Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.12 @ 20:48:07 Player: IDRpheonix Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (15) 75 Value Destroyed (508) 508 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 2903 Bonus ------- Pacifist 200 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 272/300 Energy 145/150 System Corruption 0% Temperature Warm (180) Movement Core (250) Ox4 Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- Micro Nuclear Core > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Small Storage Unit Advanced Visual Processing Unit > --- WEAPON (2) ------- Plasma Rifle > --- INVENTORY (8) ---- Improved Heat Sink Improved Targeting Computer Transmission Jammer Advanced Hacking Suite Heavy Assault Rifle RU-N14's Throwing Claymores (4) Peak State ------------ > --- POWER ------------ Ion Engine Improved Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Advanced Visual Processing Unit > --- WEAPON ----------- Plasma Cannon RU-N14's Throwing Claymores > --- INVENTORY -------- Improved Targeting Computer Transmission Jammer Hardened Light Armor Plating Improved Shield Generator Advanced Hacking Suite Heavy Assault Rifle Light Cannon CR-A16's Pointy Stick [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Compact Wheel Wheel Compact Wheel Utility Small Storage Unit Device Improved Particle Charger Storage Small Storage Unit Processor Advanced Visual Processing Unit Protection Hardened Light Armor Plating Weapon CR-A16's Pointy Stick Energy Gun EM Pulse Gun Energy Cannon Proton Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Missile Launcher Special Weapon RU-N14's Throwing Claymores Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power 1 | . . 1 . . . Propulsion . | . . . . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 27 | 6 . 9 . 5 7 Power 5 | 1 . 2 . 1 1 Engine 4 | 1 . 2 . 1 . Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 3 | 2 . 1 . . . Treads . | . . . . . . Leg . | . . . . . . Wheel 3 | 2 . 1 . . . Hover . | . . . . . . Flight . | . . . . . . Utility 8 | 1 . 4 . 1 2 Device 3 | . . . . 1 2 Storage 2 | 1 . 1 . . . Processor 1 | . . 1 . . . Hackware . | . . . . . . Protection 2 | . . 2 . . . Artifact . | . . . . . . Weapon 11 | 2 . 2 . 3 4 Energy Gun 3 | 1 . 1 . . 1 Energy Cannon 2 | . . . . 1 1 Ballistic Gun 2 | 1 . . . 1 . Ballistic Cannon 1 | . . 1 . . . Launcher 1 | . . . . . 1 Special Weapon 1 | . . . . 1 . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon 1 | . . . . . 1 Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 11 | . . 1 . . 10 Power 2 | . . . . . 2 Propulsion 3 | . . 1 . . 2 Utility 2 | . . . . . 2 Weapon 4 | . . . . . 4 Highest Loss Streak 4 | . . 1 . . 4 To Critical Strikes . | . . . . . . Average Backups 7 | . 1 5 6 7 7 Power . | . . 1 1 . . Propulsion . | . . . . . . Utility 3 | . . . . 3 4 Weapon 3 | . . 4 5 4 3 Tool/Special . | . . . . . . Unused Backups 10 | . . 1 . 4 5 Power . | . . . . . . Propulsion . | . . . . . . Utility 6 | . . 1 . 2 3 Weapon 4 | . . . . 2 2 Tool/Special . | . . . . . . Average Slot Usage (%) 79 | . 85 87 100 100 64 Engine 10 | . 14 22 22 22 1 Core 5 | . . . . . 9 Wheel 10 | . 28 21 22 22 . Device 5 | . . . . 1 9 Storage 11 | . 14 11 11 11 11 Processor 10 | . . 7 11 11 11 Protection 3 | . . 3 11 9 . Energy Gun 1 | . 14 11 11 1 . Energy Cannon 5 | . . . . 1 8 Ballistic Gun 4 | . 14 6 . 8 1 Ballistic Cannon 4 | . . 4 11 11 . Piercing Weapon 5 | . . . . . 9 Peak Build Rating 25 | 6 6 15 15 25 25 Average Rating 19 | 4 6 12 15 15 22 On Entrance 10 | . 6 6 15 15 20 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 34 | 14 14 34 28 32 28 Greatest Support 32 | 32 32 32 32 32 32 Greatest Overweight (x) 8 | 2 . 1 . . 8 Average Overweight (x) 1 | . . . . . 6 Largest Inventory Capacity 20 | 8 8 20 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 Most Carried 8 | . 4 8 6 8 8 Average Carried 7 | . 1 6 6 7 7 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 8 | . 4 6 6 8 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 653 | 141 . 170 . 147 195 Remotely . | . . . . . . Salvage Created 548 | . . 177 . . 371 Parts 32 | . . 15 . . 17 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 12 | . . . . . 12 Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 14 | . . 5 . . 9 Melee 1 | . . . . . 1 Guns 5 | . . 3 . . 2 Cannons 4 | . . 1 . . 3 AOE 3 | . . 1 . . 2 Classes Destroyed 6 | . . 3 . . 3 Recycler 1 | . . 1 . . . Swarmer 7 | . . 3 . . 4 Grunt 2 | . . . . . 2 Duelist 1 | . . . . . 1 Sentry 3 | . . 2 . . 1 Programmer 1 | . . . . . 1 Best Kill Streak 4 | . . 3 . . 4 Combat Bots Only 4 | . . 3 . . 4 Max Kills in Single Turn 1 | . . 1 . . 1 Gunslinging . | . . . . . . Exploded 1 | . . 1 . . 1 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 128 | . . 29 . . 99 Missed 34 | . . 8 . . 26 Hits 94 | . . 21 . . 73 Melee 2 | . . . . . 2 Projectile 92 | . . 21 . . 71 Critical Strikes 3 | . . . . . 3 Damage Taken 1406 | . . 286 . . 1120 Core 405 | . . 73 . . 332 Absorbed by Shields 47 | . . . . . 47 Core Remaining (%) 100 | 100 100 . . . . Volleys Fired 55 | . . 15 . 12 28 Largest 2 | . . 2 . 2 2 Hottest 110 | . . 93 . 110 110 Shots Fired 89 | . . 30 . 17 42 Gun 39 | . . 23 . 3 13 Cannon 47 | . . 7 . 14 26 Launcher 1 | . . . . . 1 Special 2 | . . . . . 2 Kinetic 43 | . . 15 . 8 20 Thermal 34 | . . 7 . 9 18 Explosive 3 | . . . . . 3 Electromagnetic 9 | . . 8 . . 1 Robot Hit Streak 8 | . . 8 . . 8 Robot Miss Streak 5 | . . 3 . . 5 Penetration Max . | . . . . . . Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 42 | . . 21 . . 21 Core Hits 23 | . . 8 . . 15 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . . . . 1 Meltdown 1 | . . . . . 1 Melee Attacks 2 | . . . . . 2 Impact . | . . . . . . Slashing . | . . . . . . Piercing 2 | . . . . . 2 Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1029 | . . 351 . . 678 Guns 385 | . . 213 . . 172 Cannons 272 | . . 114 . . 158 Explosions 284 | . . 24 . . 260 Melee 57 | . . . . . 57 Ramming . | . . . . . . Kinetic 304 | . . 168 . . 136 Thermal 322 | . . 128 . . 194 Explosive 260 | . . . . . 260 Electromagnetic 55 | . . 55 . . . Impact . | . . . . . . Slashing 31 | . . . . . 31 Piercing 57 | . . . . . 57 Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 27 | . . . . . 27 Projectiles 12 | . . . . . 12 Explosions 15 | . . . . . 15 Melee . | . . . . . . Knockbacks 2 | . . . . . 2 Impact . | . . . . . . Kinetic 2 | . . . . . 2 Secondary . | . . . . . . Self-Inflicted Damage 54 | . . . . . 54 Shots 1 | . . . . . 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 321 | . . 321 . 312 171 Average Temperature 99 | . . 101 . 130 75 Received Heat Transfer 330 | . . 72 . . 258 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 1 | . . 1 . . . Heat Transferred 672 | . . 272 . . 400 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . 1 . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 . . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 75 | . 5 75 13 . . Initial 13 | . . . 13 . . Average 19 | . . 31 13 . . Influence Increases 365 | . 5 150 . . 210 Destroy 0b10 Robot/C 280 | . . 100 . . 180 Destroy 0b10 Robot/NC 5 | . . 5 . . . Destroy Leader 60 | . . 30 . . 30 Successful Hack 5 | . 5 . . . . Disable Machine 15 | . . 15 . . . Influence Decreases 345 | . 5 115 22 13 190 Entered New Map 35 | . . . 22 13 . Time Decay 230 | . 5 105 . . 120 Lost Part 80 | . . 10 . . 70 Squads Dispatched 1 | . . 1 . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 1 | . . 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 2 | . . 2 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 22 | . 1 10 . . 11 Peak Tracking Total 4 | . 2 4 . . 4 Tactical Retreats . | . . . . . . Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 1 | . . 1 . . . Max in Single Turn 1 | . . 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 1 | . 1 . . . . Terminals 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 1 | . 1 . . . . Successful 1 | . 1 . . . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 10 | . . . . 10 . Terminals 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . 1 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 . Highest-Rated Group 155 | . . . . 155 . Highest-Rated Ally 39 | . . . . 39 . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Active Infowar (turns) 4157 | . . 186 3 1615 2353 Optics 4157 | . . 186 3 1615 2353 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 4 | . . . . 2 2 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 4420 | 56 115 278 3 1615 2353 Spaces Moved 2464 | 46 112 202 4 1520 580 Core 538 | 6 . . . . 532 Treads . | . . . . . . Legs . | . . . . . . Wheels 1926 | 40 112 202 4 1520 48 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 100 100 100 100 100 Average Speed 168 | 102 100 102 100 100 389 Slowest Speed 450 | 150 100 115 100 100 450 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 34 | 3 29 20 5 91 56 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . . 1 Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 6 | . . . . 4 2 Spaces Dug . | . . . . . . Terrain Destroyed 53 | . . . . . 53 Melee . | . . . . . . Projectile 1 | . . . . . 1 AOE 52 | . . . . . 52 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 2636 | 52 115 243 3 1599 624 Wait 43 | 1 . 7 . 35 . Move 2459 | 45 111 201 3 1519 580 Hop . | . . . . . . Pick Up 27 | . 4 7 . 12 4 Fast Attach 13 | 6 . 3 . 2 2 Attach 9 | . . 4 . . 5 Detach . | . . . . . . Swap 11 | . . 2 . 7 2 Drop 17 | . . 4 . 12 1 Fire 55 | . . 15 . 12 28 Melee 2 | . . . . . 2 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 89 | -10/Materials | Discovered new exit (range 6) 143 | -10/Materials | Discovered new exit (range 5) 172 | -10/Materials | Entered another Materials area 172 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 189 | -9/Materials | Discovered new exit (range 16) 304 | -9/Materials | Build established: Mutant 450 | -9/Materials | Entered Mines 451 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 453 | -9/Mines | Entered Zion 566 | -7/Zion | Loaded intel: 4 derelict terminal locations 643 | -7/Zion | Found Prototype Device 1121 | -7/Zion | Found CR-A16's Pointy Stick 1665 | -7/Zion | Met Imprinter 1684 | -7/Zion | Imprinted 1686 | -7/Zion | Declared Zion's savior 1921 | -7/Zion | Found Prototype Special Weapon 1922 | -7/Zion | Identified RU-N14's Throwing Claymores 1926 | -7/Zion | Found RU-N14's Throwing Claymores 2054 | -7/Zion | Discovered new exit (range 15) 2068 | -7/Zion | Entered Proximity Caves 2146 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2169 | -6/Proximity Caves | Core integrity fell below 50% 2193 | -6/Proximity Caves | Lost 4 parts (2n2w) 2814 | -6/Proximity Caves | Learned 8 Factory zone layouts 4168 | -6/Proximity Caves | Spotted B-75 Beast 4408 | -6/Proximity Caves | Core integrity fell below 20% 4421 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 02591_ Found Missile Launcher. 02591_ Found 30 Matter. 02598_ Acquired Plasma Rifle. 02601_ Dropped Shock Rifle. 02601_ Acquired 10 matter. 02610_ Acquired Missile Launcher. 02814_ Acquired derelict log, extracted data. Data stored: Factory zone layouts (x8). 04397_ C-30 ARC bursts open, deploying its payload. 04397_ L-41 Fighter unfolds itself. 04397_ G-50 Soldier unfolds itself. 04403_ Proton Cannon destroyed. 04406_ CR-A16's Pointy Stick severed. 04407_ Imp. Particle Charger destroyed. 04408_ L-41 Fighter destroyed. 04408_ Missile Launcher destroyed. 04408_ Destroyed Missile Launcher. 04412_ Carbon-fiber Leg fries itself beyond repair. 04414_ Imp. Melee Analysis Suite fries itself beyond repair. 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