Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.15 @ 23:30:13 // Halloween2020/ForbiddenLore Player: WayneKnight Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (62) 310 Value Destroyed (1410) 1410 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (384) 384 TOTAL SCORE: 5564 Bonus ------- High Alert Combat Kills 64 Follower Combat Kills 58 Aligned with FarCom 300 Friendly Fire -38 Cogmind --------- Core Integrity 598/700 Matter 119/300 Energy 150/150 System Corruption 0% Temperature Cool (0) Movement Treading (260) Ox5 Location -7/Waste Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (4) --- Light Treads > --- UTILITY (6) ------ High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Transmission Jammer > --- WEAPON (2) ------- Rocket Launcher Mini Grenade Launcher > --- INVENTORY (28) --- Improved Deuterium Engine Light Treads Light Treads Medium Treads Flying Fortress v7 Large Storage Unit Enhanced Optical Array Advanced Signal Interpreter Improved Terrain Scan Processor Advanced Targeting Computer Improved Power Shielding Hacking Suite System Shield Heavy EM Pulse Gun Improved EM Pulse Cannon Ion Cannon Assault Rifle Heavy Assault Rifle High-powered Shotgun Improved Light Cannon Gauss Cannon Heavy Hammer Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Transmission Jammer Hardened Light Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Gauss Cannon > --- INVENTORY -------- Improved Deuterium Engine Light Treads Light Treads Light Treads Light Treads Medium Treads Flying Fortress v7 Large Storage Unit Enhanced Optical Array Advanced Signal Interpreter Improved Terrain Scan Processor Advanced Targeting Computer Improved Power Shielding Hacking Suite System Shield Heavy EM Pulse Gun Improved EM Pulse Cannon Ion Cannon Assault Rifle High-powered Shotgun Improved Light Cannon Rocket Launcher Mini Grenade Launcher Mini Grenade Launcher Heavy Hammer [Rating: 43] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Transmission Jammer Storage High-capacity Storage Unit Protection Improved Medium Armor Plating Weapon Improved Light Cannon Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Impact Weapon Heavy Hammer Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Slots Evolved 6 | . . . . . 4 2 . Power . | . . . . . . . . Propulsion 2 | . . . . . 1 1 . Utility 4 | . . . . . 3 1 . Weapon . | . . . . . . . . Parts Attached 59 | 1 20 5 2 5 16 5 5 Power 3 | . 2 . . 1 . . . Engine 2 | . 2 . . . . . . Core 1 | . . . . 1 . . . Reactor . | . . . . . . . . Propulsion 16 | . 6 . . 1 6 1 2 Treads 13 | . 4 . . 1 5 1 2 Leg 3 | . 2 . . . 1 . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 12 | 1 3 . 2 . 5 1 . Device 2 | . . . . . 1 1 . Storage 7 | 1 3 . 2 . 1 . . Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection 3 | . . . . . 3 . . Artifact . | . . . . . . . . Weapon 28 | . 9 5 . 3 5 3 3 Energy Gun 4 | . 4 . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 4 | . . . . . 3 1 . Ballistic Cannon 8 | . 2 3 . 2 1 . . Launcher 10 | . 3 1 . 1 1 1 3 Special Weapon . | . . . . . . . . Impact Weapon 2 | . . 1 . . . 1 . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . Parts Lost 6 | . 3 . . . . . 3 Power 1 | . 1 . . . . . . Propulsion 4 | . 1 . . . . . 3 Utility . | . . . . . . . . Weapon 1 | . 1 . . . . . . Highest Loss Streak 3 | . 2 . . . . . 3 Average Slot Usage (%) 99 | . 99 100 100 100 98 100 98 Engine 7 | . 13 14 14 3 . . . Core 4 | . . . . 10 9 7 7 Treads 21 | . 9 28 28 28 23 30 29 Leg 6 | . 18 . . . 2 . . Storage 27 | . 28 28 28 28 26 23 23 Protection 6 | . . . . . 17 15 14 Energy Gun 2 | . 9 . . . . . . Ballistic Gun 2 | . . . . . 5 5 . Ballistic Cannon 17 | . 15 22 28 28 12 7 . Launcher 1 | . 1 5 . . . . 15 Naked Turns . | . . . . . . . . Heaviest Build 125 | 14 45 45 77 81 124 125 125 Greatest Support 88 | 20 40 40 40 40 66 88 88 Greatest Overweight (x) 3 | . 2 1 1 2 3 1 1 Average Overweight (x) 1 | . . 1 1 1 1 1 1 Largest Inventory Capacity 28 | 8 16 16 20 20 28 28 28 Average Capacity 19 | 6 11 16 18 20 27 28 28 Most Carried 28 | 6 13 16 20 20 28 28 27 Average Carried 18 | 6 10 14 17 20 24 27 26 Final Capacity 28 | 8 16 16 20 20 28 28 28 Final Carried 28 | 6 13 16 20 20 28 27 25 Class Distribution -------------------- 52% | Hauler-Mutant 47% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Waste Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Matter Collected 1679 | 203 228 411 . 166 493 . 178 Remotely . | . . . . . . . . Salvage Created 1741 | 73 270 171 . 109 587 6 525 Parts 105 | 2 24 26 . 9 42 2 . Haulers Intercepted 1 | . 1 . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Combat Hostiles Destroyed 46 | . 8 12 . 4 20 . 2 Melee 1 | . . . . . 1 . . Guns 9 | . 2 . . . 7 . . Cannons 23 | . 2 10 . 2 9 . . AOE 13 | . 4 2 . 2 3 . 2 Classes Destroyed 15 | 1 7 2 . 1 3 . 1 Worker 5 | . 2 1 . 1 1 . . Builder 4 | . 1 3 . . . . . Tunneler 2 | . . 1 . . . 1 . Hauler 1 | . 1 . . . . . . Recycler 1 | 1 . . . . . . . Operator 2 | . 1 . . . 1 . . Watcher 3 | . 3 . . . . . . Swarmer 19 | . 3 8 . . 8 . . Grunt 15 | . 5 2 . 3 5 . . Brawler 1 | . . . . . 1 . . Duelist 1 | . . . . 1 . . . Sentry 5 | . . . . . 5 . . Hunter 1 | . . . . . 1 . . Compactor 2 | . . . . . . . 2 Assembled 2 | . . 2 . . . . . Best Kill Streak 5 | 1 5 5 . 3 4 1 2 Combat Bots Only 4 | . 3 3 . 3 4 . 2 Max Kills in Single Turn 4 | 1 4 3 . 2 2 1 1 Gunslinging . | . . . . . . . . Exploded 2 | . 2 2 . 2 2 . 1 Melee 1 | . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Was Damage Taken 2070 | . 603 260 . 275 743 . 189 Core 293 | . 53 53 . 20 65 . 102 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 79 | 100 . . . 49 88 . . Volleys Fired 141 | 3 42 32 . 10 40 1 13 Largest 2 | 2 2 2 . 2 2 2 2 Hottest 90 | 70 90 78 . 87 87 78 63 Shots Fired 257 | 6 69 60 . 19 78 2 23 Gun 81 | 6 46 . . . 29 . . Cannon 141 | . 16 59 . 18 47 1 . Launcher 35 | . 7 1 . 1 2 1 23 Special . | . . . . . . . . Kinetic 187 | 3 30 59 . 18 76 1 . Thermal 35 | 3 32 . . . . . . Explosive 35 | . 7 1 . 1 2 1 23 Electromagnetic . | . . . . . . . . Robot Hit Streak 12 | 5 11 5 . 6 12 . 5 Robot Miss Streak 5 | . 5 2 . 2 3 . 1 Penetration Max 1 | . . . . . 1 . . Secondary Targets 1 | . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 143 | 5 43 19 . 12 51 . 13 Core Hits 92 | 3 23 16 . 6 31 1 12 Critical Hits 4 | 1 . . . 1 2 . . Critical Kills 1 | 1 . . . . . . . Critical Parts Destroyed 3 | . . . . 1 2 . . Melee Attacks 3 | . . 2 . . . 1 . Impact 3 | . . 2 . . . 1 . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5550 | 48 991 613 . 379 1362 33 2124 Guns 692 | 48 305 . . . 339 . . Cannons 1570 | . 273 364 . 236 697 . . Explosions 3121 | . 411 219 . 119 215 33 2124 Melee . | . . . . . . . . Ramming 167 | . 2 30 . 24 111 . . Kinetic 1985 | 23 326 364 . 236 1036 . . Thermal 277 | 25 252 . . . . . . Explosive 3121 | . 411 219 . 119 215 33 2124 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 40 | . 29 . . 4 7 . . Projectiles 13 | . 2 . . 4 7 . . Explosions 27 | . 27 . . . . . . Melee . | . . . . . . . . Knockbacks 14 | . 3 . . 4 7 . . Impact . | . . . . . . . . Kinetic 13 | . 3 . . 4 6 . . Secondary 1 | . . . . . 1 . . Self-Inflicted Damage 106 | . . 41 . 16 . . 49 Shots 4 | . . 1 . 1 . . 2 Rammed 8 | . . 1 . 1 6 . . Targets Rammed 13 | . 1 4 . 1 7 . . Kicked . | . . . . . . . . Crushed 5 | . 1 3 . . 1 . . Highest Temperature 356 | 50 356 153 . 225 140 18 12 Average Temperature 80 | 26 144 51 . 95 48 9 5 Received Heat Transfer 681 | . 324 51 . 63 243 . . Effects 2 | . 2 . . . . . . Interference 1 | . 1 . . . . . . Damage (minor) 1 | . 1 . . . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 767 | 74 693 . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Peak Influence 658 | 5 157 191 . 115 658 289 80 Initial 287 | . 3 7 . . 1 287 48 Average 123 | 3 36 78 . 33 265 213 61 Maximum Alert Level 2 | . . . . . 2 1 . Low Security (%) 81 | 100 100 100 . 100 51 46 100 Level 1 7 | . . . . . 10 53 . Level 2 10 | . . . . . 37 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 5 | . 2 . . 1 2 . . Investigation 2 | . 1 . . 1 . . . Extermination . | . . . . . . . . Reinforcement 2 | . 1 . . . 1 . . Assault 1 | . . . . . 1 . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Was Distress Signals 5 | . 1 1 . . 3 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 83 | . 20 13 . 5 37 2 6 Peak Tracking Total 5 | . 5 3 . 3 5 1 3 Tactical Retreats 5 | . 2 . . 2 1 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Traps Triggered 3 | . 1 . . 1 . 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Machines Disabled 2 | . 1 1 . . . . . Max in Single Turn 1 | . 1 1 . . . . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Was Machines Accessed 25 | . 10 . 2 2 9 2 . Terminals 14 | . 7 . . . 6 1 . Fabricators . | . . . . . . . . Repair Stations 2 | . 1 . . . 1 . . Recycling Units 3 | . 2 . . . 1 . . Scanalyzers 2 | . . . . . 1 1 . Garrison Access . | . . . . . . . . Total Hacks 80 | . 34 . 2 2 30 12 . Successful 56 | . 21 . 2 2 21 10 . Failed 23 | . 12 . . . 9 2 . Catastrophic . | . . . . . . . . Database Lockouts 1 | . 1 . . . . . . Manual 37 | . 19 . 1 . 15 2 . Terminals 50 | . 26 . . . 20 4 . Fabricators . | . . . . . . . . Repair Stations 7 | . 2 . . . 5 . . Recycling Units 7 | . 6 . . . 1 . . Scanalyzers 12 | . . . . . 4 8 . Garrison Access . | . . . . . . . . Terminal Hacks 20 | . 8 . 2 2 7 1 . Record 2 | . 1 . 1 . . . . Robot Analysis 5 | . 3 . . . 2 . . Prototype ID Bank 3 | . 3 . . . . . . Open Door 2 | . . . . 2 . . . Alert Level 3 | . 1 . . . 2 . . Unreport Threat 2 | . . . . . 2 . . Locate Traps 2 | . . . . . 1 1 . EX-Prototype ID Bank 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 6 | . 2 . . . 4 . . Scan Component 3 | . 1 . . . 2 . . Repair 3 | . 1 . . . 2 . . Recycling Unit Hacks 4 | . 3 . . . 1 . . Report Inventory 3 | . 2 . . . 1 . . Retrieve Components 1 | . 1 . . . . . . Scanalyzer 12 | . . . . . 4 8 . Insert Component 6 | . . . . . 2 4 . Analyze 6 | . . . . . 2 4 . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 14 | . 8 . . . 5 1 . Terminals 14 | . 8 . . . 5 1 . Track 4 | . 3 . . . 1 . . Assimilate 2 | . 1 . . . 1 . . Botnet 6 | . 3 . . . 2 1 . Operators 2 | . 1 . . . 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . Used 1 | . 1 . . . . . . Hacking Detections 17 | . 7 . . . 8 2 . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 6 | . . . . . 2 4 . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 3 | . 1 . . . 2 . . Time 125 | . 26 . . . 99 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 1 | . 1 . . . . . . Parts Scanalyzed 6 | . . . . . 2 4 . Part Schematics Acquired 6 | . . . . . 2 4 . Parts Damaged 2 | . . . . . 1 1 . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Was Total Allies 4 | . . 3 . . . . 1 Largest Group 3 | . . 3 . . . . 1 Highest-Rated Group 40 | . . 40 . . . . 31 Highest-Rated Ally 31 | . . 16 . . . . 31 Total Orders . | . . . . . . . . Ally Attacks 45 | . . 13 . . . . 32 Total Damage 700 | . . 136 . . . . 564 Kills 5 | . . 4 . . . . 1 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Robot Analysis Total 5 | . 3 . . . 2 . . Derelict Logs Recovered 5 | . . 2 . 3 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Turns Passed 9104 | 24 2659 1377 599 1176 2424 753 92 Spaces Moved 3810 | 12 840 692 330 565 894 447 30 Core . | . . . . . . . . Treads 3370 | . 412 692 330 565 894 447 30 Legs 440 | 12 428 . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 120 | 120 120 180 180 180 165 165 165 Average Speed 176 | 120 161 180 180 195 180 165 165 Slowest Speed 220 | 120 180 180 180 200 220 165 165 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 57 | 2 98 99 70 97 56 11 28 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 3 | . . 1 1 1 . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 3 | . . 1 . 2 . . . Spaces Dug 11 | . . . . . . 1 10 Terrain Destroyed 179 | . 39 9 . 16 25 12 78 Melee 1 | . . . . . . 1 . Projectile 12 | . . 2 . 6 4 . . AOE 166 | . 39 7 . 10 21 11 78 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Was Total 5947 | 15 2077 755 336 620 1637 459 48 Wait 1830 | . 1144 18 . 31 637 . . Move 3804 | 11 839 691 329 564 893 447 30 Hop . | . . . . . . . . Pick Up 54 | . 18 3 2 3 25 3 . Fast Attach 9 | 1 2 . . 1 4 . 1 Attach 12 | . 3 . . . 5 2 2 Detach 2 | . 1 . . . 1 . . Swap 38 | . 15 5 2 4 7 3 2 Drop 41 | . 12 . 3 6 18 2 . Fire 141 | 3 42 32 . 10 40 1 13 Melee 3 | . . 2 . . . 1 . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 13 | . 1 4 . 1 7 . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 3) 25 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Discovered new exit (range 15) 308 | -10/Materials | Build established: Mutant 478 | -10/Materials | Discovered new exit (range 12) 1866 | -10/Materials | Discovered new exit (range 15) 2312 | -10/Materials | Repaired Lgt. Treads 2392 | -10/Materials | Discovered new exit (range 10) 2398 | -10/Materials | Central database locked down 2684 | -10/Materials | Entered Mines 2704 | -10/Mines | Learned location of 1 exit from Materials 2720 | -10/Mines | Discovered new exit (range 15) 2787 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2830 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2832 | -10/Mines | Discovered new exit (range 5) 3073 | -10/Mines | Learned Materials trap positions 3479 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 3614 | -10/Mines | Discovered new exit (range 3) 3615 | -10/Mines | Learned location of Storage (-8) 3705 | -10/Mines | Excavation squad dispatched 3705 | -10/Mines | A large section of the Mines collapsed 4061 | -10/Mines | Entered Exiles 4103 | -10/Exiles | Met 8R-AWN 4135 | -10/Exiles | Met EX-HEX 4232 | -10/Exiles | Met EX-DEC 4366 | -10/Exiles | Learned location of Zion (-6) 4406 | -10/Exiles | Met EX-BIN 4427 | -10/Exiles | Aligned with FarCom system 4429 | -10/Exiles | Given EX-Vault access code 4470 | -10/Exiles | Opened EX-Vault 4488 | -10/Exiles | Found Flying Fortress v7 4523 | -10/Exiles | Warned to stay clear of 0b10 Research branches 4582 | -10/Exiles | Build established: Hauler-Mutant 4638 | -10/Exiles | Discovered new exit (range 14) 4660 | -10/Exiles | Left Exiles lab with Flying Fortress v7 4660 | -10/Exiles | Entered Mines 4784 | -9/Mines | Met a Derelict shopkeep closing up shop 4875 | -9/Mines | Core integrity fell below 50% 4926 | -9/Mines | Discovered new exit (range 7) 4934 | -9/Mines | Learned 4 Materials zone layouts 4947 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 5124 | -9/Mines | Discovered new exit (range 10) 5483 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 5836 | -9/Mines | Entered Materials 5836 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 5837 | -8/Materials | Identified exit to Factory 5839 | -8/Materials | Loaded intel: 17 trap records 7460 | -8/Materials | Repaired Adv. Treads 7521 | -8/Materials | Repaired Broken Gauss Cannon 8145 | -8/Materials | Discovered exit to Factory (range 4) 8236 | -8/Materials | First assault squad dispatched 8260 | -8/Materials | Entered Factory 8260 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8261 | -7/Factory | Identified exit to Lower Caves 9013 | -7/Factory | Sucked down chute 9013 | -7/Factory | Entered Waste 9014 | -7/Waste | Met a frightened Derelict 9046 | -7/Waste | Spotted C-40 Crusher 9052 | -7/Waste | Spotted C-40 Crusher 9055 | -7/Waste | Spotted C-40 Crusher 9055 | -7/Waste | Destroyed C-40 Crusher 9060 | -7/Waste | Allies destroyed C-40 Crusher 9071 | -7/Waste | Destroyed C-40 Crusher 9074 | -7/Waste | Spotted C-40 Crusher 9076 | -7/Waste | Spotted C-40 Crusher 9080 | -7/Waste | Spotted C-40 Crusher 9097 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 9100 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9103 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 9105 | -7/Waste | Self-destructed Last Messages --------------- 09059_ The unstable cave ceiling collapses. 09060_ C-40 Crusher destroyed. 09061_ The unstable cave ceiling collapses. 09071_ C-40 Crusher destroyed. 09074_ The unstable cave ceiling collapses. 09081_ Acquired 178 matter. 09083_ The unstable cave ceiling collapses. 09086_ 256 Matter crushed. 09090_ 140 Matter crushed. 09093_ The unstable cave ceiling collapses. 09097_ Adv. Treads crushed. 09097_ Hrd. Light Armor Plating crushed. 09097_ Mni. Grenade Launcher crushed. 09099_ Acquired Mni. Grenade Launcher. 09100_ Adv. Treads crushed. 09100_ Imp. Medium Armor Plating crushed. 09103_ Adv. Treads crushed. 09103_ Lgt. Treads crushed. 09103_ Adv. Treads crushed. 09104_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ??????????????????????? | | ??????????????????????? #?????????????????????? | | ??????????????????????# #?????????????????????? | | ????????????????????### #?????????????????????? | | ????????????????????# #?????????????????????? | | ????????????????????# #???????????#?????????? | | ????????????????????? #?????????? #?????????? | | ?????????????????????? #????????? ##????????? | | ??????????????????????# #???????? ###??????? | | ????????############??# ######## #??????? | | ????????# #??# # #???????? | | ????????# #??# ## #????????? | | ????????# #### ## ####?????? | | ????????#[ ????? | | ????????# ????? | | ????????# g CC ????? | | ????????# CCCC ????? | | ????????# #### CCCC #???????? | | ????????# #??# CC #?????????? | | ????????# #??# !@= #?????????? | | ????????############?# = ### # #?????????? | | ?????????????????????# #????? #?????????? | | ????????????????????# ####?????? ????????? | | ????????????????????# #?????????? ???????? | | ????????????????????# #??????????? ???????? | | ????????????????????# #???????????? ????????? | | ????????????????????### #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????#! #?????????????????????? | | ??????????????????????######?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 8 Armor Coverage 375 Propulsion Shielding 33 Evasion (%) 40 Recoil Reduction 4 Item Schematics ----------------- Gauss Cannon | -8/Materials | Scanalyzed System Shield | -8/Materials | Scanalyzed Imp. Deuterium Engine | -7/Factory | Scanalyzed Lrg. Storage Unit | -7/Factory | Scanalyzed Hacking Suite | -7/Factory | Scanalyzed Mni. Grenade Launcher | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BeamMediumKatana Manual? 0 Play Time 00:39:04 Cumulative 119.0 hours Start 2020.11.15 @ 19:50:05 End 2020.11.15 @ 23:30:13 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 101 Rogue 101 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 56 Achievement% 42 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bcd0e508-a4ad-4c94-b181-fafa7a390326