Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.07 @ 11:21:21 Player: robb Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (63) 315 Value Destroyed (2283) 2283 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5098 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 246/300 Energy 150/150 System Corruption 9% Temperature Cool (84) Movement Core (700) Ox13 Location -7/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Improved Heat Sink Large Storage Unit Advanced Terrain Scan Processor Improved Targeting Computer > --- WEAPON (3) ------- Pulse Rifle Flak Cannon Advanced Assault Cannon > --- INVENTORY (15) --- Light Ion Engine Terrain Scan Processor Recalibrator Gatling Laser Beamcaster Gauss Rifle Rocket Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Targeting Computer Core Shielding Recalibrator > --- WEAPON ----------- Gauss Rifle Flak Cannon Flak Cannon > --- INVENTORY -------- Micro Nuclear Core Micro Nuclear Core Aluminum Leg Pulse Rifle Beamcaster Plasma Cannon Gauss Rifle Gauss Rifle Rocket Launcher [Rating: 34] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Improved Targeting Computer Device Seismic Detector Storage Small Storage Unit Processor Improved Targeting Computer Protection Core Shielding Weapon Flak Cannon Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility 3 | . . . . 2 1 Weapon 1 | . . . . . 1 Parts Attached 58 | 6 7 7 1 11 26 Power 7 | 1 . 1 . 2 3 Engine 3 | 1 . 1 . . 1 Core 4 | . . . . 2 2 Reactor . | . . . . . . Propulsion 20 | 2 2 2 . 4 10 Treads . | . . . . . . Leg 17 | 2 2 2 . 4 7 Wheel 3 | . . . . . 3 Hover . | . . . . . . Flight . | . . . . . . Utility 15 | 1 3 2 . 4 5 Device 8 | . 3 1 . 1 3 Storage 3 | 1 . . . 1 1 Processor 2 | . . 1 . . 1 Hackware . | . . . . . . Protection 2 | . . . . 2 . Artifact . | . . . . . . Weapon 16 | 2 2 2 1 1 8 Energy Gun 4 | 2 . . . . 2 Energy Cannon 3 | . 2 . . . 1 Ballistic Gun 1 | . . . 1 . . Ballistic Cannon 7 | . . 2 . 1 4 Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 16 | . . . . . 16 Power 2 | . . . . . 2 Propulsion 9 | . . . . . 9 Utility 3 | . . . . . 3 Weapon 2 | . . . . . 2 Highest Loss Streak 4 | . . . . . 4 To Critical Strikes . | . . . . . . Average Slot Usage (%) 94 | . 98 100 99 99 88 Engine 7 | . 14 11 11 1 5 Core 1 | . . . . 7 1 Leg 31 | . 28 44 44 36 24 Device 8 | . 12 9 . 5 7 Storage 9 | . 14 11 11 9 7 Processor 5 | . . 1 11 9 7 Protection 5 | . . . . 11 9 Energy Gun 4 | . 20 . . . 1 Energy Cannon 2 | . 7 4 . . 1 Ballistic Gun 3 | . . . 8 9 4 Ballistic Cannon 10 | . . 17 13 9 11 Naked Turns . | . . . . . . Heaviest Build 56 | 14 17 25 24 32 56 Greatest Support 45 | 20 20 40 40 40 45 Greatest Overweight (x) 15 | 2 . . . . 15 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 10 15 Average Capacity 10 | 6 8 8 8 8 12 Most Carried 11 | 5 8 8 8 10 11 Average Carried 8 | 3 6 7 7 8 9 Final Capacity 15 | 8 8 8 8 10 15 Final Carried 10 | 4 8 8 8 10 7 Class Distribution -------------------- 39% | Mutant 30% | Scavenger-Mutant 23% | Gunner 7% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Gunner | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 1961 | 226 64 338 32 312 989 Remotely . | . . . . . . Salvage Created 2141 | . 286 341 32 398 1084 Parts 126 | . 14 26 4 21 61 Haulers Intercepted . | . . . . . . Recyclers Shooed 3 | . 1 . . . 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 50 | . 6 9 3 10 22 Guns 9 | . 5 . 1 1 2 Cannons 39 | . . 9 2 9 19 Classes Destroyed 12 | . 3 3 1 1 4 Worker 3 | . 1 . . . 2 Builder 2 | . . . . . 2 Tunneler 1 | . . 1 . . . Recycler 3 | . . . . . 3 Mechanic 1 | . . . . . 1 Watcher 3 | . 1 2 . . . Swarmer 5 | . . . 3 . 2 Grunt 25 | . 6 3 . 5 11 Brawler 3 | . . 2 . 1 . Sentry 9 | . . 4 . 3 2 Hunter 3 | . . . . 1 2 Programmer 5 | . . . . . 5 Best Kill Streak 7 | . 3 3 3 2 7 Combat Bots Only 3 | . 2 3 3 2 3 Max Kills in Single Turn 2 | . 1 1 2 1 2 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 326 | . 27 16 13 37 233 Missed 91 | . 7 5 . 9 70 Damage Taken 3477 | . 250 177 99 410 2541 Core 805 | . 52 11 8 33 701 Absorbed by Shields . | . . . . . . Redirected to Shielding 66 | . . . . 7 59 Regen/Repaired (Parts) 158 | . . . . . 158 Core Remaining (%) 92 | 100 79 . 95 94 . Volleys Fired 166 | . 27 20 6 24 89 Largest 3 | . 2 2 2 2 3 Hottest 176 | . 110 120 72 72 176 Shots Fired 331 | . 54 40 12 48 177 Gun 128 | . 51 . 6 24 47 Cannon 203 | . 3 40 6 24 130 Launcher . | . . . . . . Special . | . . . . . . Kinetic 231 | . . 38 12 48 133 Thermal 100 | . 54 2 . . 44 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 12 | . 9 10 4 9 12 Robot Miss Streak 9 | . 5 7 3 5 9 Penetration Max 1 | . . . . . 1 Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 231 | . 31 31 6 40 123 Core Hits 175 | . 15 38 5 32 85 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 7 | . 4 . . . 3 Burn 4 | . 4 . . . . Meltdown 1 | . . . . . 1 Destroy 1 | . . . . . 1 Blast 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4411 | . 403 523 49 699 2737 Guns 1360 | . 402 . 16 318 624 Cannons 3045 | . . 523 33 381 2108 Explosions . | . . . . . . Melee . | . . . . . . Ramming 6 | . 1 . . . 5 Kinetic 3202 | . . 505 49 699 1949 Thermal 1203 | . 402 18 . . 783 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 9 | . 2 . . . 9 Average Corruption 4 | . 1 . . . 5 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 36 | . 1 . . . 35 Message Errors 4 | . . . . . 4 Matter Fused 5 | . . . . . 5 Heat Flow Errors 7 | . . . . . 7 Energy Discharges 4 | . . . . . 4 Parts Rejected 2 | . . . . . 2 Parts Fused 1 | . . . . . 1 Data Loss (minor) 7 | . 1 . . . 6 Data Loss (major) 2 | . . . . . 2 Misfires 1 | . . . . . 1 Alerts 2 | . . . . . 2 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 18 | . . . . . 18 Projectiles 18 | . . . . . 18 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 64 | . . 5 1 12 46 Impact . | . . . . . . Kinetic 63 | . . 5 1 12 45 Secondary 1 | . . . . . 1 Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed 2 | . 1 . . . 1 Kicked 2 | . 1 . . . 1 Crushed . | . . . . . . Highest Temperature 683 | . 234 144 18 153 683 Average Temperature 117 | . 62 38 8 42 175 Received Heat Transfer 732 | . 141 54 . 108 429 Effects 32 | . . . . . 32 Shutdowns 4 | . . . . . 4 Energy Bleed 2 | . . . . . 2 Interference 10 | . . . . . 10 Short Circuit 4 | . . . . . 4 Damage (minor) 5 | . . . . . 5 Damage (major) 4 | . . . . . 4 Damage (core) 3 | . . . . . 3 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 2 | . 1 . . . 1 Combat Hostiles 2 | . 1 . . . 1 Parts Melted 7 | . 2 . . . 5 Heat Transferred 2946 | . 1480 37 . . 1429 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Peak Influence 244 | . 237 159 102 244 238 Initial 72 | . . 24 32 39 72 Average 95 | . 97 77 35 142 97 Maximum Alert Level 1 | . 1 . . 1 1 Low Security (%) 90 | 100 81 100 100 81 89 Level 1 9 | . 18 . . 18 10 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 16 | . 1 . . 2 13 Investigation 1 | . . . . . 1 Extermination 4 | . . . . . 4 Reinforcement 7 | . 1 . . 2 4 Assault . | . . . . . . Garrison 4 | . . . . . 4 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 3 | . 2 . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 80 | . 14 15 3 16 32 Peak Tracking Total 5 | . 3 3 3 3 5 Tactical Retreats . | . . . . . . Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 7 | . 2 . . 2 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 2 | . . . . . 2 Max in Single Turn 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 4 | . 1 1 1 . 1 Terminals 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units 1 | . . 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 14 | . 2 4 1 . 7 Successful 13 | . 2 3 1 . 7 Failed 1 | . . 1 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 2 | . 2 . . . . Fabricators . | . . . . . . Repair Stations 7 | . . . . . 7 Recycling Units 4 | . . 4 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . 2 . 1 . . Open Door 1 | . . . 1 . . Alert Level 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 7 | . . . . . 7 Scan Component 4 | . . . . . 4 Repair 3 | . . . . . 3 Recycling Unit Hacks 3 | . . 3 . . . Recycle Component 1 | . . 1 . . . Process 1 | . . 1 . . . Report Inventory 1 | . . 1 . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . . 1 . . 1 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 3 | . . . . . 3 Time 78 | . . . . . 78 Parts Recycled 1 | . . 1 . . . Recycled Matter 69 | . . 69 . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 4283 | 56 719 880 193 609 1826 Spaces Moved 2280 | 39 474 476 139 351 801 Core 35 | 16 . . . . 19 Treads . | . . . . . . Legs 2162 | 23 474 476 139 351 699 Wheels 83 | . . . . . 83 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 115 Average Speed 137 | 107 120 120 120 120 169 Slowest Speed 800 | 150 120 120 120 120 800 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 29 | 2 73 36 26 26 16 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 7 | . . . 1 1 5 Melee . | . . . . . . Projectile 7 | . . . 1 1 5 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 3132 | 52 572 747 154 495 1112 Wait 525 | . 45 227 4 82 167 Move 2275 | 38 473 475 138 350 801 Hop . | . . . . . . Pick Up 62 | 8 10 10 2 14 18 Fast Attach 8 | 2 2 . 1 2 1 Attach 29 | 4 1 2 . 3 19 Detach 4 | . . . . . 4 Swap 21 | . 4 5 . 6 6 Drop 40 | . 9 8 3 14 6 Fire 166 | . 27 20 6 24 89 Melee . | . . . . . . Ram . | . . . . . . Kick 2 | . 1 . . . 1 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 169 | -10/Materials | Discovered new exit (range 13) 288 | -10/Materials | Discovered new exit (range 7) 316 | -10/Materials | Build established: Mutant 633 | -10/Materials | Discovered new exit (range 10) 776 | -10/Materials | Entered another Materials area 776 | -9/Materials | Evolved 2 slots: Propulsion x2 1495 | -9/Materials | Build established: Scavenger-Mutant 1635 | -9/Materials | Discovered new exit (range 16) 1656 | -9/Materials | Entered Mines 1683 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1829 | -9/Mines | Discovered new exit (range 3) 1849 | -9/Mines | Entered Materials 1849 | -8/Materials | Evolved 2 slots: Utility x2 2372 | -8/Materials | Discovered new exit (range 16) 2458 | -8/Materials | Entered Factory 2458 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2802 | -7/Factory | Repaired Aluminum Leg 2831 | -7/Factory | Repaired Aluminum Leg 2858 | -7/Factory | Repaired Aluminum Leg 3093 | -7/Factory | Build established: Gunner 3439 | -7/Factory | Lost 3 parts (1n2u) 3899 | -7/Factory | Build established: Scavenger-Mutant 3927 | -7/Factory | Garrison activated, responded to threat 3970 | -7/Factory | Lost 4 parts (1p2n1u) 4074 | -7/Factory | Core integrity fell below 50% 4121 | -7/Factory | Lost 4 parts (2n2w) 4167 | -7/Factory | Core integrity fell below 20% 4284 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- U-05 Engineer lays Concrete. R-06 Scavenger collects Remote Datajack. Acquired 8 matter. R-06 Scavenger inserts Tractor Beam into recycling unit. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Acquired Lgt. Ion Engine. Acquired Terrain Scan Processor. U-05 Engineer builds a Wall. System corrupted: Energy discharge (-46). Construction Platform disabled. Y-54 Guardian emerges from the garrison. System corrupted: Matter fused (-6). P-60 Hacker knocked back. Com. Wheel destroyed. P-60 Hacker resets Y-54 Guardian, system corruption cleaned. Com. Wheel destroyed. 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