Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.04.23 @ 19:51:15 Player: ILikeVoltron Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (141) 705 Value Destroyed (4427) 4427 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (82) 82 TOTAL SCORE: 8034 Bonus ------- High Alert Combat Kills 82 Cogmind --------- Core Integrity 0/700 Matter 275/300 Energy 272/290 System Corruption 4% Temperature Warm (105) Movement Rolling (115) Ox1 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Armored Huge Wheel Armored Huge Wheel > --- UTILITY (5) ------ Improved Cooling System High-capacity Storage Unit Weapon Cycler Hardened Heavy Armor Plating > --- WEAPON (3) ------- Heavy Laser Minigun Flak Cannon > --- INVENTORY (20) --- Deuterium Engine Heavy Deuterium Engine Armored Huge Wheel Large Storage Unit Large Battery (200) Actuator Array Heavy Armor Plating Improved Trap Extractor (0/6) Field Recycling Unit (8) Beam Rifle Improved Medium Laser EMP Blaster Improved Grenade Launcher Heavy Rocket Launcher Heavy Missile Launcher Dirty Datajack (20) Dirty Datajack (13) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Weapon Cycler Hardened Heavy Armor Plating > --- WEAPON ----------- Gatling Laser Minigun Dirty Datajack > --- INVENTORY -------- Deuterium Engine Heavy Deuterium Engine Armored Huge Wheel Large Storage Unit Large Battery Actuator Array Heavy Armor Plating Improved Trap Extractor Field Recycling Unit Beam Rifle Improved Medium Laser Heavy Laser EMP Blaster Improved Grenade Launcher Heavy Rocket Launcher Heavy Missile Launcher Dirty Datajack [Rating: 56] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Autogun Energy Gun Small Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Autogun Ballistic Cannon Gauss Cannon Launcher EMP Blaster Special Melee Weapon Dirty Datajack Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Low Slots Evolved 6 | . . 2 2 2 . . Power . | . . . . . . . Propulsion 2 | . . . 1 1 . . Utility 3 | . . 2 1 . . . Weapon 1 | . . . . 1 . . Parts Attached 172 | . 11 34 57 61 8 1 Power 19 | . 1 5 6 6 1 . Engine 11 | . 1 3 1 5 1 . Core 8 | . . 2 5 1 . . Reactor . | . . . . . . . Propulsion 54 | . 2 10 24 18 . . Treads 8 | . . . 3 5 . . Leg 38 | . 2 8 19 9 . . Wheel 8 | . . 2 2 4 . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 57 | . 2 11 17 23 4 . Device 34 | . 1 6 9 16 2 . Storage 7 | . 1 2 3 1 . . Processor 6 | . . 1 1 4 . . Hackware 1 | . . 1 . . . . Protection 9 | . . 1 4 2 2 . Artifact . | . . . . . . . Weapon 42 | . 6 8 10 14 3 1 Energy Gun 18 | . 5 6 1 4 1 1 Energy Cannon 2 | . . 1 1 . . . Ballistic Gun 13 | . 1 . 7 5 . . Ballistic Cannon 3 | . . . 1 1 1 . Launcher 5 | . . 1 . 4 . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . 1 . Unidentified Prototypes 3 | . . 2 . 1 . . Parts Lost 44 | . 4 4 13 19 3 1 Power 6 | . 1 1 1 3 . . Propulsion 13 | . 1 1 4 7 . . Utility 13 | . . 1 6 4 2 . Weapon 12 | . 2 1 2 5 1 1 Highest Loss Streak 6 | . 4 2 6 3 2 1 To Critical Strikes 1 | . . . . 1 . . Average Slot Usage (%) 94 | . 90 99 98 95 82 76 Engine 4 | . 13 6 . 4 7 7 Core 3 | . . 3 8 2 . . Treads 4 | . . . 6 9 . . Leg 14 | . 26 19 17 13 . . Wheel 4 | . . 2 1 3 15 15 Device 13 | . 7 12 14 15 10 15 Storage 15 | . 14 17 15 15 13 7 Processor 5 | . . 11 5 3 5 . Protection 3 | . . 2 6 1 5 7 Energy Gun 6 | . 20 17 1 2 3 7 Ballistic Gun 8 | . 7 . 14 9 7 7 Ballistic Cannon 3 | . . . . 6 4 7 Launcher 2 | . . 2 . 3 2 . Naked Turns . | . . . . . . . Heaviest Build 86 | 10 28 39 68 83 86 86 Greatest Support 86 | 20 20 24 50 86 56 56 Greatest Overweight (x) 6 | . 2 2 3 6 1 1 Average Overweight (x) 1 | . . 1 1 1 1 1 Largest Inventory Capacity 20 | . 15 15 20 20 20 20 Average Capacity 18 | . 13 15 19 20 20 20 Most Carried 20 | . 15 15 20 20 20 20 Average Carried 17 | . 9 14 18 18 19 19 Final Capacity 20 | 8 15 15 20 20 20 20 Final Carried 20 | 6 15 15 15 20 20 19 Class Distribution -------------------- 38% | Mutant 30% | Scavenger-Mutant 11% | Scavenger-Gunner 8% | Tank 6% | Gunner 4% | Scavenger-Tank Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Tank | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Low Low Matter Collected 4029 | 200 97 555 1236 1341 506 94 Remotely . | . . . . . . . Salvage Created 4825 | . 427 809 1487 1555 467 80 Parts 267 | . 37 48 72 88 19 3 Haulers Intercepted 6 | . . 3 1 2 . . Recyclers Shooed 5 | . . . 2 3 . . Parts Field Recycled 22 | . . . 8 14 . . Retrieved Matter 131 | . . . 48 83 . . Parts Self-Destructed 25 | . . . . . 22 3 Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Low Combat Hostiles Destroyed 101 | . 11 17 24 32 13 4 Guns 71 | . 11 16 20 14 8 2 Cannons 16 | . . 1 2 7 4 2 AOE 11 | . . . . 11 . . Classes Destroyed 15 | . 5 3 5 1 1 . Worker 12 | . 1 . 5 6 . . Builder 10 | . 1 . 1 8 . . Hauler 6 | . . 3 1 2 . . Recycler 5 | . . . 2 3 . . Operator 1 | . . 1 . . . . Watcher 6 | . 1 3 1 1 . . Swarmer 26 | . 3 4 . 10 5 4 Grunt 50 | . 8 11 15 12 4 . Brawler 2 | . . . 1 . 1 . Duelist 1 | . . . . . 1 . Sentry 11 | . . 2 4 3 2 . Specialist 2 | . . . 2 . . . Hunter 2 | . . . 1 1 . . Programmer 6 | . . . . 6 . . Heavy 1 | . . . 1 . . . Best Kill Streak 10 | . 10 4 6 8 5 4 Combat Bots Only 8 | . 8 3 3 7 5 4 Max Kills in Single Turn 3 | . 2 2 1 3 1 1 Gunslinging 1 | . . 1 . . . . Exploded 3 | . . . . 3 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Low Low Damage Taken 8967 | . 514 886 2705 3416 1033 413 Core 1272 | . 76 157 335 424 188 92 Absorbed by Shields 653 | . . 45 281 16 311 . Core Remaining (%) 67 | 100 69 60 39 . . . Volleys Fired 407 | . 36 72 134 118 36 11 Largest 3 | . 2 2 2 3 2 3 Hottest 149 | . 80 112 112 147 105 149 Shots Fired 887 | . 70 141 265 299 77 35 Gun 736 | . 70 138 244 202 58 24 Cannon 131 | . . 3 21 78 18 11 Launcher 20 | . . . . 19 1 . Special . | . . . . . . . Kinetic 508 | . 17 . 196 217 55 23 Thermal 345 | . 51 138 60 63 21 12 Explosive 13 | . . . . 12 1 . Electromagnetic 21 | . 2 3 9 7 . . Robot Hit Streak 19 | . 10 11 19 13 12 4 Robot Miss Streak 9 | . 2 6 4 7 3 9 Penetration Max . | . . . . . . . Secondary Targets 8 | . 1 2 3 . 2 . Max Gunslinging Chain 1 | . 1 1 1 . 1 . Shots Hit Robots 576 | . 50 85 184 168 63 26 Core Hits 244 | . 24 32 59 92 25 12 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 12 | . . 2 3 5 2 . Burn 7 | . . 2 3 2 . . Blast 5 | . . . . 3 2 . Melee Attacks 7 | . . . . . 7 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing 7 | . . . . . 7 . Sneak Attacks 4 | . . . . . 4 . Combat Hostiles 3 | . . . . . 3 . Follow-up Attacks . | . . . . . . . Damage Inflicted 10751 | . 518 1083 3170 4522 1136 322 Guns 7772 | . 518 1045 2916 2291 774 228 Cannons 2014 | . . 38 254 1289 339 94 Explosions 930 | . . . . 930 . . Melee 23 | . . . . . 23 . Ramming 12 | . . . . 12 . . Kinetic 6041 | . 96 . 2392 2653 720 180 Thermal 3609 | . 422 1045 680 927 393 142 Explosive 785 | . . . . 785 . . Electromagnetic 281 | . . 38 98 145 . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing 23 | . . . . . 23 . Highest Corruption 4 | . . . . 4 4 4 Average Corruption 2 | . . . . 2 4 4 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 50 | . . . . 25 17 8 Message Errors 15 | . . . . 6 5 4 Matter Fused 6 | . . . . 4 2 . Heat Flow Errors 5 | . . . . 4 1 . Energy Discharges 6 | . . . . 5 1 . Parts Rejected 1 | . . . . 1 . . Data Loss (minor) 6 | . . . . 3 2 1 Data Loss (major) 3 | . . . . 1 1 1 Misfires 8 | . . . . 1 5 2 Overload Shots . | . . . . . . . Overflow Damage 12 | . . . . . 11 1 Projectiles 12 | . . . . . 11 1 Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 27 | . . . 1 15 4 7 Impact 1 | . . . . 1 . . Kinetic 23 | . . . 1 13 4 5 Secondary 3 | . . . . 1 . 2 Self-Inflicted Damage 313 | . . . . 253 60 . Shots 6 | . . . . 5 1 . Rammed . | . . . . . . . Targets Rammed 2 | . . . . 2 . . Kicked 2 | . . . . 2 . . Crushed . | . . . . . . . Highest Temperature 417 | . 256 364 349 417 254 168 Average Temperature 82 | . 91 66 88 77 95 80 Received Heat Transfer 2917 | . 156 353 1122 858 284 144 Effects 7 | . 1 2 4 . . . Shutdowns 1 | . . 1 . . . . Energy Bleed 3 | . . 1 2 . . . Interference 1 | . 1 . . . . . Short Circuit 1 | . . . 1 . . . Damage (minor) 1 | . . . 1 . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 3 | . . . 2 . 1 . Combat Hostiles 3 | . . . 2 . 1 . Parts Melted 27 | . 1 10 6 3 7 . Heat Transferred 8285 | . 950 2443 1702 2003 875 312 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . 1 . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Low Peak Influence 611 | . 341 277 395 611 . . Initial 105 | . . 59 105 100 . . Average 214 | . 191 140 227 247 . . Maximum Alert Level 2 | . 1 1 1 2 . . Low Security (%) 55 | . 48 73 41 56 . . Level 1 36 | . 51 26 58 25 . . Level 2 7 | . . . . 18 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 24 | . 4 2 4 14 . . Investigation 6 | . 1 1 1 3 . . Extermination 5 | . . . . 5 . . Reinforcement 10 | . 3 1 3 3 . . Assault . | . . . . . . . Garrison 3 | . . . . 3 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . 1 . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Low Distress Signals 8 | . 2 4 . 2 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 166 | . 22 37 31 44 19 13 Peak Tracking Total 8 | . 8 4 5 6 7 7 Tactical Retreats 11 | . 2 4 . 2 1 2 Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Low Traps Triggered 6 | . 1 . 1 4 . . Indirectly 2 | . . . . 2 . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Low Low Machines Disabled 13 | . . 2 3 8 . . Max in Single Turn 3 | . . 1 2 3 . . Garrison Access 1 | . . . 1 . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Low Machines Accessed 30 | . 2 8 7 11 1 1 Terminals 22 | . 1 6 5 9 . 1 Fabricators 1 | . . . . 1 . . Repair Stations . | . . . . . . . Recycling Units 2 | . 1 1 . . . . Scanalyzers 3 | . . 1 1 1 . . Garrison Access 1 | . . . 1 . . . Total Hacks 65 | . 3 22 10 28 1 1 Successful 50 | . 3 16 8 21 1 1 Failed 15 | . . 6 2 7 . . Catastrophic 2 | . . . 1 1 . . Database Lockouts . | . . . . . . . Manual 18 | . . 6 . 12 . . Terminals 47 | . 1 16 5 24 . 1 Fabricators 2 | . . . . 2 . . Repair Stations . | . . . . . . . Recycling Units 4 | . 2 2 . . . . Scanalyzers 10 | . . 4 4 2 . . Garrison Access 1 | . . . 1 . . . Terminal Hacks 20 | . 1 5 3 9 1 1 Record 1 | . . . . . . 1 Part Schematic 1 | . . . . 1 . . Prototype ID Bank 2 | . . 1 1 . . . Open Door 1 | . . . . . 1 . Open DSF 2 | . . . . 2 . . Level Access Points 1 | . . . 1 . . . Branch Access Points 1 | . . . . 1 . . Emergency Access Points 1 | . 1 . . . . . Scanalyzer Index 1 | . . . 1 . . . Alert Level 2 | . . 1 . 1 . . Unreport Threat 1 | . . . . 1 . . Maintenance Status 1 | . . 1 . . . . Hauler Manifests 2 | . . 1 . 1 . . Zone Layout 3 | . . 1 . 2 . . Fabricator Hacks 2 | . . . . 2 . . Load Schematic 1 | . . . . 1 . . Build 1 | . . . . 1 . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 4 | . 2 2 . . . . Report Inventory 2 | . 1 1 . . . . Retrieve Components 2 | . 1 1 . . . . Scanalyzer 10 | . . 4 4 2 . . Insert Component 5 | . . 2 2 1 . . Analyze 5 | . . 2 2 1 . . Garrison Access Hacks 1 | . . . 1 . . . Seal Access 1 | . . . 1 . . . Unauthorized Hacks 13 | . . 5 . 8 . . Terminals 13 | . . 5 . 8 . . Track 4 | . . 2 . 2 . . Botnet 9 | . . 3 . 6 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 20 | . 1 8 3 8 . . Full Trace Events 4 | . . 1 . 3 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 5 | . . 2 2 1 . . Parts Built 2 | . . . . 2 . . Authchips . | . . . . . . . Time 24 | . . . . 24 . . Total Part Build Rating 6 | . . . . 6 . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 12 | . 2 10 . . . . Parts Scanalyzed 5 | . . 2 2 1 . . Part Schematics Acquired 5 | . . 2 2 1 . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Low Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 3 | . . . . 3 . . Programmers 3 | . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Low Low Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Low Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 4 | . . . . . 3 1 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Low Low Turns Passed 7516 | . 437 1388 1852 2680 787 372 Spaces Moved 3279 | 1 176 550 629 1161 573 189 Core . | . . . . . . . Treads 463 | . . . 203 260 . . Legs 1573 | 1 176 459 416 521 . . Wheels 1243 | . . 91 10 380 573 189 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 105 | 120 120 105 105 115 115 115 Average Speed 170 | 120 172 175 220 177 115 115 Slowest Speed 330 | 120 260 190 330 266 115 115 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 1 | . . . . 1 . . Exploration Rate (%) 39 | 2 40 54 52 31 64 31 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 3 | . . 1 1 1 . . Unknown Exits Taken 3 | 1 1 . . . 1 . Scrap Searched 4 | . . . . . 2 2 Spaces Dug 64 | . . . . 64 . . Terrain Destroyed 164 | . . . 2 141 21 . Melee . | . . . . . . . Projectile 29 | . . . 2 19 8 . AOE 135 | . . . . 122 13 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Low Total 4514 | . 243 847 870 1588 641 325 Wait 478 | . 4 137 6 199 10 122 Move 3272 | . 175 549 628 1159 572 189 Hop . | . . . . . . . Pick Up 52 | . 10 18 10 12 2 . Fast Attach 59 | . 6 9 22 19 3 . Attach 41 | . 2 4 11 20 3 1 Detach 22 | . 3 . 3 12 4 . Swap 73 | . 3 22 24 22 2 . Drop 90 | . 4 36 32 16 2 . Fire 407 | . 36 72 134 118 36 11 Melee 7 | . . . . . 7 . Ram . | . . . . . . . Kick 2 | . . . . 2 . . Crush . | . . . . . . . Escape Stasis 9 | . . . . 9 . . Rewire 2 | . . . . . . 2 Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / [*Sto]) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 199 | -10/Materials | Lost 4 parts (1p1n2w) 212 | -10/Materials | Destroyed 8 combat bots 388 | -10/Materials | Discovered new exit (range 3) 438 | -10/Materials | Entered another Materials area 438 | -9/Materials | Evolved 2 slots: Utility x2 498 | -9/Materials | Build established: Scavenger-Mutant 1275 | -9/Materials | Discovered new exit (range 4) 1804 | -9/Materials | Discovered new exit (range 10) 1825 | -9/Materials | Identified exit to Materials 1826 | -9/Materials | Entered another Materials area 1826 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2256 | -8/Materials | Discovered new exit (range 15) 2571 | -8/Materials | Identified exit to Factory 2765 | -8/Materials | Build established: Mutant 3260 | -8/Materials | Core integrity fell below 50% 3461 | -8/Materials | Build established: Scavenger-Mutant 3611 | -8/Materials | Lost 6 parts (2n3u1w) 3678 | -8/Materials | Entered Factory 3678 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3721 | -7/Factory | Fabricated VSS Leg (x2) 3942 | -7/Factory | Identified exit to Lower Caves 3952 | -7/Factory | Build established: Scavenger-Gunner 4448 | -7/Factory | Lost 3 parts (1p1n1w) 4870 | -7/Factory | Build established: Scavenger-Tank 5242 | -7/Factory | Crushed by falling debris 5243 | -7/Factory | Core integrity fell below 50% 5373 | -7/Factory | Destroyed 7 combat bots 5379 | -7/Factory | Lost 3 parts (1n1u1w) 5621 | -7/Factory | Build established: Mutant 5806 | -7/Factory | Garrison activated, responded to threat 6358 | -7/Factory | Entered Lower Caves 6494 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 6521 | -7/Lower Caves | Learned Factory emergency access door positions 6785 | -7/Lower Caves | Learned Factory emergency access door positions 6865 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6890 | -7/Lower Caves | Core integrity fell below 20% 6961 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6997 | -7/Lower Caves | Discovered new exit (range 9) 7010 | -7/Lower Caves | Encountered a Warlord checkpoint 7145 | -7/Lower Caves | Entered another Lower Caves area 7150 | -7/Lower Caves | Discovered new exit (range 10) 7285 | -7/Lower Caves | Build established: Tank 7447 | -7/Lower Caves | Learned Factory trap positions 7517 | -7/Lower Caves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 07447_ Acquired derelict log, extracted data. Data stored: Factory trap records. 07457_ Connecting with Outpost Terminal... 07457_ Current location identified: Lower Caves >>Query(Status Report THIS) Pwned by WARLORD E1337. 07460_ Searching scrap... 07460_ Found Imp. Ion Engine. 07460_ Found EM Pulse Cannon. 07460_ Found Imp. Heat Sink. 07460_ Found 25 Matter. 07461_ Acquired 10 matter. 07464_ Attempting to rewire G-47 Trooper. 07464_ G-47 Trooper is broken beyond repair. 07471_ Attempting to rewire S-27 Virus. 07471_ S-27 Virus is broken beyond repair. 07512_ G-47 Trooper knocked back. 07514_ Gatling Laser destroyed. 07516_ G-50 Soldier knocked back. 07517_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????######?????????? | | ?????????????????????????????????## ##????????? | | ?????????????????????????????????# ########## | | ?????????????????????????????????# | | ???????????????????????????####### | | ??????????????????????????## ### ### | | ??????????????????????????# #"" "" " | | ??????????????????????????# ######### *%!T | | ??????????????????????###?# #???????## #"] | | ??????????????????????# ### ##???????# | | ?????????????????????## ## g ##??????# | | ?????????????????????# @g #??????# # | | ?????????????????????# gg ## #"""" | | ????????????????????# g #### #"""" | | ?????????????????? ####g ##??# #"""" "" | | ???????????????? #??## ##???# ######## | | ?????????????? ????###???? ?????? | | ????????????? ??????????## ???? | | ???????????? ### ???????????## ?? | | ????????????????# #????????????## #?###? | | ??????????????? #??????????????# #????## | | ??????????????? ##??????????????? ??????# | | ?????????????? ?????????????????## ??????# | | ???????????????? ??????????????????? ??????# | | ?????????????????? ????????????????????? ??????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ????????????????????????????????????????????????## | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 18 Energy Capacity 510 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 1 Additional Mass Support 6 Armor Coverage 600 Resistance: EM 20 Weapon Cycling 15 Evasion (%) 55 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 10 Trap Extractor Capacity 6 Item Schematics ----------------- Sml. Laser | -9/Materials | Scanalyzed EM Pulse Gun | -9/Materials | Scanalyzed VSS Leg | -8/Materials | Scanalyzed Arm. Wheel | -8/Materials | Scanalyzed Gauss Cannon | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ VSS Leg | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SmartbombSapperCompressor Manual? 0 Play Time 01:31:22 Cumulative 56.5 hours Start 2022.04.22 @ 17:50:31 End 2022.04.23 @ 19:51:15 Sessions 10 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 74 Rogue 70 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 32 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 113x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9bc02b88-cc2a-4c7f-97b7-74983b6cf65d