . . 8 11 18 12 7 7 7 7 Protection 2 | . . . . . . 4 7 7 7 . Energy Gun 2 | . 13 14 . . . . . . . . Energy Cannon 4 | . . . 10 11 9 3 4 1 . . Ballistic Gun 10 | . 13 14 11 11 9 13 4 12 15 4 Ballistic Cannon 1 | . . . . . . 3 5 1 . . Launcher 1 | . . . . . . 1 7 1 . . Peak Build Rating 53 | 6 9 9 14 13 28 53 52 52 44 44 Average Rating 28 | 4 7 9 11 13 22 42 51 45 44 21 On Entrance 24 | . 6 9 9 13 13 28 52 52 44 44 Naked Turns . | . . . . . . . . . . . Heaviest Build 65 | 10 29 29 32 32 40 65 62 62 46 46 Greatest Support 78 | 20 20 20 40 40 50 78 70 70 50 50 Greatest Overweight (x) 3 | 3 3 1 . . . 1 1 1 . 1 Average Overweight (x) . | . . 1 . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 12 15 15 15 15 15 15 15 15 15 Most Carried 15 | 6 12 12 15 13 15 15 15 15 14 14 Average Carried 13 | 2 8 12 14 12 14 14 14 13 14 11 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 6 12 12 12 13 15 14 15 14 14 9 Class Distribution -------------------- 58% | Mutant 32% | Gunner 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Gunner | -7/Factory Gunner | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Matter Collected 1378 | 227 158 . 42 92 225 394 167 44 . 29 Remotely . | . . . . . . . . . . . Salvage Created 1407 | . 158 . 125 52 606 314 81 71 . . Parts 84 | . 14 . 9 4 33 13 10 1 . . Haulers Intercepted 1 | . . . . . . 1 . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . 9 . . 5 Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 38 | . 5 . 3 3 10 8 5 4 . . Melee 1 | . . . . . . . . 1 . . Guns 17 | . 5 . 1 1 3 6 . 1 . . Cannons 15 | . . . 2 2 7 1 3 . . . AOE 5 | . . . . . . 1 2 2 . . Classes Destroyed 11 | . 3 . . . 3 4 1 . . . Builder 1 | . 1 . . . . . . . . . Tunneler 1 | . . . . . . 1 . . . . Hauler 1 | . . . . . . 1 . . . . Watcher 2 | . . . . . 2 . . . . . Swarmer 11 | . 3 . . 3 . . 3 2 . . Grunt 14 | . 2 . 3 . 4 5 . . . . Brawler 1 | . . . . . . 1 . . . . Sentry 6 | . . . . . 4 1 . 1 . . Specialist 2 | . . . . . 2 . . . . . Programmer 3 | . . . . . . 1 1 1 . . Behemoth 1 | . . . . . . . 1 . . . Best Kill Streak 3 | . 3 . 2 3 2 3 3 2 . . Combat Bots Only 3 | . 2 . 2 3 2 3 3 2 . . Max Kills in Single Turn 2 | . 2 . 1 1 1 2 2 2 . . Gunslinging . | . . . . . . . . . . . Exploded 2 | . . . . . . 1 2 2 . . Melee 1 | . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Hostile Shots Fired 394 | . 32 . 6 5 28 72 68 76 . 107 Missed 118 | . 10 . 1 2 11 24 21 22 . 27 Hits 276 | . 22 . 5 3 17 48 47 54 . 80 Melee 13 | . . . . . . 4 . . . 9 Projectile 263 | . 22 . 5 3 17 44 47 54 . 71 Critical Strikes 18 | . . . . . 1 4 2 6 . 5 Damage Taken 4878 | . 235 . 77 23 224 796 883 941 . 1699 Core 816 | . 39 . 12 . 30 87 48 70 . 530 Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 41 | . . . . . . 41 . . . . Core Remaining (%) 93 | 100 . 84 . 97 94 . . . . . Volleys Fired 106 | . 18 . 7 3 21 23 19 12 . 3 Largest 3 | . 2 . 2 2 2 3 3 3 . 2 Hottest 136 | . 85 . 91 91 91 121 136 136 . 53 Shots Fired 240 | . 36 . 14 6 42 68 39 29 . 6 Gun 139 | . 36 . 7 3 21 43 7 16 . 6 Cannon 86 | . . . 7 3 21 22 24 9 . . Launcher 15 | . . . . . . 3 8 4 . . Special . | . . . . . . . . . . . Kinetic 155 | . 18 . 7 3 21 58 19 23 . 6 Thermal 70 | . 18 . 7 3 21 7 12 2 . . Explosive 15 | . . . . . . 3 8 4 . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 15 | . 8 . 5 4 15 14 5 5 . 4 Robot Miss Streak 8 | . 3 . 2 . 2 4 8 6 . 2 Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . Shots Hit Robots 154 | . 21 . 8 4 31 45 20 20 . 5 Core Hits 106 | . 12 . 3 3 16 37 15 14 . 6 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 4 | . . . . . . 3 . 1 . . Blast 4 | . . . . . . 3 . 1 . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 4063 | . 200 . 150 77 618 1245 810 825 . 138 Guns 1471 | . 200 . 49 16 194 528 105 278 . 101 Cannons 1453 | . . . 101 61 424 363 353 151 . . Explosions 923 | . . . . . . 281 342 300 . . Melee . | . . . . . . . . . . . Ramming 216 | . . . . . . 73 10 96 . 37 Kinetic 1854 | . 96 . 49 16 194 752 241 405 . 101 Thermal 1070 | . 104 . 101 61 424 139 217 24 . . Explosive 923 | . . . . . . 281 342 300 . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 16 | . . . . . . 14 14 16 16 16 Average Corruption 14 | . . . . . . 13 14 15 16 16 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 71 | . . . . . . 15 25 20 2 9 Message Errors 16 | . . . . . . 3 4 6 2 1 Matter Fused 10 | . . . . . . 3 4 2 . 1 Heat Flow Errors 7 | . . . . . . 1 3 1 . 2 Energy Discharges 10 | . . . . . . 2 4 3 . 1 Parts Rejected 3 | . . . . . . . . 2 . 1 Parts Fused 2 | . . . . . . . 1 1 . . Data Loss (minor) 7 | . . . . . . 1 2 2 . 2 Data Loss (major) 7 | . . . . . . 2 3 2 . . Misfires 4 | . . . . . . 1 2 1 . . Alerts 2 | . . . . . . . 2 . . . Misdirections 1 | . . . . . . . . . . 1 Weapon Failures 2 | . . . . . . 2 . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 15 | . . . . . 12 3 . . . . Projectiles 15 | . . . . . 12 3 . . . . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks 6 | . . . . . . 4 . 2 . . Impact . | . . . . . . . . . . . Kinetic 6 | . . . . . . 4 . 2 . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 64 | . . . . . . . . 64 . . Shots 2 | . . . . . . . . 2 . . Rammed 2 | . . . . . . . . . . 2 Targets Rammed 57 | . . . . . . 12 3 25 . 17 Kicked 55 | . . . . . . 12 3 25 . 15 Crushed . | . . . . . . . . . . . Highest Temperature 261 | . 160 . 108 63 87 228 261 243 . 170 Average Temperature 68 | . 54 . 40 32 35 63 100 90 . 50 Received Heat Transfer 804 | . 84 . 30 . 90 234 84 36 . 246 Effects 2 | . . . . . . 2 . . . . Interference 2 | . . . . . . 2 . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . 1 . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 1 | . . . . . . . 1 . . . Heat Transferred 1803 | . 249 . 185 111 703 222 296 37 . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Maximum Alert Level . | . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 . . . . Level 1 . | . . . . . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 116 | . 90 . 51 81 116 68 . . . . Initial 49 | . . . . 16 . 49 . . . . Average 21 | . 18 . 4 25 46 20 . . . . Influence Increases 1353 | . 182 . 76 81 410 287 130 95 . 92 Destroy 0b10 Robot/C 880 | . 100 . 60 60 280 160 100 80 . 40 Destroy 0b10 Robot/NC 25 | . 5 . . . 10 10 . . . . Destroy Leader 206 | . 20 . 10 10 84 42 30 . . 10 Allied During Kill 36 | . . . . 11 13 . . . . 12 Successful Hack 61 | . 12 . 5 . 6 38 . . . . Disable Machine 15 | . . . . . . 15 . . . . Destroy Structure 25 | . . . 1 . 2 22 . . . . Lose Combat Pursuer 105 | . 45 . . . 15 . . 15 . 30 Influence Decreases 1351 | . 182 . 33 124 302 387 76 157 . 90 Entered New Map 103 | . . . . 27 . 59 4 13 . . Time Decay 1058 | . 182 . 33 97 242 288 72 104 . 40 Lost Part 110 | . . . . . . 40 . 40 . 30 Lost Ally 80 | . . . . . 60 . . . . 20 Squads Dispatched 7 | . . . 2 . 2 2 . . . 1 Investigation . | . . . . . . . . . . . Extermination 1 | . . . . . . 1 . . . . Reinforcement 5 | . . . 2 . 2 1 . . . . Assault 1 | . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Distress Signals 3 | . . . . . 2 . . . . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 67 | . 12 . 5 3 17 10 5 3 . 12 Peak Tracking Total 10 | . 3 . 2 1 4 4 3 3 . 10 Tactical Retreats 7 | . 3 . . . 1 . . 1 . 2 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Traps Triggered 4 | . 3 . 1 . . . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Machines Disabled 1 | . . . . . . 1 . . . . Max in Single Turn 1 | . . . . . . 1 . . . . Garrison Access 1 | . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Machines Accessed 16 | . 3 . 3 . 2 3 . 1 4 . Terminals 8 | . 3 . 2 . 1 2 . . . . Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . . 1 . . 1 . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . Total Hacks 47 | . 5 . 5 . 7 8 . 1 21 . Successful 36 | . 4 . 1 . 4 5 . 1 21 . Failed 11 | . 1 . 4 . 3 3 . . . . Catastrophic 2 | . . . 1 . . 1 . . . . Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 15 | . 5 . 4 . 4 2 . . . . Fabricators . | . . . . . . . . . . . Repair Stations 7 | . . . 1 . . 6 . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 3 | . . . . . 3 . . . . . Terminal Hacks 30 | . 4 . 1 . 2 1 . 1 21 . Record 5 | . . . . . . 1 . . 4 . Part Schematic 10 | . . . . . . . . . 10 . Robot Schematic 4 | . . . . . . . . . 4 . Prototype ID Bank 4 | . . . 1 . . . . . 3 . Open Door 1 | . . . . . . . . 1 . . Branch Access Points 1 | . 1 . . . . . . . . . Emergency Access Points 1 | . . . . . 1 . . . . . Scanalyzer Index 1 | . . . . . 1 . . . . . Alert Level 1 | . 1 . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . 4 . . . . Scan Component 2 | . . . . . . 2 . . . . Repair 2 | . . . . . . 2 . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 2 . . . . . Seal Access 1 | . . . . . 1 . . . . . Coupler Status 1 | . . . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 7 | . 1 . 3 . 1 2 . . . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . . 10 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 2 | . . . . . . 2 . . . . Time 35 | . . . . . . 35 . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Total Allies 4 | . . . . 3 . . . . . 1 Largest Group 3 | . . . . 3 3 . . . . 1 Highest-Rated Group 96 | . . . . 40 40 . . . . 96 Highest-Rated Ally 96 | . . . . 16 16 . . . . 96 Total Orders . | . . . . . . . . . . . Ally Attacks 41 | . . . . . 36 . . . . 5 Total Damage 592 | . . . . . 405 . . . . 187 Kills 6 | . . . . . 4 . . . . 2 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Active Infowar (turns) 910 | . 631 253 25 . . 1 . . . . Sensors 146 | . 146 . . . . . . . . . ECM 764 | . 485 253 25 . . 1 . . . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 1 . . 1 1 . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Turns Passed 4798 | 78 676 253 407 264 648 1001 570 561 110 230 Spaces Moved 2583 | 48 322 130 173 210 265 500 361 356 82 136 Core 20 | 13 7 . . . . . . . . . Treads . | . . . . . . . . . . . Legs 2563 | 35 315 130 173 210 265 500 361 356 82 136 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 100 190 120 120 120 122 133 133 135 125 Average Speed 137 | 122 164 190 120 120 120 132 133 136 135 139 Slowest Speed 250 | 200 200 190 120 120 122 192 225 250 135 250 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 37 | 3 62 34 12 48 33 11 57 50 71 26 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 4 | . . 1 . 1 . . . 1 1 . Known Exits Taken 1 | . 1 . . . . . . . . . Unknown Exits Taken 9 | 1 . 1 1 1 1 1 1 1 1 . Scrap Searched 2 | . . . . 1 . . 1 . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 81 | . . . . . . 26 34 21 . . Melee . | . . . . . . . . . . . Projectile 9 | . . . . . . 4 4 1 . . AOE 72 | . . . . . . 22 30 20 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Total 3639 | 67 435 136 361 216 561 800 421 399 81 162 Wait 704 | 2 65 7 159 3 231 205 31 . . 1 Move 2573 | 47 321 129 172 209 264 499 360 355 81 136 Hop . | . . . . . . . . . . . Pick Up 75 | 12 15 . 7 1 15 20 2 3 . . Fast Attach 4 | . 1 . . . . 3 . . . . Attach 36 | 6 9 . 2 . 2 7 1 4 . 5 Detach . | . . . . . . . . . . . Swap 40 | . 5 . 6 . 12 12 5 . . . Drop 44 | . 1 . 8 . 16 19 . . . . Fire 106 | . 18 . 7 3 21 23 19 12 . 3 Melee . | . . . . . . . . . . . Ram 2 | . . . . . . . . . . 2 Kick 55 | . . . . . . 12 3 25 . 15 Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 16) 79 | -11/Scrapyard | Entered Materials 321 | -10/Materials | Build established: Mutant 460 | -10/Materials | Discovered new exit (range 11) 493 | -10/Materials | Identified exit to Mines 755 | -10/Materials | Entered Mines 786 | -10/Mines | Learned location of Mines (-9) 968 | -10/Mines | Discovered new exit (range 16) 980 | -10/Mines | Assembled infested the area 1008 | -10/Mines | Entered Materials 1008 | -9/Materials | Evolved 2 slots: Propulsion x2 1352 | -9/Materials | Discovered new exit (range 8) 1415 | -9/Materials | Entered Mines 1416 | -9/Mines | Learned location of Storage (-9) 1473 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1477 | -9/Mines | Met a Derelict bent on vengeance 1583 | -9/Mines | Learned Materials non-interactive machine intel 1672 | -9/Mines | Discovered new exit (range 7) 1679 | -9/Mines | Entered Materials 1679 | -8/Materials | Accompanied by 3 allies 1679 | -8/Materials | Evolved 2 slots: Utility x2 1680 | -8/Materials | Loaded intel: 28 non-interactive machine locations 1701 | -8/Materials | Build established: Scavenger-Mutant 2048 | -8/Materials | Build established: Mutant 2277 | -8/Materials | Discovered new exit (range 16) 2327 | -8/Materials | Entered Factory 2327 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2434 | -7/Factory | Found Powered Armor 2438 | -7/Factory | Found Powered Armor 2606 | -7/Factory | Build established: Gunner 2627 | -7/Factory | Repaired Reaction Control System 2645 | -7/Factory | Repaired Imp. Aluminum Leg 2990 | -7/Factory | System corruption reached 10% 3022 | -7/Factory | Lost 4 parts (1p3u) 3319 | -7/Factory | Discovered new exit (range 6) 3328 | -7/Factory | Entered Lower Caves 3427 | -7/Lower Caves | Spotted B-75 Beast 3520 | -7/Lower Caves | Destroyed B-75 Beast 3867 | -7/Lower Caves | Discovered new exit (range 14) 3898 | -7/Lower Caves | Entered another Lower Caves area 3945 | -7/Lower Caves | Learned location of Extension (-5) 4045 | -7/Lower Caves | Lost 4 parts (1p1n2w) 4276 | -7/Lower Caves | Build established: Mutant 4444 | -7/Lower Caves | Discovered new exit (range 11) 4459 | -7/Lower Caves | Entered Data Miner 4459 | -7/Data Miner | Discovered new exit (range 6) 4485 | -7/Data Miner | Met Data Miner 4518 | -7/Data Miner | Learned location of Section 7 (-3) 4538 | -7/Data Miner | Received God Mode back door access code from Data Miner 4569 | -7/Data Miner | Entered Proximity Caves 4583 | -6/Proximity Caves | Spotted B-75 Beast 4646 | -6/Proximity Caves | Lost 4 parts (3u1w) 4654 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 4654 | -6/Proximity Caves | Spotter reported a threat 4655 | -6/Proximity Caves | Spotter reported a threat 4662 | -6/Proximity Caves | Core integrity fell below 50% 4706 | -6/Proximity Caves | Escorted by Enhanced Grunt 4735 | -6/Proximity Caves | Lost 5 parts (1p2n1u1w) 4780 | -6/Proximity Caves | Core integrity fell below 20% 4799 | -6/Proximity Caves | Destroyed by L-41 Fighter with Axe Last Messages --------------- 04726_ Mic. Nuclear Core fries itself beyond repair. 04742_ System corrupted: Heat flow error (+159). 04745_ Slug penetrates B-48 Gladiator. 04750_ Penetrated by Slug. 04768_ M6R09:U3R22P9ID XSWH4N5HBJ 04778_ Kicked L-41 Fighter. 04781_ Kicked L-41 Fighter out of the way. 04785_ System corrupted: Heat flow error (+204). 04785_ Kicked L-41 Fighter. 04790_ Kicked L-41 Fighter out of the way. 04790_ Titanium Leg destroyed. 04791_ Kicked L-41 Fighter out of the way. 04793_ Imp. Titanium Leg destroyed. 04793_ Kicked L-41 Fighter. 04793_ Carbon-fiber Leg destroyed. 04795_ Slammed into L-41 Fighter. 04797_ Core Analyzer severed. 04797_ Critical hit (Burn: +37). 04798_ Slammed into L-41 Fighter. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ???????????????????????????????###????????? | | ??????????????????????????????## #???????? | | ??????????????????????????????# ###????? | | ??????????????????????????????# ##???? | | ???????????????????????????????# ##??? | | ???????????????????????????????# #### | | ???????????????????????????????### | | ?????????????????????????????????### | | ??????????????????????????????? ???# ##### | | ?????????????????????????????? #?# #?### | | ????????????????????????????? ### ### | | ??????????????########??????? ## | | ??????????????# ##?????? ## % | | ??????????????# #?????? ##### | | ???????????????# #?????? #???# | | ????????????????# #???????# ##??## | | ????????????????#l@ ##???????# #####"= | | ???????????????##b #???????# % | | ???????????????# b##????????# % | | ??????????????## #??????#### # | | ??????????????# g######## # | | ??????????????# Y | | ??????????????# | | ??????????????# | | ??????????????# #### | | ??????????????# ###??## | | ??????????????# #?????# | | ??????????????# #?????## | | ??????????????# #?????## # | | ??????????????# ########?????# # | | ??????????????##?????????????# | | ?????????????????????????????# | | ?????????????????????????????## | | ??????????????????????????????### | | ???????????????????????????###### | | ??????????????????????????## ## | | ??????????????????????????# ###### | | ??????????????????????????# ## ##????## | | ??????????????????????????##########??????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 6 EM Shielding 2 Armor Coverage 800 Weapon Cycling 15 Evasion (%) 63 Targeting Accuracy 13 Core Analysis 6 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Imp. Plasma Cutter | -7/Data Miner | Free Adv. Cooling System | -7/Data Miner | Free Imp. Fusion Compressor | -7/Data Miner | Free Field Propulsion Array | -7/Data Miner | Free Robot Schematics ------------------ Y-54 Guardian | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Reaction Control System | 50% | -7/Factory Imp. Aluminum Leg | 74% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GrapheneNeutrinoPit Manual? 0 Play Time 00:53:41 Cumulative 24.9 hours Start 2025.06.06 @ 16:11:34 End 2025.06.06 @ 18:03:23 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 22 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 698a42cc-82c8-4816-afc7-31fad7be6466